Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.07 @ 21:03:38 Player: Demo Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (117) 585 Value Destroyed (4141) 4141 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (998) 998 TOTAL SCORE: 8864 Bonus ------- High Alert Combat Kills 876 Follower Combat Kills 174 Friendly Fire -52 Cogmind --------- Core Integrity 0/850 Matter 260/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter Improved Targeting Computer Melee Analysis Suite Improved Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Gauss Cannon Shock Bomb Launcher Plasma Cutter Power Sword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cryofiber Web Improved Heat Sink Improved Heat Sink Medium Storage Unit Improved Salvage Targeting Computer Improved Targeting Computer Improved Particle Charger Improved Utility Shielding > --- WEAPON ----------- Improved Lightning Gun Phase Cannon > --- INVENTORY -------- Improved Titanium Leg High-capacity Matter Pod Matter Compressor Improved Signal Interpreter Coil Gun Gauss Cannon Shock Bomb Launcher Heavy Missile Launcher Plasma Cutter Great Axe [Rating: 58] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Utility Shielding Weapon Gauss Cannon Energy Gun Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Shock Bomb Launcher Impact Weapon Mace Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . 1 . . Utility 6 | . . 2 1 2 1 Weapon . | . . . . . . Parts Attached 143 | 9 4 20 27 33 50 Power 12 | 1 . 3 4 1 3 Engine 10 | 1 . 3 2 1 3 Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 34 | 3 . 2 9 8 12 Treads 1 | . . . . . 1 Leg 30 | 2 . 2 9 8 9 Wheel 1 | 1 . . . . . Hover 1 | . . . . . 1 Flight 1 | . . . . . 1 Utility 45 | 3 1 9 6 8 18 Device 22 | 2 . 1 3 5 11 Storage 5 | 1 1 1 . 1 1 Processor 9 | . . 3 2 . 4 Hackware . | . . . . . . Protection 9 | . . 4 1 2 2 Artifact . | . . . . . . Weapon 52 | 2 3 6 8 16 17 Energy Gun 9 | 2 2 3 . 1 1 Energy Cannon 11 | . . . . 5 6 Ballistic Gun 9 | . . 1 3 2 3 Ballistic Cannon 5 | . . . 1 4 . Launcher 14 | . 1 2 4 4 3 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon 3 | . . . . . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 1 . 3 1 Corrupted Parts 1 | . . . 1 . . System Corruption 2 | . . . 2 . . Parts Lost 41 | . 1 6 4 5 25 Power 5 | . . 1 1 . 3 Propulsion 15 | . . 2 . 3 10 Utility 13 | . . 1 2 2 8 Weapon 8 | . 1 2 1 . 4 Highest Loss Streak 8 | . 1 2 2 2 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 99 96 98 99 93 Engine 9 | . 14 9 5 7 10 Leg 22 | . 28 21 27 22 18 Device 17 | . 14 11 11 16 23 Storage 8 | . 14 11 9 9 6 Processor 14 | . . 13 20 22 13 Protection 4 | . . 7 2 2 5 Energy Gun 6 | . 26 13 6 . . Energy Cannon 3 | . . . . 2 9 Ballistic Gun 2 | . . 6 3 2 1 Ballistic Cannon 2 | . . . 4 6 . Launcher 1 | . 1 . 2 1 . Peak Build Rating 58 | 9 8 15 35 48 58 Average Rating 33 | 6 7 10 25 44 52 On Entrance 18 | . 7 8 15 35 47 Naked Turns . | . . . . . . Heaviest Build 55 | 12 18 28 32 41 55 Greatest Support 56 | 20 20 20 45 50 56 Greatest Overweight (x) 1 | . . 1 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 9 Most Carried 10 | 3 10 10 10 10 10 Average Carried 9 | 1 6 8 9 9 9 Final Capacity 10 | 8 10 10 10 10 5 Final Carried 10 | 3 10 10 10 10 5 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 3312 | 290 180 387 592 836 1027 Remotely . | . . . . . . Salvage Created 4594 | 189 232 664 1012 950 1547 Parts 252 | 17 20 43 60 48 64 Haulers Intercepted 5 | . . 1 . 2 2 Recyclers Shooed 3 | . . 2 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 81 | . 7 17 20 15 22 Melee 1 | . . . . . 1 Guns 27 | . 4 12 6 1 4 Cannons 30 | . . . 8 10 12 AOE 20 | . 3 5 6 4 2 Classes Destroyed 18 | 2 5 2 4 4 1 Worker 10 | . 1 . . 6 3 Builder 4 | . . . 3 . 1 Tunneler 4 | 4 . . . . . Hauler 5 | . . 1 . 2 2 Recycler 4 | 1 . 1 . 2 . Mechanic 2 | . . . . 1 1 Operator 1 | . 1 . . . . Watcher 6 | . 1 2 . 1 2 Swarmer 13 | . 1 7 2 3 . Grunt 40 | . 6 6 11 5 12 Brawler 2 | . . . . . 2 Duelist 3 | . . . 1 1 1 Protector 1 | . . . . 1 . Sentry 9 | . . 4 4 1 . Specialist 3 | . . . . 2 1 Hunter 4 | . . . 1 . 3 Programmer 5 | . . . . 2 3 Heavy 1 | . . . 1 . . Best Kill Streak 8 | 3 3 4 5 8 5 Combat Bots Only 5 | . 2 4 4 5 5 Max Kills in Single Turn 3 | 1 3 2 2 2 3 Gunslinging . | . . . . . . Exploded 2 | . 2 2 2 2 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 694 | . 30 90 88 108 378 Missed 253 | . 14 39 28 35 137 Damage Taken 7326 | 28 208 689 1046 1480 3875 Core 1541 | . 34 121 209 319 858 Absorbed by Shields . | . . . . . . Redirected to Shielding 101 | . . . . . 101 Core Remaining (%) 74 | 100 86 69 62 54 . Volleys Fired 322 | 8 34 57 63 64 96 Largest 2 | 2 2 2 2 2 2 Hottest 165 | 80 90 90 113 116 165 Shots Fired 574 | 16 54 96 94 128 186 Gun 271 | 16 49 88 46 30 42 Cannon 244 | . . . 19 88 137 Launcher 59 | . 5 8 29 10 7 Special . | . . . . . . Kinetic 188 | . . 28 37 86 37 Thermal 272 | 8 19 50 28 32 135 Explosive 28 | . 5 8 3 8 4 Electromagnetic 86 | 8 30 10 26 2 10 Robot Hit Streak 27 | 7 4 11 15 9 27 Robot Miss Streak 6 | 1 4 4 4 6 3 Penetration Max 2 | . . . . 1 2 Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 360 | 12 23 61 52 80 132 Core Hits 197 | 5 18 39 49 37 49 Critical Kills 3 | . . . . . 3 Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 16 | . . 2 2 7 5 Burn 4 | . . 2 2 . . Meltdown 2 | . . . . . 2 Destroy 2 | . . . . 1 1 Blast 8 | . . . . 6 2 Melee Attacks 14 | . . . . . 14 Impact 1 | . . . . . 1 Slashing 13 | . . . . . 13 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 11775 | 222 565 1113 1936 2663 5276 Guns 3046 | 144 281 776 625 428 792 Cannons 4967 | . . . 372 1323 3272 Explosions 3457 | 78 284 304 939 899 953 Melee 248 | . . . . . 248 Ramming 57 | . . 33 . 13 11 Kinetic 3001 | . . 276 623 1324 778 Thermal 4879 | 146 129 419 374 427 3384 Explosive 2410 | . 284 279 268 838 741 Electromagnetic 1180 | 76 152 106 671 61 114 Impact . | . . . . . . Slashing 248 | . . . . . 248 Piercing . | . . . . . . Highest Corruption 4 | . . 4 2 1 2 Average Corruption 1 | . . 2 2 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 15 | . . 5 . 10 . Message Errors 5 | . . 2 . 3 . Matter Fused 2 | . . 1 . 1 . Heat Flow Errors 3 | . . . . 3 . Energy Discharges 2 | . . 1 . 1 . Data Loss (minor) 1 | . . . . 1 . Misfires 2 | . . 1 . 1 . Overload Shots . | . . . . . . Overflow Damage 296 | . . 46 20 24 206 Projectiles 98 | . . . 20 21 57 Explosions 143 | . . 46 . 3 94 Melee 55 | . . . . . 55 Knockbacks 6 | . . . 1 5 . Impact . | . . . . . . Kinetic 6 | . . . 1 5 . Secondary . | . . . . . . Self-Inflicted Damage 321 | 28 . 126 98 18 51 Shots 13 | 2 . 2 7 1 1 Rammed . | . . . . . . Targets Rammed 17 | . . 13 . 1 3 Kicked 17 | . . 13 . 1 3 Crushed . | . . . . . . Highest Temperature 239 | 84 62 229 41 239 154 Average Temperature 33 | 35 23 38 13 104 61 Received Heat Transfer 1940 | . 99 192 315 99 1235 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . 3 . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . . . . 3 Combat Hostiles 3 | . . . . . 3 Parts Melted 11 | . . 2 1 1 7 Heat Transferred 7970 | 250 300 1406 1036 686 4292 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | 2 . . . . 1 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 1160 | 25 320 430 714 848 1160 Initial 415 | . 16 61 74 324 415 Average 444 | 12 181 221 369 536 646 Maximum Alert Level 4 | . 1 2 3 3 4 Low Security (%) 20 | 100 53 47 28 . . Level 1 25 | . 46 47 20 36 4 Level 2 38 | . . 4 46 48 62 Level 3 12 | . . . 4 14 26 Level 4 2 | . . . . . 5 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 27 | . 3 . 6 5 13 Investigation 5 | . . . 2 1 2 Extermination 4 | . . . . 1 3 Reinforcement 11 | . 3 . 2 2 4 Assault 4 | . . . . 1 3 Garrison 3 | . . . 2 . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 13 | . 1 5 6 . 1 Communications Jammed 36 | . . . . 24 12 Distress Signals 34 | . . . . 24 10 Times Spotted 155 | . 15 26 28 28 58 Peak Tracking Total 9 | . 7 5 7 7 9 Tactical Retreats 25 | . 1 1 8 3 12 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 7 | . . 2 1 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . 6 . . . . Reused 2 | . 2 . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . 2 . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 22 | . 1 6 1 3 11 Max in Single Turn 5 | . 1 5 1 1 2 Garrison Access 3 | . . . 1 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 24 | . 3 6 4 6 5 Terminals 18 | . 3 4 3 4 4 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access 3 | . . . 1 1 1 Total Hacks 61 | . 9 15 9 12 16 Successful 22 | . 4 8 3 3 4 Failed 39 | . 5 7 6 9 12 Catastrophic 6 | . . 2 . 2 2 Database Lockouts . | . . . . . . Manual 36 | . 5 7 6 7 11 Terminals 49 | . 9 11 8 8 13 Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 2 | . . 2 . . . Scanalyzers 2 | . . 2 . . . Garrison Access 7 | . . . 1 3 3 Terminal Hacks 7 | . 2 4 . . 1 Prototype ID Bank 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Locate Traps 2 | . . 1 . . 1 Reprogram Traps 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 11 | . 2 2 2 2 3 Terminals 10 | . 2 2 2 1 3 Botnet 10 | . 2 2 2 1 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Jam 1 | . . . . 1 . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 3 5 3 5 5 Full Trace Events 2 | . . 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked 1 | . . . . . 1 Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies 3 | . . . . . 3 Largest Group 3 | . . . . . 3 Highest-Rated Group 93 | . . . . . 93 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 26 | . . . . . 26 Total Damage 482 | . . . . . 482 Kills 6 | . . . . . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 5331 | 117 524 1028 740 1069 1853 Spaces Moved 3011 | 62 339 507 386 666 1051 Core 39 | 5 . . . . 34 Treads . | . . . . . . Legs 2930 | 57 339 507 386 666 975 Wheels . | . . . . . . Hover 8 | . . . . . 8 Flight 34 | . . . . . 34 Fastest Speed 40 | 50 120 120 120 120 40 Average Speed 127 | 114 120 147 120 120 128 Slowest Speed 190 | 120 120 190 190 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 3 70 35 43 17 27 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 12 | . . 7 . 1 4 Terrain Destroyed 312 | 4 27 57 32 98 94 Melee 4 | . . . . . 4 Projectile 46 | . . . 9 20 17 AOE 262 | 4 27 57 23 78 73 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3906 | 88 404 685 574 811 1344 Wait 251 | 5 10 73 63 16 84 Move 3006 | 61 338 506 385 665 1051 Hop . | . . . . . . Pick Up 61 | 3 12 8 13 12 13 Fast Attach 52 | 9 1 3 5 12 22 Attach 27 | . 1 7 3 4 12 Detach 5 | . . 1 1 . 3 Swap 64 | . 2 10 19 17 16 Drop 83 | 2 6 7 22 20 26 Fire 322 | 8 34 57 63 64 96 Melee 13 | . . . . . 13 Ram . | . . . . . . Kick 17 | . . 13 . 1 3 Crush . | . . . . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 263 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 14) 593 | -10/Materials | Discovered new exit (range 13) 642 | -10/Materials | Entered another Materials area 642 | -9/Materials | Evolved 2 slots: Utility x2 1524 | -9/Materials | Build established: Scavenger-Mutant 1612 | -9/Materials | Discovered new exit (range 9) 1670 | -9/Materials | Entered another Materials area 1670 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1879 | -8/Materials | Garrison activated, responded to threat 2365 | -8/Materials | Build established: Mutant 2384 | -8/Materials | Discovered new exit (range 14) 2410 | -8/Materials | Entered Factory 2410 | -7/Factory | Evolved 2 slots: Utility x2 3021 | -7/Factory | Build established: Scavenger-Mutant 3210 | -7/Factory | First assault squad dispatched 3436 | -7/Factory | Discovered new exit (range 14) 3479 | -7/Factory | Entered another Factory area 3479 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3789 | -6/Factory | Allied Derelicts emerged from ambush trap array 4449 | -6/Factory | Build established: Mutant 4879 | -6/Factory | First assault squad dispatched 4926 | -6/Factory | Lost 4 parts (1p3u) 5097 | -6/Factory | Spotted B-75 Beast 5241 | -6/Factory | Lost 6 parts (1p1n3u1w) 5268 | -6/Factory | Core integrity fell below 50% 5313 | -6/Factory | Lost 8 parts (5n2u1w) 5319 | -6/Factory | Core integrity fell below 20% 5332 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 05281_ Knocked back. 05282_ Imp. Titanium Leg destroyed. 05286_ Acquired Nuclear Pulse Thruster. 05289_ Acquired Melee Analysis Suite. 05293_ K-01 Serf collects debris. 05297_ Acquired Imp. Melee Analysis Suite. 05302_ Acquired Power Sword. 05312_ Penetrated by Slug. 05315_ Destroyed Mic. Nuclear Core. 05315_ Penetrated by Slug. 05315_ Slug penetrates Earth. 05315_ Slug penetrates G-50 Soldier. 05317_ Nuclear Pulse Thruster destroyed. 05318_ Penetrated by Slug. 05318_ Critical hit (Burn: +37). 05318_ Slug penetrates Earth. 05320_ Critical hit (Burn: +37). 05321_ Slug penetrates Wall. 05321_ Dropped Great Axe. 05332_ K-01 Serf collects debris. 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""? | | # "" "" # #" | | # "" "" # " "### | | # """ """ # k | | # """ """ # k ! | | # """ """ + % % | | # p # * # | | # "" "" # = ? | | # "" "" # ??? | | # """ """ # ] ????? | | # """ """ # h ?????? | | # """ """ ##g ???????? | | # # ""T???????? | | ##########/## % ""????????? | | ?# ###?????????? | | ?# #?????????? | | ?# [ ! #?????????? | | ?# # ###?????????? | | ?#! ## #???????????? | | ?# #?#" ## ######????????? | | ?#####/#/####### # #????????? | | ?????# / * #????????? | | ?????# " #????????? | | ?????# # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 600 Core Shielding 20 Utility Shielding 66 Evasion (%) 62 Targeting Accuracy 12 Melee Accuracy 11 Particle Charging 20 Salvage Targeting 4 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftNovaPlatform Manual? 0 Play Time 00:55:44 Cumulative 137.9 hours Start 2025.01.07 @ 20:10:20 End 2025.01.07 @ 21:03:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 70 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d2e5f9cb-2132-40ca-a982-49cd7dfc1e5b