Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.03.12 @ 14:40:17 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (820) 820 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (43) 43 TOTAL SCORE: 2168 Bonus ------- High Alert Combat Kills 43 Cogmind --------- Core Integrity 230/400 Matter 290/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Targeting Computer Targeting Computer > --- WEAPON (2) ------- Particle Gun Spread Laser > --- INVENTORY (10) --- Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Heat Sink Heat Sink Large Storage Unit Datajack Mining Laser Mining Claw Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Targeting Computer Targeting Computer > --- WEAPON ----------- Particle Gun Spread Laser > --- INVENTORY -------- Light Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Heat Sink Heat Sink Large Storage Unit Datajack Mining Laser Mining Claw [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 26 | 6 4 1 15 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 1 1 4 Treads . | . . . . Leg 8 | 2 1 1 4 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 2 . 3 Device 2 | . . . 2 Storage 2 | 1 1 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 1 . 7 Energy Gun 7 | 2 . . 5 Energy Cannon . | . . . . Ballistic Gun 3 | . 1 . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 1 . 5 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 4 | . 1 . 3 Highest Loss Streak 3 | . 1 . 3 Average Slot Usage (%) 92 | . 90 100 91 Engine 11 | . 14 14 8 Leg 24 | . 28 28 21 Device 5 | . . . 9 Storage 12 | . 14 14 11 Processor 13 | . 5 14 18 Energy Gun 17 | . 21 14 16 Ballistic Gun 6 | . 5 14 5 Naked Turns . | . . . . Heaviest Build 31 | 10 22 22 31 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 10 | 6 10 10 10 Average Capacity 8 | 5 6 10 10 Most Carried 10 | 2 7 7 10 Average Carried 6 | 1 3 6 8 Final Capacity 10 | 6 10 10 10 Final Carried 10 | 2 6 7 10 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 528 | 234 52 30 212 Remotely . | . . . . Salvage Created 957 | . 170 . 787 Parts 70 | . 9 . 61 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 29 | . 4 . 25 Guns 29 | . 4 . 25 Classes Destroyed 7 | . 1 . 6 Worker 1 | . . . 1 Recycler 1 | . . . 1 Operator 1 | . . . 1 Watcher 1 | . . . 1 Swarmer 11 | . . . 11 Grunt 15 | . 4 . 11 Sentry 3 | . . . 3 Best Kill Streak 14 | . 2 . 14 Combat Bots Only 13 | . 2 . 13 Max Kills in Single Turn 2 | . 1 . 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 1105 | . 195 . 910 Core 190 | . 20 . 170 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 . 92 . Volleys Fired 69 | . 17 . 52 Largest 2 | . 2 . 2 Hottest 130 | . 90 . 130 Shots Fired 120 | . 28 . 92 Gun 120 | . 28 . 92 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 36 | . 2 . 34 Thermal 84 | . 26 . 58 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 26 | . 16 . 26 Robot Miss Streak 3 | . 1 . 3 Penetration Max . | . . . . Secondary Targets 6 | . . . 6 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 107 | . 25 . 82 Core Hits 90 | . 8 . 82 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1451 | . 286 . 1165 Guns 1451 | . 286 . 1165 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 351 | . 27 . 324 Thermal 1100 | . 259 . 841 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 351 | . 294 . 351 Average Temperature 99 | . 106 . 95 Received Heat Transfer 528 | . 117 . 411 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 1928 | . 646 . 1282 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 507 | . 114 37 507 Initial 37 | . . 37 12 Average 165 | . 52 37 284 Maximum Alert Level 2 | . . . 2 Low Security (%) 59 | 100 100 100 20 Level 1 27 | . . . 54 Level 2 12 | . . . 25 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 6 . 29 Peak Tracking Total 10 | . 4 . 10 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 3 | . 1 . 2 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 4 . 3 Successful 3 | . 1 . 2 Failed 4 | . 3 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . . 1 Terminals 7 | . 4 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 . 1 Robot Analysis 1 | . . . 1 Prototype ID Bank 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . . . 1 Terminals 1 | . . . 1 Assimilate 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 10 | . . . 10 Highest-Rated Ally 10 | . . . 10 Total Orders 3 | . . . 3 STAY 2 | . . . 2 FOLLOW 1 | . . . 1 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1144 | 77 322 162 583 Spaces Moved 604 | 59 184 108 253 Core 6 | 6 . . . Treads . | . . . . Legs 598 | 53 184 108 253 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 150 120 Average Speed 137 | 112 121 150 150 Slowest Speed 180 | 120 150 150 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 5 35 41 27 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 792 | 66 254 108 364 Wait 74 | . 42 . 32 Move 601 | 58 183 107 253 Hop . | . . . . Pick Up 13 | 2 6 . 5 Fast Attach 13 | 6 1 . 6 Attach 4 | . 1 . 3 Detach . | . . . . Swap 9 | . 2 1 6 Drop 9 | . 2 . 7 Fire 69 | . 17 . 52 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 7) 400 | -10/Materials | Entered Mines 482 | -10/Mines | Assembled infested the area 487 | -10/Mines | Assisted by a Guerilla fighting off Assembled 553 | -10/Mines | Discovered new exit (range 5) 562 | -10/Mines | Entered Materials 562 | -9/Materials | Evolved 2 slots: Utility x2 811 | -9/Materials | Discovered new exit (range 15) 888 | -9/Materials | Lost 3 parts (1n2w) 913 | -9/Materials | Destroyed 13 combat bots 1059 | -9/Materials | Discovered new exit (range 16) 1145 | -9/Materials | Self-destructed Last Messages --------------- 00965_ K-01 Serf cleans the Terminal. 01015_ Y-45 Defender destroyed. 01016_ K-01 Serf collects debris. 01021_ Acquired Heat Sink. 01022_ K-01 Serf collects debris. 01033_ R-06 Scavenger collects Lgt. Armor Plating. 01033_ K-01 Serf collects debris. 01037_ R-06 Scavenger collects Beam Rifle. 01037_ K-01 Serf collects debris. 01041_ R-06 Scavenger collects Lgt. Treads. 01041_ K-01 Serf collects debris. 01046_ Dropped Sml. Laser. 01057_ R-06 Scavenger collects Sml. Laser. 01059_ EXIT=FOUND 01077_ Destroyed Hover Unit. 01080_ W-16 Scout destroyed. 01089_ R-06 Scavenger collects Signal Interpreter. 01093_ R-06 Scavenger collects Visual Processing Unit. 01106_ Y-45 Defender destroyed. 01110_ R-06 Scavenger collects Lgt. Treads. Map ----- +----------------------------------------------------+ | ????????????????????????# # | | ????????????????????????# + | | ????????????????????????# # | | ???????????#######?????## ############ | | ???????????# ####### #?????????# | | ???????????# #?????????? | | ???????????# % #?????????? | | ???????????# #?????????? | | ???????????# ####### #?????????? | | ????######### ##############?????????? | | ??? # # #?????????????? | | ?????"" 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""""" # #?????????###??????????? | | ???# """"" # ####### #??????????? | | ???# """"" # #??????????? | | ???# + #??????????? | | ???# # @ #??????????? | | ???# "Y" # ####### #??????????? | | ???# """ # #????????+###??????????? | | ???# # < #??????????????????????? | | ???########## #??????????????????????? | | ????????????#####??????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Targeting Accuracy 10 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedStasisFalx Manual? 0 Play Time 00:12:11 Cumulative 57.2 hours Start 2021.03.12 @ 14:27:42 End 2021.03.12 @ 14:40:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 150 Rogue 1 Adventurer 147 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 56 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Smallcaps Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d279a19-d3a2-4ec1-acfd-fdc1eef5a61a