Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.04 @ 13:18:04 Player: Ae Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (40) 200 Value Destroyed (1046) 1046 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (573) 573 TOTAL SCORE: 5339 Bonus ------- Follower Combat Kills 97 Entered Garrisons 200 Registered with UFD 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Scrap Suit Deep Structural Scanner Rocket Launcher DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Subdweller Power Source Angular Momentum Engine > --- PROPULSION ------- Medium Treads Subdweller Monowheel Overtuned Scrapsphere > --- UTILITY ---------- Scrap Suit High-capacity Storage Unit Deep Structural Scanner Seismic Detector Weapon Cycler Improved Hacking Suite > --- WEAPON ----------- Subdweller Laser Subdweller Machine Gun Subdweller Machine Gun > --- INVENTORY -------- Subdweller Monowheel Scrap Suit Improved Terrain Scanner Improved Terrain Scan Processor A0-MCA's Component Scanner Field Laser Subdweller Beam Cannon Rocket Launcher Rocket Launcher DRS Beacon [Rating: 49] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Subdweller Monowheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Subdweller Laser Energy Gun Subdweller Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Slots Evolved 8 | . . . . . . 8 . Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . . 1 . Utility 5 | . . . . . . 5 . Weapon 1 | . . . . . . 1 . Parts Attached 79 | 8 4 11 31 1 6 9 9 Power 6 | 1 . . 3 . . 1 1 Engine 5 | 1 . . 3 . . 1 . Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 17 | 2 2 . 3 1 6 2 1 Treads 6 | . 2 . . . 3 1 . Leg 2 | 2 . . . . . . . Wheel 9 | . . . 3 1 3 1 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | 2 1 6 5 . . 4 2 Device 16 | 1 . 6 5 . . 3 1 Storage 2 | 1 1 . . . . . . Processor . | . . . . . . . . Hackware 1 | . . . . . . 1 . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 36 | 3 1 5 20 . . 2 5 Energy Gun 12 | 1 . 1 8 . . . 2 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 11 | 2 . 2 5 . . 2 . Ballistic Cannon . | . . . . . . . . Launcher 7 | . . 2 3 . . . 2 Special Weapon 5 | . 1 . 4 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 27 | . . . 9 . . . 18 Power 6 | . . . 3 . . . 3 Propulsion 6 | . . . 3 . . . 3 Utility 6 | . . . . . . . 6 Weapon 9 | . . . 3 . . . 6 Highest Loss Streak 18 | . . . 2 . . . 18 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 100 100 99 100 96 88 48 Engine 13 | . 14 14 14 14 14 13 4 Treads 18 | . 21 28 24 . 12 6 1 Wheel 9 | . . . 3 28 15 13 8 Device 14 | . 14 14 14 14 14 24 13 Storage 13 | . 14 14 14 14 14 6 4 Energy Gun 19 | . 6 14 18 28 25 6 3 Ballistic Gun 4 | . 14 11 6 . . 9 4 Special Weapon 1 | . 7 . 3 . . . . Peak Build Rating 49 | 7 8 10 15 16 19 49 49 Average Rating 13 | 6 7 8 11 15 18 44 26 On Entrance 15 | . 7 8 9 15 16 17 49 Naked Turns 63 | . . . . . . . 63 Heaviest Build 77 | 13 48 50 58 54 54 77 77 Greatest Support 40 | 20 40 40 40 40 40 28 28 Greatest Overweight (x) 18 | . 1 1 5 2 2 2 18 Average Overweight (x) 1 | . . 1 1 1 1 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 20 20 20 20 15 Most Carried 20 | 7 12 18 20 19 20 18 11 Average Carried 17 | 5 9 16 19 18 18 12 7 Final Capacity 20 | 8 20 20 20 20 20 20 5 Final Carried 20 | 7 12 18 17 19 20 11 5 Class Distribution -------------------- 51% | Mutant 47% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Scavenger-Gunner | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -10 -8 -8 -6 -6 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Matter Collected 1514 | 328 179 230 385 155 70 . 167 Remotely . | . . . . . . . . Salvage Created 989 | 181 67 130 371 . . . 240 Parts 63 | 17 5 9 20 . . . 12 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 1 | 1 . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 8 | . . . 8 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Combat Hostiles Destroyed 27 | . . 5 13 . . . 9 Guns 17 | . . 3 11 . . . 3 Cannons 1 | . . . . . . . 1 AOE 9 | . . 2 2 . . . 5 Classes Destroyed 11 | 3 3 2 3 . . . . Worker 2 | 2 . . . . . . . Builder 1 | . 1 . . . . . . Tunneler 5 | 5 . . . . . . . Hauler 1 | . 1 . . . . . . Recycler 1 | 1 . . . . . . . Turret 2 | . . . 2 . . . . Watcher 1 | . 1 . . . . . . Swarmer 10 | . . 2 4 . . . 4 Grunt 5 | . . 3 . . . . 2 Sentry 4 | . . . 1 . . . 3 Subdweller 8 | . . . 8 . . . . Best Kill Streak 8 | 7 2 2 4 . . . 8 Combat Bots Only 8 | . . 2 4 . . . 8 Max Kills in Single Turn 3 | 1 1 2 2 . . . 3 Gunslinging . | . . . . . . . . Exploded 3 | . . 2 2 . . . 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Hostile Shots Fired 420 | . . 28 91 . . . 301 Missed 118 | . . 3 30 . . . 85 Damage Taken 3742 | . . 309 1107 5 . . 2321 Core 1010 | . . 32 115 . . . 863 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 70 | 100 . . . . 41 . . Volleys Fired 190 | 16 24 15 113 . . . 22 Largest 3 | 2 2 2 2 . . . 3 Hottest 170 | 70 100 70 125 . . . 170 Shots Fired 284 | 32 34 28 150 . . . 40 Gun 185 | 32 20 26 79 . . . 28 Cannon 7 | . . . . . . . 7 Launcher 18 | . . 2 11 . . . 5 Special 74 | . 14 . 60 . . . . Kinetic 75 | 16 10 13 25 . . . 11 Thermal 195 | 16 24 13 118 . . . 24 Explosive 14 | . . 2 7 . . . 5 Electromagnetic . | . . . . . . . . Robot Hit Streak 16 | 6 5 10 12 . . . 16 Robot Miss Streak 4 | 4 3 4 2 . . . 2 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . 1 3 . . . 1 Max Gunslinging Chain 1 | . . 1 1 . . . 1 Shots Hit Robots 139 | 19 12 21 57 . . . 30 Core Hits 68 | 9 4 9 27 . . . 19 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 6 | 3 . 1 2 . . . . Burn 4 | 3 . 1 . . . . . Destroy 2 | . . . 2 . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3232 | 238 168 326 1374 11 . . 1115 Guns 1985 | 238 144 254 980 . . . 369 Cannons 192 | . . . . . . . 192 Explosions 984 | . . 72 370 . . . 542 Melee . | . . . . . . . . Ramming 23 | . . . . 11 . . 12 Kinetic 955 | 127 80 131 433 . . . 184 Thermal 1449 | 111 88 123 750 . . . 377 Explosive 805 | . . 72 191 . . . 542 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 18 | . . 18 . . . . . Projectiles . | . . . . . . . . Explosions 18 | . . 18 . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 143 | . . 18 29 5 . . 91 Shots 5 | . . 1 1 . . . 3 Rammed 4 | . . . . 1 . . 3 Targets Rammed 4 | . . . . 1 . . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 737 | 45 180 10 279 . . . 737 Average Temperature 107 | 18 54 5 66 . . . 291 Received Heat Transfer 979 | . . 138 475 . . . 366 Effects 9 | . . . 2 . . . 7 Shutdowns 1 | . . . . . . . 1 Energy Bleed 2 | . . . . . . . 2 Interference 2 | . . . 2 . . . . Damage (minor) 2 | . . . . . . . 2 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | 3 . 1 1 . . . 1 Heat Transferred 3058 | 555 235 444 1267 . . . 557 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Peak Influence 182 | 40 40 95 . 105 . 10 182 Initial 105 | . 26 . . 105 . . 7 Average 33 | 17 19 28 . 51 . 1 87 Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched . | . . . . . . . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement . | . . . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 45 | . 3 7 20 . . . 15 Peak Tracking Total 7 | . 3 3 6 . . . 7 Tactical Retreats 2 | . . . 2 . . . . Traps | -11 -10 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Traps Triggered 3 | . . . 2 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . 1 . . . . Traps Extracted . | . . . . . . . . Installed 1 | . . . 1 . . . . Triggered . | . . . . . . . . Most Traps Carried 1 | . . . 1 . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -6 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Machines Disabled 5 | . . . 4 . . . 1 Max in Single Turn 3 | . . . 3 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Machines Accessed 15 | . 1 . 1 5 6 1 1 Terminals 7 | . 1 . . 5 . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 61 | . 3 . 4 12 39 2 1 Successful 52 | . 1 . 4 6 39 1 1 Failed 9 | . 2 . . 6 . 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 15 | . 3 . . 12 . . . Terminals 16 | . 3 . . 12 . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 44 | . . . 4 . 39 . 1 Record 37 | . . . 4 . 33 . . Robot Analysis 5 | . . . . . 5 . . Open Door 1 | . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 7 | . 1 . . 6 . . . Terminals 7 | . 1 . . 6 . . . Botnet 3 | . . . . 3 . . . Skim 4 | . 1 . . 3 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 . . 4 . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 . . . . Highest-Rated Group 40 | . . 40 40 . . . . Highest-Rated Ally 16 | . . 16 16 . . . . Total Orders . | . . . . . . . . Ally Attacks 18 | . . 8 10 . . . . Total Damage 219 | . . 97 122 . . . . Kills 4 | . . 2 2 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 ------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Robot Analysis Total 5 | . . . . . 5 . . Derelict Logs Recovered 5 | . . . . . 5 . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -6 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Turns Passed 13364 | 176 826 2021 3870 866 5361 40 204 Spaces Moved 5923 | 94 347 789 1477 677 2402 24 113 Core 80 | 5 . . . . . . 75 Treads 4303 | . 240 789 1254 . 2020 . . Legs 196 | 89 107 . . . . . . Wheels 1344 | . . . 223 677 382 24 38 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 240 120 120 120 110 50 Average Speed 208 | 116 202 240 226 123 221 110 87 Slowest Speed 950 | 120 240 240 240 130 240 110 950 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 51 | 5 29 100 69 92 96 1 22 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 7 | . . . 1 . 6 . . Known Exits Taken 2 | . . . . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 9 | . . 1 4 . 4 . . Spaces Dug 19 | . 7 . 12 . . . . Terrain Destroyed 173 | . 13 23 98 . . . 39 Melee . | . . . . . . . . Projectile 28 | . 13 . 14 . . . 1 AOE 145 | . . 23 84 . . . 38 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 --------- Run | Yrd Mat Min Sub Rec Scr Fac Gar Total 6554 | 125 411 884 1749 709 2450 37 189 Wait 207 | . 21 64 74 29 6 3 10 Move 5916 | 93 346 788 1476 676 2401 23 113 Hop . | . . . . . . . . Pick Up 73 | 8 10 6 30 2 16 1 . Fast Attach 9 | 6 . . 1 . . . 2 Attach 23 | 1 . . 10 . . 8 4 Detach 2 | . . . 1 . 1 . . Swap 47 | 1 4 11 20 1 6 1 3 Drop 49 | . 6 . 23 . 17 1 2 Fire 190 | 16 24 15 113 . . . 22 Melee . | . . . . . . . . Ram 4 | . . . . 1 . . 3 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . . . 8 Rewire 25 | . . . . . 3 . 22 Trap 1 | . . . 1 . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 6 exits: Fac x4 / Low / Gar) -6/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 177 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 977 | -10/Materials | Discovered new exit (range 8) 1003 | -10/Materials | Entered Mines 1705 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1705 | -10/Mines | Discovered new exit (range 5) 2118 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2461 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2656 | -10/Mines | Discovered new exit (range 13) 2788 | -10/Mines | Discovered new exit (range 5) 3007 | -10/Mines | Discovered new exit (range 6) 3024 | -10/Mines | Entered Subcaves 3024 | -10/Subcaves | Accompanied by 3 allies 3685 | -10/Subcaves | Visited Clippyterm 3692 | -10/Subcaves | Learned location of Deep Caves (-7) 3692 | -10/Subcaves | Learned Factory garrison access intel 4450 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4783 | -10/Subcaves | Ambushed by Subdweller buried in earth 4961 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 4962 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 5402 | -10/Subcaves | Discovered new exit (range 15) 5559 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 6124 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 6443 | -10/Subcaves | Discovered new exit (range 5) 6481 | -10/Subcaves | Disturbed a concealed Subdweller 6593 | -10/Subcaves | Disturbed a concealed Subdweller 6757 | -10/Subcaves | Discovered new exit (range 16) 6759 | -10/Subcaves | Core integrity fell below 50% 6894 | -10/Subcaves | Entered Recycling 7150 | -8/Recycling | Build established: Scavenger-Mutant 7310 | -8/Recycling | Discovered new exit (range 16) 7652 | -8/Recycling | Scanned before Scraplab entrance 7747 | -8/Recycling | Entered Scraplab 7757 | -8/Recycling | Discovered new exit (range 3) 7760 | -8/Recycling | Entered Scraptown 8001 | -8/Scraptown | Visited UFD Registry 8001 | -8/Scraptown | Registered with UFD as "Gravparser" 8133 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 8140 | -8/Scraptown | Learned location of Zion (-7) 8142 | -8/Scraptown | Learned location of Testing (-3) 8145 | -8/Scraptown | Learned Research emergency access door positions 8176 | -8/Scraptown | Discovered new exit (range 13) 8224 | -8/Scraptown | Guru changed UFD alias to "Technothruster" 8850 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9426 | -8/Scraptown | Visited Red Mages 9572 | -8/Scraptown | Visited IN-MT5's Study 9753 | -8/Scraptown | Visited Fellowship of the Rings 9827 | -8/Scraptown | Visited Awakened 9901 | -8/Scraptown | Visited Spacefarers 10067 | -8/Scraptown | Visited Assassins FH 10290 | -8/Scraptown | Visited Science Testing Area 10346 | -8/Scraptown | Visited Abandonware Association 10421 | -8/Scraptown | Learned abandonware demo "REVENGE.EXE" 10493 | -8/Scraptown | Visited Science Guys 10836 | -8/Scraptown | Visited LU-1G1's Boring Crew 11016 | -8/Scraptown | Visited Research Penetration Think Tank 11115 | -8/Scraptown | Visited Junk Repository 11313 | -8/Scraptown | Visited Derelict Rescue Squad 11329 | -8/Scraptown | Found DRS Beacon 11402 | -8/Scraptown | Visited A0-MCA Data Center 11417 | -8/Scraptown | Given a D rating by A0-MCA 11424 | -8/Scraptown | Found A0-MCA's Component Scanner 11475 | -8/Scraptown | Visited Analyses Database 11538 | -8/Scraptown | Visited Cartography Club 11995 | -8/Scraptown | Found Scrap Suit 12057 | -8/Scraptown | Found Scrap Suit 12325 | -8/Scraptown | Learned location of Upper Caves (-4) 12325 | -8/Scraptown | Learned location of Extension (-5) 12325 | -8/Scraptown | Learned location of Cetus (-5) 12325 | -8/Scraptown | Learned 12 Factory zone layouts 12325 | -8/Scraptown | Learned 20 Factory zone layouts 12325 | -8/Scraptown | Learned 24 Factory zone layouts 12325 | -8/Scraptown | Learned 8 Research zone layouts 12325 | -8/Scraptown | Learned 8 Access zone layouts 12325 | -8/Scraptown | Learned 4 Recycling zone layouts 12325 | -8/Scraptown | Learned 16 Lower Caves zone layouts 12325 | -8/Scraptown | Learned 24 Proximity Caves zone layouts 12325 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 12325 | -8/Scraptown | Learned location of 1 exit from Upper Caves 12325 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 12325 | -8/Scraptown | Identified exit to Factory 12866 | -8/Scraptown | Found Deep Structural Scanner 13121 | -8/Scraptown | Entered Factory 13121 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x5, Weapon x1 13122 | -6/Factory | Identified exit to Factory 13123 | -6/Factory | Identified exit to Lower Caves 13124 | -6/Factory | Loaded intel: 4 garrison access locations 13157 | -6/Factory | Identified exit to Garrison 13161 | -6/Factory | Entered Garrison 13207 | -6/Garrison | Triggered checkpoint 13261 | -6/Garrison | Destroyed 8 combat bots 13281 | -6/Garrison | Core integrity fell below 50% 13333 | -6/Garrison | Lost 18 parts (3p3n6u6w) 13345 | -6/Garrison | Core integrity fell below 20% 13360 | -6/Garrison | Spotted B-75 Beast 13364 | -6/Garrison | Triggered checkpoint 13365 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 13319_ Connecting with Door Terminal... >>Open(Door) Sealed Heavy Doors opened. 13321_ Attempting to rewire 26-DZD(g). 13326_ Slug penetrates Reinforced Barrier. 13326_ Attempting to rewire OD-OAI(g). 13329_ Slug penetrates Reinforced Barrier. 13330_ Attempting to rewire OD-OAI(g). 13332_ Slug penetrates Reinforced Barrier. 13333_ Attempting to rewire OD-OAI(g). 13343_ Slug penetrates Reinforced Barrier. 13346_ Slug penetrates Door Terminal. 13346_ Door Terminal disabled. 13346_ Penetrated by Slug. 13347_ Slammed into H-66 Slayer. 13347_ Penetrated by Slug. 13348_ Slammed into H-66 Slayer. 13350_ Slug penetrates Wall. 13364_ Garrison Door breached. 13364_ Beams of light sweep through the air. An alarm sounds. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????######""""#??? ??????????????????? | | ??????????????### ? ??????????????????? | | ??????????????? ? #?????????????????? | | ???????????????? #?????????????????? | | ????????????????# ## #? #?????????????????? | | ????????????????# ## ## #?????????????????? | | ????????????????" "?????????????????? | | ????????????????" BB ??????????????????? | | ????????????????" BB ???????????????????? | | ????????????????" ???"?????????????????? | | ????????????????# ## #?? #?????????????????? | | ??????########### ## ## #######???????????? | | ??????# @ #????????? | | ??????# #????????? | | ??????# ######## #######???????????? | | ??????# #??????###### ## ##?????????????????? | | ??????# #???????????#ggg #? #??????????????????? | | ??????# #???????????######?? #??????????????????? | | ####### #????????????????????#??????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ##### ###???????????????????????????????????????? | | #???# #?????????????????????????????????????????? | | ##???# #?????????????????????????????????????????? | | ##### #?????????????????????????????????????????? | | ## #??###????????????????????????????????????? | | %%%#?? #????????????????????????????????????? | | ## #??# #????????????????????????????????????? | | ## #??# #????????????????????????????????????? | | ## ##?# #????????????????????????????????????? | | # ### ### #????????????????????????????????????? | | ##### * ###??????????????????????????????????? | | =%[ ##########??????????????????????????? | | ##### !=#"""""#??????????????????????????? | | ???# # # *[!### ##??????????????????????????? | | ???# = ! #??????????????????????????? | | ???## # # # ########??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 28 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VoltaicArmorRouter Manual? 0 Play Time 01:22:02 Cumulative 90.8 hours Start 2024.11.04 @ 11:51:39 End 2024.11.04 @ 13:18:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 124 Adventurer 28 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 31 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53a64b33-519f-48a4-9267-595a2e34d9eb