Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.01 @ 13:54:28 Player: ywiktor Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (720) 720 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2655 Bonus ------- None Cogmind --------- Core Integrity 537/550 Matter 246/300 Energy 240/240 System Corruption 1% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Field Laser Bore Cannon > --- INVENTORY (10) --- Light Ion Engine Light Nuclear Core VTOL Module VTOL Module VTOL Module Small Storage Unit EMP Blaster Grenade Launcher Rocket Launcher Great Maul Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Visual Processing Unit Hacking Suite > --- WEAPON ----------- Field Laser Bore Cannon > --- INVENTORY -------- Light Ion Engine Light Nuclear Core VTOL Module VTOL Module VTOL Module Small Storage Unit EMP Blaster Grenade Launcher Rocket Launcher Great Maul [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Bore Cannon Launcher EMP Blaster Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 39 | 6 11 11 5 6 Power 6 | 1 1 1 1 2 Engine 4 | 1 1 1 1 . Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 12 | 2 . 8 2 . Treads . | . . . . . Leg 12 | 2 . 8 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 4 . . 2 Device 1 | . . . . 1 Storage 4 | 1 3 . . . Processor 1 | . 1 . . . Hackware 1 | . . . . 1 Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 6 2 2 2 Energy Gun 6 | 2 1 1 . 2 Energy Cannon 2 | . 2 . . . Ballistic Gun 4 | . 3 1 . . Ballistic Cannon 1 | . . . 1 . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . 2 2 5 1 Power 1 | . . . 1 . Propulsion 5 | . . 1 4 . Utility 1 | . . . . 1 Weapon 3 | . 2 1 . . Highest Loss Streak 3 | . 1 1 3 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 88 | . 89 94 97 63 Engine 11 | . 14 11 10 1 Leg 30 | . 28 39 42 9 Storage 12 | . 14 11 11 9 Processor 7 | . 3 11 11 9 Energy Gun 6 | . 10 . 7 5 Energy Cannon 4 | . 3 8 . . Ballistic Gun 10 | . 14 12 5 . Ballistic Cannon 1 | . . . 5 9 Naked Turns . | . . . . . Heaviest Build 89 | 14 89 21 28 30 Greatest Support 50 | 20 20 40 50 20 Greatest Overweight (x) 4 | . 4 1 1 1 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 25 10 10 10 Average Capacity 9 | 7 8 10 10 10 Most Carried 10 | 4 10 10 10 10 Average Carried 8 | 3 7 9 9 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 4 10 10 9 10 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 752 | 176 196 229 115 36 Remotely . | . . . . . Salvage Created 909 | . 258 379 187 85 Parts 43 | . 11 23 5 4 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 29 | . 7 11 9 2 Guns 19 | . 5 6 7 1 Cannons 5 | . 1 3 . 1 AOE 5 | . 1 2 2 . Classes Destroyed 7 | . 2 1 3 1 Recycler 1 | . . . 1 . Swarmer 11 | . 3 4 4 . Grunt 12 | . 4 6 1 1 Brawler 1 | . . . . 1 Sentry 1 | . . 1 . . Demolisher 1 | . . . 1 . Assembled 3 | . . . 3 . Best Kill Streak 7 | . 3 4 7 2 Combat Bots Only 7 | . 3 4 7 2 Max Kills in Single Turn 2 | . 1 2 2 1 Gunslinging . | . . . . . Exploded 2 | . 1 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 193 | . 62 51 68 12 Missed 42 | . 11 12 12 7 Damage Taken 1841 | . 595 512 651 83 Core 419 | . 185 123 98 13 Absorbed by Shields . | . . . . . Core Remaining (%) 56 | 100 26 . 44 . Volleys Fired 80 | . 30 23 22 5 Largest 2 | . 2 2 2 2 Hottest 120 | . 76 76 76 120 Shots Fired 150 | . 58 46 36 10 Gun 118 | . 49 35 29 5 Cannon 25 | . 9 11 . 5 Launcher 7 | . . . 7 . Special . | . . . . . Kinetic 84 | . 31 34 14 5 Thermal 21 | . . 1 15 5 Explosive . | . . . . . Electromagnetic 45 | . 27 11 7 . Robot Hit Streak 11 | . 11 9 5 4 Robot Miss Streak 6 | . 2 2 6 2 Penetration Max . | . . . . . Secondary Targets 3 | . . . 3 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 100 | . 44 30 19 7 Core Hits 49 | . 14 15 16 4 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 3 | . 1 . . 2 Destroy 2 | . . . . 2 Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1724 | . 686 465 428 145 Guns 944 | . 455 227 195 67 Cannons 361 | . 112 171 . 78 Explosions 414 | . 119 67 228 . Melee . | . . . . . Ramming 5 | . . . 5 . Kinetic 622 | . 224 227 93 78 Thermal 355 | . 119 67 102 67 Explosive . | . . . . . Electromagnetic 742 | . 343 171 228 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 2 1 Average Corruption 1 | . . 2 2 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . 4 3 . Message Errors 2 | . . 1 1 . Matter Fused 2 | . . 1 1 . Heat Flow Errors 1 | . . 1 . . Data Loss (minor) 1 | . . 1 . . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 42 | . 28 14 . . Projectiles 18 | . 18 . . . Explosions 24 | . 10 14 . . Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 179 | . 88 38 53 . Shots 7 | . 2 1 4 . Rammed . | . . . . . Targets Rammed 3 | 1 . . 2 . Kicked 3 | 1 . . 2 . Crushed . | . . . . . Highest Temperature 216 | . 216 211 63 24 Average Temperature 43 | . 60 33 33 13 Received Heat Transfer 366 | . 114 186 30 36 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 607 | . 150 50 259 148 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 2 1 1 . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 265 | . 183 265 264 148 Initial 103 | . . 17 103 91 Average 97 | . 73 112 181 97 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 91 | 100 100 88 54 100 Level 1 8 | . . 11 45 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . 2 . . Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 3 | . 2 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 64 | . 17 22 18 7 Peak Tracking Total 9 | . 5 5 9 4 Tactical Retreats 7 | . 3 2 1 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 7 | . 2 5 . . Terminals 7 | . 2 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 3 13 . . Successful 8 | . 2 6 . . Failed 8 | . 1 7 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 16 | . 3 13 . . Terminals 16 | . 3 13 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Recall Investigation 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 2 5 . . Terminals 7 | . 2 5 . . Botnet 7 | . 2 5 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 2 4 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1976 | 70 835 640 197 234 Spaces Moved 1120 | 52 480 382 103 103 Core 8 | 8 . . . . Treads . | . . . . . Legs 1112 | 44 480 382 103 103 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 190 Average Speed 131 | 109 128 124 120 190 Slowest Speed 400 | 120 400 190 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 5 70 32 20 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 15 | . 5 3 6 1 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 14 | . 5 3 6 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1478 | 62 645 503 138 130 Wait 189 | . 96 79 5 9 Move 1116 | 51 479 381 102 103 Hop . | . . . . . Pick Up 22 | 4 13 2 . 3 Fast Attach 21 | 6 7 3 2 3 Attach 4 | . 1 2 1 . Detach 3 | . 3 . . . Swap 14 | . 3 6 2 3 Drop 26 | . 13 7 2 4 Fire 80 | . 30 23 22 5 Melee . | . . . . . Ram . | . . . . . Kick 3 | 1 . . 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 351 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 3) 571 | -10/Materials | Discovered new exit (range 11) 668 | -10/Materials | Discovered new exit (range 4) 851 | -10/Materials | Core integrity fell below 50% 906 | -10/Materials | Entered another Materials area 906 | -9/Materials | Evolved 2 slots: Propulsion x2 1190 | -9/Materials | Discovered new exit (range 14) 1420 | -9/Materials | Build established: Scavenger-Mutant 1534 | -9/Materials | Discovered new exit (range 10) 1546 | -9/Materials | Entered Mines 1547 | -9/Mines | Assembled infested the area 1552 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1644 | -9/Mines | Destroyed 7 combat bots 1691 | -9/Mines | Core integrity fell below 50% 1729 | -9/Mines | Discovered new exit (range 10) 1743 | -9/Mines | Entered Materials 1743 | -8/Materials | Evolved 2 slots: Utility x2 1773 | -8/Materials | Lost 3 parts (3n) 1977 | -8/Materials | Self-destructed Last Messages --------------- 01939_ Destroyed Aluminum Leg. 01939_ G-47 Trooper knocked back. 01947_ Hacking Suite destroyed. 01947_ System corrupted by crushing effect (+1). 01948_ B-36 Bruiser destroyed. 01951_ Hadron Collector disabled. 01953_ C-30 ARC bursts open, deploying its payload. 01953_ G-47 Trooper unfolds itself. 01953_ HV Slug penetrates G-47 Trooper. 01953_ G-47 Trooper suffers critical hit (Destroy). 01953_ G-47 Trooper destroyed. 01953_ HV Slug penetrates Wall. 01958_ Acquired 2 matter. 01959_ R-06 Scavenger collects Lgt. Treads. 01962_ R-06 Scavenger collects Rnf. Ion Engine. 01964_ Acquired 34 matter. 01964_ R-06 Scavenger collects Lgt. Treads. 01970_ R-06 Scavenger collects Particle Gun. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ???????????????????????????????????????????????# | | ????????????????????????????????########???????#!! | | ???????????????????????????###### ######### | | ???????????# ######### # """ !+ + | | ???????????# @ + # """ ######### | | ???????????# ag ###### # """ #???????# | | ???????????#####???????????# / "" #???????# | | ???????????????????????????# " #???????# | | ???????????????????????????+ % ####+###?####??# [ | | ???????????????????????????# +? %%#???# ### | | ???????????????????????????# #### #???# | | ???????????????????????????# #??# #???# | | ???????????????????????????######??# #???# | | ???????????????????????????????????# #???# = ### | | ??????????????????????????????????? #???## ## | | ???????????????????????????????????# #????# ?# | | ???????????????????????????????????# #????# ??#"" | | ???????????????????????????????????# #????# ???#"" | | ????????????????????????????????????%????? ????#"" | | ???????????????????????????????????? ???? ???? + | | ???????????????????????????????????? ???"???? #### | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ????????????? | | ???????????????????????????????????? ????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlCatalystCasing Manual? 0 Play Time 00:18:37 Cumulative 25.7 hours Start 2024.07.01 @ 13:31:46 End 2024.07.01 @ 13:54:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 32 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: be5e08b6-9ca4-46bb-a5b4-2788ff40063a