Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.07 @ 16:32:22 Player: Elxavo Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (69) 345 Value Destroyed (3029) 3029 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (2234) 2234 TOTAL SCORE: 9988 Bonus ------- Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1234 Cogmind --------- Core Integrity 0/1000 Matter 291/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Large Storage Unit Weapon Cycler > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Faulty Enhanced Nuclear Core Advanced Heat Sink Advanced Particle Charger Layered Medium Armor Plating Improved Remote Force Field Heavy Particle Gun Gatling Laser Vortex Rail (40) Cooled Plasma Cannon Assault Cannon Proton Missile Launcher Heavy Rocket Launcher Heavy Missile Launcher Heavy Flail Signal Generator Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Power Amplifier Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Reaction Control System Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Gatling Laser Cooled Particle Cannon Cooled Plasma Cannon > --- INVENTORY -------- Improved Deuterium Engine Enhanced Nuclear Core Vortex Rail BFG-9k Vortex Edition Assault Cannon Magnetic Acceleration Cannon Proton Missile Launcher Heavy Rocket Launcher Heavy Missile Launcher Heavy Flail [Rating: 81] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Slots Evolved 10 | . . 2 2 2 2 2 . . . Power 1 | . . . . . 1 . . . . Propulsion 3 | . . . 1 1 . 1 . . . Utility 5 | . . 2 1 1 . 1 . . . Weapon 1 | . . . . . 1 . . . . Parts Attached 75 | 7 2 8 9 17 16 1 2 4 9 Power 11 | 1 . 1 1 1 4 . . 1 2 Engine 7 | 1 . . . 1 3 . . 1 1 Core 4 | . . 1 1 . 1 . . . 1 Reactor . | . . . . . . . . . . Propulsion 17 | 2 . . 5 4 3 . . 1 2 Treads 4 | 2 . . 2 . . . . . . Leg 13 | . . . 3 4 3 . . 1 2 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 29 | 2 1 4 3 7 5 1 . 2 4 Device 17 | 1 . 3 1 3 3 1 . 2 3 Storage 6 | 1 1 1 1 2 . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 6 | . . . 1 2 2 . . . 1 Artifact . | . . . . . . . . . . Weapon 18 | 2 1 3 . 5 4 . 2 . 1 Energy Gun 6 | 1 . 1 . 2 . . 1 . 1 Energy Cannon 3 | . . . . 1 2 . . . . Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon 2 | . . 1 . . 1 . . . . Launcher 3 | . . . . 1 1 . 1 . . Special Weapon 1 | . 1 . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . Slashing Weapon 1 | . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . 2 . . . 1 Parts Lost 30 | . . 1 . 1 5 . 1 1 21 Power 6 | . . . . . 3 . . . 3 Propulsion 8 | . . . . . 1 . . 1 6 Utility 12 | . . 1 . 1 1 . 1 . 8 Weapon 4 | . . . . . . . . . 4 Highest Loss Streak 11 | . . 1 . 1 3 . 1 1 11 To Critical Strikes . | . . . . . . . . . . Average Backups 13 | 4 8 11 14 14 14 14 14 15 14 Power 2 | 1 2 2 2 2 2 2 2 2 1 Propulsion 2 | 2 2 2 3 3 2 1 1 1 . Utility 1 | . 2 2 2 1 . 1 2 2 2 Weapon 7 | . 1 4 5 7 8 10 9 10 9 Tool/Special . | . . . . . . . . . . Unused Backups 29 | 3 1 4 7 3 1 . . . 10 Power 7 | 1 . 2 2 1 . . . . 1 Propulsion 5 | 1 1 . 3 . . . . . . Utility 5 | . . 1 . . 1 . . . 3 Weapon 12 | 1 . 1 2 2 . . . . 6 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 97 | . 100 99 99 99 98 99 94 93 95 Engine 6 | . 14 10 . 5 6 5 5 5 9 Core 3 | . . . 9 1 4 5 5 4 1 Treads 7 | . 28 22 23 . . . . . . Leg 19 | . . . 3 29 25 29 29 25 27 Device 20 | . 14 30 18 21 19 21 17 20 20 Storage 10 | . 14 12 18 14 5 5 5 5 5 Protection 9 | . . . 8 8 12 11 11 11 11 Energy Gun 6 | . 12 6 8 9 1 5 5 5 7 Energy Cannon 3 | . . . . . 8 . 4 5 7 Ballistic Gun 1 | . 14 3 . . . . . . . Ballistic Cannon 3 | . . 7 8 1 2 5 . . . Launcher 1 | . . . . . 1 . 4 4 . Impact Weapon 1 | . . . . 1 3 5 . . . Peak Build Rating 81 | 8 8 17 33 50 63 69 70 75 81 Average Rating 47 | 6 7 13 23 46 59 67 66 67 72 On Entrance 38 | . 8 8 16 33 49 60 69 66 75 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 85 | 14 29 39 47 54 74 74 71 71 85 Greatest Support 98 | 40 40 40 60 74 78 98 98 98 98 Greatest Overweight (x) 15 | . . . 2 . 1 . . 1 15 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 14 15 15 15 15 Most Carried 15 | 8 11 15 15 15 15 15 15 15 15 Average Carried 13 | 5 8 11 14 14 14 13 14 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 Final Carried 15 | 8 11 14 15 15 15 15 15 15 15 Class Distribution -------------------- 63% | Mutant 22% | Scavenger-Tank 14% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Matter Collected 1933 | 284 . 389 255 262 294 . 199 140 110 Remotely . | . . . . . . . . . . Salvage Created 2832 | 149 . 292 317 535 600 . 199 253 487 Parts 137 | 9 . 20 17 19 29 . 8 7 28 Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . 8 5 . Prevented 1 | . . . . . . . . 1 . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 53 | . . 8 7 9 11 . 5 5 8 Guns 16 | . . 3 1 5 1 . 2 2 2 Cannons 31 | . . 5 6 2 8 . 3 3 4 AOE 4 | . . . . 2 2 . . . . Classes Destroyed 15 | 2 . 4 1 3 3 . . 1 1 Worker 1 | . . . . 1 . . . . . Builder 2 | . . . . . 2 . . . . Tunneler 4 | 3 . . . . 1 . . . . Hauler 1 | . . . . . 1 . . . . Recycler 2 | 1 . . . 1 . . . . . Watcher 6 | . . 2 1 1 2 . . . . Swarmer 12 | . . 3 . 3 3 . 1 2 . Grunt 15 | . . 3 4 2 3 . 1 1 1 Brawler 1 | . . . . . . . . 1 . Duelist 1 | . . . . 1 . . . . . Sentry 10 | . . 2 2 2 2 . 1 1 . Hunter 1 | . . . 1 . . . . . . Programmer 11 | . . . . 1 2 . 2 . 6 Behemoth 1 | . . . . . 1 . . . . Striker 1 | . . . . . . . . . 1 Best Kill Streak 6 | 3 . 3 2 6 5 . 3 3 4 Combat Bots Only 4 | . . 3 2 4 3 . 3 3 4 Max Kills in Single Turn 3 | 1 . 1 1 3 3 . 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . 2 2 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Hostile Shots Fired 522 | . . 32 32 78 97 . 42 24 217 Missed 193 | . . 10 11 29 36 . 20 10 77 Hits 329 | . . 22 21 49 61 . 22 14 140 Melee 7 | . . . . . . . . . 7 Projectile 322 | . . 22 21 49 61 . 22 14 133 Critical Strikes 14 | . . 1 1 . 2 . . . 10 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 6920 | . . 266 393 637 1392 . 446 278 3508 Core 1181 | . . 40 33 26 63 . 46 40 933 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 603 | . . . 100 33 433 . . . 37 Core Remaining (%) 95 | 100 100 90 94 96 92 . . . . Volleys Fired 175 | 14 3 21 36 30 29 . 14 9 19 Largest 3 | 2 1 2 2 2 3 . 3 3 3 Hottest 195 | 70 100 85 85 135 124 . 160 195 159 Shots Fired 344 | 28 3 42 72 49 48 . 28 22 52 Gun 170 | 28 . 21 36 40 4 . 11 12 18 Cannon 158 | . . 21 36 7 42 . 14 9 29 Launcher 13 | . . . . 2 2 . 3 1 5 Special 3 | . 3 . . . . . . . . Kinetic 99 | 14 . 21 36 7 12 . 3 . 6 Thermal 232 | 14 3 21 36 40 34 . 22 21 41 Explosive 6 | . . . . . 2 . 3 1 . Electromagnetic 7 | . . . . 2 . . . . 5 Robot Hit Streak 15 | 11 . 7 8 10 7 . 12 15 13 Robot Miss Streak 6 | 2 . 3 4 6 4 . 2 3 5 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 216 | 20 . 23 43 35 30 . 19 14 32 Core Hits 146 | 7 . 13 18 33 24 . 17 12 22 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 11 | 1 . 2 4 3 . . . . 1 Burn 6 | 1 . 1 2 2 . . . . . Meltdown 1 | . . . . . . . . . 1 Blast 4 | . . 1 2 1 . . . . . Melee Attacks 11 | . . 1 . 4 6 . . . . Impact 8 | . . . . 2 6 . . . . Slashing 3 | . . 1 . 2 . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6712 | 204 . 410 794 938 1826 . 763 343 1434 Guns 2360 | 204 . 180 380 593 125 . 247 187 444 Cannons 2542 | . . 230 402 89 682 . 321 156 662 Explosions 1557 | . . . . 256 778 . 195 . 328 Melee 241 | . . . . . 241 . . . . Ramming 12 | . . . 12 . . . . . . Kinetic 1186 | 79 . 230 402 89 278 . 35 . 73 Thermal 4245 | 125 . 180 380 637 942 . 533 343 1105 Explosive 560 | . . . . . 365 . 195 . . Electromagnetic 468 | . . . . 212 . . . . 256 Impact 241 | . . . . . 241 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 12 | . 5 . . 4 7 . 5 5 12 Average Corruption 4 | . 4 . . 2 5 . 4 5 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 61 | . 6 . . . 20 . 8 14 13 Message Errors 15 | . 1 . . . 5 . 1 3 5 Matter Fused 16 | . 1 . . . 8 . 2 3 2 Heat Flow Errors 5 | . . . . . 2 . 1 1 1 Energy Discharges 5 | . 1 . . . 2 . . . 2 Parts Rejected 3 | . . . . . 1 . 1 1 . Data Loss (minor) 6 | . 2 . . . 2 . 1 1 . Data Loss (major) 3 | . 1 . . . . . . 2 . Misfires 3 | . . . . . . . 1 2 . Alerts 1 | . . . . . . . . . 1 Weapon Failures 4 | . . . . . . . 1 1 2 Overload Shots . | . . . . . . . . . . Overflow Damage 406 | . . . . . 330 . 38 . 38 Projectiles 57 | . . . . . . . 38 . 19 Explosions 182 | . . . . . 163 . . . 19 Melee 167 | . . . . . 167 . . . . Knockbacks 10 | . . 1 7 . 1 . . . 1 Impact 1 | . . . . . 1 . . . . Kinetic 7 | . . 1 5 . . . . . 1 Secondary 2 | . . . 2 . . . . . . Self-Inflicted Damage 371 | . . . . 156 138 . . . 77 Shots 7 | . . . . 2 2 . . . 3 Rammed 1 | . . . 1 . . . . . . Targets Rammed 1 | . . . 1 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 458 | 100 20 156 32 199 216 . 211 211 458 Average Temperature 74 | 42 10 44 11 94 76 . 51 52 165 Received Heat Transfer 892 | . . 93 171 60 126 . 27 54 361 Effects 1 | . . . . . . . . . 1 Shutdowns 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . Impact Corruptions 5 | . . . . . 5 . . . . Robots Melted 2 | . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . 2 Parts Melted 14 | . . 1 . 3 1 . . 1 8 Heat Transferred 7436 | 444 . 444 888 1381 1006 . 925 675 1673 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . 2 . . . . 1 Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Maximum Alert Level 1 | . . . . 1 1 . . . . Low Security (%) 87 | 100 100 100 100 93 60 100 . . . Level 1 12 | . . . . 6 39 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 297 | 10 5 118 91 256 297 123 . . . Initial 123 | . . . 39 23 113 123 . . . Average 60 | 1 . 26 22 54 138 105 . . . Influence Increases 2053 | 20 8 230 251 483 591 . 110 110 250 Destroy 0b10 Robot/C 1060 | . . 160 140 180 220 . 100 100 160 Destroy 0b10 Robot/NC 80 | 20 . 10 5 15 30 . . . . Destroy Leader 254 | . . 54 52 52 76 . 10 10 . Successful Hack 81 | . 5 4 8 34 30 . . . . Disable Machine 315 | . . . 15 165 135 . . . . Destroy Structure 128 | . 3 2 1 37 85 . . . . Partial Spotted 45 | . . . 30 . 15 . . . . Lose Combat Pursuer 90 | . . . . . . . . . 90 Influence Decreases 2053 | 20 8 135 293 304 569 171 161 108 284 Entered New Map 408 | . . . 56 30 119 131 31 7 34 Time Decay 1372 | 20 8 125 237 274 400 40 120 91 57 Lost Part 273 | . . 10 . . 50 . 10 10 193 Squads Dispatched 13 | . . 1 2 2 8 . . . . Investigation . | . . . . . . . . . . Extermination 4 | . . . . 2 2 . . . . Reinforcement 3 | . . 1 2 . . . . . . Assault . | . . . . . . . . . . Garrison 6 | . . . . . 6 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Distress Signals 6 | . . 1 4 . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 97 | . 1 14 18 12 14 . 5 5 28 Peak Tracking Total 11 | . 1 6 4 3 3 . 2 3 11 Tactical Retreats 2 | . . . . . . . . . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Traps Triggered 7 | . 3 . 2 2 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Machines Disabled 21 | . . . 1 11 9 . . . . Max in Single Turn 4 | . . . 1 4 3 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Machines Accessed 33 | . 2 1 4 9 5 . . . 12 Terminals 12 | . 2 1 2 6 1 . . . . Fabricators 2 | . . . . 1 1 . . . . Repair Stations 4 | . . . 1 1 2 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 3 | . . . 1 1 1 . . . . Garrison Access . | . . . . . . . . . . Total Hacks 82 | . 3 3 16 23 18 . . . 19 Successful 53 | . 3 2 6 9 14 . . . 19 Failed 27 | . . 1 9 13 4 . . . . Catastrophic 3 | . . . . 3 . . . . . Database Lockouts 2 | . . . 1 1 . . . . . Manual 5 | . . . 5 . . . . . . Terminals 29 | . 3 3 9 13 1 . . . . Fabricators 3 | . . . . 1 2 . . . . Repair Stations 20 | . . . 4 5 11 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 11 | . . . 3 4 4 . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 31 | . 3 2 1 5 1 . . . 19 Record 22 | . . . . 4 . . . . 18 Open Door 1 | . . . . . . . . . 1 Emergency Access Points 2 | . . 1 . 1 . . . . . Repair Station Index 1 | . . . . . 1 . . . . Locate Traps 3 | . 1 1 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . Network Status 1 | . . . . . 1 . . . . Repair Station Hacks 16 | . . . 3 3 10 . . . . Scan Component 9 | . . . 2 2 5 . . . . Repair 7 | . . . 1 1 5 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 4 | . . . 1 1 2 . . . . Retrieve Study 4 | . . . 1 1 2 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . Terminals 1 | . . . 1 . . . . . . Botnet 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 1 1 4 8 4 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 3 | . . . . 1 2 . . . . Parts Repaired 7 | . . . 1 1 5 . . . . Time 308 | . . . 26 44 238 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 2 | . . . . . . . . . 2 Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Active Infowar (turns) 4379 | 74 384 698 1451 1148 624 . . . . Terrain 634 | . . 634 . . . . . . . Seismic 4379 | 74 384 698 1451 1148 624 . . . . ECM 449 | . . 449 . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Turns Passed 8035 | 148 384 698 1451 1148 1440 87 416 525 1738 Spaces Moved 4395 | 56 215 156 622 819 573 49 284 392 1229 Core 4 | 2 . . . . . . . . 2 Treads 904 | 54 215 156 479 . . . . . . Legs 3487 | . . . 143 819 573 49 284 392 1227 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 111 111 125 125 123 123 Average Speed 130 | 156 160 160 151 113 119 125 125 124 129 Slowest Speed 800 | 160 160 160 260 122 183 125 125 191 800 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 3 | . . . . . . . . . 3 Cave-ins Triggered 2 | . . . . . 2 . . . . Exploration Rate (%) 34 | 4 43 19 38 25 14 2 50 58 94 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . . . 1 Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . . 2 . Spaces Dug 14 | . 3 1 . 4 4 . . . 2 Terrain Destroyed 181 | . 3 1 . 32 92 . 25 14 14 Melee 9 | . . 1 . 4 4 . . . . Projectile 28 | . 3 . . . 9 . 4 4 8 AOE 144 | . . . . 28 79 . 21 10 6 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp War Total 6360 | 90 247 562 1073 980 1268 75 315 408 1342 Wait 1511 | . 22 355 368 76 606 21 14 . 49 Move 4386 | 55 214 155 621 818 572 48 283 391 1229 Hop . | . . . . . . . . . . Pick Up 99 | 11 4 13 16 13 22 2 1 . 17 Fast Attach 25 | 7 . 1 4 4 5 . . 3 1 Attach 31 | . . 3 2 8 7 3 1 . 7 Detach 1 | . . . . . . 1 . . . Swap 49 | . 2 5 5 11 14 . 2 3 7 Drop 71 | 3 2 8 20 16 7 . . 2 13 Fire 175 | 14 3 21 36 30 29 . 14 9 19 Melee 11 | . . 1 . 4 6 . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 149 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 14) 533 | -10/Materials | Entered another Materials area 533 | -9/Materials | Evolved 2 slots: Utility x2 1148 | -9/Materials | Discovered new exit (range 10) 1231 | -9/Materials | Entered another Materials area 1231 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2428 | -8/Materials | Repaired Lgt. Cannon 2522 | -8/Materials | Central database locked down 2669 | -8/Materials | Discovered new exit (range 9) 2682 | -8/Materials | Entered Factory 2682 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2742 | -7/Factory | Repaired Imp. Carbon-fiber Leg 3334 | -7/Factory | Central database locked down 3787 | -7/Factory | Discovered new exit (range 15) 3830 | -7/Factory | Entered another Factory area 3830 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 4001 | -6/Factory | Repaired Lyr. Light Armor Plating 4046 | -6/Factory | Repaired Coolant Injector 4155 | -6/Factory | Garrison activated, responded to threat 4456 | -6/Factory | Crushed by falling debris 4462 | -6/Factory | Crushed by falling debris 4493 | -6/Factory | Lost 3 parts (2p1u) 4693 | -6/Factory | Spotted B-75 Beast 4703 | -6/Factory | Garrison activated, responded to threat 4706 | -6/Factory | Destroyed B-75 Beast 4994 | -6/Factory | Build established: Tank 5036 | -6/Factory | Repaired Lrg. Storage Unit 5146 | -6/Factory | Repaired Cld. Plasma Cannon 5191 | -6/Factory | Repaired Hvy. Missile Launcher 5240 | -6/Factory | Discovered new exit (range 9) 5270 | -6/Factory | Entered another Factory area 5270 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5340 | -5/Factory | Discovered new exit (range 14) 5357 | -5/Factory | Entered Upper Caves 5716 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5754 | -5/Upper Caves | Discovered new exit (range 15) 5773 | -5/Upper Caves | Entered another Upper Caves area 5959 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6064 | -5/Upper Caves | Learned 4 Factory zone layouts 6288 | -5/Upper Caves | Discovered new exit (range 9) 6298 | -5/Upper Caves | Entered Warlord 6306 | -5/Warlord | Build established: Scavenger-Tank 6425 | -5/Warlord | Discovered new exit (range 13) 6482 | -5/Warlord | System corruption cleaned by Quarantine Array 7013 | -5/Warlord | Visited the Vortex Lab 7020 | -5/Warlord | Found Prototype Energy Gun 7021 | -5/Warlord | Identified Vortex Rail 7027 | -5/Warlord | Warlord's base attacked by MAIN.C 7027 | -5/Warlord | Found Vortex Rail 7047 | -5/Warlord | Met EX-DEC 7058 | -5/Warlord | Found Prototype Energy Cannon 7136 | -5/Warlord | Found Signal Generator 7202 | -5/Warlord | Met Warlord 7377 | -5/Warlord | Warlord forces counterattacked 7463 | -5/Warlord | Learned location of Quarantine (-3) 7463 | -5/Warlord | Learned Armory trap positions 7464 | -5/Warlord | Learned 4 Armory zone layouts 7464 | -5/Warlord | Learned 4 Command zone layouts 7465 | -5/Warlord | Learned Factory repair station intel 7465 | -5/Warlord | Learned Factory scanalyzer intel 7656 | -5/Warlord | Spotted B-75 Beast 7702 | -5/Warlord | Warlord base infiltrated, sounded retreat 7705 | -5/Warlord | Spotted Executioner 7759 | -5/Warlord | Lost 8 parts (1p2n4u1w) 7901 | -5/Warlord | Lost 4 allies 7942 | -5/Warlord | Spotted Striker 7948 | -5/Warlord | Destroyed Striker 7959 | -5/Warlord | System corruption reached 10% 8007 | -5/Warlord | Spotted Executioner 8018 | -5/Warlord | Spotted Executioner 8022 | -5/Warlord | Core integrity fell below 50% 8033 | -5/Warlord | Core integrity fell below 20% 8036 | -5/Warlord | Destroyed by L-41 Fighter with Axe Last Messages --------------- 08019_ Penetrated by Slug. 08022_ Slug penetrates G-50 Soldier. 08023_ Imp. Titanium Leg destroyed. 08025_ Imp. Deuterium Engine destroyed. 08025_ Penetrated by Slug. 08026_ Lyr. Medium Armor Plating destroyed. 08026_ Neutrino Core destroyed. 08026_ Penetrated by Slug. 08026_ Gatling Laser+ destroyed. 08026_ Slug penetrates Earth. 08026_ Penetrated by Slug. 08026_ Slug penetrates Reinforced Barrier. 08027_ ANNOUNCEMENT: Detected 1 Demolisher squad, 1 Grunt squad, 2 Programmer squads, with prototype support. 08028_ Adv. Heat Sink severed. 08029_ Penetrated by Slug. 08030_ The unstable cave ceiling collapses. 08033_ Penetrated by Slug. 08034_ The unstable cave ceiling collapses. 08035_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????#######????????????????????????????? | | ??????????????#!!"""#????????????????????????????? | | ??????????????#!!"""#######??????????????????????? | | ?????##########" X"## ##########?????????????? | | ?????# #"X + #?????????????? | | ?????# #" # #?????????????? | | ?????# * ##"!!!## ##########?????????????? | | ?????# ######### ##??????????????????????? | | ?????# ######### #???????????????????????? | | ?????# + #???????????????????????? | | ?????# # #?????????????????????### | | ?????# ! # """" #????????????????????## | | ?????# # """" ###?????????????????## | | ?#########+#### """" # ##????????????????# | | ?#"""""### ### """" # X#????????????????# | | ?#" X X## ^ # "????????????????# | | ?#"X ## + "????????????????# | | ?#" # """" # "????????????????## | | ?#"X + """" # #?????????????????### | | ?## X## ^ """" # ##???????????????????## | | ??####### """" ##;#????????????????????# | | ????????# ^ ## #????????????????????? | | ######### ; ##???????????????????? | | # % """ ; ##??????????????????? | | # =%% "" ;; #??????????????????? | | + % gE @ ##??""?????????????? | | # %! g !/= l ###""#?????????#### | | # g %%]= ;""#????????## | | # x !=%[%= # ;""#?????#### # | | ####;; [ ;;&!=bgm# #;;;""####### # # | | #???## !%!= ; !]/*!g "" ##"" !* | | #????# =!!% ; % "" ! [!% | | ############## * =%[ % [ "" ] * =%] | | ?????# [&!! % ! =!%%%= [=! | | ?????# ]%* = % ! ! |!% | | ?????# "" *[%[!*%!!! = / !%%% !% | | ?????# "" "" == % = / [ = % !!= | | ###### """ "" ; *=%% * = "" ! " =* | | # ^""" "" % % *["" """ ! | | # "" " *=%E "" # #######" | | # ^ "" " # ##""# ## #?????# | | # % = % = # ###"" # ###?????? | | # [!=[==# # #?#""### #???????? | | # =!!%%%*%%[ ### #??""#?####???????? | | # %= = %===! ##??"??????????????? | | % # =!&[ *#[!"#####??????????????????? | | + ![[%=%= #???????????????????? | | ###### =%[% !! #???????????????????? | | #????# """" =%"|![! #???????????????????? | | ######????# ## # #=!=! #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 65 Energy Generation 37 Energy Capacity 505 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Power Amplification 20 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 65 Recoil Reduction 3 Energy Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Cannon | 16% | -8/Materials Imp. Carbon-fiber Leg | 73% | -7/Factory Lyr. Light Armor Plating | 41% | -6/Factory Coolant Injector | 61% | -6/Factory Lrg. Storage Unit | 64% | -6/Factory Cld. Plasma Cannon | 48% | -6/Factory Hvy. Missile Launcher | 27% | -6/Factory Studied --------- Imp. Carbon-fiber Leg | -7/Factory | Hacked Magnetic Acceleration Cannon | -6/Factory | Hacked Gatling Laser | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Part-time Excavator Protector Challenges ------------ None Game ------ Seed DroneAntisysWings Manual? 0 Play Time 02:08:16 Cumulative 112.4 hours Start 2026.06.07 @ 09:27:48 End 2026.06.07 @ 16:32:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 136 Rogue 136 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: e0304734-c53c-41fd-b62a-d9c95871fdb3