Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.18 @ 19:28:31 Player: Eliksni Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (552) 552 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1267 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 171/300 Energy 95/100 System Corruption 0% Temperature Cool (6) Movement Core (100) Ox1 Location -7/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Sensor Array > --- WEAPON (2) ------- Makeshift Axe > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Subdweller Optics > --- WEAPON ----------- Subdweller Laser Subdweller Beam Cannon > --- INVENTORY -------- (None) [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Utility Shielding Weapon Subdweller Beam Cannon Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Subdweller Shrapnel Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 22 | 6 5 11 . Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . 2 . Treads 2 | . . 2 . Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 2 . Device 2 | . . 2 . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 10 | 2 2 6 . Energy Gun 2 | . . 2 . Energy Cannon 2 | . 1 1 . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 3 | . 1 2 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 4 3 Power 1 | . . 1 . Propulsion 2 | . . . 2 Utility 1 | . . 1 . Weapon 3 | . . 2 1 Highest Loss Streak 3 | . . 2 3 To Critical Strikes . | . . . . Average Slot Usage (%) 83 | . 88 82 49 Engine 7 | . 14 7 . Treads 23 | . . 26 14 Leg 4 | . 28 1 . Device 9 | . . 10 14 Storage 7 | . 13 7 . Protection 3 | . 3 3 . Energy Gun 5 | . . 6 . Energy Cannon 10 | . 12 10 . Launcher 8 | . 12 8 7 Peak Build Rating 10 | 6 7 10 9 Average Rating 7 | 4 6 7 7 On Entrance 5 | . 6 7 9 Naked Turns . | . . . . Heaviest Build 26 | 13 17 26 12 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 8 5 Average Capacity 6 | 6 7 6 5 Most Carried 5 | 4 5 5 . Average Carried . | 2 4 . . Final Capacity 8 | 8 8 5 5 Final Carried 4 | 4 4 . . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 506 | 260 17 229 . Remotely . | . . . . Salvage Created 394 | . 54 340 . Parts 31 | . 19 12 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . 8 . Prevented . | . . . . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 20 | . 8 12 . Guns 5 | . . 5 . Cannons 3 | . 2 1 . AOE 11 | . 6 5 . Classes Destroyed 5 | . 2 3 . Worker 1 | . 1 . . Turret 2 | . . 2 . Swarmer 11 | . 8 3 . Grunt 2 | . . 2 . Subdweller 7 | . . 7 . Best Kill Streak 6 | . 6 5 . Combat Bots Only 5 | . 5 3 . Max Kills in Single Turn 3 | . 3 2 . Gunslinging . | . . . . Exploded 3 | . 3 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 149 | . 21 92 36 Missed 52 | . 8 38 6 Damage Taken 1346 | . 181 895 270 Core 259 | . 35 107 117 Absorbed by Shields . | . . . . Redirected to Shielding 32 | . . 32 . Core Remaining (%) 100 | 100 . . . Volleys Fired 70 | . 15 55 . Largest 2 | . 2 2 . Hottest 120 | . 90 120 . Shots Fired 101 | . 24 77 . Gun 51 | . . 51 . Cannon 32 | . 15 17 . Launcher 18 | . 9 9 . Special . | . . . . Kinetic 7 | . . 7 . Thermal 83 | . 15 68 . Explosive 11 | . 9 2 . Electromagnetic . | . . . . Robot Hit Streak 13 | . 3 13 . Robot Miss Streak 6 | . 6 2 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 64 | . 5 52 7 Core Hits 41 | . 11 29 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 6 | . . 4 2 Burn 3 | . . 3 . Destroy 1 | . . 1 . Sever 2 | . . . 2 Melee Attacks 9 | . . . 9 Impact . | . . . . Slashing 9 | . . . 9 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2234 | . 474 1493 267 Guns 466 | . . 466 . Cannons 363 | . 70 293 . Explosions 1138 | . 404 734 . Melee 267 | . . . 267 Ramming . | . . . . Kinetic 647 | . . 647 . Thermal 829 | . 70 759 . Explosive 491 | . 404 87 . Electromagnetic . | . . . . Impact . | . . . . Slashing 267 | . . . 267 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 69 | . 22 47 . Projectiles . | . . . . Explosions 69 | . 22 47 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 226 | . 51 175 . Shots 8 | . 3 5 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 142 | . 142 49 . Average Temperature 39 | . 57 19 . Received Heat Transfer 432 | . . 312 120 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 4 | . . 4 . Heat Transferred 1951 | . 148 1803 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Peak Influence 318 | . 318 . 48 Initial 48 | . . . 48 Average 86 | . 115 . 35 Maximum Alert Level 1 | . 1 . . Low Security (%) 90 | 100 87 . 100 Level 1 9 | . 12 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 14 15 2 Peak Tracking Total 6 | . 6 6 2 Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 6 | . 2 4 . Max in Single Turn 4 | . 2 4 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 3 | . 2 1 . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 5 4 . Successful 7 | . 3 4 . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 6 | . 6 . . Terminals 5 | . 5 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . . 4 . Record 4 | . . 4 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Track 1 | . 1 . . Assimilate 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 2871 | 90 307 2454 20 Spaces Moved 1745 | 79 214 1450 2 Core 28 | 28 . . . Treads 1386 | . . 1384 2 Legs 331 | 51 214 66 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 160 Average Speed 150 | 95 120 158 160 Slowest Speed 160 | 120 120 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 5 33 53 1 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 5 | . 5 . . Terrain Destroyed 119 | . 31 88 . Melee . | . . . . Projectile 2 | . . 2 . AOE 117 | . 31 86 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 1885 | 94 242 1538 11 Wait . | . . . . Move 1742 | 78 213 1449 2 Hop . | . . . . Pick Up 23 | 10 5 8 . Fast Attach . | . . . . Attach 22 | 6 5 11 . Detach 1 | . . 1 . Swap . | . . . . Drop 14 | . 4 10 . Fire 70 | . 15 55 . Melee 9 | . . . 9 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 4 | . . 4 . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) -7/Recycling History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 15) 369 | -10/Materials | Discovered new exit (range 13) 375 | -10/Materials | Discovered new exit (range 13) 398 | -10/Materials | Entered Subcaves 404 | -10/Subcaves | Learned 4 Materials zone layouts 548 | -10/Subcaves | Learned 8 Materials zone layouts 549 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 754 | -10/Subcaves | Visited Clippyterm 758 | -10/Subcaves | Learned location of Section 7 (-2) 758 | -10/Subcaves | Learned 40 Factory zone layouts 1123 | -10/Subcaves | Learned Materials terminal intel 1233 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 1465 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1473 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1474 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 1485 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 1485 | -10/Subcaves | Discovered new exit (range 15) 1612 | -10/Subcaves | Core integrity fell below 50% 2803 | -10/Subcaves | Discovered new exit (range 12) 2845 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2852 | -10/Subcaves | Entered Recycling 2853 | -7/Recycling | Met a Zionite searching for Scraptown 2870 | -7/Recycling | Core integrity fell below 20% 2872 | -7/Recycling | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Cannon. LOCATION=UNKNOWN GOAL=ESCAPE 02853_ 2P-B8F(z): "You there! You wouldn't happen to know where Scraptown is, do you?" 02854_ 2P-B8F(z): "I've heard great things about that place, but almost no one seems to know where to find it, only that you access it somewhere from Recycling here." 02855_ 2P-B8F(z): "Anyway I've been here searching too long already, time to slink back to the caves before I'm caught. You'd best do the same." 02856_ Y-54 Guardian springs to life. 02856_ 2P-B8F(z) destroyed. 02856_ Y-54 Guardian Flak Gun severed. 02861_ Lgt. Treads destroyed. 02867_ Sub. Shrapnel Launcher destroyed. 02868_ Y-54 Guardian Imp. Light Armor Plating severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????# ????##????????????????????????? | | ?????????????????# ###Y####????????????????????? | | ?????????????????# Y %=@ #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????#####+######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Robot Scan Range 14 Terrain Scan Density 10 Utility Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightFusionReconfigurator Manual? 0 Play Time 00:24:58 Cumulative 6.9 hours Start 2024.09.18 @ 07:42:02 End 2024.09.18 @ 19:28:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 27 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 858b0463-a3df-4818-b011-31375acbef46