Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.24 @ 01:15:55 Player: Vriska Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (870) 870 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2920 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 235/300 Energy 16/100 System Corruption 3% Temperature Cool (44) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Machine Analyzer Visual Processing Unit Signal Interpreter > --- WEAPON (4) ------- Gatling Laser > --- INVENTORY (5) ---- Reactive Plating Reactive Plating Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Machine Analyzer Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Reactive Plating Reactive Plating [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Titanium Leg Wheel Wheel Utility Machine Analyzer Device Improved Terrain Scanner Storage Small Storage Unit Processor Machine Analyzer Protection Improved Light Armor Plating Weapon Grenade Launcher Energy Gun Shock Rifle Ballistic Gun Battle Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | . . . 2 Parts Attached 40 | 6 5 5 24 Power 8 | 1 2 1 4 Engine 8 | 1 2 1 4 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 1 . 5 Treads . | . . . . Leg 4 | . . . 4 Wheel 4 | 2 1 . 1 Hover . | . . . . Flight . | . . . . Utility 7 | 1 1 1 4 Device 2 | . . 1 1 Storage 1 | 1 . . . Processor 3 | . 1 . 2 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 17 | 2 1 3 11 Energy Gun 8 | . . 1 7 Energy Cannon . | . . . . Ballistic Gun 4 | 2 . 2 . Ballistic Cannon 2 | . . . 2 Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes 1 | . . . 1 Parts Lost 24 | . 5 3 16 Power 5 | . 2 1 2 Propulsion 6 | . 1 2 3 Utility 2 | . . . 2 Weapon 11 | . 2 . 9 Highest Loss Streak 7 | . 3 2 7 To Critical Strikes . | . . . . Average Backups 3 | . 2 4 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . 1 Weapon 1 | . . 2 . Tool/Special . | . . . . Unused Backups 6 | . . 1 5 Power 2 | . . . 2 Propulsion . | . . . . Utility 2 | . . . 2 Weapon 2 | . . 1 1 Tool/Special . | . . . . Average Slot Usage (%) 65 | . 84 54 64 Engine 9 | . 13 3 12 Leg 4 | . . . 10 Wheel 8 | . 27 6 . Device 3 | . . . 7 Storage 4 | . 14 4 . Processor 11 | . 5 14 13 Protection 1 | . . . 3 Energy Gun 2 | . . 2 3 Ballistic Gun 11 | . 19 20 . Ballistic Cannon 1 | . . . 2 Launcher 5 | . 3 2 8 Peak Build Rating 22 | 6 9 13 22 Average Rating 10 | 3 6 7 16 On Entrance 5 | . 6 8 7 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 23 | 11 12 16 23 Greatest Support 36 | 20 20 20 36 Greatest Overweight (x) 5 | . 1 5 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 5 Average Capacity 6 | 7 8 5 5 Most Carried 6 | 2 4 6 5 Average Carried 3 | . 2 4 2 Final Capacity 8 | 8 8 5 5 Final Carried 5 | 1 2 5 2 Class Distribution -------------------- 89% | Mutant 6% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1026 | 216 131 144 535 Remotely . | . . . . Salvage Created 853 | . 163 176 514 Parts 64 | . 24 4 36 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 7 | . . 7 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 26 | . 7 5 14 Guns 10 | . 3 3 4 Cannons 6 | . . . 6 AOE 9 | . 4 2 3 Classes Destroyed 12 | . 6 2 4 Worker 4 | . 3 . 1 Builder 2 | . 2 . . Recycler 1 | . . . 1 Mechanic 2 | . 1 . 1 Operator 1 | . . . 1 Watcher 2 | . 1 . 1 Swarmer 12 | . 6 . 6 Grunt 6 | . 1 2 3 Brawler 1 | . . . 1 Sentry 4 | . . 1 3 Hunter 1 | . . . 1 Subdweller 2 | . . 2 . Best Kill Streak 8 | . 8 2 4 Combat Bots Only 4 | . 3 2 4 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging . | . . . . Exploded 2 | . 2 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 274 | . 34 22 218 Missed 72 | . 6 6 60 Hits 202 | . 28 16 158 Melee 5 | . . . 5 Projectile 197 | . 28 16 153 AOE 1 | . 1 . . Critical Strikes 12 | . 1 1 10 Damage Taken 2948 | . 494 281 2173 Core 761 | . 124 76 561 Absorbed by Shields . | . . . . Core Remaining (%) 60 | 100 . 20 . Volleys Fired 93 | . 14 24 55 Largest 3 | . 2 2 3 Hottest 120 | . 40 90 120 Shots Fired 156 | . 24 48 84 Gun 92 | . 20 44 28 Cannon 42 | . . . 42 Launcher 22 | . 4 4 14 Special . | . . . . Kinetic 95 | . 20 33 42 Thermal 11 | . . 11 . Explosive 22 | . 4 4 14 Electromagnetic 28 | . . . 28 Robot Hit Streak 11 | . 6 4 11 Robot Miss Streak 7 | . 7 2 6 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 73 | . 10 18 45 Core Hits 58 | . 16 8 34 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 3 | . . . 3 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2546 | . 695 454 1397 Guns 632 | . 82 298 252 Cannons 546 | . . . 546 Explosions 1353 | . 613 156 584 Melee . | . . . . Ramming 15 | . . . 15 Kinetic 767 | . 82 139 546 Thermal 159 | . . 159 . Explosive 1353 | . 613 156 584 Electromagnetic 252 | . . . 252 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 1 1 3 Average Corruption 1 | . 1 1 3 Corruption Purged 1 | . . 1 . Corruption Blocked . | . . . . Effects 5 | . 3 2 . Message Errors 2 | . 2 . . Matter Fused 1 | . 1 . . Heat Flow Errors 1 | . . 1 . Misfires 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 65 | . 61 . 4 Projectiles 4 | . . . 4 Explosions 61 | . 61 . . Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 287 | . 206 32 49 Shots 8 | . 4 1 3 Rammed 1 | . . . 1 Targets Rammed 1 | . . . 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 259 | . . 259 191 Average Temperature 61 | . . 157 34 Received Heat Transfer 1199 | . 6 374 819 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 2 | . . . 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | . . 200 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 198 | . 198 . 192 Initial . | . . . . Average 85 | . 63 . 101 Influence Increases 949 | . 339 70 540 Destroy 0b10 Robot/C 480 | . 140 60 280 Destroy 0b10 Robot/NC 60 | . 35 . 25 Destroy Leader 124 | . 32 10 82 Successful Hack 21 | . 21 . . Disable Machine 60 | . 60 . . Destroy Structure 129 | . 51 . 78 Lose Combat Pursuer 75 | . . . 75 Influence Decreases 890 | . 157 252 481 Entered New Map 88 | . . 88 . Time Decay 562 | . 107 134 321 Lost Part 240 | . 50 30 160 Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 53 | . 14 7 32 Peak Tracking Total 10 | . 6 2 10 Tactical Retreats 5 | . . 1 4 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 4 | . 4 . . Max in Single Turn 2 | . 2 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 5 | . 3 1 1 Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 23 | . 13 9 1 Successful 19 | . 9 9 1 Failed 4 | . 4 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 5 | . . 5 . Terminals 13 | . 13 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 18 | . 9 9 . Record 14 | . 6 8 . Robot Analysis 3 | . 3 . . Proto ID Catalog 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked 1 | . . . 1 Non-combat 1 | . . . 1 Combat . | . . . . Robot Hacks Applied 3 | . . . 3 parse_system 1 | . . . 1 no_distress 1 | . . . 1 check_alert 1 | . . . 1 Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1600 | . 168 629 803 Optics 70 | . . . 70 Terrain 654 | . . . 654 Machine Analysis 1600 | . 168 629 803 Robot Analysis Total 3 | . 3 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1921 | 40 449 629 803 Spaces Moved 1533 | 39 435 538 521 Core 521 | 8 . 380 133 Treads . | . . . . Legs 358 | . . . 358 Wheels 654 | 31 435 158 30 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 50 50 Average Speed 97 | 73 80 96 114 Slowest Speed 300 | 80 95 300 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 3 61 42 35 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 189 | . 55 19 115 Melee . | . . . . Projectile 11 | . . . 11 AOE 178 | . 55 19 104 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1808 | 47 512 607 642 Wait 90 | 1 54 27 8 Move 1530 | 38 434 537 521 Hop . | . . . . Pick Up 25 | 2 5 6 12 Fast Attach 22 | 5 1 2 14 Attach 22 | 1 4 3 14 Detach 4 | . . 3 1 Swap 1 | . . . 1 Drop 17 | . . 5 12 Fire 93 | . 14 24 55 Melee 3 | . . . 3 Ram 1 | . . . 1 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 77 | -10/Materials | Discovered new exit (range 11) 161 | -10/Materials | Discovered new exit (range 14) 343 | -10/Materials | Build established: Mutant 354 | -10/Materials | Lost 3 parts (1p1n1w) 478 | -10/Materials | Discovered new exit (range 8) 490 | -10/Materials | Entered Subcaves 491 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 491 | -10/Subcaves | Approached by a straggling Scientist 576 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 576 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 580 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 646 | -10/Subcaves | Core integrity fell below 50% 848 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 850 | -10/Subcaves | Learned location of Zion (-6) 1044 | -10/Subcaves | Visited 4L-MR0's lab 1114 | -10/Subcaves | Discovered new exit (range 5) 1119 | -10/Subcaves | Entered Materials 1119 | -8/Materials | Evolved 4 slots: Power x1, Utility x1, Weapon x2 1819 | -8/Materials | Core integrity fell below 50% 1858 | -8/Materials | Discovered new exit (range 3) 1859 | -8/Materials | Lost 3 parts (1u2w) 1874 | -8/Materials | Identified exit to Factory 1917 | -8/Materials | Core integrity fell below 20% 1922 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- EXIT=IDENTIFIED: FACTORY >> Machine Analyzer network decryption results: Terminal x3 Acquired Imp. Carbon-fiber Leg. Lgt. Ion Engine destroyed. EM Pulse Gun destroyed. System corrupted by crushing effect (+3). B-36 Bruiser destroyed. EM Pulse Gun destroyed. Critical hit (Burn: +37). EM Pulse Gun destroyed. Critical hit (Burn: +37). Acquired Gatling Laser. Critical hit (Burn: +37). Imp. Carbon-fiber Leg destroyed. Critical hit (Burn: +37). Gatling Laser destroyed. Acquired Gatling Laser. Gatling Laser severed. G-47 Trooper suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ?????????# ####### # # #??######## | | ?????????# #?????####### # #?#???????? | | ?????????### ###????????????###### ##?#??????? | | ???????????# #???????????????????# #???##????? | | ???????????# #?????????????#????? #???#????? | | ??########?# #?? ???????? ?????? #?? ?? ? ? | | ??# #?# #?#????????? ??? ?? T #? ?"""??? | | ??# ### #?????????????? ? #???"""??? | | ??# !! / #????????????#????## ##??"""?? | | ??#% ! #### #???????????? ?????######## ?? ???? | | ??# #??# #?# ?????????? ???????#?#??"""??? | | ??# #??# #????"??????????????# ?""" ? | | ??####+####?# ### #??????????????#???????"""??? | | ??# #?# #?# #?????????????#???#?????? ??? | | ??# < #?# #?# #???????????????????????????? | | ??# #?? ??# #???????????????????????????? | | ??##### ###+### #?T?????????????????????????? | | ??????# # ## #?????????????????""""??????? | | ??????# # ## #???"""?"""???????""""??????? | | ??????# # ## #???"""?"""???????""""??????? | | ??????# # ## #???"""?"""?????????????????? | | ??????# # ## #???"""?"""?????????????????? | | ??????# # ## +???????????????????????????? | | ??????# # ## #???????????????????????????? | | ??????# #? ?# ######??????????????????????? | | ??????# #? ?# ## @#??????????????????????? | | ??????# ###+### g [l#??????????????????????? | | ??????# gg ==#??????????????????????? | | ??????# Y g ==#??????????????????????? | | ??????# gg ==#??????????????????????? | | ??????##+###### g=% #??????????????????????? | | ??????????????# #######??????????????????????? | | ??????"T"?????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ??????????????# #????????????????????????????? | | ????????"""???# #????????????????????????????? | | ????????"""???# ### #????????????????????????????? | | ????????"""???# ??? #????????????????????????????? | | ??????????????# ??? #????????????????????????????? | | ??????????????# ??? #????????????????????????????? | | ??????????????# ???/#????????????????????????????? | | ??????????????# ??? ????????????????????????????? | | ??????????????? ??"""?"""???"????????????????????? | | ??????????????? ??"""?"""???T????????????????????? | | ??????????????????"""?"""???"????????????????????? | | ??????????????????"""?"""????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 22 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Junior Dev Mistaken Identity Resistances Are Futile Challenges ------------ None Game ------ Seed IntegratedRiotAutogun Manual? 0 Play Time 00:30:40 Cumulative 18.7 hours Start 2025.11.24 @ 00:42:36 End 2025.11.24 @ 01:15:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 814caea2-895b-4a18-a759-a2edea93d67d