Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.15 @ 14:36:54 Player: szymekc Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (31) 6200 Robots Destroyed (268) 1340 Value Destroyed (9116) 9116 Prototype IDs (166) 3320 Alien Tech Used (5) 1000 Bonus (3755) 3755 TOTAL SCORE: 28231 Bonus ------- High Alert Combat Kills 553 Follower Combat Kills 1459 Awakened Behemoth Slayer 1000 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 428 Friendly Fire -1585 Cogmind --------- Core Integrity 0/1300 Matter 28/300 Energy 100/100 System Corruption 27% Temperature Cool (0) Movement Flying (100) Ox1 Location -3/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Experimental Biomechanical Wings > --- UTILITY (10) ----- Medium Storage Unit Enhanced Optical Array Graphene Brace Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Diametric Drive Nanoactuators Experimental Actuator Array ECM Suite Advanced Reaction Control System Transdimensional Reconstructor High-powered Transdimensional Reconstructor Neutron Missile Launcher CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Cooled Cesium-ion Thruster Cooled Field Propulsion Drive Cooled Field Propulsion Drive Cooled Impulse Thruster Impulse Thruster Array Experimental Biomechanical Wings Experimental Biomechanical Wings > --- UTILITY ---------- Medium Storage Unit Plexus Tether Enhanced Optical Array Experimental Active Sensor Suite Advanced Transmission Jammer Concept Cloak Mesh Experimental Hacking Suite Experimental Hacking Suite Advanced System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Improved Diametric Drive Nanoactuators Experimental Actuator Array Advanced Reaction Control System Experimental Utility Shielding Graphene Brace Transdimensional Reconstructor High-powered Transdimensional Reconstructor Neutron Missile Launcher CR-A16's Behemoth Slayer [Rating: 197] Favorites ----------- Power Micro Antimatter Reactor Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Cooled Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Flight Unit Cooled Cesium-ion Thruster Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Powered Armor Weapon Power Sword Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Tiamat Missile Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Slots Evolved 14 | . . . 4 . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . . 2 . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . Utility 7 | . . . 2 . 2 . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 212 | 3 7 9 38 11 19 1 13 4 1 3 2 20 . 2 3 . . . 25 2 . 5 . 13 . 1 6 1 8 3 12 Power 22 | . 2 1 2 . 2 . 1 1 1 . 1 3 . . 1 . . . 2 . . . . 1 . . 1 . 2 . 1 Engine 8 | . 2 1 1 . 1 . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . Core 7 | . . . 1 . 1 . 1 . 1 . 1 . . . 1 . . . 1 . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . 1 . 2 . 1 Propulsion 56 | 2 . 2 15 4 4 . 2 . . 1 . 5 . . . . . . 7 . . 1 . 4 . . . . 2 1 6 Treads 22 | 2 . 2 13 4 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 34 | . . . 2 . 4 . 2 . . 1 . 5 . . . . . . 6 . . 1 . 4 . . . . 2 1 6 Utility 88 | 1 2 2 12 3 9 1 7 3 . . 1 9 . 1 2 . . . 11 2 . 2 . 7 . . 5 1 2 . 5 Device 37 | 1 1 2 3 2 2 . 2 1 . . . 6 . 1 2 . . . 3 . . 1 . 4 . . 2 . 1 . 3 Storage 9 | . 1 . 2 . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . 2 . . . . Processor 13 | . . . 1 . 3 . 2 2 . . . 2 . . . . . . 1 . . 1 . . . . . . . . 1 Hackware 13 | . . . . . 2 1 2 . . . . . . . . . . . 4 1 . . . 1 . . . 1 . . 1 Protection 16 | . . . 6 1 1 . 1 . . . 1 . . . . . . . 2 1 . . . 1 . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 46 | . 3 4 9 4 4 . 3 . . 2 . 3 . 1 . . . . 5 . . 2 . 1 . 1 . . 2 2 . Energy Gun 4 | . . 1 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Cannon 10 | . 2 1 2 . 1 . 1 . . . . 1 . . . . . . 2 . . . . . . . . . . . . Ballistic Gun 8 | . . 1 4 1 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ballistic Cannon 3 | . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Launcher 8 | . . . 1 1 1 . 1 . . . . . . 1 . . . . . . . 1 . 1 . . . . . 1 . Special Weapon 3 | . 1 . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . 1 . . 2 1 . Piercing Weapon 2 | . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 50 | . 1 . 5 . 2 . 2 . . 1 . 4 . 1 . 1 . . 9 . . 5 . 2 . . 5 1 2 4 5 Corrupted Parts 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 22 | . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 31 | . . 4 2 1 1 . . . . . . 2 . . . . . . 1 1 . . . 1 . . . . . . 18 Power 8 | . . 1 . . 1 . . . . . . 1 . . . . . . 1 1 . . . . . . . . . . 3 Propulsion 12 | . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 9 Utility 10 | . . 1 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . 6 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 17 | . . 2 1 1 1 . . . . . . 2 . . . . . . 1 1 . . . 1 . . . . . . 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 6 12 12 18 17 7 9 9 9 10 9 9 9 10 9 9 10 10 9 9 10 10 10 10 12 14 14 13 9 9 9 9 Power . | 1 1 . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . . . Propulsion 1 | 3 3 1 4 5 . 2 2 3 3 2 2 . . . . . . . . . . . 1 1 2 2 1 1 . . . Utility 6 | . 5 7 7 6 4 5 4 4 4 4 3 5 7 6 6 6 6 5 5 6 6 6 6 7 8 8 8 6 7 5 5 Weapon 3 | 1 2 1 5 5 2 2 3 2 3 2 2 3 3 3 3 3 3 3 3 4 4 3 3 3 4 4 3 2 2 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 47 | 6 3 5 7 . 4 1 2 . . . . 2 . 1 1 . . . 2 . . . . 2 . . 2 . 3 3 3 Power 3 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 11 | 2 1 1 . . 2 . 1 . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . Utility 18 | 1 1 2 2 . 1 1 1 . . . . 1 . 1 1 . . . 1 . . . . . . . 1 . 1 2 1 Weapon 12 | 2 1 1 5 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Average Slot Usage (%) 94 | . 100 98 91 89 94 100 92 89 92 99 100 99 100 100 100 99 93 99 93 93 88 91 94 90 90 90 91 95 94 91 86 Engine 4 | . 14 13 8 5 . . . . . . . . . . . . . . . 4 . 3 5 4 5 5 5 5 . . . Core 2 | . . . . 3 6 7 7 7 7 7 7 2 . . . . . . 7 5 5 5 5 4 5 5 5 5 . . . Reactor 1 | . . . . . . . . . . . . 2 6 6 5 6 6 6 1 . . . . . . . . . 8 9 8 Treads 10 | . 28 28 35 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . . . 27 30 30 30 30 30 30 33 33 33 33 32 31 31 28 27 27 27 27 28 30 30 30 30 31 31 29 Device 13 | . 14 12 8 9 12 7 14 7 9 7 7 12 13 18 19 19 18 24 16 12 11 12 11 14 15 15 15 15 17 17 17 Storage 7 | . 14 14 9 9 5 7 7 7 7 7 6 6 6 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 10 | . . . . . 13 13 12 20 23 23 23 20 20 20 20 19 18 18 14 11 11 11 11 10 10 10 10 10 9 9 7 Hackware 3 | . . . . . 5 9 8 . . . . . . . . . . . 5 11 11 11 11 10 10 10 10 10 9 9 10 Protection 4 | . . . 10 9 3 7 1 6 4 7 7 5 6 1 . . . . . 3 4 3 4 5 5 5 4 5 4 4 1 Energy Cannon 3 | . 12 17 2 . . . . . . . . . . . . . . 2 3 . . . . . . . 2 2 2 . . Ballistic Gun 3 | . 7 4 13 16 6 7 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 6 7 7 6 7 7 6 5 6 5 5 5 6 3 4 5 5 4 5 4 4 5 5 5 4 3 3 Piercing Weapon 1 | . . . . . . . . . . 6 7 5 6 6 6 6 6 6 1 5 4 3 4 2 . . . 3 1 . . Peak Build Rating 197 | 7 10 15 36 37 54 52 55 55 55 59 61 86 86 87 88 88 86 92 110 105 104 111 111 126 121 125 125 129 158 176 197 Average Rating 71 | 6 8 13 31 34 49 51 52 53 53 55 58 75 86 85 85 85 86 90 97 103 102 106 108 119 118 119 120 127 150 166 172 On Entrance 79 | 6 7 10 14 36 37 51 52 50 55 54 56 61 86 86 85 87 86 86 90 105 102 102 109 108 119 119 119 124 125 151 176 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 13 35 36 119 80 24 24 25 28 24 24 30 37 36 36 42 32 27 34 41 37 34 36 36 47 47 47 47 47 53 52 45 Greatest Support 82 | 40 40 40 82 82 24 24 26 28 24 24 24 40 40 53 40 53 40 53 48 37 37 38 38 48 62 47 47 47 72 71 71 Greatest Overweight (x) 4 | . . . 1 2 4 . . . . . 1 . . . 1 . . . 1 . . . . 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 10 10 10 10 Average Capacity 12 | 8 14 15 20 20 8 10 10 10 10 10 9 10 10 10 10 10 10 10 10 10 10 10 10 12 15 15 12 10 10 10 10 Most Carried 21 | 8 15 15 21 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 10 10 10 10 Average Carried 12 | 6 12 14 19 19 8 9 9 9 10 9 9 9 10 9 9 9 10 9 9 10 10 9 10 12 14 14 12 9 9 9 9 Final Capacity 20 | 8 15 15 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 10 10 10 10 10 Final Carried 20 | 6 15 14 20 20 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 14 15 10 10 10 10 9 Class Distribution -------------------- 21% | Mutant 19% | Sprinter 14% | Hacker-Ninja 11% | Hacker-Scout 10% | Scavenger-Mutant 5% | Scout 4% | Scavenger-Sprinter 3% | Ninja 3% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Ninja | -5/Proximity Caves Ninja | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Ninja | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -3/Protoforge Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ----------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Matter Collected 7630 | 220 121 207 1327 475 430 . 227 255 76 40 140 449 . . 414 105 . 184 798 115 243 163 65 536 207 44 120 68 200 176 225 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11878 | 165 471 398 1982 600 657 . 271 339 27 . 209 1345 . . 287 302 . 379 920 54 257 57 . 1128 301 41 227 111 689 228 433 Parts 603 | 14 36 18 105 39 32 . 11 8 2 . 19 64 . . 14 8 . 14 46 2 8 1 . 52 17 2 2 7 48 11 23 Haulers Intercepted 22 | . 2 . 4 . 4 . 2 . . . . 4 . . . . . . 1 . . . . 3 . . . . 2 . . Recyclers Shooed 4 | . 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 109 | . . 17 . . . . . 3 2 . 37 . . . 3 6 . 14 . 2 3 . 1 . 13 . . 8 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Combat Hostiles Destroyed 176 | . 14 10 33 17 5 . . 4 1 . 6 10 . . 4 1 . 8 19 . 5 4 . 9 6 . . 1 3 4 12 Melee 25 | . . . . . 1 . . 1 1 . 1 6 . . . . . . 1 . . . . 4 . . . . 2 . 8 Guns 47 | . 11 4 19 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 18 | . 3 6 5 . . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . AOE 70 | . . . 4 3 4 . . 3 . . 4 3 . . 4 . . 5 15 . 5 4 . 4 5 . . . . 4 3 Classes Destroyed 27 | 2 4 2 6 1 1 . . 1 . . 1 1 . . 2 . . 1 2 . . 1 . . . . . . . . 2 Worker 9 | . . . 4 . . . . . . . . 2 . . . . . . . . . . . 2 . . . . . 1 . Builder 7 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 . . Tunneler 5 | 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 22 | . 2 . 4 . 4 . 2 . . . . 4 . . . . . . 1 . . . . 3 . . . . 2 . . Recycler 13 | 1 1 . . . 3 . 1 . . . . 3 . . . . . . 1 . . . . 2 . . . . . 1 . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Operator 6 | . . . . . 1 . 1 . . . . 3 . . . . . . . . . . . . . . . . . 1 . Drone 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Watcher 25 | . 1 . 3 . 4 . 1 . . . . 2 . . . . . . 5 . . . . 4 . . . . 2 . 3 Swarmer 68 | . 12 . 6 6 4 . . 4 1 . 4 3 . . 4 . . . 8 . . . . 4 5 . . . . 4 3 Grunt 33 | . 2 2 13 . . . . . . . . 2 . . . . . 6 . . 5 2 . 1 . . . . . . . Brawler 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Duelist 3 | . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sentry 22 | . . . 9 7 1 . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . Specialist 3 | . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Hunter 14 | . . . 3 3 . . . . . . 1 . . . . . . . 6 . . . . 1 . . . . . . . Programmer 4 | . . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . Heavy 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 10 | . . . . . . . . . . . 1 1 . . . 1 . 1 1 . . . . 1 1 . . 1 1 . 1 Decapitator 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Artisan 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Decomposer 4 | . . . . . . . . 1 . . . . . . . 1 . . . . 2 . . . . . . . . . . Packrat 4 | . . . . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . . . . Samaritan 10 | . . . . . . . . . . . . . . . 3 1 . . . . 2 . . . 3 1 . . . . . Tinkerer 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Commander 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 4 4 2 5 5 4 . 2 4 1 . 4 5 . . 4 1 . 3 9 . 5 4 . 5 5 . . 1 4 4 3 Combat Bots Only 7 | . 3 2 4 5 4 . . 4 1 . 4 3 . . 4 1 . 3 7 . 5 4 . 4 5 . . 1 2 4 3 Max Kills in Single Turn 5 | 2 1 1 1 2 3 . 1 3 1 . 2 3 . . 4 1 . 2 4 . 2 2 . 5 2 1 . 1 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 2 3 . . 3 . . 2 2 . . 4 . . 2 4 . 2 2 . 4 2 . . . . 2 1 Melee 1 | . . . . . 1 . . 1 1 . 1 1 . . . . . . 1 . . . . 1 . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Hostile Shots Fired 869 | . 58 56 168 153 36 1 10 15 36 . 23 56 . 37 2 . . 4 8 12 1 . . 20 5 2 . 5 16 4 141 Missed 309 | . 19 18 44 43 19 1 8 8 13 . 10 29 . 16 2 . . 1 1 7 1 . . 4 4 1 . 4 9 3 44 Damage Taken 10172 | . 328 851 1753 994 298 . 31 106 353 . 240 419 . 420 . . . 65 290 100 . . . 380 17 16 . 19 144 25 3323 Core 2489 | . 16 139 147 126 69 . 31 45 111 . 66 135 . 176 . . . 29 123 40 . . . 11 . . . . . . 1225 Absorbed by Shields 642 | . . . 212 413 17 . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 258 | . . . . . 39 . . 18 3 . 25 18 . . . . . . . . . . . . . . . . . . 155 Regen/Repaired (Parts) 504 | . . . . . 18 . 144 . . 33 . 19 . . . . . . . . . 19 . 133 . . . . . . 138 Core Remaining (%) 69 | 100 . 38 . 50 . . . . . . 54 . . . . . . 60 . . . . 83 . . . . 99 . . . Volleys Fired 484 | 10 52 55 152 57 5 . 1 3 . . 2 7 . 9 6 2 . 24 31 1 5 8 . 13 4 . . 5 16 12 4 Largest 2 | 2 2 2 2 2 1 . 1 1 . . 1 1 . 1 1 1 . 1 1 1 1 1 . 1 1 . . 1 1 1 1 Hottest 126 | 60 120 120 126 55 90 . 90 90 . . 46 85 . 85 85 85 . 85 85 85 46 85 . 85 46 . . 85 85 85 49 Shots Fired 767 | 19 102 92 290 109 5 . 1 3 . . 2 7 . 9 6 2 . 23 31 1 5 8 . 12 4 . . 5 16 11 4 Gun 464 | 19 86 28 224 107 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 219 | . 14 53 58 . 3 . 1 2 . . . 3 . 9 3 2 . 12 19 1 . 2 . 9 . . . 5 16 7 . Launcher 68 | . . . 8 2 2 . . 1 . . 2 4 . . 3 . . 11 9 . 5 6 . 3 4 . . . . 4 4 Special 16 | . 2 11 . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Kinetic 368 | 10 43 14 194 107 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 261 | 9 59 78 28 . 3 . 1 2 . . . 3 . 9 3 2 . 12 12 1 . 2 . 9 . . . 5 16 7 . Explosive 63 | . . . . 2 2 . . 1 . . 2 4 . . 3 . . 11 12 . 5 6 . 3 4 . . . . 4 4 Electromagnetic 75 | . . . 68 . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Robot Hit Streak 24 | 2 8 15 11 24 . . . . . . 2 . . . . . . 7 2 . 4 . . . 5 . . . 6 . 1 Robot Miss Streak 8 | 5 4 2 6 8 . . . . . . . . . . . . . 1 4 . . . . . . . . . 1 . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 655 | 7 60 61 192 73 26 . 8 12 1 . 10 54 . 1 8 5 . 15 16 1 8 . . 36 7 2 5 2 22 8 15 Core Hits 362 | 8 24 20 76 25 15 . 3 7 1 . 7 22 . . 10 2 . 21 42 . 15 8 . 20 10 1 1 . 7 4 13 Critical Kills 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 30 | . . 2 4 2 1 . . 1 . . . 8 . 1 . . . . 1 . . . . 8 . . . . 2 . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 7 | . . 2 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 15 | . . . . . 1 . . 1 . . . 2 . . . . . . 1 . . . . 8 . . . . 2 . . Impale 7 | . . . . . . . . . . . . 6 . 1 . . . . . . . . . . . . . . . . . Melee Attacks 659 | . . . . 8 70 . 40 22 17 . 18 131 5 20 18 23 . 6 40 3 10 2 2 74 13 2 5 6 61 22 41 Impact 8 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 564 | . . . . . 70 . 40 22 17 . 13 95 4 15 14 17 . 4 38 3 7 2 1 67 12 2 5 5 55 21 35 Piercing 87 | . . . . . . . . . . . 5 36 1 5 4 6 . 2 2 . 3 . 1 7 1 . . 1 6 1 6 Sneak Attacks 98 | . . . . 1 8 . 4 9 . . 1 18 . 1 4 5 . . 4 . 4 . . 9 5 2 . 1 11 5 6 Combat Hostiles 20 | . . . . 1 1 . . . . . 1 6 . 1 . 1 . . 2 . . . . 3 . . . . 2 . 2 Follow-up Attacks 9 | . . . . . . . . . . . 1 5 . . . . . . . . . . . 2 . . . . 1 . . Damage Inflicted 36550 | 80 708 1186 4340 1638 1828 . 718 1512 64 . 836 3844 . 72 1164 377 . 1538 4422 128 1234 508 . 2750 874 187 521 136 1772 1704 2409 Guns 4954 | 77 541 531 2655 1150 . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 2331 | . 146 655 1098 . . . . . . . . . . . . . . 263 140 . . . . . . . . . 29 . . Explosions 10577 | . . . 524 199 372 . . 316 . . 409 555 . . 428 . . 1146 3540 . 794 508 . 366 346 . . . . 469 605 Melee 18453 | . . . . 289 1456 . 718 1196 64 . 427 3289 . 72 736 377 . 129 742 128 440 . . 2384 528 187 521 136 1743 1235 1656 Ramming 235 | 3 21 . 63 . . . . . . . . . . . . . . . . . . . . . . . . . . . 148 Kinetic 3739 | 44 209 219 2117 1150 . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 3046 | 33 478 967 734 . 119 . . . . . . . . . . . . 263 423 . . . . . . . . . 29 . . Explosive 9571 | . . . . 199 253 . . 316 . . 409 555 . . 428 . . 1146 3177 . 794 508 . 366 346 . . . . 469 605 Electromagnetic 1506 | . . . 1426 . . . . . . . . . . . . . . . 80 . . . . . . . . . . . . Impact 289 | . . . . 289 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 16457 | . . . . . 1456 . 718 1196 64 . 343 2000 . . 736 377 . 84 742 128 440 . . 2273 528 187 521 136 1704 1235 1589 Piercing 1707 | . . . . . . . . . . . 84 1289 . 72 . . . 45 . . . . . 111 . . . . 39 . 67 Highest Corruption 26 | . . . . 22 . 6 7 2 2 2 . 1 . 2 2 2 2 2 . 1 1 1 . 5 5 5 5 5 . 5 26 Average Corruption 3 | . . . . 10 . 6 5 2 2 2 . 1 . 2 2 2 2 2 . 1 1 1 . 4 5 5 5 5 . 5 5 Corruption Purged 7 | . . . . . . . 5 . . . . 2 . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 126 | . . . . 1 . . 25 3 6 . . 4 . 3 6 3 . 2 . . 1 . . 20 5 3 1 7 . 9 27 Message Errors 31 | . . . . . . . 4 . 1 . . . . 1 4 . . 1 . . . . . 7 . 1 1 . . 2 9 Matter Fused 34 | . . . . . . . 7 1 2 . . 2 . 1 . 1 . . . . . . . 4 4 . . 1 . 2 9 Heat Flow Errors 15 | . . . . 1 . . 5 1 1 . . . . . 1 . . . . . 1 . . 1 . . . 1 . . 3 Energy Discharges 16 | . . . . . . . 4 1 1 . . . . . . . . . . . . . . 4 1 1 . 3 . 1 . Parts Rejected 4 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 12 | . . . . . . . 2 . . . . 1 . . . 1 . . . . . . . 2 . . . 1 . 3 2 Data Loss (major) 5 | . . . . . . . 1 . 1 . . 1 . . . 1 . . . . . . . . . . . . . . 1 Alerts 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4856 | . 17 . 10 36 301 . 298 394 . . 80 312 . . 310 160 . 78 248 99 221 24 . 169 114 38 245 91 379 603 629 Projectiles 27 | . 17 . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 434 | . . . . 21 78 . . . . . . 19 . . 11 . . 16 166 . 2 24 . 42 8 . . . . 27 20 Melee 4395 | . . . . 15 223 . 298 394 . . 80 293 . . 299 160 . 62 82 99 219 . . 127 106 38 245 91 379 576 609 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 557 | . . . 36 . 134 . . . . . . . . . . . . . 60 . . . . . . . . . . . 327 Shots 10 | . . . 1 . 4 . . . . . . . . . . . . . 1 . . . . . . . . . . . 4 Rammed 22 | 1 5 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Targets Rammed 25 | 1 7 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 323 | 20 323 27 318 197 84 . 210 91 212 . . 216 . 103 247 34 . 234 34 . 86 . . 191 41 4 4 279 200 83 200 Average Temperature 43 | 14 60 11 48 49 25 . 84 38 97 . . 60 . 25 69 14 . 79 12 . 53 . . 36 2 2 2 56 24 60 69 Received Heat Transfer 1227 | . 30 192 539 148 27 . . . 66 . 27 75 . 48 . . . . . . . . . 30 . . . . 9 . 36 Effects 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 5 | . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 15 | . . . 12 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Impact Corruptions 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . 2 4 1 . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . Heat Transferred 4641 | 75 1046 1732 931 . 100 . . . . . . . . . . . . 296 424 . . . . . . . . . 37 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Maximum Alert Level 4 | . . . 1 2 1 . . . . . . 2 1 . . . . . 4 . . . . 2 . . . . . . . Low Security (%) 71 | 100 100 . 67 14 49 100 100 . . . . 54 81 100 . . . . 52 . . . . 37 . . . . 100 100 100 Level 1 16 | . . . 32 22 50 . . . . . . 22 18 . . . . . 1 . . . . 24 . . . . . . . Level 2 9 | . . . . 62 . . . . . . . 22 . . . . . . 14 . . . . 37 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . 26 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1235 | 15 127 . 282 580 304 74 60 . . . . 611 206 98 . . . . 1235 . . . . 650 . . . . 89 150 109 Initial 304 | . 3 . . 179 304 74 44 . . . . 163 206 98 . . . . 50 . . . . . . . . . . 27 43 Average 165 | 4 37 . 129 384 182 70 11 . . . . 267 168 38 . . . . 483 . . . . 294 . . . . 40 83 35 Influence Increases 9771 | 25 440 50 1142 411 541 . 204 205 95 . 621 1140 4 202 100 30 . 200 1625 50 185 87 . 1108 140 60 5 75 391 227 408 Destroy 0b10 Robot/C 4040 | . 280 40 660 340 100 . . 80 20 . 300 400 . . 80 20 . 160 620 . 100 60 . 340 120 . . 20 60 80 160 Destroy 0b10 Robot/NC 550 | 25 25 . 60 . 60 . 25 10 . . . 75 . . 10 . . 10 80 5 . 5 . 60 . . 5 . 45 15 35 Destroy Leader 866 | . 56 10 194 30 36 . 6 10 . . 30 132 . . 10 10 . 30 104 . 10 . . 94 20 . . 10 38 10 26 Allied During Kill 638 | . . . . . . . . . . . 201 90 . . . . . . 195 . . 22 . 130 . . . . . . . Successful Hack 395 | . 32 . 35 14 79 . 36 . . . . 41 . 3 . . . . 31 . . . . 48 . . . . 58 . 18 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 510 | . . . 45 . 75 . . . . . . 15 . . . . . . 195 . . . . 90 . . . . . 45 45 Destroy Structure 972 | . 2 . 28 27 71 . 32 . . . . 87 4 19 . . . . 280 . . . . 256 . . . . 70 62 34 Partial Spotted 735 | . . . 15 . 105 . 105 . . . . 120 . 90 . . . . 30 . . . . 60 . . . . 120 15 75 Lose Combat Pursuer 1035 | . 15 . 105 . 15 . . 105 75 . 90 180 . 90 . . . . 90 45 75 . . 30 . 60 . 45 . . 15 Influence Decreases 6691 | 20 377 83 866 10 633 10 233 214 45 . 362 712 70 226 85 58 . 120 494 120 120 87 . 538 120 40 5 75 341 176 451 Time Decay 5385 | 20 377 83 602 . 455 10 192 214 45 . 242 522 50 200 85 58 . 120 404 90 120 27 . 361 120 40 5 75 331 176 361 Lost Part 177 | . . . 20 10 10 . . . . . . 20 . . . . . . 10 10 . . . 7 . . . . . . 90 Lost Ally 686 | . . . . . . . 10 . . . 120 170 20 26 . . . . 80 20 . 60 . 170 . . . . 10 . . Purge Threat 443 | . . . 244 . 168 . 31 . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 1 . 2 . 3 . 4 . 1 . 1 8 . 4 . . . . 8 . . . . 3 . . . . 1 1 3 Investigation 13 | . 1 . . . 2 . 2 . . . 1 2 . 1 . . . . 3 . . . . . . . . . . . 1 Extermination 6 | . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . 1 2 Reinforcement 17 | . . . 2 . 1 . 2 . . . . 4 . 3 . . . . 3 . . . . 1 . . . . 1 . . Assault 3 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Distress Signals 31 | . 4 . 7 . 3 . 2 . . . . 3 . 1 . . . 7 1 . . 1 . 2 . . . . . . . Communications Jammed 43 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . 14 . 24 Distress Signals 43 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . 14 . 24 Times Spotted 458 | . 29 10 60 17 35 6 22 11 27 . 18 40 8 29 4 . . 10 34 6 5 3 . 24 3 3 . 3 14 11 26 Peak Tracking Total 16 | . 4 2 6 5 9 6 4 7 16 . 7 5 6 14 4 . . 4 8 4 5 3 . 7 2 4 . 3 6 3 5 Tactical Retreats 74 | . 1 . 6 . 8 . 9 2 6 . 2 14 1 6 . . . . 5 3 1 . . 3 . 1 . 1 1 . 4 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Traps Triggered 24 | . 1 1 1 3 3 . 3 . . . . 1 . 3 . . . . . . . . . 5 . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ---------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Machines Disabled 41 | . . 1 3 . 5 . . 1 . . 1 1 . . . . . . 13 1 . 3 . 6 . . . . . 3 3 Max in Single Turn 5 | . . 1 1 . 5 . . 1 . . 1 1 . . . . . . 2 1 . 2 . 4 . . . . . 1 1 Garrison Access 7 | . . . . . 2 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Machines Accessed 144 | . 7 2 12 2 24 . 21 3 . . 1 12 . 5 2 1 4 . 13 2 . 5 . 9 1 1 4 . 7 3 3 Terminals 44 | . 5 . 9 2 11 . 11 1 . . 1 1 . . 1 . . . . 1 . . . . . . . . . . 1 Fabricators 17 | . . . . . 4 . 3 . . . . 2 . 1 . . . . 3 . . . . 1 . . . . 1 . 2 Repair Stations 14 | . . . . . 3 . 1 . . . . 1 . 2 . . . . 3 . . . . 4 . . . . . . . Recycling Units 20 | . 2 . 2 . 2 . 4 . . . . 5 . 1 . . . . 2 . . . . 2 . . . . . . . Scanalyzers 13 | . . . . . 2 . . . . . . 2 . 1 . . . . 2 . . . . . . . . . 3 3 . Garrison Access 14 | . . . 1 . 2 . 2 . . . . 1 . . . . . . 3 . . . . 2 . . . . 3 . . Total Hacks 388 | . 31 9 39 3 48 . 51 12 . . 3 24 . 10 2 1 25 . 31 3 . 11 . 25 1 1 16 . 22 9 11 Successful 246 | . 18 9 20 1 23 . 27 12 . . 3 16 . 7 2 1 25 . 19 3 . 11 . 10 1 1 16 . 12 2 7 Failed 140 | . 12 . 18 2 25 . 24 . . . . 8 . 3 . . . . 12 . . . . 15 . . . . 10 7 4 Catastrophic 23 | . 1 . 3 . 6 . 4 . . . . . . 2 . . . . 3 . . . . 4 . . . . . . . Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 316 | . 24 . 23 . 13 . 22 . . . . 63 . 15 . . . . 44 . . . . 25 . . . . 23 36 28 Terminals 129 | . 27 . 35 3 23 . 22 7 . . 3 1 . . 1 . . . . 2 . . . . . . . . . . 5 Fabricators 51 | . . . . . 9 . 10 . . . . 3 . 1 . . . . 11 . . . . 8 . . . . 3 . 6 Repair Stations 31 | . . . . . 6 . 2 . . . . 3 . 2 . . . . 7 . . . . 11 . . . . . . . Recycling Units 41 | . 4 . 2 . 3 . 14 . . . . 11 . 1 . . . . 4 . . . . 2 . . . . . . . Scanalyzers 40 | . . . . . 4 . . . . . . 4 . 6 . . . . 4 . . . . . . . . . 13 9 . Garrison Access 25 | . . . 2 . 3 . 3 . . . . 2 . . . . . . 5 . . . . 4 . . . . 6 . . Terminal Hacks 121 | . 8 9 8 1 8 . 6 12 . . 3 1 . . 2 1 25 . . 3 . 11 . . 1 1 16 . . . 5 Record 51 | . . 8 . . . . . 11 . . 3 . . . 1 . 10 . . 3 . 5 . . . . 5 . . . 5 Part Schematic 14 | . 1 . . . . . . . . . . . . . . . 9 . . . . . . . . . 4 . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 3 . . . . Prototype ID Bank 13 | . . . 2 . . . . . . . . . . . . . 3 . . . . 4 . . . . 4 . . . . Open Door 7 | . . . . . . . . 1 . . . . . . 1 1 . . . . . 2 . . 1 1 . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . 3 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 25 | . . . . . 4 . 6 . . . . 2 . 1 . . . . 6 . . . . 3 . . . . 1 . 2 Network Status 4 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . 1 . 1 Load Schematic 11 | . . . . . 2 . 4 . . . . 1 . . . . . . 3 . . . . 1 . . . . . . . Build 10 | . . . . . 2 . 2 . . . . . . . . . . . 3 . . . . 2 . . . . . . 1 Repair Station Hacks 15 | . . . . . 1 . 2 . . . . 2 . . . . . . 4 . . . . 6 . . . . . . . Scan Component 8 | . . . . . 1 . 1 . . . . 1 . . . . . . 2 . . . . 3 . . . . . . . Repair 5 | . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . Refit 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Recycling Unit Hacks 12 | . 1 . . . 1 . 4 . . . . 4 . . . . . . 2 . . . . . . . . . . . . Retrieve Components 12 | . 1 . . . 1 . 4 . . . . 4 . . . . . . 2 . . . . . . . . . . . . Scanalyzer 25 | . . . . . 3 . . . . . . 3 . 5 . . . . 3 . . . . . . . . . 9 2 . Insert Component 16 | . . . . . 2 . . . . . . 2 . 3 . . . . 2 . . . . . . . . . 5 2 . Analyze 9 | . . . . . 1 . . . . . . 1 . 2 . . . . 1 . . . . . . . . . 4 . . Garrison Access Hacks 8 | . . . 1 . 2 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 7 | . . . . . 2 . 1 . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . Unauthorized Hacks 40 | . 9 . 11 . 4 . 8 . . . . 3 . 1 . . . . 3 . . . . 1 . . . . . . . Terminals 22 | . 8 . 11 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 2 . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 13 | . 5 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . 1 . 2 . . . . 1 . . . . . . 3 . . . . 1 . . . . . . . Prioritize 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Recompile 5 | . . . . . 1 . 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Patch 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . . . 5 . . . . 2 . . . . . . . . . . . . . . . . . . . Monitor 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mask 4 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 98 | . 6 . 11 2 21 . 17 1 . . 1 9 . 4 1 . . . 8 1 . . . 8 . . . . 4 3 1 Full Trace Events 3 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 15 | . . . . . . . . . . . . 5 . . . . 3 . . . . . . . . . . . . 7 . Robots Built 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . . . . . . . 152 . . . . . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . Part Schematics Acquired 85 | . 1 . . . 1 . . . . . . 22 . 2 . . 9 . 11 . . . . . . . 4 . 2 11 22 Parts Built 11 | . . . . . 3 . 2 . . . . . . . . . . . 3 . . . . 2 . . . . . . 1 Authchips 6 | . . . . . 1 . 2 . . . . . . . . . . . 2 . . . . 1 . . . . . . . Time 761 | . . . . . 97 . 268 . . . . . . . . . . . 118 . . . . 204 . . . . . . 74 Total Part Build Rating 59 | . . . . . 16 . 8 . . . . . . . . . . . 13 . . . . 13 . . . . . . 9 Parts Repaired 5 | . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . Time 348 | . . . . . . . 89 . . . . 80 . . . . . . 100 . . . . 79 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 32 | . 3 . . . 10 . 4 . . . . 14 . . . . . . 1 . . . . . . . . . . . . Parts Scanalyzed 9 | . . . . . 1 . . . . . . 1 . 3 . . . . 2 . . . . . . . . . 2 . . Part Schematics Acquired 7 | . . . . . 1 . . . . . . 1 . 2 . . . . 1 . . . . . . . . . 2 . . Parts Damaged 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------ Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Total Allies 46 | . . . . . . . 1 . . 11 . 7 1 1 . . . . 8 . . 5 . 10 . . . . 2 . . Largest Group 11 | . . . . . . . 1 . . 11 11 4 1 1 . . . . 8 . . 5 . 5 . . . . 2 . . Highest-Rated Group 423 | . . . . . . . 10 . . 342 342 210 31 27 . . . . 423 . . 264 . 242 . . . . 59 . . Highest-Rated Ally 103 | . . . . . . . 10 . . 40 40 70 31 27 . . . . 70 . . 64 . 103 . . . . 32 . . Zionite Dispatches 14 | . . . . . . . . . . . . 4 . 2 . . . . 2 . . . . 4 . . . . 2 . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Light 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . Recon 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Fire 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Thermal Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Explosive Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Trap Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 16 | . . . . . . . . . . . . 2 . 7 . . . . . . . . . 1 . . . . 6 . . STAY 4 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . DROP 6 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . 3 . . COLLECT 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . RETURN 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Ally Attacks 217 | . . . . . . . . . . . 47 60 6 . . . . . 70 . . . . 34 . . . . . . . Total Damage 6023 | . . . . . . . . . . . 1056 1291 126 . . . . . 3018 . . . . 532 . . . . . . . Kills 49 | . . . . . . . . . . . 9 11 . . . . . . 21 . . . . 8 . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Active Infowar (turns) 15862 | 41 1168 1431 . . 1169 31 944 501 372 473 576 1447 111 527 377 267 21 263 994 182 244 334 201 1085 241 91 76 285 912 389 1109 Optics 11575 | . . . . . 607 27 . 364 372 473 576 1447 111 527 377 267 21 263 994 182 244 334 201 1085 241 91 76 285 912 389 1109 Sensors 6563 | . . . . . . . . . . . . . . . 374 264 21 257 955 153 244 332 201 1075 241 91 76 285 912 361 721 A.S.S. 289 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 289 Seismic 5253 | 41 1168 1431 . . . . 145 501 372 473 576 546 . . . . . . . . . . . . . . . . . . . Machine Analysis 5325 | . . . . . 1167 31 944 501 372 473 576 1261 . . . . . . . . . . . . . . . . . . . Cloaking 583 | . . . . . . . . . . . . . . . . . . . 23 13 . 2 . 6 2 . . 6 17 9 505 Jamming 3024 | . . . . . 1 . 46 . . . . 76 . . . . . 1 551 23 28 . . 19 . . . . 829 389 1061 ECM 1787 | . . . . . 277 . 688 . 141 . . 121 . 87 . . . . . 32 . . . 49 . . . . 84 . 308 Robot Analysis Total 7 | . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 3 . . . . Derelict Logs Recovered 19 | . . 1 . . . . . 3 2 1 2 . . . 1 . . 3 . . 1 . 2 . 3 . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Drone Recoveries 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Zionite Intel Received 45 | . . . . . . . . . . . . 11 . 2 . . . . 8 . . . . 2 . . . . 4 10 8 Main Access 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 Branch Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Component Stockpiles 6 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . 1 1 . Prototype Stockpiles 4 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . 1 Component Schematics 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Prototype Schematics 4 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 1 Unaware Schematics 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 2 . Unaware Analyses 5 | . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . 1 . 1 Trap Installations 4 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . 1 Active Terminals 5 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . 1 1 Active Garrisons 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/0 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Depthwide Sectors/-1 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 ------------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Turns Passed 19591 | 110 1237 1727 2578 693 1193 31 944 501 372 473 576 1447 111 527 377 267 21 263 994 182 244 334 201 1085 241 91 76 285 912 389 1109 Spaces Moved 33675 | 62 506 885 1180 310 2766 86 1877 1118 784 938 1056 2884 281 1504 1120 838 81 662 2609 485 684 883 529 2170 816 342 167 469 2415 1298 1870 Core 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2884 | 3 506 885 1180 310 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 59 | 59 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 30731 | . . . . . 2765 86 1877 1118 784 938 1056 2884 281 1504 1120 838 81 662 2609 485 684 883 529 2170 816 342 167 469 2415 1298 1870 Fastest Speed 5 | 120 160 160 156 156 29 31 27 23 31 31 31 17 23 5 23 5 23 5 17 24 24 24 24 20 5 22 22 22 5 5 5 Average Speed 36 | 121 160 160 167 161 31 31 30 30 31 31 31 22 23 22 23 22 23 22 23 24 24 24 24 21 21 22 22 22 18 18 19 Slowest Speed 320 | 160 160 160 245 320 250 31 31 31 31 31 103 23 23 23 97 23 23 23 107 24 24 24 24 102 22 22 22 22 19 19 100 Overloaded Moves 184 | . . . . . . . 5 6 . . . 10 . 16 . 4 . 23 1 . . . . . 4 . . . 4 9 102 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 124 | . . . . . 31 . 7 . . . . 23 . 9 . . . 1 6 . . 2 . 6 . . . . 13 17 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 73 | 6 88 51 97 50 68 83 52 96 94 91 97 76 86 39 97 87 74 85 68 62 82 92 75 49 86 52 63 72 57 94 67 Regions Visited 31 Branch Regions 19 Pre-discovered Areas 29 | . 1 . 3 . . . . . 1 2 . 11 . . 1 . 1 . . . . . . . . . 3 . . 2 4 Known Exits Taken 21 | . . 1 1 . . . 1 . . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 36 | . . 3 . . . . . 2 3 2 1 . . . 3 7 . 1 . 1 4 . 1 . 3 1 . 4 . . . Spaces Dug 417 | . 1 1 . 14 35 . 31 25 16 . 5 57 4 19 6 14 . 23 27 2 3 3 1 31 34 . . 5 32 11 17 Terrain Destroyed 1133 | . 2 1 25 14 99 . 32 25 16 . 35 93 4 24 37 15 . 94 123 2 79 67 1 162 81 . . 9 36 40 17 Melee 317 | . . . . 1 35 . 31 7 16 . 5 55 4 15 5 13 . 2 25 2 3 1 1 27 7 . . 4 31 10 17 Projectile 54 | . 2 1 . . 3 . 1 1 . . . 3 . 9 3 2 . 1 7 . . 2 . 8 . . . 5 5 1 . AOE 762 | . . . 25 13 61 . . 17 . . 30 35 . . 29 . . 91 91 . 76 64 . 127 74 . . . . 29 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 --------- Run | Yrd Mat Sub Mat Gar Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Frg Total 39092 | 79 832 1078 1578 415 2957 90 2157 1225 876 1119 1273 3455 320 1637 1206 878 82 738 2890 538 743 989 597 2657 852 353 202 637 2751 1371 2517 Wait 3416 | . 239 108 99 10 53 . 164 61 70 164 189 406 36 90 46 10 2 41 126 37 44 54 62 337 10 7 . 151 241 13 546 Move 33417 | 62 505 884 1179 308 2707 85 1862 1117 783 937 1055 2843 280 1486 1119 837 80 659 2597 484 683 878 528 2157 815 341 166 468 2391 1268 1853 Hop 105 | . . . . . 28 . 7 . . . . 18 . 8 . . . 1 5 . . 2 . 6 . . . . 10 12 8 Pick Up 181 | 2 13 7 38 5 17 2 9 3 . 4 5 14 . 2 2 1 . 1 11 . . 1 . 13 . 1 8 1 6 12 3 Fast Attach 169 | 1 2 1 15 6 19 . 10 5 1 3 1 11 . 4 4 2 . . 19 1 . 9 . 18 . 1 8 1 7 3 17 Attach 72 | 2 2 3 13 4 3 1 5 2 . 1 . 4 . 1 . . . 1 6 . . . . 5 2 . 3 . 3 5 6 Detach 23 | . . . 1 . . . 3 2 . . . . . 1 . . . . 3 . . 1 . 4 2 . . . . 2 4 Swap 239 | . 5 10 27 8 12 . 5 3 4 4 4 21 . 14 9 6 . 6 24 11 4 4 6 13 5 . 1 5 10 9 9 Drop 277 | 2 7 10 47 8 25 2 15 7 1 6 2 20 . 5 6 2 . . 29 1 . 10 . 18 1 1 11 . 11 14 16 Fire 484 | 10 52 55 152 57 5 . 1 3 . . 2 7 . 9 6 2 . 24 31 1 5 8 . 13 4 . . 5 16 12 4 Melee 606 | . . . . 8 70 . 40 22 17 . 15 111 4 16 14 18 . 5 39 3 7 2 1 70 13 2 5 6 56 21 41 Ram 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 14 | . 7 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 55 | . . . . 1 18 . 36 . . . . . . . . . . . . . . . . . . . . . . . . Rewire 23 | . . . . . . . . . . . . . . . . . . . . . . 20 . 3 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2) -7/Waste -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Waste -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / *Ext) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 6 exits: *Res x3 / *Arm / *Qua x2) -3/Quarantine (discovered 3 exits: *Res / *Frg / *Sec) -3/Protoforge (discovered 1 exit: *Res) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 111 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 558 | -10/Materials | Discovered new exit (range 15) 657 | -10/Materials | Central database locked down 788 | -10/Materials | Discovered new exit (range 16) 901 | -10/Materials | Discovered new exit (range 15) 942 | -10/Materials | Learned Storage emergency access door positions 975 | -10/Materials | Loaded intel: 11 trap records 999 | -10/Materials | Learned location of 1 exit from Storage 1011 | -10/Materials | Learned 2 Storage zone layouts 1013 | -10/Materials | Learned Storage trap positions 1015 | -10/Materials | Identified exit to Materials 1029 | -10/Materials | Learned location of 2 exits from Mines 1151 | -10/Materials | Discovered new exit (range 9) 1348 | -10/Materials | Entered Subcaves 1349 | -10/Subcaves | Approached by a straggling Scientist 1349 | -10/Subcaves | Identified exit to Materials 1507 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1668 | -10/Subcaves | Visited 4L-MR0's lab 1689 | -10/Subcaves | Found Tower Shield 1757 | -10/Subcaves | Learned Materials emergency access door positions 2206 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2450 | -10/Subcaves | Ambushed by Subdweller buried in earth 2454 | -10/Subcaves | Core integrity fell below 50% 2620 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2651 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2785 | -10/Subcaves | Discovered exit to Materials (range 9) 2829 | -10/Subcaves | Visited Clippyterm 2833 | -10/Subcaves | Learned Research machine intel 3075 | -10/Subcaves | Entered Materials 3075 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3389 | -8/Materials | Build established: Scavenger-Mutant 4084 | -8/Materials | Discovered new exit (range 12) 4217 | -8/Materials | Central database locked down 4298 | -8/Materials | Identified exit to Factory 4426 | -8/Materials | Learned location of Extension (-4) 4475 | -8/Materials | Learned location of Zion (-7) 4541 | -8/Materials | Learned Storage stockpile data 4557 | -8/Materials | Learned 4 Factory zone layouts 4621 | -8/Materials | Learned Storage stockpile data 4668 | -8/Materials | Learned 2 Lower Caves zone layouts 4697 | -8/Materials | Build established: Mutant 5494 | -8/Materials | Build established: Scavenger-Mutant 5648 | -8/Materials | Identified exit to Garrison 5653 | -8/Materials | Entered Garrison 5672 | -8/Garrison | Discovered exit to Factory (range 79) 5672 | -8/Garrison | Discovered exit to Factory (range 39) 5672 | -8/Garrison | Discovered exit to Factory (range 93) 5732 | -8/Garrison | Triggered checkpoint 5785 | -8/Garrison | Triggered checkpoint 6124 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6338 | -8/Garrison | System corruption reached 10% 6346 | -8/Garrison | Entered Factory 6346 | -7/Factory | Evolved 2 slots: Utility x2 6347 | -7/Factory | Identified exit to Storage 6384 | -7/Factory | Identified exit to Lower Caves 6608 | -7/Factory | Fabricated Field Propulsion Drive? 6612 | -7/Factory | Build established: Infiltrator-Sprinter 6731 | -7/Factory | Discovered new exit (range 4) 6731 | -7/Factory | Identified exit to Factory 6891 | -7/Factory | Discovered exit to Factory (range 5) 6916 | -7/Factory | Build established: Scavenger-Sprinter 7222 | -7/Factory | Discovered exit to Factory (range 5) 7462 | -7/Factory | Fabricated Cld. VTOL Module (x1) 7539 | -7/Factory | Manually triggered Chute Trap 7539 | -7/Factory | Sucked down chute 7539 | -7/Factory | Entered Waste 7551 | -7/Waste | Spotted C-40 Crusher 7554 | -7/Waste | EMP discharged 7555 | -7/Waste | Spotted C-40 Crusher 7557 | -7/Waste | Spotted C-40 Crusher 7560 | -7/Waste | Spotted C-40 Crusher 7560 | -7/Waste | Spotted C-40 Crusher 7561 | -7/Waste | Discovered new exit (range 18) 7562 | -7/Waste | Spotted C-40 Crusher 7570 | -7/Waste | Entered Factory 7777 | -7/Factory | Found Powered Armor 7868 | -7/Factory | Build established: Hacker-Sprinter 7963 | -7/Factory | Repaired Tiamat Missile Launcher? 7967 | -7/Factory | Discovered exit to Factory (range 6) 8212 | -7/Factory | Fabricated Cld. VTOL Module? 8495 | -7/Factory | Fabricated Cld. VTOL Module? 8514 | -7/Factory | Entered Lower Caves 8639 | -7/Lower Caves | Learned Factory emergency access door positions 8639 | -7/Lower Caves | Learned Research stockpile data 8639 | -7/Lower Caves | Learned Extension stockpile data 8647 | -7/Lower Caves | Destroyed KL-EQ9(g) 8701 | -7/Lower Caves | Learned Research security intel 8701 | -7/Lower Caves | Learned Extension trap positions 8701 | -7/Lower Caves | Learned 8 Factory zone layouts 8703 | -7/Lower Caves | Attracted the attention of an 0b10 base 8771 | -7/Lower Caves | Build established: Sprinter 8897 | -7/Lower Caves | Learned Factory stockpile data 8907 | -7/Lower Caves | Found DCF Scrap (14 items) 8918 | -7/Lower Caves | Encountered a Warlord checkpoint 8934 | -7/Lower Caves | Learned Factory trap positions 8940 | -7/Lower Caves | Discovered new exit (range 6) 9015 | -7/Lower Caves | Entered another Lower Caves area 9038 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9050 | -7/Lower Caves | Discovered exit to Factory (range 6) 9092 | -7/Lower Caves | Learned Factory emergency access door positions 9120 | -7/Lower Caves | Found DCF Scrap (11 items) 9208 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9378 | -7/Lower Caves | Discovered new exit (range 12) 9387 | -7/Lower Caves | Entered Zion 9406 | -7/Zion | Found CR-A16's Pointy Stick 9408 | -7/Zion | Discovered new exit (range 11) 9420 | -7/Zion | System corruption cleaned by Quarantine Array 9429 | -7/Zion | Learned Factory recycling unit intel 9439 | -7/Zion | Gained Derelict followers 9455 | -7/Zion | Learned 4 Factory zone layouts 9461 | -7/Zion | Found GAL Module 9493 | -7/Zion | Found Prototype Special Weapon 9493 | -7/Zion | Identified RU-N14's Throwing Claymores 9500 | -7/Zion | Found RU-N14's Throwing Claymores 9527 | -7/Zion | Learned location of Armory (-3) 9576 | -7/Zion | Met Imprinter 9582 | -7/Zion | Imprinted 9584 | -7/Zion | Declared Zion's savior 9860 | -7/Zion | Entered Proximity Caves 9860 | -6/Proximity Caves | Accompanied by 11 allies 9961 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10036 | -6/Proximity Caves | Learned Factory machine intel 10052 | -6/Proximity Caves | Learned Factory security intel 10102 | -6/Proximity Caves | Spotted B-75 Beast 10159 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 10162 | -6/Proximity Caves | Destroyed B-75 Beast 10202 | -6/Proximity Caves | Attracted the attention of an 0b10 base 10320 | -6/Proximity Caves | Learned Extension garrison access intel 10320 | -6/Proximity Caves | Learned Factory garrison access intel 10320 | -6/Proximity Caves | Learned Extension emergency access door positions 10352 | -6/Proximity Caves | Lost 3 allies 10367 | -6/Proximity Caves | Discovered exit to Factory (range 15) 10436 | -6/Proximity Caves | Entered Factory 10436 | -6/Factory | Accompanied by 4 allies 10436 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10437 | -6/Factory | Identified exit to Factory 10438 | -6/Factory | Loaded intel: 110 trap records 10442 | -6/Factory | Loaded intel: 230 machine locations 10443 | -6/Factory | Loaded intel: 8 recycling unit locations 10444 | -6/Factory | Loaded intel: 4 garrison access locations 10679 | -6/Factory | Lost 4 allies 10690 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 10691 | -6/Factory | Zion Light squad teleported in 10996 | -6/Factory | Discovered new exit (range 19) 11000 | -6/Factory | Discovered new exit (range 20) 11033 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 11034 | -6/Factory | Zion Heavy Resupply teleported in 11083 | -6/Factory | Retrieved Zion intel report: Trap Installations 11252 | -6/Factory | Retrieved Zion intel report: Active Terminals 11255 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 11303 | -6/Factory | Discovered exit to Factory (range 21) 11420 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 11421 | -6/Factory | Zion Fire squad teleported in 11639 | -6/Factory | Spotted B-75 Beast 11642 | -6/Factory | Destroyed B-75 Beast 11645 | -6/Factory | Retrieved Zion intel report: Component Schematics 11649 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 11653 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 11691 | -6/Factory | Retrieved Zion intel report: Active Garrisons 11691 | -6/Factory | Discovered exit to Factory (range 15) 11758 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 11759 | -6/Factory | Zion Recon squad teleported in 11808 | -6/Factory | Terminal network hard line cut 11860 | -6/Factory | Repaired Gravity Neutralizer 11883 | -6/Factory | Manually triggered Chute Trap 11883 | -6/Factory | Sucked down chute 11883 | -6/Factory | Entered Waste 11884 | -6/Waste | Met a frightened Derelict 11885 | -6/Waste | Spotted C-40 Crusher 11886 | -6/Waste | Spotted C-40 Crusher 11957 | -6/Waste | Spotted C-40 Crusher 11967 | -6/Waste | Spotted C-40 Crusher 11968 | -6/Waste | Spotted C-40 Crusher 11982 | -6/Waste | Spotted C-40 Crusher 11992 | -6/Waste | Discovered new exit (range 10) 11994 | -6/Waste | Identified exit to Factory 11994 | -6/Waste | Entered Factory 12006 | -6/Factory | Zion Recon squad teleported in 12277 | -6/Factory | Discovered new exit (range 11) 12280 | -6/Factory | Identified exit to Lower Caves 12322 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 12335 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 12336 | -6/Factory | Zion Explosive Resupply teleported in 12340 | -6/Factory | Found Prototype Launcher 12340 | -6/Factory | Identified Rocket Array 12346 | -6/Factory | Discovered exit to Lower Caves (range 17) 12377 | -6/Factory | Discovered exit to Factory (range 17) 12521 | -6/Factory | Entered Lower Caves 12541 | -6/Lower Caves | Murdered Warlord Statue 12834 | -6/Lower Caves | Build established: Scout 12867 | -6/Lower Caves | Discovered new exit (range 3) 12868 | -6/Lower Caves | Identified exit to Lower Caves 12898 | -6/Lower Caves | Entered another Lower Caves area 12935 | -6/Lower Caves | Discovered exit to Factory (range 10) 13123 | -6/Lower Caves | Found Alien Artifact 13123 | -6/Lower Caves | Identified Core Expander 13123 | -6/Lower Caves | Installed Core Expander, added new Utility slot 13144 | -6/Lower Caves | Spotted B-75 Beast 13144 | -6/Lower Caves | Destroyed B-75 Beast 13157 | -6/Lower Caves | Discovered new exit (range 17) 13161 | -6/Lower Caves | Identified exit to Data Miner 13165 | -6/Lower Caves | Entered Data Miner 13165 | -6/Data Miner | Discovered new exit (range 6) 13167 | -6/Data Miner | Identified exit to Proximity Caves 13168 | -6/Data Miner | Met Data Miner 13176 | -6/Data Miner | Learned location of Section 7 (-3) 13178 | -6/Data Miner | Received God Mode back door access code from Data Miner 13186 | -6/Data Miner | Entered Proximity Caves 13225 | -5/Proximity Caves | Spotted B-75 Beast 13244 | -5/Proximity Caves | Destroyed B-75 Beast 13251 | -5/Proximity Caves | Learned Factory interactive machine intel 13306 | -5/Proximity Caves | Learned 12 Factory zone layouts 13374 | -5/Proximity Caves | Learned Factory trap positions 13445 | -5/Proximity Caves | Discovered exit to Factory (range 20) 13449 | -5/Proximity Caves | Entered Factory 13449 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 13450 | -5/Factory | Identified exit to Factory 13450 | -5/Factory | Identified exit to Upper Caves 13451 | -5/Factory | Loaded intel: 98 trap records 13452 | -5/Factory | Loaded intel: 54 interactive machine locations 13504 | -5/Factory | Spotted B-75 Beast 13517 | -5/Factory | Destroyed B-75 Beast 13537 | -5/Factory | Retrieved Zion intel report: Branch Access 13591 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 13632 | -5/Factory | Retrieved Zion intel report: Trap Installations 13768 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 13769 | -5/Factory | Zion Light squad teleported in 13857 | -5/Factory | Zion Hacker squad teleported in 13888 | -5/Factory | Retrieved Zion intel report: Main Access 13933 | -5/Factory | Retrieved Zion intel report: Active Terminals 13968 | -5/Factory | Fabricated H-66 Slayer? 14049 | -5/Factory | First assault squad dispatched 14078 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 14093 | -5/Factory | Retrieved Zion intel report: Component Stockpiles 14103 | -5/Factory | Build established: Ninja 14139 | -5/Factory | Fabricated Cld. Cesium-ion Thruster? 14170 | -5/Factory | Cargo convoy interrupted 14174 | -5/Factory | Lost 3 allies 14206 | -5/Factory | Destroyed 7 combat bots 14232 | -5/Factory | Found Prototype Protection 14232 | -5/Factory | Identified Zio. Weapon Casing 14247 | -5/Factory | Found Prototype Processor 14247 | -5/Factory | Identified Exp. Armor Integrity Analyzer 14291 | -5/Factory | Found PL-3XN's Ring of Power 14366 | -5/Factory | Repaired Broken Gravity Neutralizer? 14381 | -5/Factory | Fabricated Powered Armor? 14443 | -5/Factory | Entered Upper Caves 14443 | -5/Upper Caves | Accompanied by 1 ally 14448 | -5/Upper Caves | Entered a destroyed Warlord outpost 14556 | -5/Upper Caves | Attracted the attention of an 0b10 base 14556 | -5/Upper Caves | Learned Extension trap positions 14556 | -5/Upper Caves | Identified exit to Upper Caves 14625 | -5/Upper Caves | Entered another Upper Caves area 14626 | -5/Upper Caves | Discovered exit to Factory (range 16) 14834 | -5/Upper Caves | Encountered a Warlord checkpoint 14842 | -5/Upper Caves | Learned Factory stockpile data 14863 | -5/Upper Caves | Discovered new exit (range 11) 14865 | -5/Upper Caves | Identified exit to Warlord 14869 | -5/Upper Caves | Entered Warlord 14878 | -5/Warlord | System corruption cleaned by Quarantine Array 14907 | -5/Warlord | Found Prototype Device 14907 | -5/Warlord | Identified Exp. Cloaking Device 14915 | -5/Warlord | Found Prototype Processor 14915 | -5/Warlord | Identified Exp. Target Analyzer 14971 | -5/Warlord | Build established: Hacker-Scout 15062 | -5/Warlord | Visited the Vortex Lab 15063 | -5/Warlord | Warlord's base attacked by MAIN.C 15065 | -5/Warlord | Found Prototype Launcher 15065 | -5/Warlord | Identified Vortex Catalyst Activator 15067 | -5/Warlord | Found Prototype Energy Gun 15067 | -5/Warlord | Identified Vortex Shotgun 15108 | -5/Warlord | Opened side exit 15163 | -5/Warlord | Discovered new exit (range 14) 15166 | -5/Warlord | Identified exit to Proximity Caves 15203 | -5/Warlord | Entered Proximity Caves 15308 | -4/Proximity Caves | Learned Research terminal intel 15326 | -4/Proximity Caves | Learned Research interactive machine intel 15354 | -4/Proximity Caves | Discovered exit to Factory (range 10) 15404 | -4/Proximity Caves | Entered Factory 15404 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15405 | -4/Factory | Identified exit to Upper Caves 15405 | -4/Factory | Identified exit to Extension 15441 | -4/Factory | Spotted B-86 Titan 15488 | -4/Factory | Garrison activated, responded to threat 15578 | -4/Factory | Found Powered Armor 15636 | -4/Factory | Fabricated Com. HERF Cannon (x1) 15705 | -4/Factory | Build established: Hacker-Ninja 15712 | -4/Factory | Found Prototype Hackware 15718 | -4/Factory | Retrieved Zion intel report: Active Terminals 15719 | -4/Factory | Zion Heavy squad teleported in 15758 | -4/Factory | Discovered exit to Upper Caves (range 19) 15919 | -4/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 16028 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 16029 | -4/Factory | Zion Fire squad teleported in 16178 | -4/Factory | Lost 3 allies 16183 | -4/Factory | Repaired Lgt. Fission Core 16216 | -4/Factory | Zion Fire squad teleported in 16229 | -4/Factory | Destroyed B-86 Titan 16263 | -4/Factory | Zion Trap Resupply teleported in 16418 | -4/Factory | Repaired Cld. Impulse Thruster 16489 | -4/Factory | Entered Upper Caves 16514 | -4/Upper Caves | Build established: Hacker-Scout 16558 | -4/Upper Caves | Spotted B-86 Titan 16559 | -4/Upper Caves | Destroyed B-86 Titan 16648 | -4/Upper Caves | Learned location of 1 exit from Research 16649 | -4/Upper Caves | Learned Research terminal intel 16705 | -4/Upper Caves | Discovered new exit (range 18) 16709 | -4/Upper Caves | Identified exit to Upper Caves 16730 | -4/Upper Caves | Entered another Upper Caves area 16751 | -4/Upper Caves | Discovered new exit (range 5) 16751 | -4/Upper Caves | Identified exit to Research 16801 | -4/Upper Caves | Encountered a Warlord checkpoint 16819 | -4/Upper Caves | Discovered new exit (range 6) 16820 | -4/Upper Caves | Identified exit to Zhirov 16821 | -4/Upper Caves | Entered Zhirov 16821 | -4/Zhirov | Discovered new exit (range 3) 16826 | -4/Zhirov | Met Zhirov 16829 | -4/Zhirov | Learned location of Quarantine (-3) 16829 | -4/Zhirov | Learned location of Testing (-2) 16829 | -4/Zhirov | Learned location of Command (-1) 16833 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16838 | -4/Zhirov | Found Alien Artifact 16838 | -4/Zhirov | Identified Integrated Reactor 16838 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16896 | -4/Zhirov | Identified exit to Proximity Caves 16897 | -4/Zhirov | Entered Proximity Caves 16928 | -3/Proximity Caves | Identified Exp. Hacking Suite 16977 | -3/Proximity Caves | Spotted B-86 Titan 16978 | -3/Proximity Caves | Destroyed B-86 Titan 17116 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 17181 | -3/Proximity Caves | Discovered exit to Research (range 5) 17182 | -3/Proximity Caves | Entered Research 17182 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 17183 | -3/Research | Identified exit to Quarantine 17184 | -3/Research | Identified exit to Research 17187 | -3/Research | Loaded intel: 134 machine locations 17188 | -3/Research | Loaded intel: 42 interactive machine locations 17189 | -3/Research | Loaded intel: 19 terminal locations 17231 | -3/Research | Found Powered Armor 17326 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 17392 | -3/Research | Found Prototype Launcher 17488 | -3/Research | Build established: Hacker-Ninja 17534 | -3/Research | Retrieved Zion intel report: Trap Installations 17535 | -3/Research | Zion Hacking Resupply teleported in 17541 | -3/Research | Found Exp. Hacking Suite 17617 | -3/Research | Identified Tactical Quantum Warhead 17618 | -3/Research | Spotted B-86 Titan 17622 | -3/Research | Destroyed B-86 Titan 17758 | -3/Research | Discovered new exit (range 13) 17764 | -3/Research | Identified exit to Armory 17789 | -3/Research | Retrieved Zion intel report: Unaware Analyses 17812 | -3/Research | Spotted B-86 Titan 17868 | -3/Research | Discovered exit to Research (range 21) 17914 | -3/Research | Discovered exit to Research (range 13) 17927 | -3/Research | Retrieved Zion intel report: Component Stockpiles 17928 | -3/Research | Zion Thermal Resupply teleported in 18090 | -3/Research | Discovered exit to Quarantine (range 21) 18094 | -3/Research | Entered Quarantine 18103 | -3/Quarantine | Found Alien Artifact 18109 | -3/Quarantine | Retrieved Zion intel report: Guard Positions 18113 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 18115 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 18119 | -3/Quarantine | Retrieved Zion intel report: Active Terminals 18177 | -3/Quarantine | Retrieved Zion intel report: Main Access 18182 | -3/Quarantine | Found Alien Slashing Weapon 18185 | -3/Quarantine | Identified Sigix Broadsword 18240 | -3/Quarantine | Found Alien Artifact 18258 | -3/Quarantine | Found Alien Artifact 18259 | -3/Quarantine | Identified Dimensional Node Initializer 18259 | -3/Quarantine | Initialized slip node 18262 | -3/Quarantine | Found Dimensional Node Initializer 18263 | -3/Quarantine | Identified Transdimensional Reconstructor 18263 | -3/Quarantine | Warped through subspace to slip node 18267 | -3/Quarantine | Found Transdimensional Reconstructor 18270 | -3/Quarantine | Found Alien Artifact 18313 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/-2 18335 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 18344 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 18348 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 18371 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 18375 | -3/Quarantine | Retrieved Zion intel report: Unaware Schematics 18460 | -3/Quarantine | Spotted Fortress 18472 | -3/Quarantine | Discovered new exit (range 5) 18472 | -3/Quarantine | Discovered new exit (range 6) 18473 | -3/Quarantine | Identified exit to Protoforge 18473 | -3/Quarantine | Identified exit to Section 7 18483 | -3/Quarantine | Entered Protoforge 18491 | -3/Protoforge | Spotted B-86 Titan 18497 | -3/Protoforge | Destroyed B-86 Titan 18549 | -3/Protoforge | Retrieved Zion intel report: Prototype Stockpiles 18573 | -3/Protoforge | Spotted Hotshot 18574 | -3/Protoforge | Spotted Hotshot 18574 | -3/Protoforge | Spotted Hotshot 18574 | -3/Protoforge | Spotted Hotshot 18577 | -3/Protoforge | Retrieved Zion intel report: Prototype Schematics 18599 | -3/Protoforge | Retrieved Zion intel report: Component Schematics 18618 | -3/Protoforge | Retrieved Zion intel report: Main Access 18748 | -3/Protoforge | Spotted Hotshot 18749 | -3/Protoforge | Spotted Hotshot 18750 | -3/Protoforge | Spotted Hotshot 18789 | -3/Protoforge | Spotted Hotshot 18789 | -3/Protoforge | Spotted Hotshot 18789 | -3/Protoforge | Spotted Hotshot 18791 | -3/Protoforge | Retrieved Zion intel report: Unaware Analyses 18792 | -3/Protoforge | Initialized slip node 18826 | -3/Protoforge | Spotted Hotshot 18842 | -3/Protoforge | Retrieved Zion intel report: Depthwide Sectors/-3 18881 | -3/Protoforge | Retrieved Zion intel report: Active Terminals 18910 | -3/Protoforge | Spotted AP7-3 18911 | -3/Protoforge | Spotted AP7-3 18912 | -3/Protoforge | Retrieved Zion intel report: Trap Installations 18921 | -3/Protoforge | Spotted EXE-6 18921 | -3/Protoforge | Spotted EXE-6 19038 | -3/Protoforge | Fabricated Exp. Actuator Array (x1) 19042 | -3/Protoforge | Spotted EXE-6 19042 | -3/Protoforge | Spotted EXE-6 19258 | -3/Protoforge | Spotted Immortal 19258 | -3/Protoforge | Spotted Immortal 19268 | -3/Protoforge | Found Prototype Device 19268 | -3/Protoforge | Identified Exp. Active Sensor Suite 19291 | -3/Protoforge | Found Prototype Device 19291 | -3/Protoforge | Identified Cep. Cloak Mesh 19298 | -3/Protoforge | Found Cep. Cloak Mesh 19331 | -3/Protoforge | Spotted Decapitator 19331 | -3/Protoforge | Spotted Decapitator 19331 | -3/Protoforge | Spotted Decapitator 19331 | -3/Protoforge | Spotted Decapitator 19340 | -3/Protoforge | Spotted Immortal 19340 | -3/Protoforge | Spotted Immortal 19354 | -3/Protoforge | Found Prototype Flight Unit 19354 | -3/Protoforge | Identified Cep. Fieldthrust Drive 19396 | -3/Protoforge | Superfortress began startup sequence 19491 | -3/Protoforge | Forge Plexus network access discovered 19502 | -3/Protoforge | Spotted Decapitator 19503 | -3/Protoforge | Spotted Decapitator 19503 | -3/Protoforge | Spotted Decapitator 19510 | -3/Protoforge | Spotted Decapitator 19527 | -3/Protoforge | Destroyed Decapitator 19541 | -3/Protoforge | System corruption reached 10% 19562 | -3/Protoforge | Core integrity fell below 50% 19563 | -3/Protoforge | Destroyed Decapitator 19569 | -3/Protoforge | Destroyed Decapitator 19572 | -3/Protoforge | Destroyed Decapitator 19578 | -3/Protoforge | Core integrity fell below 20% 19592 | -3/Protoforge | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 19562_ Exp. Utility Shielding destroyed. 19563_ Slammed into Decapitator. 19563_ Decapitator destroyed. 19564_ Acquired 45 matter. 19564_ Slammed into Decapitator. 19565_ Acquired Exp. Surge Thruster. 19567_ Acquired Mic. Antimatter Reactor. 19568_ Exp. Hacking Suite destroyed. 19569_ Decapitator destroyed. 19572_ Exp. Surge Thruster destroyed. 19572_ Destroyed Exp. Surge Thruster. 19572_ Chain reaction triggered in Mic. Antimatter Reactor. 19572_ Exp. Active Sensor Suite destroyed. 19572_ Destroyed Exp. Active Sensor Suite. 19574_ Cld. Field Propulsion Drive destroyed. 19575_ EHWR1LH|1PEWG/VDEQJY48M/ 19575_ Acquired Exp. Surge Thruster. 19580_ Exp. Surge Thruster destroyed. 19583_ Adv. Transmission Jammer destroyed. 19584_ System corrupted: Slammed into wall. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | "############################????????????????????? | | #????????????????????? | | * #????????????????????# | | %= #????????????????????" | | ######################## #???????????????????! | | "#??????????????????????# #???????????????????! | | "#??????????????????????#^ #?????????????????###" | | "#??????????????????????# #?????????????????#"" | | "#??????????????????????# #?????????????????#"" | | "#??????????????????????# ################### | | "#??????????????????????# | | "#??????????????????????# | | "#??????????????????????# #########++######## | | ##??????????????????????#n ^#??????" ??????# | | ????????????????????????# ^#?????#" ??????" | | ????????????????????????# #?????#" " ???? 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VTOL Module | -7/Factory | Scanalyzed Hpw. Field Laser | -6/Factory | Z-intel Prc. Beam Rifle | -6/Factory | Z-intel Adv. Beam Rifle | -6/Factory | Z-intel Enh. Nuclear Core | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Impact Mace | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Cld. Deuterium Engine | -6/Factory | Z-intel Prc. Grenade Launcher | -6/Factory | Z-intel Powered Armor | -6/Factory | Scanalyzed Weight Redist. System | -6/Factory | Z-intel Cmb. Airjet | -6/Factory | Z-intel Seismic Detector | -6/Factory | Z-intel Gravmag Array | -6/Factory | Z-intel Mace | -6/Factory | Z-intel Gauss Rifle | -6/Factory | Z-intel Adv. Signal Interpreter | -6/Factory | Z-intel Powered Hammer | -6/Factory | Z-intel Flak Gun | -6/Factory | Z-intel Imp. Particle Charger | -6/Factory | Z-intel Hvy. Flail | -6/Factory | Z-intel Lyr. Light Armor Plating | -6/Factory | Z-intel Graphene Brace | -6/Factory | Scanalyzed ECM Suite | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Nuclear Pulse Array | -6/Data Miner | Free Imp. Heavy Machine Gun | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Enh. Force Rifle | -5/Factory | Z-intel Biomechanical Wings | -5/Factory | Z-intel Antimatter Cannon | -5/Factory | Z-intel Exp. Targeting Computer | -5/Factory | Z-intel Com. Ion Cannon | -5/Factory | Z-intel Hvy. Proton Missile Launcher | -5/Factory | Z-intel Plasma Sword | -5/Factory | Z-intel F-cell Engine | -5/Factory | Z-intel Cld. Cesium-ion Thruster | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Utility Shielding | -3/Research | Scanalyzed Imp. Diametric Drive | -3/Research | Scanalyzed Exp. Terrain Scan Processor | -3/Quarantine | Z-intel Hvy. Tesla Rifle | -3/Quarantine | Z-intel Exp. Coolant Injector | -3/Quarantine | Z-intel Exp. Target Analyzer | -3/Quarantine | Z-intel Centrium Light Armor Plating | -3/Quarantine | Z-intel Com. Mass Driver | -3/Quarantine | Z-intel Imp. Thermal Defense Suite | -3/Quarantine | Z-intel Exp. Myomer Leg | -3/Quarantine | Z-intel Hvy. Dispersion Rifle | -3/Quarantine | Z-intel Kinetic Spear | -3/Quarantine | Z-intel Adv. Thermal Defense Suite | -3/Quarantine | Z-intel Cld. Impulse Thruster | -3/Protoforge | Z-intel Imp. Matter Neutralizer | -3/Protoforge | Z-intel Hdn. Centrium Wheel | -3/Protoforge | Z-intel Exp. Flexi-carbon Leg | -3/Protoforge | Z-intel Prc. Phase Gun | -3/Protoforge | Z-intel Enh. Multireflex Exoskeleton | -3/Protoforge | Z-intel Exp. Cooling System | -3/Protoforge | Z-intel Hellfire Missile Launcher | -3/Protoforge | Z-intel Exp. Signal Interpreter | -3/Protoforge | Z-intel Imp. Reaction Control System | -3/Protoforge | Z-intel Adv. Drone Bay | -3/Protoforge | Z-intel Focal Shield | -3/Protoforge | Z-intel Imp. Arc Projector | -3/Protoforge | Z-intel Cargo Storage Unit | -3/Protoforge | Z-intel Adv. Hardlight Generator | -3/Protoforge | Z-intel Imp. Phase Shifter | -3/Protoforge | Z-intel Imp. Fusion Compressor | -3/Protoforge | Z-intel Nova Cannon | -3/Protoforge | Z-intel Imp. Terrain Scanner | -3/Protoforge | Z-intel Force Field | -3/Protoforge | Z-intel System Restoration Module | -3/Protoforge | Z-intel Adv. Remote Datajack | -3/Protoforge | Z-intel Robot Schematics ------------------ A-15 Conveyor | -6/Factory | Z-intel B-48 Gladiator | -6/Factory | Z-intel G-50 Soldier | -6/Factory | Z-intel S-27 Virus | -6/Factory | Z-intel R-06 Scavenger | -6/Factory | Z-intel R-10 Processor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free S-43 Plague | -3/Quarantine | Z-intel K-01 Serf | -3/Quarantine | Z-intel T-07 Excavator | -3/Quarantine | Z-intel O-32 Director | -3/Quarantine | Z-intel A-02 Transporter | -3/Quarantine | Z-intel Y-72 Warden | -3/Quarantine | Z-intel X-82 Rainmaker | -3/Quarantine | Z-intel Fabricated ------------ Field Propulsion Drive | x2 | -7/Factory | Preloaded Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip Cld. VTOL Module | x1 | -7/Factory | Authchip H-66 Slayer | x2 | -5/Factory | Preloaded Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Powered Armor | x2 | -5/Factory | Authchip Com. HERF Cannon | x1 | -4/Factory | Preloaded Cld. Cesium-ion Thruster | x1 | -4/Factory | Authchip Exp. Actuator Array | x1 | -3/Protoforge | Preloaded Repaired ---------- Tiamat Missile Launcher | 10% | -7/Factory Gravity Neutralizer | 34% | -6/Factory Gravity Neutralizer | 99% | -5/Factory | Broken Lgt. Fission Core | 13% | -4/Factory Cld. Impulse Thruster | 10% | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Reactor Sigix Broadsword Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisMediumMinigun Manual? 0 Play Time 07:35:13 Cumulative 513.6 hours Start 2025.03.14 @ 22:17:38 End 2025.03.15 @ 14:36:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 183 Rogue 181 Adventurer 2 Explorer 0 Win Type - Total 26 Types 11/0/9/1/1/0/3/1/0/0 Lore% 84 Gallery% 85 Achievement% 79 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b8d7d14-ef30-48e8-b8dc-611fecea610c