Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.13 @ 01:26:48 Player: ldi (hl). (hl) Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (44) 220 Value Destroyed (1747) 1747 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (1201) 1201 TOTAL SCORE: 7408 Bonus ------- Follower Combat Kills 101 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 150/150 System Corruption 3% Temperature Cool (0) Movement Core (400) Ox7 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink Small Storage Unit Terrain Scan Processor Improved Power Shielding > --- WEAPON (2) ------- Companion Sword Makeshift Spear > --- INVENTORY (8) ---- Improved Cryofiber Web Medium Matter Pod (100) Experimental Sensor Array Improved Light Armor Plating Improved Medium Armor Plating Coil Gun Coil Gun Ripper Peak State ------------ > --- POWER ------------ Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cryofiber Web Advanced Heat Sink Small Storage Unit Improved Terrain Scanner Terrain Scan Processor Improved Weapon Shielding Layered Medium Armor Plating > --- WEAPON ----------- Heavy Mace Companion Sword > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Medium Matter Pod Experimental Sensor Array Improved Power Shielding Heavy Laser Coil Gun Heavy Rocket Launcher [Rating: 60] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Improved Power Shielding Weapon Companion Sword Energy Gun EM Pulse Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Companion Sword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 8 . . . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . Utility 5 | . . . . . 5 . . . . Weapon . | . . . . . . . . . . Parts Attached 47 | 6 . 1 3 4 23 7 1 . 2 Power 5 | 1 . . 1 . 3 . . . . Engine 4 | 1 . . 1 . 2 . . . . Core 1 | . . . . . 1 . . . . Reactor . | . . . . . . . . . . Propulsion 14 | 2 . . . 2 8 1 1 . . Treads 2 | 2 . . . . . . . . . Leg 11 | . . . . 2 7 1 1 . . Wheel 1 | . . . . . 1 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 18 | 1 . 1 1 1 9 4 . . 1 Device 8 | . . 1 . . 4 2 . . 1 Storage 2 | 1 . . . . 1 . . . . Processor 2 | . . . . . 2 . . . . Hackware . | . . . . . . . . . . Protection 6 | . . . 1 1 2 2 . . . Artifact . | . . . . . . . . . . Weapon 10 | 2 . . 1 1 3 2 . . 1 Energy Gun 1 | 1 . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 4 | 1 . . 1 . . 2 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . 1 . 1 . . . . . Parts Lost 24 | . . . 2 3 5 4 1 . 9 Power 4 | . . . 1 1 . 1 . . 1 Propulsion 9 | . . . . 1 2 2 1 . 3 Utility 9 | . . . . 1 3 1 . . 4 Weapon 2 | . . . 1 . . . . . 1 Highest Loss Streak 4 | . . . 2 3 2 4 1 . 3 To Critical Strikes . | . . . . . . . . . . Average Backups 5 | 2 3 3 4 3 5 6 8 8 8 Power . | . 1 1 . . . . . . . Propulsion . | 1 2 2 2 1 . . . . . Utility 2 | . . . 1 1 2 2 5 5 5 Weapon 1 | . . . . . 1 3 3 3 3 Tool/Special . | . . . . . . . . . . Unused Backups 7 | . . . . 1 2 . . . 4 Power 1 | . . . . . 1 . . . . Propulsion 1 | . . . . 1 . . . . . Utility 3 | . . . . . . . . . 3 Weapon 2 | . . . . . 1 . . . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 83 | . 85 86 85 84 71 92 95 93 74 Engine 8 | . 14 14 14 14 3 5 6 6 6 Core 2 | . . . . . 2 6 6 6 2 Treads 8 | . 28 28 28 21 . . . . . Leg 13 | . . . . 5 20 20 22 20 10 Device 10 | . . . . . 9 20 20 20 19 Storage 5 | . 14 14 12 . 4 6 6 6 6 Processor 3 | . . . . . 4 6 6 6 6 Protection 10 | . . . 1 14 10 12 13 13 10 Energy Gun 1 | . 14 14 10 . . . . . . Ballistic Gun 8 | . 14 14 17 26 . 1 . . . Launcher 2 | . . . . . . 5 6 6 1 Slashing Weapon 3 | . . . . . 5 4 6 6 6 Peak Build Rating 60 | 6 6 15 10 21 60 60 54 51 51 Average Rating 32 | 3 6 6 7 11 41 52 52 51 42 On Entrance 25 | . 6 6 7 10 15 58 51 51 51 Naked Turns . | . . . . . . . . . . Heaviest Build 49 | 14 14 14 26 27 48 49 49 49 49 Greatest Support 70 | 40 40 40 40 40 70 70 60 45 45 Greatest Overweight (x) 9 | . . . . 8 2 1 1 1 9 Average Overweight (x) . | . . . . . . . . 1 1 Largest Inventory Capacity 8 | 8 8 8 8 5 8 8 8 8 8 Average Capacity 7 | 6 8 8 7 5 7 8 8 8 8 Most Carried 8 | 5 3 4 6 5 8 8 8 8 8 Average Carried 6 | 2 3 3 4 4 6 6 7 8 8 Final Capacity 8 | 8 8 8 5 5 8 8 8 8 8 Final Carried 8 | 3 3 4 5 5 8 8 8 8 8 Class Distribution -------------------- 49% | Scavenger-Mutant 42% | Mutant 7% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Gladiator | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Matter Collected 1149 | 170 . 53 128 61 334 244 48 . 111 Remotely . | . . . . . . . . . . Salvage Created 1491 | . . 53 210 31 854 118 25 . 200 Parts 69 | . . 4 14 1 39 5 . . 6 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 18 | . . . 4 . . 5 . . 9 Prevented 2 | . . . 1 . . . . . 1 Kills | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Combat Hostiles Destroyed 38 | . . . 6 1 16 8 3 . 4 Melee 14 | . . . . 1 9 . . . 4 Guns 7 | . . . 6 . . 1 . . . AOE 16 | . . . . . 6 7 3 . . Classes Destroyed 13 | . . 1 2 1 9 . . . . Worker 2 | . . 2 . . . . . . . Builder 2 | . . . . . 2 . . . . Tunneler 1 | . . . . . 1 . . . . Mechanic 1 | . . . . . 1 . . . . Swarmer 13 | . . . 3 . . 7 3 . . Grunt 10 | . . . . . 8 . . . 2 Protector 1 | . . . . . 1 . . . . Sentry 3 | . . . . . 1 1 . . 1 Specialist 1 | . . . . . 1 . . . . Hunter 4 | . . . . . 3 . . . 1 Programmer 2 | . . . . . 2 . . . . Subdweller 3 | . . . 3 . . . . . . Federalist 1 | . . . . 1 . . . . . Best Kill Streak 7 | . . 1 3 1 7 4 3 . 3 Combat Bots Only 6 | . . . 3 1 6 4 3 . 3 Max Kills in Single Turn 7 | . . 1 1 1 7 3 2 . 1 Gunslinging . | . . . . . . . . . . Exploded 6 | . . . . . 6 3 2 . . Melee 1 | . . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Hostile Shots Fired 427 | . . . 32 73 119 118 14 . 71 Missed 132 | . . . 9 13 41 44 7 . 18 Hits 295 | . . . 23 60 78 74 7 . 53 Projectile 295 | . . . 23 60 78 74 7 . 53 Critical Strikes 6 | . . . . 2 3 . . . 1 Damage Taken 4700 | . . . 392 717 1652 706 145 . 1088 Core 964 | . . . 27 78 362 69 . . 428 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 179 | . . . . . 53 69 32 . 25 Core Remaining (%) 79 | 100 . . . 58 . . . . . Volleys Fired 53 | . . 4 21 . 1 16 9 . 2 Largest 2 | . . 2 2 . 1 2 1 . 1 Hottest 60 | . . 60 60 . 39 60 39 . 39 Shots Fired 88 | . . 8 42 . 1 26 9 . 2 Gun 70 | . . 8 42 . . 20 . . . Cannon . | . . . . . . . . . . Launcher 18 | . . . . . 1 6 9 . 2 Special . | . . . . . . . . . . Kinetic 54 | . . 4 30 . . 20 . . . Thermal . | . . . . . . . . . . Explosive 18 | . . . . . 1 6 9 . 2 Electromagnetic 16 | . . 4 12 . . . . . . Robot Hit Streak 10 | . . 7 10 . . 5 1 . 3 Robot Miss Streak 7 | . . . 5 . 1 7 5 . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 112 | . . 7 28 5 44 14 1 . 13 Core Hits 59 | . . 2 11 1 22 12 4 . 7 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . Critical Strikes 3 | . . . . 2 . 1 . . . Destroy 1 | . . . . . . 1 . . . Melee Attacks 87 | . . . . 5 63 . . 1 18 Impact 4 | . . . . . 4 . . . . Slashing 82 | . . . . 5 59 . . 1 17 Piercing 1 | . . . . . . . . . 1 Sneak Attacks 3 | . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 4 | . . . . . 2 . . . 2 Damage Inflicted 5654 | . . 83 327 213 2949 838 463 . 781 Guns 656 | . . 83 327 . . 246 . . . Cannons . | . . . . . . . . . . Explosions 2553 | . . . . . 1220 592 463 . 278 Melee 2417 | . . . . 185 1729 . . . 503 Ramming 28 | . . . . 28 . . . . . Kinetic 525 | . . 31 248 . . 246 . . . Thermal 1089 | . . . . . 1089 . . . . Explosive 1464 | . . . . . 131 592 463 . 278 Electromagnetic 131 | . . 52 79 . . . . . . Impact 68 | . . . . . 68 . . . . Slashing 2321 | . . . . 185 1661 . . . 475 Piercing 28 | . . . . . . . . . 28 Highest Corruption 2 | . . . . . . . . . 2 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 569 | . . . . 22 306 111 52 . 78 Projectiles . | . . . . . . . . . . Explosions 331 | . . . . . 167 111 52 . 1 Melee 238 | . . . . 22 139 . . . 77 Knockbacks 2 | . . . . 1 1 . . . . Impact 2 | . . . . 1 1 . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 151 | . . . . . 98 6 39 . 8 Shots 6 | . . . . . 2 1 1 . 2 Rammed . | . . . . . . . . . . Targets Rammed 7 | . . . . 7 . . . . . Kicked 7 | . . . . 7 . . . . . Crushed . | . . . . . . . . . . Highest Temperature 31 | . . . . 30 . . 14 . 31 Average Temperature 9 | . . . . 13 . . 6 . 12 Received Heat Transfer 1130 | . . . 102 284 453 102 . . 189 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . Heat Transferred 600 | . . . . . 600 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 96 | 100 100 100 . . 95 . . . . Level 1 3 | . . . . . 4 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 289 | . . 5 . . 289 . . . . Initial . | . . . . . . . . . . Average 37 | . . 1 . . 50 . . . . Influence Increases 1147 | . . 10 70 . 659 170 85 . 153 Destroy 0b10 Robot/C 700 | . . . 60 . 300 160 60 . 120 Destroy 0b10 Robot/NC 40 | . . 10 . . 25 . . . 5 Destroy Leader 110 | . . . 10 . 70 10 10 . 10 Allied During Kill 18 | . . . . . . . . . 18 Successful Hack 66 | . . . . . 66 . . . . Disable Machine 75 | . . . . . 75 . . . . Destroy Structure 33 | . . . . . 33 . . . . Lose Combat Pursuer 105 | . . . . . 90 . 15 . . Influence Decreases 1135 | . . 10 70 . 382 422 99 11 141 Entered New Map 121 | . . . . . . 104 6 11 . Time Decay 887 | . . 10 70 . 340 278 83 . 106 Lost Part 107 | . . . . . 42 40 10 . 15 Lost Ally 20 | . . . . . . . . . 20 Squads Dispatched 5 | . . . . . 5 . . . . Investigation 2 | . . . . . 2 . . . . Extermination 2 | . . . . . 2 . . . . Reinforcement 1 | . . . . . 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Distress Signals 2 | . . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 69 | . . . 6 9 32 9 4 . 9 Peak Tracking Total 8 | . . . 3 8 8 5 4 . 3 Tactical Retreats 5 | . . . . . 4 . 1 . . Traps | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Machines Disabled 5 | . . . . . 5 . . . . Max in Single Turn 5 | . . . . . 5 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Machines Accessed 19 | . 2 . . 8 5 2 . 2 . Terminals 6 | . 2 . . . 4 . . . . Fabricators 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 71 | . 2 . . 35 13 5 . 16 . Successful 64 | . 2 . . 35 6 5 . 16 . Failed 7 | . . . . . 7 . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 6 | . 1 . . . 5 . . . . Terminals 12 | . 2 . . . 10 . . . . Fabricators 3 | . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 63 | . 2 . . 35 5 5 . 16 . Record 37 | . . . . 33 . 4 . . . Part Schematic 8 | . . . . . . . . 8 . Robot Schematic 5 | . . . . . . . . 5 . Robot Analysis 2 | . . . . . 2 . . . . Prototype ID Bank 4 | . . . . . 1 . . 3 . Open Door 2 | . . . . 1 . 1 . . . Branch Access Points 2 | . 1 . . . 1 . . . . Alert Level 2 | . 1 . . . 1 . . . . Proto ID Catalog 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . Terminals . | . . . . . . . . . . Fabricators 1 | . . . . . 1 . . . . Fabnet 1 | . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 6 | . 1 . . . 5 . . . . Full Trace Events 2 | . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . 8 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 12 | . . . . . . . . . 12 Total Damage 263 | . . . . . . . . . 263 Kills 3 | . . . . . . . . . 3 Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted 3 | . . . . 3 . . . . . Intel | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Active Infowar (turns) 2702 | . . 2 . . 703 604 604 177 612 Sensors 2 | . . 2 . . . . . . . Terrain 2700 | . . . . . 703 604 604 177 612 Robot Analysis Total 2 | . . . . . 2 . . . . Derelict Logs Recovered 6 | . . 1 2 . . 1 1 . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Turns Passed 4606 | 90 71 147 369 1045 875 604 604 177 624 Spaces Moved 2579 | 52 45 84 180 668 474 344 366 92 274 Core 8 | 5 . . . 1 . . . . 2 Treads 860 | 47 45 84 180 504 . . . . . Legs 1698 | . . . . 163 461 344 366 92 272 Wheels 13 | . . . . . 13 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 120 95 120 120 190 190 Average Speed 153 | 149 160 160 160 150 124 134 155 190 210 Slowest Speed 500 | 160 160 160 160 450 190 190 190 190 500 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 4 | . . . . . 2 . 2 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 35 | 4 20 31 20 43 13 57 51 70 49 Regions Visited 9 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . 1 . . . Known Exits Taken 2 | . 1 . . . 1 . . . . Unknown Exits Taken 7 | 1 . 1 1 1 . 1 1 1 . Scrap Searched 8 | . . . . . . 3 4 . 1 Spaces Dug 39 | . . . . . 8 . 28 1 2 Terrain Destroyed 212 | . . . . . 34 47 108 1 22 Melee 11 | . . . . . 8 . . 1 2 Projectile 4 | . . . . . . 4 . . . AOE 197 | . . . . . 26 43 108 . 20 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac Low Low Dat Pro Total 3023 | 62 44 89 222 697 673 456 391 93 296 Wait 203 | . . . 7 9 91 80 14 . 2 Move 2570 | 51 44 83 179 667 473 343 365 91 274 Hop . | . . . . . . . . . . Pick Up 28 | 5 . . 6 1 11 4 1 . . Fast Attach 29 | 4 . 1 1 3 17 . 1 . 2 Attach 10 | 2 . . 2 . 3 3 . . . Detach 4 | . . 1 . . 3 . . . . Swap 13 | . . . . 1 4 8 . . . Drop 22 | . . . 4 4 11 2 1 . . Fire 53 | . . 4 21 . 1 16 9 . 2 Melee 81 | . . . . 5 59 . . 1 16 Ram . | . . . . . . . . . . Kick 7 | . . . . 7 . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 1 | . . . . . . . . 1 . Trap . | . . . . . . . . . . Miscellaneous 2 | . . . 2 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Subcaves (discovered 3 exits: [*Mat x2] / *Scr) -9/Scraptown -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Identified exit to Mines 162 | -10/Materials | Entered Mines 183 | -10/Mines | Learned location of 1 exit from Materials 221 | -10/Mines | Assembled infested the area 291 | -10/Mines | Discovered new exit (range 9) 296 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 299 | -10/Mines | Found Prototype Device 299 | -10/Mines | Identified Exp. Sensor Array 309 | -10/Mines | Entered Subcaves 310 | -10/Subcaves | Approached by a straggling Scientist 322 | -10/Subcaves | Build established: Mutant 431 | -10/Subcaves | Learned 8 Materials zone layouts 474 | -10/Subcaves | Discovered new exit (range 8) 625 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 668 | -10/Subcaves | Discovered new exit (range 5) 678 | -10/Subcaves | Entered Scraptown 830 | -9/Scraptown | Visited UFD Registry 830 | -9/Scraptown | Registered with UFD as "Softgrid" 842 | -9/Scraptown | Visited The Evicted 919 | -9/Scraptown | Visited Cyclists 930 | -9/Scraptown | Entered Cyclist Reading Room 994 | -9/Scraptown | Visited Shadow of the Wyrm 1078 | -9/Scraptown | Visited LU-1G1's Boring Crew 1255 | -9/Scraptown | Visited Science Guys 1321 | -9/Scraptown | Visited Scrap Suit Storage 1378 | -9/Scraptown | Visited Abandonware Association 1404 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 1447 | -9/Scraptown | Visited Supply Room 1540 | -9/Scraptown | Met Optimus 1540 | -9/Scraptown | Accepted into 0bPrime 1615 | -9/Scraptown | Civil war broke out across Scraptown 1656 | -9/Scraptown | Visited Sword Containment 1710 | -9/Scraptown | Lost 6 allies 1710 | -9/Scraptown | Discovered new exit (range 5) 1723 | -9/Scraptown | Entered Factory 1723 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 1739 | -6/Factory | Identified exit to Lower Caves 1753 | -6/Factory | Lost 3 parts (1p1n1u) 2233 | -6/Factory | Build established: Scavenger-Mutant 2535 | -6/Factory | Cargo convoy interrupted 2598 | -6/Factory | Entered Lower Caves 2643 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2688 | -6/Lower Caves | Core integrity fell below 50% 2715 | -6/Lower Caves | Lost 4 parts (1p2n1u) 2898 | -6/Lower Caves | Learned location of Extension (-5) 2902 | -6/Lower Caves | Encountered a Warlord checkpoint 3089 | -6/Lower Caves | Entered an active Warlord outpost 3141 | -6/Lower Caves | Learned Extension security intel 3172 | -6/Lower Caves | Discovered new exit (range 12) 3202 | -6/Lower Caves | Entered another Lower Caves area 3327 | -6/Lower Caves | Learned Factory emergency access door positions 3787 | -6/Lower Caves | Discovered new exit (range 9) 3806 | -6/Lower Caves | Entered Data Miner 3806 | -6/Data Miner | Discovered new exit (range 6) 3843 | -6/Data Miner | Met Data Miner 3907 | -6/Data Miner | Received God Mode back door access code from Data Miner 3983 | -6/Data Miner | Entered Proximity Caves 3988 | -5/Proximity Caves | Spotter reported a threat 3988 | -5/Proximity Caves | Spotter reported a threat 4041 | -5/Proximity Caves | Spotter reported a threat 4137 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4181 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 4199 | -5/Proximity Caves | Escorted by Enhanced Grunt 4465 | -5/Proximity Caves | Learned Factory garrison access intel 4483 | -5/Proximity Caves | Spotter reported a threat 4539 | -5/Proximity Caves | Build established: Scavenger-Gladiator 4586 | -5/Proximity Caves | Ambushed by research squad 4593 | -5/Proximity Caves | Core integrity fell below 20% 4607 | -5/Proximity Caves | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 04585_ Slug penetrates Wall. 04585_ Penetrated by Slug. 04586_ P-70 Sage: "UNIQUE TECHNOLOGY DETECTED, NEUTRALIZE FOR ANALYSIS." 04588_ Penetrated by Slug. 04588_ Carbon-fiber Leg destroyed. 04589_ Penetrated by Slug. 04589_ H-66 Slayer destroyed. 04590_ Enhanced Grunt system terminally corrupted. 04592_ Penetrated by Slug. 04593_ Flexi-carbon Leg fries itself beyond repair. 04595_ Penetrated by Slug. 04595_ Imp. Terrain Scanner destroyed. 04596_ Targeting Computer fries itself beyond repair. 04597_ Flexi-carbon Leg fries itself beyond repair. 04598_ Penetrated by Slug. 04598_ Force Booster destroyed. 04599_ H-66 Slayer destroyed. 04604_ Flexi-carbon Leg fries itself beyond repair. 04606_ Lgt. Fission Core fries itself beyond repair. 04606_ Mak. Spear follow-up attack on P-70 Sage. Map ----- +----------------------------------------------------+ | ##????????#?????????????????????????????????? | | #??????????????????????????????????????????? | | ##?????????????????????????????????????????? | | #####??????????????????????????????????????? | | ##?#???????????????????????????????????? | | #? ???????????????????????????????????? | | #?# ? ????????????????????????????????? | | ##??? ???????????????????????????????? | | #?#?? #?????????????????????????????? | | ##??# #?????????????????????????????? | | ## #?#?? ##????????????????????????????? | | ##?# ##???# #???????#????????????????????? | | ##??####### ????????????? ???????????????? | | ##??#?# ##?????????????????????????????? | | ##### #?#???????????? #??????????????? | | # #? ???#???#?????#??????????????????? | | # ### ?#?????##?#????????????????????? | | # ## ##??#????????????#??????????????????? | | #??#??#???#??????????????????????????? | | ###########?#????#???????????????????? | | #?#?# #??#??#??#? ?#?????????????? | | # #??## #???#????????#?????????????? | | # ##### #?#???#????????????????????? | | ## ## ######?#????? ?????????????? | | ## ##%p%#???#?#??#????????????? | | ##=@ #?????#???????????????? | | ### ##%=!#?##??????????????????? | | #?## #### =*! #??????????#??????????? | | #?### #?#?##???#????????????? | | # #??### ### #??????????????????? | | # ## ?#??# ######?## #??????????????????? | | ##?###??#??## #####???########????????#?????????? | | ##?#??#?#?#?####???????#?#??????#????????????????? | | ????#??###?#??????#??#?????#????#???#????????????? | | ??#???????#????#???????????##????????????????????? | | ????#???????????##????#????#?#???????????????????? | | ????????#####?????#???????#?????????#????????????? | | ????????????#??#?##????##???#????????????????????? | | ???????#??##???????#?????????????#???????????????? | | ????????????????#?#??#??##???????????????????????? | | ???????????#????#?#???##?????????????????????????? | | ???????????????#?#???????????????????????????????? | | ???????????????????????????#?????????????????????? | | ??????????????????#????????#?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 27 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Base Temperature (-) 150 Armor Coverage 800 Power Shielding 66 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 60 Recoil Reduction 2 Force Boost 20 Item Schematics ----------------- Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhysicsBoltSource Manual? 0 Play Time 00:40:29 Cumulative 646.4 hours Start 2025.06.13 @ 00:37:41 End 2025.06.13 @ 01:26:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 422 Rogue 422 Adventurer 0 Explorer 0 Win Type - Total 38 Types 25/1/6/6/0/0/0/0/0/0 Lore% 71 Gallery% 74 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1a1a1cc7-83f0-44c0-83d9-cb821a99e23f