Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.12 @ 12:09:47 Player: MikeMulligan Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (22) 110 Value Destroyed (759) 759 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-46) -46 TOTAL SCORE: 2663 Bonus ------- Friendly Fire -46 Cogmind --------- Core Integrity 0/550 Matter 49/300 Energy 100/100 System Corruption 25% Temperature Cool (9) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Improved Sensor Array Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Medium Matter Pod > --- WEAPON ----------- Beam Rifle Rocket Launcher Rocket Launcher > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core Ion Cannon Light Assault Rifle Heavy Assault Rifle [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 50 | 6 17 6 15 6 Power 7 | 1 3 . 1 2 Engine 6 | 1 3 . 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 12 | 2 5 2 3 . Treads . | . . . . . Leg 12 | 2 5 2 3 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 2 1 4 2 Device 5 | . 1 . 3 1 Storage 2 | 1 . . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . 1 1 . 1 Artifact . | . . . . . Weapon 21 | 2 7 3 7 2 Energy Gun 5 | 1 3 . 1 . Energy Cannon 4 | . 3 . . 1 Ballistic Gun 10 | 1 1 3 4 1 Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 17 | . 1 . 5 11 Power 3 | . . . 1 2 Propulsion 3 | . . . 2 1 Utility 4 | . . . 1 3 Weapon 7 | . 1 . 1 5 Highest Loss Streak 11 | . 1 . 3 11 Average Slot Usage (%) 88 | . 97 95 83 66 Engine 10 | . 14 11 9 6 Leg 26 | . 28 39 22 13 Device 9 | . 4 6 13 13 Storage 10 | . 14 11 10 5 Protection 4 | . 7 4 1 2 Energy Gun 5 | . 5 1 8 4 Energy Cannon 2 | . 7 . . 2 Ballistic Gun 15 | . 14 20 13 15 Launcher 1 | . . . 4 . Naked Turns 11 | . . . . 11 Heaviest Build 26 | 11 15 21 26 18 Greatest Support 43 | 20 20 43 43 27 Greatest Overweight (x) 3 | 3 . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 5 Most Carried 6 | 4 6 6 6 6 Average Carried 5 | 1 5 5 5 4 Final Capacity 6 | 6 6 6 6 4 Final Carried 6 | 2 6 6 6 1 Class Distribution -------------------- 33% | Mutant 27% | Scavenger-Skirmisher 25% | Scavenger-Mutant 7% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 702 | 199 313 66 113 11 Remotely . | . . . . . Salvage Created 869 | . 369 72 220 208 Parts 41 | . 14 9 14 4 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 19 | . 10 1 4 4 Guns 15 | . 9 1 3 2 Cannons 3 | . 1 . . 2 AOE 1 | . . . 1 . Classes Destroyed 7 | . 2 2 2 1 Worker 2 | . . 1 1 . Watcher 1 | . . . 1 . Swarmer 3 | . 3 . . . Grunt 11 | . 7 . 1 3 Duelist 1 | . . . . 1 Sentry 3 | . . 1 2 . Hunter 1 | . . . 1 . Best Kill Streak 4 | . 2 2 2 4 Combat Bots Only 4 | . 2 1 2 4 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 2865 | . 719 75 580 1491 Core 661 | . 90 13 85 473 Absorbed by Shields . | . . . . . Core Remaining (%) 86 | 100 64 96 . . Volleys Fired 108 | . 50 11 22 25 Largest 3 | . 2 2 3 3 Hottest 122 | . 85 40 122 103 Shots Fired 241 | . 99 22 52 68 Gun 194 | . 74 22 46 52 Cannon 41 | . 25 . . 16 Launcher 6 | . . . 6 . Special . | . . . . . Kinetic 150 | . 57 22 24 47 Thermal 85 | . 42 . 22 21 Explosive 6 | . . . 6 . Electromagnetic . | . . . . . Robot Hit Streak 19 | . 12 4 9 19 Robot Miss Streak 5 | . 4 5 3 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 157 | . 64 6 33 54 Core Hits 60 | . 19 5 12 24 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2405 | . 811 77 580 937 Guns 1613 | . 599 77 373 564 Cannons 559 | . 212 . . 347 Explosions 207 | . . . 207 . Melee . | . . . . . Ramming 26 | . . . . 26 Kinetic 1132 | . 381 77 182 492 Thermal 1040 | . 430 . 191 419 Explosive 207 | . . . 207 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 25 | . . . . 25 Average Corruption 17 | . . . . 17 Corruption Purged . | . . . . . Effects 4 | . . . . 4 Matter Fused 2 | . . . . 2 Energy Discharges 1 | . . . . 1 Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 12 | . 11 . . 1 Projectiles 12 | . 11 . . 1 Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 38 | . . . 29 9 Shots 1 | . . . 1 . Rammed 16 | . . . . 16 Targets Rammed 17 | . . . . 17 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 303 | . 303 . 9 39 Average Temperature 85 | . 107 . 3 10 Received Heat Transfer 735 | . 276 18 117 324 Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 2119 | . 999 . 481 639 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 245 | . 245 105 187 70 Initial 44 | . . 35 44 9 Average 79 | . 103 75 94 16 Maximum Alert Level 1 | . 1 . . . Low Security (%) 94 | 100 80 100 100 100 Level 1 5 | . 19 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 . . 3 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . 2 . . 1 Assault 2 | . . . . 2 Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 3 | . . 2 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 15 5 6 17 Peak Tracking Total 14 | . 4 3 3 14 Tactical Retreats 3 | . 2 1 . . Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 6 | . 1 1 2 2 Terminals 4 | . 1 1 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 23 | . 5 4 11 3 Successful 13 | . 2 1 9 1 Failed 10 | . 3 3 2 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 14 | . 5 4 4 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . . 2 Scanalyzers 7 | . . . 7 . Garrison Access . | . . . . . Terminal Hacks 7 | . 2 1 3 1 Prototype ID Bank 1 | . . . 1 . Open Door 1 | . . . . 1 Terminal Index 1 | . . . 1 . Alert Level 1 | . . . 1 . Locate Traps 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Transport Status 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . . 6 . Insert Component 3 | . . . 3 . Analyze 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 1 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies 2 | . . . . 2 Largest Group 2 | . . . . 2 Highest-Rated Group 62 | . . . . 62 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 15 | . . . . 15 Total Damage 229 | . . . . 229 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches 2 | . . . . 2 Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 1586 | 62 472 320 529 203 Spaces Moved 872 | 37 237 230 311 57 Core 20 | 20 . . . . Treads . | . . . . . Legs 852 | 17 237 230 311 57 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 125 Average Speed 122 | 130 120 120 123 126 Slowest Speed 200 | 200 120 120 125 160 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 3 42 25 26 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 21 | . . . 21 . Melee . | . . . . . Projectile . | . . . . . AOE 21 | . . . 21 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1185 | 50 329 254 418 134 Wait 85 | . 9 . 50 26 Move 868 | 36 236 229 310 57 Hop . | . . . . . Pick Up 33 | 8 10 4 10 1 Fast Attach 2 | . . 1 1 . Attach 24 | 6 2 2 9 5 Detach 5 | . . . 4 1 Swap 24 | . 15 3 5 1 Drop 19 | . 7 4 7 1 Fire 108 | . 50 11 22 25 Melee . | . . . . . Ram 14 | . . . . 14 Kick 3 | . . . . 3 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 63 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 16) 535 | -10/Materials | Entered another Materials area 535 | -9/Materials | Evolved 2 slots: Propulsion x2 807 | -9/Materials | Build established: Scavenger-Mutant 807 | -9/Materials | Discovered new exit (range 5) 855 | -9/Materials | Entered another Materials area 855 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 944 | -8/Materials | Lost 3 parts (1p1n1w) 1202 | -8/Materials | Discovered new exit (range 16) 1353 | -8/Materials | Build established: Scavenger-Skirmisher 1384 | -8/Materials | Entered Storage 1393 | -8/Storage | Met a pair of Derelict thieves 1543 | -8/Storage | System corruption reached 10% 1573 | -8/Storage | Core integrity fell below 50% 1583 | -8/Storage | Core integrity fell below 20% 1587 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- R-06 Scavenger inserts Katana into recycling unit. Drone Bay destroyed. >> Lost connection to Drone. Slammed into G-47 Trooper. Slammed into L-31 Rogue. Nuclear Core destroyed. System corrupted by crushing effect (+3). Hvy. Assault Rifle destroyed. Slammed into L-31 Rogue. Destabilizing: System corrupted (+1). Deuterium Engine severed. Deuterium Engine crushed and broken. Slammed into L-31 Rogue. L-31 Rogue knocked back. Slammed into L-31 Rogue. System corrupted: Matter fused (-7). Slammed into L-31 Rogue. Destabilizing: System corrupted (+1). R-06 Scavenger collects Imp. Ion Engine. Slammed into L-31 Rogue. 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Aluminum Leg | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PulseSniperBroadsword Manual? 0 Play Time 01:00:45 Cumulative 10.6 hours Start 2021.01.12 @ 08:57:36 End 2021.01.12 @ 12:09:47 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 12 Achievement% 11 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1539d282-867e-42ed-ade2-0ad5e54451ad