Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.21 @ 23:43:51 Player: puppuppit Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (21) 4200 Robots Destroyed (344) 1720 Value Destroyed (9682) 9682 Prototype IDs (243) 4860 Alien Tech Used (1) 200 Bonus (8244) 8244 TOTAL SCORE: 31406 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2357 Follower Combat Kills 919 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Acquired ECA 300 Pursued by Intercept 500 Friendly Fire -432 Cogmind --------- Core Integrity 0/1000 Matter 216/300 Energy 73/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Machine Analyzer Makeshift Hacking Suite Deep Network Scanner > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Antigrav System High-capacity Matter Pod (200) Advanced Recoil Stabilizer Graviton Cannon Graviton Cannon Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Cooled Aerolev Unit Linear Gravjet Linear Gravjet Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Cooled Linear Gravjet > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Makeshift Hacking Suite Makeshift Hacking Suite Deep Network Scanner Quantum Router > --- WEAPON ----------- KE Penetrator Antimatter Cannon Graviton Cannon Graviton Cannon Nanosword > --- INVENTORY -------- Linear Gravjet Linear Gravjet Linear Gravjet Experimental Heat Sink Experimental Coolant Injector Experimental Coolant Injector High-capacity Matter Pod Encrypted Comm Array Advanced Recoil Stabilizer Improved Propulsion Shielding Mobile Refinery Mk. CCLXVII Phasing AFG Coil Gun PL-3XN's Ring of Power [Rating: 139] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Carbon-fiber Leg Hover Unit Cooled Airjet Flight Unit Nuclear Pulse Thruster Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Makeshift Hacking Suite Protection Reflective Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Flamer Impact Weapon Makeshift Hammer Slashing Weapon Axe Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Slots Evolved 10 | . . . . . 4 . . 2 . . . . . 2 . . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . Utility 4 | . . . . . 1 . . . . . . . . 2 . . . . 1 . . Weapon 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . Parts Attached 239 | 7 6 . . 1 33 8 . 22 2 15 29 4 7 48 4 5 . 5 36 5 2 Power 28 | 1 . . . . 5 . . 5 1 2 2 . 2 6 . 1 . 1 1 1 . Engine 14 | 1 . . . . 4 . . 2 . 1 2 . 1 3 . . . . . . . Core 13 | . . . . . 1 . . 3 1 1 . . 1 3 . 1 . 1 . 1 . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 71 | 2 2 . . . 5 . . 8 . 6 11 1 3 14 1 . . 1 14 1 2 Treads 9 | 2 2 . . . 4 . . 1 . . . . . . . . . . . . . Leg 18 | . . . . . . . . . . . 11 . . 7 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover 39 | . . . . . 1 . . 7 . 6 . 1 3 5 1 . . . 14 1 . Flight 5 | . . . . . . . . . . . . . . 2 . . . 1 . . 2 Utility 71 | 2 2 . . . 7 2 . 5 1 2 11 1 1 19 1 3 . 3 9 2 . Device 24 | 1 . . . . . 1 . 1 1 1 4 1 1 7 1 . . . 5 . . Storage 7 | 1 2 . . . 1 . . . . . . . . 2 . . . . 1 . . Processor 19 | . . . . . 1 1 . 2 . 1 5 . . 6 . . . . 1 2 . Hackware 12 | . . . . . 2 . . 2 . . . . . 4 . . . 2 2 . . Protection 9 | . . . . . 3 . . . . . 2 . . . . 3 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 69 | 2 2 . . 1 16 6 . 4 . 5 5 2 1 9 2 1 . . 12 1 . Energy Gun 5 | 1 . . . . 1 . . . . . 1 . . 1 . . . . . 1 . Energy Cannon 4 | . . . . . . 1 . . . . 1 . . 1 . . . . 1 . . Ballistic Gun 37 | 1 . . . 1 13 5 . 3 . 5 3 . . 1 . . . . 5 . . Ballistic Cannon 8 | . . . . . 1 . . . . . . . . 2 1 . . . 4 . . Launcher 4 | . 2 . . . 1 . . 1 . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . 3 . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . 1 1 . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . 1 1 . . . 2 . . Piercing Weapon 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . 3 2 . 2 . . 8 . . 4 . 1 . . 2 . . Corrupted Parts 7 | . . . . . . . . . . . 2 . . 5 . . . . . . . System Corruption 23 | . . . . . . . . . . . 7 . . 16 . . . . . . . Parts Lost 73 | . . . . . 4 1 . 6 . 8 15 3 . 17 . . 2 . 4 3 10 Power 8 | . . . . . 1 . . 2 . 1 . . . 1 . . 1 . 1 . 1 Propulsion 32 | . . . . . 1 . . 2 . 3 9 . . 8 . . 1 . . 2 6 Utility 14 | . . . . . . 1 . . . 2 1 1 . 4 . . . . 2 . 3 Weapon 19 | . . . . . 2 . . 2 . 2 5 2 . 4 . . . . 1 1 . Highest Loss Streak 10 | . . . . . 2 1 . 3 . 5 9 3 . 10 . . 2 . 4 2 3 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . . . Average Backups 10 | . 8 14 13 12 11 11 11 10 10 9 8 12 10 8 10 9 9 9 10 13 7 Power . | . . . 1 2 . . . . 1 1 1 1 1 . 1 1 1 . . . . Propulsion 1 | . 1 5 3 3 3 2 1 1 1 1 2 3 2 . . . . . 2 2 1 Utility 4 | . 4 5 3 2 4 2 3 5 5 2 3 6 6 5 5 4 5 6 6 6 3 Weapon 3 | . 2 4 5 4 2 6 6 3 2 3 1 . . . 1 2 1 1 . 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 64 | . . . 3 . 17 5 3 4 2 5 3 . 1 4 1 2 . 1 7 1 5 Power 9 | . . . . . 2 1 . . . 3 . . . 1 . . . 1 1 . . Propulsion 12 | . . . . . 7 . . 1 . . . . 1 . . . . . 2 . 1 Utility 32 | . . . 3 . 6 2 . 3 1 1 2 . . 3 1 1 . . 4 1 4 Weapon 11 | . . . . . 2 2 3 . 1 1 1 . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 100 100 100 97 99 100 99 99 95 87 85 89 73 81 84 72 63 93 75 39 Engine 6 | . 14 14 14 14 6 9 9 5 1 2 2 7 1 2 . . . . . . . Core 1 | . . . . . 1 . . 1 5 4 3 . 3 2 6 6 5 3 4 1 . Treads 13 | . 28 28 28 28 26 27 27 12 . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . 12 31 19 3 . . . . . . . Hover 12 | . . . . . . . . 25 38 36 21 5 13 14 17 19 17 12 30 29 10 Flight 1 | . . . . . . . . . . . . . . 3 13 12 12 15 2 . 1 Device 4 | . 14 14 14 14 1 . . . 7 6 6 . 6 5 6 2 . 3 3 5 3 Storage 8 | . 14 14 14 14 9 9 9 7 7 7 5 7 4 4 6 6 6 6 5 5 1 Processor 5 | . . . . . 8 9 9 8 7 6 5 . . 4 20 17 12 8 2 5 8 Hackware 4 | . . . . . 1 . . 4 . . . . . 13 . . . 4 20 11 11 Protection 3 | . . . . . 5 8 9 . . . 2 7 7 . . 5 12 8 . . . Energy Gun 2 | . 13 14 14 4 . . . . . . 1 6 6 1 . . . . . 1 . Ballistic Gun 20 | . 14 14 14 23 33 35 36 29 29 28 22 7 7 1 . . . . 10 11 1 Peak Build Rating 139 | 9 12 12 15 16 37 42 44 63 61 67 80 63 60 64 50 54 52 57 139 104 84 Average Rating 46 | 5 9 12 13 15 28 38 43 56 60 57 58 49 51 44 46 48 48 49 104 94 43 On Entrance 42 | . 9 12 12 15 16 35 42 43 57 61 67 51 58 46 42 49 49 40 56 101 84 Naked Turns 11 | . . . . . . . . . . . 7 . . 4 . . . . . . . Heaviest Build 68 | 14 30 29 29 30 52 54 52 52 43 47 53 62 43 35 30 30 29 21 68 45 43 Greatest Support 106 | 40 46 46 46 46 69 63 60 106 44 49 94 86 86 82 42 30 30 21 81 70 49 Greatest Overweight (x) 5 | . . . . . 1 . . 5 . 1 2 . 1 2 . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 15 15 15 Average Capacity 13 | 7 13 15 15 15 15 15 15 15 15 15 13 15 11 8 10 10 10 10 11 15 7 Most Carried 15 | . 14 15 15 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 15 15 15 Average Carried 12 | . 8 14 14 15 14 14 14 14 14 14 12 13 10 7 9 9 9 9 11 14 7 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 10 10 10 10 10 15 15 5 Final Carried 15 | . 14 15 15 15 15 14 15 15 15 15 15 13 5 10 10 9 10 10 15 15 5 Class Distribution -------------------- 20% | Mutant 18% | Skirmisher 14% | Commander-Skirmisher 11% | Scavenger-Gunner 8% | Scavenger-Mutant 7% | Scavenger-Skirmisher 6% | Wizard-Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Storage Commander-Skirmisher | -8/Garrison Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Mutant | -7/Deep Caves Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Wizard-Skirmisher | -5/Factory Hacker-Skirmisher | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Matter Collected 11574 | 100 728 63 . 65 1564 1042 607 2327 339 516 914 115 406 1124 247 92 24 85 1084 96 36 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13209 | 184 957 . . 26 2422 1815 792 2664 179 237 572 70 8 1168 . 61 24 . 1930 60 40 Parts 740 | 16 69 . . 2 155 94 35 142 14 21 57 5 2 38 . . 5 . 77 4 4 Haulers Intercepted 19 | . 1 . . . 5 4 . 3 . . . . . 2 . . . . 4 . . Recyclers Shooed 10 | . 3 . . . . 1 . 3 . . . . . 1 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 56 | . . . . . . . . . 6 42 3 . . . . . . . . 1 4 Prevented 12 | . . . . . . . . . 7 4 . . . . . . . . . . 1 Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Combat Hostiles Destroyed 160 | . 14 . . 1 30 16 14 44 6 5 2 3 1 13 . . . . 7 1 3 Melee 6 | . . . . . . . . . . . . . . 5 . . . . . 1 . Guns 102 | . 5 . . 1 19 14 14 30 2 5 2 3 1 1 . . . . 4 . 1 Cannons 9 | . . . . . 1 . . . . . . . . 3 . . . . 3 . 2 AOE 41 | . 9 . . . 10 2 . 14 4 . . . . 2 . . . . . . . Classes Destroyed 24 | 3 6 . . . 4 . 1 4 2 1 1 1 1 . . . . . . . . Worker 34 | 1 4 . . . 14 6 . 3 . . . . . . . . . . 6 . . Builder 24 | . 6 . . . 6 2 . 4 . . . . . 1 . . . . 5 . . Tunneler 8 | 4 2 . . 1 . . . 1 . . . . . . . . . . . . . Hauler 19 | . 1 . . . 5 4 . 3 . . . . . 2 . . . . 4 . . Recycler 39 | 1 3 . . . 8 8 . 9 . . . . . 3 . . . . 7 . . Minesweeper 3 | . . . . . . . . . 1 2 . . . . . . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . . Operator 4 | . 1 . . . 2 . . 1 . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . 1 . . . . . . . . Watcher 19 | . 3 . . . 3 2 1 4 . . . . . 1 . . . . 5 . . Swarmer 35 | . 6 . . 1 14 . . 4 3 4 . . . . . . . . . . 3 Grunt 59 | . 8 . . . 3 6 9 20 1 . . . . 8 . . . . 4 . . Brawler 1 | . . . . . . . . 1 . . . . . . . . . . . . . Duelist 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . Protector 3 | . . . . . . . . 3 . . . . . . . . . . . . . Sentry 32 | . . . . . 8 9 4 9 . . . . . 1 . . . . 1 . . Specialist 2 | . . . . . 2 . . . . . . . . . . . . . . . . Hunter 4 | . . . . . 2 1 . 1 . . . . . . . . . . . . . Programmer 12 | . . . . . . . . 5 . . . . . 4 . . . . 2 1 . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . Zionite 33 | . . . . . . . . . . . 33 . . . . . . . . . . Z-Technician 5 | . . . . . . . . . . . . 5 . . . . . . . . . Assembled 3 | . . . . . . . . . . . . 3 . . . . . . . . . Thug 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . Best Kill Streak 14 | 3 5 . . 1 8 7 3 14 3 3 13 4 1 7 . . 1 . 6 1 2 Combat Bots Only 13 | . 5 . . 1 4 3 3 13 3 3 1 3 1 5 . . . . 2 1 2 Max Kills in Single Turn 9 | 1 2 . . 1 5 2 2 5 3 2 9 2 1 4 . . 1 . 4 1 1 Gunslinging 1 | . . . . . . . 1 1 . . . . . . . . . . . . . Exploded 5 | . 2 . . . 4 2 . 5 3 . . . . 2 . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . . 1 . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . Imprinter (-7/Zion) Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Hostile Shots Fired 1153 | . 32 . . 4 100 32 17 250 6 50 168 15 24 178 12 . 15 3 58 47 142 Missed 448 | . 7 . . . 30 7 3 117 . 19 65 1 14 71 9 . 7 1 16 23 58 Hits 705 | . 25 . . 4 70 25 14 133 6 31 103 14 10 107 3 . 8 2 42 24 84 Melee 34 | . . . . . . . . 1 . . 29 4 . . . . . . . . . Projectile 671 | . 25 . . 4 70 25 14 132 6 31 74 10 10 107 3 . 8 2 42 24 84 AOE 1 | . . . . . . . . . . . . . . 1 . . . . . . . Critical Strikes 24 | . . . . . 1 2 . 4 . 1 6 . . 4 . . . . 5 . 1 Actively Blocked 2 | . . . . . . . . . . . . . . . . . . . 2 . . Part Disruptions 4 | . . . . . . . . . . . 1 2 . 1 . . . . . . . Damage Taken 12108 | 36 300 . . 31 1161 374 250 1573 98 445 2118 223 174 1819 66 . 376 32 1099 471 1462 Core 2629 | 36 21 . . 7 174 14 15 156 12 20 478 19 . 579 . . 97 . 124 99 778 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 200 | . . . . . 67 . . . . . . . . . . . 38 . 95 . . Ignored by Resistances 56 | . . . . . 8 24 24 . . . . . . . . . . . . . . Regen/Repaired (Parts) 177 | . . . . . . 114 . . . . . . . 25 . . . . 38 . . Core Remaining (%) 48 | 85 . . . 74 . . 63 . . . . . 2 . . . . 20 . . . Volleys Fired 702 | 15 84 3 . 6 105 70 59 113 10 19 52 18 2 50 . . . . 85 1 10 Largest 5 | 2 2 2 . 2 4 4 4 4 4 4 4 3 2 2 . . . . 5 2 2 Hottest 245 | 60 60 60 . 60 97 108 103 120 109 116 199 74 74 200 . . . . 245 56 116 Shots Fired 1943 | 30 161 6 . 11 373 241 144 409 32 77 158 38 5 65 . . . . 178 2 13 Gun 1760 | 30 154 6 . 11 355 236 144 380 31 77 150 38 5 15 . . . . 119 2 7 Cannon 102 | . . . . . 10 2 . . . . 6 . . 19 . . . . 59 . 6 Launcher 50 | . 7 . . . 8 3 . 29 1 . 2 . . . . . . . . . . Special 31 | . . . . . . . . . . . . . . 31 . . . . . . . Kinetic 1670 | 15 77 3 . 7 365 236 144 380 31 77 140 22 3 19 . . . . 136 2 13 Thermal 111 | . . . . . . 2 . . . . 16 16 2 33 . . . . 42 . . Explosive 50 | . 7 . . . 8 3 . 29 1 . 2 . . . . . . . . . . Electromagnetic 112 | 15 77 3 . 4 . . . . . . . . . 13 . . . . . . . Robot Hit Streak 21 | 5 7 3 . 6 10 11 15 15 13 21 7 5 1 5 . . . . 9 5 3 Robot Miss Streak 8 | 2 7 2 . 1 8 4 1 8 3 8 8 3 7 4 . . . . 4 . 2 Penetration Max 1 | . . . . . 1 . 1 1 . . 1 . . . . . . . 1 . . Secondary Targets 15 | . . . . 1 2 . 3 3 . . 6 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . 1 1 . . 1 . . . . . . . . . . Shots Hit Robots 1158 | 20 91 3 . 8 204 129 82 245 24 53 100 25 1 57 . 3 1 . 103 3 6 Core Hits 622 | 10 51 1 . 2 111 68 33 165 20 21 49 15 1 23 . . 1 . 48 1 2 Critical Kills 7 | . . . . . . . . 4 . . 2 . . 1 . . . . . . . Critical Parts Destroyed 14 | . 2 . . . 2 1 1 1 . 1 3 . . 2 . . . . 1 . . Critical Strikes 35 | 1 3 . . . 2 1 1 7 . 1 6 2 . 8 . . . . 3 . . Burn 7 | . . . . . . . . . . . 1 2 . 4 . . . . . . . Destroy 20 | . 2 . . . 2 1 1 7 . 1 5 . . . . . . . 1 . . Blast 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Corrupt 2 | 1 1 . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . . . . . . . . . . 3 . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . 1 . . Melee Attacks 83 | . . . . . . . . . . . . 15 2 26 . 7 2 . 30 1 . Impact 36 | . . . . . . . . . . . . 15 2 19 . . . . . . . Slashing 46 | . . . . . . . . . . . . . . 7 . 7 1 . 30 1 . Piercing 1 | . . . . . . . . . . . . . . . . . 1 . . . . Sneak Attacks 13 | . . . . . . . . . . . . . . 3 . . 1 . 9 . . Combat Hostiles 2 | . . . . . . . . . . . . . . 2 . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . 4 . . . . . . . Damage Inflicted 30439 | 279 1700 27 . 87 3832 2435 1635 8362 644 941 2246 492 13 2083 . 158 78 . 5061 119 247 Guns 17747 | 216 994 27 . 87 2776 2189 1635 4430 471 941 1350 492 13 216 . . . . 1810 44 56 Cannons 1402 | . . . . . 56 . . . . . 110 . . 193 . . . . 852 . 191 Explosions 8304 | 63 706 . . . 1000 246 . 3932 173 . 786 . . 550 . . . . 848 . . Melee 2699 | . . . . . . . . . . . . . . 857 . 158 78 . 1531 75 . Ramming 20 | . . . . . . . . . . . . . . . . . . . 20 . . Kinetic 17314 | 100 324 15 . 52 2832 2189 1635 4430 471 941 1282 325 13 222 . . . . 2192 44 247 Thermal 3151 | 63 155 . . . . . . 511 . . 178 167 . 845 . . . . 1232 . . Explosive 6263 | . 551 . . . 1000 246 . 3421 173 . 786 . . . . . . . 86 . . Electromagnetic 992 | 116 670 12 . 35 . . . . . . . . . 159 . . . . . . . Impact 604 | . . . . . . . . . . . . . . 604 . . . . . . . Slashing 2095 | . . . . . . . . . . . . . . 253 . 158 78 . 1531 75 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . 1 2 5 5 5 10 14 14 24 24 24 24 24 3 7 11 Average Corruption 7 | . . . . . . 1 1 3 5 5 4 13 14 15 24 24 24 24 1 6 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 303 | . . . . . . 7 23 43 12 19 20 27 12 66 9 29 5 11 . 9 11 Message Errors 78 | . . . . . . 1 7 11 5 3 5 7 1 20 3 7 1 3 . 2 2 Matter Fused 57 | . . . . . . 2 3 11 3 5 4 2 3 12 1 6 1 1 . 1 2 Heat Flow Errors 37 | . . . . . . 1 3 3 2 3 2 2 . 9 1 4 . 3 . 1 3 Energy Discharges 42 | . . . . . . 1 4 5 1 2 6 4 2 6 1 3 . 1 . 3 3 Parts Rejected 3 | . . . . . . . . 1 . . . . . 2 . . . . . . . Parts Fused 3 | . . . . . . . 1 . . . . 1 1 . . . . . . . . Data Loss (minor) 35 | . . . . . . 1 2 4 . 2 . 7 1 9 2 5 . 1 . 1 . Data Loss (major) 13 | . . . . . . 1 2 2 . . . 1 2 2 . 2 . . . . 1 Misfires 10 | . . . . . . . 1 2 . 2 . 2 1 2 . . . . . . . Alerts 6 | . . . . . . . . 1 . 2 . . . 1 . . . 1 . 1 . Misdirections 10 | . . . . . . . . . . . . . 1 2 1 2 3 1 . . . Weapon Failures 9 | . . . . . . . . 3 1 . 3 1 . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1043 | . 8 . . . 17 . . 85 13 . 57 . . 202 . 65 . . 523 20 53 Projectiles 76 | . . . . . . . . . . . . . . . . . . . 23 . 53 Explosions 239 | . 8 . . . 17 . . 85 13 . 57 . . 17 . . . . 42 . . Melee 728 | . . . . . . . . . . . . . . 185 . 65 . . 458 20 . Knockbacks 4 | . . . . . . . . . . . . . . 1 . . . . 1 . 2 Impact 1 | . . . . . . . . . . . . . . 1 . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 Secondary 1 | . . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 287 | 37 37 . . . 23 . 60 108 . . 12 . . . . . . . 10 . . Shots 8 | 1 1 . . . 1 . 1 2 . . 2 . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . 1 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 385 | 60 64 20 . 20 188 385 359 336 278 189 354 261 12 274 186 271 . 172 287 172 226 Average Temperature 72 | 31 22 15 . 8 38 75 97 59 73 77 84 104 12 70 103 122 . 75 91 94 102 Received Heat Transfer 2082 | . 99 . . . 99 144 108 357 27 51 435 180 66 309 . . . . 171 36 . Effects 8 | . . . . . . 1 1 1 . . 2 . . . . 1 . . 2 . . Shutdowns 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Energy Bleed 4 | . . . . . . . 1 . . . 1 . . . . . . . 2 . . Interference 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . . . . . 3 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . Parts Fried 5 | . 1 . . . . . . . . 1 . . . 3 . . . . . . . Impact Corruptions 5 | . . . . . . . . . . . . . . 5 . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . 3 . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . . Parts Melted 13 | . . . . . . . . 1 . 1 7 . . 4 . . . . . . . Heat Transferred 5332 | 100 250 . . . . . . 200 . . 222 518 . 2967 . . . . 1075 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | 1 6 . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Maximum Alert Level 5 | . 1 . . . 2 2 5 5 . . . . . 1 . . . . 1 . . Low Security (%) 41 | 100 86 100 . 100 17 . . . . . . . . 75 . . . . 71 . . Level 1 18 | . 13 . . . 27 72 1 . . . . . . 24 . . . . 28 . . Level 2 12 | . . . . . 54 27 18 . . . . . . . . . . . . . . Level 3 6 | . . . . . . . 15 27 . . . . . . . . . . . . . Level 4 9 | . . . . . . . 19 43 . . . . . . . . . . . . . Level 5 8 | . . . . . . . 45 11 . . . . . . . . . . . . . High Security 2 | . . . . . . . . 18 . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2692 | 10 268 96 . 78 679 535 2077 2692 . . . . . 272 . . . . 382 . . Initial 1089 | . 3 96 . . . 284 336 1089 . . . . . 150 . . . . . . . Average 559 | 2 73 26 . 8 373 363 1396 1502 . . . . . 131 . . . . 111 . . Influence Increases 9661 | 30 587 . . 132 1336 725 1781 2281 125 140 . . 65 997 60 . 20 45 877 230 230 Destroy 0b10 Robot/C 3540 | . 280 . . 100 660 340 500 900 100 100 . . . 320 . . 20 . 140 20 60 Destroy 0b10 Robot/NC 775 | 30 95 . . 5 190 110 10 150 5 10 . . 5 30 . . . . 135 . . Destroy Leader 862 | . 68 . . 10 196 122 30 234 20 30 . . . 84 . . . . 48 . 20 Allied During Kill 606 | . . . . 17 35 39 385 108 . . . . . 22 . . . . . . . Trap Triggered on 0b10 80 | . . . . . . . . 20 . . . . . 50 . . . . 10 . . Successful Hack 272 | . 10 . . . . 31 14 134 . . . . . 65 . . . . 18 . . Disable Machine 705 | . 45 . . . 45 60 30 240 . . . . . 105 . . . . 180 . . Anti-Garrison Action 700 | . . . . . . . 700 . . . . . . . . . . . . . . Destroy Structure 696 | . 74 . . . 75 23 97 210 . . . . . 51 . . . . 166 . . Advance Influence 150 | . . . . . . . . . . . . . . 150 . . . . . . . Partial Spotted 75 | . . . . . . . . 45 . . . . . . . . . . 30 . . Lose Combat Pursuer 1200 | . 15 . . . 135 . 15 240 . . . . 60 120 60 . . 45 150 210 150 Influence Decreases 9485 | 25 345 247 . 132 663 881 221 1666 1219 702 1036 . 65 827 163 67 20 45 539 362 260 Entered New Map 4290 | . 2 151 . . . 389 181 988 997 304 1036 . . . 63 13 . . . 126 40 Time Decay 4339 | 25 343 96 . 132 563 482 . 568 222 318 . . 65 561 90 54 20 45 429 206 120 Lost Part 530 | . . . . . 40 10 . 60 . 80 . . . 170 . . . . 40 30 100 Lost Ally 300 | . . . . . 60 . 40 50 . . . . . 70 10 . . . 70 . . Purge Threat 26 | . . . . . . . . . . . . . . 26 . . . . . . . Squads Dispatched 64 | . 3 . . 1 6 . . 30 . 1 . . . 11 . . . . 12 . . Investigation 8 | . 3 . . 1 . . . 1 . . . . . 2 . . . . 1 . . Extermination 12 | . . . . . . . . 4 . . . . . 4 . . . . 4 . . Reinforcement 13 | . . . . . 3 . . 3 . . . . . 2 . . . . 5 . . Assault 20 | . . . . . . . . 19 . 1 . . . . . . . . . . . Garrison 9 | . . . . . 3 . . 3 . . . . . 3 . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . . 2 . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . 2 . . Haulers Reinforced 5 | . . . . . . . . 1 . . . . . 2 . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Distress Signals 15 | . 4 . . . 4 2 . . . . . . . 1 . . . 2 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 432 | . 27 . . 4 53 21 26 90 4 14 69 6 7 30 4 . 4 3 35 14 21 Peak Tracking Total 18 | . 4 . . 3 7 3 4 12 3 5 18 3 4 4 4 . 4 4 6 9 7 Tactical Retreats 48 | . 1 . . . 6 . 1 7 . 2 2 . 1 6 1 . . 2 7 7 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Traps Triggered 14 | . 2 . . . 1 2 1 1 . . . . . 7 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . 6 . . Reprogrammed 9 | . . . . . . . . . . . . . . 5 . . . . 4 . . Reused 13 | . . . . . . . . 2 1 2 2 . . 5 . . . . 1 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . 2 1 2 3 . . . . . . . . . . Triggered 10 | . . . . . . . . 2 . 2 . . . 5 . . . . 1 . . Most Traps Carried 3 | . . . . . . . 2 2 2 3 3 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Machines Disabled 56 | . 3 . . . 3 4 9 16 1 . . 1 . 7 . . . . 12 . . Max in Single Turn 7 | . 3 . . . 1 1 1 6 1 . . 1 . 6 . . . . 7 . . Garrison Access 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Garrison Relay 5 | . . . . . . . 5 . . . . . . . . . . . . . . Phase Generator 1 | . . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Machines Accessed 96 | . 6 . 2 1 10 6 5 19 2 1 . . . 15 . 1 4 . 24 . . Terminals 55 | . 6 . . . 7 4 5 10 . . . . . 8 . . . . 15 . . Fabricators 3 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . Repair Stations 3 | . . . . . . 1 . 1 . . . . . 1 . . . . . . . Recycling Units 12 | . . . . . 1 . . 4 . . . . . 2 . . . . 5 . . Scanalyzers 8 | . . . . . 2 . . 3 . . . . . 1 . . . . 2 . . Garrison Access 4 | . . . . . . 1 . . . . . . . 2 . . . . 1 . . Total Hacks 301 | . 16 . 2 1 20 16 13 53 5 1 . . . 55 . 1 26 . 92 . . Successful 179 | . 4 . 2 1 10 9 1 30 5 1 . . . 22 . 1 26 . 67 . . Failed 118 | . 11 . . . 10 7 12 22 . . . . . 32 . . . . 24 . . Catastrophic 25 | . 6 . . . 2 2 4 4 . . . . . 3 . . . . 4 . . Database Lockouts 4 | . 1 . . . . . . 1 . . . . . 1 . . . . 1 . . Manual 167 | . 16 . 1 . 14 9 . 30 . . 5 . . 26 . . . . 66 . . Terminals 183 | . 16 . . . 13 11 13 25 . . . . . 35 . . . . 70 . . Fabricators 6 | . . . . . . . . 2 . . . . . 3 . . . . 1 . . Repair Stations 11 | . . . . . . 4 . 3 . . . . . 4 . . . . . . . Recycling Units 34 | . . . . . 3 . . 14 . . . . . 5 . . . . 12 . . Scanalyzers 22 | . . . . . 4 . . 9 . . . . . 1 . . . . 8 . . Garrison Access 9 | . . . . . . 1 . . . . . . . 7 . . . . 1 . . Terminal Hacks 89 | . 2 . 2 1 2 4 1 4 5 1 . . . 9 . 1 26 . 31 . . Record 16 | . . . 1 . . . . . 4 . . . . . . . 11 . . . . Part Schematic 15 | . . . . . . . . . . . . . . 1 . . 8 . 6 . . Robot Schematic 10 | . . . . . . . . . . . . . . 1 . . 4 . 5 . . Robot Analysis 8 | . 1 . . . 2 3 . 1 . . . . . 1 . . . . . . . Prototype ID Bank 10 | . 1 . . . . . . 1 . . . . . 1 . . 3 . 4 . . Open Door 6 | . . . . 1 . 1 . . 1 1 . . . . . 1 . . 1 . . Branch Access Points 3 | . . . . . . . . 1 . . . . . . . . . . 2 . . Emergency Access Points 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . Terminal Index 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . . . . . . . 1 . . . . . . . Disarm Traps 2 | . . . . . . . . . . . . . . . . . . . 2 . . Reprogram Traps 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . Security Status 1 | . . . . . . . . . . . . . . . . . . . 1 . . Recall Investigation 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . Recall Extermination 3 | . . . . . . . . . . . . . . . . . . . 3 . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 1 . . . . . 2 . . . . 1 . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . . . . Build 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Repair Station Hacks 5 | . . . . . . 2 . 1 . . . . . 2 . . . . . . . Scan Component 3 | . . . . . . 1 . 1 . . . . . 1 . . . . . . . Repair 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . Recycling Unit Hacks 4 | . . . . . 1 . . 2 . . . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 3 | . . . . . 1 . . 1 . . . . . . . . . . 1 . . Scanalyzer 21 | . . . . . 4 . . 9 . . . . . . . . . . 8 . . Insert Component 10 | . . . . . 2 . . 4 . . . . . . . . . . 4 . . Analyze 11 | . . . . . 2 . . 5 . . . . . . . . . . 4 . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . 1 . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Unauthorized Hacks 53 | . 2 . . . 3 2 . 13 . . . . . 8 . . . . 25 . . Terminals 33 | . 2 . . . 3 2 . 6 . . . . . 6 . . . . 14 . . Assimilate 10 | . 1 . . . . . . 3 . . . . . 1 . . . . 5 . . Botnet 23 | . 1 . . . 3 2 . 3 . . . . . 5 . . . . 9 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 20 | . . . . . . . . 7 . . . . . 2 . . . . 11 . . Reject 10 | . . . . . . . . 4 . . . . . 1 . . . . 5 . . Recyclers 3 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . Mask 7 | . . . . . . . . 2 . . . . . . . . . . 5 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 5 . . . 9 5 5 18 . . . . . 15 . . . . 14 . . Full Trace Events 11 | . 2 . . . 1 . 4 1 . . . . . 2 . . . . 1 . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 14 | . . . . . . . . . . . 4 . . 1 . . 4 . 5 . . Robots Built 5 | . . . . . . . . . . . . . . 2 . . . . 3 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 151 | . . . . . . . . . . . . . . 67 . . . . 84 . . Total Robot Build Rating 26 | . . . . . . . . . . . . . . 8 . . . . 18 . . Part Schematics Acquired 37 | . . . . . 2 . . 4 . . 14 . . 1 . . 8 . 8 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . Time 51 | . . . . . . 38 . . . . . . . 13 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . . . 9 . . 10 . . . . . . . . . . 1 . . Parts Scanalyzed 10 | . . . . . 2 . . 4 . . . . . . . . . . 4 . . Part Schematics Acquired 9 | . . . . . 2 . . 4 . . . . . . . . . . 3 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 23 | . . . . . . . 19 4 . . . . . . . . . . . . . Machine Destruction 19 | . . . . . . . 19 . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . 3 . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Total Allies 31 | . 1 . . 3 . 10 3 1 . . 2 . . 5 . . . . 6 . . Largest Group 12 | . 1 . . 3 3 10 12 10 . . 2 . . 3 . . . . 4 . . Highest-Rated Group 258 | . 10 . . 78 78 173 258 226 . . 192 . . 103 . . . . 116 . . Highest-Rated Ally 96 | . 10 . . 31 31 29 39 39 . . 96 . . 37 . . . . 30 . . Initial Warlord ECA Mod 118 | . . . . . . . . 11 11 11 11 11 10 10 7 7 7 6 6 5 5 Warlord Squad Rendezvous 4 | . . . . . . . . . . . . . . 3 . . . . 1 . . Muscle 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Pyro 1 | . . . . . . . . . . . . . . 1 . . . . . . . Chimera 1 | . . . . . . . . . . . . . . 1 . . . . . . . Total Orders 11 | . . . . . . . 6 . . . . . 1 . 3 1 . . . . . STAY 3 | . . . . . . . 3 . . . . . . . . . . . . . . FOLLOW 3 | . . . . . . . 3 . . . . . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . . 1 . 2 1 . . . . . RETURN 1 | . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 235 | . . . . 11 22 7 63 36 . . 64 6 . 23 . . . . 3 . . Total Damage 5924 | . . . . 167 210 74 753 1149 . . 2647 301 . 540 . . . . 83 . . Kills 63 | . . . . 4 3 1 12 10 . . 26 4 . 3 . . . . . . . Allies Corrupted 2 | . . . . . . . . 2 . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . Turrets Deployed 3 | . . . . . . . . . . . 2 1 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Active Infowar (turns) 5643 | 20 1646 384 382 978 308 . . . . . . . . 614 . . . . 702 369 240 Optics 87 | . . . . . . . . . . . . . . 87 . . . . . . . Sensors 1 | . . . . . . . . . . . . . . 1 . . . . . . . Terrain 4146 | 20 1646 384 382 978 308 . . . . . . . . 428 . . . . . . . Traps 98 | . . . . . . . . . . . . . . 98 . . . . . . . Decoding 702 | . . . . . . . . . . . . . . . . . . . 702 . . Machine Analysis 609 | . . . . . . . . . . . . . . . . . . . . 369 240 Robot Analysis Total 159 | . 1 . . . 2 3 . 1 . . . . . 1 . . 151 . . . . Derelict Logs Recovered 14 | . . 1 . 1 . . . . 2 3 1 . 1 . . 1 . 3 . . 1 Drone Launches 5 | . . . . . . . . . . . . . 2 . 2 1 . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . Decoded 0b10 Intel 16 | . . . . . . . . . . . . . . . . . . . 16 . . Traps 12 | . . . . . . . . . . . . . . . . . . . 12 . . Emergency Access 4 | . . . . . . . . . . . . . . . . . . . 4 . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Turns Passed 19547 | 110 1646 384 382 978 1895 1248 2078 2090 470 707 1443 692 285 1842 184 552 68 202 1616 435 240 Spaces Moved 18857 | 38 867 235 235 600 884 581 1119 2691 1083 1266 1529 461 264 2327 249 554 103 308 2543 536 384 Core 392 | 2 . . . . . . . . . . 13 . . 175 . . . . . . 202 Treads 4931 | 36 867 235 235 600 884 581 1119 374 . . . . . . . . . . . . . Legs 1083 | . . . . . . . . . . . 271 461 120 231 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover 11555 | . . . . . . . . 2317 1083 1266 1245 . 144 1320 94 554 103 308 2435 536 150 Flight 896 | . . . . . . . . . . . . . . 601 155 . . . 108 . 32 Fastest Speed 24 | 50 160 160 160 160 160 166 170 36 38 38 40 123 50 37 37 55 55 61 24 35 32 Average Speed 81 | 154 160 160 160 160 160 167 170 55 38 42 72 124 84 59 43 55 55 61 39 63 50 Slowest Speed 410 | 160 160 160 160 160 240 170 170 410 38 105 210 125 125 260 55 55 61 61 126 116 100 Overloaded Moves 146 | . . . . . . . . . . . 22 . . . . . . . 12 . 112 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . . 1 . 3 . . . . . . 2 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 70 | 4 89 59 59 85 67 58 94 52 98 96 86 76 96 39 65 94 78 60 47 81 63 Regions Visited 21 Branch Regions 15 Pre-discovered Areas 29 | . . . 1 . . . . . 1 1 1 . . . . . 25 . . . . Known Exits Taken 7 | . . . . . 1 1 . 1 . . . . . 1 . 1 . 1 1 . . Unknown Exits Taken 13 | 1 1 1 1 1 . . . . 1 1 1 1 1 . 1 . 1 . . 1 . Scrap Searched 35 | . . 1 . 2 . . . . 3 6 3 . 2 . 4 4 . 3 . 4 3 Spaces Dug 68 | . . . . . . . . . 19 . . 7 2 2 . 4 . . 34 . . Terrain Destroyed 730 | 5 86 . . . 69 20 69 278 19 1 17 7 2 56 . 4 . . 94 . 3 Melee 24 | . . . . . . . . . . . . 7 2 1 . 4 . . 10 . . Projectile 53 | . . . . . 1 . . 5 . 1 1 . . 4 . . . . 38 . 3 AOE 653 | 5 86 . . . 68 20 69 273 19 . 16 . . 51 . . . . 46 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp Total 21642 | 59 977 238 244 609 1144 743 1230 3038 1122 1410 1751 528 325 2659 323 790 112 322 2975 628 415 Wait 1144 | . 3 . . . 25 57 31 140 14 65 78 21 30 116 63 208 4 . 202 74 13 Move 18825 | 37 866 234 234 599 883 580 1118 2690 1082 1265 1528 458 263 2320 248 553 102 307 2543 535 380 Hop 6 | . . . . . . . . . . . . 1 . 3 . . . . . . 2 Pick Up 186 | . 12 1 5 1 32 8 6 20 6 15 21 3 1 19 4 4 2 4 21 1 . Fast Attach 140 | 7 . . . 1 13 2 . 5 . 7 20 2 4 50 2 3 . 3 13 5 3 Attach 70 | . . . . . 4 1 . 10 1 5 10 4 3 12 1 1 1 2 10 3 2 Detach 62 | . . . . . 2 1 . 3 . 3 9 1 5 19 . 1 . 2 10 4 2 Swap 178 | . 10 . . . 34 13 1 36 4 10 14 1 2 17 1 4 . 1 30 . . Drop 230 | . 2 . 5 2 46 11 5 19 4 18 16 4 13 30 4 8 2 3 31 4 3 Fire 702 | 15 84 3 . 6 105 70 59 113 10 19 52 18 2 50 . . . . 85 1 10 Melee 78 | . . . . . . . . . . . . 15 2 22 . 7 1 . 30 1 . Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 12 | . . . . . . . 10 . . . . . . 1 . 1 . . . . . Trap 8 | . . . . . . . . 2 1 2 3 . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: [*Fac x2] / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 441 | -10/Materials | Discovered new exit (range 9) 670 | -10/Materials | Discovered new exit (range 7) 852 | -10/Materials | Discovered new exit (range 7) 1210 | -10/Materials | Discovered new exit (range 10) 1518 | -10/Materials | Central database locked down 1556 | -10/Materials | Discovered new exit (range 16) 1757 | -10/Materials | Entered Mines 1785 | -10/Mines | Learned 4 Materials zone layouts 1817 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2114 | -10/Mines | Discovered new exit (range 16) 2133 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2141 | -10/Mines | Entered Exiles 2186 | -10/Exiles | Met 8R-AWN 2212 | -10/Exiles | Met EX-HEX 2260 | -10/Exiles | Met EX-BIN 2277 | -10/Exiles | Aligned with FarCom system 2279 | -10/Exiles | Given EX-Vault access code 2319 | -10/Exiles | Opened EX-Vault 2332 | -10/Exiles | Found Deploy-a-Sentry 2334 | -10/Exiles | Found Deploy-a-Sentry 2337 | -10/Exiles | Found Deploy-a-Sentry 2368 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2415 | -10/Exiles | Met EX-DEC 2423 | -10/Exiles | Learned location of Zion (-7) 2501 | -10/Exiles | Discovered new exit (range 14) 2523 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 2523 | -10/Exiles | Entered Mines 2652 | -9/Mines | Escorted by a lone wolf Derelict 2691 | -9/Mines | Discovered new exit (range 10) 2840 | -9/Mines | Build established: Skirmisher 2865 | -9/Mines | Learned 4 Materials zone layouts 3018 | -9/Mines | Met a Derelict shopkeep closing up shop 3349 | -9/Mines | Discovered new exit (range 5) 3501 | -9/Mines | Entered Materials 3501 | -8/Materials | Accompanied by 3 allies 3501 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3502 | -8/Materials | Identified exit to Factory 3502 | -8/Materials | Identified exit to Storage 3506 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3618 | -8/Materials | Garrison activated, responded to threat 4236 | -8/Materials | Discovered exit to Factory (range 15) 4339 | -8/Materials | Build established: Scavenger-Skirmisher 5054 | -8/Materials | Build established: Skirmisher 5201 | -8/Materials | Garrison activated, responded to threat 5396 | -8/Materials | Entered Storage 6012 | -8/Storage | Identified exit to Garrison 6243 | -8/Storage | Repaired Reflective Plating 6387 | -8/Storage | Found Prototype Processor 6387 | -8/Storage | Identified Exp. Targeting Computer 6484 | -8/Storage | Build established: Scavenger-Skirmisher 6509 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6644 | -8/Storage | Entered Garrison 6644 | -8/Garrison | Accompanied by 10 allies 6664 | -8/Garrison | Triggered checkpoint 6685 | -8/Garrison | Garrison Relay disabled 6821 | -8/Garrison | Build established: Commander-Skirmisher 6914 | -8/Garrison | Triggered checkpoint 6924 | -8/Garrison | Triggered checkpoint 7018 | -8/Garrison | Discovered exit to Factory (range 9) 7120 | -8/Garrison | Garrison Relay disabled 7448 | -8/Garrison | Triggered checkpoint 7514 | -8/Garrison | Garrison Relay disabled 7570 | -8/Garrison | Discovered exit to Factory (range 15) 7601 | -8/Garrison | Garrison Relay disabled 7758 | -8/Garrison | Triggered checkpoint 7782 | -8/Garrison | Garrison Relay disabled 7818 | -8/Garrison | Discovered exit to Factory (range 15) 8255 | -8/Garrison | Phase Generator disabled 8722 | -8/Garrison | Entered Factory 8722 | -7/Factory | Accompanied by 10 allies 8722 | -7/Factory | Evolved 2 slots: Propulsion x2 9088 | -7/Factory | Lost 3 allies 9291 | -7/Factory | Garrison activated, responded to threat 9291 | -7/Factory | P-60 Hacker assimilated allied Trooper 3c 9340 | -7/Factory | Lost 4 allies 9522 | -7/Factory | First assault squad dispatched 9591 | -7/Factory | Identified exit to Lower Caves 9784 | -7/Factory | Central database locked down 9844 | -7/Factory | Build established: Skirmisher 10430 | -7/Factory | High security lockdown imminent 10451 | -7/Factory | Destroyed 13 combat bots 10497 | -7/Factory | Lost 3 parts (2p1n) 10510 | -7/Factory | High security lockdown engaged 10634 | -7/Factory | Build established: Gunner 10812 | -7/Factory | Entered Lower Caves 10835 | -7/Lower Caves | Met a Warlord Commander 10836 | -7/Lower Caves | Learned location of Warlord (-4) 10837 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10837 | -7/Lower Caves | Found Encrypted Comm Array 10866 | -7/Lower Caves | Learned 4 Factory zone layouts 10966 | -7/Lower Caves | Entered an active Warlord outpost 10969 | -7/Lower Caves | Learned location of 1 exit from Factory 10969 | -7/Lower Caves | Learned Research trap positions 10969 | -7/Lower Caves | Learned Research stockpile data 10996 | -7/Lower Caves | Learned 4 Factory zone layouts 11024 | -7/Lower Caves | Encountered a Warlord checkpoint 11127 | -7/Lower Caves | Build established: Scavenger-Gunner 11138 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 11165 | -7/Lower Caves | Discovered new exit (range 11) 11182 | -7/Lower Caves | Found DRS Beacon 11282 | -7/Lower Caves | Entered another Lower Caves area 11359 | -7/Lower Caves | Learned 4 Factory zone layouts 11363 | -7/Lower Caves | Learned Factory security intel 11365 | -7/Lower Caves | Discovered new exit (range 6) 11369 | -7/Lower Caves | Ambushed by wild Derelicts 11403 | -7/Lower Caves | Activated DRS Beacon 11426 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11549 | -7/Lower Caves | Spotted B-75 Beast 11595 | -7/Lower Caves | Lost 3 allies 11628 | -7/Lower Caves | Destroyed B-75 Beast 11653 | -7/Lower Caves | Lost 5 parts (1p1n2u1w) 11828 | -7/Lower Caves | Found DCF Scrap (14 items) 11986 | -7/Lower Caves | Discovered new exit (range 8) 11989 | -7/Lower Caves | Entered Zion 12009 | -7/Zion | System corruption cleaned by Quarantine Array 12022 | -7/Zion | Found Prototype Device 12045 | -7/Zion | Discovered new exit (range 16) 12129 | -7/Zion | Found Prototype Processor 12129 | -7/Zion | Identified Exp. Terrain Scan Processor 12131 | -7/Zion | Found Prototype Processor 12131 | -7/Zion | Identified Exp. Core Analyzer 12134 | -7/Zion | Found Prototype Processor 12134 | -7/Zion | Identified Spectral Analyzer 12203 | -7/Zion | System corruption cleaned by Quarantine Array 12283 | -7/Zion | Learned location of 1 exit from Factory 12301 | -7/Zion | Found Prototype Device 12303 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 12304 | -7/Zion | Identified Phasing AFG 12566 | -7/Zion | Given A8's code to call for help 12677 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12681 | -7/Zion | Enhanced Grunt warped into view, answering call for help 12756 | -7/Zion | DAS Turret deployed 12769 | -7/Zion | Rebuked by Imprinter 12775 | -7/Zion | Warned about trapping Zion interior 12779 | -7/Zion | Attacked by Zionites 12810 | -7/Zion | Destroyed Imprinter 12818 | -7/Zion | Extracted access codes from Imprinter's data core 12875 | -7/Zion | Core integrity fell below 50% 12890 | -7/Zion | Lost 9 parts (7n2w) 12896 | -7/Zion | Released all parts (6) 12918 | -7/Zion | DAS Turret deployed 13040 | -7/Zion | Found Corrupted Prototype Device 13040 | -7/Zion | Identified Exp. Thermal Shield 13048 | -7/Zion | Core integrity fell below 20% 13262 | -7/Zion | System corruption reached 10% 13383 | -7/Zion | Opened final containment barrier to the Deep Caves 13429 | -7/Zion | Discovered new exit (range 3) 13429 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13432 | -7/Zion | Entered Deep Caves 13490 | -7/Deep Caves | Lost 3 parts (1u2w) 13681 | -7/Deep Caves | Z-Facility disabled 13739 | -7/Deep Caves | Build established: Scavenger-Mutant 13967 | -7/Deep Caves | DAS Turret deployed 14065 | -7/Deep Caves | Found Supersonic Drone Bay 14116 | -7/Deep Caves | Discovered new exit (range 6) 14124 | -7/Deep Caves | Entered Proximity Caves 14263 | -6/Proximity Caves | Spotter reported a threat 14355 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14381 | -6/Proximity Caves | Learned location of 1 exit from Factory 14386 | -6/Proximity Caves | Discovered new exit (range 14) 14409 | -6/Proximity Caves | Entered Factory 14409 | -6/Factory | Evolved 2 slots: Utility x2 14410 | -6/Factory | Identified exit to Lower Caves 14410 | -6/Factory | Identified exit to Factory 14533 | -6/Factory | Joined by Warlord Pyro squad 14629 | -6/Factory | Repaired Hover Unit 14655 | -6/Factory | Discovered exit to Factory (range 4) 14659 | -6/Factory | Joined by Warlord Muscle squad 14691 | -6/Factory | Discovered exit to Lower Caves (range 14) 14767 | -6/Factory | Lost 3 parts (2n1w) 15002 | -6/Factory | Build established: Hacker-Mutant 15032 | -6/Factory | Lost 3 allies 15079 | -6/Factory | System corruption reached 10% 15152 | -6/Factory | Joined by Warlord Chimera squad 15214 | -6/Factory | Central database locked down 15297 | -6/Factory | Fabricated P-60 Hacker (x2) 15578 | -6/Factory | Lost 3 parts (1n1u1w) 15594 | -6/Factory | Garrison activated, responded to threat 15596 | -6/Factory | Hacker 5b assimilated hostile G-50 Soldier 15662 | -6/Factory | Lost 3 allies 15741 | -6/Factory | Core integrity fell below 50% 15774 | -6/Factory | Released all parts (3) 15794 | -6/Factory | Lost 10 parts (1p4n3u2w) 16051 | -6/Factory | Build established: Mutant 16251 | -6/Factory | Entered Lower Caves 16311 | -6/Lower Caves | Found DCF Scrap (10 items) 16363 | -6/Lower Caves | Discovered new exit (range 53) 16435 | -6/Lower Caves | Entered another Lower Caves area 16438 | -6/Lower Caves | Encountered a Warlord checkpoint 16450 | -6/Lower Caves | Identified exit to Data Miner 16452 | -6/Lower Caves | Discovered exit to Factory (range 48) 16804 | -6/Lower Caves | Entered a destroyed Warlord outpost 16966 | -6/Lower Caves | Found Alien Artifact 16966 | -6/Lower Caves | Identified Core Expander 16966 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 16987 | -6/Lower Caves | Entered Data Miner 16987 | -6/Data Miner | Discovered new exit (range 6) 16998 | -6/Data Miner | Met Data Miner 17008 | -6/Data Miner | Learned location of Section 7 (-2) 17008 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17019 | -6/Data Miner | Received God Mode back door access code from Data Miner 17026 | -6/Data Miner | Destroyed Data Miner 17030 | -6/Data Miner | Found Prototype Hackware 17032 | -6/Data Miner | Found Prototype Hackware 17033 | -6/Data Miner | Interfaced with the Data Conduit 17055 | -6/Data Miner | Entered Proximity Caves 17091 | -5/Proximity Caves | Learned Factory stockpile data 17121 | -5/Proximity Caves | Found DCF Scrap (12 items) 17136 | -5/Proximity Caves | Learned Factory stockpile data 17176 | -5/Proximity Caves | Learned 4 Factory zone layouts 17246 | -5/Proximity Caves | Discovered exit to Factory (range 10) 17257 | -5/Proximity Caves | Entered Factory 17257 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 17260 | -5/Factory | Loaded intel: 297 machine locations 17278 | -5/Factory | Identified Quantum Router 17283 | -5/Factory | Identified Deep Network Scanner 17284 | -5/Factory | Identified exit to Upper Caves 17284 | -5/Factory | Identified exit to Extension 17815 | -5/Factory | Discovered new exit (range 13) 17910 | -5/Factory | Central database locked down 17932 | -5/Factory | Build established: Wizard-Skirmisher 18108 | -5/Factory | Fabricated B-60 Warrior? 18165 | -5/Factory | Discovered new exit (range 15) 18322 | -5/Factory | Cargo convoy interrupted 18450 | -5/Factory | Found PL-3XN's Ring of Power 18801 | -5/Factory | Intercept squad dispatched 18803 | -5/Factory | Joined by Warlord Muscle squad 18822 | -5/Factory | Spotted Tracker 18853 | -5/Factory | Spotted Combat Programmer 18873 | -5/Factory | Entered Upper Caves 18904 | -5/Upper Caves | Lost 4 parts (1p2u1w) 19118 | -5/Upper Caves | Ambushed by research squad 19133 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 19253 | -5/Upper Caves | Discovered new exit (range 15) 19308 | -5/Upper Caves | Entered another Upper Caves area 19311 | -5/Upper Caves | Discovered new exit (range 10) 19411 | -5/Upper Caves | System corruption reached 10% 19433 | -5/Upper Caves | Build established: Hacker-Mutant 19455 | -5/Upper Caves | Core integrity fell below 50% 19467 | -5/Upper Caves | Learned 4 Factory zone layouts 19485 | -5/Upper Caves | Lost 3 parts (1n2u) 19529 | -5/Upper Caves | Core integrity fell below 20% 19548 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 19460_ System corrupted: Heat flow error (+205). 19467_ Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). 19479_ Searching scrap... 19479_ Found 0b10 Decoder Chip [Skirmisher]. 19479_ Found Variable Charge Gun. 19479_ Found 57 Matter. 19485_ System corrupted: Matter fused (-6). 19487_ Destroyed VTOL Module. 19487_ S-27 Virus destroyed. 19493_ Destroyed Lgt. Nuclear Core. 19493_ S-27 Virus knocked back. 19495_ Lgt. Nuclear Core fries itself beyond repair. 19497_ VTOL Module fries itself beyond repair. 19499_ Acquired VTOL Module. 19506_ System corrupted: Substantial component data lost. 19523_ VTOL Module destroyed. 19525_ =PHEQQJ/UU3KC7#|WC#VDAA7%PKS 19546_ System corrupted: Energy discharge (-32). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????##???????????????? | | ??????????????????????#######??# #???????????????? | | ????????????????????### ### #???????????##??? | | ???????????????????## ? # ##?????????? #??? | | ???????????????????# ## #?????#### #?? | | ???????????????????# #????# # ??? | | ???????????????????# @ # #?### # ????? | | ??????????????????# ## #? # #?????? | | ????????????? ?## s ### # ??????? | | ????????????#### ??#### ## ## #????????? | | ???????????????# #?## ## # #?????????? | | ???????????????# #### # ##????????? | | ???????????????# ##?# ##???????? | | ?????????????? #??# # ## # ##??????? | | ?????????????ss #???# # #### ##?????? | | ?????????????s #????# # ## # #?## #?????? | | ?????????????? ?????# #?# ### ## #?????? | | ?????????????? ????? #??## ##" #?????? | | ??????????????????? # ????## ## ##???##? | | ??????????????????# # #??????##### #####????# # | | ???????????????????#?###???????????# #???###### | | ??????????????????????#######??????# ##?# ## | | ?????????????????###### ##???### "## | | ????????????????## ##### | | ????????????????# | | ??????????????????## % ## ### | | ??????#######??????### ### ### ##??#####?# | | ??????#" "" #???????## ##?# ###?# % #?????????# | | ??????# """ ######### #??# #???#%% #?????????# | | ??????# "" "## ##?# #???##% #?????##### | | ??????## ## ### #????# #??#### ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Coolant Potential 65 Energy Generation 21 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 1010 Additional Mass Support 12 Armor Coverage 300 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 47 Defensive Hacking 25 Item Schematics ----------------- Imp. Propulsion Shielding | -8/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Imp. System Shield | -7/Factory | Scanalyzed Antigrav System | -7/Factory | Scanalyzed Recoil Stabilizer | -7/Factory | Scanalyzed Hvy. Missile Launcher | -7/Factory | Scanalyzed Matter Filter | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Med. Treads | -7/Zion | Archive EM Shield | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Adv. Recoil Stabilizer | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. Medium Treads | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Weapon Mount | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Fusion Bomb Launcher | -5/Factory | Hacked Helical Railgun | -5/Factory | Hacked Linear Gravjet | -5/Factory | Scanalyzed Exp. Thermal Shield | -5/Factory | Scanalyzed KE Penetrator | -5/Factory | Hacked Adv. Cooling System | -5/Factory | Hacked Imp. Coolant Injector | -5/Factory | Scanalyzed Hardcell Cannon | -5/Factory | Hacked Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive S-27 Virus | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive P-60 Hacker | -6/Factory | Hacked E-15 Imp | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-67 Chaingunner | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -5/Factory | Hacked I-47 Archangel | -5/Factory | Hacked M-28 Smith | -5/Factory | Hacked X-72 Disruptor | -5/Factory | Hacked X-62 Marksman | -5/Factory | Hacked Fabricated ------------ P-60 Hacker | x2 | -6/Factory B-60 Warrior | x3 | -5/Factory | Preloaded Repaired ---------- Reflective Plating | 5% | -8/Storage Hover Unit | 16% | -6/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed HellfireDeflectorGun Manual? 0 Play Time 03:53:05 Cumulative 338.1 hours Start 2025.06.21 @ 19:49:52 End 2025.06.21 @ 23:43:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 201 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 84 Gallery% 72 Achievement% 67 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 71fff18a-8f80-40c8-8241-ea3bde7e3a2e