Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.19 @ 17:55:07 Player: Ice_Kraken505 Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (91) 455 Value Destroyed (3904) 3904 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 12879 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 281/300 Energy 98/100 System Corruption 31% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Graphene Brace > --- WEAPON (7) ------- Nanosword > --- INVENTORY (5) ---- Light Antimatter Reactor Light Antimatter Reactor Centrium Leg Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Centrium Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Heat Sink Small Battery Advanced Signal Interpreter IFF Parser Advanced Target Analyzer Hacking Suite > --- WEAPON ----------- Gamma Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Micro-nuke Launcher Nanosword > --- INVENTORY -------- Advanced Remote Datajack [Rating: 145] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Linear Gravjet Treads Advanced Medium Treads Leg Centrium Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Flight Unit Utility Hacking Suite Device ECM Suite Storage Small Battery Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Gatling Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Flak Gun Launcher Micro-nuke Launcher Special Weapon Mining Laser Slashing Weapon Nanosword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . 4 2 . . 2 2 2 Power 3 | . . . . . 1 . . . . 1 1 . . . . . Propulsion 4 | . . . . . 2 . . . . 1 . . . 1 . . Utility 6 | . . . . . 1 1 . . . 1 1 . . 1 1 . Weapon 5 | . . . . . . 1 . . . 1 . . . . 1 2 Parts Attached 145 | 10 4 . . . 5 21 8 7 2 20 3 7 . 3 23 32 Power 23 | 1 1 . . . 1 2 3 1 . 3 1 . . 1 3 6 Engine 4 | 1 1 . . . . 1 . 1 . . . . . . . . Core 9 | . . . . . 1 1 3 . . 3 1 . . . . . Reactor 10 | . . . . . . . . . . . . . . 1 3 6 Propulsion 43 | 5 2 . . . 2 5 2 2 2 9 . 1 . . 8 5 Treads 2 | . . . . . . . . . . . . . . . 1 1 Leg 2 | . . . . . . . . . . . . . . . 1 1 Wheel 9 | 5 . . . . . 2 . 2 . . . . . . . . Hover 26 | . . . . . . 3 2 . 2 9 . 1 . . 6 3 Flight 4 | . 2 . . . 2 . . . . . . . . . . . Utility 45 | 2 1 . . . 1 7 2 3 . 6 2 2 . 2 6 11 Device 25 | 1 1 . . . . 2 2 2 . 3 1 . . 2 4 7 Storage 3 | 1 . . . . 1 . . . . . . . . . . 1 Processor 11 | . . . . . . 3 . 1 . 2 . 1 . . 1 3 Hackware 5 | . . . . . . 1 . . . 1 1 1 . . 1 . Protection 1 | . . . . . . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 34 | 2 . . . . 1 7 1 1 . 2 . 4 . . 6 10 Energy Gun 14 | . . . . . . 4 . . . . . 3 . . 3 4 Energy Cannon 3 | . . . . . . . 1 . . . . . . . 1 1 Ballistic Gun 7 | 2 . . . . . 2 . 1 . . . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 6 | . . . . . . 1 . . . 1 . . . . 1 3 Special Weapon 1 | . . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . . . . . 1 2 . Corrupted Parts 4 | . . . . . . . 2 . . 2 . . . . . . System Corruption 10 | . . . . . . . 4 . . 6 . . . . . . Parts Lost 90 | . . . . . . 17 3 3 . 2 . 2 . 1 32 30 Power 17 | . . . . . . 3 2 . . . . 1 . . 6 5 Propulsion 28 | . . . . . . 7 . 2 . 1 . . . 1 12 5 Utility 19 | . . . . . . 2 1 . . . . 1 . . 7 8 Weapon 26 | . . . . . . 5 . 1 . 1 . . . . 7 12 Highest Loss Streak 19 | . . . . . . 7 1 3 . 2 . 1 . 1 19 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 3 | 1 4 5 5 5 3 4 4 3 4 4 4 3 2 1 2 1 Power . | . . . . . . . . 1 1 . . . . . . . Propulsion . | . 1 2 2 2 . . . . . . . 1 1 . . . Utility 1 | . . 1 1 . . 3 2 1 1 1 2 . . . . . Weapon 1 | 1 2 2 2 2 3 1 1 1 2 2 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 21 | . 4 . . 1 . 6 . 2 1 1 1 2 1 . . 2 Power 5 | . 2 . . . . . . . 1 1 . . . . . 1 Propulsion 2 | . 2 . . . . . . . . . . . . . . . Utility 12 | . . . . 1 . 5 . 2 . . 1 2 1 . . . Weapon 1 | . . . . . . 1 . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 77 | . 100 100 100 100 85 69 84 92 96 97 83 96 94 98 53 59 Engine 2 | . 14 14 14 14 9 2 . 4 7 2 . . . . . . Core 6 | . . . . . 4 3 12 10 7 12 15 21 15 14 4 . Reactor 1 | . . . . . . . . . . . . . . 3 2 7 Leg 1 | . . . . . . . . . . . . . . . . 5 Wheel 1 | . 17 . . . . 1 . 8 4 . . . . . . . Hover 12 | . . . . . . 2 19 18 23 28 26 26 26 27 10 1 Flight 3 | . 10 28 28 28 34 9 . . . . . . . . . . Device 12 | . 19 28 28 28 18 14 9 11 15 14 12 10 10 13 8 10 Processor 5 | . . . . . . 8 11 7 7 7 5 5 5 4 1 5 Hackware 6 | . . . . . . 1 7 7 7 5 11 14 15 14 13 3 Energy Gun 5 | . . . . . . 8 13 8 7 4 . 3 10 9 5 3 Energy Cannon 1 | . . . . . . . 3 . . 2 . . . . . 3 Ballistic Gun 7 | . 28 28 28 28 16 8 2 11 15 10 5 4 5 4 1 2 Launcher 1 | . . . . . . 1 2 1 . . . 3 . . . 6 Slashing Weapon 2 | . . . . . . . . . . 2 5 4 5 4 2 4 Peak Build Rating 145 | 7 7 7 7 7 13 34 40 43 38 82 83 99 93 115 120 145 Average Rating 60 | 5 6 7 7 7 10 21 37 35 36 69 77 91 91 113 70 105 On Entrance 40 | . 7 7 7 7 7 13 32 38 35 38 66 83 91 92 109 64 Avg Prop Armor Cover (%) 7 | . . . . . 3 2 . 7 8 3 . . . 3 31 5 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 109 | 13 13 7 7 7 14 18 27 32 23 39 40 49 45 68 71 109 Greatest Support 90 | 32 20 8 8 8 16 20 34 34 32 50 52 52 52 63 65 90 Greatest Overweight (x) 4 | 4 . . . . . 4 1 1 . 3 . . . 1 3 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 5 8 5 5 5 4 5 5 5 5 5 5 5 4 2 5 4 Average Carried 3 | 1 4 5 5 5 3 4 4 3 4 4 4 3 2 1 2 1 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 3 5 4 4 5 5 4 2 3 2 . 4 Class Distribution -------------------- 22% | Scavenger-Skirmisher 11% | Mutant 8% | Scavenger-Sprinter 8% | Scavenger-Mutant 8% | Scientist-Sprinter 6% | Hacker-Skirmisher 5% | Hacker-Mutant 5% | Hacker-Sprinter 5% | Scavenger-Assassin 4% | Scavenger-Scout 4% | Generator-Executioner 3% | Generator-Assassin Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Storage Scavenger-Skirmisher | -7/Recycling Scavenger-Skirmisher | -7/Scraptown Scavenger-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Scientist-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Scientist-Skirmisher | -3/Research Hacker-Skirmisher | -2/Research Scavenger-Assassin | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Res Res Acc Matter Collected 2727 | 220 41 . . . . 344 270 317 5 234 175 350 25 . 197 549 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4453 | 125 145 . . . . 350 270 752 . 234 175 104 157 . 615 1526 Parts 223 | 8 18 . . . . 19 8 25 . 9 4 7 5 . 40 80 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . . . . 9 . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 68 | . 5 . . . . 9 6 2 . 4 . 9 . . 9 24 Melee 7 | . . . . . . . . . . . . . . . . 7 Guns 37 | . 5 . . . . 6 5 . . 2 . 2 . . 9 8 Cannons 7 | . . . . . . . . 1 . 1 . . . . . 5 AOE 15 | . . . . . . 3 . 1 . . . 7 . . . 4 Classes Destroyed 10 | 2 2 . . . . 3 1 . . 1 . . 1 . . . Worker 2 | . . . . . . . . . . 1 1 . . . . . Tunneler 4 | 2 1 . . . . 1 . . . . . . . . . . Recycler 13 | 1 . . . . . . . 9 . . 1 . . . . 2 Operator 2 | . . . . . . 1 . . . 1 . . . . . . Watcher 2 | . . . . . . . 1 . . . . . . . . 1 Swarmer 27 | . 3 . . . . 2 3 . . . . 9 . . . 10 Grunt 8 | . 2 . . . . . 2 . . 2 . . . . . 2 Sentry 8 | . . . . . . 2 1 2 . . . . . . 2 1 Programmer 25 | . . . . . . 5 . . . 2 . . . . 7 11 Samaritan 3 | . . . . . . . . . . . . . 3 . . . Best Kill Streak 11 | 2 5 . . . . 2 3 11 . 2 1 5 . . 5 5 Combat Bots Only 5 | . 5 . . . . 2 3 2 . 2 . 5 . . 5 5 Max Kills in Single Turn 4 | 1 1 . . . . 2 1 2 . 1 1 2 1 . 2 4 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . Exploded 3 | . . . . . . 2 . 1 . . . 2 . . . 3 Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Res Res Acc Hostile Shots Fired 894 | . 24 . . . . 226 56 27 . 28 . 32 . . 209 292 Missed 310 | . 5 . . . . 90 26 14 . 10 . 15 . . 68 82 Hits 584 | . 19 . . . . 136 30 13 . 18 . 17 . . 141 210 Projectile 584 | . 19 . . . . 136 30 13 . 18 . 17 . . 141 210 AOE 1 | . . . . . . . . . . . . . . . . 1 Critical Strikes 27 | . . . . . . 3 . . . 2 . . . . 7 15 Actively Blocked 6 | . . . . . . . . . . . . . . . . 6 Part Disruptions 4 | . . . . . . . . . . . . . . . 1 3 Damage Taken 10813 | . 190 . . . . 1389 332 87 . 405 . 290 . 93 3063 4964 Core 2915 | . 62 . . . . 312 110 17 . 76 . 49 . 29 653 1607 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Core Remaining (%) 81 | 100 . . . 75 100 . . . 37 92 . . 95 97 54 . Volleys Fired 225 | 12 24 . . . 16 52 17 12 . 14 . 9 . . 23 46 Largest 6 | 2 2 . . . 2 3 3 3 . 4 . 2 . . 4 6 Hottest 494 | 40 40 . . . 100 158 199 177 . 205 . 58 . . 328 494 Shots Fired 532 | 24 48 . . . 28 115 35 36 . 44 . 14 . . 78 110 Gun 451 | 24 48 . . . 24 105 33 32 . 30 . 5 . . 78 72 Cannon 47 | . . . . . . . 2 1 . 14 . . . . . 30 Launcher 23 | . . . . . . 3 . 3 . . . 9 . . . 8 Special 11 | . . . . . 4 7 . . . . . . . . . . Kinetic 221 | 24 48 . . . 24 46 1 18 . 16 . 5 . . 11 28 Thermal 232 | . . . . . 4 62 16 11 . 14 . . . . 60 65 Explosive 23 | . . . . . . 3 . 3 . . . 9 . . . 8 Electromagnetic 56 | . . . . . . 4 18 4 . 14 . . . . 7 9 Robot Hit Streak 20 | 6 11 . . . 6 18 12 6 . 19 . 4 . . 20 7 Robot Miss Streak 8 | 2 3 . . . 4 5 2 3 . 7 . 5 . . 2 8 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . 1 . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . 1 . Shots Hit Robots 381 | 16 31 . . . 11 79 28 23 . 32 8 9 5 1 61 77 Core Hits 240 | 6 15 . . . 2 39 20 34 . 23 3 16 3 . 38 41 Critical Kills 2 | 1 . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 3 | 1 2 . . . . . . . . . . . . . . . Critical Strikes 15 | 2 2 . . . . . 1 . . . 2 . . . 1 7 Burn 1 | . . . . . . . . . . . . . . . 1 . Destroy 5 | 2 2 . . . . . . . . . . . . . . 1 Corrupt 2 | . . . . . . . 1 . . . . . . . . 1 Sever 7 | . . . . . . . . . . . 2 . . . . 5 Melee Attacks 141 | . . . . . . . . . . 21 18 1 5 12 47 37 Impact . | . . . . . . . . . . . . . . . . . Slashing 141 | . . . . . . . . . . 21 18 1 5 12 47 37 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . . . 2 . 5 . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 10955 | 128 253 . . . 73 1292 573 596 . 721 356 599 350 44 1854 4116 Guns 6075 | 128 253 . . . 73 1095 542 444 . 532 . 38 . . 1850 1120 Cannons 954 | . . . . . . . 24 26 . 189 . . . . . 715 Explosions 1479 | . . . . . . 190 . 126 . . . 561 . . . 602 Melee 2429 | . . . . . . . . . . . 356 . 350 44 . 1679 Ramming 18 | . . . . . . 7 7 . . . . . . . 4 . Kinetic 2086 | 128 253 . . . 73 490 15 163 . 186 . 38 . . 282 458 Thermal 4474 | . . . . . . 641 329 281 . 346 . . . . 1552 1325 Explosive 1425 | . . . . . . 136 . 126 . . . 561 . . . 602 Electromagnetic 523 | . . . . . . 18 222 26 . 189 . . . . 16 52 Impact . | . . . . . . . . . . . . . . . . . Slashing 2429 | . . . . . . . . . . . 356 . 350 44 . 1679 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 31 | . . . . . 1 9 13 13 . 6 . . . 1 10 31 Average Corruption 6 | . . . . . 1 3 10 13 . 1 . . . 1 3 15 Corruption Purged 7 | . . . . . . . . . . 5 . . . . . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 109 | . . . . . . 22 14 15 . 3 . . . . 15 40 Message Errors 25 | . . . . . . 5 6 3 . 1 . . . . 2 8 Matter Fused 24 | . . . . . . 6 1 3 . 1 . . . . 5 8 Heat Flow Errors 13 | . . . . . . 1 1 2 . . . . . . 4 5 Energy Discharges 17 | . . . . . . 5 2 2 . 1 . . . . 1 6 Parts Fused 3 | . . . . . . 1 1 . . . . . . . . 1 Data Loss (minor) 15 | . . . . . . 1 2 3 . . . . . . 3 6 Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . . Misfires 2 | . . . . . . 1 . 1 . . . . . . . . Alerts 1 | . . . . . . 1 . . . . . . . . . . Weapon Failures 8 | . . . . . . 1 . 1 . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 234 | . . . . . . 12 . . . 1 35 11 43 . . 132 Projectiles 3 | . . . . . . . . . . 1 . . . . . 2 Explosions 41 | . . . . . . 12 . . . . . 11 . . . 18 Melee 190 | . . . . . . . . . . . 35 . 43 . . 112 Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 61 | . . . . . . 3 3 . . . . 9 . . 2 44 Shots 2 | . . . . . . . . . . . . 1 . . . 1 Rammed 3 | . . . . . . 1 1 . . . . . . . 1 . Targets Rammed 3 | . . . . . . 1 1 . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 671 | . 21 . . . 8 184 400 397 . 351 . 10 . 328 511 671 Average Temperature 124 | . 9 . . . 6 29 144 203 . 85 . 10 . 108 152 155 Received Heat Transfer 720 | . 72 . . . . 192 69 18 . 54 . 9 . . 72 234 Effects 23 | . . . . . . . 2 7 . 2 . . . . 3 9 Shutdowns 7 | . . . . . . . 2 1 . . . . . . 1 3 Energy Bleed 4 | . . . . . . . . 2 . . . . . . . 2 Interference 4 | . . . . . . . . 3 . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . Damage (minor) 5 | . . . . . . . . 1 . . . . . . . 4 Damage (major) 2 | . . . . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . Parts Fried 3 | . . . . . . . 1 . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . Parts Melted 21 | . . . . . . 6 1 1 . 1 . . . . 7 5 Heat Transferred 6393 | . . . . . . 1234 750 650 . 725 . . . . 1850 1184 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Res Res Acc Maximum Alert Level 1 | . . . . . . . . . . . . . . . . 1 Low Security (%) 97 | 100 100 100 . 100 100 100 100 100 . 100 100 . . 100 100 86 Level 1 2 | . . . . . . . . . . . . . . . . 13 Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 240 | 5 100 33 . . 8 119 68 41 . 47 10 . . 15 112 240 Initial 52 | . . 13 . . . . 52 18 . . 7 . . 15 . 9 Average 31 | 1 52 16 . . . 11 25 12 . 9 2 . . 1 14 107 Influence Increases 2783 | 15 130 30 . . 10 396 186 107 . 188 50 200 . 16 566 889 Destroy 0b10 Robot/C 1360 | . 100 . . . . 180 120 40 . 80 . 180 . . 180 480 Destroy 0b10 Robot/NC 120 | 15 5 . . . . 10 5 50 . 10 10 . . . . 15 Destroy Leader 324 | . 20 . . . . 70 22 . . 30 . 20 . . 50 112 Successful Hack 126 | . 5 . . . 8 24 7 . . 13 24 . . 12 33 . Disable Machine 75 | . . . . . . 30 . . . 15 . . . . 15 15 Destroy Structure 448 | . . . . . 2 22 2 17 . 40 16 . . 4 93 252 Partial Spotted 75 | . . 30 . . . 15 15 . . . . . . . 15 . Lose Combat Pursuer 255 | . . . . . . 45 15 . . . . . . . 180 15 Influence Decreases 2560 | 15 95 32 33 . 10 281 253 155 . 171 67 120 56 38 551 683 Entered New Map 193 | . . 22 33 . . . 63 30 . . 10 . 16 9 2 8 Time Decay 1655 | 15 95 10 . . 10 244 169 95 . 151 57 100 40 29 265 375 Lost Part 610 | . . . . . . 37 21 30 . 20 . 20 . . 182 300 Purge Threat 102 | . . . . . . . . . . . . . . . 102 . Squads Dispatched 34 | . 1 . . . 1 8 2 . . 5 4 . . . 10 3 Investigation 11 | . . . . . 1 1 2 . . 1 3 . . . 3 . Extermination 14 | . . . . . . 4 . . . 2 1 . . . 4 3 Reinforcement 7 | . 1 . . . . 1 . . . 2 . . . . 3 . Assault . | . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Res Res Acc Distress Signals 10 | . . . . . . 1 2 . . 1 . . . . 6 . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 134 | . 10 . . . 2 14 8 2 . 13 4 14 . 3 33 31 Peak Tracking Total 11 | . 5 . . . 2 5 3 2 . 5 4 5 . 1 8 11 Tactical Retreats 19 | . . . . . . 2 3 . . 2 1 1 . . 9 1 ECM-based Alert Blocks 16 | . . . . . . . 2 . . 4 3 4 . . 3 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Res Res Acc Traps Triggered 13 | . . . . . . 3 2 . . 2 1 . . 2 3 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Res Res Acc Machines Disabled 5 | . . . . . . 2 . . . 1 . . . . 1 1 Max in Single Turn 1 | . . . . . . 1 . . . 1 . . . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Res Res Acc Machines Accessed 47 | . 2 . 1 . 2 7 3 5 2 8 8 1 1 2 5 . Terminals 31 | . 1 . . . 2 5 3 2 . 7 6 . . . 5 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . . Scanalyzers 4 | . . . . . . 1 . . . 1 1 . . 1 . . Garrison Access 3 | . . . . . . 1 . . . . 1 . . 1 . . Total Hacks 133 | . 4 . 1 . 5 15 7 29 5 15 23 1 1 7 20 . Successful 83 | . 3 . 1 . 1 8 2 27 5 6 15 1 1 4 9 . Failed 49 | . 1 . . . 4 7 5 2 . 8 8 . . 3 11 . Catastrophic 8 | . . . . . 1 1 1 1 . 3 . . . . 1 . Database Lockouts 1 | . . . . . . . . . . 1 . . . . . . Manual 34 | . . . 1 . 5 3 3 . . 3 5 . . . 14 . Terminals 69 | . 3 . . . 5 8 7 3 . 9 14 . . . 20 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . 1 . . . . . . . . Scanalyzers 22 | . . . . . . 5 . . . 6 6 . . 5 . . Garrison Access 7 | . . . . . . 2 . . . . 3 . . 2 . . Terminal Hacks 63 | . 2 . 1 . 1 4 2 26 5 2 9 1 1 . 9 . Record 33 | . . . . . . . . 24 5 . 3 . . . 1 . Open Door 3 | . . . . . . . 1 . . . . 1 1 . . . Open DSF 3 | . . . . . . 2 . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . Branch Access Points 5 | . . . . . 1 1 1 . . . 1 . . . 1 . Terminal Index 3 | . 1 . . . . . . 1 . 1 . . . . . . Alert Level 2 | . . . . . . . . . . . 1 . . . 1 . Unreport Threat 2 | . . . . . . . . . . . . . . . 2 . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . Patrol Status 1 | . . . . . . . . . . . 1 . . . . . Zone Layout 7 | . 1 . . . . 1 . . . . 3 . . . 2 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . Release Object 1 | . . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . Scanalyzer 17 | . . . . . . 4 . . . 4 6 . . 3 . . Insert Component 2 | . . . . . . . . . . 1 . . . 1 . . Analyze 2 | . . . . . . . . . . 1 . . . 1 . . Retrieve Study 13 | . . . . . . 4 . . . 2 6 . . 1 . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 1 . . . 1 5 2 2 . 7 6 . . 1 4 . Full Trace Events 8 | . . . . . 1 1 1 . . 1 2 . . . 2 . Feedback Events 2 | . . . . . 1 1 . . . . . . . . . . Corruption 2 | . . . . . 1 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 13 | . . . . . . 4 . . . 2 6 . . 1 . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 1 . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Res Res Acc Active Infowar (turns) 5786 | 59 236 33 121 42 144 878 375 328 403 950 250 279 80 336 601 671 Optics 11 | . . . . . . 11 . . . . . . . . . . Sensors 469 | . . . . . . 469 . . . . . . . . . . IFF 671 | . . . . . . . . . . . . . . . . 671 Structural 97 | . . . . . . . . . . . . . . . . 97 Seismic 1035 | 59 236 33 121 42 144 374 26 . . . . . . . . . Machine Analysis 2369 | . . . . . . 320 375 328 403 943 . . . . . . Jamming 933 | . . . . . . 523 1 . . 409 . . . . . . ECM 2783 | . . . . . . . 156 131 . 950 250 279 80 336 601 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Res Res Acc Turns Passed 7534 | 112 236 33 121 42 144 1296 375 328 403 950 250 279 80 336 1212 1337 Spaces Moved 8451 | 59 149 77 326 85 277 1234 364 312 680 1074 598 786 231 480 1130 589 Core 790 | 3 . . . . . 169 . . . . . . . . 618 . Treads . | . . . . . . . . . . . . . . . . . Legs 493 | . . . . . . . . . . . . . . . 45 448 Wheels 598 | 56 89 . . . . 170 . 176 107 . . . . . . . Hover 5271 | . . . . . . 421 364 136 573 1074 598 786 231 480 467 141 Flight 1299 | . 60 77 326 85 277 474 . . . . . . . . . . Fastest Speed 23 | 50 37 37 37 37 31 31 48 48 48 24 28 24 28 23 26 62 Average Speed 60 | 99 62 37 37 37 31 73 54 83 57 35 28 27 28 52 72 174 Slowest Speed 280 | 250 80 37 37 37 34 250 116 126 100 280 28 28 28 108 200 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . 1 . . . . . . . . . . . Potential Cave-ins 21 | . . . . . 2 . . . . . . . . . 16 3 Cave-ins Triggered 4 | . . . . . . . . . . . . . . . 4 . Exploration Rate (%) 31 | 4 35 24 55 29 30 22 37 42 46 23 20 79 22 14 31 14 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 3 | . . . . 1 . . 1 . . . . 1 . . . . Known Exits Taken 8 | . . . . . . 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . . . . . . . Scrap Searched 8 | . . . . . . . . . 4 . . 3 1 . . . Spaces Dug 83 | . . . . . 4 . . . . 20 8 . . 2 46 3 Terrain Destroyed 282 | . . . . . 4 23 . 19 . 20 8 55 . 2 47 104 Melee 79 | . . . . . . . . . . 20 8 . . 2 46 3 Projectile 15 | . . . . . 4 . . . . . . . . . 1 10 AOE 188 | . . . . . . 23 . 19 . . . 55 . . . 91 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Scr Fac Fac Upp Upp Res Res Acc Total 10169 | 90 257 80 325 95 298 1515 503 352 689 1569 653 828 238 544 1388 745 Wait 1002 | . 61 4 . 9 . 171 106 5 2 388 27 10 . 44 147 28 Move 8432 | 58 148 76 325 84 274 1233 363 311 679 1073 597 785 230 479 1128 589 Hop 1 | . . . . . 1 . . . . . . . . . . . Pick Up 66 | 5 8 . . 1 . 14 2 5 2 7 4 4 2 1 6 5 Fast Attach 111 | 9 2 . . . 2 16 4 5 2 19 1 3 . 2 17 29 Attach 52 | . 2 . . . 3 8 4 4 . 6 3 4 . 3 11 4 Detach 40 | 2 2 . . . 1 6 2 4 1 8 . 2 . 2 5 5 Swap 30 | 1 . . . . 1 3 3 1 . 16 . 5 . . . . Drop 65 | 3 10 . . 1 . 11 1 5 3 17 3 5 1 1 2 2 Fire 225 | 12 24 . . . 16 52 17 12 . 14 . 9 . . 23 46 Melee 141 | . . . . . . . . . . 21 18 1 5 12 47 37 Ram 3 | . . . . . . 1 1 . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . 1 . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x2 / *Sto / Low x2) -7/Storage -7/Recycling -7/Scraptown -5/Factory -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 270 | -10/Materials | Discovered new exit (range 7) 349 | -10/Materials | Entered Mines 378 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 378 | -10/Mines | Discovered new exit (range 5) 382 | -10/Mines | Entered Exiles 389 | -10/Exiles | Discovered new exit (range 14) 397 | -10/Exiles | Met 8R-AWN 404 | -10/Exiles | Met EX-HEX 418 | -10/Exiles | Met EX-DEC 436 | -10/Exiles | Met EX-BIN 441 | -10/Exiles | Aligned with FarCom system 441 | -10/Exiles | Given EX-Vault access code 457 | -10/Exiles | Opened EX-Vault 470 | -10/Exiles | Warned to stay clear of 0b10 Research branches 494 | -10/Exiles | Build established: Scavenger-Mutant 503 | -10/Exiles | Entered Mines 510 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 533 | -9/Mines | Learned Materials terminal intel 534 | -9/Mines | Discovered new exit (range 14) 538 | -9/Mines | Learned location of Zion (-6) 545 | -9/Mines | Entered Materials 545 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 546 | -8/Materials | Loaded intel: 12 terminal locations 641 | -8/Materials | Discovered new exit (range 11) 689 | -8/Materials | Entered Factory 689 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 753 | -7/Factory | Identified exit to DSF 785 | -7/Factory | Identified exit to DSF 862 | -7/Factory | Discovered new exit (range 13) 874 | -7/Factory | Identified exit to Factory 961 | -7/Factory | Build established: Scavenger-Scout 1033 | -7/Factory | Lost 4 parts (1p3n) 1249 | -7/Factory | Lost 7 parts (2p2n1u2w) 1299 | -7/Factory | Build established: Scavenger-Skirmisher 1718 | -7/Factory | Discovered exit to Factory (range 14) 1738 | -7/Factory | Identified exit to Storage 1738 | -7/Factory | Identified exit to Lower Caves 1826 | -7/Factory | Garrison activated, responded to threat 1985 | -7/Factory | Entered Storage 2012 | -7/Storage | Core integrity fell below 50% 2064 | -7/Storage | Identified exit to Recycling 2121 | -7/Storage | System corruption reached 10% 2139 | -7/Storage | Learned location of Armory (-3) 2356 | -7/Storage | Used back door to open Recycling access 2360 | -7/Storage | Entered Recycling 2361 | -7/Recycling | Met a Zionite searching for Scraptown 2457 | -7/Recycling | Lost 3 parts (2n1w) 2627 | -7/Recycling | Scanned before Scraplab entrance 2661 | -7/Recycling | Entered Scraplab 2683 | -7/Recycling | Discovered new exit (range 2) 2688 | -7/Recycling | Entered Scraptown 2688 | -7/Scraptown | System corruption cleaned by C-Scrubber 2759 | -7/Scraptown | Turned away by UFD registrar 2771 | -7/Scraptown | Visited Bundlers 2816 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2819 | -7/Scraptown | Visited IN-MT5's Study 2827 | -7/Scraptown | Visited Shadow of the Wyrm 2862 | -7/Scraptown | Discovered new exit (range 5) 3004 | -7/Scraptown | Visited Cyclists 3024 | -7/Scraptown | Visited Symbiants 3091 | -7/Scraptown | Entered Factory 3091 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 3538 | -5/Factory | Build established: Scavenger-Sprinter 3908 | -5/Factory | Central database locked down 4037 | -5/Factory | Discovered new exit (range 7) 4038 | -5/Factory | Identified exit to Factory 4041 | -5/Factory | Entered another Factory area 4041 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4191 | -4/Factory | Identified exit to Upper Caves 4291 | -4/Factory | Entered Upper Caves 4456 | -4/Upper Caves | Spotted B-86 Titan 4551 | -4/Upper Caves | Discovered new exit (range 7) 4553 | -4/Upper Caves | Identified exit to Upper Caves 4570 | -4/Upper Caves | Entered another Upper Caves area 4590 | -4/Upper Caves | Discovered new exit (range 10) 4593 | -4/Upper Caves | Identified exit to Research 4614 | -4/Upper Caves | Encountered a Warlord checkpoint 4650 | -4/Upper Caves | Entered Research 4650 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4941 | -3/Research | Discovered new exit (range 15) 4956 | -3/Research | Identified exit to Research 4986 | -3/Research | Entered another Research area 4986 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 5045 | -2/Research | Identified exit to Quarantine 5236 | -2/Research | Spotted B-90 Cyclops 5427 | -2/Research | Lost 9 parts (1p4n4w) 5661 | -2/Research | Lost 19 parts (4p7n5u3w) 5753 | -2/Research | Identified exit to Access 5860 | -2/Research | Build established: Hacker-Mutant 5941 | -2/Research | Found Prototype Device 5941 | -2/Research | Identified Exp. Shield Generator 6013 | -2/Research | Crushed by falling debris 6056 | -2/Research | Crushed by falling debris 6070 | -2/Research | Crushed by falling debris 6093 | -2/Research | Crushed by falling debris 6145 | -2/Research | System corruption reached 10% 6198 | -2/Research | Entered Access 6198 | -1/Access | Evolved 2 slots: Weapon x2 6641 | -1/Access | Build established: Generator-Executioner 6800 | -1/Access | System corruption reached 10% 6850 | -1/Access | Lost 6 parts (3u3w) 7015 | -1/Access | Lost 7 parts (2p1n4w) 7236 | -1/Access | Lost 6 parts (1p1n1u3w) 7239 | -1/Access | Build established: Scavenger-Assassin 7504 | -1/Access | Core integrity fell below 50% 7512 | -1/Access | System corruption reached 30% 7526 | -1/Access | Core integrity fell below 20% 7535 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- System corrupted: Matter fused (-8). P-80 Master Gamma Rifle severed. Hacking Suite destroyed. P-80 Master destroyed. G-73 Enforcer Adv. Heat Sink severed. R-10 Processor collects Sml. Battery. =A>PQKONEWWZLOI LUU<:9AT:4 Destroyed Myomer Leg. K-01 Serf collects debris. R-10 Processor collects Sml. Battery. Adv. Heat Sink melted. G-73 Enforcer destroyed. K-01 Serf collects debris. R-10 Processor collects Phase Gun. Destroyed Adv. Heat Sink. K-01 Serf collects debris. R-10 Processor collects Adv. Remote Datajack. K-01 Serf collects debris. R-10 Processor collects Relay Coupler [NC]. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# ### | | ???????????????????????????????????????# ### | | ??????????????????????????????????######+### | | ??????????????????????????????????# # * | | ??????????????????????????????????# # | | ??????????????????????????????????# " #####+# | | ??????????????????????????????????# """ #### | | ??????????????????????????????????# """ + # | | ??????????????????????????????????# " #### # | | ??????????????????????????????????# #?## # | | ??????????????????????????????????# #?## # | | ??????????????????????????????????# #??# # | | ??????????????????????????????????#######/##### # | | ????????????????????????????h???? # | | ??????????????????????w??????h??? # | | ????????????????????????????????????########### # | | ????????????????????????##########????????????# # | | ????????????????????????# #########????# # | | ????????????????????????# # ! #??# # | | ????????????????????????# # #??# # | | ??????? ############### # " #??# # | | ??????? ^ #= # """ #??# # | | ?????? k !#=!| " # """ #??# # | | ?????? ^ %k#%[*""" # " ???# # | | ?????? gppg""" # ?????# # | | ?????????????####### p#@%=" # ???????# !# | | ???????????????????# g############+##########==# | | ???????????????????# w !|%%*%! | | ???????????????????# h h!*%! !=! | | ???????????????????# #########+################ | | ???????????????????# #?# ! #????????? | | ???????????????????+ #?# #????????? | | ???????????????????# #?# ! #????????? | | ???????????????????# #?# #????????? | | ???????????????????# #?# #????????? | | ???????????????????# #?# #????????? | | ???????????????????# #?###############????????? | | ???????????????????# #????????????????????????? | | ???????????????????# #????????????????????????? | | ???????????????????# ?????????????????????????? | | ???????????????????# ???????BB????????????????? | | ???????????????????? ???????BB????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 77 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Power Amplification 40 Additional Mass Support 9 Corruption Containment 12 Corruption Block 15 Armor Coverage 150 Evasion (%) 63 Target Analysis 12 Recoil Reduction 1 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 34 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -3/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Airjet | -7/Factory | Hacked Gatling Laser | -7/Factory | Hacked Flak Gun | -7/Factory | Hacked Rocket Launcher | -7/Factory | Hacked Linear Gravjet | -5/Factory | Hacked Mic. Nuclear Core | -5/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Antigrav System | -4/Factory | Hacked Scythe | -4/Factory | Hacked Neutrino Core | -4/Factory | Hacked Grenade Launcher | -4/Factory | Hacked Imp. Linear Gravjet | -4/Factory | Hacked Quantum Rifle | -3/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Deductive Reasoning Executioner I Laugh At Your Crits More Power To You No Signal Physics Hates This One Trick We Love MA You May Approach The Wall \\IAMDERELICT Challenges ------------ None Game ------ Seed CoolantInterceptExtractor Manual? 0 Play Time 02:40:19 Cumulative 34.4 hours Start 2026.07.19 @ 14:13:37 End 2026.07.19 @ 17:55:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 29 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 37762c6e-f567-4584-9401-4e9d83b35d87