Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.20 @ 21:33:15

Player: AppleSource

Result: Destroyed by G-34 Mercenary with Small Laser

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (18)      90
Value Destroyed (292)      292
Prototype IDs (23)         460
Alien Tech Used (0)        0
Bonus (300)                300
              TOTAL SCORE: 1742

 Bonus
-------
Aligned with FarCom        300

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (6)
Movement                   Core (700) Ox13
Location                   -10/Exiles

 Parts 
-------
>               --- POWER (1) --------
                    (None)
>               --- PROPULSION (2) ---
                    (None)
>               --- UTILITY (2) ------
  High-capacity Storage Unit
>               --- WEAPON (2) -------
                    (None)
>               --- INVENTORY (20) ---
       Improved Ion Engine
          Light Nuclear Core
          Light Treads
                Flying Fortress v7
                Rocket Launcher
                Rocket Launcher

 Peak State 
------------
>               --- POWER ------------
                Ion Engine
>               --- PROPULSION -------
          Light Treads
          Light Treads
>               --- UTILITY ----------
  High-capacity Storage Unit
         Medium Armor Plating
>               --- WEAPON -----------
          Heavy EM Pulse Gun
          Heavy EM Pulse Gun
>               --- INVENTORY --------
       Improved Ion Engine
          Light Nuclear Core
          Light Treads
                Flying Fortress v7
                Rocket Launcher
                Rocket Launcher
[Rating: 14]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    High-capacity Storage Unit
  Storage                  High-capacity Storage Unit
  Protection               Medium Armor Plating
Weapon                     Heavy EM Pulse Gun
  Energy Gun               Heavy EM Pulse Gun
  Ballistic Gun            Light Assault Rifle

 Build                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Exi 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             15   | 6   9   .   .   
  Power                    1    | 1   .   .   .   
    Engine                 1    | 1   .   .   .   
    Core                   .    | .   .   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               3    | 2   1   .   .   
    Treads                 3    | 2   1   .   .   
    Leg                    .    | .   .   .   .   
    Wheel                  .    | .   .   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  4    | 1   3   .   .   
    Device                 .    | .   .   .   .   
    Storage                2    | 1   1   .   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             2    | .   2   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   7    | 2   5   .   .   
    Energy Gun             3    | 1   2   .   .   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          4    | 1   3   .   .   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               .    | .   .   .   .   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 7    | .   1   .   6   
  Power                    1    | .   .   .   1   
  Propulsion               3    | .   1   .   2   
  Utility                  1    | .   .   .   1   
  Weapon                   2    | .   .   .   2   
  Highest Loss Streak      6    | .   1   .   6   
  To Critical Strikes      1    | .   1   .   .   
Average Slot Usage (%)     98   | .   96  100 96  
  Engine                   13   | .   14  14  13  
  Treads                   27   | .   27  28  27  
  Storage                  14   | .   14  14  14  
  Protection               12   | .   11  14  13  
  Energy Gun               20   | .   11  28  26  
  Ballistic Gun            7    | .   16  .   .   
Peak Build Rating          14   | 6   10  11  14  
  Average Rating           9    | 4   7   10  11  
  On Entrance              6    | .   6   10  11  
Naked Turns                .    | .   .   .   .   
Heaviest Build             58   | 13  58  58  58  
  Greatest Support         40   | 40  40  40  40  
  Greatest Overweight (x)  2    | .   2   1   2   
  Average Overweight (x)   .    | .   .   1   1   
Largest Inventory Capacity 20   | 8   20  20  20  
  Average Capacity         18   | 7   18  20  20  
  Most Carried             9    | 4   3   5   9   
  Average Carried          3    | .   1   4   6   
  Final Capacity           20   | 8   20  20  20  
  Final Carried            9    | .   3   5   9   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Yrd Mat Min Exi 
Matter Collected           466  | 159 307 .   .   
  Remotely                 .    | .   .   .   .   
Salvage Created            692  | .   677 15  .   
  Parts                    37   | .   33  4   .   
Haulers Intercepted        1    | .   1   .   .   
Recyclers Shooed           2    | .   2   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Exi 
Combat Hostiles Destroyed  10   | .   10  .   .   
  Guns                     10   | .   10  .   .   
Classes Destroyed          6    | .   5   1   .   
  Worker                   1    | .   .   1   .   
  Hauler                   1    | .   1   .   .   
  Recycler                 4    | .   4   .   .   
  Watcher                  2    | .   2   .   .   
  Swarmer                  5    | .   5   .   .   
  Grunt                    5    | .   5   .   .   
Best Kill Streak           3    | .   3   1   .   
  Combat Bots Only         3    | .   3   .   .   
Max Kills in Single Turn   1    | .   1   1   .   
  Gunslinging              .    | .   .   .   .   
  Exploded                 .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Exi 
Hostile Shots Fired        137  | .   76  2   59  
  Missed                   29   | .   15  .   14  
Damage Taken               1175 | .   438 26  711 
  Core                     253  | .   59  .   194 
  Absorbed by Shields      .    | .   .   .   .   
  Redirected to Shielding  11   | .   11  .   .   
  Ignored by Resistances   354  | .   144 7   203 
Core Remaining (%)         100  | 100 .   .   .   
Volleys Fired              44   | .   41  .   3   
  Largest                  2    | .   2   .   2   
  Hottest                  90   | .   90  .   90  
Shots Fired                88   | .   82  .   6   
  Gun                      88   | .   82  .   6   
  Cannon                   .    | .   .   .   .   
  Launcher                 .    | .   .   .   .   
  Special                  .    | .   .   .   .   
  Kinetic                  70   | .   70  .   .   
  Thermal                  .    | .   .   .   .   
  Explosive                .    | .   .   .   .   
  Electromagnetic          18   | .   12  .   6   
  Robot Hit Streak         17   | .   17  .   13  
  Robot Miss Streak        1    | .   1   .   1   
  Penetration Max          .    | .   .   .   .   
  Secondary Targets        2    | .   2   .   .   
    Max Gunslinging Chain  1    | .   1   .   .   
Shots Hit Robots           69   | .   64  .   5   
  Core Hits                29   | .   27  1   1   
  Critical Kills           .    | .   .   .   .   
  Critical Parts Destroyed .    | .   .   .   .   
  Critical Strikes         .    | .   .   .   .   
Melee Attacks              .    | .   .   .   .   
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
  Sneak Attacks            .    | .   .   .   .   
    Combat Hostiles        .    | .   .   .   .   
  Follow-up Attacks        .    | .   .   .   .   
Damage Inflicted           880  | 3   778 35  64  
  Guns                     814  | .   750 .   64  
  Cannons                  .    | .   .   .   .   
  Explosions               .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
  Ramming                  66   | 3   28  35  .   
  Kinetic                  607  | .   607 .   .   
  Thermal                  .    | .   .   .   .   
  Explosive                .    | .   .   .   .   
  Electromagnetic          207  | .   143 .   64  
  Impact                   .    | .   .   .   .   
  Slashing                 .    | .   .   .   .   
  Piercing                 .    | .   .   .   .   
Highest Corruption         .    | .   .   .   .   
  Average Corruption       .    | .   .   .   .   
  Corruption Purged        .    | .   .   .   .   
  Corruption Blocked       .    | .   .   .   .   
Overload Shots             .    | .   .   .   .   
Overflow Damage            .    | .   .   .   .   
  Projectiles              .    | .   .   .   .   
  Explosions               .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
Knockbacks                 1    | .   .   1   .   
  Impact                   1    | .   .   1   .   
  Kinetic                  .    | .   .   .   .   
  Secondary                .    | .   .   .   .   
Self-Inflicted Damage      .    | .   .   .   .   
  Shots                    .    | .   .   .   .   
  Rammed                   12   | 2   6   4   .   
Targets Rammed             13   | 2   7   4   .   
  Kicked                   .    | .   .   .   .   
  Crushed                  1    | .   1   .   .   
Highest Temperature        117  | .   78  .   117 
  Average Temperature      28   | .   19  .   61  
  Received Heat Transfer   324  | .   195 9   120 
Siege Activations          .    | .   .   .   .   
Robots Corrupted           .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Fried              1    | .   1   .   .   
  Impact Corruptions       .    | .   .   .   .   
Robots Melted              .    | .   .   .   .   
  Combat Hostiles          .    | .   .   .   .   
  Parts Melted             .    | .   .   .   .   
  Heat Transferred         .    | .   .   .   .   
Parts Sabotaged            .    | .   .   .   .   
Parts Stolen               .    | .   .   .   .   
Parts Stripped             .    | .   .   .   .   
Power Chain Reactions      .    | .   .   .   .   

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Exi 
Peak Influence             167  | .   167 5   .   
  Initial                  3    | .   .   3   .   
  Average                  20   | .   38  1   .   
Maximum Alert Level        .    | .   .   .   .   
  Low Security (%)         100  | 100 100 100 .   
  Level 1                  .    | .   .   .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          1    | .   1   .   .   
  Investigation            1    | .   1   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            .    | .   .   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Exi 
Distress Signals           1    | .   1   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              29   | .   22  1   6   
  Peak Tracking Total      6    | .   3   2   6   
  Tactical Retreats        2    | .   2   .   .   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Exi 
Traps Triggered            1    | .   1   .   .   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Yrd Mat Min Exi 
Machines Disabled          .    | .   .   .   .   
  Max in Single Turn       .    | .   .   .   .   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Exi 
Machines Accessed          4    | .   3   .   1   
  Terminals                2    | .   2   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          1    | .   1   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                4    | .   3   .   1   
  Successful               3    | .   2   .   1   
  Failed                   1    | .   1   .   .   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   1    | .   .   .   1   
  Terminals                2    | .   2   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          1    | .   1   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             2    | .   1   .   1   
  Locate Traps             1    | .   1   .   .   
  Derelict Proto ID Bank   1    | .   .   .   1   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       1    | .   1   .   .   
  Report Inventory         1    | .   1   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         .    | .   .   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Yrd Mat Min Exi 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Yrd Mat Min Exi 
Total Allies               2    | .   .   2   .   
  Largest Group            2    | .   .   2   2   
  Highest-Rated Group      41   | .   .   41  41  
  Highest-Rated Ally       31   | .   .   31  31  
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Yrd Mat Min Exi 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    1    | .   .   1   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11  -10  -10  -10  
-------------              Run  | Yrd  Mat  Min  Exi  
Turns Passed               4072 | 90   1816 1677 489  
Spaces Moved               1686 | 62   735  694  195  
  Core                     21   | 21   .    .    .    
  Treads                   1665 | 41   735  694  195  
  Legs                     .    | .    .    .    .    
  Wheels                   .    | .    .    .    .    
  Hover                    .    | .    .    .    .    
  Flight                   .    | .    .    .    .    
  Fastest Speed            50   | 50   160  240  240  
  Average Speed            227  | 122  221  240  240  
  Slowest Speed            320  | 160  320  240  320  
  Overloaded Moves         .    | .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    
  Robots Hopped            .    | .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    
Exploration Rate (%)       54   | 4    73   100  42   
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     1    | .    .    1    .    
  Known Exits Taken        .    | .    .    .    .    
  Unknown Exits Taken      3    | 1    1    1    .    
Scrap Searched             2    | .    .    2    .    
Spaces Dug                 .    | .    .    .    .    
Terrain Destroyed          .    | .    .    .    .    
  Melee                    .    | .    .    .    .    
  Projectile               .    | .    .    .    .    
  AOE                      .    | .    .    .    .    
Terrain Rammed             .    | .    .    .    .    
  Walls Destroyed          .    | .    .    .    .    
  Machines Disabled        .    | .    .    .    .    

 Actions                        | -11 -10 -10 -10 
---------                  Run  | Yrd Mat Min Exi 
Total                      1826 | 75  841 701 209 
  Wait                     44   | .   32  2   10  
  Move                     1683 | 61  734 693 195 
  Hop                      .    | .   .   .   .   
  Pick Up                  14   | 6   5   2   1   
  Fast Attach              6    | .   6   .   .   
  Attach                   9    | 6   3   .   .   
  Detach                   7    | .   7   .   .   
  Swap                     .    | .   .   .   .   
  Drop                     6    | .   6   .   .   
  Fire                     44   | .   41  .   3   
  Melee                    .    | .   .   .   .   
  Ram                      .    | .   .   .   .   
  Kick                     .    | .   .   .   .   
  Crush                    13   | 2   7   4   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x3] / [*Min])
-10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub])
-10/Exiles

 History 
---------
 Turn | Location      | Event
    6 | -11/Scrapyard | Discovered new exit (range 15)
   91 | -11/Scrapyard | Entered Materials
  112 | -10/Materials | Discovered new exit (range 16)
  301 | -10/Materials | Build established: Mutant
  548 | -10/Materials | Discovered new exit (range 14)
 1009 | -10/Materials | Discovered new exit (range 3)
 1413 | -10/Materials | Discovered new exit (range 16)
 1907 | -10/Materials | Entered Mines
 1908 | -10/Mines     | Learned location of Storage (-9)
 1936 | -10/Mines     | Discovered new exit (range 13)
 2162 | -10/Mines     | Joined a pair of Derelicts in attacking an 0b10 outpost
 2315 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 2315 | -10/Mines     | Discovered new exit (range 5)
 2514 | -10/Mines     | Discovered new exit (range 5)
 2747 | -10/Mines     | Discovered new exit (range 9)
 3584 | -10/Mines     | Entered Exiles
 3584 | -10/Exiles    | Accompanied by 2 allies
 3614 | -10/Exiles    | Led the pair of lost Derelicts to a safe place
 3642 | -10/Exiles    | Met 8R-AWN
 3683 | -10/Exiles    | Met EX-HEX
 3776 | -10/Exiles    | Met EX-BIN
 3810 | -10/Exiles    | Aligned with FarCom system
 3812 | -10/Exiles    | Given EX-Vault access code
 3870 | -10/Exiles    | Opened EX-Vault
 3887 | -10/Exiles    | Found Flying Fortress v7
 3948 | -10/Exiles    | Warned to stay clear of 0b10 Research branches
 3968 | -10/Exiles    | Exiles lab attacked by MAIN.C
 4062 | -10/Exiles    | Core integrity fell below 50%
 4063 | -10/Exiles    | Lost 7 allies
 4070 | -10/Exiles    | Core integrity fell below 20%
 4073 | -10/Exiles    | Destroyed by G-34 Mercenary with Small Laser

 Last Messages 
---------------
as-94756 destroyed.
as-52354 destroyed.
as-53056 destroyed.
Machine disabled.
as-06365 destroyed.
Machine disabled.
Penetrated by Slug. <x2>
Hvy. EM Pulse Gun destroyed.
Ion Engine destroyed.
D-53 Grenadier IFF system glitched.
Penetrated by Slug.
Lgt. Treads destroyed.
Hvy. EM Pulse Gun destroyed.
Med. Armor Plating destroyed.
Penetrated by Slug. <x2>
D-53 Grenadier misfires.
Assembled Analyzer disabled.
Lgt. Treads destroyed.
Machine disabled.
Penetrated by Slug.

 Map 
-----
+----------------------------------------------------+
| ???????????#"           """"#????????????????????? |
| ???????????#"            """#????????????????????? |
| ???????????#"            """#????????????????????? |
| ???????????#"            """#????????????????????? |
| ???????????#"            """#????????????????????? |
| ???????????#"            """#????????????????????? |
| ???????????##            """"????????????????????? |
| ????????????#            """#????????????????????? |
| ????????????#"       "X" """"????????????????????? |
| ????????????#"       """    #????????????????????? |
| ????????????#"     """""""""#????????????????????? |
| ???????????##"    ###########????????????????????? |
| ??????????##""    #??????????????????????????????? |
| ??????#####""     #??????????????????????????????? |
| ??????"""""""     ##?????????????????????????????? |
| ?????""" " ""     z##???###########??????????????? |
| ???" """   "        #####"""""""""##?????????????? |
| ?? "  "                  " """ """"##????????????? |
|                            ""   "   #????????????? |
|                             "    """#????????????? |
| ?                                "a"#???????????## |
| ?                                " "##?????????##" |
| ??                                 ""###???????#"  |
| ??        """"""                    """#??????##"  |
| ??       ######""                      #????###    |
| ???   ""#?????#####      @     d        #???#      |
| ??? """#??????????##                     #?##      |
| ???????????????????#"         g   g   =    #       |
| ???????????????????#""             h %%*         # |
| ??????????????????#""""        g                ## |
| ????????????????"""                           ""#? |
| ???????????????""                          #"""##? |
| ??????????????                            ######?? |
| ??????????????                           ##??????? |
| ??????????????              "           ##???????? |
| ???????????????   ""        """ %%%     #????????? |
| ??????????????? ##""" " "  ""#"        ##????????? |
| ??????????????????####""" """##""" """ #?????????? |
| ?????????????????????###""""#?#########??????????? |
| ???????????????????????#####?????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             225
Resistance: KI             20
Resistance: TH             20
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Core Shielding             20
Evasion (%)                50
Recoil Reduction           2
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              CooledMagneticBasin
  Manual?         0
Play Time         00:17:17
  Cumulative      11.2 hours
  Start           2024.08.20 @ 20:56:55
  End             2024.08.20 @ 21:33:15
Sessions          1
Manual Loads      0
Difficulty        Adventurer
Special Mode      None
Game No.          12
  Rogue           0
  Adventurer      12
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             5
Gallery%          12
Achievement%      12
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              24/Smallcaps
Map View          113x50
Zoom Use          0%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: dfc6a7ed-063c-462c-82df-d801daf80abd