Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.23 @ 04:33:00 Player: XDRM Result: Destroyed by EH-ZDX(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (33) 165 Value Destroyed (604) 604 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 2669 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 124/125 System Corruption 0% Temperature Cool (12) Movement Rolling (155) Ox5 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Wheel Subdweller Monowheel > --- UTILITY (2) ------ High-capacity Storage Unit Structural Scanner > --- WEAPON (2) ------- Subdweller Beam Cannon Light Assault Rifle > --- INVENTORY (20) --- Compact Wheel Heat Sink Small Matter Pod (50) Subdweller Optics Sensor Array Terrain Scanner Tractor Beam Small Laser Hammer Scrap Shield Fragment (45) Peak State ------------ > --- POWER ------------ Subdweller Power Source > --- PROPULSION ------- Wheel Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Subdweller Optics > --- WEAPON ----------- Subdweller Beam Cannon Battle Rifle > --- INVENTORY -------- Wheel Compact Wheel Small Matter Pod Structural Scanner Sensor Array Signal Interpreter Terrain Scanner Tractor Beam Small Laser Light Assault Rifle Hammer [Rating: 13] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Protection Scrap Shield Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 31 | 7 11 12 1 . Power 4 | 1 1 1 1 . Engine 4 | 1 1 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 12 | 2 5 5 . . Treads . | . . . . . Leg . | . . . . . Wheel 10 | 2 3 5 . . Hover . | . . . . . Flight 2 | . 2 . . . Utility 8 | 2 3 3 . . Device 4 | 1 2 1 . . Storage 2 | 1 1 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 7 | 2 2 3 . . Energy Gun 1 | . . 1 . . Energy Cannon 1 | . . 1 . . Ballistic Gun 4 | 2 1 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 13 | . 3 10 . . Power 3 | . 1 2 . . Propulsion 6 | . 1 5 . . Utility 1 | . 1 . . . Weapon 3 | . . 3 . . Highest Loss Streak 7 | . 2 7 . . To Critical Strikes . | . . . . . Average Backups 8 | 1 8 9 9 9 Power . | . . . . . Propulsion 1 | . 3 1 1 1 Utility 4 | . 2 5 6 6 Weapon 1 | . 1 2 2 2 Tool/Special . | . . . . . Unused Backups 7 | . 2 . . 5 Power . | . . . . . Propulsion 3 | . 2 . . 1 Utility 4 | . . . . 4 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 96 | . 98 75 90 100 Engine 12 | . 14 5 5 14 Wheel 27 | . 27 20 28 28 Device 12 | . 13 6 12 14 Storage 13 | . 13 10 14 14 Energy Cannon 10 | . . 10 14 14 Ballistic Gun 16 | . 25 16 14 14 Peak Build Rating 13 | 9 9 13 10 10 Average Rating 9 | 5 7 8 9 10 On Entrance 7 | . 9 8 9 10 Naked Turns . | . . . . . Heaviest Build 57 | 11 47 57 53 53 Greatest Support 30 | 26 26 30 30 30 Greatest Overweight (x) 5 | 1 2 2 1 5 Average Overweight (x) 3 | . 1 1 1 4 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 17 16 20 20 Most Carried 13 | 3 12 13 11 10 Average Carried 9 | 1 8 9 10 10 Final Capacity 20 | 8 20 20 20 20 Final Carried 12 | 3 12 11 10 10 Class Distribution -------------------- 59% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Scavenger-Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 829 | 343 212 244 30 . Remotely . | . . . . . Salvage Created 1011 | 196 379 297 139 . Parts 53 | 10 21 18 4 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | 1 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 15 | . . 15 . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 18 | . 10 8 . . Guns 13 | . 9 4 . . Cannons 4 | . . 4 . . AOE 1 | . 1 . . . Classes Destroyed 10 | 3 5 2 . . Worker 2 | 2 . . . . Tunneler 5 | 4 1 . . . Hauler 1 | . 1 . . . Recycler 3 | 1 . . 2 . Turret 2 | . . 2 . . Watcher 2 | . 2 . . . Swarmer 9 | . 5 4 . . Grunt 6 | . 4 2 . . Sentry 1 | . . 1 . . Subdweller 2 | . 1 1 . . Best Kill Streak 5 | 3 5 3 2 . Combat Bots Only 3 | . 3 3 . . Max Kills in Single Turn 1 | 1 1 1 1 . Gunslinging . | . . . . . Exploded 1 | . 1 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 180 | . 52 127 . 1 Missed 56 | . 12 44 . . Hits 124 | . 40 83 . 1 Projectile 124 | . 40 83 . 1 Damage Taken 1295 | . 407 865 . 23 Core 271 | . 64 184 . 23 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 117 | 39 33 43 2 . Largest 2 | 2 2 2 2 . Hottest 105 | 40 40 105 100 . Shots Fired 232 | 78 66 84 4 . Gun 205 | 78 66 59 2 . Cannon 27 | . . 25 2 . Launcher . | . . . . . Special . | . . . . . Kinetic 201 | 78 66 55 2 . Thermal 31 | . . 29 2 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 12 | 9 12 6 4 . Robot Miss Streak 5 | 4 5 4 . . Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 136 | 41 45 48 2 . Core Hits 64 | 15 27 20 2 . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 6 | . 6 . . . Impact 6 | . 6 . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1453 | 302 392 707 52 . Guns 1017 | 302 392 323 . . Cannons 436 | . . 384 52 . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 972 | 302 392 278 . . Thermal 481 | . . 429 52 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 . Average Corruption 1 | . 1 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . 7 1 4 . Message Errors 4 | . 3 . 1 . Matter Fused 4 | . 2 1 1 . Heat Flow Errors 1 | . 1 . . . Data Loss (minor) 2 | . 1 . 1 . Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 13 | . . 13 . . Projectiles 13 | . . 13 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 256 | . 256 56 60 . Average Temperature 37 | . 63 19 35 . Received Heat Transfer 426 | . 102 312 . 12 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 692 | . . 618 74 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 102 | 10 102 . 45 . Initial 45 | . . . 45 . Average 24 | 2 36 . 8 . Influence Increases 659 | 35 281 325 18 . Destroy 0b10 Robot/C 360 | . 180 180 . . Destroy 0b10 Robot/NC 65 | 35 20 . 10 . Destroy Leader 56 | . 46 10 . . Successful Hack 25 | . 18 . 7 . Disable Machine 15 | . 15 . . . Destroy Structure 3 | . 2 . 1 . Lose Combat Pursuer 135 | . . 135 . . Influence Decreases 659 | 35 281 230 113 . Entered New Map 50 | . . . 50 . Time Decay 489 | 35 251 140 63 . Lost Part 120 | . 30 90 . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 36 | . 18 15 . 3 Peak Tracking Total 6 | . 5 5 . 6 Tactical Retreats 8 | . 2 6 . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 2 | . 1 1 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 20 | . 3 . 11 6 Terminals 8 | . 3 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . . 4 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 90 | . 10 . 41 39 Successful 77 | . 4 . 34 39 Failed 13 | . 6 . 7 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 15 | . 6 . 9 . Terminals 19 | . 10 . 9 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . . . 7 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 66 | . 2 . 25 39 Record 62 | . . . 24 38 Prototype ID Bank 1 | . 1 . . . Zone Layout 1 | . 1 . . . Proto ID Catalog 1 | . . . . 1 Release Object 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . . . 4 . Report Inventory 4 | . . . 4 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 2 . 5 . Terminals 7 | . 2 . 5 . Botnet 7 | . 2 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 . 5 . Full Trace Events 2 | . 1 . 1 . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted 3 | . . . . 3 Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Active Infowar (turns) 2997 | 17 729 136 268 1847 Optics 82 | . . 82 . . Terrain 422 | 17 351 54 . . Structural 2493 | . 378 . 268 1847 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 3472 | 209 776 335 305 1847 Spaces Moved 2273 | 106 515 154 271 1227 Core 6 | 6 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 2236 | 100 484 154 271 1227 Hover . | . . . . . Flight 31 | . 31 . . . Fastest Speed 40 | 50 40 107 107 107 Average Speed 128 | 89 101 116 107 150 Slowest Speed 155 | 100 110 130 107 155 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . 2 . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 54 | 6 96 4 80 86 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 3 | . 3 . . . Terrain Destroyed 6 | . 3 3 . . Melee 3 | . 3 . . . Projectile 3 | . . 3 . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Total 2603 | 154 704 232 282 1231 Wait 130 | . 113 6 7 4 Move 2265 | 105 510 153 270 1227 Hop 2 | . 2 . . . Pick Up 31 | 3 18 10 . . Fast Attach 16 | 7 3 5 1 . Attach 14 | . 5 8 1 . Detach 1 | . . 1 . . Swap 8 | . 5 3 . . Drop 13 | . 9 3 1 . Fire 117 | 39 33 43 2 . Melee 6 | . 6 . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 210 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 16) 569 | -10/Materials | Discovered new exit (range 14) 627 | -10/Materials | Discovered new exit (range 12) 735 | -10/Materials | Discovered new exit (range 11) 810 | -10/Materials | Derelicts attacked the area 889 | -10/Materials | Discovered new exit (range 8) 986 | -10/Materials | Entered Subcaves 1014 | -10/Subcaves | Core integrity fell below 50% 1060 | -10/Subcaves | Lost 7 parts (1p4n2w) 1119 | -10/Subcaves | Discovered new exit (range 9) 1127 | -10/Subcaves | Discovered new exit (range 10) 1137 | -10/Subcaves | Core integrity fell below 20% 1183 | -10/Subcaves | Lost 3 parts (1p1n1w) 1313 | -10/Subcaves | Identified exit to Materials 1320 | -10/Subcaves | Identified exit to Recycling 1321 | -10/Subcaves | Entered Recycling 1322 | -9/Recycling | Met a Zionite searching for Scraptown 1530 | -9/Recycling | Discovered new exit (range 5) 1593 | -9/Recycling | Scanned before Scraplab entrance 1606 | -9/Recycling | Discovered new exit (range 11) 1609 | -9/Recycling | Entered Scraplab 1626 | -9/Recycling | Entered Scraptown 1626 | -9/Scraptown | System corruption cleaned by C-Scrubber 1796 | -9/Scraptown | Build established: Scavenger-Mutant 2009 | -9/Scraptown | Discovered new exit (range 5) 2130 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2136 | -9/Scraptown | Learned location of Testing (-2) 2185 | -9/Scraptown | Visited Bundlers 2232 | -9/Scraptown | Visited CPS Storage 2267 | -9/Scraptown | Visited Spacefarers 2373 | -9/Scraptown | Visited Awakened 2421 | -9/Scraptown | Visited UFD Registry 2421 | -9/Scraptown | Registered with UFD as "Thundercircuit" 2443 | -9/Scraptown | Visited SPCMW 2581 | -9/Scraptown | Visited Symbiants 2636 | -9/Scraptown | Learned location of Extension (-4) 2996 | -9/Scraptown | Visited Junk Repository 3042 | -9/Scraptown | Visited Curators Association 3086 | -9/Scraptown | Visited Supply Room 3118 | -9/Scraptown | Visited Supply Room 3149 | -9/Scraptown | Visited DA-N13 Charitable Foundation 3184 | -9/Scraptown | Visited Infowarlord's Domain 3247 | -9/Scraptown | Met Optimus 3247 | -9/Scraptown | Accepted into 0bPrime 3390 | -9/Scraptown | Visited Science Guys 3397 | -9/Scraptown | Civil war broke out across Scraptown 3473 | -9/Scraptown | Destroyed by EH-ZDX(j) with Overtuned Pulse Rifle Last Messages --------------- be expected!" 03405_ Connecting with SG-Prototypes Database... >>Proto ID Catalog Downloading prototype IDs... Field Manipulator Master Drone Bay Personal Teleporter v0.10 System Spiker Voltaic Drivehammer Thermal Lance Mindflail Acceleration Regulator Hcp. Trap Extractor Preattuning Coils Mak. Powered Armor Regenerative Guardplate Interdictor 741C Chamberscale Vortex Pulse Array Cloaking Wrap Map ----- +----------------------------------------------------+ | #" "## ### | | #" "## ### | | #" # | | " """""""""""""""""""""""""""" "## $ # | | " """""""""""""""""""""""""""" "## # | | " ""###### ################"" "######### | | " ""# ###########"" "######### | | " ""# X"##??????##"" "##??????? | | " ""# "" "" ###????####"" "######### | | " ""# "" "" X"##########"" "######### | | " ""# " " ######### #"!%!! 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"# ??????""""# ???????? | | ????????????##"""" """# ??????""""#*[= ??????? | | ????????????##""" X """""# ?????????"#!%! ??????? | | ????????????##"""""""""""# ?????????"#[! ?????? | | ????????????###############?????????## *###?????? | | ????????????###############??????????? !%###?????? | | ?????????????????????????????????????? !""??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 60 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AccelerationArmoredUnit Manual? 0 Play Time 01:08:29 Cumulative 78.4 hours Start 2025.05.15 @ 20:31:57 End 2025.05.23 @ 04:33:00 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 38 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea9d69fd-cdf6-4a6c-a529-f13aba93ff73