Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.23 @ 02:04:57 Player: Beef Result: Destroyed by LG-1IX(s) with Heavy Battle Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (24) 4800 Robots Destroyed (91) 455 Value Destroyed (2194) 2194 Prototype IDs (37) 740 Alien Tech Used (2) 400 Bonus (1071) 1071 TOTAL SCORE: 12660 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 443 Met Data Miner 300 Met Zhirov 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/1150 Matter 43/300 Energy 97/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Advanced Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hypervelocity Coil Gun Enhanced Coil Gun Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Improved Fusion Compressor > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Advanced Power Amplifier Enhanced Optical Array Improved Sensor Array Advanced Terrain Scanner Makeshift Terrain Scan Processor Experimental Terrain Scan Processor Improved Melee Analysis Suite Advanced Thermal Defense Suite Hacking Suite Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Enhanced Coil Gun Axe > --- INVENTORY -------- Antigrav System Antigrav System Advanced Terrain Scanner Hypervelocity Coil Gun Micro-nuke Launcher [Rating: 102] Favorites ----------- Power Fission Core Engine Ion Engine Power Core Fission Core Reactor Heavy Antimatter Reactor Propulsion Gravmag Array Treads Light Treads Wheel Wheel Hover Unit Gravmag Array Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Advanced Terrain Scanner Storage Small Storage Unit Processor Experimental Terrain Scan Processor Hackware Hacking Suite Protection Experimental Propulsion Shielding Weapon Chainsword Energy Gun Small Laser Ballistic Gun Enhanced Coil Gun Launcher Grenade Launcher Special Weapon Welding Torch Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Slots Evolved 12 | . . . 2 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . 2 . . 2 . . . . 2 . . . . 2 . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 163 | 6 1 2 5 9 4 9 2 4 11 . 20 5 . . 3 23 14 4 5 2 18 1 14 1 Power 22 | 1 . 1 1 . . 2 1 . 1 . 6 1 . . . 2 2 . 1 . 2 . 1 . Engine 10 | 1 . . 1 . . 1 . . 1 . 4 . . . . . 1 . . . 1 . . . Core 11 | . . 1 . . . 1 1 . . . 2 1 . . . 2 1 . . . 1 . 1 . Reactor 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 52 | 2 . . 2 5 2 3 . . 3 . 5 . . . 1 11 3 . 1 1 5 . 8 . Treads 9 | 2 . . 2 1 . . . . . . . . . . . 2 2 . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 7 | . . . . . . . . . . . . . . . . 6 . . . . . . 1 . Hover 21 | . . . . . . . . . . . 5 . . . . 3 . . 1 1 4 . 7 . Flight 15 | . . . . 4 2 3 . . 3 . . . . . 1 . 1 . . . 1 . . . Utility 58 | 1 1 . 1 2 1 4 1 3 6 . 4 3 . . 1 7 6 1 3 . 7 1 4 1 Device 26 | . . . . . 1 1 . 2 . . 1 1 . . . 5 3 . . . 6 1 4 1 Storage 5 | 1 . . . . . . . 1 . . . 1 . . . 1 . . 1 . . . . . Processor 14 | . 1 . . 1 . 1 1 . 5 . . . . . . 1 3 . . . 1 . . . Hackware 12 | . . . 1 1 . 2 . . 1 . 3 1 . . 1 . . 1 1 . . . . . Protection 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 31 | 2 . 1 1 2 1 . . 1 1 . 5 1 . . 1 3 3 3 . 1 4 . 1 . Energy Gun 4 | 2 . 1 . . . . . . . . 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . . . 1 . . . . . . . . . . . . 1 . 1 . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . . 1 . . . . . 2 . . . . . . 1 . . 3 . . . Special Weapon 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Impact Weapon 4 | . . . . 2 . . . 1 1 . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . . . . . . 2 1 . . 1 . 2 1 . . 1 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . . . . . 5 . 3 . . . . 1 . . 5 . 1 . 2 . Parts Lost 74 | . . 1 3 9 . . . 2 . 2 9 . . . 4 8 15 . . 4 4 1 11 1 Power 11 | . . . 1 1 . . . . . 1 2 . . . . 1 2 . . . 1 . 2 . Propulsion 35 | . . . 1 6 . . . 1 . . 3 . . . 3 4 6 . . 2 2 . 6 1 Utility 14 | . . . . . . . . 1 . . 2 . . . . 2 6 . . 1 . . 2 . Weapon 14 | . . 1 1 2 . . . . . 1 2 . . . 1 1 1 . . 1 1 1 1 . Highest Loss Streak 12 | . . 1 2 8 . . . 2 . 1 5 . . . 3 5 12 . . 2 2 1 7 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 92 99 74 59 76 94 100 88 98 93 69 84 86 86 73 81 86 60 70 80 76 91 74 9 Engine 2 | . 14 5 8 3 6 7 3 . 4 6 . . . . . . 1 . . . . 5 . . Core 3 | . . 8 2 . . . 3 7 2 . 4 6 6 6 1 3 3 . . . 1 . 2 . Treads 5 | . 28 28 20 6 . . . . . . . . . . . 1 7 . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . . 6 8 . . . . . . 4 Hover 5 | . . . . . 13 14 . . . . 10 13 13 13 6 3 . . 2 5 9 15 9 . Flight 4 | . . . . 7 12 14 30 23 28 30 2 . . . 3 . 1 5 5 5 2 . . . Device 5 | . . . . . 8 8 7 11 10 7 6 5 6 6 6 7 9 . . . 11 21 16 4 Storage 3 | . 14 14 11 6 . . . 1 . . . 5 6 6 1 1 3 . . . . . . . Processor 11 | . 7 14 11 9 . 3 7 7 7 7 6 6 6 6 6 10 11 29 29 29 23 21 18 . Hackware 21 | . . . 1 17 18 28 30 23 26 30 26 32 33 33 36 34 25 19 26 28 21 21 18 . Energy Gun 4 | . 28 27 17 3 6 . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 7 7 7 7 2 2 . . . . . . 1 . . 2 2 . . Impact Weapon 1 | . . . . 2 9 7 7 4 7 7 . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . 6 13 13 13 8 5 3 3 5 5 4 5 4 . Naked Turns 16 | . . . . . . . . . . . . . . . . . . . . . . . 16 . Heaviest Build 37 | 13 13 14 14 13 8 8 14 15 16 16 29 27 27 27 27 24 34 6 3 6 37 35 34 1 Greatest Support 50 | 40 40 40 40 40 12 20 20 20 28 28 40 40 40 40 40 42 50 7 9 21 42 42 42 10 Greatest Overweight (x) 4 | . . . . 1 . . . . . . 1 . . . 1 1 2 . . . 1 . 4 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 5 5 5 8 5 5 5 10 10 10 10 10 10 5 5 5 5 5 5 5 Average Capacity 6 | 6 8 8 8 7 5 5 5 5 5 5 5 9 10 10 6 7 8 5 5 5 5 5 5 5 Most Carried 10 | 2 2 5 8 8 5 5 5 8 5 5 5 10 10 10 10 10 10 5 5 5 5 4 5 4 Average Carried 5 | . 2 4 6 5 4 4 5 5 4 5 4 9 10 10 6 5 8 4 5 4 3 3 4 3 Final Capacity 10 | 8 8 8 8 5 5 5 5 5 5 5 5 10 10 10 5 10 5 5 5 5 5 5 5 5 Final Carried 10 | 2 2 5 8 4 5 5 5 5 5 5 5 10 10 10 4 10 5 5 5 4 3 4 4 3 Class Distribution -------------------- 54% | Hacker-Mutant 23% | Mutant 7% | Hacker-Sprinter 6% | Hacker-Assassin 5% | Hacker-Gladiator 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Gladiator | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Scout | -4/Waste Hacker-Assassin | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Matter Collected 3754 | 231 . 56 71 . 212 56 69 121 40 68 1843 305 . . 37 96 154 228 70 20 42 . 35 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4268 | . . 208 414 170 201 75 48 96 . . 1707 273 . . 25 109 193 220 371 96 62 . . . Parts 191 | . . 15 25 10 12 4 6 3 . . 55 11 . . 1 15 13 3 7 5 6 . . . Haulers Intercepted 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . 1 . . . . . . . . 5 . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 46 | . . . . . . . 2 3 . 3 . 10 7 . 4 . 6 1 5 5 . . . . Prevented 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Combat Hostiles Destroyed 47 | . . 3 10 3 5 . 4 4 . . 12 1 . . . . 2 . . 1 2 . . . Melee 6 | . . . . 1 . . . . . . 1 1 . . . . 2 . . 1 . . . . Guns 15 | . . 3 10 2 . . . . . . . . . . . . . . . . . . . . AOE 25 | . . . . . 5 . 4 3 . . 11 . . . . . . . . . 2 . . . Classes Destroyed 17 | . . 4 5 1 3 . . 1 . . . 2 . . . . . . . . 1 . . . Worker 9 | . . . 1 . 1 3 . . . . 3 . . . . 1 . . . . . . . . Builder 8 | . . . . . 2 . . . . . 3 . . . . 2 . . . . 1 . . . Tunneler 4 | . . 2 . . . 1 . . . . . . . . . 1 . . . . . . . . Hauler 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Recycler 10 | . . 1 . . . . . . . . 9 . . . . . . . . . . . . . Minesweeper 3 | . . . . . . . . . . . . 1 . . . . . . . 2 . . . . Mechanic 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . Operator 4 | . . . 1 1 . 1 . . . . 1 . . . . . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Swarmer 24 | . . 2 4 . 3 . 4 4 . . 7 . . . . . . . . . . . . . Grunt 15 | . . 1 4 1 2 . . . . . 5 . . . . . 1 . . 1 . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 3 | . . . 1 1 . . . . . . . . . . . . 1 . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Decomposer 4 | . . . . . . . . . . . . 3 . . . . . 1 . . . . . . Samaritan 3 | . . . . . . . . 1 . . . . . . . . 2 . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 8 | . . 4 6 2 7 8 4 3 . . 5 1 . . . 1 1 . . 1 2 . . . Combat Bots Only 5 | . . 2 5 2 5 . 4 3 . . 4 1 . . . . 1 . . 1 2 . . . Max Kills in Single Turn 3 | . . 1 2 1 2 1 2 3 . . 2 1 . . . 1 1 1 . 1 1 . . . Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 . 2 3 . . 2 . . . . . . . . . 1 . . . Melee 1 | . . . . 1 . . . . . . 1 1 . . . . 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Hostile Shots Fired 836 | . 7 23 48 98 25 . 10 11 . 24 129 26 . . 24 74 99 8 . 49 34 2 129 16 Missed 340 | . 2 8 10 39 15 . 3 6 . 18 56 7 . . 7 31 35 4 . 28 14 1 47 9 Damage Taken 8914 | . 54 163 458 950 115 4 125 81 . 104 1261 201 . . 341 832 1220 138 . 382 393 54 1896 142 Core 3003 | . . 47 113 373 43 . 54 . . 12 264 46 . . 111 173 264 84 . 258 109 54 898 100 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 20 | . . . . . . . . . . . . . . . . . . . . . . . 20 . Regen/Repaired (Parts) 219 | . . . . . 19 23 . . . . 105 . . . . 21 . . . . 51 . . . Core Remaining (%) 62 | 100 . 81 71 . 24 . . . . 90 . . . . 50 . . . . 18 . . . . Volleys Fired 124 | . . 14 42 22 7 2 7 1 . . 12 . . . . 2 . 11 . . 4 . . . Largest 2 | . . 2 2 2 1 1 1 1 . . 1 . . . . 1 . 1 . . 1 . . . Hottest 105 | . . 105 105 60 30 30 30 30 . . 39 . . . . 20 . 36 . . 36 . . . Shots Fired 171 | . . 26 69 29 7 2 7 1 . . 12 . . . . 2 . 11 . . 4 . 1 . Gun 125 | . . 26 69 29 . . . . . . . . . . . . . . . . . . 1 . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 44 | . . . . . 7 2 7 1 . . 12 . . . . . . 11 . . 4 . . . Special 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Kinetic 30 | . . . 8 21 . . . . . . . . . . . . . . . . . . 1 . Thermal 88 | . . 17 61 8 . . . . . . . . . . . 2 . . . . . . . . Explosive 42 | . . . . . 7 2 7 1 . . 10 . . . . . . 11 . . 4 . . . Electromagnetic 11 | . . 9 . . . . . . . . 2 . . . . . . . . . . . . . Robot Hit Streak 12 | . . 3 12 12 . 1 2 1 . . 4 . . . . . . . . . 6 . . . Robot Miss Streak 3 | . . 3 3 2 2 3 3 . . . 1 . . . . . . . . . . . 1 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 195 | . . 15 45 25 5 5 1 4 . . 34 13 . . 1 9 16 6 7 4 5 . . . Core Hits 137 | . . 10 20 12 12 3 7 6 . . 35 4 . . 1 4 7 3 5 2 6 . . . Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Critical Strikes 8 | . . 1 1 . 1 1 . 1 . . 1 1 . . . . 1 . . . . . . . Burn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Smash 3 | . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . Melee Attacks 183 | . . . . 10 9 5 . 8 . 2 36 20 2 . 5 26 19 13 7 6 8 . 7 . Impact 36 | . . . . 10 9 5 . 8 . 2 2 . . . . . . . . . . . . . Slashing 128 | . . . . . . . . . . . 34 20 2 . 5 26 4 13 7 2 8 . 7 . Piercing 19 | . . . . . . . . . . . . . . . . . 15 . . 4 . . . . Sneak Attacks 43 | . . . . . 3 4 . 1 . . 15 4 . . . 6 5 1 . 3 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . 2 . . . . 3 . . 1 . . . . Damage Inflicted 10081 | . 1 192 586 353 896 525 310 398 . . 3044 735 . . 71 566 763 403 611 261 361 . 5 . Guns 1008 | . . 191 583 234 . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2702 | . . . . . 500 63 310 224 . . 1314 . . . . . . . . . 291 . . . Melee 6353 | . . . . 119 396 454 . 174 . . 1730 735 . . 71 566 763 403 611 261 70 . . . Ramming 18 | . 1 1 3 . . 8 . . . . . . . . . . . . . . . . 5 . Kinetic 250 | . . . 83 167 . . . . . . . . . . . . . . . . . . . . Thermal 959 | . . 117 500 67 . . . . . . 275 . . . . . . . . . . . . . Explosive 2205 | . . . . . 500 63 310 224 . . 817 . . . . . . . . . 291 . . . Electromagnetic 296 | . . 74 . . . . . . . . 222 . . . . . . . . . . . . . Impact 1348 | . . . . 119 396 454 . 174 . . 205 . . . . . . . . . . . . . Slashing 4165 | . . . . . . . . . . . 1525 735 . . 71 566 102 403 611 82 70 . . . Piercing 840 | . . . . . . . . . . . . . . . . . 661 . . 179 . . . . Highest Corruption 22 | . . . . . . 2 2 2 8 . . 2 2 2 2 . . . . . 4 14 22 22 Average Corruption 7 | . . . . . . 2 2 2 6 . . 1 2 2 2 . . . . . 3 11 17 22 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 45 | . . . . . . 1 1 2 . . . 1 5 1 4 . . . . . 2 4 18 6 Message Errors 12 | . . . . . . . 1 . . . . . 1 1 1 . . . . . . 1 6 1 Matter Fused 6 | . . . . . . 1 . . . . . . 2 . 1 . . . . . 1 . 1 . Heat Flow Errors 5 | . . . . . . . . . . . . . . . 1 . . . . . . . 2 2 Energy Discharges 7 | . . . . . . . . . . . . 1 . . . . . . . . . . 4 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Data Loss (major) 4 | . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 . Misfires 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Alerts 3 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1920 | . . . . . 218 190 . 149 . . 730 197 . . . 117 78 61 109 71 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 134 | . . . . . 25 . . 25 . . 84 . . . . . . . . . . . . . Melee 1786 | . . . . . 193 190 . 124 . . 646 197 . . . 117 78 61 109 71 . . . . Knockbacks 4 | . . . 1 1 . . . 1 . . 1 . . . . . . . . . . . . . Impact 4 | . . . 1 1 . . . 1 . . 1 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 288 | . . . . . 8 4 32 . . . 210 . . . . . . 32 . . . . 2 . Shots 7 | . . . . . 1 . 1 . . . 3 . . . . . . 2 . . . . . . Rammed 5 | . 1 1 1 . . 1 . . . . . . . . . . . . . . . . 1 . Targets Rammed 5 | . 1 1 1 . . 1 . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 344 | . . 120 344 36 . . 3 3 . . 184 . . . 87 . 5 . . . . . 114 235 Average Temperature 95 | . . 34 151 10 . . 3 3 . . 45 . . . 50 . 5 . . . . . 59 122 Received Heat Transfer 1825 | . 30 66 96 297 36 . . . . 9 219 . . . 153 153 330 12 . 18 18 . 358 30 Effects 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . . . 4 3 . 2 . . 5 . . . . . . . . . . . . . Impact Corruptions 26 | . . . . . 7 6 . 9 . . 4 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1841 | . . 274 1217 150 . . . . . . 200 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Peak Influence 470 | . 67 135 302 239 461 358 . . . . 470 . . . . 129 . . . . 237 33 244 . Initial 209 | . . 25 . 70 100 209 . . . . 21 . . . . 46 . . . . 78 18 16 . Average 150 | . 19 58 185 119 222 322 . . . . 302 . . . . 61 . . . . 105 23 124 . Maximum Alert Level 2 | . . . 1 1 2 1 . . . . 2 . . . . . . . . . 1 . 1 . Low Security (%) 67 | 100 100 100 52 89 52 . . . . . 17 . . . . 100 . . . . 90 100 67 . Level 1 28 | . . . 47 10 38 100 . . . . 63 . . . . . . . . . 9 . 32 . Level 2 4 | . . . . . 8 . . . . . 19 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 31 | . 1 . 2 2 3 3 . . . . 5 . . . . 1 . . . . 6 . 8 . Investigation 16 | . 1 . 1 . 2 3 . . . . . . . . . . . . . . 5 . 4 . Extermination 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . Reinforcement 9 | . . . 1 . 1 . . . . . 4 . . . . . . . . . . . 3 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Construction Impeded 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Distress Signals 8 | . . . 4 1 . . . . . . 2 . . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 244 | . 4 8 25 15 11 1 7 3 . 20 35 5 3 . 12 15 15 2 . 22 7 6 21 7 Peak Tracking Total 17 | . 4 3 6 7 9 1 7 4 . 17 9 4 6 . 5 9 7 1 . 12 4 6 7 7 Tactical Retreats 31 | . . 1 1 2 1 . . . . 1 3 . . . 4 3 2 1 . 5 2 . 5 . Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Traps Triggered 10 | . . . . . . 1 . . . . 3 . . . . . . . . . 3 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused 6 | . . . . . . . . . . . . . . . 2 . . . . 4 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 17 | . . . . . . . . . . . . . . . 5 . . . . 12 . . . . Triggered 8 | . . . . . . . . . . . 1 . . . 2 . 1 . . 4 . . . . Most Traps Carried 7 | . . . . . . . . . . . . 7 5 5 5 . . . . 1 . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Machines Disabled 16 | . . . 1 1 1 . . . . . 8 1 1 . . 1 . . . . 2 . . . Max in Single Turn 6 | . . . . 1 1 . . . . . 6 1 1 . . 1 . . . . 1 . . . Garrison Access 4 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Machines Accessed 64 | . 2 . 2 1 9 6 1 1 . . 8 . 1 4 1 5 1 . 9 . 6 . 7 . Terminals 21 | . 1 . . 1 6 1 . . . . 2 . 1 . 1 1 . . . . 2 . 5 . Fabricators 4 | . . . . . . 1 . . . . . . . . . . . . . . 2 . 1 . Repair Stations 5 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . Recycling Units 8 | . 1 . 1 . 1 2 . . . . 2 . . . . 1 . . . . . . . . Scanalyzers 5 | . . . 1 . . 1 . . . . 2 . . . . 1 . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . 1 . Total Hacks 238 | . 2 . 6 2 24 19 1 1 . . 26 . 1 30 2 24 1 . 48 . 21 . 30 . Successful 195 | . 2 . 6 2 18 16 1 1 . . 19 . 1 30 2 17 1 . 48 . 14 . 17 . Failed 43 | . . . . . 6 3 . . . . 7 . . . . 7 . . . . 7 . 13 . Catastrophic 3 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 38 | . 1 . 1 1 7 1 . . 1 . 1 . 2 . . 5 . . . . 6 . 12 . Terminals 73 | . 1 . . 2 17 5 . . . . 6 . 1 . 2 7 . . . . 8 . 24 . Fabricators 13 | . . . . . . 3 . . . . . . . . . . . . . . 6 . 4 . Repair Stations 13 | . . . . . 3 2 . . . . 2 . . . . 4 . . . . 2 . . . Recycling Units 17 | . 1 . 1 . 1 4 . . . . 6 . . . . 4 . . . . . . . . Scanalyzers 29 | . . . 5 . . 5 . . . . 11 . . . . 8 . . . . . . . . Garrison Access 12 | . . . . . 3 . . . . . 1 . . . . 1 . . . . 5 . 2 . Terminal Hacks 121 | . 1 . . 2 9 4 1 1 . . 4 . 1 30 2 3 1 . 48 . 2 . 12 . Record 50 | . . . . . . . . . . . . . 1 11 2 . . . 36 . . . . . Part Schematic 19 | . . . . . 1 2 . . . . . . . 10 . 1 . . 4 . . . 1 . Robot Schematic 7 | . . . . . 1 . . . . . . . . 6 . . . . . . . . . . Robot Analysis 6 | . . . . . 1 . . . . . . . . . . . . . 4 . . . 1 . Prototype ID Bank 8 | . . . . . . 1 . . . . . . . 3 . . . . 4 . . . . . Open Door 5 | . . . . . 1 . 1 1 . . . . . . . . 1 . . . . . 1 . Branch Access Points 4 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . Alert Level 5 | . . . . 1 1 . . . . . 1 . . . . . . . . . 1 . 1 . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . . . . . 3 . . . . . 1 . . . . 1 . . . . . . 3 . Fabricator Hacks 12 | . . . . . . 3 . . . . . . . . . . . . . . 6 . 3 . Network Status 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 . Load Schematic 5 | . . . . . . 1 . . . . . . . . . . . . . . 3 . 1 . Build 4 | . . . . . . 1 . . . . . . . . . . . . . . 2 . 1 . Repair Station Hacks 12 | . . . . . 3 2 . . . . 2 . . . . 3 . . . . 2 . . . Scan Component 6 | . . . . . 1 1 . . . . 1 . . . . 2 . . . . 1 . . . Repair 5 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . Refit 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . . . . . . 3 . . . . 6 . . . . 1 . . . . . . . . Process 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Report Inventory 5 | . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . Retrieve Matter 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer 21 | . . . 5 . . 4 . . . . 6 . . . . 6 . . . . . . . . Insert Component 10 | . . . 2 . . 2 . . . . 3 . . . . 3 . . . . . . . . Analyze 11 | . . . 3 . . 2 . . . . 3 . . . . 3 . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . Seal Access 3 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . Unauthorized Hacks 16 | . 1 . 1 . 5 . . . . . . . . . . 3 . . . . 4 . 2 . Terminals 6 | . . . . . 4 . . . . . . . . . . . . . . . 1 . 1 . Botnet 6 | . . . . . 4 . . . . . . . . . . . . . . . 1 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 1 . 1 . . . . . . . . . . 3 . . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Tunnel 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . 3 . 1 . Broadcast 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Watchers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 35 | . . . 1 1 6 5 . . . . 6 . . . . 4 . . . . 5 . 7 . Full Trace Events 11 | . . . . . 1 3 . . . . . . . . . . . . . . 4 . 3 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . 1 . . . . . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . 2 . 1 4 . . . . 3 . . 10 . 4 . . 4 . . . 1 . Parts Built 6 | . . . . . . 2 . . . . . . . . . . . . . . 3 . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 204 | . . . . . . 31 . . . . . . . . . . . . . . 142 . 31 . Total Part Build Rating 30 | . . . . . . 10 . . . . . . . . . . . . . . 15 . 5 . Parts Repaired 5 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . Time 165 | . . . . . 26 16 . . . . 50 . . . . 35 . . . . 38 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 262 | . . . . . . . . . . . 262 . . . . . . . . . . . . . Retrieved Matter 372 | . . . . . . . . . . . 372 . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . 2 . . 2 . . . . 3 . . . . 3 . . . . . . . . Part Schematics Acquired 10 | . . . 2 . . 2 . . . . 3 . . . . 3 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 1 . . . . . 3 . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Total Allies 19 | . . 4 . . . 1 . . 2 . 3 4 2 . 1 . . . . . 2 . . . Largest Group 4 | . . 4 4 . . 1 1 . 2 2 3 3 4 . 1 . . . . . 2 . . . Highest-Rated Group 254 | . . 71 71 . . 40 40 . 62 62 93 99 254 . 96 . . . . . 112 . . . Highest-Rated Ally 99 | . . 31 31 . . 40 40 . 31 31 31 99 96 . 96 . . . . . 56 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 117 | . . 6 30 . . . . . . 21 . 10 32 . 6 . . . . . 12 . . . Total Damage 2636 | . . 83 356 . . . . . . 336 . 404 602 . 133 . . . . . 722 . . . Kills 17 | . . 2 4 . . . . . . 3 . 4 3 . . . . . . . 1 . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Robot Analysis Total 6 | . . . . . 1 . . . . . . . . . . . . . 4 . . . 1 . Derelict Logs Recovered 9 | . . 1 . . . . 1 2 1 . . 1 . . 1 . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Turns Passed 8367 | 84 156 879 541 178 218 202 82 256 412 144 931 695 283 51 259 584 485 266 202 320 455 61 434 189 Spaces Moved 10486 | 51 96 517 262 178 376 339 217 578 911 299 1153 877 403 91 458 501 483 470 348 568 451 112 487 260 Core 189 | 7 . . . . . . . . . . . . . . 38 36 . . . . . . 41 67 Treads 949 | 44 96 517 262 9 . . . . . . . . . . . 16 5 . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 720 | . . . . . . . . . . . . . . . . 274 251 . . . . . 2 193 Hover 3692 | . . . . . 21 . . . . . 875 877 403 91 115 175 . . 126 173 280 112 444 . Flight 4936 | . . . . 169 355 339 217 578 911 299 278 . . . 305 . 227 470 222 395 171 . . . Fastest Speed 29 | 50 160 160 160 37 34 29 29 29 29 38 37 56 56 56 40 56 45 45 45 45 45 52 40 50 Average Speed 60 | 144 160 160 160 46 37 33 29 31 31 38 52 56 56 56 49 78 80 45 50 49 52 52 72 72 Slowest Speed 250 | 160 160 160 160 160 76 34 29 32 38 38 120 56 56 56 110 170 170 45 60 61 111 52 250 80 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . 1 . 1 . 2 . . . . . . 1 . 8 . . 2 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 46 | 4 31 78 24 20 63 11 34 70 82 50 27 80 43 69 71 10 71 61 62 62 12 88 19 18 Regions Visited 24 Branch Regions 15 Pre-discovered Areas 13 | . 1 2 1 . 1 . . . 4 . . . . 1 . . . . 3 . . . . . Known Exits Taken 10 | . 1 1 1 1 . 1 . . . 1 1 . . . 1 1 . . . . . . 1 . Unknown Exits Taken 12 | 1 . . . . 1 . 1 1 1 . . 1 1 1 . . 1 1 1 1 . . . . Scrap Searched 24 | . . 2 . . . . 2 3 2 . . 6 2 . 4 . . 1 . 2 . . . . Spaces Dug 105 | . . . . 6 3 . . . . 2 5 3 1 . 4 15 . 52 . . 7 . 7 . Terrain Destroyed 383 | . . . . 6 29 . 31 7 . 2 105 3 1 . 4 15 . 158 . . 15 . 7 . Melee 60 | . . . . 6 3 . . . . 2 5 3 1 . 4 15 . 7 . . 7 . 7 . Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . AOE 323 | . . . . . 26 . 31 7 . . 100 . . . . . . 151 . . 8 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Min Mat Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Total 12010 | 58 97 541 313 226 428 413 227 635 1040 326 1408 1054 456 90 486 648 539 499 364 594 643 113 551 261 Wait 918 | . . 3 . . 29 51 1 37 105 26 168 131 52 . 7 78 31 . . 7 158 . 34 . Move 10435 | 50 95 516 261 175 375 336 216 573 910 298 1152 876 402 90 455 500 469 469 347 564 449 111 486 260 Hop 12 | . . . . 1 . 1 . 2 . . . . . . 1 . 5 . . 1 1 . . . Pick Up 68 | 2 . 3 4 4 3 1 . 4 2 . 11 10 . . . 12 3 . . 2 2 1 4 . Fast Attach 91 | 6 1 1 2 2 1 7 1 . 8 . 11 . . . 1 12 5 1 7 1 15 1 8 . Attach 51 | . . . 2 6 2 . . 2 . . 6 3 . . 2 9 7 2 . 1 3 . 5 1 Detach 26 | . . . . 2 1 1 1 1 5 . 1 . . . 3 4 1 2 . . 2 . 2 . Swap 23 | . . 1 1 1 1 2 1 2 3 . 3 2 . . . 2 2 1 . . . . 1 . Drop 55 | . . . . 3 . 5 . 5 7 . 11 4 . . 7 3 1 . 3 2 1 . 3 . Fire 124 | . . 14 42 22 7 2 7 1 . . 12 . . . . 2 . 11 . . 4 . . . Melee 172 | . . . . 10 9 5 . 8 . 2 33 18 2 . 5 26 15 13 7 4 8 . 7 . Ram 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 13 | . . 2 . . . 1 . . . . . 10 . . . . . . . . . . . . Trap 17 | . . . . . . . . . . . . . . . 5 . . . . 12 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Materials -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -4/Upper Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Discovered new exit (range 9) 236 | -10/Materials | Identified exit to Mines 241 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 559 | -10/Mines | Escorted by a lone wolf Derelict 579 | -10/Mines | Learned location of Storage (-8) 930 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 934 | -10/Mines | Learned location of Zion (-7) 974 | -10/Mines | Discovered new exit (range 16) 996 | -10/Mines | Identified exit to Materials 1014 | -10/Mines | Discovered exit to Materials (range 13) 1068 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1068 | -10/Mines | Discovered new exit (range 5) 1073 | -10/Mines | Identified exit to Exiles 1120 | -10/Mines | Entered Materials 1120 | -9/Materials | Accompanied by 4 allies 1120 | -9/Materials | Evolved 2 slots: Utility x2 1264 | -9/Materials | Lost 4 allies 1637 | -9/Materials | Discovered new exit (range 16) 1660 | -9/Materials | Identified exit to Materials 1661 | -9/Materials | Entered another Materials area 1661 | -8/Materials | Evolved 2 slots: Propulsion x2 1678 | -8/Materials | Garrison activated, responded to threat 1747 | -8/Materials | Identified exit to Storage 1766 | -8/Materials | Lost 8 parts (1p5n2w) 1785 | -8/Materials | Core integrity fell below 50% 1839 | -8/Materials | Entered Storage 1914 | -8/Storage | Repaired Flight Unit 1953 | -8/Storage | Build established: Hacker-Mutant 2049 | -8/Storage | Discovered new exit (range 15) 2057 | -8/Storage | Entered Factory 2057 | -7/Factory | Evolved 2 slots: Utility x2 2073 | -7/Factory | Identified exit to Lower Caves 2130 | -7/Factory | Repaired VTOL Module 2246 | -7/Factory | Fabricated Nuclear Pulse Thruster (x2) 2259 | -7/Factory | Entered Lower Caves 2259 | -7/Lower Caves | Accompanied by 1 ally 2263 | -7/Lower Caves | Learned Factory emergency access door positions 2338 | -7/Lower Caves | Discovered new exit (range 9) 2341 | -7/Lower Caves | Entered another Lower Caves area 2343 | -7/Lower Caves | Identified exit to Factory 2464 | -7/Lower Caves | Found Prototype Device 2482 | -7/Lower Caves | Learned 4 Factory zone layouts 2488 | -7/Lower Caves | Encountered a Warlord checkpoint 2512 | -7/Lower Caves | Discovered new exit (range 4) 2544 | -7/Lower Caves | Build established: Hacker-Sprinter 2597 | -7/Lower Caves | Entered Zion 2610 | -7/Zion | System corruption cleaned by Quarantine Array 2661 | -7/Zion | Gained Derelict followers 2687 | -7/Zion | Learned location of Armory (-3) 2734 | -7/Zion | Learned location of Warlord (-4) 2784 | -7/Zion | Learned Factory emergency access door positions 2796 | -7/Zion | Found Prototype Processor 2796 | -7/Zion | Identified Exp. Melee Analysis Suite 2798 | -7/Zion | Found Prototype Processor 2798 | -7/Zion | Identified Spectral Analyzer 2801 | -7/Zion | Found Prototype Processor 2801 | -7/Zion | Identified Exp. Signal Interpreter 2803 | -7/Zion | Found Prototype Processor 2803 | -7/Zion | Identified Exp. Target Analyzer 2805 | -7/Zion | Found Prototype Processor 2805 | -7/Zion | Identified Exp. Terrain Scan Processor 2825 | -7/Zion | Given A8's code to call for help 2846 | -7/Zion | System corruption cleaned by Quarantine Array 2917 | -7/Zion | Given the Hacking Drone Bay 2921 | -7/Zion | Discovered new exit (range 14) 3009 | -7/Zion | Entered Proximity Caves 3009 | -6/Proximity Caves | Accompanied by 2 allies 3058 | -6/Proximity Caves | Spotted B-75 Beast 3145 | -6/Proximity Caves | Attracted the attention of an 0b10 base 3150 | -6/Proximity Caves | Discovered exit to Factory (range 10) 3153 | -6/Proximity Caves | Entered Factory 3153 | -6/Factory | Evolved 2 slots: Utility x2 3154 | -6/Factory | Identified exit to Factory 3154 | -6/Factory | Identified Heart of Steel 3205 | -6/Factory | Build established: Hacker-Mutant 3263 | -6/Factory | Lost 5 parts (1p2n1u1w) 3945 | -6/Factory | Repaired Gravmag Array 3953 | -6/Factory | Cargo convoy interrupted 4052 | -6/Factory | Identified exit to Lower Caves 4084 | -6/Factory | Entered Lower Caves 4109 | -6/Lower Caves | Heart of Steel transformed into Warbot 4340 | -6/Lower Caves | Learned Factory terminal intel 4601 | -6/Lower Caves | Discovered new exit (range 14) 4675 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 4779 | -6/Lower Caves | Entered another Lower Caves area 4779 | -6/Lower Caves | Accompanied by 3 allies 4916 | -6/Lower Caves | Discovered new exit (range 16) 4998 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 5007 | -6/Lower Caves | Enhanced Grunt warped into view, answering call for help 5009 | -6/Lower Caves | Enhanced Grunt warped into view, answering call for help 5042 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 5042 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 5062 | -6/Lower Caves | Entered Data Miner 5062 | -6/Data Miner | Discovered new exit (range 6) 5073 | -6/Data Miner | Met Data Miner 5092 | -6/Data Miner | Learned location of Section 7 (-3) 5092 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5097 | -6/Data Miner | Received God Mode back door access code from Data Miner 5113 | -6/Data Miner | Entered Proximity Caves 5216 | -5/Proximity Caves | Spotted B-75 Beast 5258 | -5/Proximity Caves | Learned Factory terminal intel 5303 | -5/Proximity Caves | Discovered exit to Factory (range 18) 5343 | -5/Proximity Caves | Escorted by Enhanced Grunt 5372 | -5/Proximity Caves | Lost 3 parts (2n1w) 5372 | -5/Proximity Caves | Entered Factory 5372 | -5/Factory | Evolved 2 slots: Utility x2 5373 | -5/Factory | Identified exit to Upper Caves 5375 | -5/Factory | Loaded intel: 26 terminal locations 5656 | -5/Factory | Repaired Broken Adv. Terrain Scanner 5768 | -5/Factory | Lost 5 parts (1p2n1u1w) 5927 | -5/Factory | Spotted B-75 Beast 5956 | -5/Factory | Entered Upper Caves 6008 | -5/Upper Caves | Spotted B-75 Beast 6090 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6372 | -5/Upper Caves | Lost 12 parts (1p5n5u1w) 6410 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6411 | -5/Upper Caves | Discovered new exit (range 8) 6441 | -5/Upper Caves | Entered another Upper Caves area 6444 | -5/Upper Caves | Learned Factory security intel 6459 | -5/Upper Caves | Discovered new exit (range 7) 6535 | -5/Upper Caves | Spotted B-75 Beast 6576 | -5/Upper Caves | Core integrity fell below 50% 6705 | -5/Upper Caves | Discovered new exit (range 5) 6707 | -5/Upper Caves | Entered Zhirov 6707 | -5/Zhirov | Discovered new exit (range 3) 6716 | -5/Zhirov | Met Zhirov 6724 | -5/Zhirov | Learned location of Quarantine (-3) 6724 | -5/Zhirov | Learned location of Command (-1) 6734 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6749 | -5/Zhirov | Found Alien Artifact 6749 | -5/Zhirov | Identified Integrated Dissipator 6749 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 6755 | -5/Zhirov | Found Alien Artifact 6755 | -5/Zhirov | Identified Transdimensional Reconstructor 6755 | -5/Zhirov | Warped through subspace 6909 | -5/Zhirov | Entered Proximity Caves 7205 | -4/Proximity Caves | Attracted the attention of an 0b10 base 7208 | -4/Proximity Caves | Spotted B-86 Titan 7223 | -4/Proximity Caves | Core integrity fell below 20% 7227 | -4/Proximity Caves | Discovered new exit (range 6) 7229 | -4/Proximity Caves | Entered Factory 7229 | -4/Factory | Evolved 2 slots: Utility x2 7231 | -4/Factory | Loaded intel: 27 terminal locations 7241 | -4/Factory | Spotted B-86 Titan 7262 | -4/Factory | Incoming investigation squad redirected 7338 | -4/Factory | Fabricated Adv. Terrain Scanner? 7461 | -4/Factory | Spotted B-86 Titan 7515 | -4/Factory | Repaired Imp. Grenade Launcher 7613 | -4/Factory | Fabricated Imp. Hacking Suite? 7684 | -4/Factory | Sucked down chute 7684 | -4/Factory | Entered Waste 7697 | -4/Waste | Spotted C-40 Crusher 7699 | -4/Waste | EMP discharged 7699 | -4/Waste | System corruption reached 10% 7704 | -4/Waste | Spotted C-40 Crusher 7704 | -4/Waste | Spotted C-40 Crusher 7711 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7720 | -4/Waste | Spotted C-40 Crusher 7720 | -4/Waste | Spotted C-40 Crusher 7720 | -4/Waste | Spotted C-40 Crusher 7728 | -4/Waste | Found Prototype Device 7740 | -4/Waste | Discovered new exit (range 10) 7745 | -4/Waste | Entered Factory 7770 | -4/Factory | Identified Exp. Cloaking Device 7819 | -4/Factory | Spotted B-86 Titan 7839 | -4/Factory | Identified exit to Upper Caves 7839 | -4/Factory | Identified exit to Extension 8023 | -4/Factory | Fabricated Imp. Hacking Suite? 8116 | -4/Factory | Released all parts (11) 8140 | -4/Factory | Incoming investigation squad redirected 8146 | -4/Factory | Lost 7 parts (1p4n1u1w) 8166 | -4/Factory | Core integrity fell below 50% 8170 | -4/Factory | Core integrity fell below 20% 8179 | -4/Factory | Entered Upper Caves 8363 | -4/Upper Caves | Ambushed by wild Derelicts 8368 | -4/Upper Caves | Destroyed by LG-1IX(s) with Heavy Battle Rifle Last Messages --------------- 08170_ System corrupted: Energy discharge (-7). 08171_ Critical hit (Burn: +37). 08172_ Slug penetrates Wall. 08172_ Penetrated by Slug. 08172_ Slug penetrates Wall. 08175_ U-05 Engineer destroyed. 08175_ Acquired 23 matter. 08176_ Acquired Wheel. 08178_ Slug penetrates Wall. LOCATION=UPPER CAVES GOAL=ESCAPE 08194_ System corrupted: Heat flow error (+261). 08209_ System corrupted: IFF burst signal emitted. 08236_ System corrupted: Energy discharge (-24). 08293_ System corrupted: Energy discharge (-33). 08315_ H9|DJKWKMKW%TEM6GQ4LBBQ&FZ 08330_ System corrupted: Heat flow error (+298). 08348_ Wheel destroyed. 08363_ IL-AC3(g): "What have we here? Someone sent us a shipment of parts, get out here and collect 'em!" Map ----- +----------------------------------------------------+ | ???????#??????????????????????????????????????? | | ?????????#????????????????????????????????????? | | ??????????????????????????????????????????????? | | #?#?#?????????????????????????????????????????? | | ?????#????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??#??????????#????#???????????????????????????? | | ??????????????????????#???????????????????????? | | ???????????#??????#???????????????????????????? | | ??????????????????????????????????????????????? | | ?#?####???#???????????? ??????????????????????? | | ???# #????##?????????? ??????????????????????? | | #### #???# ##?????? ?? ??????????????????????? | | #### #????????? ??????????????????????? | | ## #??????????# ?????????????????????? | | #??????????# ?????????????????????? | | ###???????## ?????????????????????? | | ###^ ##???????## ?????????????????????? | | ##?# #????????# ?????????????????????? | | ### ##???????# ?????#???????????????? | | ##??????? ?????????????????????? | | #???????# ##???????????????????? | | #?????## ##??????????????????? | | #####?????# #??????????????????? | | ## ##?????#??## #??????????????????? | | ### #??????#?## @ #???#??????????????? | | #?# #?####??## ##?????????????????? | | #?#### ##?# ### ##????????????????? | | #????#####?# #????????????????? | | #??????#?#?## #????????????????? | | ###???#??#??##### ##????????????????? | | ##???#?#????#????## ##?????????????????? | | ##?#??#????????#### ###????#?????????????? | | ##???#??#?????? ## ##???????????????????? | | ##?#??######???# # ##??????#???????????? | | #????## ##??##gs #?##???????????????? | | # ####?# ##?##s #??????????????????? | | # #?## #### #?#????????????????? | | # ### ####??????????????????? | | #?????????????????????? | | ## ###??????#???#?????????? | | ### #####??????????????????????? | | ## ######??????????????????????????? | | #### ##??????##???????????????????????? | | ##??## ##?????????#??????????????#??#????? | | ##????#####?????????????????????????????????? | | ###???????????##??????????????#???????????????? | | ????????????????##????????????????????????????? | | ????#?????#?????????????????#?????????????????? | | #?????????#???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 44 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 1335 ECM Strength 1 Power Amplification 30 Additional Mass Support 6 Resistance: TH 30 Propulsion Shielding 90 Melee Speed Boost 20 Evasion (%) 64 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 34 Defensive Hacking 33 Authchip Count 1 Item Schematics ----------------- Imp. Terrain Scanner | -9/Materials | Scanalyzed Flight Unit | -9/Materials | Scanalyzed Imp. Hacking Suite | -8/Storage | Hacked Nuclear Pulse Thruster | -7/Factory | Hacked Adv. Shield Generator | -7/Factory | Hacked Sml. Storage Unit | -7/Factory | Scanalyzed Weight Redist. System | -7/Factory | Scanalyzed Adv. Terrain Scanner | -6/Factory | Scanalyzed Imp. Terrain Scan Processor | -6/Factory | Scanalyzed Hacking Suite | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Adv. Surge Thruster | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Imp. Thermal Shield | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Fission Core | -5/Factory | Scanalyzed Microactuators | -5/Factory | Scanalyzed Imp. Grenade Launcher | -5/Factory | Scanalyzed Dispersion Rifle | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Lgt. Quantum Reactor | -4/Factory | Hacked Robot Schematics ------------------ O-16 Technician | -8/Storage | Hacked R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free X-77 Beamer | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nuclear Pulse Thruster | x2 | -7/Factory Adv. Terrain Scanner | x2 | -4/Factory Imp. Hacking Suite | x1 | -4/Factory Imp. Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Help From High Places Challenges ------------ None Game ------ Seed VariableMomentumFrame Manual? 0 Play Time 01:33:28 Cumulative 91.4 hours Start 2024.07.23 @ 00:29:01 End 2024.07.23 @ 02:04:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 101 Rogue 101 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 62 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb78dbfa-830e-44b8-94b4-a29b1a38cb48