Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.05 @ 22:36:59 Player: Egg2239 Result: Destroyed by OY-M1C(B) with Heavy Battle Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (667) 667 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2147 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 91/300 Energy 98/100 System Corruption 2% Temperature Cool (5) Movement Rolling (120) Ox2 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Wheel Armored Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Signal Interpreter > --- WEAPON (2) ------- Flak Cannon Flak Cannon > --- INVENTORY (20) --- Light Ion Engine Small Storage Unit Large Battery (200) Advanced Visual Processing Unit Sensor Array ECM Suite Maul Maul Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Signal Interpreter > --- WEAPON ----------- Flak Cannon Ripper > --- INVENTORY -------- Light Ion Engine Small Storage Unit Large Battery Advanced Visual Processing Unit Sensor Array ECM Suite Flak Cannon Flak Cannon Grenade Launcher Grenade Launcher Maul Maul [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Weapon Flak Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Ripper Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 33 | 6 17 5 2 3 Power 6 | 1 4 1 . . Engine 6 | 1 4 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 8 2 1 . Treads 4 | 2 2 . . . Leg . | . . . . . Wheel 7 | . 4 2 1 . Hover . | . . . . . Flight 2 | . 2 . . . Utility 5 | 1 4 . . . Device 2 | . 2 . . . Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 9 | 2 1 2 1 3 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 1 . . . Ballistic Cannon 4 | . . 2 . 2 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . 5 1 . 4 Power 3 | . 1 1 . 1 Propulsion 4 | . 2 . . 2 Utility 1 | . 1 . . . Weapon 2 | . 1 . . 1 Highest Loss Streak 4 | . 3 1 . 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 87 | . 81 96 100 97 Engine 11 | . 12 8 11 10 Treads 7 | . 12 . . . Wheel 20 | . 6 44 44 42 Device 3 | . 4 . . . Storage 12 | . 14 11 11 11 Processor 9 | . 8 11 11 11 Energy Gun 3 | . 6 . . . Ballistic Gun 9 | . 14 . . . Ballistic Cannon 5 | . . 20 14 11 Slashing Weapon 2 | . . . 7 9 Peak Build Rating 20 | 6 9 19 20 19 Average Rating 10 | 5 6 17 19 18 On Entrance 10 | . 6 9 19 19 Naked Turns . | . . . . . Heaviest Build 57 | 10 47 57 57 54 Greatest Support 48 | 40 40 48 48 46 Greatest Overweight (x) 15 | 3 15 1 1 1 Average Overweight (x) 1 | . 1 . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 16 | 7 14 20 20 20 Most Carried 13 | 4 10 12 13 11 Average Carried 7 | 1 5 9 11 10 Final Capacity 20 | 8 20 20 20 20 Final Carried 12 | 2 10 12 11 8 Class Distribution -------------------- 94% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 768 | 250 237 97 179 5 Remotely . | . . . . . Salvage Created 989 | . 547 253 179 10 Parts 65 | . 36 13 15 1 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 21 | . 12 9 . . Guns 12 | . 12 . . . Cannons 9 | . . 9 . . Classes Destroyed 10 | . 6 2 1 1 Worker 3 | . 2 . 1 . Builder 3 | . 1 . 2 . Tunneler 2 | . . . 2 . Hauler 1 | . . 1 . . Recycler 4 | . 2 . 2 . Watcher 1 | . 1 . . . Swarmer 6 | . 6 . . . Grunt 14 | . 6 8 . . Duelist 1 | . . 1 . . Zionite 1 | . . . . 1 Best Kill Streak 9 | . 4 9 2 1 Combat Bots Only 9 | . 4 9 . . Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 223 | . 94 65 . 64 Missed 69 | . 28 16 . 25 Damage Taken 2046 | . 652 565 . 829 Core 533 | . 125 123 . 285 Absorbed by Shields . | . . . . . Core Remaining (%) 75 | 100 50 . . . Volleys Fired 92 | . 57 20 11 4 Largest 2 | . 2 2 1 2 Hottest 88 | . 60 88 44 88 Shots Fired 163 | . 103 40 11 9 Gun 103 | . 103 . . . Cannon 58 | . . 40 11 7 Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 115 | . 57 40 11 7 Thermal 46 | . 46 . . . Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 15 | . 15 7 4 6 Robot Miss Streak 12 | . 3 12 7 5 Penetration Max . | . . . . . Secondary Targets 4 | . 4 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 127 | . 72 33 13 9 Core Hits 85 | . 29 32 16 8 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 2 | . . . 2 . Impact . | . . . . . Slashing 2 | . . . 2 . Piercing . | . . . . . Sneak Attacks 2 | . . . 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2112 | . 765 584 316 447 Guns 764 | . 764 . . . Cannons 962 | . . 584 192 186 Explosions 261 | . . . . 261 Melee 124 | . . . 124 . Ramming 1 | . 1 . . . Kinetic 1371 | . 409 584 192 186 Thermal 355 | . 355 . . . Explosive 261 | . . . . 261 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 124 | . . . 124 . Piercing . | . . . . . Highest Corruption 2 | . 1 2 2 2 Average Corruption 1 | . 1 2 2 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . 7 . 8 4 Message Errors 3 | . 1 . 1 1 Matter Fused 6 | . 4 . 2 . Heat Flow Errors 2 | . 1 . 1 . Energy Discharges 3 | . 1 . 2 . Data Loss (minor) 3 | . . . 2 1 Data Loss (major) 1 | . . . . 1 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 29 | . . . 22 7 Projectiles . | . . . . . Explosions 7 | . . . . 7 Melee 22 | . . . 22 . Knockbacks 25 | . . 16 9 . Impact . | . . . . . Kinetic 23 | . . 14 9 . Secondary 2 | . . 2 . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 271 | . 92 271 235 17 Average Temperature 71 | . 27 148 120 8 Received Heat Transfer 477 | . 162 288 . 27 Effects 1 | . . 1 . . Interference 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 800 | . 800 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Peak Influence 337 | . 337 227 108 . Initial 88 | . . . 88 . Average 92 | . 111 76 69 . Maximum Alert Level 1 | . 1 1 . . Low Security (%) 88 | 100 86 75 100 . Level 1 11 | . 13 24 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 3 2 . . Investigation 3 | . 2 1 . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 5 | . 4 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 25 14 . 6 Peak Tracking Total 11 | . 6 11 . 5 Tactical Retreats 5 | . 2 1 . 2 Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered 5 | . 4 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 4 | . 2 2 . . Terminals 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 15 | . 8 7 . . Successful 8 | . 5 3 . . Failed 7 | . 3 4 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 15 | . 8 7 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 5 3 . . Record 2 | . 2 . . . Robot Analysis 1 | . . 1 . . Emergency Access Points 1 | . . 1 . . Alert Level 2 | . 1 1 . . Maintenance Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 2 . . Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 2 | . . . . 2 Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 14 | . . . . 14 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Robot Analysis Total 1 | . . 1 . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 3040 | 167 1796 350 546 181 Spaces Moved 1805 | 99 822 242 488 154 Core 81 | 18 63 . . . Treads 431 | 81 350 . . . Legs . | . . . . . Wheels 1293 | . 409 242 488 154 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 105 90 102 102 Average Speed 141 | 151 182 103 103 102 Slowest Speed 800 | 200 800 105 105 105 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 37 | 6 78 21 71 11 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . . 2 Melee . | . . . . . Projectile . | . . . . . AOE 2 | . . . . 2 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 2131 | 117 1022 302 519 171 Wait 138 | 5 89 26 10 8 Move 1801 | 98 821 241 487 154 Hop . | . . . . . Pick Up 43 | 8 24 8 3 . Fast Attach . | . . . . . Attach 31 | 6 15 5 2 3 Detach 2 | . 2 . . . Swap 2 | . 2 . . . Drop 19 | . 11 2 4 2 Fire 92 | . 57 20 11 4 Melee 2 | . . . 2 . Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 168 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 10) 924 | -10/Materials | Discovered new exit (range 15) 1021 | -10/Materials | Lost 3 parts (2n1w) 1575 | -10/Materials | Identified exit to Materials 1708 | -10/Materials | Discovered new exit (range 10) 1724 | -10/Materials | Identified exit to Mines 1964 | -10/Materials | Entered another Materials area 1964 | -9/Materials | Evolved 2 slots: Propulsion x2 2251 | -9/Materials | Destroyed 9 combat bots 2280 | -9/Materials | Discovered new exit (range 10) 2313 | -9/Materials | Identified exit to Mines 2314 | -9/Materials | Entered Mines 2352 | -9/Mines | Met a Derelict bent on vengeance 2427 | -9/Mines | Learned 8 Materials zone layouts 2446 | -9/Mines | Discovered new exit (range 7) 2477 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2565 | -9/Mines | Discovered new exit (range 12) 2574 | -9/Mines | Identified exit to Materials 2599 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2604 | -9/Mines | Identified exit to Zion 2721 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2860 | -9/Mines | Entered Zion 2878 | -7/Zion | Attacked by Zionites 3004 | -7/Zion | Spotted Z7-P2R(B) 3004 | -7/Zion | Spotted OY-M1C(B) 3013 | -7/Zion | Core integrity fell below 50% 3038 | -7/Zion | Core integrity fell below 20% 3041 | -7/Zion | Destroyed by OY-M1C(B) with Heavy Battle Rifle Last Messages --------------- 02939_ Extracted schematic archive: B-48 Gladiator. 02941_ Extracted schematic archive: Phase Cannon. 02942_ Extracted schematic archive: Flak Gun. 02944_ Extracted schematic archive: L-41 Fighter. 03007_ System Quarantine Field Array disabled. 03008_ QR-3NZ(z) pulls a Mak. Laser out of the Twisted Machinery. 03008_ EH-VU1(z) pulls a Mak. Laser out of the Twisted Machinery. 03012_ Knocked back. 03016_ System corrupted: Substantial component data lost. 03017_ Acquired 5 matter. 03021_ Wheel destroyed. 03026_ Dropped Flak Cannon. 03026_ Dropped Ripper. 03029_ QR-3NZ(z) destroyed. 03030_ EH-VU1(z) destroyed. 03031_ Penetrated by Slug. 03032_ Destroyed Cooling System. 03033_ Ion Engine destroyed. 03033_ Rocket Launcher destroyed. 03038_ Arm. Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????##???###???? | | ??????????????????????????????????# ##""?## ##?## | | ?????????????????????????????????## " "# ### | | ?????????????????????????????????# ## | | ??????????????????????????????????????# ## | | ??????????????????????????????????????####### | | ??????????????????????????????????????????### | | ?????????????????????????????????????????? ## | | ??????????????????????????????????????????# #### | | ??????????????????????????????????????????# #??# | | ???????????#####?????????????????###??????# #??# | | ???????????# "# #########??????# ####???# #### | | ???????????# " "" """""#??##### ##### # | | ?????????### "" "#??# # | | ???? "# BB #### | | ???? BB /% % ## | | ???? = @ % #### ### # | | ?????????# BB % ;### #??## #?# # | | ?????????### BB" " "" ""##?# ### #?# # | | ???????????# """"""""""""#?# ## ## # | | ???????????# "############# ## ## | | ???????????????????????????## ##### | | ????????????????????????????# #???# | | ????????????????????????????# ##### # | | ?????????????????????????? # | | ?????????????????????????? # """ | | ?????????????????????????? ##### "$" | | ???????????????????????????# ##???## """ | | ???????????????????????????#### ##?????# ## | | ???????????????????????????????###??????# ##### | | ????????????????????????????????????????# #???### | | ????????????????????????????????????????# #?????? | | ???????????????????????????????????????## ##????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????# #????? | | ???????????????????????????????????????## ##????? | | ??????????????????????????????????????## #????? | | ??????????????????????????????????????# ##????? | | ??????????????????????????????????????## #????? | | ??????????????????????????????????????# #????? | | ??????????????????????????????????????# ##????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- Fission Core | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Wave Gun | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Greatsword | -7/Zion | Archive Energy Well | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Antigrav System | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Flak Gun | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed ChainNovaArray Manual? 0 Play Time 00:41:45 Cumulative 3.6 hours Start 2024.11.05 @ 21:46:47 End 2024.11.05 @ 22:36:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e69d93a2-2e1a-4077-b78c-04ba99a221d7