Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.06 @ 20:51:01 Player: TheSkyeDoctor Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (47) 235 Value Destroyed (1782) 1782 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (812) 812 TOTAL SCORE: 6569 Bonus ------- High Alert Combat Kills 12 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 206/300 Energy 58/100 System Corruption 39% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Terrain Scanner Terrain Scan Processor Improved Target Analyzer Improved Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- High-capacity Battery (250) Enhanced Scrap Shield Improved Shield Generator Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Huge Wheel > --- UTILITY ---------- Scrap Suit Improved Cooling System High-capacity Storage Unit Improved Targeting Computer Core Analyzer Advanced Shield Generator > --- WEAPON ----------- Plasma Rifle Hypervelocity Coil Gun Antimatter Cannon Heavy Flail > --- INVENTORY -------- Ion Engine Light Angular Momentum Engine Armored Medium Treads Compact Wheel Scrap Suit High-capacity Battery Improved Terrain Scanner Terrain Scan Processor Improved Target Analyzer Phase Shifter Heavy Laser Light Cannon Improved Grenade Launcher Improved Datajack Plasma Cutter [Rating: 82] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Target Analyzer Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Flail Special Melee Weapon Improved Datajack Build | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Slots Evolved 10 | . . . . 10 . . Power 1 | . . . . 1 . . Propulsion 2 | . . . . 2 . . Utility 5 | . . . . 5 . . Weapon 2 | . . . . 2 . . Parts Attached 50 | 8 . 1 3 28 7 3 Power 8 | 2 . . . 4 2 . Engine 6 | 2 . . . 2 2 . Core 2 | . . . . 2 . . Reactor . | . . . . . . . Propulsion 7 | 2 . . . 5 . . Treads 5 | 2 . . . 3 . . Leg . | . . . . . . . Wheel 2 | . . . . 2 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 21 | 2 . 1 1 12 2 3 Device 9 | 1 . . . 5 1 2 Storage 3 | 1 . 1 1 . . . Processor 6 | . . . . 5 . 1 Hackware . | . . . . . . . Protection 3 | . . . . 2 1 . Artifact . | . . . . . . . Weapon 14 | 2 . . 2 7 3 . Energy Gun 5 | 1 . . . 3 1 . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 . . 1 1 . . Ballistic Cannon 3 | . . . . 3 . . Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes 2 | . . . . 1 1 . Parts Lost 35 | . . . . 19 14 2 Power 6 | . . . . 2 4 . Propulsion 5 | . . . . 2 3 . Utility 10 | . . . . 8 2 . Weapon 14 | . . . . 7 5 2 Highest Loss Streak 8 | . . . . 8 8 2 To Critical Strikes 1 | . . . . . 1 . Average Backups 13 | . 2 2 16 15 7 4 Power 1 | . 1 1 1 1 . . Propulsion . | . . . . 1 . . Utility 6 | . 1 1 8 5 4 3 Weapon 4 | . . . 5 4 . . Tool/Special . | . . . . . . . Unused Backups 10 | . . . 5 2 1 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . . 3 1 1 1 Weapon 2 | . . . 1 1 . . Tool/Special 2 | . . . 1 . . 1 Average Slot Usage (%) 88 | . 100 100 99 84 70 33 Engine 10 | . 14 14 14 5 9 . Core 1 | . . . . 3 . . Treads 19 | . 28 28 28 11 8 . Wheel 1 | . . . . 4 . . Device 12 | . 14 14 14 12 5 5 Storage 9 | . 14 14 14 5 4 . Processor 5 | . . . . 10 22 11 Protection 1 | . . . . 4 . 4 Energy Gun 7 | . 14 14 10 2 6 4 Ballistic Gun 9 | . 14 14 13 4 3 . Ballistic Cannon 2 | . . . . 7 . . Impact Weapon 3 | . . . 3 4 . . Peak Build Rating 82 | 7 7 7 15 82 62 41 Average Rating 30 | 6 7 7 12 62 55 34 On Entrance 19 | . 7 7 7 15 61 38 Avg Prop Armor Cover (%) 10 | . . . . 10 19 . Naked Turns . | . . . . . . . Heaviest Build 97 | 14 14 19 50 97 71 25 Greatest Support 54 | 40 40 40 40 40 54 3 Greatest Overweight (x) 21 | . . . 1 21 8 8 Average Overweight (x) 1 | . . . . 2 1 2 Largest Inventory Capacity 20 | 8 8 10 20 20 20 5 Average Capacity 17 | 7 8 8 19 20 19 5 Most Carried 20 | 2 2 5 20 20 13 5 Average Carried 14 | . 2 3 18 16 8 4 Final Capacity 20 | 8 8 10 20 20 5 5 Final Carried 20 | 2 2 4 20 11 5 5 Scrap Suit Usage (%) 40 | . . . . 100 99 86 Parts Cannibalized 12 | . . . . 12 . . Class Distribution -------------------- 67% | Mutant 14% | Derelict-Gunner 5% | Scavenger-Gunner 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Derelict-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -10 -7 -5 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Upp Upp Matter Collected 1533 | 325 . 15 20 972 201 . Remotely . | . . . . . . . Salvage Created 2189 | 197 . . . 1682 310 . Parts 98 | 16 . . . 65 17 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 5 | . . . . . 5 . Prevented 5 | . . . . . 4 1 Parts Restored . | . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Combat Hostiles Destroyed 31 | . . . . 21 10 . Guns 13 | . . . . 11 2 . Cannons 8 | . . . . 8 . . AOE 8 | . . . . . 8 . Classes Destroyed 12 | 2 . . . 9 1 . Worker 2 | . . . . 2 . . Builder 1 | . . . . 1 . . Tunneler 7 | 7 . . . . . . Recycler 4 | 1 . . . 3 . . Mechanic 2 | . . . . 2 . . Swarmer 5 | . . . . . 5 . Grunt 12 | . . . . 8 4 . Brawler 2 | . . . . 2 . . Duelist 1 | . . . . 1 . . Sentry 4 | . . . . 3 1 . Hunter 3 | . . . . 3 . . Programmer 4 | . . . . 4 . . Best Kill Streak 6 | 4 . . . 6 4 . Combat Bots Only 4 | . . . . 4 4 . Max Kills in Single Turn 3 | 1 . . . 2 3 . Gunslinging . | . . . . . . . Exploded 3 | . . . . . 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Hostile Shots Fired 384 | . . . . 243 82 59 Missed 100 | . . . . 63 18 19 Hits 284 | . . . . 180 64 40 Melee 34 | . . . . 25 9 . Projectile 250 | . . . . 155 55 40 AOE 1 | . . . . 1 . . Critical Strikes 16 | . . . . 11 4 1 Part Disruptions 1 | . . . . . . 1 Damage Taken 5777 | . . . . 3559 1498 720 Core 1016 | . . . . 360 215 441 Absorbed by Shields 498 | . . . . 471 . 27 Ignored by Resistances 72 | . . . . 72 . . Regen/Repaired (Parts) 103 | . . . . 103 . . Core Remaining (%) 100 | 100 . . 100 . . . Volleys Fired 112 | 19 . 1 . 69 23 . Largest 3 | 2 . 2 . 3 2 . Hottest 143 | 60 . 60 . 143 135 . Shots Fired 266 | 38 . 2 . 190 35 1 Gun 189 | 38 . 2 . 120 28 1 Cannon 70 | . . . . 70 . . Launcher 7 | . . . . . 7 . Special . | . . . . . . . Kinetic 162 | 19 . 1 . 140 2 . Thermal 86 | 19 . 1 . 46 19 1 Explosive 7 | . . . . . 7 . Electromagnetic 11 | . . . . 4 7 . Robot Hit Streak 13 | 11 . 6 . 13 7 . Robot Miss Streak 5 | 2 . . . 5 5 . Penetration Max 1 | . . . . 1 . . Secondary Targets . | . . . . . . . Shots Hit Robots 187 | 27 . 2 . 140 18 . Core Hits 91 | 9 . 1 . 62 19 . Critical Kills 6 | . . . . 6 . . Critical Parts Destroyed 8 | . . . . 8 . . Critical Strikes 18 | . . . . 17 1 . Burn 2 | . . . . 2 . . Destroy 11 | . . . . 11 . . Blast 1 | . . . . 1 . . Corrupt 1 | . . . . . 1 . Smash 3 | . . . . 3 . . Melee Attacks 29 | . . . . 29 . . Impact 29 | . . . . 29 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 6 | . . . . 6 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4924 | 314 . 22 . 3573 1015 . Guns 1886 | 314 . 22 . 1164 386 . Cannons 1378 | . . . . 1378 . . Explosions 681 | . . . . 52 629 . Melee 979 | . . . . 979 . . Ramming . | . . . . . . . Kinetic 1962 | 147 . 12 . 1803 . . Thermal 1142 | 167 . 10 . 734 231 . Explosive 629 | . . . . . 629 . Electromagnetic 212 | . . . . 57 155 . Impact 979 | . . . . 979 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 39 | . . . . 23 37 39 Average Corruption 17 | . . . . 9 23 37 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 85 | . . . . 37 28 20 Message Errors 23 | . . . . 12 7 4 Matter Fused 21 | . . . . 8 8 5 Heat Flow Errors 7 | . . . . 4 1 2 Energy Discharges 12 | . . . . 5 3 4 Parts Rejected 3 | . . . . 1 1 1 Data Loss (minor) 11 | . . . . 5 5 1 Data Loss (major) 2 | . . . . 1 1 . Misfires 2 | . . . . . 1 1 Alerts 1 | . . . . . 1 . Misdirections 2 | . . . . . . 2 Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 413 | . . . . 405 8 . Projectiles 52 | . . . . 52 . . Explosions 42 | . . . . 34 8 . Melee 319 | . . . . 319 . . Knockbacks 17 | . . . . 17 . . Impact 3 | . . . . 3 . . Kinetic 14 | . . . . 14 . . Secondary . | . . . . . . . Self-Inflicted Damage 230 | . . . . 58 172 . Shots 6 | . . . . 1 5 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 538 | . . . . 538 205 200 Average Temperature 160 | . . . . 225 64 97 Received Heat Transfer 717 | . . . . 402 315 . Effects 12 | . . . . 12 . . Shutdowns 2 | . . . . 2 . . Energy Bleed 5 | . . . . 5 . . Interference 1 | . . . . 1 . . Matter Decay 2 | . . . . 2 . . Damage (major) 2 | . . . . 2 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 5 | . . . . 5 . . Combat Hostiles 2 | . . . . 2 . . Parts Fried 6 | . . . . 5 1 . Impact Corruptions 10 | . . . . 10 . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . . . . 3 . . Heat Transferred 2659 | 375 . 25 . 1735 524 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Maximum Alert Level 2 | . . . . 2 . . Low Security (%) 64 | 100 100 . . 57 . . Level 1 31 | . . . . 37 . . Level 2 4 | . . . . 4 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 423 | 10 . . . 423 . . Initial . | . . . . . . . Average 131 | 2 . . . 155 . . Influence Increases 1345 | 40 . . . 1080 225 . Destroy 0b10 Robot/C 620 | . . . . 420 200 . Destroy 0b10 Robot/NC 80 | 40 . . . 40 . . Destroy Leader 100 | . . . . 90 10 . Successful Hack 5 | . . . . 5 . . Disable Machine 15 | . . . . 15 . . Anti-Garrison Action 400 | . . . . 400 . . Destroy Structure 50 | . . . . 50 . . Lose Combat Pursuer 75 | . . . . 60 15 . Influence Decreases 1345 | 40 . . . 686 541 78 Entered New Map 162 | . . . . . 147 15 Time Decay 853 | 40 . . . 496 254 63 Lost Part 330 | . . . . 190 140 . Squads Dispatched 6 | . 1 . . 5 . . Investigation 3 | . . . . 3 . . Extermination 2 | . . . . 2 . . Reinforcement 1 | . 1 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Distress Signals 2 | . . . . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 52 | . 1 1 . 31 13 6 Peak Tracking Total 7 | . 1 1 . 7 5 6 Tactical Retreats 3 | . . . . 2 1 . Traps | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Traps Triggered 3 | . . . . 3 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Upp Upp Machines Disabled 1 | . . . . 1 . . Max in Single Turn 1 | . . . . 1 . . Garrison Access 2 | . . . . 2 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Machines Accessed 9 | . . . 3 6 . . Terminals 2 | . . . . 2 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . . 2 . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Total Hacks 16 | . . . 7 9 . . Successful 11 | . . . 7 4 . . Failed 5 | . . . . 5 . . Catastrophic 2 | . . . . 2 . . Database Lockouts . | . . . . . . . Manual 9 | . . . . 9 . . Terminals 3 | . . . . 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . . . 3 . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 7 | . . . 7 . . . Record 7 | . . . 7 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . . . . 4 . . Terminals 1 | . . . . 1 . . Botnet 1 | . . . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . 1 . . Fedlink 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . 2 . . Jam 2 | . . . . 2 . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . . 3 . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Upp Upp Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . 3 . . Machine Destruction 3 | . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Initial UFD Resources 49 | . . . . 39 49 49 Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Active Infowar (turns) 4351 | 128 78 276 3112 158 533 66 Optics 540 | . . . . 7 533 . Terrain 66 | . . . . . . 66 Seismic 3745 | 128 78 276 3112 151 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 1 . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Upp Upp Turns Passed 6245 | 222 78 276 3112 1647 544 366 Spaces Moved 2868 | 98 44 159 1340 871 180 176 Core 183 | 3 . . . 2 2 176 Treads 1819 | 95 44 159 1340 15 166 . Legs . | . . . . . . . Wheels 866 | . . . . 854 12 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 130 145 50 Average Speed 197 | 156 160 160 229 146 262 196 Slowest Speed 1100 | 160 160 160 240 1100 450 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 4 10 11 84 20 31 32 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 11 | . . . 8 . 3 . Spaces Dug 4 | . . . . 4 . . Terrain Destroyed 91 | . . . . 22 69 . Melee 4 | . . . . 4 . . Projectile 10 | . . . . 9 1 . AOE 75 | . . . . 7 68 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Total 3208 | 125 52 179 1376 1057 222 197 Wait 78 | . 9 17 1 36 2 13 Move 2862 | 97 43 158 1339 870 179 176 Hop . | . . . . . . . Pick Up 45 | 1 . 1 23 14 5 1 Fast Attach 17 | 7 . . . 8 1 1 Attach 31 | . . . 2 18 8 3 Detach 7 | . . . 2 2 1 2 Swap 6 | 1 . 1 1 3 . . Drop 21 | . . 1 8 8 3 1 Fire 112 | 19 . 1 . 69 23 . Melee 29 | . . . . 29 . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: [*Fac] / [*Upp x2]) -5/Upper Caves -5/Upper Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 74 | -11/Scrapyard | Discovered new exit (range 15) 223 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Met a group of wandering Federalists 278 | -10/Materials | Discovered new exit (range 7) 300 | -10/Materials | Build established: Mutant 301 | -10/Materials | Entered Subcaves 302 | -10/Subcaves | Continued accompanying wandering Federalists (5) 302 | -10/Subcaves | Approached by a straggling Scientist 305 | -10/Subcaves | Learned Materials terminal intel 354 | -10/Subcaves | Discovered new exit (range 9) 546 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 577 | -10/Subcaves | Entered Scraptown 664 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1126 | -7/Scraptown | Discovered new exit (range 13) 1165 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 1172 | -7/Scraptown | Learned Research terminal intel 1297 | -7/Scraptown | Visited Cyclists 1644 | -7/Scraptown | Visited Science Testing Area 1694 | -7/Scraptown | Visited Cave Peace 1798 | -7/Scraptown | Visited Bundlers 1974 | -7/Scraptown | Visited Red Mages 2003 | -7/Scraptown | Visited TADAMA 2022 | -7/Scraptown | Visited The Evicted 2140 | -7/Scraptown | Visited UFD Registry 2140 | -7/Scraptown | Registered with UFD as "Chaintube" 2574 | -7/Scraptown | Visited Chapter 10 2617 | -7/Scraptown | Visited Science Guys 2670 | -7/Scraptown | Visited Derelict Rescue Squad 2747 | -7/Scraptown | Delivered Scrap Shield to a Scientist 2873 | -7/Scraptown | Visited Curators Association 2930 | -7/Scraptown | Visited Scrap Suit Storage 2947 | -7/Scraptown | Found Scrap Suit 2950 | -7/Scraptown | Found Scrap Suit 3014 | -7/Scraptown | Visited Scrapoid Pod Storage 3052 | -7/Scraptown | Visited Observation Area 3107 | -7/Scraptown | Visited Scrapoid Research Area 3148 | -7/Scraptown | Visited Analyses Database 3525 | -7/Scraptown | Met Optimus 3525 | -7/Scraptown | Accepted into 0bPrime 3681 | -7/Scraptown | Discovered new exit (range 3) 3689 | -7/Scraptown | Entered Factory 3689 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x5, Weapon x2 4029 | -5/Factory | Discovered new exit (range 15) 4206 | -5/Factory | Loaded intel: 7 recycling unit locations 4284 | -5/Factory | Build established: Derelict-Gunner 4957 | -5/Factory | Lost 5 parts (1p1n1u2w) 5015 | -5/Factory | System corruption reached 10% 5088 | -5/Factory | Lost 8 parts (1p1n4u2w) 5185 | -5/Factory | Build established: Gunner 5296 | -5/Factory | Discovered new exit (range 15) 5322 | -5/Factory | Discovered new exit (range 16) 5336 | -5/Factory | Entered Upper Caves 5338 | -5/Upper Caves | UFD Scientist delivered a prototype 5341 | -5/Upper Caves | Found Prototype Protection 5393 | -5/Upper Caves | Lost 3 parts (1p1n1w) 5554 | -5/Upper Caves | Learned 4 Factory zone layouts 5665 | -5/Upper Caves | Build established: Scavenger-Gunner 5672 | -5/Upper Caves | Discovered new exit (range 7) 5673 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5860 | -5/Upper Caves | Core integrity fell below 50% 5863 | -5/Upper Caves | System corruption reached 30% 5870 | -5/Upper Caves | Identified Enh. Scrap Shield 5880 | -5/Upper Caves | Entered another Upper Caves area 5884 | -5/Upper Caves | Discovered new exit (range 8) 5909 | -5/Upper Caves | Lost 8 parts (3p1n2u2w) 6226 | -5/Upper Caves | Core integrity fell below 20% 6246 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06007_ LD/|TE=7KMFILOWKUUO%4X40 0NP/,PWT 06023_ System corrupted: Matter fused (-6). 06043_ JZO/VVEC,MEDW,/