Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.27 @ 15:28:22 Player: RD-BNK(r) Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (219) 1095 Value Destroyed (9770) 9770 Prototype IDs (50) 1000 Alien Tech Used (1) 200 Bonus (3698) 3698 TOTAL SCORE: 21463 Bonus ------- High Alert Combat Kills 656 Follower Combat Kills 171 Entered Garrisons 600 Used RIF Installer 2000 Met Zhirov 300 Friendly Fire -29 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 27% Temperature Cool (0) Movement Walking (120) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Myomer Leg Advanced Myomer Leg > --- UTILITY (9) ------ High-capacity Storage Unit Improved Melee Analysis Suite Advanced Melee Analysis Suite Experimental Weapon Shielding > --- WEAPON (2) ------- Makeshift Sword Makeshift Sword > --- INVENTORY (20) --- Angular Momentum Engine Carbon-fiber Leg Flexi-carbon Leg Improved Weapon Shielding Improved Medium Armor Plating Layered Light Armor Plating Relay Coupler [NC] (28) Relay Coupler [Grunt] (30) Relay Coupler [Sentry] (20) Long-range Tractor Beam Transdimensional Reconstructor Precision Rocket Launcher Advanced Remote Datajack Improved Plasma Cutter Heavy Mace Thunder Hammer Makeshift Sword Spear Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Advanced VSS Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector Improved Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Experimental Weapon Shielding Layered Medium Armor Plating Remote Force Field Relay Coupler [Grunt] > --- WEAPON ----------- Makeshift Sword Makeshift Sword > --- INVENTORY -------- Angular Momentum Engine Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg Improved Weapon Shielding Improved Medium Armor Plating Layered Light Armor Plating Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Sentry] Long-range Tractor Beam Transdimensional Reconstructor Precision Rocket Launcher Advanced Remote Datajack Improved Plasma Cutter Heavy Mace Thunder Hammer Makeshift Sword Spear [Rating: 94] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Improved VSS Leg Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Advanced Melee Analysis Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Relay Coupler [Grunt] Protection Hardened Light Armor Plating Weapon Chainsword Energy Gun AWS/Thermal Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . . 4 . . . 2 2 . 2 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . 1 . . . . Utility 7 | . . . . . 2 . . . 2 2 . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 324 | 4 11 2 2 9 29 32 46 15 45 24 41 33 8 11 7 5 Power 23 | . 1 . . 1 2 2 2 2 3 3 4 1 1 . . 1 Engine 10 | . 1 . . 1 2 . 1 . 2 1 2 . . . . . Core 10 | . . . . . . 2 1 2 1 2 . . 1 . . 1 Reactor 3 | . . . . . . . . . . . 2 1 . . . . Propulsion 108 | 2 1 . . 3 7 10 12 2 17 6 22 14 2 3 3 4 Treads 46 | 2 1 . . 3 6 7 8 2 17 . . . . . . . Leg 49 | . . . . . . . . . . 6 22 9 2 3 3 4 Wheel . | . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . 3 4 . . . . 5 . . . . Flight 1 | . . . . . 1 . . . . . . . . . . . Utility 76 | 1 3 1 1 2 7 3 7 3 5 8 8 13 5 5 4 . Device 23 | 1 1 1 . . 1 1 2 2 . 1 2 3 1 4 3 . Storage 7 | . 2 . . 1 . . . . 1 2 . 1 . . . . Processor 8 | . . . 1 . 1 . . . 1 3 . 2 . . . . Hackware 14 | . . . . . 1 1 4 1 1 1 3 1 1 . . . Protection 24 | . . . . 1 4 1 1 . 2 1 3 6 3 1 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 117 | 1 6 1 1 3 13 17 25 8 20 7 7 5 . 3 . . Energy Gun 14 | . . 1 1 1 4 1 3 1 . . 2 . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 46 | 1 3 . . . 5 10 10 3 13 1 . . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . . . Launcher 8 | . 1 . . . 1 2 . 1 2 . . 1 . . . . Special Weapon 16 | . . . . 1 . . 9 . 3 1 1 1 . . . . Impact Weapon 18 | . . . . . 2 4 3 3 2 1 . 2 . 1 . . Slashing Weapon 12 | . . . . 1 1 . . . . 4 4 . . 2 . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 3 . 1 . 1 . . 4 . . 4 . Parts Lost 75 | . . . . 1 1 11 6 3 7 9 12 2 4 6 . 13 Power 10 | . . . . . 1 2 1 1 1 1 . . 1 . . 2 Propulsion 33 | . . . . 1 . 7 1 1 3 5 4 1 1 3 . 6 Utility 21 | . . . . . . 1 2 . 1 1 6 . 2 3 . 5 Weapon 11 | . . . . . . 1 2 1 2 2 2 1 . . . . Highest Loss Streak 7 | . . . . 1 1 6 3 3 3 5 4 1 4 3 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 100 100 89 85 95 97 92 99 98 79 92 97 96 95 100 87 Engine 5 | . 14 14 14 14 8 1 . . 4 1 3 . . . . . Core 2 | . . . . . . 7 8 8 2 2 1 . 2 5 5 4 Treads 20 | . 28 28 28 28 35 30 18 35 29 2 . . . . . . Leg 7 | . . . . . . . . . . 18 25 23 28 28 29 26 Hover 1 | . . . . . . 2 13 . . . . 5 . . . . Device 5 | . 14 14 11 . 9 1 2 9 4 . 5 . . 2 9 7 Storage 8 | . 14 14 14 14 9 9 9 9 8 5 6 5 5 5 5 5 Processor 7 | . . . 2 6 4 7 . . 4 12 14 21 23 19 17 14 Hackware 12 | . . . . . 3 10 22 18 22 18 15 17 13 8 5 4 Protection 4 | . . . . 7 9 7 1 . 2 3 6 5 4 10 12 8 Energy Gun 3 | . . 12 14 13 6 . 4 8 . . . . . . . . Ballistic Gun 6 | . 16 15 4 . 3 14 5 7 11 1 . . . . . . Impact Weapon 1 | . . . . . 3 1 3 1 1 . . 3 5 2 . . Slashing Weapon 2 | . . . . . . . . . . 8 9 2 . 4 11 11 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 133 | 13 32 32 34 56 65 62 55 53 133 121 66 78 72 80 76 76 Greatest Support 128 | 40 40 40 40 40 83 83 86 84 82 80 75 88 88 93 125 128 Greatest Overweight (x) 5 | . . . . 1 1 1 2 . 1 5 1 2 . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 20 20 25 25 15 20 20 20 20 20 Average Capacity 18 | 8 10 15 15 15 20 20 20 20 24 16 15 18 20 20 20 20 Most Carried 25 | 6 15 15 15 16 20 20 20 20 25 20 15 20 17 14 19 19 Average Carried 16 | 4 9 14 14 14 19 18 18 19 22 10 14 17 15 13 15 18 Final Capacity 25 | 8 15 15 15 20 20 20 20 20 25 15 15 20 20 20 20 20 Final Carried 20 | 5 15 15 15 15 20 15 20 18 20 15 15 17 14 14 19 18 Class Distribution -------------------- 41% | Mutant 37% | Bothacker-Mutant 20% | Bothacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Gladiator | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Gladiator | -5/Factory Bothacker-Gladiator | -5/Upper Caves Bothacker-Gladiator | -5/Upper Caves Bothacker-Gladiator | -5/Zhirov Bothacker-Gladiator | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Upp Upp Zhi Pro Matter Collected 5784 | 278 320 120 44 95 481 674 760 411 967 534 370 406 91 135 . 98 Remotely 20 | . . . . . . . . . . . . . . 20 . . Salvage Created 9180 | 132 498 120 46 227 1660 758 638 673 1058 599 1066 796 262 193 . 454 Parts 433 | 12 35 8 3 16 87 45 23 25 62 40 38 20 2 1 . 16 Haulers Intercepted 12 | . 2 . . . 3 . 3 . . 1 . 3 . . . . Recyclers Shooed 6 | . 2 . . . . . . . 2 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . . . . . . . . 16 Prevented 4 | . . . . . . . . . . . . . 3 1 . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 168 | . 12 4 1 8 28 24 9 16 21 5 20 6 4 4 . 6 Melee 40 | . . . . . 1 . 1 . 2 4 20 4 . 2 . 6 Guns 99 | . 5 4 1 8 23 20 8 13 16 1 . . . . . . Cannons 4 | . 4 . . . . . . . . . . . . . . . AOE 16 | . 3 . . . 3 4 . 3 3 . . . . . . . Classes Destroyed 18 | 2 5 . 1 1 3 1 1 1 . . 2 1 . . . . Worker 9 | . . . . . 4 . . . 1 4 . . . . . . Builder 4 | . . . . . 1 . . . . 2 . 1 . . . . Tunneler 5 | 4 . . . . 1 . . . . . . . . . . . Hauler 12 | . 2 . . . 3 . 3 . . 1 . 3 . . . . Recycler 10 | 1 2 . . . 3 . 1 . 2 1 . . . . . . Mechanic 1 | . . . . . . . . . . . . 1 . . . . Operator 4 | . 1 . . . 2 . . . . . . 1 . . . . Watcher 6 | . 1 . . . 3 . . . 1 . . 1 . . . . Swarmer 40 | . 6 2 . 6 9 7 . 3 3 . 3 . . 1 . . Saboteur 1 | . . . . . . . . . . . 1 . . . . . Grunt 66 | . 6 2 . . 14 11 1 9 6 . 9 . 3 2 . 3 Brawler 3 | . . . . . . . 1 . . . . . 1 . . 1 Duelist 2 | . . . . . . . . 1 . 1 . . . . . . Sentry 26 | . . . . . 5 3 6 1 4 . 2 4 . 1 . . Demolisher 2 | . . . . 2 . . . . . . . . . . . . Specialist 4 | . . . . . . . . . . . 4 . . . . . Hunter 5 | . . . 1 . . . 1 1 . 1 . . . . . 1 Programmer 19 | . . . . . . 3 . 1 8 3 1 2 . . . 1 Best Kill Streak 9 | 2 5 2 1 6 9 4 2 4 4 3 4 2 4 4 . 3 Combat Bots Only 8 | . 5 2 1 6 8 4 2 4 3 1 4 2 4 4 . 3 Max Kills in Single Turn 4 | 1 2 1 1 1 4 3 2 2 2 1 1 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 3 | . 2 . . . 2 3 . 2 2 . . . . . . . Melee 1 | . . . . . 1 . 1 . 1 1 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Upp Upp Zhi Pro Hostile Shots Fired 1683 | . 57 18 . 13 85 128 88 75 448 118 271 74 61 79 . 168 Missed 493 | . 16 3 . 2 21 13 25 18 159 32 88 26 16 25 . 49 Damage Taken 17611 | . 377 184 . 368 883 1737 909 832 3038 1588 2531 1227 771 911 . 2255 Core 2516 | . 98 18 . 103 71 206 46 151 282 278 253 153 73 137 . 647 Absorbed by Shields 147 | . . . . . . . . . . . . . . 65 . 82 Redirected to Shielding 128 | . . . . . . . . . . . 52 . . . . 76 Regen/Repaired (Parts) 322 | . . . . . . . 28 . . 93 . 201 . . . . Core Remaining (%) 44 | 100 . . . 12 . . . 13 59 . 37 . . . . . Volleys Fired 384 | 19 52 9 . 1 26 67 46 51 88 11 11 3 . . . . Largest 2 | 2 2 2 . 1 2 2 2 2 2 1 1 1 . . . . Hottest 100 | 40 70 68 . 100 55 80 83 83 56 25 50 10 . . . . Shots Fired 785 | 38 98 18 2 32 125 129 66 92 160 11 11 3 . . . . Gun 707 | 38 67 18 2 31 123 127 46 90 148 10 7 . . . . . Cannon 25 | . 25 . . . . . . . . . . . . . . . Launcher 18 | . 6 . . . 2 2 . 2 6 . . . . . . . Special 35 | . . . . 1 . . 20 . 6 1 4 3 . . . . Kinetic 535 | 38 92 15 . . 43 121 22 46 148 10 . . . . . . Thermal 181 | . . . 2 32 79 . 24 44 . . . . . . . . Explosive 18 | . 6 . . . 2 2 . 2 6 . . . . . . . Electromagnetic 17 | . . 3 . . 1 6 . . . . 7 . . . . . Robot Hit Streak 22 | 5 17 22 3 5 14 9 6 17 20 12 4 1 . . . . Robot Miss Streak 6 | 2 4 1 . 3 3 6 4 4 6 2 1 2 . . . . Penetration Max 1 | . . . . . . . . . 1 . . . . . . . Secondary Targets 6 | . . 1 . . . 4 . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . 1 . 1 . . . . . . . . Autonomous 113 | . . . 2 31 80 . . . . . . . . . . . Shots Hit Robots 789 | 26 61 15 2 20 111 91 53 67 142 43 67 43 7 11 . 30 Core Hits 370 | 10 34 7 1 10 48 67 29 34 63 13 28 11 . 2 . 13 Critical Kills 2 | . . . . . . . . . 1 . . 1 . . . . Critical Parts Destroyed 25 | . 1 . . . 3 . . 1 4 . . 10 3 3 . . Critical Strikes 58 | . 1 . . . 3 . 2 3 6 4 11 13 3 4 . 8 Burn 3 | . . . . . . . 1 2 . . . . . . . . Destroy 7 | . 1 . . . 2 . . 1 3 . . . . . . . Smash 22 | . . . . . 1 . 1 . 3 . . 11 3 3 . . Sever 25 | . . . . . . . . . . 4 11 2 . . . 8 Impale 1 | . . . . . . . . . . . . . . 1 . . Melee Attacks 301 | . . . . . 18 10 12 3 13 44 85 52 9 16 . 39 Impact 101 | . . . . . 17 10 12 3 13 1 . 25 7 13 . . Slashing 189 | . . . . . 1 . . . . 43 85 20 . 1 . 39 Piercing 11 | . . . . . . . . . . . . 7 2 2 . . Sneak Attacks 29 | . . . . . 8 . 1 . 2 11 . 7 . . . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . Follow-up Attacks 20 | . . . . . 1 . 2 . . 2 3 5 1 2 . 4 Damage Inflicted 22196 | 206 1019 216 57 666 3737 1738 964 1432 3319 1972 2506 2368 366 544 . 1086 Guns 10225 | 206 536 216 57 659 2507 1557 630 1296 2412 149 . . . . . . Cannons 224 | . 224 . . . . . . . . . . . . . . . Explosions 1351 | . 259 . . . 324 181 . 136 451 . . . . . . . Melee 10365 | . . . . . 893 . 334 . 455 1813 2506 2368 366 544 . 1086 Ramming 31 | . . . . 7 13 . . . 1 10 . . . . . . Kinetic 6756 | 206 760 182 . . 609 1459 278 701 2412 149 . . . . . . Thermal 3525 | . . . 57 659 1862 . 352 595 . . . . . . . . Explosive 1351 | . 259 . . . 324 181 . 136 451 . . . . . . . Electromagnetic 168 | . . 34 . . 36 98 . . . . . . . . . . Impact 3913 | . . . . . 853 . 334 . 455 55 . 1402 331 483 . . Slashing 6193 | . . . . . 40 . . . . 1758 2506 803 . . . 1086 Piercing 259 | . . . . . . . . . . . . 163 35 61 . . Highest Corruption 27 | . . . . . . 3 10 13 5 1 1 6 10 10 10 27 Average Corruption 4 | . . . . . . 2 6 10 2 1 1 3 8 10 10 14 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 202 | . . . . . . 23 40 32 37 3 11 4 14 21 6 11 Message Errors 45 | . . . . . . 4 9 4 8 1 4 2 3 4 1 5 Matter Fused 49 | . . . . . . 8 9 7 10 . 1 2 6 4 1 1 Heat Flow Errors 20 | . . . . . . 3 2 4 3 1 1 . . 4 . 2 Energy Discharges 29 | . . . . . . 3 9 4 6 . 1 . 2 4 . . Parts Rejected 3 | . . . . . . . . . 2 . . . . 1 . . Parts Fused 3 | . . . . . . . 1 . 1 . . . . . 1 . Data Loss (minor) 28 | . . . . . . 1 7 5 4 1 4 . 2 2 1 1 Data Loss (major) 12 | . . . . . . 1 1 3 1 . . . 1 2 2 1 Misfires 5 | . . . . . . 1 . 2 2 . . . . . . . Alerts 4 | . . . . . . 2 2 . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . 3 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 2425 | . . . . . 350 . 31 . 120 336 79 1019 179 305 . 6 Projectiles . | . . . . . . . . . . . . . . . . . Explosions 58 | . . . . . 50 . . . 8 . . . . . . . Melee 2367 | . . . . . 300 . 31 . 112 336 79 1019 179 305 . 6 Knockbacks 13 | . 1 . . . 1 . . . 2 . . 7 1 1 . . Impact 12 | . . . . . 1 . . . 2 . . 7 1 1 . . Kinetic 1 | . 1 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 66 | . 3 . . . 63 . . . . . . . . . . . Shots 3 | . 1 . . . 2 . . . . . . . . . . . Rammed 4 | . . . . 1 2 . 1 . . . . . . . . . Targets Rammed 8 | . . . . 1 2 . 1 . 1 3 . . . . . . Kicked 3 | . . . . . . . . . . 3 . . . . . . Crushed 1 | . . . . . . . . . 1 . . . . . . . Highest Temperature 347 | . 36 22 . 20 105 347 277 244 257 150 108 16 1 270 . 277 Average Temperature 76 | . 9 10 . 10 43 139 44 68 73 83 28 1 1 113 . 131 Received Heat Transfer 4300 | . 87 90 . . 324 882 135 288 708 156 766 123 189 255 . 297 Effects 7 | . . . . . . 5 . . . . . . . . . 2 Energy Bleed 2 | . . . . . . 2 . . . . . . . . . . Interference 5 | . . . . . . 3 . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 18 | . . . . . 5 . . . 1 . . 7 3 2 . . Impact Corruptions 52 | . . . . . 7 . 2 . 4 . . 25 5 9 . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . Parts Melted 14 | . . . . 4 7 1 1 1 . . . . . . . . Heat Transferred 5365 | . . . 74 851 2368 . 740 1332 . . . . . . . . Parts Sabotaged 5 | . . . . . . . . . . . 5 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Upp Upp Zhi Pro Peak Influence 1035 | 25 268 151 . 172 667 1035 576 610 330 93 739 544 . . . . Initial 504 | . 16 46 . . . 329 504 189 318 93 32 387 . . . . Average 243 | 16 105 58 . 56 347 629 404 432 104 38 401 320 . . . . Maximum Alert Level 3 | . 1 . . . 2 3 2 2 1 . 3 2 . . . . Low Security (%) 54 | 100 93 100 . 100 36 . 1 3 82 100 18 16 . . . . Level 1 19 | . 6 . . . 11 11 46 30 17 . 32 57 . . . . Level 2 22 | . . . . . 51 49 52 66 . . 33 25 . . . . Level 3 4 | . . . . . . 38 . . . . 14 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 3 . . . 3 . 1 . 8 3 . 3 . . . . Investigation 2 | . 1 . . . . . . . 1 . . . . . . . Extermination 11 | . . . . . . . . . 6 3 . 2 . . . . Reinforcement 7 | . 2 . . . 2 . 1 . 1 . . 1 . . . . Assault 1 | . . . . . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Upp Upp Zhi Pro Distress Signals 8 | . 1 . . . 1 . 2 . 2 . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 302 | . 25 5 . 9 47 23 30 16 42 14 36 24 8 11 . 12 Peak Tracking Total 7 | . 5 3 . 2 5 4 4 3 5 3 7 5 4 5 . 6 Tactical Retreats 25 | . 1 . . . 2 . . 3 1 2 4 6 3 3 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Upp Upp Zhi Pro Traps Triggered 10 | . 1 . . . . 1 . 2 1 1 3 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . 1 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Upp Upp Zhi Pro Machines Disabled 17 | . 1 . . . . 3 1 2 . 1 8 . . 1 . . Max in Single Turn 2 | . 1 . . . . 1 . 1 . . 2 . . 1 . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . Garrison Relay 11 | . . . . . . 4 . 2 . . 5 . . . . . Phase Generator 1 | . . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Upp Upp Zhi Pro Machines Accessed 58 | . 6 . 1 1 9 2 8 . 8 4 1 8 1 1 8 . Terminals 28 | . 5 . . 1 7 2 5 . 4 . 1 2 1 . . . Fabricators 5 | . . . . . . . . . . 2 . 3 . . . . Repair Stations 7 | . . . . . 1 . 1 . 3 1 . 1 . . . . Recycling Units 4 | . 1 . . . . . 1 . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . 1 1 . . . . . . Total Hacks 156 | . 13 . 1 1 16 6 23 . 18 9 2 21 1 1 44 . Successful 104 | . 4 . 1 . 13 2 17 . 4 6 1 10 1 1 44 . Failed 52 | . 9 . . 1 3 4 6 . 14 3 1 11 . . . . Catastrophic 7 | . 3 . . . . 1 2 . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 52 | . 13 . 1 1 12 1 9 . 8 1 . 6 . . . . Terminals 65 | . 10 . . 1 14 6 14 . 10 . 2 7 1 . . . Fabricators 10 | . . . . . . . . . . 4 . 6 . . . . Repair Stations 21 | . . . . . 1 . 3 . 7 4 . 6 . . . . Recycling Units 9 | . 3 . . . . . 4 . . . . 2 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 2 . 1 1 . . . . . . Terminal Hacks 66 | . 1 . 1 . 7 2 6 . . . 1 2 1 1 44 . Record 33 | . . . . . . . . . . . . . 1 . 32 . Part Schematic 4 | . . . . . . . . . . . . . . . 4 . Robot Analysis 5 | . . . . . . . 1 . . . . . . . 4 . Prototype ID Bank 7 | . . . . . 2 . 1 . . . . . . . 4 . Open Door 2 | . . . . . . 1 . . . . . . . 1 . . Branch Access Points 2 | . . . . . 1 . . . . . . 1 . . . . Emergency Access Points 2 | . . . . . . 1 . . . . 1 . . . . . Terminal Index 3 | . 1 . . . 1 . 1 . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 . . . . 1 . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . 1 . . . . . . . . . Registered Components 2 | . . . . . 1 . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 2 . 2 . . . . Network Status 3 | . . . . . . . . . . 1 . 2 . . . . Build 1 | . . . . . . . . . . 1 . . . . . . Repair Station Hacks 9 | . . . . . . . 2 . 2 2 . 3 . . . . Scan Component 6 | . . . . . . . 1 . 2 1 . 2 . . . . Repair 3 | . . . . . . . 1 . . 1 . 1 . . . . Recycling Unit Hacks 4 | . . . . . . . 3 . . . . 1 . . . . Process 1 | . . . . . . . 1 . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . . Retrieve Matter 2 | . . . . . . . 2 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . 2 . 1 1 . . . . . . Unlock Access 3 | . . . . . 1 . 1 . . 1 . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . Coupler Status 1 | . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 16 | . 3 . . . 5 . 4 . 1 1 . 2 . . . . Terminals 11 | . 3 . . . 4 . 2 . 1 . . 1 . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . Botnet 5 | . 2 . . . 2 . 1 . . . . . . . . . Operators 5 | . 1 . . . 1 . 1 . 1 . . 1 . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . Liberate 1 | . . . . . . . . . . 1 . . . . . . Repair Stations 2 | . . . . . 1 . 1 . . . . . . . . . Mechanics 2 | . . . . . 1 . 1 . . . . . . . . . Recycling Units 2 | . . . . . . . 1 . . . . 1 . . . . Recyclers 2 | . . . . . . . 1 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 4 . . 1 3 2 5 . 7 2 1 8 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . 152 . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . 10 . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 1 . . 1 . 1 . . . . Time 125 | . . . . . . . 44 . . 25 . 56 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 65 | . . . . . . . 65 . . . . . . . . . Retrieved Matter 65 | . . . . . . . 65 . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Upp Upp Zhi Pro Used RIF Installer 4 | . . . . . . 2 . 1 . . 1 . . . . . Threat Obfuscator 1 | . . . . . . . . 1 . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . 1 . . . . . Robots Hacked 19 | . . . . . . . 10 . 5 1 1 2 . . . . Non-combat 10 | . . . . . . . 6 . 2 1 . 1 . . . . Combat 9 | . . . . . . . 4 . 3 . 1 1 . . . . Robot Hacks Applied 20 | . . . . . . . 10 . 5 1 2 2 . . . . release_backups 1 | . . . . . . . 1 . . . . . . . . . block_reporting 2 | . . . . . . . 1 . 1 . . . . . . . relay_feed 1 | . . . . . . . 1 . . . . . . . . . amplify_resonance 12 | . . . . . . . 5 . 3 1 1 2 . . . . overwrite_iff 1 | . . . . . . . . . . . 1 . . . . . formatsys_low 2 | . . . . . . . 1 . 1 . . . . . . . formatsys_high 1 | . . . . . . . 1 . . . . . . . . . Relay Couplers Released 42 | . . . . . . 15 . 8 . . 19 . . . . . Machine Destruction 42 | . . . . . . 15 . 8 . . 19 . . . . . Attached 12 | . . . . . . . 4 1 1 1 3 1 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . 2 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Upp Upp Zhi Pro Total Allies 12 | . . . 2 . 1 1 2 . 1 2 3 . . . . . Largest Group 2 | . . . 2 1 1 1 1 . 1 2 2 . . . . . Highest-Rated Group 142 | . . . 16 8 10 31 21 . 26 82 142 . . . . . Highest-Rated Ally 80 | . . . 8 8 10 31 21 . 26 41 80 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 39 | . . . . 4 . 14 11 . . 4 6 . . . . . Total Damage 795 | . . . . 35 . 209 226 . . 154 171 . . . . . Kills 6 | . . . . 1 . 1 1 . . 2 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Upp Upp Zhi Pro Robot Analysis Total 5 | . . . . . . . 1 . . . . . . . 4 . Derelict Logs Recovered 7 | . . 2 . 2 . . . . . . . . 1 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Upp Upp Zhi Pro Turns Passed 18413 | 168 1190 831 647 917 2010 1212 1312 742 3617 1546 1452 1242 391 689 196 251 Spaces Moved 10084 | 68 602 475 393 513 1013 579 636 322 1337 1003 911 1048 352 533 156 143 Core 39 | . . . . . . . . . . 39 . . . . . . Treads 5603 | 68 602 475 393 513 1013 486 342 322 1337 52 . . . . . . Legs 3790 | . . . . . . . . . . 912 911 783 352 533 156 143 Wheels . | . . . . . . . . . . . . . . . . . Hover 652 | . . . . . . 93 294 . . . . 265 . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 160 160 160 160 112 108 152 156 50 97 63 97 108 108 114 Average Speed 149 | 160 160 160 160 169 160 152 147 152 236 128 118 93 102 109 113 117 Slowest Speed 570 | 160 160 160 160 240 240 240 305 156 250 570 190 247 108 186 190 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 60 | 5 93 97 89 99 81 65 64 41 36 23 89 26 64 75 62 17 Regions Visited 16 Branch Regions 7 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . 1 . . 1 . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . 1 . . . 1 1 1 . Scrap Searched 7 | . . . . 2 . . . . . . . . 1 3 . 1 Spaces Dug 37 | . . . . 1 16 6 . . . 4 1 6 . 3 . . Terrain Destroyed 181 | . 4 . . 9 30 7 . 11 31 4 76 6 . 3 . . Melee 18 | . . . . . 2 2 . . . 4 1 6 . 3 . . Projectile 25 | . . . . 9 14 . . 2 . . . . . . . . AOE 138 | . 4 . . . 14 5 . 9 31 . 75 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Upp Upp Zhi Pro Total 12372 | 96 744 528 412 559 1345 791 922 476 1599 1190 1133 1237 366 609 174 191 Wait 944 | 3 34 39 . 24 208 68 158 72 92 90 52 48 . 47 . 9 Move 10070 | 67 601 474 392 512 1013 578 636 321 1336 1002 910 1047 351 532 155 143 Hop . | . . . . . . . . . . . . . . . . . Pick Up 165 | 1 25 2 1 5 21 19 13 5 12 13 15 24 . 4 5 . Fast Attach 92 | 1 3 . 2 1 8 1 12 1 7 16 9 17 1 3 7 3 Attach 64 | . . . . 4 10 9 3 2 9 4 8 6 3 5 . 1 Detach 10 | . . . . . 4 . . . . 2 . 3 . 1 . . Swap 169 | 3 8 2 . 4 11 22 31 12 29 4 24 10 4 3 1 1 Drop 176 | 2 21 2 4 7 25 17 12 9 12 7 17 35 . . 6 . Fire 384 | 19 52 9 . 1 26 67 46 51 88 11 11 3 . . . . Melee 271 | . . . . . 17 10 10 3 13 38 81 44 7 14 . 34 Ram . | . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . 3 . . . . . . Crush 5 | . . . . 1 2 . 1 . 1 . . . . . . . Escape Stasis 6 | . . . . . . . . . . . 6 . . . . . Rewire 13 | . . . 13 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Sto x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 169 | -11/Scrapyard | Entered Materials 344 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 11) 633 | -10/Materials | Discovered new exit (range 16) 812 | -10/Materials | Discovered new exit (range 16) 909 | -10/Materials | Discovered new exit (range 11) 911 | -10/Materials | Discovered new exit (range 12) 1154 | -10/Materials | Discovered new exit (range 13) 1359 | -10/Materials | Entered Mines 1377 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1377 | -10/Mines | Discovered new exit (range 5) 1391 | -10/Mines | Discovered new exit (range 5) 1576 | -10/Mines | Learned location of Zion (-6) 1690 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1690 | -10/Mines | Discovered new exit (range 15) 2037 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2190 | -10/Mines | Entered Exiles 2190 | -10/Exiles | Found Exiles lab destroyed 2377 | -10/Exiles | Opened EX-Vault 2388 | -10/Exiles | Found AWS/Thermal 2819 | -10/Exiles | Discovered new exit (range 14) 2837 | -10/Exiles | Entered Mines 2837 | -9/Mines | Accompanied by 2 allies 2931 | -9/Mines | Assembled infested the area 3194 | -9/Mines | Core integrity fell below 50% 3210 | -9/Mines | Core integrity fell below 20% 3280 | -9/Mines | Learned Materials trap positions 3534 | -9/Mines | Discovered new exit (range 15) 3569 | -9/Mines | Discovered new exit (range 3) 3754 | -9/Mines | Entered Materials 3754 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3755 | -8/Materials | Loaded intel: 17 trap records 4767 | -8/Materials | Destroyed 8 combat bots 5040 | -8/Materials | Discovered new exit (range 5) 5557 | -8/Materials | Discovered new exit (range 16) 5754 | -8/Materials | First assault squad dispatched 5764 | -8/Materials | Identified exit to Garrison 5764 | -8/Materials | Entered Garrison 5764 | -8/Garrison | Accompanied by 1 ally 5787 | -8/Garrison | Garrison Relay disabled 5966 | -8/Garrison | Triggered checkpoint 6018 | -8/Garrison | Garrison Relay disabled 6247 | -8/Garrison | Triggered checkpoint 6418 | -8/Garrison | Discovered new exit (range 10) 6439 | -8/Garrison | Rescued a captive Derelict 6504 | -8/Garrison | Triggered checkpoint 6576 | -8/Garrison | Installed Relay Interface Framework 6605 | -8/Garrison | Garrison Relay disabled 6656 | -8/Garrison | Triggered checkpoint 6820 | -8/Garrison | Triggered checkpoint 6849 | -8/Garrison | Core integrity fell below 50% 6884 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 6888 | -8/Garrison | Build established: Bothacker-Mutant 6891 | -8/Garrison | Lost 6 parts (1p3n1u1w) 6905 | -8/Garrison | Garrison Relay disabled 6964 | -8/Garrison | Discovered new exit (range 12) 6976 | -8/Garrison | Entered Materials 7144 | -8/Materials | Lost 3 parts (1n2w) 7444 | -8/Materials | Repaired Gravmag System 7454 | -8/Materials | Discovered new exit (range 13) 7679 | -8/Materials | System corruption reached 10% 8288 | -8/Materials | Identified exit to Garrison 8288 | -8/Materials | Entered Garrison 8308 | -8/Garrison | Triggered checkpoint 8341 | -8/Garrison | Garrison Relay disabled 8450 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 8518 | -8/Garrison | Triggered checkpoint 8630 | -8/Garrison | Discovered new exit (range 15) 8678 | -8/Garrison | Triggered checkpoint 8733 | -8/Garrison | Garrison Relay disabled 8824 | -8/Garrison | Triggered checkpoint 8973 | -8/Garrison | Discovered new exit (range 10) 9010 | -8/Garrison | Core integrity fell below 20% 9030 | -8/Garrison | Entered Factory 9030 | -7/Factory | Evolved 2 slots: Utility x2 9031 | -7/Factory | Identified exit to Storage 9037 | -7/Factory | Lost 3 parts (1p1n1w) 10555 | -7/Factory | Discovered new exit (range 6) 11118 | -7/Factory | Discovered new exit (range 13) 12027 | -7/Factory | Discovered exit to Storage (range 16) 12299 | -7/Factory | Build established: Mutant 12415 | -7/Factory | Lost 3 parts (1p1n1u) 12647 | -7/Factory | Entered another Factory area 12647 | -6/Factory | Evolved 2 slots: Utility x2 12820 | -6/Factory | Lost 5 parts (4n1w) 13516 | -6/Factory | Build established: Bothacker-Gladiator 13581 | -6/Factory | Repaired Imp. VSS Leg 13895 | -6/Factory | Fabricated H-66 Slayer (x2) 14161 | -6/Factory | Lost 3 parts (1p1n1w) 14184 | -6/Factory | Identified exit to Garrison 14193 | -6/Factory | Entered Garrison 14221 | -6/Garrison | Triggered checkpoint 14239 | -6/Garrison | Garrison Relay disabled 14255 | -6/Garrison | Garrison Relay disabled 14456 | -6/Garrison | Lost 4 parts (2n2u) 14467 | -6/Garrison | Phase Generator disabled 14488 | -6/Garrison | Spotted B-75 Beast 14711 | -6/Garrison | Triggered checkpoint 14783 | -6/Garrison | Triggered checkpoint 14786 | -6/Garrison | Core integrity fell below 50% 14851 | -6/Garrison | Triggered checkpoint 14944 | -6/Garrison | Garrison Relay disabled 14989 | -6/Garrison | Discovered new exit (range 15) 15057 | -6/Garrison | Expanded RIF knowledge: Program Shield 15094 | -6/Garrison | Found Imp. Powered Armor 15097 | -6/Garrison | Found Imp. Powered Armor 15172 | -6/Garrison | Build established: Bothacker-Mutant 15193 | -6/Garrison | Triggered checkpoint 15285 | -6/Garrison | Found embedded Infiltrators 15305 | -6/Garrison | Triggered checkpoint 15313 | -6/Garrison | Garrison Relay disabled 15344 | -6/Garrison | Discovered new exit (range 14) 15370 | -6/Garrison | Garrison Relay disabled 15567 | -6/Garrison | Triggered checkpoint 15609 | -6/Garrison | Triggered checkpoint 15637 | -6/Garrison | Discovered new exit (range 10) 15645 | -6/Garrison | Entered Factory 15645 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16179 | -5/Factory | Identified exit to Upper Caves 16363 | -5/Factory | Repaired Imp. Powered Armor 16608 | -5/Factory | Build established: Bothacker-Gladiator 16872 | -5/Factory | Spotted B-75 Beast 16887 | -5/Factory | Entered Upper Caves 17019 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 17078 | -5/Upper Caves | System corruption reached 10% 17137 | -5/Upper Caves | Lost 4 parts (1p1n2u) 17273 | -5/Upper Caves | Discovered new exit (range 5) 17278 | -5/Upper Caves | Entered another Upper Caves area 17296 | -5/Upper Caves | Identified exit to Factory 17389 | -5/Upper Caves | Spotted B-75 Beast 17634 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17689 | -5/Upper Caves | Lost 3 parts (2n1u) 17701 | -5/Upper Caves | Learned Factory emergency access door positions 17936 | -5/Upper Caves | Discovered new exit (range 9) 17967 | -5/Upper Caves | Entered Zhirov 17967 | -5/Zhirov | Discovered new exit (range 3) 17987 | -5/Zhirov | Met Zhirov 18029 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18050 | -5/Zhirov | Found Alien Artifact 18050 | -5/Zhirov | Identified Integrated Reactor 18050 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18117 | -5/Zhirov | Found Alien Artifact 18163 | -5/Zhirov | Entered Proximity Caves 18166 | -4/Proximity Caves | Spotter reported a threat 18166 | -4/Proximity Caves | Spotter reported a threat 18295 | -4/Proximity Caves | Spotter reported a threat 18330 | -4/Proximity Caves | Core integrity fell below 50% 18360 | -4/Proximity Caves | Lost 6 parts (1p2n3u) 18360 | -4/Proximity Caves | Spotter reported a threat 18396 | -4/Proximity Caves | Core integrity fell below 20% 18412 | -4/Proximity Caves | Spotter reported a threat 18414 | -4/Proximity Caves | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 18400_ Penetrated by Slug. 18400_ Adv. Myomer Leg destroyed. 18403_ Slug penetrates Wall. 18406_ Unknown Reactor fries itself beyond repair. 18406_ Critical hit (Burn: +50). 18407_ VX/NNJGIKTOQSF#%E6FWRE7KF2Q1R5IF 18407_ Imp. Phase Shifter fries itself beyond repair. 18407_ Slug penetrates Wall. 18409_ P-70 Sage resets H-77 Assassin, system corruption cleaned. 18409_ G-67 Veteran Plasma Rifle severed. 18410_ N-01 Spotter is scanning... 18411_ Penetrated by Slug. 18411_ Slug penetrates Wall. 18412_ Rnf. Fission Core destroyed. 18412_ N-01 Spotter sends a signal. 18412_ ALERT: Unidentified potential threat approaching Complex 0b10. 18413_ Corrupted Myomer Leg fries itself beyond repair. 18413_ Destroyed Unknown Reactor. 18414_ Penetrated by Slug. 18414_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????##############?????####????????????? | | ????????####### ## ph ##???## #????????????? | | ????????# [ g ##### #????????????? | | ????????# #????# % @ #?# ## ##????????????? | | ???????## ####### *[ % ### % #?????????????? | | ??????## ### ## % =###?????????????? | | ?????## ##?# ###???????????????? | | ????# ###### #??# ##?????????????????? | | #???# ##???# #??# ##??????????????????? | | #???# #???## ##??# ##### #?????????? | | ???## #????####???## %" %% %#????????? | | ????# #????????????# n ##???????????? | | ##### ##????????????# ##### #????????????? | | ######???????# #?????# #????????????? | | #???????# ???????#????????????? | | ####### #?????? ????????????????????? | | ###### #### #????? ????????????????????? | | ## ## ####???? #???# ##???????????????????? | | # ##???????? #??# ##????????????????????? | | # ###????????????? ??????????????????????? | | # ##?????????????? ??????????????????????? | | ## #??????????????## ??????????????????????? | | ##??????????????## ??????????????????????? | | ###???????????????? ???????????????????????? | | ## #?????????????????????????????????????????? | | ?# ##?????????????????????????????????????????? | | ?# ##??????????????????????????????????????????? | | ?## #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 800 Resistance: TH 10 Propulsion Shielding 33 Weapon Shielding 90 Evasion (%) 57 Melee Accuracy 24 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 20 Relay Coupler Types 3 Relay Coupler Value 98 Item Schematics ----------------- Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Assault Drone Bay | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ H-66 Slayer | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Achievements -------------- The Science Guy Challenges ------------ None Game ------ Seed LauncherTacticalCasing Manual? 0 Play Time 04:15:51 Cumulative 90.6 hours Start 2024.04.26 @ 16:53:15 End 2024.04.27 @ 15:28:22 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 102 Rogue 102 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 44 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6725c832-e200-4d9f-b191-e7f60fcefb49