Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.21 @ 11:09:20 Player: Raging Kitty Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (160) 160 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1150 Bonus ------- None Cogmind --------- Core Integrity 326/400 Matter 204/300 Energy 125/125 System Corruption 1% Temperature Cool (0) Movement Hovering (52) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Hover Unit Hover Unit Hover Unit > --- UTILITY (3) ------ Small Storage Unit Sensor Array Propulsion Shielding > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Light Ion Engine Light Treads Flight Unit Small Matter Pod (22) Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Light Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 18 | 6 6 6 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 8 | 2 2 4 Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover 4 | . . 4 Flight 2 | . 2 . Utility 4 | 2 1 1 Device 2 | 1 . 1 Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 3 | 1 2 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | . 2 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 2 . Power . | . . . Propulsion . | . . . Utility 1 | . 1 . Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 . To Critical Strikes . | . . . Average Slot Usage (%) 84 | . 89 71 Engine 8 | . 10 4 Treads 14 | . 20 . Hover 6 | . . 23 Flight 7 | . 7 5 Device 7 | . 8 4 Storage 13 | . 14 11 Protection 4 | . 2 11 Energy Gun 6 | . 9 . Ballistic Gun 13 | . 14 11 Peak Build Rating 9 | 8 9 8 Average Rating 6 | 6 7 6 On Entrance 4 | . 8 5 Naked Turns . | . . . Heaviest Build 14 | 13 14 11 Greatest Support 40 | 40 40 18 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 8 Most Carried 8 | 7 8 8 Average Carried 5 | 4 6 6 Final Capacity 8 | 8 8 8 Final Carried 7 | 7 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 337 | 249 88 . Remotely . | . . . Salvage Created 234 | 39 164 31 Parts 18 | 5 10 3 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 7 | . 4 3 Guns 7 | . 4 3 Classes Destroyed 5 | 2 3 . Tunneler 1 | 1 . . Recycler 1 | 1 . . Watcher 1 | . 1 . Swarmer 5 | . 2 3 Grunt 2 | . 2 . Best Kill Streak 3 | 1 3 3 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 75 | . 42 33 Missed 21 | . 14 7 Damage Taken 514 | . 305 209 Core 105 | . 31 74 Absorbed by Shields . | . . . Redirected to Shielding 17 | . . 17 Core Remaining (%) 93 | 100 87 . Volleys Fired 46 | . 26 20 Largest 2 | . 2 1 Hottest 60 | . 60 20 Shots Fired 65 | . 45 20 Gun 65 | . 45 20 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 49 | . 29 20 Thermal . | . . . Explosive . | . . . Electromagnetic 16 | . 16 . Robot Hit Streak 9 | . 9 5 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 40 | . 28 12 Core Hits 12 | . 8 4 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 412 | 11 281 120 Guns 401 | . 281 120 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 11 | 11 . . Kinetic 263 | . 143 120 Thermal . | . . . Explosive . | . . . Electromagnetic 138 | . 138 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . . 1 Average Corruption 1 | . . 1 Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 3 | 3 . . Targets Rammed 5 | 5 . . Kicked . | . . . Crushed 2 | 2 . . Highest Temperature 152 | . 152 3 Average Temperature 59 | . 61 3 Received Heat Transfer 144 | . 144 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 167 | 10 167 79 Initial 6 | . 6 . Average 32 | 7 58 12 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 1 2 Investigation . | . . . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 13 5 Peak Tracking Total 5 | . 4 5 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 4 | . 3 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 8 4 Successful 7 | . 4 3 Failed 5 | . 4 1 Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 12 | . 8 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 4 3 Record 1 | . . 1 Prototype ID Bank 1 | . . 1 Locate Traps 1 | . 1 . Dispatch Records 1 | . . 1 Investigation Status 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events 1 | . . 1 Feedback Events 1 | . . 1 Corruption 1 | . . 1 Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 863 | 301 407 155 Spaces Moved 638 | 166 324 148 Core 5 | 5 . . Treads 297 | 161 136 . Legs . | . . . Wheels . | . . . Hover 56 | . . 56 Flight 280 | . 188 92 Fastest Speed 37 | 50 37 37 Average Speed 96 | 156 89 43 Slowest Speed 160 | 160 160 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 9 41 8 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 834 | 204 406 224 Wait 90 | 15 32 43 Move 636 | 165 323 148 Hop . | . . . Pick Up 24 | 13 7 4 Fast Attach . | . . . Attach 18 | 6 6 6 Detach 7 | . 5 2 Swap . | . . . Drop 8 | . 7 1 Fire 46 | . 26 20 Melee . | . . . Ram . | . . . Kick . | . . . Crush 5 | 5 . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 302 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 703 | -10/Materials | Discovered new exit (range 16) 709 | -10/Materials | Entered another Materials area 709 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 864 | -9/Materials | Self-destructed Last Messages --------------- Adv. Beam Cannon Imp. Flight Unit 00735_ Connecting with Terminal... >>Enumerate(Squads) Retrieving dispatch records... Found 26 active squads: 10x Security 5x Surveillance 5x Patrol 6x Transport Feedback: System corruption (+1%). 00744_ Acquired Hover Unit. 00747_ Dropped Flight Unit. 00749_ Acquired Hover Unit. 00802_ Acquired Lgt. Armor Plating. 00817_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M007. 00820_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M012. 00837_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????? ??????????????????? | | ?????????????????? #?????????????????? | | ?????????????????? ?????????????????? | | ?????????????????? ?????????????????? | | ?????????????????? ?????????????????? | | ?????????????????? #?????????????????? | | ?????????????????? #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# ^#?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# +?????????????????? | | ?????????????????# #?????????????????? | | ????????#######??# #?????????????????? | | ????????# ####* #?????????????????? | | ????????# @[%*= #?????????????????? | | ????????#! %[ #?????????????????? | | ????????# % #?????????????????? | | ????????# ########?????????????????? | | ????????## ####??????????????????????? | | ?????????# # ???????????????????????? | | ?????????# # ????????????????????????? | | ########## +?????????????????????????? | | # # #?????????????????????????? | | # """ # #?????????????????????????? | | # """ # #??????????????????######## | | # """ # ########???????????# | | # + # T #???????????# """ | | # # # #???????????# """"" | | # != # + """ #?????####### """"" | | # ! # # """ #?????# # """"" | | # ! # # """ ####### # """ | | ########## # + # | | ?????????################## + | | ??????????????????????????# # | | ??????????????????????????# ######## | | ??????????????????????????# #??????? | | ??????????????????????????# ?????? | | ??????????????????????????# ????? | | ??????????????????????????+ ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 62 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RemotePhaseGreatsword Manual? 0 Play Time 00:26:26 Cumulative 2.5 hours Start 2024.12.21 @ 10:39:40 End 2024.12.21 @ 11:09:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 1 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 25x17 Zoom Use 90% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45de8349-61a3-4cc1-acb2-f6a726f99c62