Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.15 @ 02:39:21

Player: szymekc

Result: Escaped!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (38)       7600
Robots Destroyed (644)     3220
Value Destroyed (38798)    38798
Prototype IDs (186)        3720
Alien Tech Used (5)        1000
Bonus (28961)              28961
              TOTAL SCORE: 87799

 Bonus
-------
High Alert Combat Kills    7893
Follower Combat Kills      3258
Network Hubs Disabled      800
Aligned with FarCom        300
Met Data Miner             300
Met Zhirov                 300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Warlord Defense Kills      4700
Built Enhanced Grunts      300
Met R17 at Cetus           500
Met R17 at Research        2000
Met Warlord at Research    2000
Scanned by Researcher      500
Destroyed MAIN.C Guards    500
Met MAIN.C                 5000
Destroyed MAIN.C Shell     5000
Met Warlord at Command     2000
Win                        3000
Friendly Fire              -10390

 Cogmind 
---------
Core Integrity             10/1600
Matter                     281/300
Energy                     61/100
System Corruption          34%
Temperature                Cool (4)
Movement                   Walking (110)
Location                   To Epsilon Eridani

 Parts 
-------
>              --- POWER (3) --------
                   (None)
>              --- PROPULSION (6) ---
  Experimental Armored Exoskeleton
       Concept Biometal Exoskeleton
>              --- UTILITY (10) -----
       Concept Thermoelectric Network
       Concept Antigrav Storage Unit
  Experimental Optical Array
       Concept Weapon Articulator (fused)
  Experimental Armor Integrity Analyzer
>              --- WEAPON (7) -------
                   (None)
>              --- INVENTORY (25) ---
         Light Particle Reactor
  Experimental Armored Exoskeleton
  Experimental Energy Well
       Concept Chromion Battery (800)
       Concept NT7 Matterbank (482)
  Experimental Terrain Scan Processor
  Experimental Core Analyzer
  Experimental Core Analyzer
  Experimental Kinecellerator
               Centrium Medium Armor Plating
      Advanced Dynamic Insulation System
       Concept Matter Streamer
               Transdimensional Reconstructor
               Subatomic Replicator

 Peak State 
------------
>               --- POWER ------------
                Zero-point Reactor
        Concept Zero-point Core
        Concept Zero-point Core
>               --- PROPULSION -------
   Experimental VSS Leg
   Experimental Armored Exoskeleton
>               --- UTILITY ----------
        Concept Thermoelectric Network
        Concept Antigrav Storage Unit
   Experimental Optical Array
        Concept Weapon Articulator
   Experimental Core Analyzer
   Experimental Kinecellerator
       Advanced Force Field
        Concept Network Penetrator
        Concept Navigation Harness
>               --- WEAPON -----------
                Null Cannon
  Hypervelocity Multirail
        Concept Heavy Railcannon
                Sigix Broadsword
>               --- INVENTORY --------
                Quantum Reactor
   Experimental Armored Exoskeleton
        Concept Biometal Exoskeleton
        Concept Biometal Exoskeleton
        Concept Chromion Battery
        Concept NT7 Matterbank
   Experimental Terrain Scan Processor
           Mini Quantum Capacitor
                Graphene Brace
        Concept Matter Streamer
                Transdimensional Reconstructor
                Subatomic Replicator
         Cooled Directed Potential Cannon
                XL Autogun Array
        Concept Arcsight Missile Launcher
[Rating: 304]

 Favorites 
-----------
Power                      Quantum Reactor
  Engine                   Reinforced Deuterium Engine
  Power Core               Concept Zero-point Core
  Reactor                  Quantum Reactor
Propulsion                 Enhanced Biometal Leg
  Treads                   Light Treads
  Leg                      Enhanced Biometal Leg
  Hover Unit               Cooled Gravmag System
Utility                    High-capacity Storage Unit
  Device                   Improved Cooling System
  Storage                  High-capacity Storage Unit
  Processor                Enhanced Optical Array
  Hackware                 Concept Network Penetrator
  Protection               Medium Regenerative Plating
Weapon                     Advanced KE Penetrator
  Energy Gun               Heavy Beamcaster
  Energy Cannon            Beam Cannon
  Ballistic Gun            Advanced KE Penetrator
  Ballistic Cannon         Concept Heavy Railcannon
  Launcher                 Rocket Launcher
  Special Weapon           Plasma Cutter
  Impact Weapon            Makeshift Hammer
  Slashing Weapon          Sigix Broadsword

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com 
Slots Evolved              18   | .   .   .   2   .   .   .   2   2   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   2   .   .   2   .   2   .   
  Power                    2    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Propulsion               4    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Utility                  7    | .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   
  Weapon                   5    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   
Parts Attached             372  | 8   12  2   25  5   3   1   19  9   11  14  5   3   17  8   16  6   13  8   22  10  2   2   5   .   2   4   5   .   5   28  .   21  2   36  4   5   8   26  
  Power                    52   | 1   2   .   4   1   .   .   3   1   3   5   1   1   1   2   5   .   3   .   2   .   1   .   .   .   1   .   .   .   .   3   .   3   .   6   .   1   .   2   
    Engine                 20   | 1   2   .   4   1   .   .   3   1   .   4   .   .   .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   9    | .   .   .   .   .   .   .   .   .   .   1   1   1   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
    Reactor                23   | .   .   .   .   .   .   .   .   .   3   .   .   .   1   .   .   .   3   .   2   .   1   .   .   .   1   .   .   .   .   3   .   3   .   3   .   1   .   2   
  Propulsion               79   | 2   .   .   12  .   1   .   7   3   2   4   2   1   5   .   2   2   2   1   7   .   1   .   .   .   .   3   1   .   2   7   .   3   1   5   .   .   1   2   
    Treads                 35   | 2   .   .   12  .   1   .   6   3   2   3   2   .   .   .   .   .   2   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    38   | .   .   .   .   .   .   .   .   .   .   .   .   1   5   .   2   2   .   .   6   .   .   .   .   .   .   1   1   .   2   6   .   3   1   5   .   .   1   2   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  6    | .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   1   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  132  | 2   5   1   2   3   .   .   3   4   2   4   1   1   7   2   8   .   7   5   9   6   .   1   3   .   1   .   1   .   3   10  .   12  .   14  2   1   2   10  
    Device                 88   | 2   3   1   1   1   .   .   1   2   2   3   .   1   3   1   4   .   4   4   8   6   .   .   2   .   1   .   1   .   1   8   .   7   .   11  1   1   2   6   
    Storage                8    | .   1   .   1   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   1   
    Processor              17   | .   .   .   .   .   .   .   1   1   .   1   1   .   .   .   1   .   .   .   1   .   .   .   1   .   .   .   .   .   2   2   .   3   .   1   .   .   .   2   
    Hackware               3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Protection             16   | .   1   .   .   2   .   .   1   .   .   .   .   .   3   .   2   .   3   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   109  | 3   5   1   7   1   2   1   6   1   4   1   1   .   4   4   1   4   1   2   4   4   .   1   2   .   .   1   3   .   .   8   .   3   1   11  2   3   5   12  
    Energy Gun             31   | 2   3   .   3   .   .   .   3   1   4   1   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   1   .   .   .   .   3   6   
    Energy Cannon          19   | .   1   .   1   .   .   .   .   .   .   .   .   .   4   .   1   2   .   .   2   .   .   .   2   .   .   .   .   .   .   .   .   .   .   3   .   1   1   1   
    Ballistic Gun          40   | 1   .   .   3   1   .   1   2   .   .   .   .   .   .   .   .   .   1   2   2   3   .   1   .   .   .   1   3   .   .   5   .   2   .   5   1   2   .   4   
    Ballistic Cannon       5    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   1   
    Launcher               10   | .   .   1   .   .   .   .   .   .   .   .   1   .   .   4   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   2   .   .   .   .   
    Special Weapon         2    | .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  70   | .   1   .   2   1   .   .   4   .   1   1   1   .   4   4   .   .   6   .   6   2   .   .   1   .   3   .   .   .   .   15  .   4   1   6   .   3   1   3   
  Corrupted Parts          8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   .   .   .   .   
    System Corruption      50   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   16  6   12  .   .   .   .   .   .   .   .   .   .   4   .   .   .   12  .   .   .   .   
Parts Lost                 70   | .   1   .   5   .   .   .   1   1   .   1   .   .   .   2   2   .   .   1   3   2   .   .   .   .   .   .   .   .   1   2   1   .   .   11  .   1   .   35  
  Power                    11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   .   5   
  Propulsion               6    | .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   1   
  Utility                  22   | .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   1   .   .   1   2   1   .   .   .   .   .   .   .   .   .   1   .   .   .   5   .   .   .   9   
  Weapon                   31   | .   1   .   3   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   2   .   1   .   20  
  Highest Loss Streak      10   | .   1   .   3   .   .   .   1   1   .   1   .   .   .   1   1   .   .   1   2   2   .   .   .   .   .   .   .   .   1   2   1   .   .   4   .   1   .   10  
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Backups            14   | 1   10  20  20  16  17  15  15  15  15  15  15  13  13  12  13  13  14  14  14  13  14  13  14  14  14  14  14  14  15  14  14  11  11  14  14  14  15  13  
  Power                    .    | .   1   2   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   
  Propulsion               2    | .   2   9   6   4   3   2   1   .   .   1   3   .   .   2   1   1   .   .   .   .   .   .   .   .   .   1   2   3   3   2   4   1   1   1   3   3   2   1   
  Utility                  4    | .   3   5   7   4   4   5   4   4   4   4   5   4   3   3   3   3   3   2   2   5   5   6   7   8   7   6   5   5   6   5   3   4   4   5   5   5   6   6   
  Weapon                   6    | .   2   3   4   7   9   6   8   9   10  8   7   7   8   6   8   8   10  12  11  8   9   7   6   5   6   6   6   5   6   7   7   5   5   5   3   3   4   2   
  Tool/Special             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unused Backups             70   | .   4   1   6   .   1   .   3   .   4   4   2   4   3   1   5   .   2   .   3   3   .   .   1   .   .   .   .   .   .   4   .   3   1   4   .   1   1   9   
  Power                    5    | .   1   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Propulsion               18   | .   3   1   2   .   .   .   .   .   .   .   .   4   .   .   2   .   1   .   1   .   .   .   .   .   .   .   .   .   .   1   .   3   .   .   .   .   .   .   
  Utility                  27   | .   .   .   2   .   .   .   .   .   2   .   1   .   2   .   2   .   1   .   2   1   .   .   .   .   .   .   .   .   .   3   .   .   1   2   .   1   1   6   
  Weapon                   17   | .   .   .   1   .   1   .   2   .   1   4   1   .   1   1   1   .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Tool/Special             3    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
Average Slot Usage (%)     93   | .   99  100 98  89  75  99  99  99  87  91  95  99  96  97  99  99  90  86  88  98  100 100 99  95  65  95  99  100 99  96  99  98  97  81  68  74  72  69  
  Engine                   4    | .   14  14  10  9   11  11  9   15  3   7   11  7   7   9   8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     1    | .   .   .   .   .   .   .   .   .   .   1   3   7   3   .   3   12  2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   8   8   7   6   
  Reactor                  5    | .   .   .   .   .   .   .   .   .   11  4   .   .   3   3   .   .   9   12  11  10  11  11  11  9   8   8   10  10  10  6   9   11  13  7   4   4   3   2   
  Treads                   12   | .   27  28  32  33  33  33  36  29  19  23  25  28  14  .   .   .   8   12  14  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Leg                      11   | .   .   .   .   .   .   .   .   .   .   .   .   .   13  28  31  31  14  5   4   26  27  27  27  23  16  18  24  25  24  25  25  21  22  14  8   8   6   6   
  Device                   14   | .   15  14  10  .   .   .   .   9   10  15  14  13  12  16  18  18  18  18  13  15  16  16  14  11  11  11  19  20  19  18  15  16  18  24  20  20  22  19  
  Storage                  6    | .   11  14  11  11  11  11  9   7   7   7   7   7   7   7   6   6   6   6   6   5   5   5   5   5   5   5   5   5   5   5   5   4   4   4   4   4   3   4   
  Processor                8    | .   .   .   .   .   .   .   8   10  11  7   7   14  13  5   4   6   6   6   6   11  11  11  12  16  16  16  15  15  15  15  20  19  17  9   8   7   3   5   
  Protection               3    | .   .   .   .   3   11  11  8   1   .   .   .   .   2   4   6   6   6   5   9   5   5   5   5   5   5   5   5   5   5   4   5   4   4   3   .   .   .   .   
  Energy Gun               7    | .   24  5   13  .   .   .   1   .   17  22  18  21  11  9   10  7   11  8   .   .   .   .   .   .   .   .   .   .   .   .   .   5   4   .   .   .   4   4   
  Energy Cannon            2    | .   .   14  10  10  .   .   .   .   .   .   .   .   4   10  7   10  .   .   .   2   .   .   .   .   .   3   1   .   .   .   2   .   .   1   .   .   2   2   
  Ballistic Gun            9    | .   .   .   7   20  .   32  25  22  1   .   .   .   .   .   .   .   5   9   17  19  18  22  21  22  1   17  18  20  20  19  17  12  8   5   2   6   7   6   
Peak Build Rating          304  | 9   13  13  19  22  22  22  35  46  72  70  74  72  95  102 104 103 128 132 139 149 142 143 147 138 120 135 146 149 147 163 162 187 207 272 286 304 303 300 
  Average Rating           113  | 5   11  11  16  12  15  21  31  41  67  66  70  69  76  93  100 98  118 125 127 143 139 141 140 129 89  127 145 144 143 151 160 179 194 232 275 294 291 254 
  On Entrance              112  | .   9   11  13  9   14  22  22  33  46  68  68  72  70  92  90  102 98  125 127 134 142 142 141 138 111 120 132 145 145 143 162 153 187 203 261 286 261 293 
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             162  | 10  54  53  98  57  54  59  65  78  94  82  85  80  109 109 96  96  114 116 117 120 117 113 115 108 106 117 114 113 114 116 108 143 144 149 145 145 150 162 
  Greatest Support         180  | 40  40  40  60  60  60  60  83  83  140 118 118 88  112 112 140 140 160 180 180 150 150 150 150 150 90  115 138 138 138 133 143 145 145 146 126 126 158 158 
  Greatest Overweight (x)  4    | .   1   1   1   .   .   .   .   .   .   .   1   .   3   .   .   .   1   .   1   1   .   .   .   .   1   1   .   .   1   .   .   4   1   1   1   1   .   2   
  Average Overweight (x)   .    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Largest Inventory Capacity 25   | 5   20  20  25  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  25  25  25  25  25  
  Average Capacity         20   | 5   17  20  21  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  23  25  25  25  25  
  Most Carried             25   | 3   20  20  25  18  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  25  25  25  25  25  
  Average Carried          19   | 1   10  20  20  16  19  19  19  19  19  19  19  18  19  18  19  19  19  19  19  19  20  19  19  19  19  19  19  19  20  19  20  19  19  23  24  24  24  21  
  Final Capacity           25   | 5   20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  25  25  25  25  25  
  Final Carried            25   | 3   20  20  18  16  20  20  20  20  20  20  20  19  20  16  19  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  20  24  25  25  25  17  

 Class Distribution 
--------------------
 23% | Scavenger-Gunner
 18% | Scavenger-Tank
 15% | Scavenger-Skirmisher
 13% | Mutant
  9% | Scavenger-Mutant
  5% | Tank
  4% | Hacker-Gunner
  4% | Gunner
  3% | Skirmisher

 Dominant Class 
----------------
               Mutant | -10/Materials
               Mutant | -10/Mines
     Scavenger-Gunner | -9/Materials
     Scavenger-Gunner | -9/Mines
     Scavenger-Mutant | -9/Exiles
 Scavenger-Skirmisher | -8/Mines
 Scavenger-Skirmisher | -8/Materials
     Scavenger-Gunner | -7/Factory
       Scavenger-Tank | -7/Waste
                 Tank | -7/Factory
               Mutant | -7/Lower Caves
           Skirmisher | -7/Lower Caves
       Scavenger-Tank | -7/Data Miner
 Scavenger-Skirmisher | -6/Proximity Caves
       Scavenger-Tank | -6/Factory
       Scavenger-Tank | -6/Extension
       Scavenger-Tank | -6/Cetus
       Scavenger-Tank | -6/Archives
       Scavenger-Tank | -6/Hub_04(d)
     Scavenger-Gunner | -5/Factory
     Scavenger-Gunner | -5/Waste
 Scavenger-Skirmisher | -5/Factory
 Scavenger-Skirmisher | -5/Upper Caves
 Scavenger-Skirmisher | -5/Upper Caves
     Scavenger-Mutant | -5/Zhirov
 Scavenger-Skirmisher | -4/Proximity Caves
     Scavenger-Gunner | -4/Factory
     Scavenger-Gunner | -4/Upper Caves
     Scavenger-Gunner | -4/Upper Caves
     Scavenger-Gunner | -4/Warlord
     Scavenger-Gunner | -3/Proximity Caves
     Scavenger-Gunner | -3/Research
     Scavenger-Gunner | -3/Quarantine
     Scavenger-Mutant | -3/Protoforge
        Hacker-Gunner | -2/Research
        Hacker-Gunner | -2/Testing
   Hacker-Executioner | -1/Access
   Hacker-Executioner | -1/Command

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   
-----------                Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Qua  Frg  Res  Tes  Acc  Com  
Matter Collected           29612 | 259  183  97   478  85   88   172  762  390  443  181  581  101  308  2374 344  148  231  219  1249 501  533  492  361  152  .    461  230  76   243  1229 188  1060 406  7263 155  3742 258  3569 
  Remotely                 6089  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    370  .    .    .    2626 155  1835 .    1103 
Salvage Created            35004 | 164  626  2    2481 64   .    64   1319 340  674  1294 613  139  440  1241 570  404  521  432  1538 977  1213 888  449  102  .    344  207  180  335  3003 275  434  1426 6183 200  2577 267  3018 
  Parts                    1530  | 15   41   2    110  10   .    .    78   19   14   57   26   9    26   57   37   19   33   33   91   42   8    46   19   3    .    15   11   18   18   129  14   17   83   263  3    93   11   60   
Haulers Intercepted        19    | .    2    .    6    .    .    .    3    .    .    .    .    .    .    .    1    .    .    .    1    1    .    2    .    .    .    .    .    .    .    .    .    1    .    .    .    1    1    .    
Recyclers Shooed           10    | .    2    .    2    .    .    .    1    .    .    1    .    .    .    .    1    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      161   | .    .    .    .    .    .    .    .    .    .    .    7    6    .    63   .    .    .    .    .    .    .    .    30   3    .    12   .    13   13   .    14   .    .    .    .    .    .    .    
  Prevented                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com 
Combat Hostiles Destroyed  500  | .   13  5   39  2   .   1   17  7   .   24  1   4   4   18  12  8   3   1   20  11  6   13  10  .   .   8   3   3   4   33  3   4   14  121 3   37  3   45  
  Melee                    4    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   
  Guns                     293  | .   11  .   21  .   .   1   17  6   .   23  1   4   2   4   2   3   3   1   19  11  1   13  10  .   .   3   3   3   4   33  3   4   13  38  .   11  2   23  
  Cannons                  87   | .   1   .   17  .   .   .   .   .   .   .   .   .   .   9   2   3   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   16  3   26  1   8   
  AOE                      93   | .   .   5   .   2   .   .   .   .   .   1   .   .   .   5   8   1   .   .   .   .   5   .   .   .   .   4   .   .   .   .   .   .   .   53  .   .   .   9   
Classes Destroyed          37   | 3   7   1   3   .   .   .   1   .   .   1   4   1   .   2   .   1   .   .   1   .   1   .   .   .   .   1   .   1   .   3   .   1   1   4   .   .   .   .   
  Worker                   21   | 1   .   .   1   .   .   .   .   .   .   1   .   .   .   .   3   1   .   .   3   1   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   5   .   3   
  Builder                  25   | .   1   1   .   1   .   .   4   .   .   1   .   .   .   .   1   .   .   .   2   4   .   .   .   .   .   .   .   .   .   .   .   1   1   4   .   4   .   .   
  Tunneler                 8    | 5   1   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   19   | .   2   .   6   .   .   .   3   .   .   .   .   .   .   .   1   .   .   .   1   1   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   1   1   .   
  Recycler                 13   | 1   .   .   4   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   1   
  Minesweeper              2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mechanic                 5    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   2   .   .   .   .   
  Operator                 22   | .   1   .   .   .   .   .   1   .   .   1   .   .   .   .   1   .   .   9   .   1   .   1   .   .   .   .   1   .   .   .   .   .   3   .   .   2   1   .   
  Drone                    10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   7   
  Watcher                  12   | .   1   .   3   .   .   .   3   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   
  Swarmer                  52   | .   3   .   3   2   .   .   3   2   .   7   .   4   .   3   6   3   .   .   .   3   .   3   5   .   .   .   1   .   .   .   .   .   4   .   .   .   .   .   
  Saboteur                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   
  Grunt                    167  | .   10  .   23  .   .   1   11  2   .   8   .   .   .   7   3   2   .   .   5   4   .   2   4   .   .   2   2   .   1   20  .   1   2   31  .   15  1   10  
  Brawler                  18   | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   2   .   .   .   10  .   3   .   .   
  Duelist                  20   | .   .   .   2   .   .   .   .   1   .   .   .   .   .   2   1   .   .   .   2   1   .   .   .   .   .   1   .   .   .   2   .   .   .   8   .   .   .   .   
  Protector                11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   1   .   .   .   7   .   .   .   .   
  Researcher               11   | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   5   .   4   .   .   
  Sentry                   45   | .   .   .   10  .   .   .   3   2   .   3   1   .   .   1   .   2   .   1   1   1   .   2   1   .   .   1   .   1   .   .   1   .   .   12  .   .   .   2   
  Demolisher               8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Specialist               5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   3   .   .   .   .   .   
  Hunter                   29   | .   .   .   .   .   .   .   1   .   .   1   .   .   .   .   2   .   .   .   .   1   .   2   .   .   .   2   .   .   2   .   2   .   .   2   2   10  .   2   
  Programmer               46   | .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   2   .   .   3   .   .   .   .   .   1   .   .   .   .   4   18  .   6   2   5   
  Heavy                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Q-Series                 4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   3   .   .   
  Behemoth                 4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Compactor                6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cetus Guard              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  M Guard                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Enhanced Grunt           4    | .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Enhanced Demolisher      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Enhanced Q-Series        14   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   14  
  Lightning                6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hotshot                  9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   9   .   .   .   .   
  Decapitator              6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   
  Immortal                 7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   
  Combat Programmer        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Striker                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
  Executioner              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   
  Alpha 7                  2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Fortress                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  V-Series                 5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   
  Decomposer               1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Samaritan                2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Tinkerer                 2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Master Thief             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Assembled                5    | .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Thug                     5    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   
  Savage                   4    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Butcher                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Martyr                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Guerrilla                1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Mutant                   1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Commander                1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Best Kill Streak           18   | 4   3   2   6   3   .   1   6   2   .   5   1   4   1   5   10  3   2   2   4   6   2   5   7   1   .   5   3   1   2   11  2   2   5   18  1   13  2   13  
  Combat Bots Only         18   | .   3   2   4   2   .   1   6   2   .   4   1   4   1   5   6   3   2   1   3   5   2   4   7   .   .   5   3   1   2   7   2   2   4   18  1   10  2   10  
Max Kills in Single Turn   11   | 1   2   2   1   2   .   1   2   1   .   1   2   2   1   2   3   1   2   1   2   4   1   2   2   1   .   3   1   1   1   2   1   1   2   11  1   2   1   3   
  Gunslinging              1    | .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   1   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   
  Exploded                 11   | .   .   2   .   2   .   .   .   .   .   1   .   .   .   2   2   1   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   .   11  .   .   .   3   
  Melee                    1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Uniques/NPCs Destroyed     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  A7 (-6/Cetus)
  MAIN.C Shell (-1/Command)

 Combat                           | -11   -10   -10   -9    -9    -9    -8    -8    -7    -7    -7    -7    -7    -7    -6    -6    -6    -6    -6    -6    -5    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -3    -3    -3    -3    -2    -2    -1    -1    
--------                   Run    | Yrd   Mat   Min   Mat   Min   Exi   Min   Mat   Fac   Was   Fac   Low   Low   Dat   Pro   Fac   Ext   Cet   Arc   Hub   Fac   Was   Fac   Upp   Upp   Zhi   Pro   Fac   Upp   Upp   War   Pro   Res   Qua   Frg   Res   Tes   Acc   Com   
Hostile Shots Fired        2810   | .     87    3     173   12    .     3     59    103   .     182   27    12    21    75    55    73    41    8     104   55    .     41    16    11    .     30    15    11    57    99    30    42    56    512   15    289   3     490   
  Missed                   852    | .     27    .     50    6     .     1     14    37    .     68    13    4     8     18    22    34    14    1     23    19    .     15    4     2     .     14    1     6     29    37    11    13    17    129   7     85    1     122   
  Deflected                2      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     
  Hits                     1958   | .     60    3     123   6     .     2     45    66    .     114   14    8     13    57    33    39    27    7     81    36    .     26    12    9     .     16    14    5     28    62    19    29    39    383   8     204   2     368   
    Melee                  78     | .     .     .     11    .     .     .     .     8     .     .     .     5     .     2     1     .     .     .     .     2     .     .     .     9     .     .     .     .     .     1     .     2     .     29    .     8     .     .     
    Projectile             1880   | .     60    3     112   6     .     2     45    58    .     114   14    3     13    55    32    39    27    7     81    34    .     26    12    .     .     16    14    5     28    61    19    27    39    354   8     196   2     368   
    AOE                    40     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     9     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     1     .     .     .     8     .     .     .     20    
  Critical Strikes         105    | .     .     .     7     .     .     .     2     2     .     3     .     .     .     .     .     1     4     .     9     3     .     3     1     .     .     .     1     .     .     3     .     .     .     31    .     8     .     27    
    Actively Blocked       63     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     4     .     .     2     .     .     .     .     .     .     .     2     .     .     .     31    .     2     .     22    
  Part Disruptions         11     | .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     3     .     1     .     5     
Damage Taken               36495  | .     642   94    1840  54    .     32    685   737   .     1511  108   67    601   1182  683   337   540   134   1824  948   14    700   264   44    .     264   282   68    407   1388  372   408   330   6280  144   2328  23    11160 
  Core                     3734   | .     94    32    325   10    .     .     47    103   .     67    .     .     93    131   54    23    44    22    69    194   7     23    24    .     .     20    .     .     25    76    18    45    8     451   20    119   .     1590  
  Absorbed by Shields      7846   | .     .     .     .     .     .     .     22    232   .     .     .     .     .     .     .     249   190   24    .     .     .     .     12    .     .     .     .     .     .     206   .     226   345   2661  .     2331  24    1324  
  Reduced by Siege Mode    71     | .     .     .     .     .     .     .     .     .     .     34    .     .     .     .     .     .     .     .     37    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Ignored by Resistances   5142   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     484   .     .     .     .     .     .     .     .     45    121   .     .     .     552   2213  39    478   .     1210  
  Regen/Repaired (Parts)   5670   | .     158   .     214   .     .     .     .     .     .     .     .     .     .     .     131   85    101   32    251   238   305   369   .     .     .     46    28    38    85    433   42    218   154   1987  104   651   .     .     
Core Remaining (%)         62     | 100   .     49    .     .     .     16    91    .     .     .     .     .     .     43    .     .     .     .     75    .     .     .     .     .     .     73    .     .     .     .     89    .     .     61    .     90    .     .     
Volleys Fired              1701   | 20    56    7     123   4     .     6     59    25    36    65    34    10    19    135   33    38    72    81    66    32    28    35    17    7     .     59    13    7     21    84    23    23    28    237   10    73    6     109   
  Largest                  7      | 2     2     1     3     2     .     3     3     3     3     3     3     3     3     3     3     3     3     3     3     4     4     4     4     4     .     4     4     4     4     4     4     4     4     4     2     3     7     7     
  Hottest                  536    | 70    116   33    161   43    .     69    109   109   243   223   223   223   270   270   261   261   237   197   151   140   133   136   136   136   .     138   136   136   136   189   142   160   160   172   166   201   481   536   
Shots Fired                4266   | 40    107   7     328   7     .     19    175   75    107   190   87    31    59    229   63    83    98    90    176   121   52    141   60    27    .     93    34    28    84    334   50    68    75    415   17    208   25    463   
  Gun                      3432   | 40    89    .     206   5     .     19    175   75    107   190   79    31    53    138   24    25    94    90    173   117   33    141   57    27    .     45    28    28    84    334   36    68    71    308   6     115   17    304   
  Cannon                   734    | .     13    .     121   .     .     .     .     .     .     .     .     .     6     90    34    57    4     .     2     4     .     .     3     .     .     44    6     .     .     .     14    .     4     82    11    93    8     138   
  Launcher                 95     | .     .     7     1     2     .     .     .     .     .     .     8     .     .     1     5     1     .     .     1     .     19    .     .     .     .     4     .     .     .     .     .     .     .     25    .     .     .     21    
  Special                  5      | .     5     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  2386   | 20    4     .     76    5     .     19    158   74    19    .     .     .     .     .     .     .     12    10    153   117   33    141   57    27    .     45    28    28    84    331   36    50    46    321   17    208   18    249   
  Thermal                  1607   | 19    91    .     210   .     .     .     17    1     88    190   79    31    59    228   58    82    82    80    22    4     .     .     3     .     .     44    6     .     .     3     14    .     4     45    .     .     3     144   
  Explosive                95     | .     .     7     1     2     .     .     .     .     .     .     8     .     .     1     5     1     .     .     1     .     19    .     .     .     .     4     .     .     .     .     .     .     .     25    .     .     .     21    
  Electromagnetic          135    | 1     12    .     41    .     .     .     .     .     .     .     .     .     .     .     .     .     4     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     24    .     .     4     49    
  Entropic                 43     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     18    25    .     .     .     .     .     
  Robot Hit Streak         48     | 9     9     2     24    1     .     7     9     8     22    19    14    6     10    22    12    5     9     12    11    11    21    10    14    2     .     8     8     10    14    14    5     9     13    48    12    17    6     26    
  Robot Miss Streak        8      | 3     8     1     5     1     .     5     4     4     1     3     1     7     3     6     4     5     7     2     3     6     2     4     4     3     .     4     3     3     3     4     5     3     3     3     1     4     1     4     
  Penetration Max          4      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     1     1     .     1     1     .     .     .     .     .     .     1     .     2     1     4     .     3     .     2     
  Secondary Targets        53     | .     2     .     .     .     .     1     4     1     .     3     .     1     .     .     .     .     1     .     3     2     .     2     4     .     .     1     2     .     1     11    .     1     3     5     .     .     .     5     
    Max Gunslinging Chain  2      | .     1     .     .     .     .     1     1     1     .     1     .     1     .     .     .     .     1     .     1     1     .     1     1     .     .     1     1     .     1     2     .     1     1     1     .     .     .     1     
Shots Hit Robots           2596   | 27    59    2     215   1     .     11    103   43    42    138   55    15    34    102   32    38    64    63    100   65    25    96    34    11    .     24    19    19    23    216   15    36    50    335   12    135   15    322   
  Core Hits                1406   | 11    20    7     84    3     .     4     52    16    8     54    36    7     12    53    23    19    23    25    44    32    29    33    18    5     .     27    8     7     12    105   9     20    34    297   5     97    7     160   
  Critical Kills           127    | .     .     .     .     .     .     1     1     .     .     .     .     .     2     6     .     1     3     6     12    7     .     2     1     1     .     .     .     .     .     7     1     3     13    25    1     11    3     20    
  Critical Parts Destroyed 136    | .     .     .     .     .     .     .     .     1     .     .     .     .     3     6     1     .     8     9     9     9     .     8     2     .     .     4     1     1     2     13    .     3     5     10    .     17    1     23    
  Critical Strikes         360    | 1     4     .     6     .     .     1     2     1     2     7     4     .     8     15    2     5     15    17    21    20    .     10    3     1     .     4     1     2     2     21    1     6     18    45    2     56    4     53    
    Burn                   37     | 1     3     .     6     .     .     .     1     .     2     7     4     .     1     3     1     3     2     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
    Meltdown               11     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     1     3     .     .     .     5     
    Destroy                283    | .     .     .     .     .     .     1     1     1     .     .     .     .     7     12    1     1     13    15    20    20    .     10    3     1     .     4     1     2     2     21    1     6     17    38    1     37    4     43    
    Blast                  23     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     1     16    .     4     
    Corrupt                3      | .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     
    Sever                  3      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     
Melee Attacks              141    | .     .     .     .     .     .     .     1     .     4     9     49    .     13    4     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     6     32    3     20    .     .     
  Impact                   80     | .     .     .     .     .     .     .     1     .     4     9     49    .     13    4     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 61     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     6     32    3     20    .     .     
  Piercing                 .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Sneak Attacks            13     | .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     8     .     3     .     .     
    Combat Hostiles        .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Follow-up Attacks        .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Damage Inflicted           113927 | 279   1108  363   3687  204   .     162   1711  707   852   2609  1971  326   580   3439  2082  1528  1870  1684  3018  2034  4537  2848  1028  292   .     1300  507   553   540   7142  330   963   1652  29960 860   11496 854   18851 
  Guns                     53353  | 277   863   .     2022  15    .     162   1656  699   852   2563  1184  326   580   1477  336   397   1819  1684  2818  1886  279   2778  1028  292   .     385   431   553   540   7142  330   900   948   7912  110   1806  230   6073  
  Cannons                  24748  | .     87    .     1511  .     .     .     .     .     .     .     .     .     .     1276  566   994   51    .     96    63    .     .     .     .     .     33    .     .     .     .     .     .     218   4826  750   7905  572   5800  
  Explosions               31240  | .     118   319   119   149   .     .     .     .     .     .     674   .     .     686   1180  111   .     .     79    .     4258  .     .     .     .     882   .     .     .     .     .     .     116   15528 .     .     52    6969  
  Melee                    3810   | .     .     .     .     .     .     .     .     .     .     .     113   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     256   1668  .     1773  .     .     
  Ramming                  776    | 2     40    44    35    40    .     .     55    8     .     46    .     .     .     .     .     26    .     .     25    85    .     70    .     .     .     .     76    .     .     .     .     63    114   26    .     12    .     9     
  Kinetic                  49473  | 104   15    .     375   15    .     162   1466  699   234   .     .     .     .     .     .     .     420   270   2557  1886  279   2778  1028  292   .     385   431   553   540   7063  330   387   327   9528  860   9711  660   6118  
  Thermal                  28228  | 161   946   .     2520  .     .     .     190   .     618   2563  1184  326   580   3218  1250  1480  1399  1414  420   63    .     .     .     .     .     33    .     .     .     79    .     .     334   2430  .     .     136   6884  
  Explosive                27990  | .     .     319   .     149   .     .     .     .     .     .     674   .     .     221   832   22    .     .     16    .     4258  .     .     .     .     882   .     .     .     .     .     .     .     15423 .     .     .     5194  
  Electromagnetic          2516   | 12    107   .     757   .     .     .     .     .     .     .     .     .     .     .     .     .     51    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     885   .     .     58    646   
  Impact                   113    | .     .     .     .     .     .     .     .     .     .     .     113   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 3697   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     256   1668  .     1773  .     .     
  Piercing                 .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Entropic                 1134   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     513   621   .     .     .     .     .     
Highest Corruption         38     | .     .     .     4     4     4     4     .     .     .     4     4     4     4     4     .     .     17    17    25    .     .     4     4     4     4     4     .     .     .     4     4     .     4     38    .     5     1     34    
  Average Corruption       6      | .     .     .     2     4     4     4     .     .     .     3     4     4     4     4     .     .     13    11    9     .     .     3     4     4     4     4     .     .     .     4     4     .     2     17    .     3     1     14    
  Corruption Purged        23     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     23    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Corruption Blocked       .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Effects                  620    | .     .     .     23    18    12    14    .     .     .     32    53    29    14    34    .     .     27    20    17    .     .     5     19    14    5     27    .     .     .     1     12    .     16    153   .     26    1     48    
    Message Errors         138    | .     .     .     3     7     5     6     .     .     .     6     14    6     2     5     .     .     3     3     4     .     .     1     7     1     1     4     .     .     .     .     3     .     6     36    .     6     1     8     
    Matter Fused           146    | .     .     .     9     3     1     2     .     .     .     10    17    9     2     8     .     .     4     6     4     .     .     1     4     4     .     5     .     .     .     .     2     .     4     33    .     10    .     8     
    Heat Flow Errors       70     | .     .     .     1     1     .     1     .     .     .     1     7     3     2     4     .     .     3     4     1     .     .     1     2     1     1     4     .     .     .     1     1     .     2     22    .     1     .     6     
    Energy Discharges      73     | .     .     .     2     1     3     3     .     .     .     7     7     5     1     10    .     .     4     2     2     .     .     .     .     1     1     2     .     .     .     .     2     .     2     12    .     2     .     4     
    Parts Rejected         9      | .     .     .     1     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     4     
    Parts Fused            7      | .     .     .     .     .     .     .     .     .     .     1     .     1     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     
    Data Loss (minor)      58     | .     .     .     3     4     2     .     .     .     .     2     4     2     3     3     .     .     4     .     3     .     .     .     5     2     1     5     .     .     .     .     1     .     1     10    .     2     .     1     
    Data Loss (major)      23     | .     .     .     .     1     1     1     .     .     .     3     2     2     1     .     .     .     1     1     1     .     .     .     .     1     .     1     .     .     .     .     .     .     .     2     .     3     .     2     
    Misfires               29     | .     .     .     1     1     .     1     .     .     .     .     2     1     2     1     .     .     2     1     1     .     .     1     1     1     .     3     .     .     .     .     1     .     .     7     .     1     .     1     
    Alerts                 17     | .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     1     .     1     1     1     .     .     .     .     1     .     1     7     .     .     .     .     
    Misdirections          10     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     .     .     .     5     
    Weapon Failures        40     | .     .     .     1     .     .     .     .     .     .     1     .     .     .     2     .     .     4     3     1     .     .     .     .     2     .     2     .     .     .     .     1     .     .     13    .     1     .     9     
Overload Shots             .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overflow Damage            4161   | .     .     13    .     .     .     .     .     .     .     .     103   .     .     10    81    .     .     .     24    .     6     67    .     .     .     36    20    .     .     .     .     16    57    1635  46    1321  210   516   
  Projectiles              2026   | .     .     .     .     .     .     .     .     .     .     .     .     .     .     10    11    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     534   46    1001  203   221   
  Explosions               1053   | .     .     13    .     .     .     .     .     .     .     .     .     .     .     .     70    .     .     .     24    .     6     .     .     .     .     36    .     .     .     .     .     .     .     602   .     .     7     295   
  Melee                    1082   | .     .     .     .     .     .     .     .     .     .     .     103   .     .     .     .     .     .     .     .     .     .     67    .     .     .     .     20    .     .     .     .     16    57    499   .     320   .     .     
Knockbacks                 59     | .     1     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     1     3     6     1     27    2     16    
  Impact                   7      | .     1     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     1     3     .     .     .     .     .     
  Kinetic                  46     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     5     1     24    2     14    
  Secondary                6      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     3     .     2     
Self-Inflicted Damage      414    | .     .     53    39    .     .     .     .     .     .     .     .     .     .     42    .     69    .     .     .     .     15    .     .     .     .     .     .     .     .     .     .     .     .     196   .     .     .     .     
  Shots                    13     | .     .     3     2     .     .     .     .     .     .     .     .     .     .     2     .     1     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     4     .     .     .     .     
  Rammed                   37     | 1     8     9     5     2     .     .     4     1     .     5     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Targets Rammed             73     | 1     10    10    6     4     .     .     7     2     .     5     .     .     .     .     .     3     .     .     2     4     .     1     .     .     .     .     4     .     .     .     .     3     3     1     .     2     .     5     
  Kicked                   26     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     4     .     1     .     .     .     .     4     .     .     .     .     3     3     1     .     2     .     5     
  Crushed                  10     | .     2     1     1     2     .     .     3     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        519    | 90    204   .     328   120   .     257   282   51    204   69    263   412   261   433   297   231   198   250   519   69    30    124   115   196   233   251   320   137   162   192   88    97    194   205   15    298   203   203   
  Average Temperature      76     | 32    68    .     61    59    .     75    59    15    74    14    88    137   69    91    93    76    77    115   121   15    12    15    30    55    131   69    149   60    65    67    24    38    90    79    8     113   68    129   
  Received Heat Transfer   5139   | .     252   .     687   .     .     18    350   114   .     279   36    .     .     282   84    96    13    6     243   117   .     54    63    .     .     .     96    .     9     186   18    4     13    924   .     426   .     769   
  Effects                  9      | .     .     .     1     .     .     .     1     .     .     .     .     2     .     1     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     1     
    Shutdowns              3      | .     .     .     1     .     .     .     .     .     .     .     .     1     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Energy Bleed           1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     
    Interference           2      | .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
    Short Circuit          2      | .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Damage (minor)         1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Siege Activations          11     | .     .     .     .     .     .     .     .     .     1     3     .     .     .     .     .     .     .     2     5     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Total Turns              258    | .     .     .     .     .     .     .     .     .     1     39    .     .     .     .     .     .     .     104   114   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Longest Duration         60     | .     .     .     .     .     .     .     .     .     1     17    .     .     .     .     .     .     .     60    57    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Martial Activations        .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Shielding Activations      3      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     
  Total Turns              41     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     41    .     .     .     .     
  Longest Duration         21     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     21    .     .     .     .     
Robots Disrupted           .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Corrupted           11     | .     .     .     .     .     .     .     1     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     1     7     .     .     .     .     
  Combat Hostiles          6      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     6     .     .     .     .     
  Parts Fried              33     | .     .     .     5     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     1     .     .     .     .     2     .     .     1     .     4     .     18    .     .     .     1     
  Impact Corruptions       12     | .     .     .     .     .     .     .     1     .     .     .     3     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     1     .     .     .     .     1     1     2     .     2     .     .     
Robots Melted              17     | .     1     .     2     .     .     .     .     .     .     .     .     .     2     .     .     1     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     1     3     .     .     .     6     
  Combat Hostiles          15     | .     1     .     1     .     .     .     .     .     .     .     .     .     2     .     .     1     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     1     3     .     .     .     5     
  Parts Melted             101    | 2     5     .     18    .     .     .     1     .     .     34    5     1     8     2     .     6     1     3     2     .     .     .     2     .     .     .     .     .     .     2     .     .     .     3     .     .     .     6     
  Heat Transferred         36572  | 555   2135  .     5751  .     .     .     481   .     1480  5698  2368  592   1332  2595  1442  1551  2048  2312  492   100   .     .     .     .     .     50    .     .     .     92    .     .     273   1330  .     .     50    3845  
Parts Sabotaged            1      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     
Parts Stolen               5      | .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .      | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      14     | .     1     .     3     .     .     .     .     .     .     .     .     .     .     6     1     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     .     

 Alert                           | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   
-------                    Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Qua  Frg  Res  Tes  Acc  Com  
Maximum Alert Level        5     | .    .    .    2    1    .    .    1    .    .    1    .    .    .    .    2    2    2    .    4    3    .    3    .    .    .    .    1    .    .    .    .    1    .    5    4    3    2    2    
  Low Security (%)         56    | 100  100  100  29   95   .    100  92   100  100  65   .    .    .    .    62   .    3    100  31   27   100  23   .    .    .    .    3    .    .    .    .    99   100  12   .    41   .    50   
  Level 1                  18    | .    .    .    44   4    .    .    7    .    .    34   .    .    .    .    4    77   89   .    1    61   .    3    .    .    .    .    96   .    .    .    .    .    .    5    .    23   13   7    
  Level 2                  12    | .    .    .    25   .    .    .    .    .    .    .    .    .    .    .    32   22   6    .    17   9    .    1    .    .    .    .    .    .    .    .    .    .    .    16   33   32   86   41   
  Level 3                  5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    2    .    70   .    .    .    .    .    .    .    .    .    .    .    21   42   2    .    .    
  Level 4                  4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    45   .    .    .    .    .    .    .    .    .    .    .    .    .    .    16   24   .    .    .    
  Level 5                  2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    26   .    .    .    .    
  High Security            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Peak Influence             2613  | 10   163  46   604  210  .    60   232  57   5    295  .    .    .    .    574  579  428  172  1406 700  173  942  .    .    .    .    300  .    .    .    .    204  148  2613 1464 748  578  616  
  Initial                  1464  | .    .    46   .    210  .    .    .    45   5    .    .    .    .    .    94   272  288  74   .    683  127  32   .    .    .    .    300  .    .    .    .    5    87   4    1464 396  448  225  
  Average                  319   | 2    67   2    295  74   .    7    113  21   .    124  .    .    .    .    217  368  308  71   711  294  123  594  .    .    .    .    246  .    .    .    .    48   46   1099 882  294  481  376  
Influence Increases        19716 | 35   460  48   1175 133  .    95   569  185  4    723  30   90   .    486  888  729  340  310  2088 494  206  1368 527  10   .    155  426  50   100  936  70   389  478  3417 162  1630 205  705  
  Destroy 0b10 Robot/C     10760 | .    260  .    780  80   .    60   360  140  .    480  20   80   .    380  500  380  160  80   820  220  .    440  300  .    .    140  60   40   60   720  60   80   300  2340 60   820  60   480  
  Destroy 0b10 Robot/NC    850   | 35   35   5    75   15   .    .    70   .    .    20   10   .    .    40   40   10   10   45   75   40   .    35   .    10   .    5    5    .    .    20   .    10   30   95   .    75   10   30   
  Destroy Leader           1766  | .    66   .    248  10   .    10   92   30   .    132  .    10   .    40   84   42   .    .    222  32   .    116  30   .    .    10   .    10   10   .    10   22   30   272  20   142  12   64   
  Allied During Kill       2176  | .    .    .    .    14   .    10   1    .    .    .    .    .    .    11   58   195  170  122  696  .    .    566  137  .    .    .    .    .    .    196  .    .    .    .    .    .    .    .    
  Trap Triggered on 0b10   10    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   .    .    
  Successful Hack          582   | .    15   .    31   .    .    .    12   .    .    76   .    .    .    .    50   17   .    .    33   74   .    90   .    .    .    .    30   .    .    .    .    90   24   .    22   13   .    5    
  Select Force Hacks       60    | .    60   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Disable Machine          975   | .    .    .    .    .    .    15   .    .    .    .    .    .    .    .    90   45   .    60   135  75   .    45   .    .    .    .    15   .    .    .    .    .    60   270  .    120  15   30   
  Anti-Garrison Action     300   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    150  .    150  .    .    .    .    
  Destroy Structure        1682  | .    9    43   26   14   .    .    4    .    4    15   .    .    .    .    66   40   .    3    107  38   206  76   .    .    .    .    16   .    .    .    .    22   34   260  60   435  108  96   
  Advance Influence        300   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    300  .    .    .    .    .    .    .    .    .    .    .    
  Partial Spotted          30    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    15   .    15   .    .    
  Lose Combat Pursuer      225   | .    15   .    15   .    .    .    30   15   .    .    .    .    .    15   .    .    .    .    .    15   .    .    60   .    .    .    .    .    30   .    .    15   .    15   .    .    .    .    
Influence Decreases        19160 | 35   340  168  634  674  .    95   469  268  21   472  281  90   .    336  482  770  669  496  691  1526 524  497  819  414  222  155  160  316  100  244  754  242  625  820  2061 1588 600  502  
  Entered New Map          5640  | .    .    74   .    331  .    .    .    55   12   .    94   .    .    .    56   284  227  112  .    714  238  15   341  120  222  .    .    99   .    .    692  3    68   4    1141 310  300  128  
  Time Decay               10154 | 35   330  94   584  343  .    75   469  203  9    462  187  90   .    316  406  486  342  294  541  342  286  428  398  294  .    155  160  217  90   154  52   239  302  706  170  491  150  254  
  Lost Part                460   | .    10   .    50   .    .    .    .    10   .    10   .    .    .    20   20   .    .    10   30   20   .    .    .    .    .    .    .    .    10   20   10   .    .    110  .    10   .    120  
  Lost Ally                524   | .    .    .    .    .    .    20   .    .    .    .    .    .    .    .    .    .    100  80   120  .    .    54   80   .    .    .    .    .    .    70   .    .    .    .    .    .    .    .    
  Purge Threat             2382  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    450  .    .    .    .    .    .    .    .    .    .    .    .    255  .    750  777  150  .    
Squads Dispatched          121   | .    4    .    8    .    .    .    2    1    .    11   .    .    .    .    5    2    .    .    11   4    .    9    .    .    .    .    2    .    .    .    .    5    4    21   1    19   3    9    
  Investigation            20    | .    4    .    3    .    .    .    .    .    .    4    .    .    .    .    1    1    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    3    .    .    .    1    .    1    
  Extermination            31    | .    .    .    .    .    .    .    .    1    .    6    .    .    .    .    2    .    .    .    3    1    .    2    .    .    .    .    1    .    .    .    .    .    3    6    .    4    .    2    
  Reinforcement            39    | .    .    .    4    .    .    .    2    .    .    1    .    .    .    .    .    1    .    .    6    2    .    3    .    .    .    .    1    .    .    .    .    2    1    1    1    8    1    5    
  Assault                  23    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    14   .    3    2    1    
  Garrison                 8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    
  Intercept                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       6     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    2    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Haulers Reinforced         6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    
Active Scanning Responses  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  
---------                  Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com 
Distress Signals           62   | .   4   .   4   .   .   .   2   .   .   .   .   .   .   24  .   .   3   .   2   .   .   .   .   .   .   .   .   .   .   1   .   5   .   .   2   5   1   9   
Communications Jammed      23   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   5   2   .   2   .   2   .   2   .   .   .   6   .   .   .   2   .   .   .   .   
  Distress Signals         18   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   3   2   .   2   .   2   .   .   .   .   .   6   .   .   .   1   .   .   .   .   
Times Spotted              865  | .   24  5   66  3   .   3   28  8   .   26  1   8   5   25  21  20  11  25  36  17  5   26  19  3   .   9   5   6   6   96  3   13  22  151 5   76  2   86  
  Peak Tracking Total      20   | .   5   2   5   4   .   3   3   3   .   4   1   4   1   4   3   3   5   2   4   3   1   4   5   3   .   5   3   2   4   20  2   4   3   16  2   9   1   10  
  Tactical Retreats        13   | .   1   .   1   .   .   .   1   1   .   .   .   .   .   1   .   .   .   .   .   1   .   .   3   .   .   .   .   .   2   .   .   1   .   1   .   .   .   .   

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  
-------                    Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com 
Traps Triggered            31   | .   1   .   3   .   .   .   .   2   .   4   .   .   .   .   2   .   .   .   .   6   .   1   .   .   .   .   1   .   .   .   .   .   1   9   .   .   .   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   
  Reused                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  
----------                 Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com 
Machines Disabled          95   | .   .   .   .   .   .   1   .   .   .   .   7   1   1   5   6   3   3   4   9   5   .   3   .   .   .   .   1   .   .   1   .   1   4   26  .   11  1   2   
  Max in Single Turn       4    | .   .   .   .   .   .   1   .   .   .   .   2   1   1   1   4   1   1   1   1   1   .   1   .   .   .   .   1   .   .   1   .   1   1   1   .   2   1   1   
  Garrison Access          12   | .   .   .   .   .   .   .   .   1   .   3   .   .   .   .   .   .   .   .   2   2   .   .   .   .   .   .   .   .   .   .   .   1   .   1   1   .   1   .   
  Network Hub              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  
---------                  Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com 
Machines Accessed          137  | .   8   .   9   .   3   .   7   2   .   20  .   2   4   .   6   12  1   .   5   10  .   5   1   .   4   .   3   .   1   2   .   11  6   2   2   4   4   3   
  Terminals                73   | .   5   .   6   .   .   .   5   .   .   7   .   .   .   .   3   12  1   .   3   5   .   2   .   .   .   .   2   .   .   .   .   3   6   1   2   4   3   3   
  Fabricators              7    | .   .   .   .   .   .   .   .   1   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Repair Stations          10   | .   1   .   2   .   .   .   .   .   .   4   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Recycling Units          16   | .   2   .   1   .   .   .   2   .   .   2   .   .   .   .   1   .   .   .   .   2   .   2   .   .   .   .   1   .   .   .   .   3   .   .   .   .   .   .   
  Scanalyzers              3    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Garrison Access          11   | .   .   .   .   .   .   .   .   1   .   3   .   .   .   .   .   .   .   .   2   2   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   1   .   
Total Hacks                452  | .   21  .   26  .   8   .   19  2   .   39  .   2   29  .   17  18  3   .   12  61  .   32  3   .   17  .   9   .   1   5   .   44  23  2   17  32  6   4   
  Successful               236  | .   16  .   16  .   8   .   9   1   .   16  .   2   29  .   11  6   .   .   8   22  .   13  3   .   17  .   4   .   1   5   .   12  4   1   10  15  4   3   
  Failed                   216  | .   5   .   10  .   .   .   10  1   .   23  .   .   .   .   6   12  3   .   4   39  .   19  .   .   .   .   5   .   .   .   .   32  19  1   7   17  2   1   
    Catastrophic           62   | .   .   .   1   .   .   .   .   1   .   6   .   .   .   .   3   4   2   .   1   9   .   9   .   .   .   .   2   .   .   .   .   10  8   1   1   3   1   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   167  | .   13  .   15  .   1   .   15  .   .   21  .   .   .   .   10  3   1   .   3   27  .   15  .   .   .   .   3   .   .   1   .   12  1   .   5   18  3   .   
  Terminals                258  | .   13  .   19  .   .   .   15  .   .   15  .   .   .   .   6   18  3   .   8   43  .   20  .   .   .   .   3   .   .   .   .   13  23  1   17  32  5   4   
  Fabricators              16   | .   .   .   .   .   .   .   .   1   .   4   .   .   .   .   6   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
  Repair Stations          31   | .   3   .   5   .   .   .   .   .   .   8   .   .   .   .   1   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   
  Recycling Units          60   | .   5   .   2   .   .   .   4   .   .   5   .   .   .   .   4   .   .   .   .   13  .   8   .   .   .   .   6   .   .   .   .   13  .   .   .   .   .   .   
  Scanalyzers              6    | .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Garrison Access          16   | .   .   .   .   .   .   .   .   1   .   3   .   .   .   .   .   .   .   .   4   3   .   .   .   .   .   .   .   .   .   .   .   3   .   1   .   .   1   .   
Terminal Hacks             135  | .   3   .   6   .   8   .   .   .   .   1   .   2   29  .   1   5   .   .   4   10  .   6   3   .   17  .   1   .   1   5   .   1   4   1   7   14  3   3   
  Record                   31   | .   .   .   .   .   7   .   .   .   .   .   .   .   11  .   .   .   .   .   1   .   .   .   3   .   5   .   .   .   .   4   .   .   .   .   .   .   .   .   
  Part Schematic           14   | .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Schematic          5    | .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           5    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Prototype ID Bank        14   | .   .   .   2   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   1   1   .   1   .   .   4   .   .   .   .   .   .   .   1   .   .   1   .   .   
  Open Door                12   | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   2   1   
  Branch Access Points     9    | .   1   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   1   .   .   1   .   .   .   
  Machine Index            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Terminal Index           1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              3    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          18   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   2   .   5   7   1   .   
  Locate Traps             5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   .   
  Reprogram Traps          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Hauler Manifests         3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
  Registered Components    2    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Registered Prototypes    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Zone Layout              5    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Proto ID Catalog         2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Disengage Seal           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
Fabricator Hacks           9    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   4   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Network Status           2    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Load Schematic           3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Build                    4    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Repair Station Hacks       11   | .   2   .   4   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   
  Scan Component           7    | .   1   .   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
  Repair                   4    | .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Recycling Unit Hacks       12   | .   1   .   .   .   .   .   2   .   .   2   .   .   .   .   1   .   .   .   .   1   .   2   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   
  Retrieve Components      12   | .   1   .   .   .   .   .   2   .   .   2   .   .   .   .   1   .   .   .   .   1   .   2   .   .   .   .   1   .   .   .   .   2   .   .   .   .   .   .   
Scanalyzer                 3    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Insert Component         3    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
Garrison Access Hacks      9    | .   .   .   .   .   .   .   .   1   .   3   .   .   .   .   .   .   .   .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Seal Access              9    | .   .   .   .   .   .   .   .   1   .   3   .   .   .   .   .   .   .   .   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Unauthorized Hacks         57   | .   10  .   6   .   .   .   7   .   .   5   .   .   .   .   5   1   .   .   2   8   .   5   .   .   .   .   2   .   .   .   .   2   .   .   3   1   .   .   
  Terminals                39   | .   7   .   6   .   .   .   7   .   .   4   .   .   .   .   1   1   .   .   2   4   .   2   .   .   .   .   .   .   .   .   .   1   .   .   3   1   .   .   
    Botnet                 18   | .   2   .   1   .   .   .   2   .   .   2   .   .   .   .   1   1   .   .   1   2   .   2   .   .   .   .   .   .   .   .   .   1   .   .   2   1   .   .   
    Skim                   21   | .   5   .   5   .   .   .   5   .   .   2   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Fabricators              3    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Prioritize             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Haulers                1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Recompile              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          3    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Patch                  3    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          12   | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   3   .   2   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   
    Reject                 4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Recyclers              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Mask                   5    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   
    Tunnel                 2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       6    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   .   1   1   .   
  Used                     4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   1   1   .   
Hacking Detections         94   | .   7   .   7   .   .   .   7   1   .   17  .   .   .   .   4   8   1   .   4   7   .   5   .   .   .   .   2   .   .   .   .   10  6   1   2   4   1   .   
  Full Trace Events        5    | .   .   .   2   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  9    | .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   1   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   24   | .   .   .   .   .   .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   5   .   5   .   .   
  Parts Built              6    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
    Authchips              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   264  | .   .   .   .   .   .   .   .   .   .   117 .   .   .   .   85  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   62  .   .   .   .   .   .   
  Total Part Build Rating  36   | .   .   .   .   .   .   .   .   .   .   14  .   .   .   .   15  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   
Parts Repaired             4    | .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Time                     146  | .   26  .   52  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   68  .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     63   | .   3   .   .   .   .   .   13  .   .   10  .   .   .   .   3   .   .   .   .   1   .   10  .   .   .   .   3   .   .   .   .   20  .   .   .   .   .   .   
Parts Scanalyzed           1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -7  -7  -7  -6  -6  -6  -6  -6  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -3  -3  -3  -3  -2  -2  -1  -1  
------------               Run  | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   4   1   3   .   .   
  Machine Destruction      6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   1   1   .   .   .   
  Programmers              6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   3   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             11   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   
--------                   Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Qua  Frg  Res  Tes  Acc  Com  
Total Allies               50    | .    .    .    .    3    .    .    .    .    .    .    .    .    .    3    .    16   5    .    .    .    18   .    .    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    
  Largest Group            18    | .    .    .    .    3    3    3    2    .    .    .    .    .    .    2    1    17   17   13   9    .    18   18   5    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    
  Highest-Rated Group      932   | .    .    .    .    40   40   40   24   .    .    .    .    .    .    99   99   616  932  726  638  .    634  634  173  .    .    .    .    .    .    295  .    .    .    .    .    .    .    .    
  Highest-Rated Ally       159   | .    .    .    .    16   16   16   16   .    .    .    .    .    .    99   99   159  159  97   97   .    50   50   46   .    .    .    .    .    .    68   .    .    .    .    .    .    .    .    
Total Orders               7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    2    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    
  STAY                     6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    2    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
  FOLLOW                   1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
Ally Attacks               468   | .    .    .    .    4    .    20   10   .    .    .    .    .    .    11   36   58   50   20   100  .    .    112  29   .    .    .    .    .    .    18   .    .    .    .    .    .    .    .    
  Total Damage             15375 | .    .    .    .    22   .    189  110  .    .    .    .    .    .    648  2443 1967 1113 766  4160 .    .    2075 779  .    .    .    .    .    .    1103 .    .    .    .    .    .    .    .    
  Kills                    101   | .    .    .    .    2    .    2    1    .    .    .    .    .    .    4    14   12   7    3    31   .    .    15   5    .    .    .    .    .    .    5    .    .    .    .    .    .    .    .    
Allies Corrupted           5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    

 Intel                           | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   
-------                    Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Qua  Frg  Res  Tes  Acc  Com  
Active Infowar (turns)     29790 | 117  453  .    .    1    .    .    .    .    .    .    2155 1218 155  1612 1023 1264 770  750  1735 773  635  1052 955  659  220  1203 338  732  636  1574 539  1481 941  3419 354  1614 306  1106 
  Optics                   23680 | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    782  1264 770  592  1735 773  635  1052 955  659  220  1203 338  732  636  1574 539  1481 941  3419 354  1614 306  1106 
  Sensors                  5382  | .    .    .    .    1    .    .    .    .    .    .    2155 1218 155  1612 241  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  IFF                      9506  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1149 347  .    677  698  590  220  1042 338  711  578  1416 539  1201 .    .    .    .    .    .    
  Terrain                  265   | 36   229  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Seismic                  570   | 117  453  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Triangulation            2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cloaking                 5078  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1451 941  2685 .    .    .    .    
  Jamming                  14401 | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    700  .    .    402  577  512  635  1052 955  659  220  1184 338  732  636  1574 539  1381 941  1364 .    .    .    .    
Robot Analysis Total       5     | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    
Derelict Logs Recovered    12    | .    .    .    .    1    .    .    .    .    .    .    2    1    .    1    .    .    .    .    .    .    .    .    2    3    .    .    .    1    1    .    .    .    .    .    .    .    .    .    
Drone Launches             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Drone Recoveries         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   
-------------              Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Qua  Frg  Res  Tes  Acc  Com  
Turns Passed               44301 | 228  1559 1479 3047 898  547  538  1526 653  1317 2524 2220 1357 585  1708 1023 1264 770  786  1735 773  635  1052 955  659  220  1203 338  732  636  1574 539  1481 941  3419 354  1614 306  1106 
Spaces Moved               25820 | 100  575  579  1419 542  331  317  682  339  699  1316 1171 781  265  884  693  761  343  237  850  596  455  860  882  624  198  724  253  648  501  1111 472  1289 752  1943 232  601  240  555  
  Core                     3     | 3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Treads                   10111 | 97   575  579  1419 542  331  317  682  339  699  1316 1171 781  90   .    .    .    212  237  724  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     15706 | .    .    .    .    .    .    .    .    .    .    .    .    .    175  884  693  761  131  .    126  596  455  860  882  624  198  724  253  648  501  1111 472  1289 752  1943 232  601  240  555  
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   160  240  160  160  160  160  160  160  160  163  163  167  120  120  120  120  120  160  100  100  100  100  100  100  100  100  105  108  108  95   100  100  102  102  110  210  110  110  
  Average Speed            136   | 156  220  240  174  160  160  160  160  162  162  165  165  167  138  120  120  120  145  160  152  100  100  100  100  100  101  112  107  108  111  102  100  101  105  117  133  210  110  120  
  Slowest Speed            410   | 160  240  240  240  160  160  160  160  165  166  166  246  167  330  120  120  120  190  160  240  170  100  100  100  100  170  170  108  108  175  112  100  410  174  210  210  210  110  300  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Potential Cave-ins       7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    .    2    .    .    .    .    
  Cave-ins Triggered       1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Teleports                59    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    20   6    19   5    9    
Exploration Rate (%)       65    | 7    79   96   98   97   60   87   64   9    96   52   98   93   77   73   30   85   61   92   89   22   95   27   96   88   63   69   9    91   73   94   72   38   93   41   14   81   10   31   
  Regions Visited          38
    Branch Regions         24
  Pre-discovered Areas     15    | .    3    .    3    .    1    .    2    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    2    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        15    | .    1    1    1    .    .    .    1    .    .    1    1    1    1    1    1    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    1    1    .    .    1    .    .    .    
  Unknown Exits Taken      19    | 1    .    .    .    1    1    1    .    .    .    .    .    .    .    .    .    1    1    1    1    .    .    .    1    1    1    1    .    1    1    1    .    .    1    1    .    1    1    .    
Scrap Searched             29    | .    .    1    .    1    .    2    .    .    .    .    4    1    .    3    .    .    .    .    .    .    .    .    4    3    .    2    .    2    2    .    4    .    .    .    .    .    .    .    
Spaces Dug                 282   | .    4    36   7    .    .    .    1    .    4    9    50   .    .    22   8    15   .    .    34   3    .    .    3    .    .    21   3    .    14   2    13   .    1    12   3    17   .    .    
Terrain Destroyed          1531  | .    7    72   21   16   .    .    1    .    4    10   74   .    1    50   83   43   .    3    95   37   290  34   19   14   .    85   11   8    34   51   37   9    21   122  25   170  39   45   
  Melee                    84    | .    .    .    .    .    .    .    1    .    4    9    47   .    .    4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    8    3    7    .    .    
  Projectile               750   | .    5    .    .    .    .    .    .    .    .    1    1    .    1    36   17   15   .    3    59   37   4    34   19   14   .    66   10   8    33   51   37   8    12   48   22   162  16   31   
  AOE                      686   | .    2    72   21   16   .    .    .    .    .    .    26   .    .    10   66   28   .    .    36   .    284  .    .    .    .    18   .    .    .    .    .    .    8    66   .    .    22   11   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -7   -7   -7   -6   -6   -6   -6   -6   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -3   -3   -3   -3   -2   -2   -1   -1   
---------                  Run   | Yrd  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Low  Low  Dat  Pro  Fac  Ext  Cet  Arc  Hub  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  Pro  Res  Qua  Frg  Res  Tes  Acc  Com  
Total                      31518 | 131  737  649  1742 563  348  333  993  394  805  1503 1335 812  426  1301 826  1035 529  548  1141 686  571  963  921  643  218  1035 301  668  539  1381 501  1401 824  2651 252  750  266  796  
  Wait                     2247  | .    46   47   103  6    1    7    189  4    22   60   54   1    80   217  54   183  72   216  145  9    80   54   2    1    .    228  14   4    9    53   5    18   12   171  .    22   2    56   
  Move                     25783 | 99   574  578  1418 541  330  316  681  339  698  1315 1170 780  264  883  692  760  342  236  849  596  454  859  881  623  197  723  252  647  500  1110 471  1288 751  1942 231  600  239  554  
  Hop                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  278   | 3    23   2    27   1    4    1    13   4    7    10   4    5    8    5    10   2    7    1    13   8    .    2    4    5    4    2    3    4    .    13   .    7    3    47   2    7    5    12   
  Fast Attach              206   | 7    3    .    8    .    .    .    .    6    7    4    3    1    7    2    5    4    5    4    15   16   1    1    2    .    6    .    1    .    1    17   .    16   2    35   3    .    5    19   
  Attach                   117   | .    1    .    6    3    2    1    3    3    1    3    1    1    2    6    3    .    3    1    5    3    .    .    2    .    .    5    2    .    .    3    .    2    3    35   1    .    2    14   
  Detach                   74    | .    2    .    1    .    3    .    .    3    1    .    .    1    2    5    2    1    2    1    2    .    .    .    2    .    .    3    1    .    .    5    .    2    3    26   .    .    .    6    
  Swap                     416   | 1    12   2    23   4    1    2    24   4    12   19   16   6    15   22   15   9    9    8    20   12   7    7    6    2    3    14   7    2    7    21   2    19   7    39   1    18   3    15   
  Drop                     372   | .    10   3    27   .    5    .    16   4    17   13   4    7    16   8    12   6    17   .    24   6    1    4    5    5    8    1    4    4    1    33   .    23   6    64   1    8    4    5    
  Fire                     1701  | 20   56   7    123  4    .    6    59   25   36   65   34   10   19   135  33   38   72   81   66   32   28   35   17   7    .    59   13   7    21   84   23   23   28   237  10   73   6    109  
  Melee                    141   | .    .    .    .    .    .    .    1    .    4    9    49   .    13   4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    32   3    20   .    .    
  Ram                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Kick                     26    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    4    .    1    .    .    .    .    4    .    .    .    .    3    3    1    .    2    .    5    
  Crush                    47    | 1    10   10   6    4    .    .    7    2    .    5    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            22    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    22   .    .    .    .    
  Rewire                   85    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    14   .    29   .    .    .    .    .    .    .    .    .    .    .    .    .    42   .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            2     | .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub])
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 5 exits: *Mat x3 / *Min x2)
-9/Mines (discovered 3 exits: *Mat x2 / *Exi)
-9/Exiles
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory (discovered 5 exits: Fac x4 / *Low)
-7/Waste
-7/Factory (discovered 5 exits: *Fac x2 / Sto / *Low x2)
-7/Lower Caves
-7/Lower Caves (discovered 2 exits: *Fac / *Dat)
-7/Data Miner
-6/Proximity Caves
-6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2)
-6/Extension (discovered 2 exits: *Fac / *Cet)
-6/Cetus (discovered 2 exits: *Fac / [*Arc])
-6/Archives (discovered 3 exits: *Fac / *Hub x2)
-6/Hub_04(d) (discovered 4 exits: *Fac x4)
-5/Factory (discovered 3 exits: *Fac / Upp x2)
-5/Waste
-5/Factory (discovered 3 exits: *Fac / *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *Zhi)
-5/Zhirov
-4/Proximity Caves
-4/Factory (discovered 3 exits: *Upp x2 / Arm)
-4/Upper Caves (discovered 2 exits: *Upp / *War)
-4/Upper Caves (discovered 2 exits: Res / *War)
-4/Warlord
-3/Proximity Caves
-3/Research (discovered 4 exits: *Res x2 / *Qua x2)
-3/Quarantine (discovered 3 exits: *Res / [*Sec] / *Frg)
-3/Protoforge
-2/Research (discovered 2 exits: *Tes x2)
-2/Testing
-1/Access
-1/Command (discovered 2 exits: *Sur x2)
To Epsilon Eridani

 History 
---------
  Turn | Location           | Event
    27 | -11/Scrapyard      | Discovered new exit (range 16)
   229 | -11/Scrapyard      | Entered Materials
   313 | -10/Materials      | Build established: Mutant
   383 | -10/Materials      | Repaired Lgt. Treads
   462 | -10/Materials      | Identified exit to Mines
   880 | -10/Materials      | Discovered new exit (range 10)
  1149 | -10/Materials      | Learned location of 2 exits from Subcaves
  1223 | -10/Materials      | Learned Storage trap positions
  1246 | -10/Materials      | Learned Storage security intel
  1258 | -10/Materials      | Identified exit to Materials
  1300 | -10/Materials      | Learned 4 Subcaves zone layouts
  1757 | -10/Materials      | Discovered new exit (range 9)
  1788 | -10/Materials      | Entered Mines
  1808 | -10/Mines          | Discovered exit to Materials (range 12)
  2123 | -10/Mines          | Assembled infested the area
  2247 | -10/Mines          | Received a Rocket Launcher from a helpful Derelict
  2299 | -10/Mines          | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  2682 | -10/Mines          | Core integrity fell below 50%
  2825 | -10/Mines          | Discovered exit to Materials (range 6)
  3267 | -10/Mines          | Entered Materials
  3267 | -9/Materials       | Evolved 2 slots: Propulsion x1, Weapon x1
  3268 | -9/Materials       | Identified exit to Mines
  3584 | -9/Materials       | Build established: Gunner
  3937 | -9/Materials       | Repaired Lgt. Treads
  4015 | -9/Materials       | Discovered new exit (range 5)
  4648 | -9/Materials       | Discovered new exit (range 3)
  4845 | -9/Materials       | Repaired Beam Cannon
  5145 | -9/Materials       | Build established: Scavenger-Gunner
  5577 | -9/Materials       | Discovered new exit (range 9)
  5728 | -9/Materials       | Loaded intel: 5 trap records
  5833 | -9/Materials       | Learned location of 1 exit from Storage
  5852 | -9/Materials       | Learned location of Zion (-6)
  5863 | -9/Materials       | Learned location of 1 exit from Storage
  5883 | -9/Materials       | Learned Storage security intel
  5915 | -9/Materials       | Learned Materials trap positions
  6067 | -9/Materials       | First assault squad dispatched
  6281 | -9/Materials       | Core integrity fell below 50%
  6299 | -9/Materials       | Core integrity fell below 20%
  6313 | -9/Materials       | Lost 3 parts (1n1u1w)
  6314 | -9/Materials       | Entered Mines
  6319 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
  6334 | -9/Mines           | Discovered new exit (range 8)
  6582 | -9/Mines           | Discovered new exit (range 9)
  6807 | -9/Mines           | Learned 4 Materials zone layouts
  6827 | -9/Mines           | Found a damaged Exp. Sensor Array with a note attached
  6830 | -9/Mines           | Found Prototype Device
  6890 | -9/Mines           | Identified Exp. Sensor Array
  7180 | -9/Mines           | Build established: Scavenger-Tank
  7198 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  7200 | -9/Mines           | Discovered new exit (range 5)
  7212 | -9/Mines           | Entered Exiles
  7212 | -9/Exiles          | Accompanied by 3 allies
  7254 | -9/Exiles          | Met 8R-AWN
  7281 | -9/Exiles          | Met EX-HEX
  7340 | -9/Exiles          | Met EX-DEC
  7382 | -9/Exiles          | Met EX-BIN
  7484 | -9/Exiles          | Aligned with FarCom system
  7486 | -9/Exiles          | Given EX-Vault access code
  7500 | -9/Exiles          | Build established: Scavenger-Mutant
  7523 | -9/Exiles          | Opened EX-Vault
  7539 | -9/Exiles          | Found XL Autogun Array
  7549 | -9/Exiles          | Found Skeleton Box
  7554 | -9/Exiles          | Found YOLO Cannon
  7587 | -9/Exiles          | Warned to stay clear of 0b10 Research branches
  7742 | -9/Exiles          | Discovered new exit (range 10)
  7759 | -9/Exiles          | Stole three prototypes: Skeleton Box, YOLO Cannon, XL Autogun Array
  7759 | -9/Exiles          | Entered Mines
  7759 | -8/Mines           | Accompanied by 3 allies
  8035 | -8/Mines           | Discovered new exit (range 5)
  8054 | -8/Mines           | Discovered new exit (range 13)
  8070 | -8/Mines           | Build established: Scavenger-Skirmisher
  8297 | -8/Mines           | Entered Materials
  8297 | -8/Materials       | Accompanied by 2 allies
  8297 | -8/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  8298 | -8/Materials       | Identified exit to Factory
  8299 | -8/Materials       | Loaded intel: 20 trap records
  8810 | -8/Materials       | Discovered exit to Factory (range 4)
  9473 | -8/Materials       | Learned location of Lower Caves (-6)
  9648 | -8/Materials       | Learned location of 1 exit from Lower Caves
  9688 | -8/Materials       | Learned location of 1 exit from Storage
  9755 | -8/Materials       | Learned Factory stockpile data
  9823 | -8/Materials       | Entered Factory
  9823 | -7/Factory         | Evolved 2 slots: Power x1, Utility x1
  9824 | -7/Factory         | Identified exit to Factory
  9825 | -7/Factory         | FarCom data flow suspended
 10032 | -7/Factory         | Discovered new exit (range 7)
 10135 | -7/Factory         | Build established: Scavenger-Tank
 10446 | -7/Factory         | Build established: Scavenger-Gunner
 10476 | -7/Factory         | Sucked down chute
 10476 | -7/Factory         | Entered Waste
 10476 | -7/Waste           | The area was eerily silent
 10477 | -7/Waste           | Identified exit to Factory
 11155 | -7/Waste           | Build established: Scavenger-Mutant
 11604 | -7/Waste           | Build established: Scavenger-Tank
 11611 | -7/Waste           | Found Broken Imp. Powered Armor
 11793 | -7/Waste           | Entered Factory
 12262 | -7/Factory         | Discovered exit to Factory (range 10)
 12781 | -7/Factory         | Discovered exit to Factory (range 15)
 13070 | -7/Factory         | Build established: Tank
 13102 | -7/Factory         | Fabricated Imp. Antigrav System?
 13721 | -7/Factory         | Identified exit to Storage
 13721 | -7/Factory         | Identified exit to Lower Caves
 14317 | -7/Factory         | Entered Lower Caves
 14318 | -7/Lower Caves     | Identified exit to Lower Caves
 14342 | -7/Lower Caves     | Learned location of 1 exit from Factory
 14759 | -7/Lower Caves     | Build established: Mutant
 14821 | -7/Lower Caves     | Attracted the attention of an 0b10 checkpoint
 15481 | -7/Lower Caves     | Destroyed C2-EG6(g)
 15596 | -7/Lower Caves     | Encountered a Warlord checkpoint
 15623 | -7/Lower Caves     | Learned Factory interactive machine intel
 16256 | -7/Lower Caves     | Found Alien Artifact
 16256 | -7/Lower Caves     | Identified Core Expander
 16256 | -7/Lower Caves     | Installed Core Expander, added new Utility slot
 16537 | -7/Lower Caves     | Entered another Lower Caves area
 16537 | -7/Lower Caves     | Spotted IA-CRF(f)
 16537 | -7/Lower Caves     | Spotted K3-9EO(f)
 16539 | -7/Lower Caves     | Encountered a Master Thief
 16539 | -7/Lower Caves     | Encountered a Master Thief
 16540 | -7/Lower Caves     | Imp. Antigrav System stolen by Master Thief
 16547 | -7/Lower Caves     | Imp. Antigrav System stolen by Master Thief
 16712 | -7/Lower Caves     | Discovered exit to Factory (range 14)
 16928 | -7/Lower Caves     | Found Prototype Device
 16966 | -7/Lower Caves     | Build established: Skirmisher
 17333 | -7/Lower Caves     | Discovered new exit (range 5)
 17340 | -7/Lower Caves     | Identified exit to Data Miner
 17676 | -7/Lower Caves     | Encountered a Warlord checkpoint
 17779 | -7/Lower Caves     | Learned 4 Factory zone layouts
 17894 | -7/Lower Caves     | Entered Data Miner
 17894 | -7/Data Miner      | Discovered new exit (range 7)
 17928 | -7/Data Miner      | Met Data Miner
 17957 | -7/Data Miner      | Data Conduit disabled
 17957 | -7/Data Miner      | Learned location of Section 7 (-3)
 17957 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
 18376 | -7/Data Miner      | Found Prototype Device
 18376 | -7/Data Miner      | Identified Exp. Thermal Shield
 18478 | -7/Data Miner      | Identified exit to Proximity Caves
 18479 | -7/Data Miner      | Entered Proximity Caves
 19030 | -6/Proximity Caves | Learned Factory security intel
 19034 | -6/Proximity Caves | Build established: Scavenger-Skirmisher
 19419 | -6/Proximity Caves | Core integrity fell below 50%
 19636 | -6/Proximity Caves | Found Prototype Launcher
 19636 | -6/Proximity Caves | Identified Scatter Rocket Array
 19644 | -6/Proximity Caves | Found Prototype Launcher
 19644 | -6/Proximity Caves | Identified Rocket Array
 19666 | -6/Proximity Caves | Found Scatter Rocket Array
 19787 | -6/Proximity Caves | Discovered exit to Factory (range 15)
 19858 | -6/Proximity Caves | Identified Heart of Steel
 20061 | -6/Proximity Caves | Heart of Steel transformed into Warbot
 20065 | -6/Proximity Caves | Lost 4 allies
 20123 | -6/Proximity Caves | Lost 3 allies
 20187 | -6/Proximity Caves | Entered Factory
 20187 | -6/Factory         | Accompanied by 1 ally (Warbot)
 20187 | -6/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 20188 | -6/Factory         | Identified exit to Extension
 20191 | -6/Factory         | Loaded intel: 54 interactive machine locations
 20358 | -6/Factory         | Build established: Scavenger-Tank
 20734 | -6/Factory         | Discovered new exit (range 19)
 20738 | -6/Factory         | Identified exit to Lower Caves
 20911 | -6/Factory         | Fabricated Lgt. Fission Core?
 20959 | -6/Factory         | Fabricated Lgt. Regenerative Plating (x1)
 21054 | -6/Factory         | Spotted B-75 Beast
 21081 | -6/Factory         | Allies destroyed B-75 Beast
 21092 | -6/Factory         | Garrison activated, responded to threat
 21210 | -6/Factory         | Entered Extension
 21210 | -6/Extension       | Accompanied by 1 ally (Warbot)
 21307 | -6/Extension       | Rescued a captive Derelict
 21503 | -6/Extension       | Rescued A7
 21576 | -6/Extension       | Rescued a captive Derelict
 21579 | -6/Extension       | Rescued a captive Derelict
 21875 | -6/Extension       | Warlord forces began an assault
 21908 | -6/Extension       | Spotted B-75 Beast
 21923 | -6/Extension       | Spotted B-75 Beast
 21934 | -6/Extension       | Allies destroyed B-75 Beast
 21950 | -6/Extension       | Destroyed B-75 Beast
 22079 | -6/Extension       | Rescued a captive Derelict
 22080 | -6/Extension       | Rescued a captive Derelict
 22109 | -6/Extension       | Rescued a captive Derelict
 22110 | -6/Extension       | Rescued a captive Derelict
 22146 | -6/Extension       | Rescued a captive Derelict
 22147 | -6/Extension       | Rescued a captive Derelict
 22161 | -6/Extension       | Rescued a captive Derelict
 22243 | -6/Extension       | Rescued a captive Derelict
 22247 | -6/Extension       | Rescued a captive Derelict
 22389 | -6/Extension       | Discovered new exit (range 10)
 22390 | -6/Extension       | Discovered new exit (range 6)
 22474 | -6/Extension       | Entered Cetus
 22474 | -6/Cetus           | Accompanied by 17 allies (incl. A7, Warbot)
 22479 | -6/Cetus           | Acquired a Cetus Manufacturing Module code from A7
 22480 | -6/Cetus           | Spotted Cetus Guard
 22480 | -6/Cetus           | Spotted Cetus Guard
 22486 | -6/Cetus           | Spotted Cetus Guard
 22493 | -6/Cetus           | Spotted Cetus Guard
 22502 | -6/Cetus           | Allies destroyed Cetus Guard
 22506 | -6/Cetus           | Destroyed Cetus Guard
 22513 | -6/Cetus           | Allies destroyed Cetus Guard
 22516 | -6/Cetus           | Destroyed Cetus Guard
 22544 | -6/Cetus           | Lost 3 allies
 22612 | -6/Cetus           | Started Cetus Manufacturing Module
 22620 | -6/Cetus           | Discovered new exit (range 21)
 22637 | -6/Cetus           | Manufactured an Enhanced Grunt
 22642 | -6/Cetus           | Spotted Cetus Guard
 22644 | -6/Cetus           | Spotted Cetus Guard
 22647 | -6/Cetus           | Spotted Cetus Guard
 22647 | -6/Cetus           | Discovered new exit (range 22)
 22650 | -6/Cetus           | Spotted Cetus Guard
 22662 | -6/Cetus           | Manufactured an Enhanced Grunt
 22667 | -6/Cetus           | Allies destroyed Cetus Guard
 22672 | -6/Cetus           | Destroyed Cetus Guard
 22680 | -6/Cetus           | Allies destroyed Cetus Guard
 22683 | -6/Cetus           | Allies destroyed Cetus Guard
 22687 | -6/Cetus           | Manufactured an Enhanced Grunt
 22696 | -6/Cetus           | Met Revision 17
 22703 | -6/Cetus           | Lost 3 allies
 22705 | -6/Cetus           | System corruption reached 10%
 22712 | -6/Cetus           | Manufactured an Enhanced Grunt
 22737 | -6/Cetus           | Manufactured an Enhanced Grunt
 23025 | -6/Cetus           | Murdered A7
 23026 | -6/Cetus           | Extracted ID and sensor layout for unrecognized location from A7's data core
 23041 | -6/Cetus           | Found Prototype Protection
 23041 | -6/Cetus           | Identified Med. Regenerative Plating
 23224 | -6/Cetus           | Security sweep announced
 23244 | -6/Cetus           | Entered Archives
 23244 | -6/Archives        | Accompanied by 13 allies (Warbot)
 23297 | -6/Archives        | Discovered new exit (range 22)
 23303 | -6/Archives        | Discovered new exit (range 21)
 23308 | -6/Archives        | Discovered new exit (range 22)
 23315 | -6/Archives        | Lost 4 allies
 24030 | -6/Archives        | Entered Hub_04(d)
 24030 | -6/Hub_04(d)       | Accompanied by 9 allies (Warbot)
 24128 | -6/Hub_04(d)       | Discovered new exit (range 18)
 24244 | -6/Hub_04(d)       | Discovered new exit (range 4)
 24872 | -6/Hub_04(d)       | Discovered new exit (range 17)
 24911 | -6/Hub_04(d)       | Spotted B-75 Beast
 24920 | -6/Hub_04(d)       | Destroyed B-75 Beast
 24981 | -6/Hub_04(d)       | Discovered new exit (range 14)
 25080 | -6/Hub_04(d)       | First assault squad dispatched
 25113 | -6/Hub_04(d)       | Network Hub disabled
 25113 | -6/Hub_04(d)       | Network Hub disabled
 25140 | -6/Hub_04(d)       | Network Hub disabled
 25140 | -6/Hub_04(d)       | Network Hub disabled
 25146 | -6/Hub_04(d)       | Lost 5 allies
 25354 | -6/Hub_04(d)       | Spotted Lightning
 25355 | -6/Hub_04(d)       | Spotted Lightning
 25363 | -6/Hub_04(d)       | Spotted Lightning
 25438 | -6/Hub_04(d)       | Destroyed Lightning
 25441 | -6/Hub_04(d)       | Destroyed Lightning
 25465 | -6/Hub_04(d)       | Destroyed Lightning
 25489 | -6/Hub_04(d)       | Found Prototype Device
 25489 | -6/Hub_04(d)       | Identified Exp. EM Shield
 25489 | -6/Hub_04(d)       | Spotted Lightning
 25492 | -6/Hub_04(d)       | Spotted Lightning
 25503 | -6/Hub_04(d)       | Destroyed Lightning
 25503 | -6/Hub_04(d)       | Destroyed Lightning
 25506 | -6/Hub_04(d)       | Spotted Lightning
 25556 | -6/Hub_04(d)       | Destroyed Lightning
 25606 | -6/Hub_04(d)       | Found Exp. EM Shield
 25613 | -6/Hub_04(d)       | Found Prototype Processor
 25613 | -6/Hub_04(d)       | Identified Exp. Targeting Computer
 25619 | -6/Hub_04(d)       | Found Prototype Energy Cannon
 25623 | -6/Hub_04(d)       | Found Prototype Device
 25623 | -6/Hub_04(d)       | Identified Exp. Phase Shifter
 25630 | -6/Hub_04(d)       | Found Exp. Phase Shifter
 25765 | -6/Hub_04(d)       | Entered Factory
 25765 | -5/Factory         | Evolved 2 slots: Utility x1, Weapon x1
 25778 | -5/Factory         | Identified exit to Upper Caves
 25861 | -5/Factory         | Discovered new exit (range 16)
 26015 | -5/Factory         | Build established: Scavenger-Skirmisher
 26147 | -5/Factory         | Found Prototype Launcher
 26147 | -5/Factory         | Identified Mni. Smartbomb Launcher
 26441 | -5/Factory         | Build established: Scavenger-Gunner
 26538 | -5/Factory         | Sucked down chute
 26538 | -5/Factory         | Entered Waste
 26548 | -5/Waste           | Spotted C-40 Crusher
 26553 | -5/Waste           | Spotted C-40 Crusher
 26571 | -5/Waste           | Destroyed C-40 Crusher
 26634 | -5/Waste           | Spotted C-40 Crusher
 26637 | -5/Waste           | Destroyed C-40 Crusher
 26652 | -5/Waste           | Destroyed C-40 Crusher
 26665 | -5/Waste           | Spotted C-40 Crusher
 26671 | -5/Waste           | Spotted C-40 Crusher
 26698 | -5/Waste           | Destroyed C-40 Crusher
 26703 | -5/Waste           | Spotted C-40 Crusher
 26721 | -5/Waste           | Destroyed C-40 Crusher
 26867 | -5/Waste           | Destroyed C-40 Crusher
 26951 | -5/Waste           | Discovered new exit (range 12)
 27011 | -5/Waste           | Warlord forces began an assault
 27173 | -5/Waste           | Entered Factory
 27173 | -5/Factory         | Accompanied by 18 allies
 27330 | -5/Factory         | Spotted B-75 Beast
 27338 | -5/Factory         | Destroyed B-75 Beast
 27367 | -5/Factory         | Lost 3 allies
 27455 | -5/Factory         | Garrison activated, responded to threat
 27653 | -5/Factory         | Discovered new exit (range 18)
 27839 | -5/Factory         | Build established: Scavenger-Skirmisher
 28110 | -5/Factory         | Lost 6 allies
 28225 | -5/Factory         | Entered Upper Caves
 28225 | -5/Upper Caves     | Accompanied by 5 allies
 28273 | -5/Upper Caves     | Destroyed 7 combat bots
 28629 | -5/Upper Caves     | Encountered a Warlord checkpoint
 28645 | -5/Upper Caves     | Learned location of Armory (-4)
 28683 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 28777 | -5/Upper Caves     | Identified EMDS
 28937 | -5/Upper Caves     | Learned Research emergency access door positions
 28937 | -5/Upper Caves     | Learned Research security intel
 28937 | -5/Upper Caves     | Learned Armory terminal intel
 28978 | -5/Upper Caves     | Discovered new exit (range 8)
 29180 | -5/Upper Caves     | Entered another Upper Caves area
 29232 | -5/Upper Caves     | Learned Factory garrison access intel
 29245 | -5/Upper Caves     | Learned Factory security intel
 29252 | -5/Upper Caves     | Discovered new exit (range 8)
 29555 | -5/Upper Caves     | Encountered a Warlord checkpoint
 29564 | -5/Upper Caves     | Learned 4 Factory zone layouts
 29634 | -5/Upper Caves     | Spotted RE-VTB(f)
 29634 | -5/Upper Caves     | Spotted V5-KVQ(f)
 29634 | -5/Upper Caves     | Spotted FR-5SL(f)
 29635 | -5/Upper Caves     | Encountered a Master Thief
 29635 | -5/Upper Caves     | Encountered a Master Thief
 29635 | -5/Upper Caves     | Encountered a Master Thief
 29638 | -5/Upper Caves     | Quantum Reactor stolen by Master Thief
 29645 | -5/Upper Caves     | Enh. Biometal Leg stolen by Master Thief
 29648 | -5/Upper Caves     | Enh. Biometal Leg stolen by Master Thief
 29668 | -5/Upper Caves     | Discovered new exit (range 8)
 29839 | -5/Upper Caves     | Entered Zhirov
 29839 | -5/Zhirov          | Discovered new exit (range 3)
 29862 | -5/Zhirov          | Met Zhirov
 29880 | -5/Zhirov          | Learned location of Quarantine (-3)
 29880 | -5/Zhirov          | Learned location of Command (-1)
 29895 | -5/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 29916 | -5/Zhirov          | Found Alien Artifact
 29916 | -5/Zhirov          | Identified Integrated Dissipator
 29916 | -5/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+20)
 30059 | -5/Zhirov          | Entered Proximity Caves
 30066 | -4/Proximity Caves | Spotter reported a threat
 30449 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 31146 | -4/Proximity Caves | Spotter reported a threat
 31235 | -4/Proximity Caves | Spotted B-86 Titan
 31236 | -4/Proximity Caves | Discovered new exit (range 15)
 31244 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer
 31262 | -4/Proximity Caves | Entered Factory
 31262 | -4/Factory         | Evolved 2 slots: Utility x2
 31265 | -4/Factory         | Loaded intel: 4 garrison access locations
 31534 | -4/Factory         | Identified exit to Upper Caves
 31534 | -4/Factory         | Identified exit to Armory
 31558 | -4/Factory         | Build established: Scavenger-Gunner
 31600 | -4/Factory         | Entered Upper Caves
 31600 | -4/Upper Caves     | Spotted MS-FBA(f)
 31600 | -4/Upper Caves     | Spotted 16-246(f)
 31602 | -4/Upper Caves     | Encountered a Master Thief
 31602 | -4/Upper Caves     | Encountered a Master Thief
 31603 | -4/Upper Caves     | Destroyed 16-246(f)
 31625 | -4/Upper Caves     | Learned location of 1 exit from Research
 32023 | -4/Upper Caves     | A Derelict revealed a hidden shortcut to "reach the base"
 32180 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 32224 | -4/Upper Caves     | Discovered new exit (range 7)
 32332 | -4/Upper Caves     | Entered another Upper Caves area
 32391 | -4/Upper Caves     | Ambushed by wild Derelicts
 32505 | -4/Upper Caves     | Identified exit to Research
 32618 | -4/Upper Caves     | Discovered new exit (range 21)
 32968 | -4/Upper Caves     | Entered Warlord
 33264 | -4/Warlord         | Opened Warlord's prototype stash
 33284 | -4/Warlord         | Found Prototype Processor
 33284 | -4/Warlord         | Identified Exp. Armor Integrity Analyzer
 33291 | -4/Warlord         | Found Prototype Device
 33291 | -4/Warlord         | Identified System Purifier
 33300 | -4/Warlord         | Found Prototype Device
 33300 | -4/Warlord         | Identified Exp. Cloaking Device
 33305 | -4/Warlord         | Found Prototype Reactor
 33305 | -4/Warlord         | Identified Vortex Chain Reactor
 33663 | -4/Warlord         | Warlord's base attacked by MAIN.C
 33744 | -4/Warlord         | Met Warlord
 33784 | -4/Warlord         | Found Prototype Energy Gun
 33784 | -4/Warlord         | Identified Vortex Rifle
 33794 | -4/Warlord         | Found Vortex Rifle
 34013 | -4/Warlord         | Warlord forces counterattacked
 34043 | -4/Warlord         | Destroyed 7 combat bots
 34065 | -4/Warlord         | Spotted Striker
 34118 | -4/Warlord         | Spotted Striker
 34123 | -4/Warlord         | Spotted Executioner
 34142 | -4/Warlord         | Destroyed Executioner
 34143 | -4/Warlord         | Allies destroyed Striker
 34171 | -4/Warlord         | Spotted B-90 Cyclops
 34172 | -4/Warlord         | Lost 11 allies
 34176 | -4/Warlord         | Spotted Executioner
 34185 | -4/Warlord         | Destroyed Executioner
 34223 | -4/Warlord         | Discovered new exit (range 20)
 34232 | -4/Warlord         | Found Prototype Device
 34232 | -4/Warlord         | Identified Adv. Kinecellerator
 34235 | -4/Warlord         | Found Prototype Processor
 34235 | -4/Warlord         | Identified Exp. Core Analyzer
 34247 | -4/Warlord         | Lost 11 allies
 34329 | -4/Warlord         | Lost 6 allies
 34338 | -4/Warlord         | Warlord base infiltrated, sounded retreat
 34379 | -4/Warlord         | Spotted Executioner
 34392 | -4/Warlord         | Spotted Striker
 34401 | -4/Warlord         | Found Prototype Launcher
 34424 | -4/Warlord         | Found Prototype Device
 34424 | -4/Warlord         | Identified Exp. Shock Absorption System
 34445 | -4/Warlord         | Identified Chain Missile Launcher
 34463 | -4/Warlord         | Spotted Executioner
 34463 | -4/Warlord         | Spotted Executioner
 34463 | -4/Warlord         | Spotted Striker
 34480 | -4/Warlord         | Destroyed Executioner
 34510 | -4/Warlord         | Lost 5 allies
 34524 | -4/Warlord         | Found Chain Missile Launcher
 34542 | -4/Warlord         | Entered Proximity Caves
 34546 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint
 35063 | -3/Proximity Caves | Discovered exit to Research (range 17)
 35081 | -3/Proximity Caves | Entered Research
 35081 | -3/Research        | Evolved 2 slots: Power x1, Utility x1
 35082 | -3/Research        | Identified exit to Quarantine
 35281 | -3/Research        | Revision forces began assault on 0b10
 35352 | -3/Research        | Discovered new exit (range 8)
 35405 | -3/Research        | Repaired Broken Enh. Biometal Leg?
 35453 | -3/Research        | Met up with Revision 17++
 35485 | -3/Research        | Found Heavy Servo Lattice
 35508 | -3/Research        | Lost 3 allies
 35549 | -3/Research        | Discovered new exit (range 21)
 35777 | -3/Research        | Fabricated Exp. Optical Array (x1)
 35781 | -3/Research        | Research terminal network offline
 36082 | -3/Research        | Spotted B-90 Cyclops
 36131 | -3/Research        | Spotted Striker
 36131 | -3/Research        | Spotted Striker
 36146 | -3/Research        | Destroyed Striker
 36157 | -3/Research        | Destroyed Striker
 36285 | -3/Research        | Found Exp. Terrain Scan Processor
 36459 | -3/Research        | Spotted Striker
 36461 | -3/Research        | Spotted Striker
 36464 | -3/Research        | Destroyed Striker
 36562 | -3/Research        | Entered Quarantine
 36828 | -3/Quarantine      | Discovered new exit (range 8)
 37047 | -3/Quarantine      | Found Alien Slashing Weapon
 37047 | -3/Quarantine      | Identified Sigix Broadsword
 37108 | -3/Quarantine      | Cryocooling Duct disabled
 37123 | -3/Quarantine      | Ambient heat levels rising (+20)
 37123 | -3/Quarantine      | Non-combat units ordered to evacuate
 37283 | -3/Quarantine      | Found Alien Artifact
 37339 | -3/Quarantine      | Build established: Scavenger-Mutant
 37353 | -3/Quarantine      | Found Alien Artifact
 37406 | -3/Quarantine      | Spotted Fortress
 37419 | -3/Quarantine      | Destroyed Fortress
 37493 | -3/Quarantine      | Discovered new exit (range 6)
 37493 | -3/Quarantine      | Discovered new exit (range 7)
 37503 | -3/Quarantine      | Entered Protoforge
 37565 | -3/Protoforge      | Spotted Hotshot
 37566 | -3/Protoforge      | Spotted Hotshot
 37566 | -3/Protoforge      | Spotted Hotshot
 37591 | -3/Protoforge      | Spotted Hotshot
 37633 | -3/Protoforge      | Spotted Hotshot
 37633 | -3/Protoforge      | Spotted Hotshot
 37633 | -3/Protoforge      | Spotted Hotshot
 37633 | -3/Protoforge      | Spotted Hotshot
 37634 | -3/Protoforge      | Destroyed Hotshot
 37634 | -3/Protoforge      | Destroyed Hotshot
 37643 | -3/Protoforge      | Destroyed Hotshot
 37646 | -3/Protoforge      | Destroyed Hotshot
 37667 | -3/Protoforge      | Destroyed Hotshot
 37961 | -3/Protoforge      | Found Prototype Device
 37961 | -3/Protoforge      | Identified Crosscalibrator
 37965 | -3/Protoforge      | Spotted Immortal
 37965 | -3/Protoforge      | Spotted Immortal
 37990 | -3/Protoforge      | Destroyed Immortal
 37996 | -3/Protoforge      | Destroyed Immortal
 38000 | -3/Protoforge      | Spotted Decapitator
 38000 | -3/Protoforge      | Spotted Decapitator
 38000 | -3/Protoforge      | Spotted Decapitator
 38011 | -3/Protoforge      | Superfortress began startup sequence
 38012 | -3/Protoforge      | Destroyed Decapitator
 38012 | -3/Protoforge      | Destroyed Decapitator
 38012 | -3/Protoforge      | Destroyed Decapitator
 38013 | -3/Protoforge      | Spotted Hotshot
 38014 | -3/Protoforge      | Spotted Hotshot
 38016 | -3/Protoforge      | Spotted Hotshot
 38022 | -3/Protoforge      | Spotted Hotshot
 38050 | -3/Protoforge      | Destroyed Hotshot
 38065 | -3/Protoforge      | Destroyed Hotshot
 38077 | -3/Protoforge      | Destroyed Hotshot
 38084 | -3/Protoforge      | Destroyed Hotshot
 38094 | -3/Protoforge      | Spotted Immortal
 38094 | -3/Protoforge      | Spotted Immortal
 38094 | -3/Protoforge      | Spotted Immortal
 38104 | -3/Protoforge      | Destroyed Immortal
 38104 | -3/Protoforge      | Destroyed Immortal
 38114 | -3/Protoforge      | Destroyed Immortal
 38133 | -3/Protoforge      | Lost 4 parts (1p1n1u1w)
 38135 | -3/Protoforge      | Destroyed 7 combat bots
 38242 | -3/Protoforge      | Destroyed 8 combat bots
 38292 | -3/Protoforge      | Found Prototype Storage
 38292 | -3/Protoforge      | Identified Cep. Antigrav Storage Unit
 38300 | -3/Protoforge      | Found Cep. NT7 Matterbank
 38309 | -3/Protoforge      | Found Faulty Cep. Matter Streamer
 38314 | -3/Protoforge      | Found Faulty Cep. Matter Streamer
 38319 | -3/Protoforge      | Found Cep. Chromion Battery
 38445 | -3/Protoforge      | Spotted V153-b
 38452 | -3/Protoforge      | System corruption reached 10%
 38468 | -3/Protoforge      | Destroyed V153-b
 38503 | -3/Protoforge      | First assault squad dispatched
 38519 | -3/Protoforge      | Found Cep. Arcsight Missile Launcher
 38522 | -3/Protoforge      | Found Cep. Tactical Fusion Warhead
 38540 | -3/Protoforge      | Found Prototype Launcher
 38657 | -3/Protoforge      | Identified Cep. Tiamat Rocket Array
 38657 | -3/Protoforge      | Forge Plexus network access discovered
 38696 | -3/Protoforge      | Spotted Decapitator
 38697 | -3/Protoforge      | Spotted Decapitator
 38697 | -3/Protoforge      | Spotted Decapitator
 38699 | -3/Protoforge      | Spotted V941-p
 38735 | -3/Protoforge      | Found Cep. Zero-point Core
 38772 | -3/Protoforge      | Found Faulty Cep. Zero-point Core
 38803 | -3/Protoforge      | Destroyed Decapitator
 38868 | -3/Protoforge      | Spotted V968-h
 38869 | -3/Protoforge      | Spotted V709-w
 38869 | -3/Protoforge      | Spotted V445-t
 38870 | -3/Protoforge      | Spotted V129-u
 38871 | -3/Protoforge      | Found Cep. Heavy Railcannon
 38874 | -3/Protoforge      | Found Cep. XC Strikerail
 38903 | -3/Protoforge      | Found Cep. Plasma Driver
 38909 | -3/Protoforge      | Found Cep. Plasma Driver
 38915 | -3/Protoforge      | Found Cep. XC Strikerail
 38918 | -3/Protoforge      | Found Cep. XC Strikerail
 38942 | -3/Protoforge      | Found Faulty Cep. XC Strikerail
 39115 | -3/Protoforge      | Spotted V327-i
 39168 | -3/Protoforge      | Spotted Decapitator
 39168 | -3/Protoforge      | Spotted Decapitator
 39174 | -3/Protoforge      | Destroyed Decapitator
 39185 | -3/Protoforge      | Destroyed Decapitator
 39222 | -3/Protoforge      | Found Cep. Hardlight Director
 39226 | -3/Protoforge      | Found Exp. Force Field
 39338 | -3/Protoforge      | Destroyed 7 combat bots
 39353 | -3/Protoforge      | Spotted Immortal
 39353 | -3/Protoforge      | Spotted Immortal
 39453 | -3/Protoforge      | Destroyed 8 combat bots
 39488 | -3/Protoforge      | Destroyed Immortal
 39504 | -3/Protoforge      | Destroyed Immortal
 39599 | -3/Protoforge      | Spotted V837-d
 39600 | -3/Protoforge      | Destroyed V837-d
 39610 | -3/Protoforge      | Found Faulty Cep. Biometal Exoskeleton
 39612 | -3/Protoforge      | Identified Terrabomb
 39612 | -3/Protoforge      | Used Terrabomb
 39612 | -3/Protoforge      | Additional patrols dispatched to research labs
 39612 | -3/Protoforge      | Spotted AP7-3
 39622 | -3/Protoforge      | Found Faulty Cep. Biometal Exoskeleton
 39627 | -3/Protoforge      | Spotted AP7-3
 39654 | -3/Protoforge      | Destroyed AP7-3
 39670 | -3/Protoforge      | Destroyed AP7-3
 39773 | -3/Protoforge      | Found Cep. Network Penetrator
 39790 | -3/Protoforge      | Found Cep. Network Penetrator
 39850 | -3/Protoforge      | Found Cep. Thermoelectric Network
 39855 | -3/Protoforge      | Found Faulty Cep. Thermoelectric Network
 39858 | -3/Protoforge      | Found Cld. Directed Potential Cannon
 39950 | -3/Protoforge      | Destroyed 9 combat bots
 40013 | -3/Protoforge      | Found Cep. Nanofilaments [Tensile]
 40013 | -3/Protoforge      | Installed Cep. Nanofilaments [Tensile], 3 resistances modified: KI +20%, TH -10%, I +20%
 40034 | -3/Protoforge      | Found Transdimensional Reconstructor
 40041 | -3/Protoforge      | Found Cep. Navigation Harness
 40094 | -3/Protoforge      | Build established: Mutant
 40265 | -3/Protoforge      | Spotted V294-q
 40265 | -3/Protoforge      | Spotted V556-r
 40296 | -3/Protoforge      | Spotted V995-d
 40306 | -3/Protoforge      | Destroyed V327-i
 40306 | -3/Protoforge      | Scanned by Researcher
 40321 | -3/Protoforge      | Destroyed V556-r
 40324 | -3/Protoforge      | Destroyed V995-d
 40430 | -3/Protoforge      | Found Corrupted Cep. Weapon Articulator
 40431 | -3/Protoforge      | System corruption reached 30%
 40434 | -3/Protoforge      | Found Corrupted Exp. Kinecellerator
 40457 | -3/Protoforge      | Found Mni. Quantum Capacitor
 40747 | -3/Protoforge      | Destroyed 18 combat bots
 40921 | -3/Protoforge      | Discovered new exit (range 1)
 40922 | -3/Protoforge      | Entered Research
 40922 | -2/Research        | Warlord forces began assault on 0b10
 40922 | -2/Research        | Evolved 2 slots: Weapon x2
 40954 | -2/Research        | Met up with Warlord
 41007 | -2/Research        | Identified exit to Testing
 41032 | -2/Research        | Research machine network offline
 41117 | -2/Research        | Spotted B-90 Cyclops
 41154 | -2/Research        | Destroyed B-90 Cyclops
 41276 | -2/Research        | Entered Testing
 41335 | -2/Testing         | Build established: Hacker-Gunner
 41435 | -2/Testing         | Destroyed 10 combat bots
 41502 | -2/Testing         | Found Prototype Reactor
 41502 | -2/Testing         | Identified Zero-point Reactor
 41526 | -2/Testing         | First assault squad dispatched
 41686 | -2/Testing         | Spotted Striker
 41689 | -2/Testing         | Spotted Striker
 41765 | -2/Testing         | Found Prototype Ballistic Gun
 41765 | -2/Testing         | Identified Hyp. Multirail
 42069 | -2/Testing         | Found Prototype Energy Cannon
 42069 | -2/Testing         | Identified Null Cannon
 42608 | -2/Testing         | Garrison activated, responded to threat
 42635 | -2/Testing         | Destroyed 9 combat bots
 42884 | -2/Testing         | Discovered new exit (range 3)
 42890 | -2/Testing         | Entered Access
 42890 | -1/Access          | Evolved 2 slots: Propulsion x1, Weapon x1
 43140 | -1/Access          | First assault squad dispatched
 43188 | -1/Access          | Discovered new exit (range 7)
 43196 | -1/Access          | Entered Command
 43278 | -1/Command         | Build established: Hacker-Executioner
 43303 | -1/Command         | Destroyed 8 combat bots
 43330 | -1/Command         | Disengaged cave seal
 43330 | -1/Command         | Derelicts emerged from the dark tunnel
 43330 | -1/Command         | Welcomed Warlord to Command
 43389 | -1/Command         | Disengaged cave seal
 43389 | -1/Command         | Derelicts emerged from the dark tunnel
 43446 | -1/Command         | First assault squad dispatched
 43600 | -1/Command         | Spotted M Guard
 43600 | -1/Command         | Spotted M Guard
 43600 | -1/Command         | Spotted Combat Programmer
 43600 | -1/Command         | Spotted Combat Programmer
 43616 | -1/Command         | System corruption reached 10%
 43622 | -1/Command         | Combat Programmer assimilated allied SV-HHR(K)
 43622 | -1/Command         | Spotted SV-HHR(K)
 43627 | -1/Command         | Warlord commented on Warlord statues
 43628 | -1/Command         | Spotted B-99 Colossus
 43646 | -1/Command         | Crushed by falling debris
 43649 | -1/Command         | Destroyed M Guard
 43651 | -1/Command         | Destroyed Combat Programmer
 43651 | -1/Command         | Destroyed Combat Programmer
 43659 | -1/Command         | Destroyed M Guard
 43659 | -1/Command         | All MAIN.C guards destroyed
 43681 | -1/Command         | Lost 9 parts (1p2u6w)
 43719 | -1/Command         | Met MAIN.C
 43720 | -1/Command         | 0b10 Conduit disabled
 43730 | -1/Command         | Warlord shut down involuntarily
 43736 | -1/Command         | Destroyed MAIN.C Shell
 43739 | -1/Command         | MAIN.C activated Command garrisons
 43742 | -1/Command         | Surrendered to MAIN.C
 43742 | -1/Command         | Loaded intel: 57 machine locations
 43742 | -1/Command         | Loaded intel: 110 trap records
 43742 | -1/Command         | Identified exit to Surface
 43742 | -1/Command         | Discovered exit to Surface (range 78)
 43742 | -1/Command         | Discovered exit to Surface (range 51)
 43874 | -1/Command         | MAIN.C activated Command garrisons
 43909 | -1/Command         | Unknown forces attacked Command
 43909 | -1/Command         | Spotted EQ-002
 43909 | -1/Command         | Spotted EQ-004
 43918 | -1/Command         | Spotted EQ-001
 43932 | -1/Command         | Spotted EQ-006
 43934 | -1/Command         | Destroyed EQ-004
 43936 | -1/Command         | Destroyed EQ-001
 43950 | -1/Command         | Destroyed EQ-002
 43956 | -1/Command         | Found Exp. Core Analyzer
 43958 | -1/Command         | Spotted EQ-005
 43959 | -1/Command         | Destroyed EQ-006
 43961 | -1/Command         | Spotted EQ-003
 43966 | -1/Command         | Destroyed EQ-003
 43972 | -1/Command         | Destroyed EQ-005
 43976 | -1/Command         | Lost 4 parts (2u2w)
 43984 | -1/Command         | Found Exp. Armor Integrity Analyzer
 43993 | -1/Command         | Destroyed 10 combat bots
 43998 | -1/Command         | Found Exp. Core Analyzer
 44005 | -1/Command         | Spotted EQ-033
 44005 | -1/Command         | Spotted EQ-018
 44005 | -1/Command         | Spotted EQ-020
 44005 | -1/Command         | Spotted EQ-019
 44008 | -1/Command         | Destroyed EQ-020
 44015 | -1/Command         | Destroyed EQ-033
 44025 | -1/Command         | Destroyed EQ-018
 44066 | -1/Command         | Found Exp. Core Analyzer
 44119 | -1/Command         | Spotted EQ-040
 44119 | -1/Command         | Spotted EQ-039
 44119 | -1/Command         | Spotted EQ-041
 44119 | -1/Command         | Spotted EQ-038
 44130 | -1/Command         | Destroyed EQ-041
 44137 | -1/Command         | Spotted EQ-022
 44142 | -1/Command         | Core integrity fell below 50%
 44151 | -1/Command         | System corruption reached 30%
 44151 | -1/Command         | Destroyed EQ-038
 44162 | -1/Command         | Spotted EQ-031
 44178 | -1/Command         | Destroyed EQ-022
 44180 | -1/Command         | Spotted EQ-049
 44180 | -1/Command         | Spotted EQ-056
 44183 | -1/Command         | Destroyed EQ-056
 44191 | -1/Command         | Destroyed EQ-049
 44198 | -1/Command         | Spotted EQ-045
 44200 | -1/Command         | Lost 10 parts (1p1u8w)
 44212 | -1/Command         | Destroyed 7 combat bots
 44219 | -1/Command         | Spotted EQ-053
 44237 | -1/Command         | Spotted EQ-061
 44237 | -1/Command         | Spotted EQ-071
 44237 | -1/Command         | Spotted EQ-080
 44250 | -1/Command         | Spotted EQ-067
 44253 | -1/Command         | Spotted EQ-068
 44274 | -1/Command         | Core integrity fell below 20%
 44302 | ***                | Escaped!

 Last Messages 
---------------
44280_ Penetrated by Slug.
44280_ Door malfunctions.
44281_ Cep. Biometal Exoskeleton destroyed.
44281_ Critical hit (Burn: +37).
44281_ Slug penetrates Terminal.
44282_ Wall collapses.
44282_ Penetrated by Slug.
44283_ Knocked back.
44284_ Penetrated by Slug. <x2>
44289_ System corrupted: Matter fused (-10).
44289_ Slug penetrates Wall.
44291_ Penetrated by Slug.
44292_ Knocked back.
44292_ Penetrated by Slug.
44294_ Slug penetrates Wall.
44297_ Slug penetrates Reinforced Barrier. <x2>
44299_ Penetrated by Slug.
44299_ Slug penetrates Reinforced Barrier.
44299_ Slug penetrates Wall.
44299_ Acquired 1 matter.

 Map 
-----
+----------------------------------------------------+
| ???##############  #               # #?????#?# ""  |
| ???#         =  #  +               # #?????#?#"    |
| ???#            #  #               # #?????#?#""   |
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| ???#""          " =!! %*    "" "" %% #?????#?#     |
| ???#""  """"    # *%= !           !  #?????#?#     |
| ???#T   """"    #  =!                #?????#?#     |
| ???#""  """"    #  =                 #?????#?#     |
| ???#""  """"  ! /           %        #?????#?#     |
| ???#""          #          =%        #####?#?#     |
| ???#            #                    ##  #####     |
| ???#  ^         # #####  ##"                       |
| ???####+#########+#####  ##       %                |
| ???#                  #  #%                        |
| ???#                  ;  #   %       ### #####     |
| ???#     ""    ""     #  #     ""#####?# #?#?#     |
| ???#    """"  """"    +  #     "#####??###?#?#     |
| ???#    """"  """"    #% # %[ % !!! #??????#?##### |
| ???#     ""    ""     #  #      !!!##??????#?????? |
| ???#                  #  #      !! #???????####### |
| ???#                  #  #  %      #?????????????? |
| ???#################### n###########?????????????? |
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| ??????????????????????#    #?????????????????????? |
| ??????????????????????#  @ #?????????????????????? |
| ??????????????????????#    #?????????????????????? |
| ??????????????????????######?????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           110
Coolant Potential          120
Energy Generation          89
Energy Capacity            1520
Matter Stores              300
Matter Capacity            700
Sight Range                23
Robot Scan Range           20
Terrain Scan Range         16
Terrain Scan Density       10
Jamming Range              14
Cloak Strength             4
Additional Mass Support    9
EM Shielding               4
Armor Coverage             900
Resistance: KI             40
Resistance: EM             75
Resistance: I              20
Weapon Cycling             20
Phase Shifting             20
Evasion (%)                70
Targeting Accuracy         30
Core Analysis              8
Armor Integrity Analysis   50
Recoil Reduction           5
Matter Filtering           50
Kinecelleration            66
Salvage Targeting          4
Offensive Hacking          50
Authchip Count             1

 Item Schematics 
-----------------
           Combat Drone Bay | -7/Data Miner | Free
  Lgt. Regenerative Plating | -7/Data Miner | Free
        Biomechanical Wings | -7/Data Miner | Free
        Gravity Neutralizer | -7/Data Miner | Free
           Ion Burst Cannon | -7/Data Miner | Free
     Field Propulsion Drive | -7/Data Miner | Free
         Remote Force Field | -7/Data Miner | Free
          Hvy. Phase Cannon | -7/Data Miner | Free
             Mni. Drone Bay | -7/Data Miner | Free
              KE Penetrator | -7/Data Miner | Free
          Assault Drone Bay | -5/Zhirov     | Free
             Exp. Heat Sink | -5/Zhirov     | Free
         Exp. Optical Array | -5/Zhirov     | Free
           Imp. Arc Thrower | -5/Zhirov     | Free
       Cld. Antigrav System | -3/Protoforge | Archive
              Enh. Coil Gun | -3/Protoforge | Archive
   Adv. EM Disruption Field | -3/Protoforge | Archive
 Imp. Thermal Defense Suite | -3/Protoforge | Archive
          Lrn. Phase Cannon | -3/Protoforge | Archive
         Cld. Proton Cannon | -2/Testing    | Archive
    Imp. Matter Neutralizer | -2/Testing    | Archive
     Exp. Matter Compressor | -2/Testing    | Archive
  Exp. Field Recycling Unit | -2/Testing    | Archive
   Exp. Transmission Jammer | -2/Testing    | Archive

 Robot Schematics 
------------------
  W-25 Informer | -7/Data Miner | Free
   G-47 Trooper | -7/Data Miner | Free
   L-41 Fighter | -7/Data Miner | Free
  Y-54 Guardian | -7/Data Miner | Free
    H-66 Slayer | -7/Data Miner | Free
  O-32 Director | -3/Quarantine | Archive
 A-27 Freighter | -3/Protoforge | Archive
 T-07 Excavator | -3/Protoforge | Archive
    C-65 Expert | -2/Testing    | Archive

 Fabricated
------------
      Imp. Antigrav System | x2 | -7/Factory  | Preloaded
         Lgt. Fission Core | x2 | -6/Factory  | Preloaded
 Lgt. Regenerative Plating | x1 | -6/Factory  | Authchip
        Exp. Optical Array | x1 | -3/Research 

 Repaired
----------
       Lgt. Treads | 27% | -10/Materials 
       Lgt. Treads | 6%  | -9/Materials  
       Beam Cannon | 17% | -9/Materials  
 Enh. Biometal Leg | 38% | -3/Research   | Broken

 Alien Tech Used 
-----------------
Core Expander
Integrated Dissipator
Sigix Broadsword
Terrabomb
Concept Nanofilaments [Tensile]

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              CloakingAnalysisDrive
  Manual?         0
Play Time         06:35:31
  Cumulative      729.3 hours
  Start           2025.05.14 @ 17:50:44
  End             2025.05.15 @ 02:39:21
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          241
  Rogue           239
  Adventurer      2
  Explorer        0
Win Type          0
  Total           41
  Types           14/5/11/1/1/0/7/1/0/1
Lore%             95
Gallery%          92
Achievement%      82
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: b2fa8060-e694-4fca-90c1-db905d03794b