Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.24 @ 07:46:07 Player: Holy_Ghost Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1649) 1649 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (133) 133 TOTAL SCORE: 3882 Bonus ------- High Alert Combat Kills 133 Cogmind --------- Core Integrity 451/550 Matter 300/300 Energy 150/150 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Targeting Computer > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle Minigun > --- INVENTORY (10) --- Compact Battery (200) High-capacity Matter Pod (200) Core Shielding Hardlight Generator Heavy Particle Gun Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Missile Launcher Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Particle Gun Heavy Assault Rifle Minigun > --- INVENTORY -------- Aluminum Leg Compact Wheel Compact Battery High-capacity Matter Pod Core Shielding Light Assault Rifle Heavy Assault Rifle Heavy Hammer [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . . 2 . Weapon 1 | . . 1 . . Parts Attached 52 | . 7 8 14 23 Power 6 | . 1 2 1 2 Engine 4 | . 1 2 . 1 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 11 | . . 2 5 4 Treads . | . . . . . Leg 11 | . . 2 5 4 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | . 1 . 7 1 Device 2 | . 1 . 1 . Storage 1 | . . . . 1 Processor 4 | . . . 4 . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 26 | . 5 4 1 16 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 18 | . 2 4 1 11 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon 3 | . . . . 3 Slashing Weapon 2 | . 2 . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 12 | . 1 1 6 4 Power 2 | . 1 1 . . Propulsion 8 | . . . 4 4 Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Highest Loss Streak 5 | . 1 1 5 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 100 91 93 95 Engine 5 | . 14 8 2 1 Core 4 | . . . 6 7 Leg 25 | . 28 28 22 24 Device 5 | . 14 11 2 . Storage 10 | . 14 11 9 9 Processor 10 | . . . 14 18 Protection 4 | . . . 8 7 Energy Gun 1 | . . . . 2 Ballistic Gun 26 | . 27 33 27 23 Naked Turns . | . . . . . Heaviest Build 32 | 12 15 21 25 32 Greatest Support 43 | 20 20 30 43 43 Greatest Overweight (x) 7 | . . . 7 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | . 8 8 8 10 Average Capacity 8 | . 8 8 8 9 Most Carried 10 | . 8 8 8 10 Average Carried 7 | . 7 7 7 8 Final Capacity 10 | 8 8 8 8 10 Final Carried 10 | 6 7 8 8 10 Class Distribution -------------------- 51% | Scavenger-Gunner 21% | Mutant 16% | Skirmisher 5% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1778 | 200 118 478 316 666 Remotely 96 | . . . 96 . Salvage Created 2128 | . 235 545 316 1032 Parts 133 | . 13 28 22 70 Haulers Intercepted 5 | . . 1 . 4 Recyclers Shooed 2 | . . 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 43 | . 6 9 6 22 Guns 40 | . 4 9 6 21 AOE 3 | . 2 . . 1 Classes Destroyed 9 | . 3 4 2 . Worker 2 | . . 1 1 . Hauler 5 | . . 1 . 4 Recycler 2 | . 1 1 . . Swarmer 9 | . 3 . . 6 Grunt 18 | . 3 6 2 7 Brawler 1 | . . 1 . . Duelist 3 | . . . 1 2 Sentry 11 | . . 2 2 7 Hunter 1 | . . . 1 . Best Kill Streak 9 | . 5 3 2 9 Combat Bots Only 7 | . 4 3 2 7 Max Kills in Single Turn 4 | . 4 2 1 2 Gunslinging 1 | . . . . 1 Exploded 2 | . 2 . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 208 | . 29 41 53 85 Missed 52 | . 9 10 12 21 Damage Taken 2354 | . 223 454 620 1057 Core 153 | . 25 29 27 72 Absorbed by Shields . | . . . . . Core Remaining (%) 94 | 100 90 92 . . Volleys Fired 131 | . 12 36 28 55 Largest 3 | . 2 3 3 3 Hottest 111 | . 50 66 66 111 Shots Fired 366 | . 24 108 83 151 Gun 363 | . 23 108 83 149 Cannon . | . . . . . Launcher 3 | . 1 . . 2 Special . | . . . . . Kinetic 343 | . 23 108 83 129 Thermal 20 | . . . . 20 Explosive 3 | . 1 . . 2 Electromagnetic . | . . . . . Robot Hit Streak 29 | . 5 10 29 14 Robot Miss Streak 4 | . 2 4 3 3 Penetration Max . | . . . . . Secondary Targets 4 | . . . 1 3 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 260 | . 14 73 66 107 Core Hits 101 | . 11 24 19 47 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 3 | . . 1 . 2 Burn 1 | . . . . 1 Destroy 2 | . . 1 . 1 Melee Attacks 14 | . 1 . . 13 Impact 13 | . . . . 13 Slashing 1 | . 1 . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3916 | . 282 912 814 1908 Guns 3496 | . 182 899 806 1609 Cannons . | . . . . . Explosions 380 | . 100 . . 280 Melee . | . . . . . Ramming 40 | . . 13 8 19 Kinetic 3223 | . 182 899 806 1336 Thermal 273 | . . . . 273 Explosive 380 | . 100 . . 280 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 1 | . . . . 1 Projectiles . | . . . . . Explosions 1 | . . . . 1 Melee . | . . . . . Knockbacks 1 | . . . . 1 Impact 1 | . . . . 1 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 12 | . . 5 2 5 Kicked 12 | . . 5 2 5 Crushed . | . . . . . Highest Temperature 494 | . 2 24 67 494 Average Temperature 72 | . 2 10 26 94 Received Heat Transfer 864 | . 84 213 153 414 Effects 3 | . . . . 3 Shutdowns 1 | . . . . 1 Interference 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 629 | . . . . 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 630 | . 165 267 279 630 Initial 117 | . . . 112 117 Average 260 | . 76 121 207 412 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 46 | . 100 69 38 14 Level 1 27 | . . 30 61 28 Level 2 26 | . . . . 56 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . 1 2 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . 1 1 1 Assault 1 | . . . . 1 Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 13 12 10 34 Peak Tracking Total 6 | . 6 3 2 5 Tactical Retreats 3 | . . . . 3 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 5 | . 1 . . 4 Max in Single Turn 1 | . 1 . . 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 7 | . 2 . 1 4 Terminals 6 | . 2 . . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 15 | . 3 . 2 10 Successful 4 | . 1 . 1 2 Failed 11 | . 2 . 1 8 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 13 | . 3 . . 10 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 3 | . 1 . . 2 Robot Analysis 1 | . . . . 1 Branch Access Points 1 | . . . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 . 1 4 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total 1 | . . . . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2323 | . 509 385 340 1089 Spaces Moved 989 | 1 182 163 168 475 Core 1 | . . . 1 . Treads . | . . . . . Legs 988 | 1 182 163 167 475 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 120 120 120 Average Speed 127 | 120 120 120 127 134 Slowest Speed 400 | 120 120 120 400 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 2 36 20 15 65 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 1 | . 1 . . . Terrain Destroyed 28 | . 5 . . 23 Melee 1 | . 1 . . . Projectile . | . . . . . AOE 27 | . 4 . . 23 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1749 | . 444 278 233 794 Wait 521 | . 237 58 16 210 Move 985 | . 181 162 167 475 Hop . | . . . . . Pick Up 12 | . 4 3 2 3 Fast Attach 18 | . 1 4 9 4 Attach 7 | . 1 1 3 2 Detach . | . . . . . Swap 27 | . 5 3 2 17 Drop 22 | . 2 6 4 10 Fire 131 | . 12 36 28 55 Melee 14 | . 1 . . 13 Ram . | . . . . . Kick 12 | . . 5 2 5 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 4) 305 | -10/Materials | Build established: Mutant 501 | -10/Materials | Derelicts attacked the area 501 | -10/Materials | Discovered new exit (range 5) 510 | -10/Materials | Entered another Materials area 510 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 558 | -9/Materials | Discovered new exit (range 16) 802 | -9/Materials | Build established: Skirmisher 807 | -9/Materials | Discovered new exit (range 13) 895 | -9/Materials | Entered another Materials area 895 | -8/Materials | Evolved 2 slots: Utility x2 897 | -8/Materials | Garrison activated, responded to threat 996 | -8/Materials | Lost 5 parts (4n1u) 1211 | -8/Materials | Discovered new exit (range 9) 1235 | -8/Materials | Entered Storage 1641 | -8/Storage | Build established: Scavenger-Gunner 1642 | -8/Storage | Destroyed 7 combat bots 1828 | -8/Storage | Identified exit to Recycling 2035 | -8/Storage | First assault squad dispatched 2178 | -8/Storage | Lost 3 parts (3n) 2324 | -8/Storage | Self-destructed Last Messages --------------- 02144_ Acquired 49 matter. 02144_ K-01 Serf collects debris. 02147_ Aluminum Leg destroyed. 02147_ Critical hit (Burn: +37). 02149_ K-01 Serf collects debris. 02150_ Acquired Imp. Aluminum Leg. 02153_ Critical hit (Burn: +37). 02162_ Y-45 Defender destroyed. 02165_ U-05 Engineer builds a Door. 02169_ R-06 Scavenger collects Melee Analysis Suite. 02172_ Acquired 59 matter. 02174_ R-06 Scavenger collects Carbon-fiber Leg. 02177_ R-06 Scavenger collects Lgt. Nuclear Core. 02180_ R-06 Scavenger collects Imp. Ion Engine. 02247_ Acquired 18 matter. 02277_ Acquired 12 matter. 02281_ Acquired 34 matter. 02309_ Acquired 23 matter. 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""" +% # #?????????????????? | | #????????????"""%! # # #?????????????????? | | #??????????????"[]" # ###?????????????????? | | #??????????# """" # ##??????????????????? | | #??????????# # #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanMolecularCompactor Manual? 0 Play Time 00:28:14 Cumulative 28.6 hours Start 2024.05.24 @ 07:19:14 End 2024.05.24 @ 07:46:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 109 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 24 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ce42daf-a909-443b-a6b0-58445b7d45d4