Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.28 @ 22:11:24 Player: Fleshy Vegetable Bird Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (131) 655 Value Destroyed (3857) 3857 Prototype IDs (31) 620 Alien Tech Used (2) 400 Bonus (608) 608 TOTAL SCORE: 11040 Bonus ------- High Alert Combat Kills 308 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 171/300 Energy 91/100 System Corruption 15% Temperature Cool (0) Movement Walking (120) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Makeshift Hover Unit > --- UTILITY (10) ----- Advanced Power Amplifier Improved Signal Interpreter Improved Terrain Scan Processor Makeshift Terrain Scan Processor 0b10 Decoder Chip [Scout] Improved Core Analyzer Experimental Weapon Shielding System Shield Advanced System Shield > --- WEAPON (2) ------- Heavy Shock Bomb Launcher Power Sword > --- INVENTORY (4) ---- Light Angular Momentum Engine Particle Accelerator Advanced Hacking Suite Hypervelocity Coil Gun Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Makeshift Hover Unit > --- UTILITY ---------- Advanced Power Amplifier Improved Signal Interpreter Improved Terrain Scan Processor Makeshift Terrain Scan Processor 0b10 Decoder Chip [Scout] Improved Core Analyzer Experimental Weapon Shielding System Shield System Shield Advanced System Shield > --- WEAPON ----------- Heavy Shock Bomb Launcher Power Sword > --- INVENTORY -------- Light Angular Momentum Engine Particle Accelerator Advanced Hacking Suite Hypervelocity Coil Gun [Rating: 87] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Wheel Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Transmission Jammer Storage Small Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . 2 2 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . . Utility 8 | . . . 1 . 2 1 2 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 150 | 7 1 4 1 23 31 23 20 19 5 3 10 3 Power 12 | 1 . . . 2 3 2 1 3 . . . . Engine 9 | 1 . . . 2 2 2 . 2 . . . . Core 3 | . . . . . 1 . 1 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 42 | 2 . 1 1 5 11 8 5 3 1 . 3 2 Treads 19 | . . . . 3 7 8 . 1 . . . . Leg 4 | . . . . . . . . . . . 3 1 Wheel 9 | 2 . 1 1 2 3 . . . . . . . Hover 6 | . . . . . . . 5 . . . . 1 Flight 4 | . . . . . 1 . . 2 1 . . . Utility 41 | 2 . . . 2 5 2 8 10 3 3 6 . Device 13 | . . . . . 2 . 2 4 1 1 3 . Storage 5 | 2 . . . 1 2 . . . . . . . Processor 9 | . . . . . . . 3 3 2 1 . . Hackware 9 | . . . . 1 . . 3 3 . 1 1 . Protection 5 | . . . . . 1 2 . . . . 2 . Artifact . | . . . . . . . . . . . . . Weapon 55 | 2 1 3 . 14 12 11 6 3 1 . 1 1 Energy Gun 28 | 2 . 1 . 8 6 6 3 2 . . . . Energy Cannon 1 | . . . . . 1 . . . . . . . Ballistic Gun 9 | . . . . 1 3 2 3 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 8 | . 1 1 . 1 1 2 . . 1 . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 7 | . . 1 . 4 1 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . 2 4 1 2 1 . . 6 . Parts Lost 47 | . . 1 . 6 11 13 2 6 2 5 . 1 Power 7 | . . . . 1 2 2 1 . 1 . . . Propulsion 14 | . . . . 3 4 5 . 1 1 . . . Utility 13 | . . . . . 1 2 1 4 . 4 . 1 Weapon 13 | . . 1 . 2 4 4 . 1 . 1 . . Highest Loss Streak 7 | . . 1 . 3 6 7 1 2 2 4 . 1 Average Slot Usage (%) 83 | . 100 99 78 96 91 85 79 61 50 48 61 89 Engine 6 | . 14 14 11 10 8 6 1 . . . . . Treads 10 | . . . . 7 18 26 . 2 . . . . Wheel 7 | . 28 28 23 23 6 . . . . . . . Hover 1 | . . . . . . . 17 . . . . 2 Device 5 | . . . . . 8 7 7 8 1 . 5 5 Storage 13 | . 28 28 22 22 18 15 4 . . . . . Processor 5 | . . . . . . . 9 14 24 30 29 29 Hackware 10 | . . . . 10 9 7 19 15 17 13 13 16 Protection 2 | . . . . . 4 6 3 . . . 1 5 Energy Gun 7 | . 18 13 11 17 7 4 6 3 . . . . Ballistic Gun 3 | . . . . . 7 5 2 . . . . . Launcher 1 | . 10 9 11 . 1 1 . . . . 1 5 Impact Weapon 1 | . . 4 . 3 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 57 | 15 16 16 16 25 52 57 38 20 16 3 13 16 Greatest Support 115 | 20 20 20 30 40 63 86 53 28 20 3 90 115 Greatest Overweight (x) 5 | 1 . . . 2 1 1 . . 5 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 16 | 8 8 8 8 10 16 16 16 4 4 4 4 4 Average Capacity 9 | 7 8 8 8 8 10 16 8 4 4 4 4 4 Most Carried 16 | 8 8 8 8 10 11 16 11 4 4 4 4 4 Average Carried 8 | 5 7 7 7 7 9 14 7 3 3 3 3 3 Final Capacity 16 | 8 8 8 8 10 16 16 4 4 4 4 4 4 Final Carried 11 | 8 8 8 8 7 11 11 4 4 4 4 4 4 Class Distribution -------------------- 36% | Scavenger-Mutant 34% | Mutant 27% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Matter Collected 2260 | 270 30 121 62 257 547 371 190 263 26 7 . 116 Remotely . | . . . . . . . . . . . . . Salvage Created 4879 | 251 69 200 . 993 1880 920 295 143 99 . . 29 Parts 283 | 23 7 22 . 71 85 49 12 4 10 . . . Haulers Intercepted 5 | . . . . 2 2 . 1 . . . . . Recyclers Shooed 7 | . . . . 2 2 1 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . 4 . . . Prevented 1 | . . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 85 | . 3 11 . 16 28 19 3 . 4 . . 1 Melee 1 | . . 1 . . . . . . . . . . Guns 44 | . . 1 . 14 19 7 3 . . . . . AOE 37 | . 3 9 . 2 8 10 . . 4 . . 1 Classes Destroyed 14 | 3 3 2 . 3 2 1 . . . . . . Worker 14 | 2 . 2 . 1 8 1 . . . . . . Builder 4 | . . 1 . 1 1 1 . . . . . . Tunneler 10 | 7 . 1 . . 1 . 1 . . . . . Hauler 5 | . . . . 2 2 . 1 . . . . . Recycler 6 | 1 . . . 1 3 . . 1 . . . . Operator 2 | . 1 . . . 1 . . . . . . . Watcher 5 | . . . . 2 3 . . . . . . . Swarmer 21 | . 2 6 . 2 . 6 . . 4 . . 1 Grunt 39 | . 1 4 . 6 20 5 3 . . . . . Duelist 1 | . . . . . 1 . . . . . . . Sentry 18 | . . . . 8 6 4 . . . . . . Hunter 3 | . . . . . 1 2 . . . . . . Programmer 2 | . . . . . . 2 . . . . . . Assembled 1 | . . 1 . . . . . . . . . . Best Kill Streak 17 | 2 2 5 . 6 17 5 3 1 4 . . 1 Combat Bots Only 7 | . 2 5 . 6 7 4 3 . 4 . . 1 Max Kills in Single Turn 4 | 1 2 4 . 2 3 2 1 1 4 . . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . 2 2 . 1 3 2 . . 4 . . 1 Melee 1 | . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Damage Taken 8221 | 8 14 203 41 690 2108 2530 632 664 71 684 422 154 Core 2082 | 4 6 78 14 133 272 336 240 164 12 608 169 46 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 66 | 98 . 64 . 63 50 52 71 . . . . . Volleys Fired 310 | 27 7 17 . 63 104 45 36 7 1 . 1 2 Largest 2 | 2 2 2 . 2 2 2 2 1 1 . 1 1 Hottest 143 | 90 90 80 . 112 143 120 90 65 46 . 46 46 Shots Fired 524 | 48 11 27 . 124 187 68 47 7 1 . 2 2 Gun 453 | 48 9 11 . 122 161 48 47 7 . . . . Cannon 16 | . . . . . 16 . . . . . . . Launcher 55 | . 2 16 . 2 10 20 . . 1 . 2 2 Special . | . . . . . . . . . . . . . Kinetic 117 | . . . . . 69 21 27 . . . . . Thermal 190 | 21 7 11 . 65 39 27 20 . . . . . Explosive 30 | . 2 16 . 2 10 . . . . . . . Electromagnetic 187 | 27 2 . . 57 69 20 . 7 1 . 2 2 Robot Hit Streak 27 | 5 2 2 . 27 20 13 11 3 1 . 3 . Robot Miss Streak 4 | 3 1 2 . 4 3 1 1 2 . . . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 3 | . . . . 1 1 . 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . 1 . . . . . Shots Hit Robots 351 | 29 5 5 . 85 138 54 26 6 1 . 2 . Core Hits 210 | 11 5 20 . 40 83 33 10 1 4 . 2 1 Critical Hits 3 | . . . . . 3 . . . . . . . Critical Kills 1 | . . . . . 1 . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . . . Melee Attacks 100 | . . 13 . 39 14 6 . 19 . 9 . . Impact 72 | . . 13 . 39 14 6 . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 28 | . . . . . . . . 19 . 9 . . Sneak Attacks 2 | . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10179 | 460 170 716 . 1365 4153 2211 533 282 135 5 52 97 Guns 5578 | 413 55 39 . 1158 2239 1055 523 96 . . . . Cannons 142 | . . . . . 142 . . . . . . . Explosions 4224 | 47 115 650 . 202 1770 1156 . . 135 . 52 97 Melee 213 | . . 27 . . . . . 186 . . . . Ramming 22 | . . . . 5 2 . 10 . . 5 . . Kinetic 1230 | . . . . . 763 298 169 . . . . . Thermal 3100 | 157 39 39 . 671 1021 801 354 . 18 . . . Explosive 2321 | . 115 650 . 176 1225 155 . . . . . . Electromagnetic 3293 | 303 16 . . 513 1142 957 . 96 117 . 52 97 Impact 27 | . . 27 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing 186 | . . . . . . . . 186 . . . . Highest Corruption 15 | . . . . . 3 2 . . . 14 15 15 Average Corruption 8 | . . . . . 3 1 . . . 13 14 15 Corruption Purged . | . . . . . . . . . . . . . Effects 31 | . . . . . 7 . . . . 6 12 6 Message Errors 6 | . . . . . 3 . . . . 1 2 . Matter Fused 7 | . . . . . 1 . . . . 1 3 2 Heat Flow Errors 1 | . . . . . 1 . . . . . . . Energy Discharges 2 | . . . . . 1 . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . 1 1 . Data Loss (major) 2 | . . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . 1 . Misdirections 9 | . . . . . . . . . . 3 5 1 Targeting Errors 1 | . . . . . 1 . . . . . . . Overload Shots 25 | . . . . . . 20 5 . . . . . Effects 1 | . . . . . . 1 . . . . . . Meltdown 1 | . . . . . . 1 . . . . . . Overflow Damage 172 | . . 21 . 8 90 . . 44 9 . . . Projectiles . | . . . . . . . . . . . . . Explosions 128 | . . 21 . 8 90 . . . 9 . . . Melee 44 | . . . . . . . . 44 . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 630 | 8 . 51 . 97 323 103 4 . 42 2 . . Shots 21 | 1 . 2 . 3 7 6 . . 2 . . . Rammed 7 | . . . . 1 1 1 3 . . 1 . . Targets Rammed 8 | . . . . 1 2 1 3 . . 1 . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . Highest Temperature 330 | 330 60 56 . 212 313 259 81 8 . . 1 . Average Temperature 61 | 110 21 20 . 57 56 77 28 6 . . 1 . Received Heat Transfer 2406 | . . 18 18 189 765 741 261 180 . 171 63 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 2 . . . . . . Combat Hostiles 3 | . . . . . 1 2 . . . . . . Parts Fried 10 | . . . . . 6 3 . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | 1 . . . . . 1 1 . . . . . Heat Transferred 5324 | 333 111 111 . 1678 1301 1109 631 . 50 . . . Parts Sabotaged 3 | . . . . . . . 3 . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 11 | 1 . . . 1 5 2 . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Peak Influence 988 | 50 122 302 86 428 515 988 620 319 . . . . Average Influence 293 | 18 87 142 68 197 315 431 511 223 . . . . Maximum Alert Level 3 | . . 1 . 2 2 3 2 1 . . . . Low Security (%) 32 | 100 100 87 100 51 12 16 . 35 . . . . Level 1 49 | . . 12 . 47 76 52 . 64 . . . . Level 2 13 | . . . . . 11 2 100 . . . . . Level 3 5 | . . . . . . 28 . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . 2 1 . 2 3 7 2 1 . . . . Investigation 3 | . 1 1 . 1 . . . . . . . . Extermination 3 | . . . . . . 3 . . . . . . Reinforcement 10 | . 1 . . 1 3 3 1 1 . . . . Assault 2 | . . . . . . 1 1 . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 5 | . . . . 1 2 2 . . . . . . Haulers Reinforced 2 | . . . . . . 1 1 . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Distress Signals 13 | . . . 1 4 4 1 . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 209 | . 6 11 1 24 49 39 22 29 4 18 3 3 Peak Tracking Total 13 | . 3 5 2 4 5 6 8 13 4 10 3 4 Tactical Retreats 38 | . . 2 . 1 7 9 5 8 . 6 . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Traps Triggered 10 | . . . . 2 1 . 5 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . . . . 6 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Machines Disabled 18 | . . 3 . 7 1 3 2 1 . . 1 . Max in Single Turn 3 | . . 3 . 3 1 3 1 1 . . 1 . Garrison Access 4 | . . . . . 1 1 1 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Machines Accessed 57 | . . 2 1 11 11 4 8 11 1 . 8 . Terminals 36 | . . 1 1 11 10 1 4 8 . . . . Fabricators 3 | . . . . . . 1 2 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . 1 1 1 . . . . Garrison Access 5 | . . . . . 1 1 1 2 . . . . Total Hacks 196 | . . 3 3 43 37 9 22 32 1 . 46 . Successful 146 | . . 2 2 33 27 7 14 14 1 . 46 . Failed 50 | . . 1 1 10 10 2 8 18 . . . . Catastrophic 9 | . . . . 1 . 1 3 4 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 104 | . . 2 3 31 30 2 10 23 3 . . . Terminals 123 | . . 2 3 43 36 2 13 24 . . . . Fabricators 9 | . . . . . . 4 5 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . 2 2 4 . . . . Garrison Access 8 | . . . . . 1 1 2 4 . . . . Terminal Hacks 84 | . . 1 . 14 12 . 4 6 1 . 46 . Record 34 | . . . . . . . . . . . 34 . Part Schematic 10 | . . . . 2 3 . . 1 . . 4 . Robot Analysis 5 | . . . . . . . 1 . . . 4 . Prototype ID Bank 7 | . . . . 1 1 . 1 . . . 4 . Open Door 4 | . . 1 . 2 . . . . 1 . . . Level Access Points 1 | . . . . . . . . 1 . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Emergency Access Points 2 | . . . . 1 1 . . . . . . . Terminal Index 4 | . . . . 1 1 . 1 1 . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . Locate Traps 2 | . . . . 1 1 . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . Recall Extermination 1 | . . . . 1 . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . Zone Layout 8 | . . . . 2 3 . 1 2 . . . . Fabricator Hacks 7 | . . . . . . 4 3 . . . . . Load Schematic 4 | . . . . . . 2 2 . . . . . Build 3 | . . . . . . 2 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . 2 2 3 . . . . Insert Component 4 | . . . . . . 1 1 2 . . . . Analyze 3 | . . . . . . 1 1 1 . . . . Garrison Access Hacks 3 | . . . . . 1 . 1 1 . . . . Seal Access 3 | . . . . . 1 . 1 1 . . . . Unauthorized Hacks 105 | . . 2 5 41 31 3 11 12 . . . . Terminals 45 | . . 1 2 19 14 1 4 4 . . . . Track 18 | . . . 1 9 6 . 2 . . . . . Assimilate 1 | . . . . . 1 . . . . . . . Botnet 23 | . . 1 1 9 6 1 2 3 . . . . Disrupt 1 | . . . . . . . . 1 . . . . Operators 2 | . . . . 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 43 | . . 1 1 10 10 4 6 11 . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . 2 3 . 1 2 . . 4 . Parts Built 3 | . . . . . . 2 1 . . . . . Matter 511 | . . . . . . 292 219 . . . . . Time 262 | . . . . . . 146 116 . . . . . Total Part Build Rating 9 | . . . . . . 6 3 . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 1 1 2 . . . . Part Schematics Acquired 2 | . . . . . . . 1 1 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . 2 4 . . . . . . Machine Destruction 6 | . . . . . 2 4 . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders 3 | . . . . . . . . . 2 1 . . EXPLORE 3 | . . . . . . . . . 2 1 . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Robot Analysis Total 5 | . . . . . . . 1 . . . 4 . Derelict Logs Recovered 6 | . . 2 . . . . . . 1 2 . 1 Drone Launches 3 | . . . . . . . . . 3 . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Turns Passed 7330 | 214 136 495 89 970 1986 1169 613 867 166 257 249 119 Spaces Moved 6119 | 144 135 488 65 526 967 602 763 1287 265 455 326 96 Core 1265 | 8 . . . . . . 288 . 264 455 250 . Treads 1349 | . . . . 54 693 602 . . . . . . Legs 124 | . . . . . . . . . . . 76 48 Wheels 1570 | 136 135 488 65 472 274 . . . . . . . Hover 523 | . . . . . . . 475 . . . . 48 Flight 1288 | . . . . . . . . 1287 1 . . . Fastest Speed 37 | 50 80 80 80 80 80 145 48 37 40 50 50 90 Average Speed 84 | 80 80 80 80 94 141 154 50 49 54 50 66 105 Slowest Speed 300 | 90 80 80 80 160 165 185 52 80 300 50 120 120 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . 3 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 45 | 8 29 94 5 90 75 15 22 41 62 68 62 18 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 5 | . . 1 . 1 . . . . . . 2 1 Known Exits Taken 4 | . . . . . . . . 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . Scrap Searched 8 | . . 1 . . . . . . 1 3 . 3 Spaces Dug 52 | . . 7 . 14 8 1 . 14 . 8 . . Terrain Destroyed 352 | 6 17 85 . 59 117 38 2 14 6 8 . . Melee 45 | . . . . 14 8 1 . 14 . 8 . . Projectile 5 | . . . . . . 3 2 . . . . . AOE 302 | 6 17 85 . 45 109 34 . . 6 . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -5 -4 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Fac Upp Upp Zhi Pro Total 7639 | 194 153 546 102 813 1395 771 950 1486 287 470 358 114 Wait 664 | . 1 18 34 140 221 64 77 101 7 . . 1 Move 6101 | 143 134 487 64 525 966 601 762 1280 264 454 325 96 Hop 3 | . . . . . . . . 3 . . . . Pick Up 176 | 16 5 4 2 14 37 22 20 30 4 3 12 7 Fast Attach . | . . . . . . . . . . . . . Attach 99 | 7 . 1 1 8 16 13 14 18 5 3 11 2 Detach 5 | . . . . . . . . 1 2 . 2 . Swap 53 | . 1 3 . 15 15 10 6 1 . . 1 1 Drop 94 | 1 5 3 1 8 20 9 19 15 4 . 4 5 Fire 310 | 27 7 17 . 63 104 45 36 7 1 . 1 2 Melee 100 | . . 13 . 39 14 6 . 19 . 9 . . Ram 5 | . . . . 1 . . 3 . . 1 . . Kick . | . . . . . . . . . . . . . Crush 3 | . . . . . 2 1 . . . . . . Escape Stasis 26 | . . . . . . . 13 11 . . 2 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 15) 215 | -11/Scrapyard | Entered Materials 328 | -10/Materials | Discovered new exit (range 10) 333 | -10/Materials | Build established: Mutant 351 | -10/Materials | Entered Mines 374 | -10/Mines | Discovered new exit (range 8) 433 | -10/Mines | Discovered new exit (range 8) 452 | -10/Mines | Excavation squad dispatched 452 | -10/Mines | A large section of the Mines collapsed 506 | -10/Mines | Learned location of Recycling (-9) 640 | -10/Mines | Learned Materials garrison access intel 721 | -10/Mines | Met a Derelict shopkeep closing up shop 846 | -10/Mines | Entered Materials 846 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 846 | -9/Materials | Discovered new exit (range 8) 935 | -9/Materials | Entered Storage 1112 | -9/Storage | Learned location of Armory (-4) 1208 | -9/Storage | Build established: Scavenger-Mutant 1305 | -9/Storage | Lost 3 parts (1p2n) 1519 | -9/Storage | Used back door to open Recycling access 1519 | -9/Storage | Discovered new exit (range 4) 1886 | -9/Storage | Discovered new exit (range 12) 1905 | -9/Storage | Entered Materials 1905 | -8/Materials | Evolved 2 slots: Utility x2 1906 | -8/Materials | Loaded intel: 1 garrison access location 2450 | -8/Materials | Discovered new exit (range 7) 2856 | -8/Materials | Destroyed 7 combat bots 2863 | -8/Materials | Lost 6 parts (4n1u1w) 3164 | -8/Materials | Discovered new exit (range 10) 3864 | -8/Materials | Discovered new exit (range 14) 3891 | -8/Materials | Entered Factory 3891 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4005 | -7/Factory | Build established: Mutant 4327 | -7/Factory | Discovered new exit (range 5) 4379 | -7/Factory | Lost 3 parts (1u2w) 4454 | -7/Factory | Fabricated Hacking Suite (x1) 4593 | -7/Factory | Fabricated System Shield (x1) 4693 | -7/Factory | Local fabrication network quarantined 4789 | -7/Factory | Lost 7 parts (1p4n2w) 5060 | -7/Factory | Entered another Factory area 5060 | -6/Factory | Evolved 2 slots: Utility x2 5410 | -6/Factory | First assault squad dispatched 5425 | -6/Factory | Fabricated Adv. EMP Blaster? 5482 | -6/Factory | Build established: Hacker-Mutant 5671 | -6/Factory | Discovered new exit (range 4) 5673 | -6/Factory | Entered another Factory area 5673 | -5/Factory | Evolved 2 slots: Utility x2 6345 | -5/Factory | Identified exit to Factory 6508 | -5/Factory | Identified exit to Upper Caves 6540 | -5/Factory | Entered Upper Caves 6606 | -5/Upper Caves | Spotted B-75 Beast 6634 | -5/Upper Caves | Encountered a Warlord checkpoint 6676 | -5/Upper Caves | Learned Factory non-interactive machine intel 6701 | -5/Upper Caves | Discovered new exit (range 7) 6705 | -5/Upper Caves | Identified exit to Upper Caves 6706 | -5/Upper Caves | Entered another Upper Caves area 6706 | -5/Upper Caves | Accompanied by 1 ally 6716 | -5/Upper Caves | Spotted B-75 Beast 6721 | -5/Upper Caves | Discovered exit to Factory (range 4) 6832 | -5/Upper Caves | Learned Factory stockpile data 6887 | -5/Upper Caves | Core integrity fell below 50% 6888 | -5/Upper Caves | System corruption reached 10% 6904 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6916 | -5/Upper Caves | Learned Factory security intel 6918 | -5/Upper Caves | Lost 4 parts (3u1w) 6940 | -5/Upper Caves | Discovered new exit (range 15) 6959 | -5/Upper Caves | Identified exit to Zhirov 6963 | -5/Upper Caves | Entered Zhirov 6963 | -5/Zhirov | Discovered new exit (range 3) 6973 | -5/Zhirov | Met Zhirov 6985 | -5/Zhirov | Learned location of Quarantine (-2) 6985 | -5/Zhirov | Learned location of Testing (-3) 6996 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7004 | -5/Zhirov | Found Alien Artifact 7013 | -5/Zhirov | Identified Transdimensional Reconstructor 7013 | -5/Zhirov | Warped through subspace 7014 | -5/Zhirov | Identified exit to Proximity Caves 7063 | -5/Zhirov | Found Alien Artifact 7064 | -5/Zhirov | Identified Integrated Reactor 7064 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 7193 | -5/Zhirov | Attacked by Zhirov 7197 | -5/Zhirov | Core integrity fell below 20% 7212 | -5/Zhirov | Entered Proximity Caves 7331 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07256_ Found 45 Matter. 07256_ Found Mak. Hover Unit. 07257_ Acquired 45 matter. 07261_ Dropped Adv. Hacking Suite. 07261_ Acquired Mak. Hover Unit. 07264_ Dropped Myomer Leg. 07265_ System corrupted: Energy discharge (-23). 07265_ Acquired Adv. Hacking Suite. 07271_ Searching scrap... 07271_ Found 33 Matter. 07271_ Found Katana. 07271_ Found Power Sword. 07271_ Found Neutron Cannon. 07272_ Acquired 33 matter. 07274_ Dropped Adv. Hacking Suite. 07275_ Acquired Power Sword. 07278_ Acquired Adv. Hacking Suite. 07282_ System corrupted: Substantial component data lost. 07301_ System corrupted: Matter fused (-6). 07325_ System Shield destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #??????????????????????????? ?????????????????? | | #????????????????????????????? ?????????????????? | | ##????????????????????????????? ?????????????????? | | #??????????????? ????????????? ##??????????????? | | #########????? ??????????# ???????????????? | | ##???? ??# ##### ? ?????????????? | | #??? ## ??????????????? | | ### "" ??????????????? | | """"" ???????????????? | | """" #????????????????? | | ### ## " #?????????????????? | | #????#??? "" "" #?????????????????? | | #??????????# """ "##????????????????? | | # ## #???????????# "" " " ##???????????????? | | #! #?####???###?????# ##??????????????? | | # #????????# ####?## @ ss s ##?????????????? | | # !##???????# ### ##### ##????#???????? | | # ######?## ### #### ###?????? | | # / ### % ##????? | | ]## ## #???? | | ### ## ### | | ##?# #???## | | #??# #??????? | | #?#### #### #????? | | # #??# ##??## #?????? | | ### ##??# #????##### ## #???????? | | ??####???## #???????# #################???????? | | ??????????######???????###???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 20 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 235 Power Amplification 50 Additional Mass Support 9 Armor Coverage 300 Resistance: EM 15 Weapon Shielding 90 Evasion (%) 68 Core Analysis 8 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 22 Defensive Hacking 34 Item Schematics ----------------- Lrg. Storage Unit | -9/Storage | Hacked Hacking Suite | -9/Storage | Hacked System Shield | -8/Materials | Hacked Adv. Weight Redist. System | -8/Materials | Hacked Adv. EMP Blaster | -8/Materials | Hacked Nuclear Pulse Thruster | -6/Factory | Scanalyzed Lgt. Angular Momentum Engine | -5/Factory | Scanalyzed Lrn. Sensor Array | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory System Shield | x1 | -7/Factory Adv. EMP Blaster | x1 | -6/Factory Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed CloakBattleProtection Manual? 0 Play Time 01:21:00 Cumulative 203.7 hours Start 2019.11.28 @ 20:45:37 End 2019.11.28 @ 22:11:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 276 Rogue 276 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0 Lore% 52 Gallery% 75 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f297369-fc4e-4df3-a27a-2a602afc3400