Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.05 @ 21:29:01 Player: CrossedViper Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (380) 1900 Value Destroyed (18302) 18302 Prototype IDs (82) 1640 Alien Tech Used (6) 1200 Bonus (7805) 7805 TOTAL SCORE: 40747 Bonus ------- High Alert Combat Kills 2781 Follower Combat Kills 1178 Aligned with FarCom 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 988 Win 3000 Friendly Fire -1742 Cogmind --------- Core Integrity 1278/1600 Matter 270/300 Energy 542/600 System Corruption 1% Temperature Cool (72) Movement Hovering (83) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Improved Quantum Reactor > --- PROPULSION (8) --- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Antigrav System Improved Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System > --- UTILITY (11) ----- Advanced Cooling System Large Storage Unit Experimental Targeting Computer Experimental Core Analyzer Advanced Transmission Jammer Advanced Reaction Control System Graphene Brace Point Defense System Antimissile System Improved System Shield Advanced Corruption Screen > --- WEAPON (4) ------- Firepult Sigix Terminator > --- INVENTORY (15) --- Medium Storage Unit Transdimensional Reconstructor Plasma Lance Plasma Lance Peak State ------------ > --- POWER ------------ Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Antigrav System Improved Antigrav System Cooled Antigrav System Cooled Antigrav System Combat Antigrav System > --- UTILITY ---------- Experimental Cooling System Medium Storage Unit Experimental Terrain Scan Processor Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Nanoactuators Centrium Medium Armor Plating Centrium Medium Armor Plating Graphene Brace Improved System Shield > --- WEAPON ----------- Sigix Broadsword Plasma Lance Plasma Lance > --- INVENTORY -------- Improved Antigrav System Improved Antigrav System Antimissile System Transdimensional Reconstructor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Firepult Sigix Terminator [Rating: 214] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Experimental Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Cooled Gravmag System Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Graphene Brace Storage High-capacity Storage Unit Processor Experimental Terrain Scan Processor Hackware Improved System Shield Protection Centrium Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Neutron Cannon Ballistic Gun Autogun Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Plasma Sword Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 2 . . . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 2 2 Utility 9 | . . . . . . . 2 1 . . . . . 2 . . . . 2 . . . . 2 . . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 303 | 6 4 7 14 1 4 2 13 47 3 6 5 . 2 11 1 6 10 4 44 9 6 7 12 21 21 10 27 Power 29 | 1 1 2 3 . . . 1 10 . . . . . 1 . 1 . . 5 . . 1 . . 2 . 1 Engine 10 | 1 1 . 3 . . . 1 4 . . . . . . . . . . . . . . . . . . . Core 10 | . . 2 . . . . . 6 . . . . . 1 . 1 . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . . 5 . . 1 . . 2 . 1 Propulsion 62 | 2 . 2 3 1 . 2 2 9 . 2 . . 1 1 . 1 3 . 10 . 2 1 3 3 2 7 5 Treads 26 | 2 . 2 3 1 . 2 2 4 . 1 . . . . . . 1 . 2 . . . 2 2 2 . . Leg 12 | . . . . . . . . 3 . 1 . . . 1 . . . . 5 . 1 . . 1 . . . Wheel 9 | . . . . . . . . 1 . . . . 1 . . 1 1 . 3 . 1 1 . . . . . Hover 14 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 7 5 Flight 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Utility 104 | 1 2 1 1 . 1 . 6 13 . 3 1 . 1 5 . 1 3 . 15 4 . 3 3 9 12 1 18 Device 59 | . 1 1 . . . . 3 5 . 3 1 . 1 3 . 1 . . 6 3 . 3 3 6 8 . 11 Storage 10 | 1 1 . 1 . 1 . . 3 . . . . . . . . 1 . . . . . . . . . 2 Processor 9 | . . . . . . . . 2 . . . . . 1 . . . . 2 1 . . . . 2 . 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Protection 25 | . . . . . . . 3 3 . . . . . 1 . . 2 . 7 . . . . 3 2 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 108 | 2 1 2 7 . 3 . 4 15 3 1 4 . . 4 1 3 4 4 14 5 4 2 6 9 5 2 3 Energy Gun 39 | 1 1 2 6 . . . 4 3 1 1 1 . . . . . . 1 3 4 1 1 4 5 . . . Energy Cannon 17 | . . . . . . . . 4 2 . 1 . . 1 1 1 1 1 2 1 . . . . 1 . 1 Ballistic Gun 35 | 1 . . 1 . 3 . . 5 . . 1 . . 3 . 2 3 2 9 . 1 . . 2 2 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . 1 Special Weapon 7 | . . . . . . . . . . . 1 . . . . . . . . . 2 1 2 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 1 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 52 | . . . 2 . . . 1 12 . . 1 . 1 3 . . 3 . 8 . . 4 1 5 5 2 4 Parts Lost 63 | . 1 3 3 . . . . 17 . 1 . . . 4 . . . . 13 4 2 . 4 1 3 1 6 Power 12 | . 1 1 1 . . . . 4 . . . . . 2 . . . . 1 1 1 . . . . . . Propulsion 16 | . . 2 1 . . . . 4 . . . . . . . . . . 4 1 1 . 1 . . 1 1 Utility 19 | . . . . . . . . 3 . 1 . . . 2 . . . . 4 . . . 1 1 3 . 4 Weapon 16 | . . . 1 . . . . 6 . . . . . . . . . . 4 2 . . 2 . . . 1 Highest Loss Streak 10 | . 1 2 1 . . . . 10 . 1 . . . 2 . . . . 3 4 1 . 2 1 2 1 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 94 99 98 100 99 100 90 90 83 83 81 100 86 81 79 79 62 81 81 83 77 61 74 76 84 77 88 Engine 4 | . 13 7 7 11 11 11 9 7 7 7 7 7 6 4 . . . . . . . . . . . . . Core 3 | . . 6 2 . . . . 4 7 7 7 7 6 4 5 6 11 11 3 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 6 7 1 1 5 4 7 4 6 Treads 10 | . 28 28 22 22 22 22 18 6 . . 7 7 6 5 5 4 3 5 2 5 5 5 13 11 9 . . Leg 3 | . . . . . . . . 7 15 13 7 7 6 5 5 2 . . 9 . . 2 . . . . . Wheel 1 | . . . . . . . . . . . . . 4 5 5 6 6 5 2 8 3 7 . . . . . Device 17 | . 9 14 11 11 11 11 10 10 15 15 30 30 21 19 17 16 17 17 14 24 26 22 18 19 17 13 14 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 Processor 5 | . . . . . . . . 10 . . . . . 2 5 5 5 5 6 14 15 15 15 14 16 17 14 Protection 2 | . . . . . . . 7 3 . . . . . . 5 5 4 5 10 . . . . 5 8 4 5 Energy Gun 11 | . 17 28 41 33 25 11 13 13 6 6 2 7 6 5 5 2 . 4 3 12 15 1 13 11 5 . . Energy Cannon 1 | . . . . . . . . 1 7 7 2 7 6 3 . 5 1 . . . . . . . . . . Ballistic Gun 9 | . 10 . 1 11 17 33 22 9 15 15 2 7 6 7 11 13 3 16 15 2 . . . 3 8 . . Special Weapon 1 | . . . . . . . . . . . 3 7 6 5 1 . . . . . 3 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 183 | 10 16 22 43 43 61 61 77 135 83 83 89 89 94 101 89 95 95 104 183 95 83 109 122 153 150 73 112 Greatest Support 136 | 40 40 40 40 40 40 40 40 46 46 46 32 32 37 28 28 56 56 28 115 26 80 26 136 136 130 75 99 Greatest Overweight (x) 9 | . . . 1 1 1 1 1 9 1 3 2 2 3 3 3 3 3 3 9 5 7 4 6 1 1 . 1 Average Overweight (x) 1 | . . . . 1 1 1 1 1 1 1 1 2 2 2 2 2 1 3 2 3 3 3 . . . . . Largest Inventory Capacity 25 | 8 10 10 15 15 20 20 20 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 8 10 14 15 16 20 20 21 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 Most Carried 24 | 3 10 10 15 15 20 20 20 24 20 20 20 20 20 20 19 20 20 20 20 13 20 20 20 20 20 20 17 Average Carried 17 | 2 6 9 12 14 16 19 19 20 19 19 19 20 19 19 18 17 19 19 17 11 12 19 15 18 18 15 11 Final Capacity 20 | 8 10 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 Final Carried 20 | 3 10 7 15 15 20 19 20 20 20 19 20 20 19 19 18 20 20 20 12 12 20 20 15 20 20 16 4 Class Distribution -------------------- 21% | Scavenger-Mutant 16% | Gunner 14% | Scavenger-Tank 13% | Scavenger-Gunner 13% | Scavenger-Skirmisher 8% | Mutant 7% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Gunner | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Mutant | -5/Zhirov Gunner | -4/Proximity Caves Tank | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Mutant | -2/Research Scavenger-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Matter Collected 7397 | 258 65 70 164 62 . 274 500 1168 154 96 99 127 . 248 134 240 64 234 1617 166 146 70 95 363 536 132 315 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18088 | . 409 192 1158 525 . 386 1082 2144 151 163 . 187 8 352 255 512 . 205 3674 262 787 248 400 1263 1361 . 2364 Parts 795 | . 33 1 48 19 . 16 50 106 1 7 . 9 . 13 5 20 . 10 172 10 16 4 19 66 78 . 92 Haulers Intercepted 8 | . 1 . 1 . . . 1 3 . . . . . 1 . . . . . . . . . . . . 1 Recyclers Shooed 6 | . . . 2 . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 98 | . . . . . . . . . 1 3 2 7 . . 5 10 . 10 . 10 8 29 13 . . . . Prevented 13 | . . . . . . . . . 3 . . 1 . . . . . . . . . 9 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Combat Hostiles Destroyed 319 | . 12 11 23 9 . 8 21 32 3 5 . 5 1 5 6 10 . 3 50 7 15 7 16 26 18 . 26 Melee 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 16 Guns 203 | . 12 11 21 9 . 8 20 19 2 2 . . . 4 2 6 . 2 43 6 . . 5 19 12 . . Cannons 18 | . . . . . . . . 5 1 3 . . 1 . 2 1 . . . . 1 . 3 1 . . . AOE 57 | . . . . . . . . 8 . . . 5 . 1 2 1 . . . . 14 7 8 6 3 . 2 Classes Destroyed 26 | . 4 2 5 . . 1 1 6 . 1 . 1 . . . . . 1 2 . . 1 . . 1 . . Worker 19 | . . . 1 1 . 1 1 4 . . . . . 1 . . . . 7 . . . . . 1 . 2 Builder 7 | . . . . . . . . 1 . . . . . . . . . . 6 . . . . . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler 8 | . 1 . 1 . . . 1 3 . . . . . 1 . . . . . . . . . . . . 1 Recycler 14 | . . . 2 1 . . . 6 . . . . . . . . . . 2 . . . . 1 . . 2 Mechanic 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Operator 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Watcher 9 | . 2 . . . . . 1 1 . . . . . 1 . . . . 1 . . . . . . . 3 Swarmer 54 | . 6 . 4 . . . 3 . . 1 . 4 . 2 . . . . 4 5 1 1 5 12 . . 6 Grunt 125 | . 6 2 11 9 . 6 14 10 2 1 . . . 1 5 8 . . 14 . 10 5 3 3 6 . 9 Brawler 7 | . . . 1 1 . . 1 . 1 . . . . . . . . . 1 . 2 . . . . . . Duelist 4 | . . . 1 . . . . . . . . . . . . . . . . . 2 . 1 . . . . Protector 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Sentry 25 | . . . 6 . . . 3 4 . 1 . . 1 . . . . . 5 . 2 . . 2 . . 1 Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 6 | . . . . . . . . 4 . . . . . 2 . . . . . . . . . . . . . Hunter 38 | . . . . . . 2 . 5 . . . 1 . . 1 . . . 12 2 . . 2 4 5 . 4 Programmer 41 | . . . . . . . . 6 . . . . . . . . . 2 12 . . . 5 5 6 . 5 Heavy 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Master Thief 4 | . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . . . Assembled 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 17 | . 5 6 5 4 . 3 5 13 3 3 . 4 1 2 4 7 . 2 17 5 6 7 7 9 6 . 9 Combat Bots Only 13 | . 5 6 5 3 . 3 4 10 3 3 . 4 1 2 4 7 . 2 13 5 6 7 7 8 6 . 8 Max Kills in Single Turn 5 | . 1 1 1 2 . 1 2 2 1 1 . 5 1 1 2 3 . 1 3 2 5 4 2 4 4 . 4 Gunslinging 1 | . . . . 1 . . 1 . . . . . . . . . . . 1 1 . . 1 1 . . . Exploded 5 | . . . . . . . . 2 . . . 4 . 1 1 1 . . . . 5 4 2 3 3 . 1 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Damage Taken 22656 | . 471 471 605 124 . 310 726 3816 15 170 . 42 217 1161 59 393 . 622 5704 554 458 217 745 1049 1952 150 2625 Core 2319 | . 97 116 107 32 . . 112 542 . 38 . . 64 173 . 9 . 66 458 60 55 30 89 59 137 25 50 Absorbed by Shields 1487 | . . . . . . . . . . . . . . . . . . . . . . 209 690 588 . . . Reduced by Siege Mode 153 | . . . . . . . . . . . . . . . . . . 40 6 55 . . 7 33 12 . . Regen/Repaired (Parts) 1872 | . . . 400 . . . 136 . . . 603 . . . . . . . . . . . . . . . 733 Core Remaining (%) 67 | 100 . 14 . . . 65 79 . . . . 17 92 . . . . 75 . . . . 39 . 79 98 79 Volleys Fired 649 | . 42 26 41 13 . 18 46 98 5 12 . 15 2 22 9 18 . 39 106 14 23 5 20 33 33 . 9 Largest 4 | . 2 2 4 4 . 4 4 4 4 4 . 4 4 3 4 4 . 4 4 3 4 1 4 4 4 . 1 Hottest 376 | . 80 115 227 210 . 125 191 250 306 234 . 206 206 206 238 250 . 250 313 250 376 40 268 254 250 . 250 Shots Fired 1825 | . 83 52 160 52 . 72 180 226 20 45 . 34 8 64 33 60 . 54 367 32 30 5 38 106 94 . 10 Gun 1671 | . 83 52 160 52 . 72 180 196 15 33 . 18 4 50 27 44 . 49 362 29 19 1 29 105 91 . . Cannon 110 | . . . . . . . . 21 5 12 . 13 2 13 2 16 . 5 5 3 . . . . 3 . 10 Launcher 9 | . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . Special 35 | . . . . . . . . . . . . 3 2 1 4 . . . . . 11 4 9 1 . . . Kinetic 824 | . 38 . 6 13 . 54 107 73 10 24 . 13 2 29 18 41 . 16 274 7 7 . . 32 60 . . Thermal 891 | . 45 52 154 39 . 18 73 144 10 21 . 18 4 34 11 19 . 38 93 25 12 . 14 28 29 . 10 Explosive 44 | . . . . . . . . 9 . . . 3 2 1 4 . . . . . 11 4 9 1 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 66 | . . . . . . . . . . . . . . . . . . . . . . 1 15 45 5 . . Robot Hit Streak 27 | . 17 11 14 12 . 18 12 21 10 5 . 13 6 10 9 6 . 10 27 3 5 7 10 20 7 . 7 Robot Miss Streak 15 | . 3 2 4 8 . 3 7 4 5 15 . 5 2 4 3 3 . 3 5 5 3 . 2 6 4 . 2 Penetration Max 2 | . . . . . . . . 1 . . . . . . 1 . . . 2 . . . . 2 1 . . Secondary Targets 47 | . 1 2 4 3 . . 6 4 . . . . . . . . . 1 13 1 . . 2 6 4 . . Max Gunslinging Chain 2 | . 1 1 1 1 . . 2 1 . . . . . . . . . 1 1 1 . . 1 2 1 . . Shots Hit Robots 1195 | . 57 37 104 28 . 48 105 166 14 17 . 27 6 40 21 32 . 19 228 13 17 3 24 69 51 5 64 Core Hits 762 | . 27 21 40 15 . 22 45 96 8 14 . 19 4 14 12 19 . 5 145 11 36 13 35 58 51 . 52 Critical Kills 26 | . . . . 1 . . 1 1 . . . . . 1 . . . . 14 . . . . 2 6 . . Critical Parts Destroyed 32 | . . . . . . . . . . . . . . . . . . . 20 1 . . 2 3 6 . . Critical Strikes 108 | . . . 8 6 . 5 9 10 . . . 1 . 1 2 . . . 35 1 2 . 3 5 12 1 7 Burn 34 | . . . 8 5 . 5 8 7 . . . . . . 1 . . . . . . . . . . . . Destroy 55 | . . . . 1 . . 1 1 . . . . . 1 . . . . 35 1 . . . 3 12 . . Sever 10 | . . . . . . . . 2 . . . 1 . . 1 . . . . . 2 . 1 . . . 3 Impale 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 Detonate 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Melee Attacks 126 | . . . . . . . . 9 . . . . . . . . . . . . . . . . 17 7 93 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 64 | . . . . . . . . 9 . . . . . . . . . . . . . . . . . 3 52 Piercing 62 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 4 41 Sneak Attacks 11 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 1 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Damage Inflicted 45897 | . 580 489 1573 541 . 784 1801 5874 394 416 . 1711 193 1162 1234 1318 . 747 8649 446 2900 1342 2947 3350 2308 411 4727 Guns 25119 | . 572 485 1568 533 . 730 1778 3294 167 231 . 348 85 778 506 815 . 544 7344 294 265 . 809 2680 1293 . . Cannons 2516 | . . . . . . . . 594 128 185 . 373 77 342 71 230 . 159 133 25 . . . . 81 . 118 Explosions 12176 | . . . . . . 48 . 1643 99 . . 866 . 42 542 273 . 44 1155 127 2349 1234 1911 627 488 . 728 Melee 5073 | . . . . . . . . 335 . . . . . . . . . . . . . . . . 446 411 3881 Ramming 87 | . 8 4 5 8 . 6 23 8 . . . . . . . . . . 17 . . . . 8 . . . Kinetic 12128 | . 214 . 44 113 . 475 966 1071 111 175 . 225 58 380 358 726 . 471 5561 54 118 . . 337 671 . . Thermal 16760 | . 358 485 1524 420 . 303 812 2970 283 241 . 496 104 782 263 592 . 276 3071 392 147 . 419 854 1122 . 846 Explosive 8553 | . . . . . . . . 1490 . . . 866 . . 498 . . . . . 2349 1234 1749 367 . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4484 | . . . . . . . . 335 . . . 124 31 . 115 . . . . . 286 108 227 35 . 296 2927 Piercing 1515 | . . . . . . . . . . . . . . . . . . . . . . . . . 446 115 954 Entropic 2370 | . . . . . . . . . . . . . . . . . . . . . . . 552 1749 69 . . Highest Corruption 13 | . . . . . . . . 6 6 6 6 . . 6 6 6 6 10 13 13 13 13 4 8 8 . 1 Average Corruption 6 | . . . . . . . . 4 6 6 6 . . 6 6 6 6 9 4 13 13 10 3 6 3 . 1 Corruption Purged 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Effects 280 | . . . . . . . . 38 16 18 4 . . 3 11 12 4 41 36 24 23 2 13 11 18 . 6 Message Errors 71 | . . . . . . . . 8 4 5 1 . . . 3 4 3 17 6 3 9 1 1 3 3 . . Matter Fused 76 | . . . . . . . . 9 5 4 1 . . 2 2 4 1 10 12 10 3 . 2 2 7 . 2 Heat Flow Errors 25 | . . . . . . . . 5 1 3 . . . . 1 . . 3 3 3 3 1 2 . . . . Energy Discharges 27 | . . . . . . . . 4 . 4 1 . . . 1 2 . 2 3 3 2 . 1 . 2 . 2 Parts Rejected 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . Data Loss (minor) 32 | . . . . . . . . 5 1 1 1 . . 1 1 1 . 3 1 4 4 . 6 1 2 . . Data Loss (major) 15 | . . . . . . . . 2 1 . . . . . 2 1 . 2 1 1 . . . 2 2 . 1 Misfires 10 | . . . . . . . . 1 2 . . . . . . . . . 2 . . . 1 1 2 . 1 Alerts 5 | . . . . . . . . 1 1 1 . . . . 1 . . 1 . . . . . . . . . Weapon Failures 16 | . . . . . . . . 2 1 . . . . . . . . 3 7 . 2 . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1271 | . . . . . . . . 150 20 . . 47 . 26 25 39 . 6 61 . 32 . 19 5 102 93 646 Projectiles 163 | . . . . . . . . 4 20 . . 43 . 26 25 39 . 6 . . . . . . . . . Explosions 172 | . . . . . . . . 33 . . . 4 . . . . . . 61 . 32 . 19 5 . . 18 Melee 936 | . . . . . . . . 113 . . . . . . . . . . . . . . . . 102 93 628 Knockbacks 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Impact 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 414 | . . . . . . . . 307 . . . . . 34 . . . . 59 . . . . 14 . . . Shots 17 | . . . . . . . . 9 . . . . . 1 . . . . 6 . . . . 1 . . . Rammed 11 | . 1 2 1 2 . 1 1 1 . . . . . . . . . . 1 . . . . 1 . . . Targets Rammed 13 | . 1 2 1 2 . 1 2 1 . . . . . . . . . . 2 . . . . 1 . . . Kicked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 634 | . 150 172 465 324 . 291 414 394 242 439 . 283 54 209 232 171 . 224 634 222 251 159 348 253 168 . 412 Average Temperature 109 | . 44 57 143 135 . 100 131 87 105 201 . 140 28 101 86 74 . 60 108 90 80 94 171 71 93 . 169 Received Heat Transfer 3258 | . 156 206 177 69 . 162 378 651 9 24 . . 18 267 18 138 . 18 495 . 54 12 36 22 168 36 144 Effects 14 | . . . 4 1 . . 1 1 . 1 . 1 . . . . . . 5 . . . . . . . . Shutdowns 3 | . . . 1 . . . . . . 1 . . . . . . . . 1 . . . . . . . . Energy Bleed 3 | . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . Interference 4 | . . . 2 . . . 1 . . . . 1 . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Short Circuit 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations 11 | . . . . . . . . . . . . . . . . . . 1 2 1 . . 3 2 2 . . Total Turns 139 | . . . . . . . . . . . . . . . . . . 19 28 12 . . 18 37 25 . . Longest Duration 23 | . . . . . . . . . . . . . . . . . . 19 22 12 . . 9 23 15 . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 26 | . . . 2 . . . 1 1 . . . . . . . 2 . 1 8 1 . . . . 2 . 8 Combat Hostiles 24 | . . . 2 . . . 1 . . . . . . . . 2 . 1 7 1 . . . . 2 . 8 Parts Melted 111 | . 1 . 15 4 . 1 8 14 1 . . . . . . 2 . 3 26 3 . . . 1 11 . 21 Heat Transferred 38722 | . 825 1154 3934 1221 . 1025 2331 4378 794 74 . 148 37 568 309 1391 . 474 8562 1016 185 . 346 964 3786 . 5200 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 6 | . . . . . . . . . . 3 . . . . . 3 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 1 . . . . . 1 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Peak Influence 1808 | . 291 143 491 242 . 132 424 485 . . . . 86 125 . . . . 1808 . . . . 577 574 305 993 Initial 324 | . . 37 3 132 . . 11 43 . . . . . 17 . . . . . . . . . 87 324 305 176 Average 245 | . 154 48 176 125 . 57 178 197 . . . . 13 48 . . . . 688 . . . . 283 427 297 507 Maximum Alert Level 5 | . 1 . 2 1 . . 2 2 . . . . . . . . . . 5 . . . . 2 2 1 3 Low Security (%) 57 | 100 72 100 64 78 . 100 55 49 . . . . 100 100 . . . . 35 . . . . 38 . . 15 Level 1 24 | . 27 . 20 21 . . 42 33 . . . . . . . . . . 9 . . . . 44 47 100 25 Level 2 12 | . . . 14 . . . 2 17 . . . . . . . . . . 14 . . . . 17 52 . 27 Level 3 2 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . . 31 Level 4 1 | . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . Level 5 1 | . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 61 | . 2 . 4 . . . 3 9 . . . . 2 3 . . . . 20 . 1 . . 7 3 2 5 Investigation 8 | . 1 . 2 . . . 1 . . . . . . . . . . . 1 . . . . 3 . . . Extermination 15 | . . . . . . . . 4 . . . . . 1 . . . . 4 . . . . 3 2 . 1 Reinforcement 29 | . 1 . 2 . . . 2 5 . . . . 2 2 . . . . 8 . . . . 1 1 2 3 Assault 4 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . 1 Garrison 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . 1 . . . . . . . . . . 4 . . . . . . . . Haulers Reinforced 4 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Distress Signals 21 | . . . 3 . . . 3 2 . . . . . . . . . . 4 . . 1 . 4 . 3 1 Communications Jammed 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Times Spotted 472 | . 16 19 30 11 . 9 27 46 3 6 . 7 4 9 5 11 . 5 86 5 18 18 16 36 28 3 54 Peak Tracking Total 14 | . 4 6 6 3 . 3 4 9 3 3 . 4 2 3 4 6 . 2 14 2 7 11 8 8 6 3 8 Tactical Retreats 23 | . . 3 . 1 . 1 . 3 . . . . . . . . . 2 6 . 2 1 . 1 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Traps Triggered 8 | . . . . . . . . 3 . . . . . 2 . . . . . . . . . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . 2 . . . . . . . . . . . . 9 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Machines Disabled 35 | . . . . . . 1 1 3 . . . . 1 1 . . . . 13 . 1 1 1 4 7 . 1 Max in Single Turn 3 | . . . . . . 1 1 1 . . . . 1 1 . . . . 3 . 1 1 1 2 1 . 1 Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Machines Accessed 45 | . 1 . 4 1 2 . 6 1 1 . . . 4 2 . . 4 . 3 1 . 4 . 4 2 1 4 Terminals 24 | . 1 . 2 . . . 3 1 . . . . 4 1 . . . . 2 . . . . 4 1 1 4 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . Total Hacks 123 | . 4 . 11 1 2 . 20 5 1 . . . 14 6 . . 17 . 6 1 . 11 . 10 5 1 8 Successful 73 | . 1 . 8 1 2 . 12 3 1 . . . 4 3 . . 17 . 2 1 . 11 . 3 2 . 2 Failed 50 | . 3 . 3 . . . 8 2 . . . . 10 3 . . . . 4 . . . . 7 3 1 6 Catastrophic 12 | . 1 . 2 . . . 1 . . . . . 3 . . . . . . . . . . 1 1 1 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 28 | . 4 . 2 . 1 . 6 . . . . . 10 3 . . . . . . . . . 2 . . . Terminals 67 | . 4 . 5 . . . 11 5 . . . . 14 4 . . . . 4 . . . . 10 1 1 8 Fabricators 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Repair Stations 9 | . . . 2 . . . 7 . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 . . . . . . . . . . . 2 . . . . . 4 . . Terminal Hacks 56 | . 1 . 2 1 2 . 5 3 1 . . . 2 2 . . 17 . 2 1 . 11 . 3 1 . 2 Record 10 | . . . . . 1 . . . . . . . . . . . 5 . . . . 4 . . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 6 | . 1 . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 9 | . . . . . . . . . . . . . . . . . 4 . . . . 5 . . . . . Open Door 7 | . . . . 1 . . . . 1 . . . . . . . . . . 1 . 2 . . 1 . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 7 | . . . 1 . . . 1 1 . . . . 1 1 . . . . . . . . . 1 . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . 2 . . . 5 . . . . . . . . . . . . . . . . . . . . Scan Component 4 | . . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . Repair 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 4 | . . . . . . . 1 . . . . . 2 1 . . . . . . . . . . . . . Terminals 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Botnet 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 28 | . 1 . 4 . . . 4 1 . . . . 4 1 . . . . 3 . . . . 4 1 1 4 Full Trace Events 5 | . 1 . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . 2 . . . . . . . 15 . . . . . 4 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Time 102 | . . . 26 . . . 76 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Total Allies 14 | . . 2 . 3 . . . . 2 . 5 . . . . . . . . . 2 . . . . . . Largest Group 5 | . . 2 . 3 . . . . 2 . 5 4 . . . . . . . . 2 . . . . . . Highest-Rated Group 144 | . . 43 . 40 . . . . 62 . 144 116 . . . . . . . . 94 . . . . . . Highest-Rated Ally 51 | . . 31 . 16 . . . . 31 . 51 51 . . . . . . . . 47 . . . . . . Total Orders 14 | . . . . . . . . . . . . . 1 . . . . . 13 . . . . . . . . RETURN 14 | . . . . . . . . . . . . . 1 . . . . . 13 . . . . . . . . Ally Attacks 299 | . . 13 . 23 . . . . . . . 11 10 1 . . . . 228 . 13 . . . . . . Total Damage 6329 | . . 165 . 308 . . . . . . . 290 . . . . . . 5228 . 338 . . . . . . Kills 40 | . . 2 . 2 . . . . . . . 5 . . . . . . 28 . 3 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Robot Analysis Total 6 | . 1 . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . . . 1 1 1 2 . . . 2 . . . . 1 . . . . . . Drone Launches 52 | . . . . . . . . . . . . . 11 1 . . . . 40 . . . . . . . . Drone Recoveries 11 | . . . . . . . . . . . . . 1 . . . . . 10 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Turns Passed 22905 | 57 469 675 821 1107 778 907 1110 2318 578 748 2076 833 421 906 347 364 234 1096 1324 621 628 889 694 1065 1061 73 705 Spaces Moved 11748 | 36 191 345 340 436 321 348 308 824 327 383 1011 312 252 561 231 205 166 648 526 386 306 641 345 485 400 120 1294 Core 11 | 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3894 | 25 191 345 340 436 321 348 308 296 . 1 . . . . . . . . 22 . 71 . 305 485 400 . . Legs 2739 | . . . . . . . . 510 327 382 1011 312 41 . . . . . 156 . . . . . . . . Wheels 3690 | . . . . . . . . 18 . . . . 211 561 231 205 166 648 348 386 235 641 40 . . . . Hover 1414 | . . . . . . . . . . . . . . . . . . . . . . . . . . 120 1294 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 28 | 50 160 160 160 240 240 240 240 170 170 170 170 250 130 130 130 115 100 145 120 135 140 105 150 160 157 35 28 Average Speed 163 | 126 160 160 170 240 240 240 240 226 170 178 204 250 162 144 137 137 126 145 158 146 167 131 161 184 199 35 31 Slowest Speed 480 | 160 160 160 240 240 240 240 240 480 170 410 250 250 250 145 145 145 145 145 260 175 185 150 190 260 260 35 88 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Exploration Rate (%) 44 | 4 36 74 39 73 69 71 32 17 46 60 79 51 12 16 40 31 60 61 20 56 53 85 54 20 51 6 39 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 6 | . . . . . 1 . 1 . . . 1 . . . . . 3 . . . . . . . . . . Known Exits Taken 8 | . . . 1 . . 1 . 1 1 . . . . 1 . . . . 1 . . . . 1 1 . . Unknown Exits Taken 19 | 1 1 1 . 1 1 . 1 . . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 . . 1 . Scrap Searched 20 | . . 1 . 1 . 1 . . 2 2 2 1 . . 2 2 . 3 . 1 1 . 1 . . . . Spaces Dug 111 | . . . . . . . . 42 . 2 . . . . . . . 6 2 8 25 4 14 1 3 . 4 Terrain Destroyed 880 | . . . . . . 13 . 91 2 12 . 42 9 50 81 41 . 46 194 21 83 34 116 29 12 . 4 Melee 8 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 . 4 Projectile 354 | . . . . . . . . 8 2 12 . 5 . 30 24 41 . 46 136 20 8 1 10 3 8 . . AOE 517 | . . . . . . 13 . 82 . . . 37 9 20 57 . . . 58 1 75 33 106 26 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Acc Total 14053 | 46 281 417 488 468 331 386 585 1086 338 418 1024 335 261 618 240 247 192 764 765 414 394 685 453 588 581 147 1501 Wait 856 | . 31 29 57 11 . 13 204 54 1 7 . 9 2 16 . 1 . 68 51 1 31 11 70 18 84 . 87 Move 11719 | 35 190 344 339 435 320 347 307 823 326 382 1010 311 251 559 230 204 165 647 525 385 305 640 344 484 399 119 1293 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 155 | 5 10 3 21 2 3 2 3 20 . 5 3 . 1 3 . 10 4 3 6 1 4 9 . 15 11 1 10 Fast Attach 149 | 4 1 1 5 . . . 8 28 2 4 4 . 1 10 . 2 10 . 31 5 2 5 1 9 7 . 9 Attach 120 | 2 2 3 6 . 3 . 2 14 1 2 . . 1 1 1 4 1 3 12 4 2 2 10 9 9 10 16 Detach 38 | . . . . . . . . 3 1 . . . . . . 1 . . 5 3 6 2 5 2 2 5 3 Swap 41 | . 1 3 3 1 1 2 3 5 . . 1 . . . . . . 1 1 . 2 . 1 3 6 1 6 Drop 200 | . 3 6 15 4 4 3 10 31 2 6 6 . 3 6 . 7 12 3 26 1 . 11 2 14 14 4 7 Fire 649 | . 42 26 41 13 . 18 46 98 5 12 . 15 2 22 9 18 . 39 106 14 23 5 20 33 33 . 9 Melee 93 | . . . . . . . . 9 . . . . . . . . . . . . . . . . 16 7 61 Ram 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Crush 11 | . 1 2 1 2 . 1 2 1 . . . . . . . . . . . . . . . 1 . . . Escape Stasis 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Rewire 19 | . . . . . . . . . . . . . . . . . . . . . 19 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / [*Ext]) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc / Tes) -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 7) 527 | -10/Materials | Entered Mines 582 | -10/Mines | Discovered new exit (range 7) 652 | -10/Mines | Learned location of 1 exit from Materials 671 | -10/Mines | Discovered new exit (range 8) 837 | -10/Mines | Learned Materials terminal intel 958 | -10/Mines | Assembled infested the area 963 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1027 | -10/Mines | Core integrity fell below 50% 1078 | -10/Mines | Core integrity fell below 20% 1172 | -10/Mines | Build established: Scavenger-Mutant 1202 | -10/Mines | Entered Materials 1202 | -9/Materials | Evolved 2 slots: Weapon x2 1203 | -9/Materials | Identified exit to Materials 1204 | -9/Materials | Loaded intel: 12 terminal locations 1473 | -9/Materials | Repaired Hcp. Storage Unit 1521 | -9/Materials | Build established: Scavenger-Gunner 1621 | -9/Materials | Discovered exit to Materials (range 15) 1754 | -9/Materials | Identified exit to Mines 2023 | -9/Materials | Entered Mines 2035 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2270 | -9/Mines | Found a hidden stash of uninstalled traps 2395 | -9/Mines | Found the Drone Emporium 2408 | -9/Mines | Found Prototype Device 2598 | -9/Mines | Discovered exit to Materials (range 13) 3121 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3121 | -9/Mines | Discovered new exit (range 5) 3130 | -9/Mines | Entered Exiles 3188 | -9/Exiles | Met 8R-AWN 3231 | -9/Exiles | Met EX-HEX 3337 | -9/Exiles | Met EX-DEC 3378 | -9/Exiles | Learned location of Zion (-7) 3562 | -9/Exiles | Met EX-BIN 3591 | -9/Exiles | Aligned with FarCom system 3594 | -9/Exiles | Given EX-Vault access code 3649 | -9/Exiles | Opened EX-Vault 3670 | -9/Exiles | Found Army-in-a-Box 3676 | -9/Exiles | Found Firepult 3684 | -9/Exiles | Found Modified TNC 3733 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3886 | -9/Exiles | Discovered new exit (range 10) 3908 | -9/Exiles | Stole three prototypes: Modified TNC, Army-in-a-Box, Firepult 3908 | -9/Exiles | Entered Mines 4198 | -8/Mines | Build established: Skirmisher 4768 | -8/Mines | Discovered exit to Materials (range 6) 4815 | -8/Mines | Entered Materials 4815 | -8/Materials | Evolved 2 slots: Utility x2 5607 | -8/Materials | Discovered new exit (range 16) 5752 | -8/Materials | Repaired Hvy. Armor Plating 5791 | -8/Materials | Repaired Imp. Heat Sink 5925 | -8/Materials | Entered Factory 5925 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5927 | -7/Factory | FarCom data flow suspended 6538 | -7/Factory | Build established: Gunner 6880 | -7/Factory | Cargo convoy interrupted 6967 | -7/Factory | Destroyed 10 combat bots 6993 | -7/Factory | Lost 10 parts (2p3n2u3w) 7041 | -7/Factory | Lost 4 parts (1p1n1u1w) 7103 | -7/Factory | Found Prototype Processor 7103 | -7/Factory | Identified Exp. Terrain Scan Processor 7130 | -7/Factory | Core integrity fell below 50% 7191 | -7/Factory | Found Exp. Terrain Scan Processor 7208 | -7/Factory | Build established: Mutant 7545 | -7/Factory | Build established: Gunner 7848 | -7/Factory | Identified exit to Storage 7848 | -7/Factory | Identified exit to Lower Caves 8198 | -7/Factory | Found Prototype Device 8198 | -7/Factory | Identified Active Sensor Suite 8243 | -7/Factory | Entered Lower Caves 8497 | -7/Lower Caves | A Commander dispatched an escort 8532 | -7/Lower Caves | Build established: Scavenger-Skirmisher 8736 | -7/Lower Caves | Learned Factory stockpile data 8798 | -7/Lower Caves | Discovered new exit (range 13) 8820 | -7/Lower Caves | Identified exit to Lower Caves 8821 | -7/Lower Caves | Entered another Lower Caves area 8821 | -7/Lower Caves | Accompanied by 2 allies 8822 | -7/Lower Caves | Commander's escort returned to base 8822 | -7/Lower Caves | Commander's escort returned to base 8969 | -7/Lower Caves | Learned location of 1 exit from Factory 9282 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9287 | -7/Lower Caves | Core integrity fell below 20% 9446 | -7/Lower Caves | Spotted L0-5YD(f) 9446 | -7/Lower Caves | Spotted BG-JDW(f) 9447 | -7/Lower Caves | Encountered a Master Thief 9447 | -7/Lower Caves | Encountered a Master Thief 9447 | -7/Lower Caves | Spotted F8-65A(f) 9448 | -7/Lower Caves | Encountered a Master Thief 9455 | -7/Lower Caves | Exp. Flexi-carbon Leg stolen by Master Thief 9462 | -7/Lower Caves | Hvy. Wave Gun stolen by Master Thief 9463 | -7/Lower Caves | Destroyed BG-JDW(f) 9470 | -7/Lower Caves | Destroyed L0-5YD(f) 9539 | -7/Lower Caves | Discovered new exit (range 9) 9569 | -7/Lower Caves | Entered Zion 9651 | -7/Zion | System corruption cleaned by Quarantine Array 9877 | -7/Zion | Build established: Scavenger-Mutant 10002 | -7/Zion | Learned location of Recycling (-7) 10008 | -7/Zion | Learned Factory repair station intel 10013 | -7/Zion | Learned Factory emergency access door positions 10187 | -7/Zion | Gained Derelict followers 10248 | -7/Zion | Given the Hacking Drone Bay 10556 | -7/Zion | Found Prototype Special Weapon 10559 | -7/Zion | Found Prototype Special Weapon 10559 | -7/Zion | Identified RU-N14's Throwing Claymores (x2) 10563 | -7/Zion | Found RU-N14's Throwing Claymores 10567 | -7/Zion | Found RU-N14's Throwing Claymores 11208 | -7/Zion | Build established: Scavenger-Tank 11222 | -7/Zion | Visited the Megawrench Repair Shop 11222 | -7/Zion | Megawrench repaired 11 parts 11607 | -7/Zion | Discovered new exit (range 15) 11645 | -7/Zion | Entered Proximity Caves 11645 | -6/Proximity Caves | Accompanied by 5 allies 11668 | -6/Proximity Caves | Learned Factory garrison access intel 11728 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11824 | -6/Proximity Caves | Learned Factory non-interactive machine intel 11949 | -6/Proximity Caves | Build established: Scavenger-Mutant 12405 | -6/Proximity Caves | Spotted B-75 Beast 12446 | -6/Proximity Caves | Discovered new exit (range 10) 12478 | -6/Proximity Caves | Entered Factory 12478 | -6/Factory | Evolved 2 slots: Propulsion x2 12479 | -6/Factory | Identified exit to Lower Caves 12482 | -6/Factory | Loaded intel: 198 non-interactive machine locations 12483 | -6/Factory | Loaded intel: 6 repair station locations 12484 | -6/Factory | Loaded intel: 4 garrison access locations 12585 | -6/Factory | Identified Bomb Drone Bay 12739 | -6/Factory | Build established: Scavenger-Tank 12844 | -6/Factory | Discovered new exit (range 9) 12899 | -6/Factory | Entered another Factory area 12899 | -5/Factory | Evolved 2 slots: Utility x2 12900 | -5/Factory | Identified exit to Upper Caves 13650 | -5/Factory | Crushed by falling debris 13704 | -5/Factory | Spotted B-75 Beast 13805 | -5/Factory | Entered Upper Caves 14022 | -5/Upper Caves | Build established: Gunner 14142 | -5/Upper Caves | Discovered new exit (range 5) 14152 | -5/Upper Caves | Entered another Upper Caves area 14210 | -5/Upper Caves | Learned Factory trap positions 14338 | -5/Upper Caves | Spotted F8-MLB(f) 14339 | -5/Upper Caves | Spotted GY-3Z1(f) 14340 | -5/Upper Caves | Encountered a Master Thief 14340 | -5/Upper Caves | Encountered a Master Thief 14341 | -5/Upper Caves | Spotted PH-C3B(f) 14342 | -5/Upper Caves | Encountered a Master Thief 14343 | -5/Upper Caves | Exp. Flexi-carbon Leg stolen by Master Thief 14349 | -5/Upper Caves | Hvy. Wave Gun stolen by Master Thief 14352 | -5/Upper Caves | Destroyed F8-MLB(f) 14357 | -5/Upper Caves | Graphene Brace stolen by Master Thief 14359 | -5/Upper Caves | Destroyed PH-C3B(f) 14405 | -5/Upper Caves | Destroyed 7 combat bots 14492 | -5/Upper Caves | Discovered new exit (range 4) 14516 | -5/Upper Caves | Entered Zhirov 14516 | -5/Zhirov | Discovered new exit (range 3) 14537 | -5/Zhirov | Met Zhirov 14565 | -5/Zhirov | Found Alien Artifact 14565 | -5/Zhirov | Identified Integrated Reactor 14565 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14618 | -5/Zhirov | Found Alien Artifact 14697 | -5/Zhirov | Learned location of Quarantine (-3) 14697 | -5/Zhirov | Learned location of Testing (-2) 14697 | -5/Zhirov | Learned location of Command (-1) 14704 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14750 | -5/Zhirov | Entered Proximity Caves 14770 | -4/Proximity Caves | System corruption reached 10% 14948 | -4/Proximity Caves | Spotted B-86 Titan 15443 | -4/Proximity Caves | Destroyed B-86 Titan 15828 | -4/Proximity Caves | Discovered new exit (range 9) 15846 | -4/Proximity Caves | Entered Factory 15846 | -4/Factory | Evolved 2 slots: Utility x2 15847 | -4/Factory | Identified exit to Upper Caves 15848 | -4/Factory | Loaded intel: 112 trap records 16205 | -4/Factory | Discovered new exit (range 9) 16252 | -4/Factory | Build established: Tank 16379 | -4/Factory | Garrison activated, responded to threat 16605 | -4/Factory | Spotted B-86 Titan 16617 | -4/Factory | Allies destroyed B-86 Titan 16679 | -4/Factory | Spotted Striker 16679 | -4/Factory | Spotted Executioner 16680 | -4/Factory | Cargo convoy interrupted 16690 | -4/Factory | Allies destroyed Striker 16699 | -4/Factory | Destroyed Executioner 16750 | -4/Factory | Destroyed 10 combat bots 16756 | -4/Factory | Found Prototype Device 16795 | -4/Factory | Found Prototype Device 16795 | -4/Factory | Identified Exp. Thermal Defense Suite (x2) 16807 | -4/Factory | Found Prototype Processor 16807 | -4/Factory | Identified Exp. Core Analyzer 16813 | -4/Factory | Garrison activated, responded to threat 16842 | -4/Factory | System corruption reached 10% 16869 | -4/Factory | Lost 3 parts (2n1w) 16959 | -4/Factory | Lost 3 parts (2n1u) 16988 | -4/Factory | Destroyed 13 combat bots 17145 | -4/Factory | First assault squad dispatched 17170 | -4/Factory | Entered Upper Caves 17502 | -4/Upper Caves | Build established: Scavenger-Skirmisher 17587 | -4/Upper Caves | Discovered new exit (range 15) 17595 | -4/Upper Caves | Lost 4 parts (1p1n2w) 17791 | -4/Upper Caves | Entered another Upper Caves area 17954 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18011 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 18310 | -4/Upper Caves | Discovered new exit (range 19) 18419 | -4/Upper Caves | Entered Warlord 18467 | -4/Warlord | System corruption cleaned by Quarantine Array 18583 | -4/Warlord | Build established: Scavenger-Mutant 18937 | -4/Warlord | Visited the Vortex Lab 18941 | -4/Warlord | Found Prototype Energy Gun 18943 | -4/Warlord | Found Prototype Energy Gun 18946 | -4/Warlord | Warlord's base attacked by MAIN.C 18947 | -4/Warlord | Found Prototype Energy Gun 18949 | -4/Warlord | Found Prototype Energy Gun 19016 | -4/Warlord | Met Warlord 19025 | -4/Warlord | Identified Vortex Rifle (x2) 19031 | -4/Warlord | Found Prototype Reactor 19031 | -4/Warlord | Identified Vortex Chain Reactor 19041 | -4/Warlord | Found Prototype Device 19041 | -4/Warlord | Identified System Purifier 19260 | -4/Warlord | Opened side exit 19267 | -4/Warlord | Discovered new exit (range 16) 19279 | -4/Warlord | Spotted Striker 19283 | -4/Warlord | Core integrity fell below 50% 19288 | -4/Warlord | Destroyed Striker 19296 | -4/Warlord | Warlord forces counterattacked 19308 | -4/Warlord | Entered Proximity Caves 19309 | -3/Proximity Caves | Destroyed 7 combat bots 19662 | -3/Proximity Caves | Destroyed 7 combat bots 19980 | -3/Proximity Caves | Discovered new exit (range 15) 20002 | -3/Proximity Caves | Entered Research 20002 | -3/Research | Evolved 2 slots: Utility x2 20313 | -3/Research | Identified Vortex Shotgun (x2) 20332 | -3/Research | Identified exit to Research 20451 | -3/Research | Destroyed 8 combat bots 20657 | -3/Research | Found Hvy. Reactive Plating 20723 | -3/Research | Build established: Scavenger-Tank 20877 | -3/Research | Identified exit to Quarantine 20992 | -3/Research | Found Antimissile System 21067 | -3/Research | Entered Quarantine 21238 | -3/Quarantine | Discovered exit to Research (range 15) 21267 | -3/Quarantine | Found Alien Slashing Weapon 21363 | -3/Quarantine | Build established: Skirmisher 21387 | -3/Quarantine | Spotted Alpha 7 21402 | -3/Quarantine | Destroyed Alpha 7 21495 | -3/Quarantine | Found Prototype Processor 21495 | -3/Quarantine | Identified Exp. Target Analyzer 21525 | -3/Quarantine | Found Prototype Processor 21545 | -3/Quarantine | Found Alien Launcher 21736 | -3/Quarantine | Cryocooling Duct disabled 21747 | -3/Quarantine | Identified Exp. Targeting Computer 21751 | -3/Quarantine | Ambient heat levels rising (+20) 21751 | -3/Quarantine | Non-combat units ordered to evacuate 21928 | -3/Quarantine | Found Alien Impact Weapon 21975 | -3/Quarantine | Found Alien Energy Cannon 22056 | -3/Quarantine | Found Alien Artifact 22060 | -3/Quarantine | Found Alien Artifact 22062 | -3/Quarantine | Found Alien Artifact 22065 | -3/Quarantine | Found Alien Artifact 22079 | -3/Quarantine | Found Alien Artifact 22080 | -3/Quarantine | Identified Transdimensional Reconstructor (x4) 22080 | -3/Quarantine | Warped through subspace 22128 | -3/Quarantine | Entered Research 22128 | -2/Research | Warlord forces began assault on 0b10 22128 | -2/Research | Evolved 2 slots: Propulsion x2 22129 | -2/Research | Identified exit to Testing 22137 | -2/Research | Identified Sigix Broadsword 22175 | -2/Research | Spotted B-90 Cyclops 22179 | -2/Research | Discovered new exit (range 6) 22201 | -2/Research | Entered Access 22201 | -1/Access | Evolved 2 slots: Propulsion x2 22227 | -1/Access | Build established: Scavenger-Mutant 22336 | -1/Access | Warped through subspace 22412 | -1/Access | Spotted B-99 Colossus 22461 | -1/Access | Identified Hpw. Transdimensional Reconstructor 22461 | -1/Access | Warped through subspace 22537 | -1/Access | Discovered new exit (range 6) 22539 | -1/Access | Identified Dimensional Node Initializer 22539 | -1/Access | Initialized slip node 22677 | -1/Access | Identified exit to Command 22708 | -1/Access | Build established: Scavenger-Sprinter 22732 | -1/Access | Found Prototype Device 22736 | -1/Access | Identified Exp. Shock Absorption System 22749 | -1/Access | First assault squad dispatched 22819 | -1/Access | Warped through subspace to slip node 22852 | -1/Access | Lost 5 parts (1n3u1w) 22864 | -1/Access | Destroyed 8 combat bots 22898 | -1/Access | Identified Sigix Terminator 22906 | *** | Escaped! Last Messages --------------- 22867_ Adv. Phase Shifter melted. 22867_ Biometal Leg melted. 22870_ Slug penetrates Wall. 22872_ Firepult emits an uncontrolled burst of heat. 22873_ Slug penetrates Wall. 22877_ The unstable cave ceiling collapses. 22881_ H-88 Terminator heat damages Unknown Ballistic Gun. 22881_ The unstable cave ceiling collapses. 22882_ H-88 Terminator heat damages Adv. Targeting Computer, Biometal Leg, Adv. Phase Shifter, Unknown Ballistic Gun. 22883_ H-88 Terminator heat damages Unknown Ballistic Gun, Unknown Ballistic Gun, Biometal Leg, Unknown Reactor. 22883_ Slug penetrates Terminal. 22883_ H-88 Terminator critical meltdown. 22883_ Adv. Targeting Computer melted. 22883_ Hvy. Machine Gun melted. 22898_ Identified Sigix Terminator. 22899_ Dropped Centrium Medium Armor Plating. 22905_ System corrupted: FCS attempts to trigger Firepult. 22905_ System corrupted: Firepult misfires. Map ----- +----------------------------------------------------+ | ?# #??????????????????##########??##### | | ?#% #??????????????????# #??# | | ?#=!= #??????????????????# #??# | | ?#! #??????????????????# "" #??# | | ?#!= #??????????????????# """ #??# =! | | ?# #??????????????????# "R ##?# = | | ?# #??????????????????# """ "#?# | | ?# #??????????????????# """ #??# * | | ?# #??????????????????# #??# | | ?# #?????###??????????# #??# | | ########+########################### ############# | | %* % % | | % ! %%= [%! | | #####+##+############ %""############/###### | | ??? ????## # [ ""#?????????#[=! | | ??# ! ??## ## ""#?????????#![= | | ??# ?#### % T#?????????# " | | ??# # # # ""#?????????# """ | | ??# " ## != ""#?????????# """ | | ??# """ # # ""##????????# " | | ??# """ ## # #????????# | | ??# % " ### ##????????# ? | | ??# # ### #?????????# ?? | | ??# ### ## #?????????######??? | | ??# ??# ## #?????????????????? | | ??# ???## ## @" #?????????????????? | | ??##########????##### "" #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ????????????????????# #?????????????????? | | ??????######????????#""""""""""#?????????????????? | | ?????# ?????????????????????????????????????? | | ?????# ????????????????????????????????????? | | ###??# ??????????????????#?????????????????? | | #??# ?????#??????????? #?????????????????? | | #??# ""?" #??????????? #?????????????????? | | #??# """"" #?????????? #?????????????????? | | #??# """""#????????? #?????????????????? | | "#??# """" #???????? #?????????????????? | | S#??# [ " #??????? #?????????????????? | | "#???? #??????? ???????????????????? | | "#?????? ??????? #????#???????????????? | | "#???????? ???????? #?? ????????????? | | ###########+########## # ???????????? | | # / !?????????????? | | # #????????????????????? | | ### #????????????????????? | | #????????????????????? | | ####+###############+########????????????????????? | | ?? ??????????? ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 600 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 1010 Jamming Range 16 Additional Mass Support 9 Corruption Block 20 Armor Coverage 2100 Resistance: KI 40 Resistance: TH 30 Resistance: EX 75 Point Defense Rating 80 Weapon Cycling 20 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 71 Targeting Accuracy 12 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 8 Matter Filtering 30 Energy Filtering 30 Particle Charging 25 Defensive Hacking 12 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Hcp. Storage Unit | -9/Materials | Scanalyzed Recalibrator | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Power Maul | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Phasing Sabre | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Matter Compressor | -7/Zion | Archive System Guard | -7/Zion | Archive Great Axe | -7/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ L-31 Rogue | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Sigix Broadsword High-powered Transdimensional Reconstructor Dimensional Node Initializer Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveShockShotgun Manual? 0 Play Time 02:33:34 Cumulative 596.4 hours Start 2022.04.03 @ 22:37:15 End 2022.04.05 @ 21:29:01 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 411 Rogue 404 Adventurer 0 Explorer 7 Win Type 0 Total 37 Types 11/4/15/2/0/1/2/1/1 Lore% 85 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a3f4351b-7a19-4ada-9fa3-6f490a46a423