Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.29 @ 06:13:22 Player: Olga Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (47) 235 Value Destroyed (1381) 1381 Prototype IDs (57) 1140 Alien Tech Used (1) 200 Bonus (5868) 5868 TOTAL SCORE: 18524 Bonus ------- High Alert Combat Kills 13 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Win Speed 955 Cogmind --------- Core Integrity 1554/1600 Matter 227/300 Energy 408/440 System Corruption 0% Temperature Cool (72) Movement Flying (13) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (12) -- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Q-thruster Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster > --- UTILITY (9) ------ Advanced Heat Sink Advanced Cooling System Advanced Cooling System Advanced Visual Processing Unit Layered Medium Armor Plating Advanced Force Field Makeshift Hacking Suite > --- WEAPON (2) ------- Phasing Sabre Phasing Sabre > --- INVENTORY (5) ---- System Restoration Module Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Q-thruster Improved Diametric Drive Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Advanced Cooling System Advanced Visual Processing Unit Layered Medium Armor Plating Advanced Force Field Makeshift Hacking Suite > --- WEAPON ----------- Phasing Sabre Phasing Sabre > --- INVENTORY -------- System Restoration Module Transdimensional Reconstructor [Rating: 164] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Cooled Nuclear Pulse Thruster Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Visual Processing Unit Device Heat Sink Storage Lightpack 2.0 Processor Advanced Visual Processing Unit Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Assault Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 2 . . . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 10 | . . . 2 . . . . 1 . . . . 1 1 . . . . 2 . . . . 1 . 2 Utility 7 | . . . . . . . 2 1 . . . . 1 . . . . . . . . . . 1 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 155 | . 13 . 20 6 . . 12 26 2 . . . 4 18 2 2 1 . 1 2 4 5 . 17 18 2 Power 25 | . 3 . 6 1 . . 2 1 . . . . 1 4 . . 1 . . . 1 1 . . 3 1 Engine 9 | . 2 . 6 1 . . . . . . . . . . . . . . . . . . . . . . Core 10 | . 1 . . . . . 2 1 . . . . 1 4 . . . . . . 1 . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 3 1 Propulsion 57 | . 3 . 5 3 . . 5 13 . . . . 1 9 . 2 . . 1 . . 1 . 7 6 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Flight 47 | . . . 4 3 . . 5 7 . . . . 1 9 . 2 . . 1 . . 1 . 7 6 1 Utility 45 | . 4 . 4 . . . 2 6 1 . . . 2 1 . . . . . 2 3 1 . 10 9 . Device 25 | . 1 . . . . . . 1 1 . . . 1 1 . . . . . 2 3 1 . 6 8 . Storage 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . Processor 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . Hackware 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . Protection 9 | . 1 . 1 . . . . 5 . . . . . . . . . . . . . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 28 | . 3 . 5 2 . . 3 6 1 . . . . 4 2 . . . . . . 2 . . . . Energy Gun 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | . 2 . 3 . . . 1 4 . . . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . . . 2 1 . . . 2 . . . . . 2 . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . 2 . . . . . . 2 2 . . . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 . . . . 1 . . . . . 1 . . 1 . . . . 2 . 6 1 . Parts Lost 35 | . 4 . 2 3 . . 6 . . . . . . 6 . 2 . 1 . 1 . . . 5 5 . Power 6 | . 1 . 1 1 . . 1 . . . . . . 1 . . . . . 1 . . . . . . Propulsion 16 | . 1 . . 2 . . 5 . . . . . . 2 . 2 . . . . . . . 3 1 . Utility 9 | . 1 . . . . . . . . . . . . 1 . . . 1 . . . . . 2 4 . Weapon 4 | . 1 . 1 . . . . . . . . . . 2 . . . . . . . . . . . . Highest Loss Streak 4 | . 1 . 2 3 . . 2 . . . . . . 4 . 2 . 1 . 1 . . . 2 4 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 98 100 96 98 100 100 65 82 83 84 84 84 86 84 88 88 88 87 78 81 84 81 78 80 84 80 Engine 3 | . 7 14 10 10 11 11 5 . . . . . . . . . . . . . . . . . . . Core 4 | . 6 . . . . . 3 7 7 7 7 7 6 11 11 11 9 5 5 5 5 2 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 4 4 8 Wheel 4 | . 20 28 25 . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . 18 . . . . . . . . . . . . . . . . . . Flight 29 | . . . 15 43 44 44 30 18 38 38 38 38 40 39 41 41 41 41 42 42 42 42 42 38 33 36 Device 6 | . 8 . . . . . . . 7 7 7 7 8 7 11 11 11 10 5 8 10 10 10 11 19 16 Storage 6 | . 14 14 9 . . . 9 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 1 . . Processor 6 | . 2 14 4 22 22 22 9 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 4 4 4 Hackware 1 | . . . . . . . . . . . . . 3 1 . . . . . . . . . 9 12 4 Protection 1 | . 1 . 8 . . . . 6 . . . . . . . . . . . . . . . . . 4 Ballistic Gun 5 | . 27 28 5 . . . . 13 5 . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . . . 16 19 22 22 2 . 7 7 7 7 6 6 . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 4 . . . . . . 1 10 11 11 11 10 10 10 10 10 9 8 8 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 71 | 14 31 28 41 15 15 15 15 25 20 19 19 19 20 41 37 34 40 40 38 39 32 50 50 51 68 71 Greatest Support 88 | 20 32 32 44 16 16 16 17 41 24 24 24 24 28 43 42 42 40 40 53 53 53 56 56 76 82 88 Greatest Overweight (x) 6 | . 1 . 3 . . . 2 6 . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | . 15 15 15 5 5 5 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 5 5 Average Capacity 27 | . 12 15 13 5 5 5 39 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 15 5 5 Most Carried 40 | . 14 14 15 5 5 5 15 40 40 40 40 40 39 39 40 39 39 39 39 40 39 40 40 39 5 2 Average Carried 22 | . 10 14 12 4 4 5 12 29 39 40 40 40 38 36 39 38 37 39 38 39 38 39 40 14 4 2 Final Capacity 40 | 8 15 15 5 5 5 5 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 5 5 5 Final Carried 40 | 6 14 14 5 5 5 5 14 40 40 40 40 40 38 39 39 37 39 39 39 40 39 40 40 5 4 2 Class Distribution -------------------- 48% | Hauler-Sprinter 18% | Mutant 12% | Hacker-Sprinter 10% | Hauler-Mutant 9% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Hauler-Sprinter | -8/Materials Hauler-Mutant | -7/Factory Hauler-Sprinter | -7/Lower Caves Hauler-Sprinter | -7/Lower Caves Hauler-Sprinter | -7/Data Miner Hauler-Sprinter | -6/Proximity Caves Hauler-Sprinter | -6/Factory Hauler-Sprinter | -5/Factory Hauler-Sprinter | -5/Upper Caves Hauler-Sprinter | -5/Upper Caves Hauler-Sprinter | -5/Zhirov Hauler-Sprinter | -4/Proximity Caves Hauler-Sprinter | -4/Factory Hauler-Sprinter | -4/Upper Caves Hauler-Sprinter | -4/Upper Caves Hauler-Sprinter | -4/Warlord Hauler-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Scavenger-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 2274 | 173 378 . 413 98 . . 152 204 89 . . . . 75 . 21 . . . 110 67 227 . . 267 . Remotely 451 | . 206 . . . . . . . . . . . . . . . . . . . . . . . 245 . Salvage Created 1331 | . 591 . 411 30 . . 180 119 . . . . . . . . . . . . . . . . . . Parts 86 | . 30 . 32 6 . . 8 10 . . . . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . 4 . . . . . . . 3 . 2 . . . . Prevented 13 | . . . . . . . . . . . . . . . . . . . . . . 13 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 42 | . 12 . 14 6 . . 5 5 . . . . . . . . . . . . . . . . . . Melee 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Guns 23 | . 12 . 6 . . . . 5 . . . . . . . . . . . . . . . . . . Cannons 12 | . . . 8 4 . . . . . . . . . . . . . . . . . . . . . . AOE 3 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . Classes Destroyed 10 | . 4 . 4 . . . 1 1 . . . . . . . . . . . . . . . . . . Worker 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Swarmer 19 | . . . 7 6 . . 2 4 . . . . . . . . . . . . . . . . . . Grunt 17 | . 12 . 5 . . . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sentry 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Programmer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . 7 . 6 6 . . 3 4 . . . . . . . . . . . . . . . . . . Combat Bots Only 6 | . 3 . 6 6 . . 3 4 . . . . . . . . . . . . . . . . . . Max Kills in Single Turn 2 | . 2 . 1 2 . . 1 1 . . . . . . . . . . . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Damage Taken 4844 | . 677 . 409 175 . . 463 380 47 . . . 63 596 124 144 . 152 29 72 . 20 70 651 679 93 Core 829 | . 199 . 91 38 . . 108 53 31 . . . 21 87 . . . 26 . . . . . 64 65 46 Absorbed by Shields 294 | . . . . . . . . . . . . . . . . . . . . . . . . 79 215 . Regen/Repaired (Parts) 83 | . . . . . . . . 19 . . . . . . . . . . . . . . . . 64 . Core Remaining (%) 84 | 100 . 20 . . . 67 80 . . . . 88 97 . . . . 88 . . . . 100 95 95 97 Volleys Fired 127 | . 51 . 35 11 . 5 2 21 2 . . . . . . . . . . . . . . . . . Largest 2 | . 2 . 2 2 . 2 1 2 1 . . . . . . . . . . . . . . . . . Hottest 88 | . 60 . 88 74 . 88 23 53 44 . . . . . . . . . . . . . . . . . Shots Fired 229 | . 102 . 69 12 . 10 2 32 2 . . . . . . . . . . . . . . . . . Gun 161 | . 102 . 35 . . . 2 22 . . . . . . . . . . . . . . . . . . Cannon 67 | . . . 34 11 . 10 . 10 2 . . . . . . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 223 | . 97 . 69 11 . 10 2 32 2 . . . . . . . . . . . . . . . . . Thermal 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | . 14 . 10 10 . . . 6 . . . . . . . . . . . . . . . . . . Robot Miss Streak 4 | . 2 . 3 2 . . . 4 . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 166 | . 73 . 45 8 . . 15 18 . . . . . . . . . . . . . . . 6 1 . Core Hits 76 | . 31 . 19 6 . . 5 14 . . . . . . . . . . . . . . . 1 . . Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . 1 . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . Melee Attacks 61 | . . . . . . . 23 . 1 . . . . 17 . . . . . . . . . 14 5 1 Impact 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing 60 | . . . . . . . 23 . . . . . . 17 . . . . . . . . . 14 5 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . Damage Inflicted 3188 | . 841 . 754 298 . . 670 327 . . . . . . . . . . . . . . . 241 57 . Guns 1329 | . 815 . 187 . . . . 327 . . . . . . . . . . . . . . . . . . Cannons 744 | . . . 567 177 . . . . . . . . . . . . . . . . . . . . . . Explosions 299 | . . . . 121 . . 178 . . . . . . . . . . . . . . . . . . . Melee 790 | . . . . . . . 492 . . . . . . . . . . . . . . . . 241 57 . Ramming 26 | . 26 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2038 | . 780 . 754 177 . . . 327 . . . . . . . . . . . . . . . . . . Thermal 213 | . 35 . . . . . 178 . . . . . . . . . . . . . . . . . . . Explosive 121 | . . . . 121 . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 790 | . . . . . . . 492 . . . . . . . . . . . . . . . . 241 57 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . 1 . Average Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . 1 1 . . . 1 . Corruption Purged 3 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . Corruption Blocked 27 | . . . . . . . . . . . . . . . . . . . . . . . . . 27 . Effects 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Matter Fused 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 43 | . . . 19 6 . . 16 . . . . . . . . . . . . . . . . . 2 . Projectiles 25 | . . . 19 6 . . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 18 | . . . . . . . 16 . . . . . . . . . . . . . . . . . 2 . Knockbacks 8 | . . . 7 1 . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . 7 1 . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 44 | . 12 . . 32 . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Rammed 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 436 | . 33 . 392 33 . 158 7 213 17 . . . . 80 . . . 225 436 216 168 195 80 232 193 . Average Temperature 74 | . 10 . 100 15 . 91 4 48 8 . . . . 32 . . . 128 140 112 69 63 29 90 81 . Received Heat Transfer 927 | . 357 . 120 . . . 126 18 27 . . . . 141 18 . . 33 . . . 9 . 33 45 . Effects 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 175 | . 75 . . . . . 100 . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 747 | . 185 56 302 237 . 28 484 448 . . . . 93 428 . . . . 189 . . . . 569 747 535 Initial 448 | . . 56 21 73 . . 22 219 . . . . 53 45 . . . . 69 . . . . 40 319 448 Average 212 | . 95 56 200 222 . 9 176 310 . . . . 52 206 . . . . 133 . . . . 257 382 477 Maximum Alert Level 3 | . . . 1 1 . . 2 2 . . . . . 2 . . . . . . . . . 2 3 2 Low Security (%) 49 | . 100 100 48 20 . 100 62 1 . . . . 100 58 . . . . 100 . . . . 40 . . Level 1 40 | . . . 51 80 . . 36 94 . . . . . 21 . . . . . . . . . 32 62 . Level 2 9 | . . . . . . . 1 3 . . . . . 20 . . . . . . . . . 27 36 100 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 22 | . 3 . 3 . . . 1 4 . . . . 1 1 . . . 1 1 . . . . 3 3 1 Investigation 15 | . 1 . 3 . . . 1 3 . . . . 1 1 . . . . 1 . . . . 1 2 1 Extermination 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Reinforcement 5 | . 2 . . . . . . . . . . . . . . . . . . . . . . 2 1 . Assault 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . 1 1 . . . . 1 . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 17 | . . . 1 . . . 3 1 . . . . . 1 . . . . 2 . . . . 3 6 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 324 | . 17 . 26 10 . 3 30 17 10 2 . 3 3 23 15 12 . 12 7 9 . 7 8 47 61 2 Peak Tracking Total 26 | . 4 . 7 4 . 3 10 5 5 3 . 3 3 10 11 12 . 11 6 7 . 3 5 14 26 2 Tactical Retreats 54 | . . . 2 2 . 2 6 4 3 1 . 1 . 6 2 2 . 3 1 1 . 1 2 8 6 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 8 | . 3 . . . . . . . . . . . 2 . . . . . 1 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 6 | . . . 2 . . . 4 . . . . . . . . . . . . . . . . . . . Max in Single Turn 4 | . . . 1 . . . 4 . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 1 . Machines Sabotaged 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 62 | . 4 . 4 . 1 1 8 11 . . 4 . 3 4 1 . 6 . 2 1 . 2 . 4 4 2 Terminals 32 | . 4 . 4 . . 1 8 5 . . . . 1 2 . . . . 2 . . . . 3 1 1 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . Recycling Units 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Garrison Access 6 | . . . . . . . . 1 . . . . 1 1 . . . . . . . . . 1 2 . Total Hacks 154 | . 11 . 13 . 1 1 15 24 . . 28 . 4 5 1 . 19 . 4 1 . 2 . 10 10 5 Successful 86 | . 2 . 5 . 1 1 3 10 . . 28 . 1 4 1 . 19 . . 1 . 2 . 3 3 2 Failed 68 | . 9 . 8 . . . 12 14 . . . . 3 1 . . . . 4 . . . . 7 7 3 Catastrophic 15 | . 2 . 2 . . . 4 1 . . . . 1 1 . . . . 2 . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 10 . 8 . 1 1 15 17 . . . . 1 2 . . . . 4 . . 1 . 4 . . Terminals 69 | . 11 . 13 . . 1 15 11 . . . . 1 2 . . . . 4 . . . . 7 1 3 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . . 3 . . . . . . . . . . . . . . . . 3 . Recycling Units 7 | . . . . . . . . 6 . . . . 1 . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 Garrison Access 15 | . . . . . . . . 3 . . . . 2 1 . . . . . . . . . 3 6 . Terminal Hacks 65 | . 2 . 5 . 1 1 . 2 . . 28 . . . 1 . 19 . . 1 . 2 . 2 . 1 Record 18 | . . . . . . . . . . . 11 . . . . . 7 . . . . . . . . . Part Schematic 12 | . . . . . . . . . . . 8 . . . . . 4 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . 3 . . . . . 4 . . . . . . . . . Open Door 5 | . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . 1 Level Access Points 3 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . Branch Access Points 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . Scan Component 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Repair 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Recycling Unit Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 Insert Component 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 1 . Seal Access 4 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 1 . Unauthorized Hacks 8 | . . . . . . . 3 4 . . . . . 1 . . . . . . . . . . . . Terminals 5 | . . . . . . . 3 1 . . . . . 1 . . . . . . . . . . . . Assimilate 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Sabotage 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Mask 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 3 . 4 . . . 6 9 . . . . 3 1 . . . . 2 . . . . 3 4 2 Full Trace Events 13 | . 2 . 3 . . . 1 2 . . . . . . . . . . 1 . . . . 1 2 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . 116 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . . . 8 . . 1 . . 4 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Time 42 | . . . . . . . . 13 . . . . . . . . . . . . . . . . 29 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 4 | . . . . . . . 2 1 . . . 1 . . . . . . . . . . . . . . Largest Group 1 | . . . . . . . 1 1 . . . 1 1 . . . . . . . . . . . . . Highest-Rated Group 96 | . . . . . . . 10 34 . . . 96 96 . . . . . . . . . . . . . Highest-Rated Ally 96 | . . . . . . . 10 34 . . . 96 96 . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 15 | . . . . . . . . 1 . . . 14 . . . . . . . . . . . . . . Total Damage 367 | . . . . . . . . 62 . . . 305 . . . . . . . . . . . . . . Kills 4 | . . . . . . . . 1 . . . 3 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 10 | . . . . 1 . . . . 1 2 . . . . 2 . . 3 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 5036 | . 604 12 445 180 64 58 591 538 177 35 21 184 209 325 64 43 33 103 79 158 98 227 60 214 476 38 Spaces Moved 11520 | 1 365 13 440 312 213 148 909 887 545 140 82 226 445 961 325 241 156 584 270 546 287 861 306 720 1376 161 Core 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 108 | 1 107 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 487 | . 258 13 216 . . . . . . . . . . . . . . . . . . . . . . . Hover 456 | . . . . . . . . 456 . . . . . . . . . . . . . . . . . . Flight 10468 | . . . 224 312 213 148 909 430 545 140 82 226 445 961 325 241 156 584 270 546 287 861 306 720 1376 161 Fastest Speed 6 | 120 100 100 31 29 29 29 29 25 25 25 25 25 21 17 17 17 17 17 14 14 14 14 14 6 7 13 Average Speed 25 | 120 105 100 63 29 29 29 32 36 25 25 25 25 21 18 17 17 17 17 14 14 14 14 14 14 16 13 Slowest Speed 350 | 120 120 100 135 34 29 29 200 350 25 25 25 25 21 21 17 20 17 17 14 14 14 14 14 18 17 17 Overloaded Moves 51 | . . . . . . . . . . . . . . . . . . . . . . . . 29 22 . Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hopped 62 | . . . 3 . . 3 9 4 . . . . 6 2 4 1 . 2 4 . . 3 . 14 7 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 2 64 7 39 75 63 43 47 32 66 36 73 55 16 16 53 43 63 73 10 76 45 91 70 27 43 5 Regions Visited 26 Branch Regions 16 Pre-discovered Areas 7 | . . . . 1 . . . . 1 . 1 . . . . . 3 1 . . . . . . . . Known Exits Taken 8 | . 1 1 1 . . 1 . 1 . . . 1 . 1 . . . . . . . . . 1 . . Unknown Exits Taken 18 | 1 . . . 1 1 . 1 . 1 1 1 . 1 . 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 11 | . . . . 1 . . . . 3 1 . . . . . 1 . . . 4 1 . . . . . Spaces Dug 39 | . . . . . . 9 3 1 1 . . . . 17 . . . . . . . . . 5 2 1 Terrain Destroyed 94 | . . . 5 14 . 9 39 1 1 . . . . 17 . . . . . . . . . 5 2 1 Melee 29 | . . . . . . . 3 . 1 . . . . 17 . . . . . . . . . 5 2 1 Projectile 17 | . . . 5 2 . 9 . 1 . . . . . . . . . . . . . . . . . . AOE 48 | . . . . 12 . . 36 . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 13276 | . 484 12 536 384 216 149 1159 1069 582 139 81 352 552 1081 329 241 161 584 306 631 343 968 322 800 1620 175 Wait 1271 | . 35 . 28 52 . . 204 94 26 . . 127 109 69 . . . 3 33 74 51 86 17 51 209 3 Move 11374 | . 364 12 433 311 212 141 890 879 544 139 81 225 432 956 316 238 155 579 261 545 286 855 305 693 1362 160 Hop 57 | . . . 3 . . 3 9 3 . . . . 6 2 4 1 . 2 4 . . 2 . 12 6 . Pick Up 118 | . 12 . 4 2 1 . 14 32 3 . . . 1 11 3 . 4 . 2 6 1 9 . 6 7 . Fast Attach 62 | . 5 . 11 3 . . 7 8 1 . . . . 3 2 . 1 . . . . 4 . 6 10 1 Attach 49 | . 3 . 3 1 . . 4 6 . . . . 2 8 . 2 . . 1 1 2 . . 11 4 1 Detach 19 | . . . . . . . 4 6 . . . . . 1 . . . . . . 1 . . 6 1 . Swap 45 | . 5 . 6 2 . . 1 12 1 . . . 2 7 . . . . . 1 2 1 . 1 4 . Drop 83 | . 6 . 13 2 3 . 1 8 4 . . . . 7 4 . 1 . . 4 . 11 . 4 14 1 Fire 127 | . 51 . 35 11 . 5 2 21 2 . . . . . . . . . . . . . . . . . Melee 55 | . . . . . . . 23 . 1 . . . . 17 . . . . . . . . . 10 3 1 Ram 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . 8 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: *Res x3 / Arm / Qua) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 3) 289 | -10/Materials | Core integrity fell below 50% 325 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 6) 487 | -10/Materials | Identified exit to Materials 502 | -10/Materials | Identified exit to Mines 605 | -10/Materials | Entered Mines 605 | -10/Mines | Discovered exit to Materials (range 12) 617 | -10/Mines | Entered Materials 617 | -9/Materials | Evolved 2 slots: Propulsion x2 1000 | -9/Materials | Discovered new exit (range 5) 1035 | -9/Materials | Identified exit to Mines 1035 | -9/Materials | Identified exit to Storage 1062 | -9/Materials | Entered Mines 1063 | -9/Mines | Assembled infested the area 1126 | -9/Mines | Lost 3 parts (1p2n) 1180 | -9/Mines | Met 8R-AWN 1180 | -9/Mines | Discovered new exit (range 7) 1228 | -9/Mines | Discovered new exit (range 5) 1242 | -9/Mines | Entered Exiles 1246 | -9/Exiles | Discovered new exit (range 16) 1250 | -9/Exiles | Welcomed by 8R-AWN 1254 | -9/Exiles | Met EX-HEX 1263 | -9/Exiles | Met EX-BIN 1267 | -9/Exiles | Aligned with FarCom system 1267 | -9/Exiles | Given EX-Vault access code 1274 | -9/Exiles | Opened EX-Vault 1279 | -9/Exiles | Found Lightpack 2.0 1285 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1293 | -9/Exiles | Met EX-DEC 1303 | -9/Exiles | Discovered new exit (range 16) 1306 | -9/Exiles | Left Exiles lab with Lightpack 2.0 1306 | -9/Exiles | Entered Mines 1340 | -8/Mines | Identified exit to Materials 1364 | -8/Mines | Entered Materials 1364 | -8/Materials | Evolved 2 slots: Utility x2 1951 | -8/Materials | Discovered new exit (range 5) 1955 | -8/Materials | Entered Factory 1955 | -7/Factory | Accompanied by 1 ally 1955 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2101 | -7/Factory | Fabricated D-53 Grenadier? 2128 | -7/Factory | Repaired Flight Unit 2295 | -7/Factory | Identified exit to Factory 2404 | -7/Factory | Build established: Hauler-Mutant 2451 | -7/Factory | Identified exit to Lower Caves 2493 | -7/Factory | Entered Lower Caves 2514 | -7/Lower Caves | Spotted B-75 Beast 2595 | -7/Lower Caves | Encountered a Warlord checkpoint 2666 | -7/Lower Caves | Discovered new exit (range 17) 2670 | -7/Lower Caves | Entered another Lower Caves area 2687 | -7/Lower Caves | Learned location of 1 exit from Factory 2703 | -7/Lower Caves | Discovered new exit (range 10) 2705 | -7/Lower Caves | Entered Data Miner 2705 | -7/Data Miner | Discovered new exit (range 6) 2709 | -7/Data Miner | Build established: Hauler-Sprinter 2709 | -7/Data Miner | Met Data Miner 2716 | -7/Data Miner | Learned location of Section 7 (-3) 2716 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2720 | -7/Data Miner | Received God Mode back door access code from Data Miner 2726 | -7/Data Miner | Entered Proximity Caves 2754 | -6/Proximity Caves | Escorted by Enhanced Grunt 2850 | -6/Proximity Caves | Discovered exit to Factory (range 5) 2910 | -6/Proximity Caves | Entered Factory 2910 | -6/Factory | Accompanied by 1 ally 2910 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2911 | -6/Factory | Identified exit to Lower Caves 2950 | -6/Factory | Spotted B-75 Beast 3085 | -6/Factory | Incoming investigation squad redirected 3109 | -6/Factory | Discovered new exit (range 20) 3119 | -6/Factory | Entered another Factory area 3119 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 3120 | -5/Factory | Identified exit to Upper Caves 3147 | -5/Factory | Spotted B-75 Beast 3196 | -5/Factory | Lost 4 parts (2n2w) 3259 | -5/Factory | Incoming investigation squad redirected 3419 | -5/Factory | Search patrols dispatched 3444 | -5/Factory | Entered Upper Caves 3446 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3447 | -5/Upper Caves | Learned Factory terminal intel 3505 | -5/Upper Caves | Discovered new exit (range 11) 3508 | -5/Upper Caves | Entered another Upper Caves area 3538 | -5/Upper Caves | Spotted B-75 Beast 3550 | -5/Upper Caves | Discovered new exit (range 9) 3551 | -5/Upper Caves | Entered Zhirov 3551 | -5/Zhirov | Discovered new exit (range 3) 3555 | -5/Zhirov | Met Zhirov 3559 | -5/Zhirov | Learned location of Quarantine (-3) 3559 | -5/Zhirov | Learned location of Testing (-2) 3559 | -5/Zhirov | Learned location of Command (-1) 3561 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 3564 | -5/Zhirov | Found Alien Artifact 3567 | -5/Zhirov | Found Alien Artifact 3584 | -5/Zhirov | Entered Proximity Caves 3629 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 3640 | -4/Proximity Caves | Learned Research interactive machine intel 3642 | -4/Proximity Caves | Learned location of Armory (-3) 3685 | -4/Proximity Caves | Discovered new exit (range 10) 3687 | -4/Proximity Caves | Entered Factory 3687 | -4/Factory | Evolved 2 slots: Propulsion x2 3688 | -4/Factory | Loaded intel: 26 terminal locations 3725 | -4/Factory | Incoming investigation squad redirected 3765 | -4/Factory | Discovered new exit (range 10) 3766 | -4/Factory | Entered Upper Caves 3785 | -4/Upper Caves | Encountered a Warlord checkpoint 3885 | -4/Upper Caves | Spotted B-86 Titan 3917 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 3922 | -4/Upper Caves | Discovered new exit (range 14) 3924 | -4/Upper Caves | Entered another Upper Caves area 4021 | -4/Upper Caves | Discovered new exit (range 8) 4022 | -4/Upper Caves | Entered Warlord 4140 | -4/Warlord | Met Warlord 4143 | -4/Warlord | Opened Warlord's prototype stash 4146 | -4/Warlord | Found Prototype Reactor 4146 | -4/Warlord | Identified Vortex Chain Reactor 4154 | -4/Warlord | Found Prototype Hackware 4155 | -4/Warlord | Warlord's base attacked by MAIN.C 4156 | -4/Warlord | Found Prototype Device 4159 | -4/Warlord | Found Prototype Processor 4207 | -4/Warlord | Opened side exit 4247 | -4/Warlord | Discovered new exit (range 15) 4249 | -4/Warlord | Entered Proximity Caves 4307 | -3/Proximity Caves | Discovered new exit (range 16) 4309 | -3/Proximity Caves | Entered Research 4309 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4310 | -3/Research | Identified exit to Armory 4310 | -3/Research | Identified exit to Quarantine 4311 | -3/Research | Loaded intel: 45 interactive machine locations 4331 | -3/Research | Identified System Purifier 4375 | -3/Research | Identified System Mapper 4389 | -3/Research | Identified Integrated Reactor 4389 | -3/Research | Installed Integrated Reactor, increased core energy generation (+10) 4473 | -3/Research | Found Antimissile System 4502 | -3/Research | Incoming investigation squad redirected 4514 | -3/Research | Identified exit to Research 4523 | -3/Research | Entered another Research area 4523 | -2/Research | Warlord forces began assault on 0b10 4523 | -2/Research | Evolved 2 slots: Utility x2 4617 | -2/Research | Build established: Hacker-Sprinter 4619 | -2/Research | Repaired Cld. Nuclear Pulse Thruster 4633 | -2/Research | Research machine network offline 4745 | -2/Research | Spotted B-90 Cyclops 4823 | -2/Research | Borebot progress halted 4853 | -2/Research | Spotted Striker 4925 | -2/Research | Spotted Striker 4928 | -2/Research | Spotted Striker 4931 | -2/Research | Spotted Striker 4944 | -2/Research | Spotted Striker 4945 | -2/Research | Spotted Striker 4981 | -2/Research | Spotted B-90 Cyclops 4990 | -2/Research | Lost 4 parts (4u) 4993 | -2/Research | Discovered new exit (range 15) 4999 | -2/Research | Entered Access 4999 | -1/Access | Evolved 2 slots: Propulsion x2 5002 | -1/Access | Identified Transdimensional Reconstructor 5014 | -1/Access | Spotted B-99 Colossus 5014 | -1/Access | Spotted B-99 Colossus 5037 | -1/Access | Discovered new exit (range 6) 5037 | *** | Escaped! Last Messages --------------- 05026_ Field strength at 66. 05027_ Field strength at 49. 05028_ Field strength at 32. 05029_ Field strength at 15. 05030_ Stasis field depleted. 05030_ Triggered Stasis Trap. 05030_ A bubble of rippling energy engulfs the area. 05030_ Field strength at 83. 05030_ Field strength at 66. 05031_ Field strength at 49. 05032_ Field strength at 32. 05033_ Field strength at 15. 05034_ Stasis field depleted. 05036_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 05036_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 05037_ The Access Shell folds into the floor. 05037_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????# #??# #??????+ +??????? | | ?????????# #??# * ! #??????# #??????? | | ?????????# #??# #??????# #####??? | | ?????????# #??# = #??????# # #### | | ?????????## ##??# #??????# # | | ??????????# #???# ######## # #### | | ??????????# #???# + ##??? | | ??????????# #???# """"" ##### ##### | | ??????????# #???# """"" #???# # ] | | ??????????# #???# """"" #???# # | | ??????????# #???# """"" #???# ### # | | ??????????# #???# """"" #???# #?# # | | ??????????# #???########### ##???# #?# + ] * | | ??????????# #?????????????###????######?# # | | ??????????# #???????????????????????????# ##### | | ??????????# #???????????????????????????# #?? | | ??????????# #???????????????????????????# #?? | | ??????????# #???????????????????????????# #?? | | ??????????# #?????###???????????????????# #?? | | ??????????# ####### ##########??######??# #?? | | ??????????# """T""" "??" ?# #?? | | ??????????# """ """ "??"BB # #?? | | ??????????# "??"BB ##? | | ??????????# "??" #? | | ??????????# "" "??" #? | | ??????????# @" "??" %+? | | ??????????# "??" #? | | ??????????# "??" BB ### #? | | ??????????# "??" BB ??# #? | | ??????????# "??" ??# #? | | ??????????# ####### ##########??########??# #? | | ??????????# #?????###?????????????????????# #? | | ??????????# ??????????????????????????????# #? | | ?????????? ??????????????????????????????# #? | | ????????? ??????????????????????????????# #? | | ???????? ??????????????????????????????# ^ #? | | ??????? ??????????????????????????????# #? | | ?????? ??????????????????????????????# #? | | ???????? ??????????????????????????????# #? | | ???????? ??????????????????????????????# #? | | ?????????## ??????????????????????????????# #? | | ??????????? ??????????????????????????????? ? | | ??????????????????????????????????????????? ? | | ???????????????????????????????????????????? ? | | ???????????????????????????????????????????? ? | | ???????????????????????????????????????????? ? | | ???????????????????????????????????????????? ??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Coolant Potential 65 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Power Shielding 90 Evasion (%) 74 Targeting Accuracy 8 Offensive Hacking 42 Defensive Hacking 11 Item Schematics ----------------- Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Cld. Nuclear Pulse Thruster | -5/Factory | Scanalyzed Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Fabricated ------------ D-53 Grenadier | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Speed Demon Whoosh! Challenges ------------ None Game ------ Seed PowerSystemBuckler Manual? 0 Play Time 02:33:30 Cumulative 115.3 hours Start 2022.04.29 @ 03:41:25 End 2022.04.29 @ 06:13:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 135 Adventurer 0 Explorer 1 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 57 Gallery% 55 Achievement% 46 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 832979e8-0df8-4b49-ac19-b000ec1c4720