Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.02 @ 22:48:03 Player: TheSkyeDoctor Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (2797) 2797 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (299) 299 TOTAL SCORE: 5301 Bonus ------- High Alert Combat Kills 99 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 238/300 Energy 80/100 System Corruption 0% Temperature Cool (2) Movement Rolling (95) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Wheel > --- UTILITY (6) ------ Medium Storage Unit Targeting Computer > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (10) --- Light Nuclear Core Structural Scanner Seismic Detector Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Targeting Computer Recoil Stabilizer Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Light Nuclear Core Armored Treads Armored Treads Wheel Improved Heat Sink Structural Scanner Seismic Detector Flak Cannon Rocket Launcher Heavy Mace [Rating: 31] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Utility Targeting Computer Device Seismic Detector Storage Medium Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 2 . Weapon . | . . . . . Parts Attached 38 | 7 . 12 5 14 Power 4 | 1 . 1 1 1 Engine 2 | 1 . 1 . . Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 9 | 2 . 4 . 3 Treads 8 | 2 . 4 . 2 Leg . | . . . . . Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 15 | 2 . 5 4 4 Device 6 | 1 . 1 2 2 Storage 2 | 1 . 1 . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 6 | . . 2 2 2 Artifact . | . . . . . Weapon 10 | 2 . 2 . 6 Energy Gun 3 | 1 . . . 2 Energy Cannon 1 | . . 1 . . Ballistic Gun 3 | 1 . 1 . 1 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 24 | . . 2 3 19 Power 4 | . . 1 1 2 Propulsion 4 | . . . . 4 Utility 9 | . . 1 2 6 Weapon 7 | . . . . 7 Highest Loss Streak 12 | . . 1 1 12 To Critical Strikes . | . . . . . Average Backups 7 | 2 4 8 9 7 Power . | . 1 . . . Propulsion 2 | 1 2 2 3 1 Utility 3 | . 1 4 4 2 Weapon 1 | . . 1 2 2 Tool/Special . | . . . . . Unused Backups 9 | . . 7 1 1 Power 2 | . . 1 . 1 Propulsion 3 | . . 3 . . Utility 3 | . . 2 1 . Weapon . | . . . . . Tool/Special 1 | . . 1 . . Average Slot Usage (%) 95 | . 100 96 98 91 Engine 6 | . 14 10 3 . Core 3 | . . . 4 7 Treads 19 | . 28 21 18 15 Device 18 | . 14 15 23 22 Storage 10 | . 14 11 9 9 Processor 9 | . . 10 9 9 Protection 6 | . . 3 12 9 Energy Gun 3 | . 14 4 . . Energy Cannon 5 | . . 6 9 2 Ballistic Gun 8 | . 14 11 9 4 Impact Weapon 2 | . . . . 7 Peak Build Rating 31 | 7 7 19 27 31 Average Rating 17 | 5 7 13 23 25 On Entrance 12 | . 7 7 19 27 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 32 | 13 13 26 30 32 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 3 | . . 1 . 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 9 10 10 Most Carried 10 | 5 4 10 10 10 Average Carried 7 | 2 4 8 9 7 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 4 4 10 10 3 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 1275 | 303 21 342 226 383 Remotely . | . . . . . Salvage Created 2698 | 163 73 1169 599 694 Parts 151 | 11 6 71 30 33 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 2 | 1 . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 60 | . 3 25 10 22 Melee 2 | . . . . 2 Guns 29 | . 3 15 5 6 Cannons 25 | . . 9 5 11 AOE 2 | . . . . 2 Classes Destroyed 11 | 2 2 6 1 . Worker 1 | . . 1 . . Builder 1 | . . 1 . . Tunneler 3 | 3 . . . . Hauler 1 | . . 1 . . Recycler 2 | 1 . . 1 . Operator 1 | . . . 1 . Watcher 4 | . 1 2 1 . Swarmer 11 | . 3 4 . 4 Grunt 42 | . . 15 10 17 Duelist 2 | . . 1 . 1 Sentry 5 | . . 5 . . Best Kill Streak 13 | 3 3 4 6 13 Combat Bots Only 13 | . 3 4 5 13 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 410 | . 10 94 69 237 Missed 105 | . . 31 21 53 Hits 305 | . 10 63 48 184 Projectile 305 | . 10 63 48 184 Critical Strikes 8 | . . 3 1 4 Damage Taken 4124 | . 82 648 742 2652 Core 682 | . 8 122 100 452 Absorbed by Shields 96 | . . 88 . 8 Redirected to Shielding 41 | . . . . 41 Core Remaining (%) 88 | 100 96 69 . . Volleys Fired 220 | 11 7 74 46 82 Largest 2 | 2 2 2 2 1 Hottest 91 | 70 70 91 91 68 Shots Fired 350 | 22 14 144 88 82 Gun 220 | 22 14 104 42 38 Cannon 122 | . . 40 46 36 Launcher 8 | . . . . 8 Special . | . . . . . Kinetic 195 | 11 7 74 42 61 Thermal 147 | 11 7 70 46 13 Explosive 8 | . . . . 8 Electromagnetic . | . . . . . Robot Hit Streak 13 | 7 4 13 10 10 Robot Miss Streak 6 | 3 1 4 2 6 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 262 | 14 9 94 65 80 Core Hits 140 | 5 5 42 27 61 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 9 | 2 2 4 . 1 Burn 7 | 2 2 2 . 1 Meltdown 1 | . . 1 . . Destroy 1 | . . 1 . . Melee Attacks 19 | . . . . 19 Impact 19 | . . . . 19 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5111 | 182 128 1514 1199 2088 Guns 2092 | 182 128 929 466 387 Cannons 1989 | . . 578 733 678 Explosions 460 | . . . . 460 Melee 563 | . . . . 563 Ramming 7 | . . 7 . . Kinetic 2133 | 57 65 654 466 891 Thermal 1948 | 125 63 853 733 174 Explosive 460 | . . . . 460 Electromagnetic . | . . . . . Impact 563 | . . . . 563 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 2 | . . . . 2 Projectiles 1 | . . . . 1 Explosions . | . . . . . Melee 1 | . . . . 1 Knockbacks 15 | . . . . 15 Impact 4 | . . . . 4 Kinetic 11 | . . . . 11 Secondary . | . . . . . Self-Inflicted Damage 27 | . . . . 27 Shots 1 | . . . . 1 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 532 | 72 36 240 532 33 Average Temperature 90 | 31 17 61 212 8 Received Heat Transfer 2163 | . . 306 441 1416 Effects 4 | . . 1 3 . Energy Bleed 1 | . . 1 . . Interference 2 | . . . 2 . Matter Decay 1 | . . . 1 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 2 | . . . . 2 Impact Corruptions 1 | . . . . 1 Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 9 | 1 1 3 3 1 Heat Transferred 4625 | 518 333 1998 1332 444 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 3 | . . 1 . 3 Low Security (%) 71 | 100 100 89 100 12 Level 1 12 | . . 10 . 29 Level 2 14 | . . . . 52 Level 3 1 | . . . . 5 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 735 | 10 60 318 161 735 Initial 130 | . . 7 130 102 Average 183 | . 26 96 110 441 Influence Increases 1856 | 20 77 728 287 744 Destroy 0b10 Robot/C 1200 | . 60 500 200 440 Destroy 0b10 Robot/NC 65 | 20 5 25 15 . Destroy Leader 180 | . 12 126 22 20 Successful Hack 18 | . . . 4 14 Disable Machine 30 | . . 15 . 15 Anti-Garrison Action 150 | . . . . 150 Destroy Structure 78 | . . 2 1 75 Lose Combat Pursuer 135 | . . 60 45 30 Influence Decreases 1200 | 20 60 435 440 245 Entered New Map 245 | . . 10 180 55 Time Decay 715 | 20 60 405 230 . Lost Part 240 | . . 20 30 190 Squads Dispatched 7 | . 1 2 4 . Investigation 2 | . . 1 1 . Extermination . | . . . . . Reinforcement 4 | . 1 1 2 . Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 4 | . . 3 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 89 | . 4 37 19 29 Peak Tracking Total 9 | . 3 6 6 9 Tactical Retreats 5 | . . 3 1 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 3 | . . 2 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 5 | . . 1 . 4 Max in Single Turn 2 | . . 1 . 2 Garrison Relay 1 | . . . . 1 Phase Generator 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 7 | . 2 1 2 2 Terminals 5 | . 2 . 1 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 13 | . 4 2 3 4 Successful 5 | . 2 1 1 1 Failed 8 | . 2 1 2 3 Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 6 | . 4 . 2 . Terminals 10 | . 4 . 2 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . 2 . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 1 | . . . . 1 Patrol Navigation 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . 1 . . Retrieve Components 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 2 | . 2 . . . Terminals 2 | . 2 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 1 2 2 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 5 | . . . . 5 Machine Destruction 5 | . . . . 5 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 1999 | 54 178 1273 490 4 Structural 492 | . . . 490 2 Seismic 1999 | 54 178 1273 490 4 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 2904 | 165 178 1273 490 798 Spaces Moved 1248 | 76 98 589 166 319 Core 13 | 3 . . . 10 Treads 1205 | 73 98 589 166 279 Legs . | . . . . . Wheels 30 | . . . . 30 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 170 80 Average Speed 163 | 155 160 162 170 163 Slowest Speed 250 | 160 160 240 170 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 3 23 46 17 45 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 101 | . . . . 101 Melee . | . . . . . Projectile . | . . . . . AOE 101 | . . . . 101 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 1735 | 98 105 768 286 478 Wait 147 | . 1 59 63 24 Move 1244 | 75 97 588 165 319 Hop . | . . . . . Pick Up 31 | 5 . 17 5 4 Fast Attach 12 | 6 . 4 1 1 Attach 18 | 1 . 2 4 11 Detach . | . . . . . Swap 17 | . . 8 1 8 Drop 16 | . . 15 1 . Fire 220 | 11 7 74 46 82 Melee 19 | . . . . 19 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . 1 . . Escape Stasis 10 | . . . . 10 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 166 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 344 | -10/Materials | Entered another Materials area 344 | -9/Materials | Evolved 2 slots: Utility x2 1228 | -9/Materials | Discovered new exit (range 6) 1455 | -9/Materials | Build established: Scavenger-Mutant 1586 | -9/Materials | Discovered new exit (range 16) 1617 | -9/Materials | Entered another Materials area 1617 | -8/Materials | Evolved 2 slots: Utility x2 2033 | -8/Materials | Garrison activated, responded to threat 2106 | -8/Materials | Identified exit to Garrison 2107 | -8/Materials | Entered Garrison 2167 | -8/Garrison | Triggered checkpoint 2172 | -8/Garrison | Triggered checkpoint 2233 | -8/Garrison | Triggered checkpoint 2289 | -8/Garrison | Lost 5 parts (1p1n2u1w) 2302 | -8/Garrison | Destroyed 13 combat bots 2427 | -8/Garrison | Triggered checkpoint 2540 | -8/Garrison | Phase Generator disabled 2544 | -8/Garrison | Discovered new exit (range 14) 2663 | -8/Garrison | Triggered checkpoint 2825 | -8/Garrison | Core integrity fell below 50% 2853 | -8/Garrison | Core integrity fell below 20% 2877 | -8/Garrison | Lost 12 parts (1p2n4u5w) 2905 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 02846_ Rocket Launcher destroyed. 02848_ Acquired 34 matter. 02864_ Triggered Stasis Trap. 02864_ A bubble of rippling energy engulfs the area. 02864_ Field strength at 94. 02866_ Field strength at 88. 02867_ Field strength at 82. 02868_ Field strength at 76. 02869_ Field strength at 70. 02871_ Field strength at 60. 02872_ Field strength at 50. 02873_ Field strength at 40. 02874_ Field strength at 26. 02875_ Field strength at 16. 02876_ Field strength at 2. 02877_ Stasis field depleted. 02883_ Acquired 31 matter. 02901_ Acquired Particle Gun. 02905_ S-10 Pest suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ?????????????????????????????????????############ | | ?????????????????????????????????????# ^ | | ?????????????????????????????????????# | | ?????????????????????????????????????# ########## | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ???????????????????????????? #??????# #????????? | | ???????????????????????????? #??????# #????????? | | ???????????????????????????# #??????# #????????? | | ???????????????????????????# ######?# #????????? | | ???????????????????????????# ## CC ## #????????? | | ??????????????????????????## ## ## ##???????? | | ?????????????????????????## #???????? | | ?????????????????????? =!#???????? | | ?????????????????????? ! !#???????? | | ????????????????????????### ## ##%!%#???????? | | ????????????????????????### ## ##==!###?????? | | ????????????????????????# = %=% #?????? | | #???????????????????????# * = #?????? | | ###???????????????????### s == % #?????? | | ##??????????????????#% @s * *[ #?????? | | ##?????????????????# ### s ## ## ###?????? | | # #????????????######%### ## ## ######### | | # #????????????# *%= | | ##????????????# = | | ############### ####### | | #?????# ## ## ######### | | ############### #?????# ## #????????????? | | #???????#"T"## ####### ##"####????????????? | | #???????#" " " #???????????????? | | # #???????###### ####### ####???????????????? | | ###????????????# #?????#^ #??????????????????? | | ###?????????????# ####### ^^#??????????????????? | | ################## ## #T## #??????????????????? | | #??????????????????? | | = #??????????????????? | | ! #??????????????????? | | ################# #### ###??????????????????? | | ??????????????## ####??# #????????????????????? | | ??????????????# ##### #????????????????????? | | ??????????????## #= #????????????????????? | | ???????????????## ##### #????????????????????? | | ????????????????##[ ###???# #????????????????????? | | ?????????????????# #????? #????????????????????? | | ?????????????????# #????? #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 44 Targeting Accuracy 5 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicModifiedKit Manual? 0 Play Time 00:22:14 Cumulative 52.9 hours Start 2026.03.02 @ 22:26:26 End 2026.03.02 @ 22:48:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 38 Achievement% 30 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d7717f2c-192c-40f3-9c50-1eda5606967f