Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.16 @ 16:57:52 Player: Spitalier Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (124) 620 Value Destroyed (3337) 3337 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (660) 660 TOTAL SCORE: 8317 Bonus ------- High Alert Combat Kills 247 Follower Combat Kills 413 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Energy Well (350) Force Field Heavy Laser Datajack Peak State ------------ > --- POWER ------------ Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Targeting Computer Target Analyzer Weapon Cycler Reaction Control System > --- WEAPON ----------- Gatling Laser Gatling Laser Gauss Rifle Precision Assault Rifle > --- INVENTORY -------- Improved Heat Sink Force Field Particle Gun Heavy Laser Datajack [Rating: 56] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Signal Interpreter Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Precision Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Slots Evolved 8 | . . . 2 . 2 2 2 . Power 1 | . . . . . . 1 . . Propulsion 2 | . . . 1 . . . 1 . Utility 3 | . . . 1 . 1 . 1 . Weapon 2 | . . . . . 1 1 . . Parts Attached 109 | 7 23 7 9 9 19 12 6 17 Power 14 | 2 2 3 1 . 1 4 . 1 Engine 10 | 2 2 3 1 . . 2 . . Core 4 | . . . . . 1 2 . 1 Reactor . | . . . . . . . . . Propulsion 37 | 2 5 3 4 5 9 3 2 4 Treads 1 | . . . . . 1 . . . Leg 36 | 2 5 3 4 5 8 3 2 4 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | 1 5 . 1 2 4 2 2 5 Device 12 | . 1 . 1 . 3 1 1 5 Storage 2 | 1 1 . . . . . . . Processor 6 | . 3 . . . 1 1 1 . Hackware . | . . . . . . . . . Protection 2 | . . . . 2 . . . . Artifact . | . . . . . . . . . Weapon 36 | 2 11 1 3 2 5 3 2 7 Energy Gun 12 | 1 . . . . 3 2 2 4 Energy Cannon . | . . . . . . . . . Ballistic Gun 8 | 1 . 1 . . 2 1 . 3 Ballistic Cannon 16 | . 11 . 3 2 . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 1 . . 2 . . Parts Lost 24 | . . 1 4 1 8 1 1 8 Power 3 | . . . 1 1 . 1 . . Propulsion 6 | . . . 1 . 3 . . 2 Utility 3 | . . . . . 1 . 1 1 Weapon 12 | . . 1 2 . 4 . . 5 Highest Loss Streak 4 | . . 1 3 1 2 1 1 4 To Critical Strikes 1 | . . . . . 1 . . . Average Slot Usage (%) 93 | . 99 99 95 98 89 96 99 71 Engine 7 | . 13 14 9 10 . 8 . . Core 3 | . . . . . 5 4 13 9 Leg 25 | . 27 28 31 33 23 23 26 18 Device 9 | . 3 . 11 2 13 14 16 14 Storage 2 | . 12 . . . . . . . Processor 16 | . 11 28 22 22 18 15 15 9 Protection 1 | . . . . 8 1 . . . Energy Gun 9 | . . . . . 9 28 20 11 Ballistic Gun 3 | . . 3 1 . 10 . 6 7 Ballistic Cannon 12 | . 27 24 18 21 4 . . . Naked Turns 146 | . . . . . . . . 146 Heaviest Build 34 | 12 22 11 19 22 16 32 33 34 Greatest Support 67 | 20 20 20 30 30 30 47 67 67 Greatest Overweight (x) 5 | 1 1 . . . . . . 5 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 5 5 5 5 5 5 5 Average Capacity 5 | 6 9 5 5 5 5 5 5 5 Most Carried 10 | 4 10 5 5 5 5 5 5 5 Average Carried 5 | 2 8 4 4 4 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 5 5 5 5 5 5 Class Distribution -------------------- 33% | Mutant 25% | Scavenger-Skirmisher 18% | Scavenger-Mutant 17% | Scavenger-Gunner 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Matter Collected 2571 | 181 358 344 286 392 495 145 125 245 Remotely . | . . . . . . . . . Salvage Created 3549 | . 281 364 254 444 738 337 778 353 Parts 213 | . 27 24 29 34 30 25 27 17 Haulers Intercepted 1 | . . . . . . 1 . . Recyclers Shooed 2 | . . . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 16 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Combat Hostiles Destroyed 80 | . 9 14 13 11 15 3 4 11 Guns 29 | . . . . . 11 3 4 11 Cannons 47 | . 9 14 10 11 3 . . . AOE 3 | . . . 3 . . . . . Classes Destroyed 13 | . 2 3 3 . 1 3 . 1 Worker 12 | . . . 1 4 . 3 4 . Builder 7 | . . 1 1 1 1 1 2 . Tunneler 2 | . . . . . . 2 . . Hauler 1 | . . . . . . 1 . . Recycler 7 | . . 1 . 1 1 1 3 . Operator 1 | . . . 1 . . . . . Watcher 14 | . 3 . 4 1 2 1 3 . Swarmer 27 | . . 8 8 3 . . . 8 Grunt 36 | . 9 6 3 3 14 . . 1 Brawler 1 | . . . . . . . . 1 Sentry 9 | . . . 2 5 . . 2 . Hunter 3 | . . . . . 1 1 . 1 Programmer 4 | . . . . . . 2 2 . Best Kill Streak 9 | . 2 4 9 6 4 6 4 3 Combat Bots Only 5 | . 2 3 5 2 4 2 1 3 Max Kills in Single Turn 7 | . 2 1 7 2 1 1 3 2 Gunslinging 1 | . . . . . . . . 1 Exploded 3 | . . . 3 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Damage Taken 5490 | . 389 531 786 408 1126 284 317 1649 Core 1392 | . 53 68 95 40 192 88 78 778 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 73 | 100 . 51 . 66 65 87 . . Volleys Fired 272 | . 36 38 38 30 68 16 20 26 Largest 4 | . 2 2 2 2 3 4 4 4 Hottest 279 | . 70 70 78 78 150 279 253 253 Shots Fired 654 | . 72 71 63 61 177 55 79 76 Gun 347 | . . . . . 137 55 79 76 Cannon 307 | . 72 71 63 61 40 . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 437 | . 72 71 63 61 119 1 20 30 Thermal 217 | . . . . . 58 54 59 46 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 16 | . 4 7 5 16 15 10 15 15 Robot Miss Streak 7 | . 2 7 7 2 2 2 2 4 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . . . . . 2 . . 3 Max Gunslinging Chain 1 | . . . . . 1 . . 1 Shots Hit Robots 438 | . 42 38 30 42 126 33 59 68 Core Hits 205 | . 15 19 16 21 45 21 38 30 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . Critical Strikes 20 | . . 5 2 4 7 . 2 . Burn 7 | . . . . . 5 . 2 . Destroy 1 | . . . . . 1 . . . Blast 12 | . . 5 2 4 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8601 | . 741 709 1349 923 1807 681 1362 1029 Guns 4355 | . . . . . 1283 681 1362 1029 Cannons 3556 | . 741 709 659 923 524 . . . Explosions 690 | . . . 690 . . . . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 4849 | . 741 709 659 923 1134 . 253 430 Thermal 3752 | . . . 690 . 673 681 1109 599 Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . 4 . 5 . . Average Corruption 2 | . . . . 3 . 2 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 18 | . . . . 9 . 9 . . Message Errors 4 | . . . . 2 . 2 . . Matter Fused 8 | . . . . 4 . 4 . . Heat Flow Errors 1 | . . . . 1 . . . . Energy Discharges 1 | . . . . . . 1 . . Data Loss (minor) 3 | . . . . 1 . 2 . . Misfires 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 217 | . 11 . 204 . 2 . . . Projectiles 15 | . 11 . 2 . 2 . . . Explosions 202 | . . . 202 . . . . . Melee . | . . . . . . . . . Knockbacks 41 | . 12 10 4 4 11 . . . Impact . | . . . . . . . . . Kinetic 39 | . 12 10 4 4 9 . . . Secondary 2 | . . . . . 2 . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 559 | . 162 138 189 285 330 457 559 457 Average Temperature 94 | . 33 37 71 83 76 144 166 182 Received Heat Transfer 1359 | . 240 111 156 108 576 . 60 108 Effects 15 | . . . . . . 4 4 7 Shutdowns 3 | . . . . . . 1 1 1 Energy Bleed 2 | . . . . . . 1 1 . Interference 8 | . . . . . . 2 1 5 Short Circuit 2 | . . . . . . . 1 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 22 | . . . . . 5 6 9 2 Heat Transferred 7832 | . . . 450 . 1998 1425 2589 1370 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Peak Influence 763 | . 222 297 763 722 529 250 226 . Initial 304 | . . 32 80 278 304 234 35 . Average 225 | . 54 175 411 509 432 143 115 . Maximum Alert Level 3 | . 1 1 3 3 2 1 1 . Low Security (%) 58 | 100 92 70 50 . . 65 96 . Level 1 19 | . 7 29 1 20 29 34 3 . Level 2 19 | . . . 17 71 70 . . . Level 3 3 | . . . 30 7 . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 16 | . 2 . 1 6 5 2 . . Investigation 5 | . 1 . . 2 2 . . . Extermination 1 | . . . . . . 1 . . Reinforcement 8 | . 1 . 1 2 3 1 . . Assault . | . . . . . . . . . Garrison 2 | . . . . 2 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Distress Signals 11 | . 4 . 1 5 1 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 149 | . 18 17 25 26 23 5 8 27 Peak Tracking Total 8 | . 3 3 8 6 6 1 2 7 Tactical Retreats 12 | . 1 . 3 1 1 . . 6 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Traps Triggered 11 | . 3 . . 5 2 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Machines Disabled 12 | . . . 11 1 . . . . Max in Single Turn 11 | . . . 11 1 . . . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Machines Accessed 13 | . 3 2 1 3 . 2 2 . Terminals 10 | . 2 1 1 3 . 2 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers 1 | . . . . . . . 1 . Garrison Access . | . . . . . . . . . Total Hacks 42 | . 14 3 2 12 . 4 7 . Successful 30 | . 12 3 2 7 . 2 4 . Failed 12 | . 2 . . 5 . 2 3 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 7 | . . . . 7 . . . . Terminals 30 | . 7 2 2 12 . 4 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . 7 . . . . . . . Scanalyzers 4 | . . . . . . . 4 . Garrison Access . | . . . . . . . . . Terminal Hacks 20 | . 5 3 2 7 . 2 1 . Record 9 | . 1 . . 6 . 1 1 . Prototype ID Bank 1 | . . . 1 . . . . . Open Door 1 | . . 1 . . . . . . Emergency Access Points 2 | . 2 . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . Locate Traps 1 | . . . . 1 . . . . Patrol Status 1 | . 1 . . . . . . . Investigation Status 1 | . . 1 . . . . . . Hauler Manifests 2 | . . . 1 . . 1 . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 7 | . 7 . . . . . . . Recycle Component 5 | . 5 . . . . . . . Process 1 | . 1 . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . Scanalyzer 3 | . . . . . . . 3 . Insert Component 1 | . . . . . . . 1 . Analyze 2 | . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 1 1 . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 3 . . 3 . 2 2 . Full Trace Events 3 | . 2 . . 1 . . . . Feedback Events 1 | . . . . 1 . . . . Corruption 1 | . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled 5 | . 5 . . . . . . . Recycled Matter 381 | . 381 . . . . . . . Retrieved Matter 563 | . 563 . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . 1 . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Total Allies 10 | . . . . 10 . . . . Largest Group 10 | . . . . 10 . . . . Highest-Rated Group 88 | . . . . 88 . . . . Highest-Rated Ally 16 | . . . . 16 . . . . Total Orders . | . . . . . . . . . Ally Attacks 124 | . . . 23 101 . . . . Total Damage 988 | . . . 72 916 . . . . Kills 17 | . . . 3 14 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . 2 Drone Launches 7 | . . . 5 2 . . . . Drone Recoveries 5 | . . . 4 1 . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Turns Passed 6908 | 59 1461 784 454 729 761 1153 480 1027 Spaces Moved 4227 | 40 762 507 262 377 395 605 293 986 Core 450 | 4 . . . . . . . 446 Treads . | . . . . . . . . . Legs 3777 | 36 762 507 262 377 395 605 293 540 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 122 50 Average Speed 121 | 115 163 120 120 120 120 120 122 90 Slowest Speed 300 | 120 190 120 120 120 120 123 122 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 3 70 86 43 58 26 17 8 60 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . 2 . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 . . . . . . 1 . Scrap Searched 3 | . . . . . . . . 3 Spaces Dug . | . . . . . . . . . Terrain Destroyed 54 | . . . 54 . . . . . Melee . | . . . . . . . . . Projectile 8 | . . . 8 . . . . . AOE 46 | . . . 46 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Low Total 5466 | 49 903 613 340 596 538 992 370 1065 Wait 797 | . 68 55 21 174 51 349 47 32 Move 4219 | 39 761 506 261 376 394 604 292 986 Hop . | . . . . . . . . . Pick Up 15 | 3 3 1 4 . . 1 2 1 Fast Attach 58 | 6 10 1 3 2 11 8 1 16 Attach 11 | . . . 4 1 2 . 3 1 Detach 8 | . 2 . 1 . 1 1 1 2 Swap 40 | 1 13 6 2 6 6 4 2 . Drop 46 | . 10 6 6 7 5 9 2 1 Fire 272 | . 36 38 38 30 68 16 20 26 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -6/Factory -6/Lower Caves (discovered 1 exit: Low) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 10) 308 | -10/Materials | Build established: Mutant 485 | -10/Materials | Identified exit to Materials 660 | -10/Materials | Discovered exit to Materials (range 16) 1157 | -10/Materials | Build established: Scavenger-Mutant 1498 | -10/Materials | Discovered new exit (range 13) 1511 | -10/Materials | Identified exit to Mines 1521 | -10/Materials | Entered Mines 1617 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1617 | -10/Mines | Discovered new exit (range 5) 1620 | -10/Mines | Identified exit to Exiles 1757 | -10/Mines | Learned location of Storage (-9) 1780 | -10/Mines | Discovered exit to Materials (range 10) 1821 | -10/Mines | Discovered exit to Materials (range 7) 1848 | -10/Mines | Build established: Mutant 2191 | -10/Mines | Found the Drone Emporium 2202 | -10/Mines | Found Prototype Device 2305 | -10/Mines | Entered Materials 2305 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2305 | -9/Materials | Identified Thief Drone Bay 2332 | -9/Materials | Discovered new exit (range 16) 2358 | -9/Materials | Identified exit to Storage 2640 | -9/Materials | Lost 3 parts (1p1n1w) 2701 | -9/Materials | Discovered new exit (range 23) 2759 | -9/Materials | Entered Storage 3083 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3382 | -9/Storage | Garrison activated, responded to threat 3390 | -9/Storage | Build established: Commander-Mutant 3475 | -9/Storage | Discovered new exit (range 12) 3487 | -9/Storage | Identified exit to Materials 3488 | -9/Storage | Entered Materials 3488 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4127 | -8/Materials | Discovered new exit (range 8) 4248 | -8/Materials | Identified exit to Factory 4249 | -8/Materials | Entered Factory 4249 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4508 | -7/Factory | Build established: Scavenger-Skirmisher 5391 | -7/Factory | Discovered new exit (range 10) 5401 | -7/Factory | Identified exit to Factory 5402 | -7/Factory | Entered another Factory area 5402 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5844 | -6/Factory | Discovered new exit (range 15) 5882 | -6/Factory | Entered Lower Caves 5957 | -6/Lower Caves | Build established: Scavenger-Gunner 6179 | -6/Lower Caves | Learned location of 1 exit from Factory 6557 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6589 | -6/Lower Caves | Released all parts (6) 6618 | -6/Lower Caves | Lost 4 parts (1n1u2w) 6778 | -6/Lower Caves | Released all parts (11) 6807 | -6/Lower Caves | Core integrity fell below 50% 6868 | -6/Lower Caves | Core integrity fell below 20% 6878 | -6/Lower Caves | Identified exit to Lower Caves 6880 | -6/Lower Caves | Build established: Mutant 6891 | -6/Lower Caves | Lost 4 parts (1n3w) 6909 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06778_ Released Particle Gun. 06778_ Released Weapon Cycler. 06778_ Released Imp. Heat Sink. 06778_ Released Gatling Laser. 06778_ Released Titanium Leg. 06778_ Released Carbon-fiber Leg. 06778_ Released Prc. Assault Rifle. 06778_ Released Imp. Terrain Scanner. 06784_ Slug penetrates Wall. 06795_ Acquired 4 matter. 06806_ Penetrated by Slug. 06851_ Acquired Prc. Assault Rifle. 06853_ Acquired Broken Flexi-carbon Leg. 06855_ Prc. Assault Rifle destroyed. 06856_ Broken Flexi-carbon Leg destroyed. 06856_ Acquired Particle Gun. 06857_ Particle Gun destroyed. 06859_ Acquired Gatling Laser. 06860_ Gatling Laser destroyed. 06878_ Acquired derelict log, extracted data. Map ----- +----------------------------------------------------+ | ??????## ## ### ##???????????????? | | ?????## #### ##?### #???????????????? | | ????## ##??# #????### #???????????????? | | ????# ##??# #??????# #???????????????? | | ???## ##### #??????# #???????????????? | | ???# #####??????# ##???????????????? | | ???## ##????????## #????????????????? | | ????## ## ###???????## #????????????????? | | ?????# ### ##???????# ##????????????????? | | ?????####?# #???????## #?????????????????? | | ??????????## ##????????# #?????????????????? | | ???????????# ##?????????# #?????????????????? | | ???????????# #?????????## #?????????????????? | | ???????????#### ##??####?## #?????????????????? | | ?????????????## #### ### #?????????????????? | | ?????????????# ## s ##?????????????????? | | ?????????????## #?#????????????????? | | ??????????????# #?###??????????????? | | ??????????????### ## ### ##?????????????? | | ????????????????## ## #?????????????? | | ?????????????????# ## ###+#### #?????????????? | | ?????????????????# ## # ?# #?????????????? | | ?????????????????# ### # "# #?????????????? | | ?????????????????# #?## #" "# #?????????????? | | ?????????????????# #??# #" #### #??#??????????? | | ????????????????? #??##@#" + # #?????????????? | | ????????????????? ##### #" # #?????????????? | | ???????????????? ###"# #####%% #??#######????? | | ?????????????? #### #??# #????? | | ?????????????#?## !## ###??# """ #????? | | ??????????????## !* ##????# """ ###??? | | ??????????????# !!* ##?????# """ ##?? | | ??????????##### = = #??????# """ #?? | | #????????### ### ## ##?????## #?? | | #????##### #??# ###########??????# #?# | | #????# ##?# #????????????????## ### | | ###### ### ###???????????????# | | ## #??????????????## | | #?????#????????# | | ### ######?????????# ## | | #### ## #?????????# ### | | ##??## ######## #?????????# #####?? | | ## ##????# #??????# #?#???????# #?????? | | ## #########?###??????# ##????????## #?????? | | ####???## ##????????## ###???????## ######## | | ###??# ##????#### #?????????####?# % | | #### ###??# ##?????????????# ! | | ## ## ##?## ##????????????# ### | | ### ##?# ##???????????# #?? | | ### #?# #???????????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 59 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 1 Item Schematics ----------------- Reaction Control System | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy It Was An Accident, I Swear The More The Merrier Challenges ------------ None Game ------ Seed OpticalGhostModule Manual? 0 Play Time 01:15:25 Cumulative 9.8 hours Start 2022.04.15 @ 23:49:29 End 2022.04.16 @ 16:57:52 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f65585ab-eafc-4362-90f5-ab24ebb319ed