Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.09.21 @ 22:02:59 Player: Departed Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (33) 165 Value Destroyed (639) 639 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (101) 101 TOTAL SCORE: 2945 Bonus ------- Follower Combat Kills 101 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 96/100 System Corruption 0% Temperature Cool (9) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads > --- UTILITY (4) ------ Medium Storage Unit Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- Mining Claw Spear > --- INVENTORY (8) ---- Light Nuclear Core Advanced Weight Redist. System Visual Processing Unit Sensor Array Hacking Suite Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Compact Wheel Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Medium Storage Unit Visual Processing Unit Experimental Sensor Array Signal Interpreter > --- WEAPON ----------- Spear Spear > --- INVENTORY -------- Flight Unit Advanced Weight Redist. System Visual Processing Unit Sensor Array Hacking Suite Light Assault Rifle Mining Claw Spear [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Experimental Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Mining Claw Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 5 | . 1 . 2 . 2 Power 1 | . . . . . 1 Propulsion 2 | . . . 2 . . Utility 2 | . 1 . . . 1 Weapon . | . . . . . . Parts Attached 49 | 7 1 8 8 6 19 Power 3 | 1 . . 1 . 1 Engine 2 | 1 . . 1 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 21 | 2 . 5 3 2 9 Treads 2 | . . . . . 2 Leg 2 | 2 . . . . . Wheel 2 | . . 1 . . 1 Hover . | . . . . . . Flight 15 | . . 4 3 2 6 Utility 6 | 2 . . . 3 1 Device 3 | 1 . . . 2 . Storage 1 | 1 . . . . . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 19 | 2 1 3 4 1 8 Energy Gun 1 | . . 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 11 | 2 . 2 4 . 3 Ballistic Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 1 1 Piercing Weapon 4 | . . . . . 4 Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 1 . Parts Lost 13 | . . 3 . . 10 Power 1 | . . . . . 1 Propulsion 6 | . . 1 . . 5 Utility 1 | . . . . . 1 Weapon 5 | . . 2 . . 3 Highest Loss Streak 9 | . . 2 . . 9 Average Slot Usage (%) 83 | . 87 69 71 99 78 Engine 8 | . 12 11 10 10 3 Leg 5 | . 25 1 . . . Wheel 2 | . . 6 . . 3 Flight 21 | . . 12 40 40 22 Device 6 | . 12 . . 10 6 Storage 10 | . 12 12 10 10 8 Processor 6 | . . . . 9 13 Ballistic Gun 14 | . 19 20 11 19 4 Launcher 1 | . 5 . . . . Piercing Weapon 1 | . . . . . 7 Naked Turns . | . . . . . . Heaviest Build 18 | 14 16 14 13 15 18 Greatest Support 40 | 20 20 20 17 17 40 Greatest Overweight (x) 4 | 1 . 4 . . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 Most Carried 8 | 1 8 8 7 7 8 Average Carried 5 | . 4 7 3 5 6 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 1 8 6 7 5 5 Class Distribution -------------------- 45% | Hacker-Mutant 23% | Scavenger-Sprinter 16% | Hacker-Sprinter 12% | Scavenger-Assassin Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Sprinter | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Assassin | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 866 | 55 156 267 80 96 212 Remotely . | . . . . . . Salvage Created 1126 | . 178 244 153 . 551 Parts 83 | . 16 13 15 . 39 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 1 . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 27 | . 4 8 4 . 11 Melee 8 | . . . . . 8 Guns 19 | . 4 8 4 . 3 Classes Destroyed 7 | . 3 2 . . 2 Worker 1 | . . . . . 1 Recycler 3 | . 1 . . . 2 Watcher 4 | . 2 . 1 . 1 Swarmer 16 | . 4 2 4 . 6 Grunt 4 | . . 4 . . . Sentry 5 | . . . . . 5 Assembled 2 | . . 2 . . . Best Kill Streak 5 | . 5 2 5 . 4 Combat Bots Only 4 | . 3 2 4 . 3 Max Kills in Single Turn 2 | . 2 1 1 . 2 Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee 2 | . . . . . 2 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 1865 | . 77 491 67 36 1194 Core 781 | . 13 180 25 7 556 Absorbed by Shields . | . . . . . . Core Remaining (%) 71 | 100 . 22 . 92 . Volleys Fired 119 | . 40 34 14 4 27 Largest 2 | . 2 2 2 2 1 Hottest 60 | . 50 60 40 40 20 Shots Fired 198 | . 67 68 28 8 27 Gun 197 | . 66 68 28 8 27 Cannon . | . . . . . . Launcher 1 | . 1 . . . . Special . | . . . . . . Kinetic 188 | . 66 59 28 8 27 Thermal 9 | . . 9 . . . Explosive 1 | . 1 . . . . Electromagnetic . | . . . . . . Robot Hit Streak 26 | . 12 26 17 7 9 Robot Miss Streak 3 | . 2 1 1 1 3 Penetration Max . | . . . . . . Secondary Targets 6 | . 3 3 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 171 | . 46 60 21 7 37 Core Hits 75 | . 15 25 10 3 22 Critical Hits 3 | . . 1 . . 2 Critical Kills 2 | . . 1 . . 1 Critical Parts Destroyed 1 | . . . . . 1 Melee Attacks 23 | . . . . . 23 Impact . | . . . . . . Slashing 4 | . . . . . 4 Piercing 19 | . . . . . 19 Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 1829 | . 376 505 160 59 729 Guns 1262 | . 374 505 160 59 164 Cannons . | . . . . . . Explosions . | . . . . . . Melee 565 | . . . . . 565 Ramming 2 | . 2 . . . . Kinetic 1174 | . 374 417 160 59 164 Thermal 88 | . . 88 . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 47 | . . . . . 47 Piercing 518 | . . . . . 518 Highest Corruption 2 | . . . 2 2 . Average Corruption 2 | . . . 2 2 . Corruption Purged . | . . . . . . Effects 3 | . . . . 3 . Message Errors 1 | . . . . 1 . Energy Discharges 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 10 | . . . . . 10 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 10 | . . . . . 10 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 80 | . 10 80 10 26 10 Average Temperature 21 | . 7 33 4 10 4 Received Heat Transfer 747 | . . 252 . 18 477 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . . . 3 Heat Transferred 200 | . . 200 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 197 | . 179 197 151 57 182 Initial 49 | . . 49 . 41 15 Average 81 | . 118 149 32 45 55 Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 7 | . 2 . 2 . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 10 25 9 2 21 Peak Tracking Total 16 | . 4 16 6 2 7 Tactical Retreats 5 | . . 1 . . 4 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 4 | . 1 1 2 . . Terminals 3 | . 1 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 6 | . 2 1 3 . . Successful 4 | . 1 1 2 . . Failed 2 | . 1 . 1 . . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 4 | . 2 1 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 1 . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 5 | . . 2 . 3 . Largest Group 3 | . . 2 . 3 3 Highest-Rated Group 45 | . . 45 . 40 40 Highest-Rated Ally 31 | . . 31 . 16 16 Total Orders 1 | . . . . 1 . FOLLOW 1 | . . . . 1 . Ally Attacks 36 | . . . . 6 30 Total Damage 406 | . . . . 58 348 Kills 4 | . . . . 2 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 2056 | 42 395 407 162 499 551 Spaces Moved 1602 | 30 242 342 154 450 384 Core 69 | 10 . 24 . . 35 Treads 14 | . . . . . 14 Legs 279 | 20 242 17 . . . Wheels 361 | . . 208 . . 153 Hover . | . . . . . . Flight 879 | . . 93 154 450 182 Fastest Speed 31 | 50 120 37 31 31 31 Average Speed 69 | 103 120 88 31 31 80 Slowest Speed 365 | 120 120 250 31 31 365 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 4 | . . . . 3 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 41 | 4 47 61 18 79 37 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched 2 | . . . . 2 . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 5 | . 4 . . . 1 Melee 1 | . . . . . 1 Projectile . | . . . . . . AOE 4 | . 4 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 2334 | 37 292 391 244 798 572 Wait 502 | . . . 61 338 103 Move 1589 | 29 241 341 153 443 382 Hop 4 | . . . . 3 1 Pick Up 31 | 1 8 2 7 2 11 Fast Attach 9 | 7 . . . . 2 Attach 22 | . . 4 6 2 10 Detach . | . . . . . . Swap 18 | . 1 4 2 4 7 Drop 18 | . 1 6 1 2 8 Fire 119 | . 40 34 14 4 27 Melee 21 | . . . . . 21 Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 30 | -11/Scrapyard | Identified exit to Materials 30 | -11/Scrapyard | Discovered exit to Materials (range 12) 43 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Evolved 1 slot: Utility x1 110 | -10/Materials | Identified exit to Mines 110 | -10/Materials | Discovered exit to Mines (range 12) 223 | -10/Materials | Identified exit to Materials 223 | -10/Materials | Discovered exit to Materials (range 12) 315 | -10/Materials | Build established: Hacker-Mutant 438 | -10/Materials | Entered Mines 576 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 768 | -10/Mines | Assembled infested the area 800 | -10/Mines | Core integrity fell below 50% 837 | -10/Mines | Discovered exit to Materials (range 9) 845 | -10/Mines | Entered Materials 845 | -9/Materials | Evolved 2 slots: Propulsion x2 968 | -9/Materials | Identified exit to Mines 968 | -9/Materials | Discovered exit to Mines (range 16) 1007 | -9/Materials | Entered Mines 1011 | -9/Mines | Identified exit to Materials 1011 | -9/Mines | Discovered exit to Materials (range 8) 1089 | -9/Mines | Learned 2 Materials zone layouts 1113 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1114 | -9/Mines | Found Prototype Device 1115 | -9/Mines | Identified Exp. Sensor Array 1195 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1312 | -9/Mines | Build established: Scavenger-Sprinter 1506 | -9/Mines | Entered Materials 1506 | -8/Materials | Accompanied by 3 allies 1506 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1507 | -8/Materials | Identified exit to Factory 1983 | -8/Materials | Core integrity fell below 50% 2015 | -8/Materials | Lost 9 parts (1p5n1u2w) 2019 | -8/Materials | Core integrity fell below 20% 2057 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02048_ U-05 Engineer builds a Wall. 02049_ U-05 Engineer lays Concrete. 02049_ U-05 Engineer builds a Wall. 02049_ K-01 Serf collects debris. 02051_ The unstable cave ceiling collapses. 02051_ K-01 Serf collects debris. 02052_ U-05 Engineer lays Concrete. 02052_ K-01 Serf collects debris. 02052_ U-05 Engineer lays Concrete. 02053_ U-05 Engineer builds a Wall. 02054_ U-05 Engineer lays Concrete. 02054_ K-01 Serf collects debris. 02055_ U-05 Engineer lays Concrete. 02055_ U-05 Engineer builds a Wall. 02056_ K-01 Serf collects debris. 02056_ U-05 Engineer lays Concrete. 02056_ K-01 Serf collects debris. 02057_ The unstable cave ceiling collapses. 02057_ U-05 Engineer lays Concrete. 02057_ K-01 Serf collects debris. 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"""??# """"" #???????????????????????? | | !#? ?# """ #???????????????????????? | | #? ?# #???????????????????????? | | #??#+#####??###########???????????????????????? | | ] ### #???????????????????????????????????????? | | #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 30 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Ambidextrous I Survived The Infestation Challenges ------------ None Game ------ Seed 111 Manual? 1 Play Time 00:30:35 Cumulative 23.7 hours Start 2021.09.21 @ 21:32:50 End 2021.09.21 @ 22:02:59 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 30 Rogue 0 Adventurer 22 Explorer 8 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 777072e5-f921-4d2b-9765-0e186f1d4331