Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.31 @ 09:39:46 Player: beans Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1669) 1669 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3864 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 200/300 Energy 240/240 System Corruption 0% Temperature Cool (45) Movement Walking (90) Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- VSS Leg > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- High-powered Shotgun > --- INVENTORY (5) ---- Light Nuclear Core Drone Bay (2/2) Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Salvage Targeting Computer Salvage Targeting Computer Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Advanced Beam Cannon Shock Maul > --- INVENTORY -------- Cooling System Improved Targeting Computer Improved Targeting Computer Hacking Suite Heavy EM Pulse Gun [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg VSS Leg Utility Improved Targeting Computer Device Cooling System Processor Improved Targeting Computer Hackware Hacking Suite Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Impact Weapon Shock Maul Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . 2 . 2 Weapon . | . . . . . Parts Attached 37 | 5 2 2 15 13 Power 3 | 1 . . 1 1 Engine 2 | 1 . . 1 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 8 | 2 . . 4 2 Treads 7 | 2 . . 4 1 Leg 1 | . . . . 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | . 2 2 5 2 Device 3 | . . . 1 2 Storage . | . . . . . Processor 7 | . 2 2 3 . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 15 | 2 . . 5 8 Energy Gun 9 | 2 . . 3 4 Energy Cannon 1 | . . . 1 . Ballistic Gun 4 | . . . . 4 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 5 | . . . 4 1 Parts Lost 23 | . . . 9 14 Power 1 | . . . . 1 Propulsion 4 | . . . 2 2 Utility 10 | . . . 6 4 Weapon 8 | . . . 1 7 Highest Loss Streak 10 | . . . 5 10 To Critical Strikes . | . . . . . Average Backups 3 | . 3 2 4 1 Power . | . . . . . Propulsion . | . . . . . Utility 2 | . 2 2 3 1 Weapon . | . . . . . Tool/Special . | . . . . . Unused Backups 7 | 1 1 . 2 3 Power 1 | . . . . 1 Propulsion 3 | 1 . . 1 1 Utility 1 | . . . 1 . Weapon 2 | . 1 . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 84 | . 97 97 93 46 Engine 9 | . 14 11 11 4 Treads 18 | . 28 22 20 8 Device 1 | . . . . 4 Processor 31 | . 25 41 38 4 Hackware 1 | . . . 1 4 Energy Gun 12 | . 28 22 13 3 Ballistic Gun 1 | . . . . 7 Impact Weapon 6 | . . . 7 4 Peak Build Rating 25 | 5 9 13 25 22 Average Rating 17 | 3 8 12 19 14 On Entrance 9 | . 5 9 13 18 Naked Turns . | . . . . . Heaviest Build 17 | 9 9 9 17 16 Greatest Support 46 | 40 40 40 46 46 Greatest Overweight (x) 5 | . . . 5 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 4 5 3 5 5 Average Carried 3 | . 3 2 4 1 Final Capacity 5 | 5 5 5 5 5 Final Carried 4 | . 4 2 3 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 805 | 250 20 20 205 310 Remotely . | . . . . . Salvage Created 2629 | 113 199 26 1712 579 Parts 150 | 4 9 3 93 41 Haulers Intercepted 6 | . . . 5 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 33 | . 2 . 20 11 Melee 5 | . . . 3 2 Guns 22 | . 1 . 14 7 AOE 2 | . . . 1 1 Classes Destroyed 14 | 2 2 1 6 3 Worker 4 | . . . 3 1 Builder 6 | . . 1 2 3 Tunneler 1 | 1 . . . . Hauler 6 | . . . 5 1 Recycler 3 | 1 1 . 1 . Operator 3 | . . . 2 1 Watcher 3 | . 1 . 2 . Swarmer 2 | . . . 2 . Grunt 13 | . 2 . 7 4 Brawler 1 | . . . 1 . Sentry 11 | . . . 10 1 Specialist 4 | . . . . 4 Hunter 1 | . . . . 1 Heavy 1 | . . . . 1 Best Kill Streak 4 | 1 4 1 4 4 Combat Bots Only 3 | . 2 . 2 3 Max Kills in Single Turn 2 | 1 1 1 2 2 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 189 | . 10 . 62 117 Missed 64 | . 5 . 19 40 Hits 125 | . 5 . 43 77 Projectile 125 | . 5 . 43 77 Critical Strikes 5 | . . . . 5 Damage Taken 3083 | . 56 . 1471 1556 Core 973 | . . . 372 601 Absorbed by Shields . | . . . . . Core Remaining (%) 69 | 100 100 . 7 . Volleys Fired 125 | 2 10 1 67 45 Largest 2 | 2 2 2 2 2 Hottest 100 | 80 80 80 90 100 Shots Fired 237 | 4 20 2 129 82 Gun 237 | 4 20 2 129 82 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 69 | . . . . 69 Thermal 3 | . . . . 3 Explosive . | . . . . . Electromagnetic 165 | 4 20 2 129 10 Robot Hit Streak 18 | 3 8 5 18 8 Robot Miss Streak 3 | . 2 . 2 3 Penetration Max . | . . . . . Secondary Targets 4 | . 1 . . 3 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 200 | 3 16 2 106 73 Core Hits 83 | 2 5 1 46 29 Critical Kills 1 | . . . 1 . Critical Parts Destroyed 10 | . . . 8 2 Critical Strikes 16 | . 3 . 11 2 Corrupt 5 | . 3 . 2 . Smash 11 | . . . 9 2 Melee Attacks 97 | . . . 88 9 Impact 97 | . . . 88 9 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . . 2 2 Combat Hostiles 1 | . . . . 1 Follow-up Attacks . | . . . . . Damage Inflicted 4379 | 41 233 25 2433 1647 Guns 2789 | 41 233 25 1250 1240 Cannons . | . . . . . Explosions 239 | . . . 181 58 Melee 1351 | . . . 1002 349 Ramming . | . . . . . Kinetic 1102 | . . . . 1102 Thermal 269 | . . . 177 92 Explosive 4 | . . . 4 . Electromagnetic 1653 | 41 233 25 1250 104 Impact 1351 | . . . 1002 349 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 32 | . . . 32 . Average Corruption 26 | . . . 26 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . . . 20 . Message Errors 4 | . . . 4 . Matter Fused 6 | . . . 6 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 4 | . . . 4 . Data Loss (minor) 2 | . . . 2 . Data Loss (major) 3 | . . . 3 . Overload Shots . | . . . . . Overflow Damage 874 | . . . 645 229 Projectiles . | . . . . . Explosions 13 | . . . 13 . Melee 861 | . . . 632 229 Knockbacks 3 | . . . 3 . Impact 3 | . . . 3 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 46 | . . . 46 . Shots 1 | . . . 1 . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 135 | 18 100 9 135 45 Average Temperature 27 | 7 44 6 25 18 Received Heat Transfer 435 | . 30 . 207 198 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 7 | . 1 . 5 1 Combat Hostiles 4 | . 1 . 2 1 Parts Fried 14 | . 2 . 9 3 Impact Corruptions 21 | . . . 15 6 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 474 | . . . 300 174 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . . . 4 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level 1 | . . . 1 . Low Security (%) 49 | 100 100 100 28 100 Level 1 50 | . . . 71 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 341 | 5 37 5 341 99 Initial 99 | . 3 . . 99 Average 168 | 1 7 2 221 45 Influence Increases 1382 | 10 57 5 958 352 Destroy 0b10 Robot/C 660 | . 40 . 400 220 Destroy 0b10 Robot/NC 140 | 10 10 5 85 30 Destroy Leader 208 | . 2 . 144 62 Successful Hack 19 | . 5 . 14 . Disable Machine 150 | . . . 135 15 Destroy Structure 85 | . . . 75 10 Lose Combat Pursuer 120 | . . . 105 15 Influence Decreases 1350 | 5 62 5 722 556 Entered New Map 139 | . 2 . . 137 Time Decay 1001 | 5 60 5 632 299 Lost Part 210 | . . . 90 120 Squads Dispatched 10 | . . . 1 9 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 9 | . . . 1 8 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 6 | . 1 . 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 3 . 30 13 Peak Tracking Total 3 | . 3 . 3 3 Tactical Retreats 7 | . . . 6 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 10 | . . . 9 1 Max in Single Turn 2 | . . . 2 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 5 | . 1 . 3 1 Terminals 4 | . 1 . 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 10 | . 2 . 5 3 Successful 7 | . 1 . 3 3 Failed 3 | . 1 . 2 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 2 . 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . . 3 Garrison Access . | . . . . . Terminal Hacks 4 | . 1 . 3 . Open Door 3 | . . . 3 . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . . 3 Insert Component 2 | . . . . 2 Analyze 1 | . . . . 1 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 3 | . . . 2 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired 1 | . . . . 1 Parts Damaged 1 | . . . . 1 Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 3787 | 69 250 45 2716 707 Spaces Moved 1835 | 50 131 26 1355 273 Core 125 | 25 . . 32 68 Treads 1644 | 25 131 26 1323 139 Legs 66 | . . . . 66 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 150 50 Average Speed 158 | 105 160 160 161 150 Slowest Speed 300 | 160 160 160 300 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 26 | . . . 26 . Cave-ins Triggered 5 | . . . 5 . Exploration Rate (%) 28 | 4 25 4 89 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 42 | . . . 42 . Terrain Destroyed 98 | . . . 90 8 Melee 42 | . . . 42 . Projectile . | . . . . . AOE 56 | . . . 48 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 2292 | 63 152 28 1578 471 Wait 126 | . 2 . 22 102 Move 1829 | 49 130 25 1352 273 Hop . | . . . . . Pick Up 44 | 6 7 . 15 16 Fast Attach 3 | . . . 3 . Attach 39 | 5 2 2 13 17 Detach 4 | . . . 2 2 Swap 5 | . . . 3 2 Drop 17 | 1 1 . 11 4 Fire 125 | 2 10 1 67 45 Melee 97 | . . . 88 9 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis 2 | . . . 2 . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 4) 304 | -10/Materials | Build established: Mutant 320 | -10/Materials | Entered another Materials area 320 | -9/Materials | Evolved 2 slots: Utility x2 338 | -9/Materials | Discovered new exit (range 15) 365 | -9/Materials | Entered Storage 1429 | -9/Storage | Discovered new exit (range 15) 2672 | -9/Storage | Crushed by falling debris 2672 | -9/Storage | Core integrity fell below 50% 2672 | -9/Storage | System corruption reached 10% 2682 | -9/Storage | Crushed by falling debris 2713 | -9/Storage | Lost 5 parts (2n3u) 2746 | -9/Storage | Crushed by falling debris 2747 | -9/Storage | Crushed by falling debris 2747 | -9/Storage | Core integrity fell below 20% 2866 | -9/Storage | Crushed by falling debris 2866 | -9/Storage | System corruption reached 30% 3081 | -9/Storage | Entered Materials 3081 | -8/Materials | Evolved 2 slots: Utility x2 3464 | -8/Materials | Core integrity fell below 50% 3527 | -8/Materials | Lost 10 parts (1p1n4u4w) 3572 | -8/Materials | Core integrity fell below 20% 3788 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- dispatching Specialist reinforcements to area. X-57 Shotgunner destroyed. Switching to secondary target: X-57 Shotgunner. X-57 Shotgunner destroyed. Switching to secondary target: H-61 Shepherd. H-61 Shepherd calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. K-01 Serf collects debris. Hpw. Shotgun destroyed. Knocked back. K-01 Serf collects debris. K-01 Serf cleans the Atomic Centrifuge. Penetrated by Slug. Acquired 1 matter. U-05 Engineer builds a Wall. K-01 Serf collects debris. Pulse Rifle blasted off. ALERT: Construction progress impeded, dispatching reinforcements to local area. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ??????????????????????????????????########??????? | | ??????????????????????????????????# #??????? | | ??????????????????????????????????# * """#??????? | | ??????????????????????????????????# """#??????? | | ??????????????????????????????????# """#??????? | | ??????????????????????????????????# #??????? | | ????????????????????????###???????#[ #??????? | | ???????????????????######;############+#######??? | | ???????????????????# @ #??? | | ???????????????????# % ########+##### #??? | | ???????????????????# kuH % #?????? ???# #??? | | ???????????????????#=k #####+##?????? ???# #??? | | ???????????????????#!% "???? ????? ??# #??? | | ???????????????????# ??????"""????! ??# #??? | | ??????????????????## ##?????"" ??# ?# #??? | | ???????????????+### #??????" #?# = ?# #??? | | ???????????????? #??????????######### #??? | | ????????????????? #??????????????????# #??? | | ???????????????? #??????????????????#=#??? | | ???????????????#### #????????????####### #??? | | ??????????????????##### #????????????# =!#??? | | ?????????????????????## ##########???# ###+###? | | ?????????????????????## ## ##### # | # | | ??????????????????????# ## ! + + # | | ??????????????????????# ## #####+### # | | ??????????????######### ##%=! #?? # # | | ??????????????# ## ##%[!= ## """ # # | | ???????# ?????# # %!##+#######| "R" # # | | ???????# ??# %" * !!=##????# " " ######## | | ?????????""" # ! # !=#=%#?????# #??????? | | ?????????""" !+ ! *## ###!#?????# [ #??????? | | ?????????""" # !! ## #?# #?????########??????? | | ??????????????#####"/"# #?# #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 58 Targeting Accuracy 12 Recoil Reduction 2 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- Drone Bay | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotTrapCrosscalibrator Manual? 0 Play Time 00:22:43 Cumulative 71.9 hours Start 2025.07.31 @ 09:18:02 End 2025.07.31 @ 09:39:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 297 Rogue 297 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 31 Achievement% 26 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: fb063e6c-e17e-4383-9eb3-515a828efdbd