Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.29 @ 16:52:10 Player: Hilbert Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (22) 110 Value Destroyed (424) 424 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 5874 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/1300 Matter 134/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Centrium Wheel Improved Gyrokinetic Inverter > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Medium Treads Medium Treads Aerolev Unit Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Small Storage Unit Enhanced Optical Array > --- WEAPON ----------- Mace > --- INVENTORY -------- Medium Treads Medium Treads Aerolev Unit Improved Light Armor Plating EM Pulse Gun Field Laser Mini Grenade Launcher [Rating: 43] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Gravmag System Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Xenon Bombardment Thruster Utility Enhanced Optical Array Device Structural Scanner Storage Small Storage Unit Processor Enhanced Optical Array Weapon Mace Energy Gun Small Laser Launcher Mini Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power 1 | . . . . . 1 . . . Propulsion 6 | . . 2 . 1 1 . 1 1 Utility 7 | . . . 2 1 . 2 1 1 Weapon . | . . . . . . . . . Parts Attached 41 | . 3 6 3 7 11 5 2 4 Power 2 | . . . . . 2 . . . Engine 2 | . . . . . 2 . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 29 | . 2 4 1 5 7 4 2 4 Treads 5 | . 1 1 . 2 1 . . . Leg 3 | . . 2 1 . . . . . Wheel 6 | . 1 1 . . . 3 . 1 Hover 14 | . . . . 2 6 1 2 3 Flight 1 | . . . . 1 . . . . Utility 5 | . 1 . 1 . 2 1 . . Device 2 | . 1 . 1 . . . . . Storage 1 | . . . . . 1 . . . Processor 2 | . . . . . 1 1 . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 5 | . . 2 1 2 . . . . Energy Gun 1 | . . 1 . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun . | . . . . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 3 | . . 1 1 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . . Parts Lost 29 | . . 7 3 2 6 6 . 5 Power 2 | . . 1 . . 1 . . . Propulsion 21 | . . 4 2 2 5 4 . 4 Utility 3 | . . . 1 . . 1 . 1 Weapon 3 | . . 2 . . . 1 . . Highest Loss Streak 7 | . . 7 3 2 5 5 . 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 40 | . 88 91 20 32 45 27 11 5 Engine 2 | . 14 9 . . 2 . . . Treads 5 | . 4 19 . 7 4 . . . Leg 3 | . 18 2 19 6 . . . . Wheel 4 | . 4 19 . . . 6 . . Hover 6 | . . . . 5 21 5 6 2 Device 1 | . 3 10 1 . . . . . Storage 2 | . 14 9 . . 2 . . . Processor 2 | . . . . . 5 7 5 2 Energy Gun 4 | . 28 19 . . . . . . Impact Weapon 2 | . . . . 5 6 5 . . Naked Turns 49 | . . . . . . . . 49 Heaviest Build 16 | 11 12 12 3 2 16 2 . . Greatest Support 60 | 20 20 40 3 6 60 3 11 26 Greatest Overweight (x) 2 | . 1 2 . . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 8 5 5 5 Average Capacity 5 | 8 8 7 5 5 6 5 5 5 Most Carried 7 | 6 7 7 5 5 7 5 5 5 Average Carried 5 | 6 6 5 4 5 5 4 5 5 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 Final Carried 6 | 6 6 5 5 5 5 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 372 | 200 . 90 11 67 . . . 4 Remotely . | . . . . . . . . . Salvage Created 485 | . . 323 75 67 20 . . . Parts 34 | . . 20 12 2 . . . . Haulers Intercepted 1 | . . 1 . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 17 | . . 9 8 . . . . . Guns 5 | . . 5 . . . . . . AOE 12 | . . 4 8 . . . . . Classes Destroyed 8 | . . 4 1 2 1 . . . Worker 1 | . . . . . 1 . . . Tunneler 1 | . . . . 1 . . . . Hauler 1 | . . 1 . . . . . . Recycler 1 | . . . . 1 . . . . Operator 1 | . . . 1 . . . . . Swarmer 11 | . . 4 7 . . . . . Grunt 4 | . . 3 1 . . . . . Sentry 2 | . . 2 . . . . . . Best Kill Streak 9 | . . 5 9 1 1 . . . Combat Bots Only 8 | . . 5 8 . . . . . Max Kills in Single Turn 4 | . . 3 4 1 1 . . . Gunslinging . | . . . . . . . . . Exploded 3 | . . 2 3 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 504 | . . 119 63 37 100 80 4 101 Missed 213 | . . 44 25 14 50 37 1 42 Damage Taken 5182 | . . 794 416 356 656 1057 80 1823 Core 2735 | . . 137 222 48 224 759 30 1315 Absorbed by Shields 35 | . . . . . . . . 35 Core Remaining (%) 76 | 100 100 65 59 93 73 24 97 . Volleys Fired 25 | . . 21 3 1 . . . . Largest 2 | . . 2 1 1 . . . . Hottest 80 | . . 80 30 39 . . . . Shots Fired 44 | . . 40 3 1 . . . . Gun 38 | . . 38 . . . . . . Cannon . | . . . . . . . . . Launcher 6 | . . 2 3 1 . . . . Special . | . . . . . . . . . Kinetic . | . . . . . . . . . Thermal 21 | . . 21 . . . . . . Explosive 5 | . . 2 3 . . . . . Electromagnetic 18 | . . 17 . 1 . . . . Robot Hit Streak 8 | . . 8 1 . . . . . Robot Miss Streak 3 | . . 3 2 1 . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 28 | . . 24 1 2 1 . . . Core Hits 29 | . . 16 9 2 . . 2 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . Critical Strikes 1 | . . . . 1 . . . . Smash 1 | . . . . 1 . . . . Melee Attacks 9 | . . . . 5 3 1 . . Impact 9 | . . . . 5 3 1 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . 2 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1376 | . . 580 553 146 81 . 16 . Guns 274 | . . 274 . . . . . . Cannons . | . . . . . . . . . Explosions 876 | . . 306 553 17 . . . . Melee 210 | . . . . 129 81 . . . Ramming 16 | . . . . . . . 16 . Kinetic . | . . . . . . . . . Thermal 151 | . . 151 . . . . . . Explosive 811 | . . 258 553 . . . . . Electromagnetic 188 | . . 171 . 17 . . . . Impact 210 | . . . . 129 81 . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 6 | . . . . 1 1 6 1 . Average Corruption 3 | . . . . 1 1 5 1 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 7 | . . . . . 1 6 . . Message Errors 4 | . . . . . . 4 . . Matter Fused 2 | . . . . . 1 1 . . Parts Rejected 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 248 | . . . 83 99 66 . . . Projectiles . | . . . . . . . . . Explosions 83 | . . . 83 . . . . . Melee 165 | . . . . 99 66 . . . Knockbacks 2 | . . . . 1 1 . . . Impact 2 | . . . . 1 1 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 25 | . . 18 . . . . 7 . Shots 1 | . . 1 . . . . . . Rammed 5 | . . . . . . . 4 1 Targets Rammed 5 | . . . . . . . 4 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 147 | . . 147 5 2 . . . . Average Temperature 42 | . . 43 5 2 . . . . Received Heat Transfer 693 | . . 258 126 144 51 21 9 84 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . Impact Corruptions 4 | . . . . 2 2 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 225 | . . 225 . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 397 | . . 297 387 292 353 397 201 325 Initial 186 | . . . 95 175 133 172 186 105 Average 186 | . . 144 247 206 208 262 189 157 Maximum Alert Level 1 | . . 1 1 1 1 1 1 1 Low Security (%) 60 | 100 100 73 37 54 62 21 79 75 Level 1 39 | . . 26 62 45 37 78 20 24 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . . 2 1 3 2 3 . 1 Investigation 1 | . . . . . 1 . . . Extermination 1 | . . . . 1 . . . . Reinforcement 9 | . . 2 1 2 1 2 . 1 Assault 1 | . . . . . . 1 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 7 | . . 1 . . 3 1 . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 115 | . . 24 22 7 18 22 1 21 Peak Tracking Total 13 | . . 13 10 4 11 13 1 11 Tactical Retreats 19 | . . . 1 3 4 5 . 6 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 4 | . . . . 1 . 1 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 3 | . . 1 2 . . . . . Max in Single Turn 1 | . . 1 1 . . . . . Garrison Access 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 4 | . . . . 2 2 . . . Terminals 4 | . . . . 2 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 9 | . . . . 4 5 . . . Successful 3 | . . . . 2 1 . . . Failed 6 | . . . . 2 4 . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 9 | . . . . 4 5 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . . . . 2 1 . . . Record 1 | . . . . 1 . . . . Open DSF 1 | . . . . . 1 . . . Locate Traps 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . . . 2 1 . . . Full Trace Events 1 | . . . . . 1 . . . Feedback Events 1 | . . . . . 1 . . . Corruption 1 | . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . Machine Destruction 1 | . . . . . . 1 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 1371 | 3 91 199 83 262 232 216 48 237 Spaces Moved 2143 | 3 79 139 141 454 427 408 81 411 Core 1665 | . . 29 141 407 191 408 80 409 Treads 9 | . . 8 . . 1 . . . Legs 49 | 3 46 . . . . . . . Wheels 135 | . 33 102 . . . . . . Hover 238 | . . . . . 235 . 1 2 Flight 47 | . . . . 47 . . . . Fastest Speed 38 | 120 95 50 50 50 38 50 50 50 Average Speed 54 | 120 109 86 50 51 47 50 50 50 Slowest Speed 160 | 120 120 160 50 70 160 50 60 60 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 17 | 2 22 24 24 21 20 22 4 22 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 3 | . . . . 3 . . . . Terrain Destroyed 38 | . . 18 17 3 . . . . Melee 3 | . . . . 3 . . . . Projectile . | . . . . . . . . . AOE 35 | . . 18 17 . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 2269 | 2 82 177 149 468 450 415 86 440 Wait 9 | . . 7 . 1 1 . . . Move 2135 | 2 78 138 140 453 426 407 80 411 Hop . | . . . . . . . . . Pick Up 9 | . 1 2 1 . 4 1 . . Fast Attach 26 | . . . 2 7 6 5 2 4 Attach 9 | . 1 5 1 . 2 . . . Detach 4 | . . 2 1 . 1 . . . Swap 6 | . 2 1 . . 3 . . . Drop 8 | . . 1 1 1 4 1 . . Fire 25 | . . 21 3 1 . . . . Melee 9 | . . . . 5 3 1 . . Ram 5 | . . . . . . . 4 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 24 | . . . . . . . . 24 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: [*Fac] / [*Upp]) -4/Factory -3/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Discovered new exit (range 14) 95 | -10/Materials | Entered another Materials area 95 | -9/Materials | Evolved 2 slots: Propulsion x2 287 | -9/Materials | Discovered new exit (range 14) 294 | -9/Materials | Entered another Materials area 294 | -8/Materials | Evolved 2 slots: Utility x2 301 | -8/Materials | Build established: Mutant 312 | -8/Materials | Lost 7 parts (1p4n2w) 348 | -8/Materials | Destroyed 8 combat bots 371 | -8/Materials | Discovered new exit (range 13) 377 | -8/Materials | Entered Factory 377 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 392 | -7/Factory | Lost 3 parts (2n1u) 632 | -7/Factory | Discovered new exit (range 15) 639 | -7/Factory | Entered another Factory area 639 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 832 | -6/Factory | Spotted B-75 Beast 859 | -6/Factory | Lost 5 parts (1p4n) 865 | -6/Factory | Discovered new exit (range 12) 871 | -6/Factory | Entered another Factory area 871 | -5/Factory | Evolved 2 slots: Utility x2 970 | -5/Factory | Discovered new exit (range 16) 1070 | -5/Factory | Discovered new exit (range 21) 1078 | -5/Factory | Core integrity fell below 50% 1087 | -5/Factory | Entered another Factory area 1087 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1110 | -4/Factory | Discovered new exit (range 21) 1117 | -4/Factory | Lost 5 parts (3n1u1w) 1135 | -4/Factory | Entered Research 1135 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 1137 | -3/Research | Spotted B-86 Titan 1244 | -3/Research | Spotted B-86 Titan 1293 | -3/Research | Spotted B-86 Titan 1295 | -3/Research | Core integrity fell below 50% 1316 | -3/Research | Core integrity fell below 20% 1334 | -3/Research | Lost 3 parts (2n1u) 1372 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 01247_ Slug penetrates Wall. 01254_ Knocked back. 01262_ Acquired Antigrav Array. 01267_ Penetrated by Slug. 01267_ Slug penetrates Wall. 01279_ Slammed into Y-72 Warden. 01280_ Slug penetrates Wall. 01294_ Slug penetrates S-43 Plague. 01296_ Knocked back. 01296_ Acquired 4 matter. 01297_ Penetrated by Slug. 01298_ U-05 Engineer builds a Wall. 01299_ Knocked back. 01301_ Penetrated by Slug. 01301_ Antigrav Array destroyed. 01303_ Enh. Optical Array destroyed. 01303_ Critical hit (Blast). 01303_ Knocked back. 01352_ Acquired Imp. Gyrokinetic Inverter. 01355_ Acquired Centrium Wheel. 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""" ?# #??????????????????? | | ??????????????????? ??# #??????????????????? | | ?????????????????? / ??# #??????????????????? | | ??????????????????####???# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# #??????????????????? | | ?????????????????????????# ^#??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? #??????????????????? | | ?????????????????????????? +??????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 210 Evasion (%) 57 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredAerolevSource Manual? 0 Play Time 00:42:51 Cumulative 49.6 hours Start 2024.06.29 @ 15:27:30 End 2024.06.29 @ 16:52:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67c155e6-9745-4307-ba81-9f69ac1d876d