Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.15 @ 14:47:54 Player: Demise Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (181) 905 Value Destroyed (5879) 5879 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (5444) 5444 TOTAL SCORE: 15388 Bonus ------- Gauntlet 3957 High Alert Combat Kills 1078 Follower Combat Kills 45 Entered Garrisons 400 Friendly Fire -36 Cogmind --------- Core Integrity 0/700 Matter 63/300 Energy 100/100 System Corruption 1% Temperature Cool (389) Movement Core (2200) Ox43 Location -7/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Shock Rifle > --- INVENTORY (36) --- Light Nuclear Core Micro Nuclear Core Improved VTOL Module Improved VTOL Module Improved VTOL Module Faulty Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod (0) Enhanced Optical Array Advanced Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Reflective Plating Hacking Suite System Shield System Shield Dynamic Insulation System System Backup Module Particle Gun Particle Gun Cooled Pulse Rifle Gauss Rifle Precision Assault Rifle Gauss Cannon Remote Datajack Chainsword Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Enhanced Nuclear Core > --- PROPULSION ------- Improved Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Improved Signal Interpreter Hacking Suite Recalibrator > --- WEAPON ----------- Flak Gun Micro-nuke Launcher > --- INVENTORY -------- Micro Nuclear Core Armored Huge Wheel Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Matter Pod Enhanced Optical Array Advanced Sensor Array Advanced Terrain Scanner Advanced Terrain Scan Processor Hardened Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Reflective Plating Hacking Suite System Shield System Shield Dynamic Insulation System System Backup Module Shock Rifle Cooled Pulse Rifle Gauss Rifle Gauss Rifle Flak Gun Precision Assault Rifle Gauss Cannon Remote Datajack Chainsword [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun EM Pulse Gun Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Slots Evolved 6 | . . 2 2 2 . . . Power 1 | . . . . 1 . . . Propulsion . | . . . . . . . . Utility 5 | . . 2 2 1 . . . Weapon . | . . . . . . . . Parts Attached 223 | 10 14 46 34 1 13 99 6 Power 19 | 2 . 3 3 . 2 8 1 Engine 11 | 2 . 3 3 . . 3 . Core 8 | . . . . . 2 5 1 Reactor . | . . . . . . . . Propulsion 31 | 4 3 12 2 . 1 9 . Treads 26 | 2 2 12 2 . 1 7 . Leg . | . . . . . . . . Wheel 5 | 2 1 . . . . 2 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 79 | 2 2 13 22 1 3 34 2 Device 27 | . . . 10 1 1 15 . Storage 13 | 2 2 5 1 . . 3 . Processor 1 | . . . . . . 1 . Hackware 2 | . . . . . . 2 . Protection 36 | . . 8 11 . 2 13 2 Artifact . | . . . . . . . . Weapon 94 | 2 9 18 7 . 7 48 3 Energy Gun 29 | 2 6 3 2 . . 15 1 Energy Cannon . | . . . . . . . . Ballistic Gun 40 | . . 10 3 . 3 23 1 Ballistic Cannon 4 | . . . 2 . 1 . 1 Launcher 10 | . . 1 . . 3 6 . Special Weapon 7 | . 3 4 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . . . . . . 4 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 1 . . 4 . Parts Lost 42 | . 1 2 4 . 3 23 9 Power 7 | . . . . . 1 4 2 Propulsion 8 | . . . 1 . . 6 1 Utility 15 | . . 1 2 . 1 8 3 Weapon 12 | . 1 1 1 . 1 5 3 Highest Loss Streak 7 | . 1 1 1 . 1 7 6 Average Slot Usage (%) 98 | . 100 99 99 89 97 97 89 Engine 7 | . 14 11 9 7 5 3 7 Core 4 | . . . . . 5 9 4 Treads 15 | . 6 21 17 15 15 13 . Wheel 2 | . 21 . . . . . 7 Device 5 | . . . 7 5 5 8 2 Storage 28 | . 28 33 27 23 23 26 30 Processor 2 | . . . . . . 5 7 Hackware 1 | . . . . . . 4 . Protection 10 | . . 10 19 23 24 6 12 Energy Gun 5 | . 26 7 1 . . 4 . Ballistic Gun 11 | . . 13 15 15 13 10 9 Naked Turns . | . . . . . . . . Heaviest Build 169 | 17 41 116 132 131 144 166 169 Greatest Support 46 | 40 40 46 46 46 46 46 28 Greatest Overweight (x) 10 | 4 2 4 2 2 3 10 6 Average Overweight (x) 2 | . 1 1 2 2 2 3 5 Largest Inventory Capacity 36 | 8 16 28 28 28 28 36 36 Average Capacity 27 | 6 15 23 28 28 28 31 36 Most Carried 36 | 4 16 28 28 28 28 36 33 Average Carried 26 | 2 11 23 27 27 27 30 31 Final Capacity 36 | 8 16 28 28 28 28 36 36 Final Carried 31 | 4 16 28 28 27 28 30 31 Class Distribution -------------------- 91% | Hauler-Mutant 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Matter Collected 5521 | 300 60 1371 855 . 394 2347 194 Remotely . | . . . . . . . . Salvage Created 6935 | 214 289 1659 1025 . 263 3241 244 Parts 416 | 14 25 122 57 . 20 161 17 Haulers Intercepted 9 | . . 5 1 . . 3 . Recyclers Shooed 5 | . . 1 . . . 4 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Combat Hostiles Destroyed 130 | . 7 28 21 . 15 54 5 Melee 1 | . . 1 . . . . . Guns 85 | . 5 23 19 . 3 31 4 Cannons 4 | . . . 2 . 1 . 1 AOE 39 | . 2 4 . . 11 22 . Classes Destroyed 14 | 3 3 6 . . 2 . . Worker 6 | 1 . 1 1 . . 3 . Builder 6 | . . 1 . . . 5 . Tunneler 5 | 5 . . . . . . . Hauler 9 | . . 5 1 . . 3 . Recycler 11 | 1 . 1 . . . 9 . Operator 2 | . . 1 . . . 1 . Watcher 12 | . 3 5 . . . 4 . Swarmer 27 | . 3 3 3 . 11 7 . Grunt 61 | . 4 14 10 . 2 29 2 Brawler 2 | . . 1 . . . 1 . Duelist 1 | . . 1 . . . . . Sentry 23 | . . 9 8 . . 5 1 Hunter 7 | . . . . . 1 5 1 Programmer 9 | . . . . . 1 7 1 Best Kill Streak 10 | 4 5 5 4 . 7 10 3 Combat Bots Only 7 | . 4 4 4 . 7 7 3 Max Kills in Single Turn 6 | 1 1 2 1 . 3 6 1 Gunslinging . | . . . . . . . . Exploded 4 | . 1 1 . . 3 4 . Melee 1 | . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Damage Taken 9842 | . 277 1291 1746 46 645 4250 1587 Core 1038 | . 53 140 135 . 16 434 260 Absorbed by Shields 213 | . . . . . 13 . 200 Core Remaining (%) 79 | 100 78 65 75 . . . . Volleys Fired 473 | 14 37 122 74 1 29 164 32 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 110 | 90 100 100 96 50 73 110 78 Shots Fired 860 | 28 62 215 144 2 45 302 62 Gun 752 | 28 54 186 128 2 23 282 49 Cannon 37 | . . . 16 . 8 . 13 Launcher 40 | . . 6 . . 14 20 . Special 31 | . 8 23 . . . . . Kinetic 558 | . . 124 128 2 31 212 61 Thermal 86 | 14 33 23 16 . . . . Explosive 40 | . . 6 . . 14 20 . Electromagnetic 176 | 14 29 62 . . . 70 1 Robot Hit Streak 29 | 5 9 23 29 . 6 14 16 Robot Miss Streak 10 | 3 7 3 2 2 5 10 2 Penetration Max 1 | . . . . . . 1 . Secondary Targets 6 | . . 1 2 . . 3 . Max Gunslinging Chain 1 | . . 1 1 . . 1 . Shots Hit Robots 575 | 17 26 129 109 . 20 230 44 Core Hits 396 | 7 16 59 42 . 28 230 14 Critical Hits 8 | . . . 1 . 1 6 . Critical Kills 1 | . . . . . . 1 . Critical Parts Destroyed 7 | . . . 1 . 1 5 . Melee Attacks 7 | . . . . . . 7 . Impact . | . . . . . . . . Slashing 7 | . . . . . . 7 . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 15319 | 322 514 2491 2136 19 1263 7722 852 Guns 9686 | 259 420 2024 1803 16 256 4222 686 Cannons 456 | . . . 171 . 119 . 166 Explosions 4942 | 63 94 446 149 . 888 3302 . Melee 154 | . . . . . . 154 . Ramming 81 | . . 21 13 3 . 44 . Kinetic 7763 | . . 1424 1707 16 375 3404 837 Thermal 1103 | 177 246 72 416 . . 192 . Explosive 4372 | . . 374 . . 888 3110 . Electromagnetic 1846 | 145 268 600 . . . 818 15 Impact . | . . . . . . . . Slashing 154 | . . . . . . 154 . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . 4 4 4 1 Average Corruption 2 | . . . . 2 4 2 1 Corruption Purged 7 | . . . . . . 7 . Effects 60 | . . . . . 19 40 1 Message Errors 18 | . . . . . 7 11 . Matter Fused 10 | . . . . . 3 7 . Heat Flow Errors 4 | . . . . . . 4 . Energy Discharges 10 | . . . . . 4 6 . Data Loss (minor) 11 | . . . . . 3 8 . Targeting Errors 6 | . . . . . 2 3 1 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 194 | . 6 . 24 . 22 142 . Projectiles . | . . . . . . . . Explosions 116 | . 6 . 24 . 22 64 . Melee 78 | . . . . . . 78 . Knockbacks 5 | . . . 2 . 1 1 1 Impact 1 | . . . . . . 1 . Kinetic 4 | . . . 2 . 1 . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 322 | . . 35 16 . 47 224 . Shots 7 | . . 1 1 . 1 4 . Rammed 9 | . . 1 2 1 . 5 . Targets Rammed 10 | . . 2 2 1 . 5 . Kicked . | . . . . . . . . Crushed 1 | . . 1 . . . . . Highest Temperature 483 | 140 256 151 354 24 483 344 371 Average Temperature 80 | 48 74 35 97 13 203 67 145 Received Heat Transfer 2773 | . 81 417 801 27 18 1008 421 Effects 16 | . 3 . 4 . 6 2 1 Shutdowns 3 | . . . 1 . 1 . 1 Energy Bleed 5 | . 1 . . . 3 1 . Interference 4 | . 2 . 1 . . 1 . Matter Decay 1 | . . . . . 1 . . Short Circuit 2 | . . . 1 . 1 . . Damage (minor) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 12 | . . 4 . . . 8 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | 1 1 . . . . . . Heat Transferred 1995 | 433 594 100 618 . . 250 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 9 | 2 2 2 . . . 3 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Peak Influence 1537 | 35 222 287 537 205 624 1537 1195 Initial 1075 | . 22 . 53 205 146 327 1075 Average 318 | 15 78 105 175 205 480 459 1147 Maximum Alert Level 4 | . 1 1 2 1 2 4 4 Low Security (%) 53 | 100 88 86 77 . 14 28 . Level 1 15 | . 11 13 4 100 7 23 . Level 2 19 | . . . 17 . 77 28 . Level 3 5 | . . . . . . 12 19 Level 4 5 | . . . . . . 6 80 Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 36 | . . 5 5 2 . 24 . Investigation 13 | . . 4 1 . . 8 . Extermination 7 | . . . . . . 7 . Reinforcement 12 | . . 1 1 2 . 8 . Assault 1 | . . . . . . 1 . Garrison 3 | . . . 3 . . . . Intercept . | . . . . . . . . Construction Impeded 3 | . . . . . . 3 . Haulers Reinforced 1 | . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Distress Signals 4 | . 1 2 . . . 1 . Communications Jammed 17 | . . . 17 . . . . Distress Signals 17 | . . . 17 . . . . Times Spotted 195 | . 13 41 26 3 15 88 9 Peak Tracking Total 7 | . 4 4 4 3 6 7 4 Tactical Retreats 9 | . . 3 2 . 1 3 . Traps | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Traps Triggered 16 | . . 1 . 3 5 1 6 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Machines Disabled 7 | . . . 1 . . 5 1 Max in Single Turn 2 | . . . 1 . . 2 1 Garrison Access 2 | . . . 1 . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Machines Accessed 55 | . 10 16 7 1 . 21 . Terminals 32 | . 8 11 6 . . 7 . Fabricators 3 | . . . . . . 3 . Repair Stations 6 | . . 2 . . . 4 . Recycling Units 7 | . 2 2 . . . 3 . Scanalyzers 3 | . . 1 . . . 2 . Garrison Access 4 | . . . 1 1 . 2 . Total Hacks 187 | . 37 68 26 1 . 55 . Successful 113 | . 23 49 16 1 . 24 . Failed 72 | . 13 18 10 . . 31 . Catastrophic 12 | . 1 1 4 . . 6 . Database Lockouts 2 | . 1 1 . . . . . Manual 110 | . 25 44 22 . . 19 . Terminals 120 | . 33 48 23 . . 16 . Fabricators 6 | . . . . . . 6 . Repair Stations 18 | . . 7 . . . 11 . Recycling Units 20 | . 4 6 . . . 10 . Scanalyzers 17 | . . 7 . . . 10 . Garrison Access 6 | . . . 3 1 . 2 . Terminal Hacks 39 | . 12 18 8 . . 1 . Part Schematic 4 | . 1 1 2 . . . . Robot Analysis 6 | . 2 3 1 . . . . Prototype ID Bank 7 | . 3 4 . . . . . Level Access Points 3 | . 1 1 1 . . . . Terminal Index 4 | . 1 1 1 . . 1 . Alert Level 1 | . . 1 . . . . . Unreport Threat 4 | . 1 3 . . . . . Locate Traps 1 | . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . Registered Components 2 | . 1 1 . . . . . Registered Prototypes 2 | . 1 1 . . . . . Zone Layout 4 | . . 2 2 . . . . Fabricator Hacks 5 | . . . . . . 5 . Load Schematic 2 | . . . . . . 2 . Build 3 | . . . . . . 3 . Repair Station Hacks 12 | . . 7 . . . 5 . Scan Component 7 | . . 4 . . . 3 . Repair 5 | . . 3 . . . 2 . Recycling Unit Hacks 6 | . 2 2 . . . 2 . Report Inventory 6 | . 2 2 . . . 2 . Scanalyzer 13 | . . 7 . . . 6 . Insert Component 8 | . . 4 . . . 4 . Analyze 5 | . . 3 . . . 2 . Garrison Access Hacks 3 | . . . . 1 . 2 . Unlock Access 2 | . . . . 1 . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 35 | . 9 15 8 . . 3 . Terminals 30 | . 8 13 7 . . 2 . Track 9 | . 1 6 2 . . . . Assimilate 3 | . 2 1 . . . . . Botnet 15 | . 4 5 4 . . 2 . Operators 3 | . 1 1 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 1 2 . . . 1 . Mask 4 | . 1 2 . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Jam 1 | . . . 1 . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 50 | . 9 16 7 . . 18 . Full Trace Events 16 | . 4 4 1 . . 7 . Feedback Events 1 | . . . . . . 1 . Hackware Fried 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 9 | . 1 4 2 . . 2 . Parts Built 3 | . . . . . . 3 . Matter 526 | . . . . . . 526 . Time 155 | . . . . . . 155 . Total Part Build Rating 13 | . . . . . . 13 . Parts Repaired 5 | . . 3 . . . 2 . Time 147 | . . 90 . . . 57 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 6 | . . 3 . . . 3 . Part Schematics Acquired 5 | . . 3 . . . 2 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired 1 | . . . . . . 1 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Total Allies 4 | . 2 1 . . . 1 . Largest Group 3 | . 2 3 . . . 1 . Highest-Rated Group 32 | . 20 30 . . . 32 . Highest-Rated Ally 32 | . 10 10 . . . 32 . Total Orders 17 | . 2 15 . . . . . STAY 9 | . 1 8 . . . . . FOLLOW 8 | . 1 7 . . . . . Ally Attacks 2 | . . . . . . 2 . Total Damage 94 | . . . . . . 94 . Kills 1 | . . . . . . 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Robot Analysis Total 6 | . 2 3 1 . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Turns Passed 11493 | 142 837 3042 1606 62 716 4656 432 Spaces Moved 4895 | 71 594 1280 609 28 289 1837 187 Core 3 | 3 . . . . . . . Treads 3804 | 17 1 1280 609 28 289 1580 . Legs . | . . . . . . . . Wheels 1088 | 51 593 . . . . 257 187 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 180 200 200 200 150 150 Average Speed 186 | 117 113 185 200 200 212 207 157 Slowest Speed 310 | 250 180 240 200 200 220 310 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 46 | 7 98 91 43 2 56 45 26 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 36 | . 6 11 . . . 19 . Terrain Destroyed 347 | 5 25 62 23 . 31 200 1 Melee 4 | . . . . . . 4 . Projectile 44 | . 6 22 13 . . 2 1 AOE 299 | 5 19 40 10 . 31 194 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Fac Gar Total 6391 | 97 680 1722 887 31 350 2361 263 Wait 482 | . 8 195 111 . 5 159 4 Move 4887 | 70 593 1278 608 28 287 1837 186 Hop . | . . . . . . . . Pick Up 132 | 1 19 35 26 . 4 43 4 Fast Attach 45 | 9 . 7 6 . 2 20 1 Attach 44 | . 4 6 8 1 2 20 3 Detach 11 | 2 . 3 1 . 1 4 . Swap 135 | 1 10 33 20 . 9 60 2 Drop 124 | . 9 41 31 . 2 41 . Fire 473 | 14 37 122 74 1 29 164 32 Melee 7 | . . . . . . 7 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 10 | . . 2 2 1 . 5 . Escape Stasis 40 | . . . . . 9 . 31 Rewire 1 | . . . . . . 1 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 1 exit: *Fac) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 15) 143 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 6) 386 | -10/Materials | Discovered new exit (range 9) 475 | -10/Materials | Identified exit to Materials 475 | -10/Materials | Central database locked down 834 | -10/Materials | Discovered new exit (range 13) 980 | -10/Materials | Entered another Materials area 980 | -9/Materials | Accompanied by 2 allies 980 | -9/Materials | Evolved 2 slots: Utility x2 1056 | -9/Materials | Discovered new exit (range 15) 1273 | -9/Materials | Build established: Hauler-Mutant 1276 | -9/Materials | Discovered new exit (range 7) 1527 | -9/Materials | Repaired EM Pulse Gun 1864 | -9/Materials | Identified exit to Materials 2424 | -9/Materials | Discovered new exit (range 14) 2527 | -9/Materials | Repaired Lgt. Armor Plating 2615 | -9/Materials | Central database locked down 3052 | -9/Materials | Discovered new exit (range 8) 3689 | -9/Materials | Repaired Minigun 4022 | -9/Materials | Entered another Materials area 4022 | -8/Materials | Evolved 2 slots: Utility x2 5072 | -8/Materials | Garrison activated, responded to threat 5460 | -8/Materials | Discovered new exit (range 10) 5608 | -8/Materials | Identified exit to Factory 5628 | -8/Materials | Entered Factory 5628 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5690 | -7/Factory | Identified exit to Garrison 5690 | -7/Factory | Entered Garrison 5836 | -7/Garrison | Triggered checkpoint 5842 | -7/Garrison | Triggered checkpoint 5875 | -7/Garrison | Destroyed 7 combat bots 6158 | -7/Garrison | Discovered new exit (range 12) 6183 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6259 | -7/Garrison | Triggered checkpoint 6392 | -7/Garrison | Discovered new exit (range 8) 6406 | -7/Garrison | Entered Factory 6946 | -7/Factory | System Shield fried by hacking feedback 8102 | -7/Factory | Fabricated Hacking Suite (x1) 8381 | -7/Factory | Lost 6 parts (1p2n2u1w) 8541 | -7/Factory | Discovered new exit (range 15) 8838 | -7/Factory | Repaired Gauss Rifle 9082 | -7/Factory | Repaired Enh. Nuclear Core 9447 | -7/Factory | Fabricated System Shield? 10006 | -7/Factory | First assault squad dispatched 10614 | -7/Factory | Fabricated Micro-nuke Launcher (x1) 10777 | -7/Factory | Core integrity fell below 50% 10893 | -7/Factory | Discovered new exit (range 15) 10908 | -7/Factory | Destroyed 7 combat bots 10914 | -7/Factory | Lost 7 parts (1p1n2u3w) 11062 | -7/Factory | Identified exit to Garrison 11062 | -7/Factory | Entered Garrison 11116 | -7/Garrison | Triggered checkpoint 11331 | -7/Garrison | Discovered new exit (range 15) 11352 | -7/Garrison | Identified exit to Factory 11353 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11430 | -7/Garrison | Triggered checkpoint 11488 | -7/Garrison | Core integrity fell below 20% 11494 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 11469_ Field strength at 14. 11470_ Stasis field depleted. 11470_ Triggered Stasis Trap. 11470_ A bubble of rippling energy engulfs the area. 11470_ Field strength at 90. 11472_ Field strength at 59. 11473_ Field strength at 49. 11474_ Field strength at 18. 11475_ Field strength at 8. 11475_ Stasis field depleted. 11478_ Lgt. Nuclear Core destroyed. 11482_ Acquired 58 matter. 11485_ Slug penetrates Reinforced Barrier. 11488_ Slug penetrates Y-54 Guardian. 11490_ Imp. Light Armor Plating destroyed. 11491_ Arm. Huge Wheel destroyed. 11492_ Slug penetrates Y-54 Guardian. 11492_ Gauss Rifle destroyed. 11492_ Hrd. Light Armor Plating destroyed. 11492_ Rnf. Deuterium Engine destroyed. Map ----- +----------------------------------------------------+ | ???????# #???????????????????????????# ####### | | ???????# #???????????????????????????# # | | ???????# #???????????????????????????# # | | ???????# #???????????????????????????# #### # | | ???????# #???????????????????????????# #???? # | | ???????# #???????????????????????????# #?????? | | ???????# #???????????????????????????# #?????? | | ???????# #???????????????????????????# #?????? | | ???????# #???????????????????????????# #?????? | | ???????# #???????????????????????????# #?????? | | ######## #???????####????????????????# #?????? | | #??????? #????????????????# #?????? | | #??????? #????????????????# #?????? | | ######## #???????# #????????????????# #?????? | | ???????# #???????# #????????????????# #?????? | | ???????# #???????# #????????????????# #?????? | | ???????# #???????# #????????????????# #?????? | | ???????# #???????# #######??????????# #?????? | | ???????# #???????# ## #??????????# #?????? | | ???????# #########";## ! ############ #?????? | | ???????# = = #?????? | | ???????# ^ = ^ ! #?????? | | ???????# ^ #?????? | | ???????############ ##YYY ## ###########?????? | | ????????????????### ##! ## #???????????????? | | ????????????????# Y! @ #?????????????? | | ????????????????# "???????????????? | | ????????????????# | "???????????????? | | ????????????????# !%! "???????????????? | | ????????????????### ##* % ## #???????????????? | | ??????????????????# ## ## #???????????????? | | ????????????????? #???????????????? | | ???????????????? #???????????????? | | ??????????????? #???????????????? | | ??????????????###### ## ## #???????????????? | | ???????????????????# ?# ## #???????????????? | | ???????????????????# ?######?? #???????????????? | | ???????????????????# ????????? ????????????????? | | ???????????????????# ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ???????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 30 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 8 EM Shielding 2 Armor Coverage 750 Propulsion Shielding 66 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Imp. Propulsion Shielding | -9/Materials | Scanalyzed Mni. Grenade Launcher | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Imp. VTOL Module | -7/Factory | Scanalyzed Adv. Sensor Array | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory System Shield | x1 | -7/Factory Micro-nuke Launcher | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Gauntlet Game ------ Seed TacticalSigixAmplifier Manual? 0 Play Time 02:03:57 Cumulative 127.4 hours Start 2020.12.15 @ 12:36:49 End 2020.12.15 @ 14:47:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 62 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0de9b701-0f37-4bb0-874c-9cde5abf938c