Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.12 @ 16:15:30 Player: youngster Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (434) 2170 Value Destroyed (21682) 21682 Prototype IDs (81) 1620 Alien Tech Used (1) 200 Bonus (13780) 13780 TOTAL SCORE: 49752 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4351 Follower Combat Kills 1804 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 442 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Win 3000 Friendly Fire -1017 Cogmind --------- Core Integrity 1268/1600 Matter 224/300 Energy 265/1600 System Corruption 25% Temperature Cool (8) Movement Treading (157) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- Armored Heavy Treads Armored Heavy Treads Advanced Heavy Treads Biometal Heavy Treads > --- UTILITY (11) ----- Advanced Coolant Injector Huge Storage Unit Superbattery Experimental Optical Array Advanced Signal Interpreter Experimental Targeting Computer Experimental Target Analyzer Improved Remote Force Field Hacking Suite Advanced Corruption Screen > --- WEAPON (3) ------- Enhanced Nova Cannon Heavy Machine Gun Compact Linear Accelerator > --- INVENTORY (25) --- Heavy Siege Treads Armored Heavy Treads Armored Heavy Treads Advanced Heavy Treads Advanced Signal Interpreter Seismic Detector Precision Energy Filter Advanced Transmission Jammer Layered Heavy Armor Plating Long-range Tractor Beam Heavy Neutron Cannon Heavy Flak Cannon Gamma Bomb Array Tiamat Missile Launcher Fusion Bomb Launcher Improved Remote Datajack CR-A16's Behemoth Slayer GAL Module Peak State ------------ > --- POWER ------------ Particle Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Armored Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Coolant Injector Huge Storage Unit Experimental Optical Array Advanced Signal Interpreter Advanced Targeting Computer Experimental Targeting Computer Experimental Target Analyzer Graphene Brace Improved Remote Force Field Hacking Suite Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Helical Railgun Compact Linear Accelerator > --- INVENTORY -------- Improved Heavy Treads Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads Advanced Cooling System Superbattery Advanced Signal Interpreter Precision Energy Filter Advanced Transmission Jammer Layered Heavy Armor Plating Improved Focal Shield Long-range Tractor Beam Heavy Neutron Cannon Heavy Flak Cannon Gamma Bomb Array Tiamat Missile Launcher Fusion Bomb Launcher Improved Remote Datajack CR-A16's Behemoth Slayer GAL Module [Rating: 196] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Centrium Heavy Treads Treads Centrium Heavy Treads Leg Centrium Leg Wheel Compact Wheel Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Centrium Medium Armor Plating Weapon CR-A16's Behemoth Slayer Energy Gun Advanced Variable Charge Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Propulsion 6 | . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . 2 . Utility 9 | . . . . . 2 2 . . . . 1 . . . . 1 . . . . . . . . . 2 . . 1 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 724 | 6 15 5 3 9 60 61 20 11 6 37 37 23 24 2 16 6 36 16 9 19 50 34 9 13 17 29 43 46 62 Power 24 | 1 . . . . 1 1 . . . . 1 . . . . . 1 . 2 . 3 3 . . 1 . 4 4 2 Engine 4 | 1 . . . . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . Core 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 1 . . Reactor 17 | . . . . . . . . . . . . . . . . . 1 . 2 . 2 2 . . 1 . 3 4 2 Propulsion 116 | 2 6 2 . 1 19 21 4 . . 6 6 1 3 . . 2 10 2 1 2 2 1 . . 1 3 3 8 10 Treads 78 | 2 3 1 . 1 12 11 1 . . 5 4 1 3 . . . 3 2 1 2 2 1 . . 1 3 3 6 10 Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Wheel 36 | . 3 1 . . 7 10 3 . . 1 2 . . . . 2 7 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 300 | 1 5 . 1 3 25 22 13 7 3 19 16 12 12 . 10 4 11 6 6 3 16 14 5 8 4 13 17 19 25 Device 163 | . . . . 1 13 9 6 4 2 9 7 11 7 . 5 3 4 1 4 1 7 9 4 5 1 7 12 13 18 Storage 11 | 1 4 . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 . . . 3 Processor 11 | . . . . . 2 2 . . . . 1 . . . . . 1 . . . 1 . . 1 . . . 2 1 Hackware 8 | . . . . . . . . . . . 2 . . . . . . . . . 2 . . 1 . 2 . 1 . Protection 107 | . 1 . 1 1 10 11 7 3 1 10 6 1 4 . 5 1 6 5 2 2 6 5 1 1 2 4 5 3 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 284 | 2 4 3 2 5 15 17 3 4 3 12 14 10 9 2 6 . 14 8 . 14 29 16 4 5 11 13 19 15 25 Energy Gun 5 | . . . . . . . . . . . . . . . . . . 1 . 2 . 2 . . . . . . . Energy Cannon 36 | . . . . . . 1 . 1 . . . 2 . . 1 . 1 . . 1 6 5 . . . 4 3 1 10 Ballistic Gun 75 | 2 2 2 1 . 8 4 . 1 . 1 5 2 1 . . . 7 3 . 5 11 2 . . 3 3 6 4 2 Ballistic Cannon 38 | . 2 . . . 2 3 . . . 1 4 2 3 2 1 . 2 . . 2 . 3 1 . . 1 4 4 1 Launcher 42 | . . 1 . 2 1 2 3 1 . 1 . 1 2 . 2 . 1 4 . 1 2 1 1 . 1 2 . 2 11 Special Weapon 27 | . . . . . . . . . 1 4 . 1 1 . . . 1 . . 1 4 . . 3 3 1 4 3 . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . 2 3 4 . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 45 | . . . . . . . . . 2 5 5 2 2 . 2 . 2 . . 2 6 3 2 2 4 2 2 1 1 Special Melee Weapon 6 | . . . 1 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 30 | . . . . . 1 2 . . 1 1 1 . . . . . . 3 . 1 . . . 5 1 2 4 7 1 Corrupted Parts 10 | . . . . . . . . . . . . . . . . . . 3 . 5 . . . . . . . 1 1 System Corruption 55 | . . . . . . . . . . . . . . . . . . 28 . 25 . . . . . . . 1 1 Parts Lost 79 | . . . . . . . . . . 8 . 1 1 . . . 4 3 . 2 . 6 . 7 . 4 16 11 16 Power 14 | . . . . . . . . . . 1 . . . . . . 1 . . 1 . 2 . 2 . . 1 2 4 Propulsion 13 | . . . . . . . . . . . . . 1 . . . 1 1 . . . . . 1 . . 5 1 3 Utility 31 | . . . . . . . . . . 5 . 1 . . . . 1 2 . . . . . 3 . 1 6 5 7 Weapon 21 | . . . . . . . . . . 2 . . . . . . 1 . . 1 . 4 . 1 . 3 4 3 2 Highest Loss Streak 7 | . . . . . . . . . . 4 . 1 1 . . . 4 2 . 1 . 2 . 7 . 3 6 5 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 89 | . 97 100 100 100 97 99 94 92 92 87 93 93 92 87 100 93 95 94 86 87 83 82 83 83 73 78 78 74 76 Engine 3 | . 14 14 14 14 9 . . . . . 5 6 6 6 6 5 2 . . . . 1 5 4 . . . . . Core 1 | . . . . . . 6 7 7 7 2 . . . . . . . . . . 4 1 . . . . 1 . . Reactor 2 | . . . . . . . . . . . . . . . . . 2 5 5 4 5 6 5 5 5 4 4 6 9 Treads 14 | . 18 14 14 14 18 8 7 7 7 11 20 13 13 26 26 17 11 11 12 17 15 15 15 15 11 14 13 11 15 Wheel 5 | . 9 13 14 14 8 13 9 7 7 4 2 6 5 . . 4 13 11 3 . . . . . . . . . . Device 6 | . . . . . 5 5 5 6 6 6 17 8 9 6 12 15 7 5 11 6 4 4 4 4 4 7 10 4 8 Storage 6 | . 17 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 Processor 15 | . . . . . 4 22 23 23 23 20 15 20 20 20 20 17 22 17 17 17 12 15 15 16 15 14 14 17 19 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . 7 10 10 10 5 8 7 7 6 Protection 8 | . 8 14 14 13 14 8 8 7 7 7 3 10 9 13 6 6 8 15 9 15 9 5 5 3 9 9 7 4 1 Ballistic Gun 10 | . 15 14 8 4 18 18 16 15 15 13 13 6 5 . . . 6 15 17 13 11 5 10 10 9 5 5 4 2 Ballistic Cannon 4 | . 12 14 14 14 4 1 . . . 1 1 5 7 1 13 11 1 . . . . 1 . . . . 4 6 4 Piercing Weapon 2 | . . . . . . . . . 6 5 3 5 5 6 5 . 3 . . 1 2 2 4 4 3 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 185 | 14 54 54 55 96 116 110 106 106 103 113 130 130 129 126 135 136 129 132 131 138 160 144 141 138 153 161 155 150 185 Greatest Support 305 | 40 40 40 16 16 60 63 32 28 28 70 98 28 110 110 110 110 60 160 188 188 240 230 230 230 220 220 220 290 305 Greatest Overweight (x) 11 | . 3 3 3 5 7 6 3 3 3 4 4 4 4 1 1 4 11 4 . 1 . . . . 1 . 1 1 . Average Overweight (x) 2 | . 2 2 3 4 6 3 3 3 3 2 2 3 3 . 1 3 2 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 17 20 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 3 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 2 12 19 19 22 24 24 24 24 24 24 23 24 24 25 25 24 24 24 24 24 24 24 25 24 23 24 22 23 23 Final Capacity 25 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 20 20 20 25 25 25 25 25 25 22 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 24 17 25 23 Class Distribution -------------------- 23% | Mutant 15% | Scavenger-Assassin 12% | Assassin 12% | Scavenger-Mutant 8% | Hacker-Mutant 7% | Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Assassin | -7/Zion Assassin | -6/Proximity Caves Mutant | -6/Factory Assassin | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Assassin | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Tank | -5/Cetus Scavenger-Skirmisher | -5/Archives Scavenger-Tank | -5/Hub_04(d) Scavenger-Assassin | -4/Factory Scavenger-Assassin | -4/Upper Caves Scavenger-Assassin | -4/Upper Caves Scavenger-Assassin | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Mutant | -3/Research Hacker-Gunner | -3/Armory Hacker-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Res Acc Matter Collected 16883 | 193 506 345 35 133 1182 975 504 205 70 422 1199 419 392 . 453 116 593 320 455 374 947 832 . 235 528 343 1682 1712 1713 Remotely 1868 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 631 211 1026 Salvage Created 18955 | . 548 237 6 246 1006 944 330 134 . 527 1011 281 483 . 451 13 1040 535 217 661 1308 716 24 60 596 341 1517 1773 3950 Parts 848 | . 17 7 . 18 66 52 22 6 . 28 48 11 25 . 6 5 40 35 17 29 62 30 3 7 16 12 41 53 192 Haulers Intercepted 8 | . 2 . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 9 | . 1 . . . 3 1 . . . . 1 . . . . . 1 . . 1 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 181 | . . . . . . . 21 5 3 22 . 12 19 . 4 . . . . . . 9 2 73 11 . . . . Prevented 42 | . . . . . . . . . . 5 . 6 . . . . . . . . . 18 . 13 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Res Acc Combat Hostiles Destroyed 348 | . 8 3 . 6 15 9 12 5 . 16 12 8 17 . 8 . 13 10 . 12 31 9 4 6 10 5 38 33 58 Melee 9 | . . . . . . . . . . 2 3 . 1 . . . 2 . . . . . . . . . . 1 . Guns 99 | . 5 2 . . 8 7 4 . . 2 8 3 2 . . . 3 2 . 7 12 4 1 . 2 2 12 10 3 Cannons 74 | . 3 1 . . 5 2 . 2 . 2 . 1 1 . 2 . 3 . . 2 3 1 . 1 . 1 14 11 19 AOE 140 | . . . . 6 2 . 8 3 . 9 1 4 12 . 6 . 5 4 . 2 12 1 3 5 8 2 12 10 25 Classes Destroyed 25 | . 3 2 . 1 4 2 1 . . 4 1 . . . 1 . . . . 1 . . . . . 1 . 3 1 Worker 13 | . . 1 . 3 2 . . . . . . . . . . . . . . 1 . . . . . 2 . . 4 Builder 13 | . . . . 2 4 1 . . . . . . . . . . . . . . 2 . . . . 1 . . 3 Tunneler 6 | . . . . . 1 . . . . . 2 . . . . 1 . . . . . . . . . 1 . . 1 Hauler 8 | . 2 . . . 5 1 . . . . . . . . . . . . . . . . . . . . . . . Recycler 18 | . 2 2 . 2 1 5 . . . . 3 . . . . . 2 . . . . . . . . . . . 1 Minesweeper 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 10 | . . . . . 1 . . . . . . . . . . . 1 . 7 . . . . . . . . . 1 Watcher 16 | . . . . . 1 1 . . . . 4 . . . . . 1 1 . . 1 . . . . 1 1 3 2 Swarmer 84 | . . 1 . 6 3 . 4 3 . 6 3 4 8 . . . . 3 . . 12 . 4 5 3 . 3 6 10 Grunt 126 | . 8 2 . . 6 2 6 . . 4 4 3 7 . 7 . 8 . . 5 7 . . . 6 3 11 15 22 Brawler 6 | . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . 2 Duelist 11 | . . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . . 1 5 1 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 27 | . . . . . 6 4 1 . . . 1 1 . . . . 3 . . 1 2 . . . 1 1 5 . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Specialist 8 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 6 . . Hunter 30 | . . . . . . 1 . 2 . . . . . . . . 1 2 . 2 6 6 . . . . 4 2 4 Programmer 35 | . . . . . . 2 . . . 1 2 . . . 1 . . . . 3 4 2 . 1 . . 4 . 15 Heavy 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Behemoth 5 | . . . . . . . . . . 1 . . 1 . . . . . . . . 1 . . . . . 1 1 Cetus Guard 5 | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Packrat 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Revision 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 12 | . 3 2 . 5 6 3 4 3 . 5 5 4 8 . 4 1 4 6 2 12 7 2 4 6 5 4 9 9 12 Combat Bots Only 11 | . 3 2 . 4 3 2 4 3 . 4 3 4 8 . 4 . 4 6 . 11 5 2 4 6 5 4 9 8 11 Max Kills in Single Turn 6 | . 1 1 . 4 1 2 3 2 . 3 2 3 4 . 2 1 2 3 1 2 4 1 3 6 3 3 5 3 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . 4 1 . 3 2 . 3 1 3 3 . 2 . 2 3 . 2 3 1 3 5 3 1 4 2 4 Melee 1 | . . . . . . . . . . 1 1 . 1 . . . 1 . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Res Acc Damage Taken 32729 | . 526 147 . 45 780 762 365 109 . 1489 871 414 829 . 690 . 957 553 . 1589 2452 1135 135 1061 166 2000 5801 3597 6256 Core 2082 | . 149 28 . . 16 175 21 . . 136 33 19 63 . 37 . 45 52 . . 132 52 . 62 . 47 341 342 332 Absorbed by Shields 2474 | . . . . . . . . . . . 145 28 105 . . . 127 140 . . . . . . 172 51 184 474 1048 Reduced by Siege Mode 654 | . . . . . . . . . . . . . . . . . . . . 53 93 126 . . 4 . 120 116 142 Redirected to Shielding 163 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 37 5 103 Regen/Repaired (Parts) 1321 | . 88 . . . 134 210 . . . . 235 . . . . . . . . . . . . . . 654 . . . Core Remaining (%) 75 | 100 . . . 29 97 . . . . 52 . . . . 82 . . . . 90 . . . . 78 . 70 76 79 Volleys Fired 825 | . 44 15 1 5 56 35 18 5 . 15 48 11 11 . 27 21 42 21 28 29 51 38 3 2 8 31 81 74 105 Largest 3 | . 2 2 1 1 3 3 3 3 . 3 3 3 3 . 2 1 3 3 3 3 3 2 2 1 3 3 3 3 3 Hottest 310 | . 58 59 24 30 94 113 89 116 . 113 112 85 110 . 106 90 156 240 86 240 192 168 65 . 103 160 195 213 310 Shots Fired 1786 | . 88 29 1 5 144 101 37 11 . 24 113 26 19 . 33 21 80 40 81 71 131 56 5 2 20 48 213 185 202 Gun 1049 | . 68 15 1 2 108 88 30 6 . 14 75 18 8 . . . 38 29 81 52 100 23 3 . 17 22 115 93 43 Cannon 606 | . 20 14 . . 29 13 . 3 . 2 37 6 6 . 25 21 35 . . 18 24 31 . . . 21 91 83 127 Launcher 93 | . . . . 3 7 . 7 2 . 2 . 1 3 . 8 . 4 11 . . 1 2 2 . 1 1 . 6 32 Special 38 | . . . . . . . . . . 6 1 1 2 . . . 3 . . 1 6 . . 2 2 4 7 3 . Kinetic 1420 | . 88 29 1 2 137 97 30 6 . 16 112 24 14 . 10 . 53 28 81 56 100 23 3 . 17 22 193 174 104 Thermal 159 | . . . . . . . . . . . . . . . 15 21 18 1 . 3 . 12 . . . 21 . 2 66 Explosive 96 | . . . . 3 7 . 7 2 . 8 1 2 5 . 8 . 3 1 . 1 7 2 2 2 3 5 7 7 13 Electromagnetic 111 | . . . . . . 4 . 3 . . . . . . . . 6 10 . 11 24 19 . . . . 13 2 19 Robot Hit Streak 38 | . 18 7 3 3 10 12 14 4 . 10 12 8 9 . 18 19 28 8 7 13 19 20 5 7 21 14 38 30 26 Robot Miss Streak 8 | . 4 3 . 1 2 3 1 1 . 2 5 7 4 . 2 . 1 2 8 2 3 1 . . 1 3 4 3 5 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . 1 1 1 Secondary Targets 4 | . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . Shots Hit Robots 1277 | . 62 18 20 10 88 76 30 5 . 28 81 15 13 . 20 1 60 23 41 54 93 35 2 4 21 31 172 137 137 Core Hits 890 | . 20 8 2 10 52 31 25 6 . 27 50 20 30 . 22 1 32 22 19 26 54 14 5 11 22 16 92 77 196 Critical Kills 23 | . . . . . . . . . . 2 . 1 . . . . 1 . . 1 4 . . . . 1 3 5 5 Critical Parts Destroyed 50 | . . . . . . . 1 . . . 4 . . . . . . . . 3 8 1 . . 2 3 16 10 2 Critical Strikes 117 | . . . . . 1 . 1 . . 3 8 1 . . 1 . 2 1 . 5 12 2 . 1 6 7 34 23 9 Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Destroy 75 | . . . . . . . 1 . . 2 4 1 . . . . 1 1 . 4 12 1 . . 3 4 21 16 4 Blast 17 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 8 6 2 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sever 10 | . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . 1 1 4 1 . Impale 11 | . . . . . . . . . . . 4 . . . 1 . . . . . . 1 . 1 2 2 . . . Melee Attacks 236 | . . . 19 9 20 21 . 1 4 15 31 19 4 . 6 . 21 . . . 16 3 9 10 11 12 2 1 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 48 | . . . . 9 20 18 . 1 . . . . . . . . . . . . . . . . . . . . . Piercing 166 | . . . . . . . . . 4 15 31 19 4 . 6 . 21 . . . 16 3 9 10 11 12 2 1 2 Sneak Attacks 39 | . . . 8 8 4 6 . . . 1 4 . . . 2 . 2 . . . . 1 . . 1 2 . . . Combat Hostiles 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 63379 | . 861 313 26 1264 2481 1716 1208 366 . 2477 2590 822 1715 . 1824 33 2917 1771 842 2073 5123 1405 397 1389 2053 1942 8670 6150 10951 Guns 17265 | . 611 151 26 49 977 1089 446 15 . 201 1257 191 134 . . . 720 398 842 1015 2017 526 21 . 302 459 2711 1983 1124 Cannons 12624 | . 242 162 . . 490 227 . 80 . 57 281 16 13 . 394 33 529 . . 379 695 544 . . . 228 2349 2073 3832 Explosions 27190 | . . . . 327 551 . 762 271 . 1641 334 444 1474 . 1239 . 1068 1373 . 582 2151 183 376 1234 1085 895 3294 1926 5980 Melee 4680 | . . . . 887 457 400 . . . 419 673 133 21 . 191 . 498 . . . 37 152 . 67 580 165 . . . Ramming 102 | . 8 . . 1 6 . . . . . 8 . . . . . . . . 56 . . . . . . . 8 15 Kinetic 24407 | . 853 313 26 49 1467 1220 446 15 . 258 1538 207 147 . 201 . 803 398 842 1107 2017 258 21 . 302 459 4734 3971 2755 Thermal 4483 | . . . . . . . . . . . 224 . . . 193 33 536 350 . . 123 268 . . . 228 128 85 2315 Explosive 22739 | . . . . 327 536 . 762 271 . 1641 110 444 1474 . 1239 . 771 413 . 582 2028 183 376 1234 1085 895 3166 1808 3394 Electromagnetic 5450 | . . . . . 15 96 . 80 . . . . . . . . 207 610 . 287 695 544 . . . . 326 118 2472 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3262 | . . . . 887 457 400 . . . 159 37 38 73 . . . 102 . . 41 223 . . 88 86 195 316 160 . Piercing 2936 | . . . . . . . . . . 419 673 133 21 . 191 . 498 . . . 37 152 . 67 580 165 . . . Highest Corruption 46 | . . . . . 2 . . . . 5 2 2 2 2 2 . . 28 28 46 6 6 6 6 6 5 9 1 25 Average Corruption 5 | . . . . . 1 . . . . 4 1 2 2 2 2 . . 21 21 16 4 6 6 5 6 4 6 1 18 Corruption Purged 19 | . . . . . . . . . . . . . . . . . . . 14 . . . . . . 5 . . . Corruption Blocked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Effects 390 | . . . . . 37 . . . . 17 4 25 12 2 20 . . 6 29 18 22 49 23 2 22 7 25 3 67 Message Errors 99 | . . . . . 16 . . . . 3 1 11 1 . 2 . . 1 5 3 5 16 3 1 10 1 4 1 15 Matter Fused 76 | . . . . . 6 . . . . 4 1 5 4 . 4 . . 1 7 4 8 9 3 . 3 3 4 . 10 Heat Flow Errors 52 | . . . . . 5 . . . . 4 1 1 . 1 3 . . . 3 2 3 9 4 . 3 2 3 . 8 Energy Discharges 40 | . . . . . 3 . . . . 2 . 3 4 . 2 . . . 4 1 1 3 6 . 2 1 3 . 5 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Data Loss (minor) 47 | . . . . . 5 . . . . 2 1 1 2 1 4 . . 3 4 . 3 3 4 . 1 . 4 . 9 Data Loss (major) 19 | . . . . . 1 . . . . 2 . 2 1 . 1 . . . 1 1 1 4 1 . . . 1 . 3 Misfires 19 | . . . . . 1 . . . . . . 2 . . 2 . . 1 1 2 . 3 1 . 2 . 1 . 3 Alerts 11 | . . . . . . . . . . . . . . . 2 . . . . . 1 1 1 1 1 . 2 1 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Weapon Failures 19 | . . . . . . . . . . . . . . . . . . . 4 5 . 1 . . . . 2 1 6 Overload Shots 4 | . . . . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overflow Damage 2771 | . 12 4 . 411 255 133 . . . 43 209 39 36 . 82 . 140 . . 21 134 294 30 83 189 212 162 57 225 Projectiles 332 | . 12 4 . . . . . . . 15 4 23 . . 42 . 2 . . . 36 . . . . . 32 26 136 Explosions 639 | . . . . 8 25 . . . . 28 5 16 36 . 40 . . . . 18 98 . 30 25 . 60 130 31 89 Melee 1800 | . . . . 403 230 133 . . . . 200 . . . . . 138 . . 3 . 294 . 58 189 152 . . . Knockbacks 66 | . 3 5 . . . . . . . 1 3 . . . 1 . . . . . . . . . . . 20 19 14 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 62 | . 3 4 . . . . . . . 1 3 . . . 1 . . . . . . . . . . . 20 17 13 Secondary 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Self-Inflicted Damage 729 | . 4 . . . 65 . 24 . . 7 . . . . 52 . 58 . . . 38 . 34 . . . 74 8 365 Shots 34 | . . . . . 2 . 1 . . 1 . . . . 1 . 1 . . . 1 . 1 . . . 1 2 23 Rammed 10 | . 1 . . 1 1 . . . . . 1 . . . . . . . . 4 . . . . . . . 1 1 Targets Rammed 11 | . 1 . . 1 1 . . . . . 1 . . . . . . . . 4 . . . . . . . 2 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 468 | . 45 90 . . 367 350 249 117 . 256 64 150 96 240 238 . 23 126 276 210 356 290 285 . 242 371 243 409 468 Average Temperature 88 | . 12 25 . . 73 87 80 51 . 68 16 49 36 141 112 . 9 71 132 54 107 95 101 . 59 84 56 126 104 Received Heat Transfer 4065 | . 285 78 . . 270 192 138 . . 141 100 130 170 . 99 . 315 36 . 129 217 9 . . 36 52 786 406 476 Effects 15 | . . . . . 2 1 . . . . . . . . . . . . 2 . . . 1 . . . . 8 1 Shutdowns 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 1 Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . Interference 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 6 . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 16 | . . . . . . . . . . . . . . . . . . . . 2 4 4 . . 1 . 2 2 1 Total Turns 424 | . . . . . . . . . . . . . . . . . . . . 36 56 169 . . 14 . 81 57 11 Longest Duration 110 | . . . . . . . . . . . . . . . . . . . . 30 17 110 . . 14 . 57 46 11 Robots Corrupted 19 | . . . . . . . . . . . . . . . . . . 4 . 1 4 2 . . . . . . 8 Combat Hostiles 19 | . . . . . . . . . . . . . . . . . . 4 . 1 4 2 . . . . . . 8 Parts Fried 47 | . . . . . . . . . . . . . . . . . 1 2 . 3 9 9 . . . . . . 23 Impact Corruptions 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Melted 6 | . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . . . . 3 Heat Transferred 4083 | . . . . . . . . . . . 150 . . . 300 50 650 250 . . 50 333 . . . 350 50 . 1900 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . . 1 . 4 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Res Acc Peak Influence 1667 | . 200 89 . 161 261 203 . . . . 169 . . . . 32 717 977 679 925 1239 . . . . 199 624 636 1667 Initial 452 | . . 36 . . 20 83 . . . . 16 . . . . . 2 400 390 167 452 . . . . 20 . 195 381 Average 253 | . 76 41 . 44 90 91 . . . . 54 . . . . 15 220 748 593 568 796 . . . . 68 277 300 1036 Maximum Alert Level 5 | . 1 . . . 1 1 . . . . . . . . . . 3 3 2 3 4 . . . . . 2 2 5 Low Security (%) 67 | 100 96 100 . 100 88 94 . . . . 100 . . . . 100 57 . . 17 . . . . . 100 36 32 . Level 1 9 | . 3 . . . 11 5 . . . . . . . . . . 27 . 1 6 . . . . . . 34 37 . Level 2 12 | . . . . . . . . . . . . . . . . . 12 46 98 62 36 . . . . . 28 29 22 Level 3 7 | . . . . . . . . . . . . . . . . . 3 53 . 14 52 . . . . . . . 44 Level 4 2 | . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . 28 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 60 | . 2 . . . . 10 . . . 1 5 . . . . . 2 1 . 7 8 . . . . 4 5 1 14 Investigation 12 | . 2 . . . . 1 . . . . . . . . . . 1 1 . . 2 . . . . 2 1 . 2 Extermination 14 | . . . . . . 3 . . . . 3 . . . . . . . . 1 2 . . . . . 1 . 4 Reinforcement 24 | . . . . . . 3 . . . . 2 . . . . . 1 . . 5 3 . . . . 2 3 1 4 Assault 7 | . . . . . . . . . . 1 . . . . . . . . . 1 1 . . . . . . . 4 Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 6 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 4 Construction Impeded 7 | . . . . . . . . . . . 1 . . . . . . . . 2 2 . . . . . . . 2 Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Res Acc Distress Signals 36 | . . . . . 5 1 . . . . 3 . . . . . 1 2 . 2 . . . 2 . 5 2 11 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 582 | . 18 7 . 9 40 18 12 4 . 25 26 20 17 . 10 . 29 19 13 25 37 9 4 18 10 24 66 49 73 Peak Tracking Total 13 | . 3 3 . 4 5 2 4 3 . 6 4 4 8 . 4 1 4 11 1 9 7 2 4 13 5 7 9 6 7 Tactical Retreats 31 | . 1 1 . . 2 . . . . 3 4 7 . . . . 3 . . . 1 . . . . 1 6 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Res Acc Traps Triggered 9 | . 1 . . . . 2 . . . . . . . . . . 5 . . . . . . . . . 1 . . Indirectly 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Trap Hack Attempts 165 | . . . . 31 21 113 . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 15 | . . . . 4 3 8 . . . . . . . . . . . . . . . . . . . . . . . Reused 7 | . . . . . . 2 . . . 3 . 2 . . . . . . . . . . . . . . . . . Traps Extracted 8 | . . . . 1 3 3 . . . . . 1 . . . . . . . . . . . . . . . . . Installed 8 | . . . . . 1 . . . . 3 . 4 . . . . . . . . . . . . . . . . . Triggered 26 | . . . . . . 2 2 . . 3 . 2 . . . . . . . . . . . 17 . . . . . Most Traps Carried 6 | . . . . 1 3 6 6 6 6 6 4 4 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Res Acc Machines Disabled 37 | . 2 . . . 4 . . . . 1 4 . . . . . 4 1 4 . 6 . . . . 2 4 2 3 Max in Single Turn 2 | . 1 . . . 2 . . . . 1 2 . . . . . 2 1 1 . 2 . . . . 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Energy Cycler 3 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Res Acc Machines Accessed 87 | . 11 . 2 2 13 8 . . . 1 5 2 . 4 1 2 3 1 . 2 5 1 2 3 . 9 7 1 2 Terminals 45 | . 8 . . 1 10 6 . . . . 2 . . . 1 1 3 1 . 2 2 . . . . 2 4 . 2 Fabricators 8 | . . . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 2 2 . . Repair Stations 12 | . 1 . . . 2 2 . . . . 1 . . . . . . . . . 1 . . . . 4 1 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Total Hacks 224 | . 28 . 2 3 34 25 . . . 1 15 6 . 30 1 9 7 2 . 4 11 1 5 6 . 15 12 2 5 Successful 149 | . 21 . 2 2 21 14 . . . 1 10 6 . 30 1 1 4 . . 2 4 1 5 6 . 8 8 1 1 Failed 75 | . 7 . . 1 13 11 . . . . 5 . . . . 8 3 2 . 2 7 . . . . 7 4 1 4 Catastrophic 9 | . 1 . . . 2 . . . . . . . . . . 1 1 . . 2 1 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 82 | . 22 . 1 2 16 8 . . . . 7 . . . . 8 2 1 . 2 2 . . 2 . 4 5 . . Terminals 110 | . 24 . . 2 24 18 . . . . 4 . . . 1 4 7 2 . 4 5 . . . . 2 8 . 5 Fabricators 21 | . . . . . . . . . . . 8 . . . . 5 . . . . 1 . . . . 4 3 . . Repair Stations 30 | . 2 . . . 7 7 . . . . 3 . . . . . . . . . 2 . . . . 8 1 . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . 3 . . . . . . . . . . . . . . . 3 . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Terminal Hacks 93 | . 8 . 2 2 7 7 . . . 1 2 6 . 30 1 1 4 . . 2 1 1 5 6 . . 6 . 1 Record 28 | . . . 1 . . . . . . 1 . 5 . 11 1 . . . . . . . 4 4 . . . . 1 Part Schematic 10 | . . . . 1 . . . . . . . . . 9 . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Prototype ID Bank 11 | . 2 . . . 2 3 . . . . . . . 3 . . 1 . . . . . . . . . . . . Open Door 8 | . . . . 1 . . . . . . . 1 . . . . . . . . . 1 1 2 . . 2 . . Branch Access Points 4 | . 1 . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . . . 3 1 . . . . 1 . . . . . . . . . . . . . . . 3 . . Locate Traps 10 | . 4 . . . . 1 . . . . . . . . . 1 2 . . 1 . . . . . . 1 . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . 2 . . . Network Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . Build 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . Repair Station Hacks 20 | . 2 . . . 6 5 . . . . 3 . . . . . . . . . . . . . . 4 . . . Scan Component 13 | . 1 . . . 4 3 . . . . 2 . . . . . . . . . . . . . . 3 . . . Repair 7 | . 1 . . . 2 2 . . . . 1 . . . . . . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . . . . . Insert Component 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Analyze 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Unauthorized Hacks 23 | . 11 . . . 6 2 . . . . . . . . . . . . . . 1 . . . . 1 2 . . Terminals 17 | . 9 . . . 6 2 . . . . . . . . . . . . . . . . . . . . . . . Track 6 | . 4 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 8 | . 4 . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 2 . . Fabnet 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Recompile 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 7 . . 1 10 8 . . . . 5 . . . 1 2 3 1 . 2 4 . . . . 6 7 1 2 Full Trace Events 6 | . . . . . 1 . . . . . . . . . . . 1 1 . . 1 . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 3 . . . . 7 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . 1 . . . . 16 . . . . 9 . . . . . . 1 . . . . . . . . Parts Built 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . 1 . . . Authchips 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . Time 366 | . . . . . . . . . . . 264 . . . . . . . . . . . . . . 102 . . . Total Part Build Rating 24 | . . . . . . . . . . . 16 . . . . . . . . . . . . . . 8 . . . Parts Repaired 7 | . 1 . . . 2 2 . . . . 1 . . . . . . . . . . . . . . 1 . . . Time 316 | . 26 . . . 62 48 . . . . 44 . . . . . . . . . . . . . . 136 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 8 . Non-combat 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Robot Hacks Applied 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . find_chute 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 3 . Programmers 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 3 . Fabnet Peak Effective % 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 2 Autooverrided 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . Robots Rewired 12 | . . . 4 . . . . . . 1 . . . . . . 5 . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Res Acc Total Allies 38 | . . 3 4 . 1 . . . . 1 . . . . 1 . 11 5 . . . . . 2 . . 2 8 . Largest Group 8 | . . 3 6 6 3 . . . . 1 1 . . . 1 . 8 7 6 4 . . . 2 . . 2 3 . Highest-Rated Group 633 | . . 40 90 90 45 . . . . 29 29 . . . 96 . 350 633 633 384 . . . 192 . . 94 90 . Highest-Rated Ally 159 | . . 16 21 21 21 . . . . 29 29 . . . 96 . 159 159 153 96 . . . 96 . . 47 58 . Total Orders 19 | . . . . 2 . . . . . . . . . . . . . . 4 . . . . . . 12 1 . . STAY 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . FOLLOW 5 | . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . 1 . . . EXPLORE 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 1 . . RETURN 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Ally Attacks 324 | . . 10 . 36 17 . . . . . 8 . . . 3 . 50 51 35 44 . . . 26 . . 18 26 . Total Damage 9199 | . . 123 . 334 282 . . . . . 103 . . . 138 . 1320 1371 1662 1928 . . . 838 . . 514 586 . Kills 64 | . . 2 . 6 2 . . . . . 1 . . . . . 16 10 6 11 . . . 3 . . 2 5 . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . 3 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Res Acc Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Derelict Logs Recovered 16 | . . 1 . 1 . . 1 1 1 2 . 2 2 . 2 . . . . . . 1 2 . . . . . . Drone Launches 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 1 . . Drone Recoveries 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Res Acc Turns Passed 37817 | 66 1342 1211 791 1255 2562 2032 1321 1333 1777 2031 1938 1845 1560 152 1604 447 1068 376 547 322 972 2016 967 1373 704 1617 1092 1915 1581 Spaces Moved 19097 | 37 744 526 415 540 1129 1057 831 882 1156 992 743 1049 897 90 625 232 584 189 263 119 388 925 555 761 365 903 454 935 711 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 8056 | 33 178 2 . . 4 1 . . . 214 401 . 18 90 625 27 4 80 263 119 388 925 555 761 365 903 454 935 711 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 11037 | . 566 524 415 540 1125 1056 831 882 1156 778 342 1049 879 . . 205 580 109 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 145 145 145 145 145 145 145 145 145 145 145 145 160 160 240 135 123 123 160 160 160 166 166 166 161 155 152 152 156 Average Speed 162 | 148 151 145 145 163 191 149 145 145 145 165 200 159 161 166 240 167 129 143 160 160 162 166 166 166 167 156 160 168 163 Slowest Speed 320 | 160 240 240 145 175 243 243 145 145 145 240 242 160 320 240 240 240 320 160 160 240 166 166 166 170 255 163 240 250 177 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 64 | 4 97 95 88 88 75 35 94 94 85 84 24 92 94 73 86 11 66 72 93 19 11 90 60 90 61 62 45 34 27 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 7 | . 2 . 1 . . . . . 1 . . 1 . 1 . . . . . . . 1 . . . . . . . Known Exits Taken 24 | . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 33 | . . 1 . 1 . . 4 6 3 1 . 4 4 . 3 . . . . . . 3 . . 3 . . . . Spaces Dug 341 | . . . . 25 14 11 . 18 . 12 18 13 38 . 33 19 11 . . 4 14 24 29 3 . 25 3 1 26 Terrain Destroyed 1437 | . . . . 25 68 12 72 34 . 82 52 58 106 . 71 19 107 50 1 29 77 37 45 52 58 66 96 68 152 Melee 90 | . . . . . 14 11 . 1 . 1 12 13 2 . 2 . 1 . . . 12 1 7 3 . 8 2 . . Projectile 227 | . . . . . 4 1 1 . . 3 18 3 6 . 11 19 21 1 1 10 28 14 1 . 3 10 18 23 31 AOE 1120 | . . . . 25 50 . 71 33 . 78 22 42 98 . 58 . 85 49 . 19 37 22 37 49 55 48 76 45 121 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Res Arm Res Acc Total 23931 | 46 870 942 594 893 1408 1430 913 924 1256 1318 1062 1165 979 93 683 270 789 264 335 189 583 1338 580 855 421 1042 639 1112 938 Wait 2308 | . 30 395 152 285 75 124 38 21 58 245 166 46 29 . 3 6 32 8 25 15 62 315 1 48 15 30 42 22 20 Move 19067 | 36 743 525 414 539 1128 1056 830 881 1155 991 742 1048 896 89 624 231 583 188 262 118 387 924 554 760 364 902 453 934 710 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 219 | 4 22 . 2 9 18 6 1 2 15 5 18 5 6 . 2 2 7 13 3 1 8 10 . 6 4 13 5 17 15 Fast Attach 153 | 5 4 1 . . 7 6 3 . 3 3 4 5 3 2 2 2 7 3 6 1 4 9 4 7 3 12 8 25 14 Attach 98 | 1 . . 1 . 4 3 . . . 10 9 1 4 . . 2 5 2 1 2 3 5 . . 5 4 13 7 16 Detach 45 | . 3 1 . . 2 3 . . . . 6 . 1 . . 2 1 . . 1 2 1 . 3 2 1 7 4 5 Swap 474 | . 11 4 2 9 49 52 17 11 3 25 24 17 17 . 14 2 24 11 2 16 43 20 5 6 9 13 22 14 32 Drop 264 | . 12 1 2 5 26 11 6 3 18 5 13 9 8 2 5 2 13 18 8 2 7 13 4 13 . 24 4 12 18 Fire 825 | . 44 15 1 5 56 35 18 5 . 15 48 11 11 . 27 21 42 21 28 29 51 38 3 2 8 31 81 74 105 Melee 236 | . . . 19 9 20 21 . 1 4 15 31 19 4 . 6 . 21 . . . 16 3 9 10 11 12 2 1 2 Ram 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . . . . 1 1 . . . . . 1 . . . . . . . . 4 . . . . . . . 2 1 Escape Stasis 11 | . . . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . Rewire 47 | . . . 1 . . . . . . 1 . . . . . . 43 . . . . . . . . . 2 . . Trap 173 | . . . . 31 22 113 . . . 3 . 4 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Armory -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Discovered new exit (range 15) 173 | -10/Materials | Discovered new exit (range 7) 326 | -10/Materials | Build established: Mutant 360 | -10/Materials | Repaired Assault Rifle? 874 | -10/Materials | Discovered new exit (range 8) 904 | -10/Materials | Core integrity fell below 50% 1179 | -10/Materials | Discovered new exit (range 15) 1291 | -10/Materials | Identified exit to Mines 1409 | -10/Materials | Entered Mines 1728 | -10/Mines | Discovered new exit (range 8) 2076 | -10/Mines | Learned Materials trap positions 2121 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2402 | -10/Mines | Discovered new exit (range 5) 2413 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2464 | -10/Mines | Found a hidden stash of uninstalled traps 2611 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2613 | -10/Mines | Discovered new exit (range 5) 2620 | -10/Mines | Entered Exiles 2620 | -10/Exiles | Found Exiles lab destroyed 2620 | -10/Exiles | Accompanied by 2 allies 2784 | -10/Exiles | Learned location of Zion (-7) 3057 | -10/Exiles | Build established: Commander-Mutant 3073 | -10/Exiles | Opened EX-Vault 3084 | -10/Exiles | Found Superbattery 3388 | -10/Exiles | Discovered new exit (range 12) 3411 | -10/Exiles | Entered Mines 3411 | -9/Mines | Accompanied by 6 allies 3435 | -9/Mines | Discovered new exit (range 8) 3704 | -9/Mines | Learned Materials terminal intel 3778 | -9/Mines | Build established: Mutant 3824 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4101 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4105 | -9/Mines | Found Prototype Device 4283 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4470 | -9/Mines | Discovered new exit (range 10) 4666 | -9/Mines | Entered Materials 4666 | -8/Materials | Accompanied by 3 allies 4666 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4667 | -8/Materials | Loaded intel: 16 trap records 4668 | -8/Materials | Loaded intel: 12 terminal locations 4729 | -8/Materials | Repaired Lgt. Treads 5086 | -8/Materials | Repaired Broken Lgt. Treads 5243 | -8/Materials | Build established: Tank 5406 | -8/Materials | Discovered new exit (range 16) 6196 | -8/Materials | Build established: Mutant 6528 | -8/Materials | Identified Exp. Sensor Array 7031 | -8/Materials | Build established: Tank 7135 | -8/Materials | Discovered new exit (range 19) 7228 | -8/Materials | Entered Factory 7228 | -7/Factory | Evolved 2 slots: Utility x2 7349 | -7/Factory | Found Prototype Launcher 7349 | -7/Factory | Identified Rocket Array 7567 | -7/Factory | Build established: Skirmisher 7727 | -7/Factory | Repaired Hrd. Light Armor Plating 7794 | -7/Factory | Identified exit to Lower Caves 8333 | -7/Factory | Repaired Imp. Treads 8664 | -7/Factory | Garrison activated, responded to threat 9060 | -7/Factory | Discovered new exit (range 9) 9069 | -7/Factory | Identified exit to Factory 9260 | -7/Factory | Entered Lower Caves 9272 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9692 | -7/Lower Caves | Identified exit to Lower Caves 10474 | -7/Lower Caves | Build established: Mutant 10581 | -7/Lower Caves | Entered another Lower Caves area 10582 | -7/Lower Caves | Encountered a Warlord checkpoint 10630 | -7/Lower Caves | Learned Factory security intel 10748 | -7/Lower Caves | Discovered exit to Factory (range 7) 11012 | -7/Lower Caves | Build established: Skirmisher 11182 | -7/Lower Caves | Spotted B-75 Beast 11447 | -7/Lower Caves | Discovered new exit (range 10) 11554 | -7/Lower Caves | Identified exit to Zion 11737 | -7/Lower Caves | Build established: Mutant 11914 | -7/Lower Caves | Entered Zion 11966 | -7/Zion | Found CR-A16's Pointy Stick 12044 | -7/Zion | Build established: Assassin 12081 | -7/Zion | Given A8's code to call for help 12093 | -7/Zion | Discovered new exit (range 14) 12245 | -7/Zion | Found Prototype Special Weapon 12245 | -7/Zion | Identified RU-N14's Throwing Claymores 12494 | -7/Zion | Found GAL Module 12658 | -7/Zion | Learned Factory recycling unit intel 12800 | -7/Zion | Found Prototype Launcher 12807 | -7/Zion | Found Prototype Launcher 12845 | -7/Zion | Identified Gui. Missile Launcher (x2) 13100 | -7/Zion | Build established: Mutant 13433 | -7/Zion | Found RU-N14's Throwing Claymores 13690 | -7/Zion | Identified exit to Proximity Caves 13691 | -7/Zion | Entered Proximity Caves 14086 | -6/Proximity Caves | Spotted B-75 Beast 14198 | -6/Proximity Caves | Build established: Skirmisher 14408 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 14411 | -6/Proximity Caves | Destroyed B-75 Beast 14427 | -6/Proximity Caves | Lost 4 parts (1p2u1w) 14523 | -6/Proximity Caves | Found Alien Artifact 14523 | -6/Proximity Caves | Identified Dimensional Node Initializer 14523 | -6/Proximity Caves | Initialized slip node 14775 | -6/Proximity Caves | Build established: Assassin 15098 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 15425 | -6/Proximity Caves | Build established: Scavenger-Mutant 15614 | -6/Proximity Caves | Learned Factory non-interactive machine intel 15683 | -6/Proximity Caves | Discovered exit to Factory (range 12) 15722 | -6/Proximity Caves | Entered Factory 15722 | -6/Factory | Accompanied by 1 ally 15722 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15724 | -6/Factory | Loaded intel: 214 non-interactive machine locations 15725 | -6/Factory | Loaded intel: 5 recycling unit locations 16299 | -6/Factory | Build established: Gunner 16817 | -6/Factory | Repaired Arm. Huge Wheel 16925 | -6/Factory | Spotted B-75 Beast 17000 | -6/Factory | Identified exit to Lower Caves 17336 | -6/Factory | Fabricated Tiamat Missile Launcher (x1) 17435 | -6/Factory | Fabricated Angular Momentum Engine (x2) 17660 | -6/Factory | Entered Lower Caves 17674 | -6/Lower Caves | Learned Factory garrison access intel 18077 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 18086 | -6/Lower Caves | Build established: Assassin 18161 | -6/Lower Caves | Encountered a Warlord checkpoint 18436 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 18684 | -6/Lower Caves | Learned Factory stockpile data 18684 | -6/Lower Caves | Learned Armory stockpile data 19224 | -6/Lower Caves | Discovered new exit (range 16) 19265 | -6/Lower Caves | Identified exit to Lower Caves 19505 | -6/Lower Caves | Entered another Lower Caves area 19555 | -6/Lower Caves | Destroyed 8 combat bots 19573 | -6/Lower Caves | Discovered new exit (range 8) 19622 | -6/Lower Caves | Identified exit to Factory 19834 | -6/Lower Caves | Encountered a Warlord checkpoint 20046 | -6/Lower Caves | Spotted B-75 Beast 20129 | -6/Lower Caves | Destroyed B-75 Beast 20372 | -6/Lower Caves | Learned location of 1 exit from Factory 20447 | -6/Lower Caves | Build established: Scavenger-Assassin 20729 | -6/Lower Caves | Discovered new exit (range 15) 20787 | -6/Lower Caves | Learned location of 1 exit from Factory 21062 | -6/Lower Caves | Identified exit to Data Miner 21064 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 21065 | -6/Lower Caves | Entered Data Miner 21066 | -6/Data Miner | Discovered new exit (range 6) 21090 | -6/Data Miner | Met Data Miner 21130 | -6/Data Miner | Learned location of Section 7 (-2) 21130 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21151 | -6/Data Miner | Received God Mode back door access code from Data Miner 21214 | -6/Data Miner | Identified exit to Proximity Caves 21217 | -6/Data Miner | Entered Proximity Caves 22107 | -5/Proximity Caves | Escorted by Enhanced Grunt 22711 | -5/Proximity Caves | Spotted B-75 Beast 22821 | -5/Proximity Caves | Entered Factory 22821 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22822 | -5/Factory | Identified exit to Extension 22823 | -5/Factory | Identified exit to Factory 22823 | -5/Factory | Identified exit to Upper Caves 22825 | -5/Factory | Loaded intel: 4 garrison access locations 23095 | -5/Factory | Build established: Scavenger-Mutant 23268 | -5/Factory | Entered Extension 23568 | -5/Extension | Disrupted transfer network 23661 | -5/Extension | Rescued a captive Derelict 23803 | -5/Extension | Lost 4 parts (1p1n1u1w) 23859 | -5/Extension | Rescued A7 24099 | -5/Extension | Rescued a captive Derelict 24100 | -5/Extension | Rescued a captive Derelict 24134 | -5/Extension | Energy Cycler disabled 24134 | -5/Extension | Rescued a captive Derelict 24136 | -5/Extension | Rescued a captive Derelict 24136 | -5/Extension | Rescued a captive Derelict 24137 | -5/Extension | Rescued a captive Derelict 24146 | -5/Extension | Rescued a captive Derelict 24318 | -5/Extension | Discovered exit to Factory (range 10) 24320 | -5/Extension | Discovered new exit (range 6) 24332 | -5/Extension | Identified exit to Cetus 24336 | -5/Extension | Entered Cetus 24336 | -5/Cetus | Accompanied by 7 allies (A7) 24341 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 24354 | -5/Cetus | Spotted Cetus Guard 24354 | -5/Cetus | Spotted Cetus Guard 24354 | -5/Cetus | Spotted Cetus Guard 24354 | -5/Cetus | Spotted Cetus Guard 24366 | -5/Cetus | Destroyed Cetus Guard 24370 | -5/Cetus | Destroyed Cetus Guard 24378 | -5/Cetus | Allies destroyed Cetus Guard 24382 | -5/Cetus | Destroyed Cetus Guard 24439 | -5/Cetus | Started Cetus Manufacturing Module 24464 | -5/Cetus | Manufactured an Enhanced Grunt 24470 | -5/Cetus | Discovered new exit (range 19) 24489 | -5/Cetus | Manufactured an Enhanced Grunt 24499 | -5/Cetus | Spotted Cetus Guard 24500 | -5/Cetus | Spotted Cetus Guard 24504 | -5/Cetus | Spotted Cetus Guard 24509 | -5/Cetus | Spotted Cetus Guard 24510 | -5/Cetus | Allies destroyed Cetus Guard 24514 | -5/Cetus | Manufactured an Enhanced Grunt 24518 | -5/Cetus | Destroyed Cetus Guard 24518 | -5/Cetus | Allies destroyed Cetus Guard 24522 | -5/Cetus | Destroyed Cetus Guard 24528 | -5/Cetus | Discovered exit to Factory (range 19) 24539 | -5/Cetus | Manufactured an Enhanced Grunt 24545 | -5/Cetus | Met Revision 17 24564 | -5/Cetus | Manufactured an Enhanced Grunt 24564 | -5/Cetus | System corruption reached 10% 24652 | -5/Cetus | Escorted A7 to Cetus Mainframe 24704 | -5/Cetus | Identified exit to Archives 24712 | -5/Cetus | Entered Archives 24712 | -5/Archives | Accompanied by 6 allies (A7) 24717 | -5/Archives | Received a hacking code to weaken MAIN.C 24786 | -5/Archives | Discovered new exit (range 20) 24870 | -5/Archives | Discovered exit to Factory (range 16) 24885 | -5/Archives | Discovered new exit (range 14) 25239 | -5/Archives | Identified exit to Hub_04(d) 25259 | -5/Archives | Entered Hub_04(d) 25259 | -5/Hub_04(d) | Accompanied by 4 allies 25330 | -5/Hub_04(d) | Discovered exit to Factory (range 15) 25455 | -5/Hub_04(d) | Discovered exit to Factory (range 17) 25543 | -5/Hub_04(d) | System corruption reached 30% 25559 | -5/Hub_04(d) | First assault squad dispatched 25575 | -5/Hub_04(d) | Incoming assault squad redirected 25581 | -5/Hub_04(d) | Entered Factory 25581 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 25601 | -4/Factory | Destroyed 11 combat bots 25868 | -4/Factory | First assault squad dispatched 25890 | -4/Factory | Incoming assault squad redirected 26502 | -4/Factory | Discovered new exit (range 9) 26551 | -4/Factory | Identified exit to Upper Caves 26553 | -4/Factory | Entered Upper Caves 26806 | -4/Upper Caves | Build established: Scavenger-Skirmisher 26903 | -4/Upper Caves | Spotted B-86 Titan 27365 | -4/Upper Caves | Destroyed B-86 Titan 27446 | -4/Upper Caves | Learned location of Armory (-3) 27675 | -4/Upper Caves | Build established: Scavenger-Assassin 28381 | -4/Upper Caves | Discovered new exit (range 11) 28396 | -4/Upper Caves | Identified exit to Upper Caves 28569 | -4/Upper Caves | Entered another Upper Caves area 28729 | -4/Upper Caves | Encountered a Warlord checkpoint 28869 | -4/Upper Caves | Learned 4 Research zone layouts 28960 | -4/Upper Caves | Learned Research trap positions 29016 | -4/Upper Caves | Discovered new exit (range 5) 29023 | -4/Upper Caves | Identified exit to Warlord 29278 | -4/Upper Caves | Learned Research stockpile data 29536 | -4/Upper Caves | Entered Warlord 29591 | -4/Warlord | System corruption cleaned by Quarantine Array 29720 | -4/Warlord | Found Prototype Special Weapon 29723 | -4/Warlord | Found Prototype Special Weapon 29723 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 (x2) 29827 | -4/Warlord | Found Prototype Device 29827 | -4/Warlord | Identified Minesniffer Drone Bay 30091 | -4/Warlord | Warlord's base attacked by MAIN.C 30441 | -4/Warlord | Warlord forces counterattacked 30459 | -4/Warlord | Met Warlord 30474 | -4/Warlord | Opened Warlord's prototype stash 30477 | -4/Warlord | Enhanced Grunt warped into view, answering call for help 30481 | -4/Warlord | Found Prototype Processor 30481 | -4/Warlord | Identified Exp. Target Analyzer 30485 | -4/Warlord | Enhanced Grunt warped into view, answering call for help 30490 | -4/Warlord | Found Prototype Hackware 30490 | -4/Warlord | Identified System Mapper 30503 | -4/Warlord | Found Prototype Reactor 30749 | -4/Warlord | Opened side exit 30766 | -4/Warlord | Warlord base infiltrated, sounded retreat 30823 | -4/Warlord | Spotted Striker 30852 | -4/Warlord | Allies destroyed Striker 30865 | -4/Warlord | Discovered new exit (range 14) 30891 | -4/Warlord | Spotted Executioner 30895 | -4/Warlord | Spotted Striker 30907 | -4/Warlord | Identified exit to Proximity Caves 30909 | -4/Warlord | Entered Proximity Caves 30909 | -3/Proximity Caves | Identified Vortex Chain Reactor 30937 | -3/Proximity Caves | Lost 7 parts (2p1n3u1w) 30971 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 31318 | -3/Proximity Caves | Build established: Hacker-Mutant 31584 | -3/Proximity Caves | Discovered new exit (range 8) 31611 | -3/Proximity Caves | Identified exit to Research 31613 | -3/Proximity Caves | Entered Research 31613 | -3/Research | Evolved 2 slots: Utility x2 31614 | -3/Research | Identified exit to Armory 31616 | -3/Research | Loaded intel: 101 trap records 31789 | -3/Research | Found Prototype Launcher 31789 | -3/Research | Identified Adv. Micro-nuke Launcher 31813 | -3/Research | Revision forces began assault on 0b10 31870 | -3/Research | Met up with Revision 17++ 31924 | -3/Research | Fabricated Centrium Heavy Treads (x1) 32313 | -3/Research | Research terminal network offline 32724 | -3/Research | Repaired Broken Centrium Heavy Treads 32748 | -3/Research | Spotted Striker 33181 | -3/Research | Spotted Striker 33230 | -3/Research | Entered Armory 33253 | -3/Armory | Lost 3 parts (1u2w) 34227 | -3/Armory | Destroyed 9 combat bots 34284 | -3/Armory | Spotted B-86 Titan 34317 | -3/Armory | Discovered new exit (range 3) 34319 | -3/Armory | Identified exit to Research 34322 | -3/Armory | Entered Research 34322 | -2/Research | Warlord forces began assault on 0b10 34322 | -2/Research | Evolved 2 slots: Propulsion x2 34340 | -2/Research | Lost 6 parts (2n2u2w) 34432 | -2/Research | Research machine network offline 34472 | -2/Research | Build established: Mutant 34581 | -2/Research | Found Prototype Processor 34581 | -2/Research | Identified Exp. Targeting Computer 34688 | -2/Research | Borebot progress halted 34725 | -2/Research | Borebot progress halted 34961 | -2/Research | Spotted Striker 34980 | -2/Research | Destroyed Striker 35187 | -2/Research | Borebot progress halted 35630 | -2/Research | Spotted Striker 35633 | -2/Research | Spotted Striker 35635 | -2/Research | Destroyed Striker 35640 | -2/Research | Destroyed Striker 35707 | -2/Research | Destroyed 8 combat bots 35714 | -2/Research | Found Gamma Bomb Array 35727 | -2/Research | Spotted Executioner 35733 | -2/Research | Destroyed Executioner 35745 | -2/Research | Spotted Executioner 35768 | -2/Research | Destroyed Executioner 35818 | -2/Research | Spotted B-90 Cyclops 35821 | -2/Research | Lost 5 parts (1p1u3w) 35845 | -2/Research | Destroyed B-90 Cyclops 35952 | -2/Research | Spotted Executioner 35974 | -2/Research | Spotted Striker 35979 | -2/Research | Destroyed Executioner 36013 | -2/Research | Destroyed Striker 36124 | -2/Research | Discovered new exit (range 22) 36190 | -2/Research | Identified exit to Access 36237 | -2/Research | Spotted Striker 36237 | -2/Research | Entered Access 36237 | -1/Access | Evolved 2 slots: Power x1, Utility x1 36251 | -1/Access | Energy Cycler disabled 36274 | -1/Access | Spotted 22-QHH(L) 36535 | -1/Access | Spotted B-99 Colossus 36562 | -1/Access | Destroyed B-99 Colossus 36586 | -1/Access | System corruption reached 10% 36663 | -1/Access | Found Fusion Bomb Launcher 36765 | -1/Access | Destroyed 11 combat bots 36771 | -1/Access | Incoming investigation squad redirected 36787 | -1/Access | First assault squad dispatched 36810 | -1/Access | Incoming assault squad redirected 36816 | -1/Access | Incoming assault squad redirected 37009 | -1/Access | Build established: Scavenger-Mutant 37075 | -1/Access | Incoming assault squad redirected 37619 | -1/Access | Lost 5 parts (1p1n3u) 37766 | -1/Access | High security lockdown imminent 37810 | -1/Access | Discovered new exit (range 6) 37816 | -1/Access | Identified exit to Surface 37818 | *** | Escaped! Last Messages --------------- 37776_ K-01 Serf cleans the Terminal. 37777_ P-80 Master knocked back. 37777_ K-01 Serf destroyed. 37779_ K-01 Serf cleans the Terminal. 37779_ U-05 Engineer builds a Wall. 37780_ P-80 Master suffers critical hit (Destroy). 37780_ P-80 Master destroyed. 37781_ R-10 Processor collects Adv. Heat Sink. 37783_ K-01 Serf cleans the Terminal. 37784_ R-10 Processor collects Sml. Battery. 37785_ Acquired 69 matter. 37788_ K-01 Serf collects debris. 37788_ R-10 Processor collects Imp. Antigrav System. 37789_ System corrupted: Energy discharge (-155). 37794_ K-01 Serf collects debris. 37810_ The Access Shell folds into the floor. 37810_ EXIT=FOUND 37815_ RCUBK4,WA3#GIS41LT00RA|PVEQ 37816_ ALERT: Machine network offline. 37816_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ??????????????????????# ####+#+##= #### | | ??????????????????????# # [ %=%=##? | | ?????????????????????? # [[ #? | | ??????????????????????# %! ?# " = = #? | | ??????????????????????# ! ?# " #? | | ??????????????????????# / ! ?# "" ! ##? | | ??????????????????????? ??# """ #? | | ??????????????????????? #####??# """" ##? | | ???????????????????????? ???????# #?? | | ??????????????????????????????????# #?? | | ??????????????????????????????????# #?? | | ??????????????????????????????????# #?? | | ??????????????????????????????????# #?? | | ??????????????????????????????????##"###########?? | | ???????????????????????????????####"######???????? | | ???????????????????????????????#" #???????? | | ???????????????????????????????## #???????? | | ????????????????????????????????# #???????? | | ????????????????????????????????#! ######??? | | ????????????????????????????????# # #### | | ???????????????????#""""""""""#?# + | | ???????????????????# #?# # | | ???????????????????# #?# # #### | | ???????????????????# #?# ######??? | | ???????????????????# "" #?##########???????? | | ???????????????????# "@ #?#########????????? | | ???????????????????# #?# #????????? | | ???????????????????# #?# #????????? | | ???????????????????# #?#" [ #????????? | | ??????????????????## ###" #????????? | | ??????????????????# ##" #???????? | | ??????????????????##"" ###T #???????"" | | ???????????????????#"" #?#" #???????" | | ???????????????????#"" #?#" #?????? | | ???????????????????#T #?#"=% #????? | | ???????????????????#"" #?#%!! #???? ? | | ???????????????????#"" #?#*! =! ]#?????###? | | ???????????#########"" #####+############## | | ??????# [% % | | ??????# uu % | | ??????? ###############################+####### | | ???????????????????????????????????????? ????? | | ??????????????????????????????????????# ! ???? | | ??????????????????????????????????????# "" ??? | | ??????????????????????????????????????# "" ### | | ??????????????????????????????????????# "T ## | | ??????????????????????????????????????# "" ##! | | ??????????????????????????????????????# "" ## | | ??????????????????????????????????????/ ? ## | | ??????????????????????????????????????# ##= | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 100 Energy Generation 57 Energy Capacity 1740 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Corruption Block 20 Armor Coverage 1800 Resistance: KI 25 Resistance: TH 10 Resistance: EM 20 Core Shielding 30 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 20 Target Analysis 10 Recoil Reduction 8 Energy Filtering 50 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 32 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -9/Mines | Hacked Microactuators | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Med. Treads | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Coil Gun | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Centrium Heavy Treads | -4/Factory | Scanalyzed Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Y-54 Guardian | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Tiamat Missile Launcher | x1 | -6/Factory | Authchip Angular Momentum Engine | x2 | -6/Factory | Authchip Centrium Heavy Treads | x1 | -3/Research | Authchip Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageRefineryDetector Manual? 0 Play Time 07:00:28 Cumulative 228.6 hours Start 2022.03.06 @ 23:08:31 End 2022.03.12 @ 16:15:30 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type 0 Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 82 Gallery% 86 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 15ebe078-5f7b-4e24-8bc8-525c55c3ac07