Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.05 @ 20:00:23 // Winter2019/RPGLIKE Player: Gallgagger Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (134) 670 Value Destroyed (4181) 4181 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1053) 1053 TOTAL SCORE: 8524 Bonus ------- High Alert Combat Kills 868 Follower Combat Kills 60 Aligned with FarCom 300 Friendly Fire -175 Cogmind --------- Core Integrity 590/800 Matter 270/300 Energy 310/310 System Corruption 0% Temperature Cool (0) Movement Hovering (56) Location -8/Materials Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (5) --- Improved Hover Unit Aerolev Unit Combat Airjet Combat Airjet Combat Airjet > --- UTILITY (5) ------ Experimental Core Analyzer Improved Armor Integrity Analyzer Medium Armor Plating > --- WEAPON (4) ------- Firepult 8R-AWN's Boregun Longsword +1 > --- INVENTORY (3) ---- Protomatter-66 Modified TNC Deploy-a-Sentry Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Improved Hover Unit Aerolev Unit Combat Airjet Combat Airjet Combat Airjet > --- UTILITY ---------- Experimental Core Analyzer Improved Armor Integrity Analyzer Medium Armor Plating > --- WEAPON ----------- Firepult 8R-AWN's Boregun Longsword +1 > --- INVENTORY -------- Modified TNC Deploy-a-Sentry [Rating: 85] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Reinforced Fission Core Propulsion Combat Airjet Wheel Wheel Hover Unit Combat Airjet Utility Experimental Core Analyzer Device Seismic Detector Processor Experimental Core Analyzer Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Firepult Ballistic Gun Heavy Assault Rifle Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 12 | 3 3 . . 1 5 Power 1 | . . . . . 1 Propulsion 4 | 1 1 . . 1 1 Utility 4 | 1 1 . . . 2 Weapon 3 | 1 1 . . . 1 Parts Attached 37 | 10 8 4 9 2 4 Power 2 | 1 . . 1 . . Engine 1 | 1 . . . . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 14 | 4 3 4 . 1 2 Treads . | . . . . . . Leg . | . . . . . . Wheel 4 | 4 . . . . . Hover 10 | . 3 4 . 1 2 Flight . | . . . . . . Utility 11 | 2 1 . 5 1 2 Device 4 | 2 . . 2 . . Storage . | . . . . . . Processor 2 | . . . 2 . . Hackware . | . . . . . . Protection 5 | . 1 . 1 1 2 Artifact . | . . . . . . Weapon 10 | 3 4 . 3 . . Energy Gun 2 | 2 . . . . . Energy Cannon 1 | . . . 1 . . Ballistic Gun 6 | 1 4 . 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 3 . 1 Parts Lost 3 | . . . 2 . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Highest Loss Streak 2 | . . . 2 . 1 To Critical Strikes . | . . . . . . Average Backups 1 | . . 1 1 2 1 Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . 1 1 Weapon . | . . . . 1 . Tool/Special . | . . . . . . Unused Backups 6 | . . . 5 . 1 Power 3 | . . . 3 . . Propulsion . | . . . . . . Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 82 | . 95 90 80 86 71 Engine 6 | . 12 10 8 . . Core 3 | . . . 1 9 6 Wheel 1 | . 9 . . . . Hover 27 | . 17 30 30 33 30 Device 7 | . 24 10 2 . . Processor 7 | . . . 6 18 13 Protection 5 | . . 10 6 7 6 Energy Gun 2 | . 9 . . . . Energy Cannon 3 | . . . 2 9 6 Ballistic Gun 12 | . 20 30 15 . . Slashing Weapon 4 | . . . 8 9 6 Peak Build Rating 85 | 9 15 27 68 72 85 Average Rating 43 | 5 10 21 41 71 73 On Entrance 31 | . 9 15 27 68 72 Avg Prop Armor Cover (%) 1 | . 1 . . . . Naked Turns . | . . . . . . Heaviest Build 59 | 9 31 31 46 53 59 Greatest Support 66 | 37 25 46 46 53 66 Greatest Overweight (x) 1 | . 1 1 . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 3 | 2 2 3 3 3 3 Average Capacity 2 | 2 2 2 3 3 3 Most Carried 3 | 1 2 3 3 3 3 Average Carried 2 | . 1 2 1 3 2 Final Capacity 3 | 2 2 3 3 3 3 Final Carried 3 | . 2 3 3 3 3 Class Distribution -------------------- 56% | Scavenger-Mutant 23% | Scavenger-Gunner 10% | Mutant 8% | Gunner Dominant Class ---------------- Gunner | -10/Materials Scavenger-Gunner | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 1621 | 325 380 288 459 20 149 Remotely . | . . . . . . Salvage Created 4160 | 107 696 138 507 469 2243 Parts 313 | 4 59 21 66 16 147 Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 3 | 1 . . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 99 | . 25 5 5 7 57 Melee 41 | . . . 1 4 36 Guns 41 | . 24 5 4 . 8 Cannons 2 | . . . . 1 1 AOE 9 | . 1 . . 1 7 Classes Destroyed 22 | 2 8 1 3 1 7 Worker 3 | . 1 . . . 2 Builder 5 | . 1 1 . 1 2 Tunneler 2 | 1 . 1 . . . Hauler 2 | . 2 . . . . Recycler 6 | 1 . 1 . 2 2 Carrier 2 | . . . . 1 1 Mechanic 1 | . . . . . 1 Operator 3 | . 2 . . . 1 Turret 1 | . . . 1 . . Watcher 4 | . 3 . . . 1 Swarmer 16 | . 3 . . 3 10 Cutter 3 | . . . . . 3 Grunt 55 | . 19 3 . 5 28 Brawler 1 | . . . . . 1 Duelist 2 | . . . . . 2 Protector 2 | . . . . . 2 Sentry 10 | . . 2 . . 8 Hunter 2 | . . . . . 2 Heavy 1 | . . . . . 1 Subdweller 3 | . 3 . . . . Zionite 6 | . . . 6 . . Assembled 4 | . . . 4 . . Thug 1 | . . 1 . . . Best Kill Streak 10 | 2 8 2 4 3 10 Combat Bots Only 8 | . 3 2 4 2 8 Max Kills in Single Turn 3 | 1 3 2 1 3 3 Gunslinging 1 | . . 1 . . . Exploded 3 | . 1 . . 1 3 Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed 4 | . . . 4 . . 8R-AWN (-10/Exiles) EX-BIN (-10/Exiles) EX-HEX (-10/Exiles) EX-DEC (-10/Exiles) Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 357 | . 101 22 65 34 135 Missed 118 | . 36 6 14 9 53 Hits 239 | . 65 16 51 25 82 Melee 23 | . . . 18 . 5 Projectile 216 | . 65 16 33 25 77 AOE 1 | . . . . . 1 Critical Strikes 10 | . . . 9 . 1 Damage Taken 3623 | . 921 247 1049 222 1184 Core 2532 | . 758 153 640 154 827 Absorbed by Shields . | . . . . . . Redirected to Core 1924 | . 562 127 488 119 628 Core Remaining (%) 55 | 100 . . . 11 . Volleys Fired 193 | 5 75 17 64 2 30 Largest 3 | 2 3 3 2 1 1 Hottest 250 | 70 90 69 250 250 250 Shots Fired 344 | 10 177 51 74 2 30 Gun 332 | 10 177 51 73 . 21 Cannon 12 | . . . 1 2 9 Launcher . | . . . . . . Special . | . . . . . . Kinetic 265 | 5 115 51 73 . 21 Thermal 79 | 5 62 . 1 2 9 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 37 | 7 33 37 7 5 10 Robot Miss Streak 3 | 1 3 3 3 . 2 Penetration Max 2 | . . . . . 2 Secondary Targets 6 | . 2 2 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 344 | 8 129 33 64 11 99 Core Hits 179 | 3 51 16 27 9 73 Critical Kills 10 | . . 1 4 . 5 Critical Parts Destroyed 16 | . 2 1 11 . 2 Critical Strikes 43 | . 12 2 16 . 13 Burn 10 | . 10 . . . . Destroy 26 | . 2 2 15 . 7 Sever 7 | . . . 1 . 6 Melee Attacks 120 | . . . 24 13 83 Impact . | . . . . . . Slashing 120 | . . . 24 13 83 Piercing . | . . . . . . Sneak Attacks 13 | . . . . 3 10 Combat Hostiles 6 | . . . . . 6 Follow-up Attacks . | . . . . . . Damage Inflicted 10995 | 102 2210 530 1772 861 5520 Guns 3565 | 102 1753 530 743 . 437 Cannons 176 | . . . . 65 111 Explosions 1612 | . 457 . . 142 1013 Melee 5636 | . . . 1029 654 3953 Ramming 6 | . . . . . 6 Kinetic 2934 | 65 1159 530 743 . 437 Thermal 1962 | 37 594 . . 207 1124 Explosive 457 | . 457 . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 5636 | . . . 1029 654 3953 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 782 | . 39 . . 259 484 Projectiles . | . . . . . . Explosions 39 | . 39 . . . . Melee 743 | . . . . 259 484 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 104 | . 78 . . 14 12 Shots 5 | . 1 . . 3 1 Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 331 | . 8 3 174 248 331 Average Temperature 101 | . 8 3 96 116 99 Received Heat Transfer 951 | . 396 99 . 6 450 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 9 | . . . . 2 7 Combat Hostiles 6 | . . . . 1 5 Parts Melted 37 | . 4 . . 6 27 Heat Transferred 9491 | 111 2405 . . 960 6015 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level 4 | . 2 1 . . 4 Low Security (%) 34 | 100 6 78 . 100 8 Level 1 15 | . 29 21 . . 8 Level 2 36 | . 64 . . . 47 Level 3 12 | . . . . . 32 Level 4 . | . . . . . 2 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . . . 1 Peak Influence 1269 | 5 582 262 . 173 1269 Initial 202 | . . 202 . . 66 Average 386 | 1 415 111 . 46 623 Influence Increases 3473 | 10 953 185 . 394 1931 Destroy 0b10 Robot/C 1940 | . 440 100 . 280 1120 Destroy 0b10 Robot/NC 140 | 10 45 15 . 15 55 Destroy Leader 462 | . 120 20 . 50 272 Allied During Kill 24 | . . . . 24 . Successful Hack 36 | . 31 . . . 5 Select Force Hacks 450 | . 160 50 . . 240 Disable Machine 105 | . 90 . . 15 . Destroy Structure 121 | . 52 . . 10 59 Partial Spotted 75 | . 15 . . . 60 Lose Combat Pursuer 120 | . . . . . 120 Influence Decreases 2207 | 10 432 706 . 221 838 Entered New Map 426 | . . 319 . . 107 Time Decay 1581 | 10 432 387 . 181 571 Lost Part 10 | . . . . . 10 Lost Ally 40 | . . . . 40 . Purge Threat 150 | . . . . . 150 Squads Dispatched 25 | . 8 1 . 1 15 Investigation 18 | . 7 1 . 1 9 Extermination . | . . . . . . Reinforcement 5 | . 1 . . . 4 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals 2 | . . . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 151 | . 34 5 20 13 79 Peak Tracking Total 12 | . 3 2 12 4 6 Tactical Retreats 15 | . 1 . 8 . 6 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered 4 | . 1 1 . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled 28 | . 6 2 18 1 1 Max in Single Turn 2 | . 2 2 2 1 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged 6 | . 2 1 . . 3 Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 22 | . 10 2 1 1 8 Terminals 13 | . 7 1 . 1 4 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units 3 | . 2 . . . 1 Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Total Hacks 61 | . 32 4 1 1 23 Successful 30 | . 13 2 1 1 13 Failed 31 | . 19 2 . . 10 Catastrophic 5 | . 3 . . . 2 Database Lockouts . | . . . . . . Manual 37 | . 17 2 1 1 16 Terminals 45 | . 25 3 . 1 16 Fabricators . | . . . . . . Repair Stations 8 | . 5 . . . 3 Recycling Units 4 | . 2 . . . 2 Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks 10 | . 6 1 1 . 2 Record 1 | . 1 . . . . Robot Analysis 3 | . 3 . . . . Prototype ID Bank 2 | . 1 . . . 1 Open Door 1 | . . 1 . . . Unreport Threat 1 | . . . . . 1 Hauler Manifests 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . 1 . . . . Refit 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 19 | . 6 1 . 1 11 Terminals 14 | . 4 1 . 1 8 Assimilate 1 | . . . . . 1 Botnet 2 | . . . . . 2 Disrupt 1 | . . . . . 1 Sabotage 10 | . 4 1 . 1 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 2 . . . 1 Tunnel 3 | . 2 . . . 1 Scanalyzers 2 | . . . . . 2 Extract 2 | . . . . . 2 Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 12 | . 6 1 . . 5 Full Trace Events 5 | . 4 . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . . . 5 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 . Highest-Rated Group 40 | . . . . 40 . Highest-Rated Ally 16 | . . . . 16 . Total Orders . | . . . . . . Ally Attacks 22 | . . . . 22 . Total Damage 231 | . . . . 231 . Kills 6 | . . . . 6 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 2286 | 28 1133 929 196 . . Terrain 1076 | 28 1048 . . . . Seismic 2281 | 23 1133 929 196 . . Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered 5 | . . 3 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 5365 | 74 1133 929 1049 459 1721 Spaces Moved 4578 | 48 883 667 1043 506 1431 Core 3 | 3 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 314 | 45 269 . . . . Hover 4261 | . 614 667 1043 506 1431 Flight . | . . . . . . Fastest Speed 50 | 50 65 58 74 65 56 Average Speed 72 | 88 78 82 74 73 63 Slowest Speed 144 | 100 138 112 74 144 65 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 79 | 5 97 98 89 98 87 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . 2 1 . 1 1 Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 10 | . . . . . 10 Terrain Destroyed 133 | . 57 . 10 11 55 Melee 3 | . . . . . 3 Projectile 9 | . . . 3 1 5 AOE 120 | . 57 . 7 10 46 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 6179 | 64 1169 1014 1224 574 2134 Wait 1037 | . 133 291 63 46 504 Move 4573 | 47 882 666 1042 505 1431 Hop . | . . . . . . Pick Up 20 | . 6 5 8 . 1 Fast Attach 21 | 7 4 . 6 2 2 Attach 1 | . . . . . 1 Detach 1 | . . . 1 . . Swap 23 | 4 6 7 3 . 3 Drop 36 | 1 12 10 13 . . Fire 193 | 5 75 17 64 2 30 Melee 120 | . . . 24 13 83 Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 2 | . . 2 . . . Trap . | . . . . . . Miscellaneous 150 | . 51 16 . 6 77 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac x2] / [*Sto]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 4 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 173 | -10/Materials | Discovered new exit (range 16) 233 | -10/Materials | Discovered new exit (range 11) 259 | -10/Materials | Reached level 2 293 | -10/Materials | Discovered new exit (range 5) 304 | -10/Materials | Build established: Scavenger-Mutant 425 | -10/Materials | Discovered new exit (range 6) 633 | -10/Materials | Reached level 3 706 | -10/Materials | Upgraded with Utility slot (x1) 706 | -10/Materials | Upgraded with Weapon slot (x1) 875 | -10/Materials | Discovered new exit (range 16) 1013 | -10/Materials | Build established: Gunner 1024 | -10/Materials | Upgraded with Propulsion slot (x1) 1075 | -10/Materials | Derelicts attacked the area 1208 | -10/Materials | Entered Mines 1210 | -10/Mines | Reached level 4 1344 | -10/Mines | Assembled infested the area 1486 | -10/Mines | Build established: Scavenger-Gunner 1706 | -10/Mines | Discovered new exit (range 8) 1789 | -10/Mines | Identified exit to Materials 1827 | -10/Mines | Discovered exit to Materials (range 9) 1834 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1938 | -10/Mines | Learned location of Zion (-6) 1954 | -10/Mines | Learned 2 Materials zone layouts 1972 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2134 | -10/Mines | Discovered new exit (range 5) 2137 | -10/Mines | Entered Exiles 2156 | -10/Exiles | Met 8R-AWN 2169 | -10/Exiles | Met EX-HEX 2197 | -10/Exiles | Met EX-DEC 2212 | -10/Exiles | Met EX-BIN 2223 | -10/Exiles | Aligned with FarCom system 2223 | -10/Exiles | Given EX-Vault access code 2240 | -10/Exiles | Opened EX-Vault 2248 | -10/Exiles | Found Longsword +1 2263 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2463 | -10/Exiles | Attacked by the Exiles 2530 | -10/Exiles | Core integrity fell below 50% 2595 | -10/Exiles | Core integrity fell below 20% 2602 | -10/Exiles | Destroyed 8R-AWN 2609 | -10/Exiles | Found Prototype Ballistic Gun 2609 | -10/Exiles | Identified 8R-AWN's Boregun 2732 | -10/Exiles | Destroyed EX-BIN 2754 | -10/Exiles | Destroyed EX-HEX 2775 | -10/Exiles | Found Prototype Device 2775 | -10/Exiles | Identified System Purifier 2843 | -10/Exiles | Destroyed EX-DEC 2856 | -10/Exiles | Found Prototype Processor 2856 | -10/Exiles | Identified Exp. Core Analyzer 2860 | -10/Exiles | Found Deploy-a-Sentry 2947 | -10/Exiles | Found Firepult 3100 | -10/Exiles | Found Modified TNC 3159 | -10/Exiles | Build established: Scavenger-Mutant 3162 | -10/Exiles | Discovered new exit (range 10) 3186 | -10/Exiles | Stole four prototypes: Longsword +1, Firepult, Modified TNC, Deploy-a-Sentry 3186 | -10/Exiles | Entered Mines 3186 | -9/Mines | Reached level 5 3208 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3264 | -9/Mines | Upgraded with Propulsion slot (x1) 3361 | -9/Mines | Discovered new exit (range 8) 3447 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3461 | -9/Mines | Identified exit to Materials 3580 | -9/Mines | Reached level 6 3645 | -9/Mines | Entered Materials 3646 | -8/Materials | Core integrity fell below 50% 3646 | -8/Materials | Core integrity fell below 20% 3647 | -8/Materials | Reached level 7 3790 | -8/Materials | Reached level 8 3992 | -8/Materials | Reached level 9 4070 | -8/Materials | Discovered new exit (range 10) 4087 | -8/Materials | Upgraded with Power slot (x1) 4087 | -8/Materials | Upgraded with Propulsion slot (x1) 4087 | -8/Materials | Upgraded with Utility slot (x2) 4087 | -8/Materials | Upgraded with Weapon slot (x1) 4162 | -8/Materials | Discovered new exit (range 5) 4480 | -8/Materials | Reached level 10 4966 | -8/Materials | Reached level 11 5323 | -8/Materials | Reached level 12 5349 | -8/Materials | Sterilization system engaged 5349 | -8/Materials | Non-combat units ordered to evacuate 5359 | -8/Materials | Discovered new exit (range 11) 5366 | -8/Materials | Self-destructed Last Messages --------------- 05357_ HV Slug penetrates U-05 Engineer. 05357_ U-05 Engineer destroyed. 05357_ HV Slug penetrates U-05 Engineer. 05357_ U-05 Engineer destroyed. 05357_ Visual Processing Unit melted. 05357_ Dynamic Insulation System melted. 05357_ Graphene Brace melted. 05357_ Arm. Treads melted. 05357_ Targeting Computer melted. 05357_ Broken Rnf. Deuterium Engine melted. 05357_ Arm. Treads melted. 05357_ Weapon Cycler melted. 05357_ H-61 Shepherd destroyed. 05359_ EXIT=FOUND 05361_ Critical hit (Burn: +37). 05362_ Acquired Protomatter-66. 05363_ Acquired 23 matter. 05364_ Slammed into G-47 Trooper. 05365_ Firepult broken. 05365_ Destabilizing: Short circuit. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????########?????????????????????????? | | ?????# ??????????????????????????? | | ###### """""??????????????????????????? | | # """"" ?????????????????????????? | | # """"" *#???????????????????????? | | + #???????????????????????? | | == # """"" #?????????????????? #???? | | == # """"" #?????????????????? #???? | | = # """"" ????????######???? #???? | | # ?????##?## # ##?? #???? | | ######"######%##;# #;### #???? | | ===%! #???? | | =%%== m #???? | | %[%/= #???? | | ############### #%!** ! ######???? | | ????????????## [ =%*! ##????????? | | ?????????????# % ;=a!=##?????????? | | ?????????????# # % ]##?????????? | | ?????????????# ] # * = #?????????? | | ?????????????# ##g@g #?????????? | | ?????????????# ## #; ????? | | ?????????????# # ! # """ """?? | | ?????????????# ! # # "" ????? | | ?????????????# # < +?" "?????? | | ?????????############## #??" ????? | | ???????? ! #?# %#???" "???? | | ??????# /#?###k###???? ???? | | ??????# """ """ #???# #???????? ??? | | ??????? """"""""" ????# #?????????#?? | | ######???""""" " ??????# #????#??????? | | = #????? ????????# #???? ??????? | | ! %#????###+###########k#???? "?????? | | [] ###### ###?? "?????? | | =*!*# #?# ""????? | | """%+[ ?+ ? # | | """=#=!= #?# """ # | | """[### #?# """ /# | | =*!#?# #?# """ ? | | ########+## ! ### # | | # """ """ # """ # | | " """ """ # %% """ """ # """ # | | " """ """ # %% """ """ + """ # | | " """ """ + ! ! # /# | | # # """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 950 Resistance: EM 15 Evasion (%) 53 Core Analysis 8 Armor Integrity Analysis 40 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Extracted Targeting Computer | -8/Materials | Extracted Welding Torch | -8/Materials | Extracted Imp. Medium Laser | -8/Materials | Extracted Maul | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Levels Raised 11 | . 2 1 . 2 6 XP Earned 19977 | 3000 4191 1350 350 2252 8834 XP Spent 16020 | 2960 2900 1350 260 1440 7110 Upgrades 33 | 10 4 2 3 5 9 Power Slot 1 | . . . . . 1 Propulsion Slot 4 | 1 1 . . 1 1 Utility Slot 4 | 1 1 . . . 2 Weapon Slot 3 | 1 1 . . . 1 Core Integrity 4 | . . . 2 2 . Heat Dissipation 8 | 3 . . . 2 3 Mass Support 3 | 1 . 1 . . 1 Inventory Capacity 3 | 2 . 1 . . . Ranged Accuracy 2 | 1 1 . . . . Melee Accuracy 1 | . . . 1 . . Protomatter Created 1996 | . 589 257 15 108 1027 Integrity Restored 3007 | . 977 299 . 87 1644 Core 2322 | . 758 153 . 87 1324 Parts 685 | . 219 146 . . 320 Protomatter Decayed 601 | . 143 285 9 . 164 Game ------ Seed HybridTeslaDesublimator Manual? 0 Play Time 00:41:13 Cumulative 528.5 hours Start 2026.01.05 @ 19:12:04 End 2026.01.05 @ 20:00:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 196 Rogue 42 Adventurer 154 Explorer 0 Win Type - Total 20 Types 4/4/3/3/2/1/0/1/1/1 Lore% 95 Gallery% 88 Achievement% 61 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42552cbe-bbb2-43a0-ac69-46385fc1ebe1