Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.10 @ 16:08:37 Player: deepledi Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (38) 190 Value Destroyed (908) 908 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 2729 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 14/550 Matter 252/300 Energy 160/160 System Corruption 0% Temperature Cool (15) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Treads > --- UTILITY (4) ------ Improved Heat Sink Visual Processing Unit Signal Interpreter > --- WEAPON (2) ------- Particle Gun Particle Gun > --- INVENTORY (5) ---- Light Nuclear Core Flight Unit Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Heat Sink Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle High-powered Shotgun > --- INVENTORY -------- Improved Treads Flight Unit Flight Unit Datajack Heavy Hammer [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 56 | 8 15 16 17 Power 5 | 1 2 1 1 Engine 4 | 1 2 1 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 24 | 4 4 7 9 Treads 4 | . 2 1 1 Leg 2 | 2 . . . Wheel 2 | 2 . . . Hover . | . . . . Flight 16 | . 2 6 8 Utility 8 | 1 4 2 1 Device 3 | . 1 1 1 Storage 3 | 1 2 . . Processor 2 | . 1 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 19 | 2 5 6 6 Energy Gun 3 | . . 1 2 Energy Cannon 1 | . 1 . . Ballistic Gun 13 | 2 4 4 3 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . . 1 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 11 | . 1 1 9 Power 3 | . 1 1 1 Propulsion 4 | . . . 4 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 7 | . 1 1 7 To Critical Strikes . | . . . . Average Slot Usage (%) 77 | . 84 80 61 Engine 10 | . 13 9 4 Treads 1 | . . 2 3 Leg 8 | . 15 . . Flight 14 | . 11 25 12 Device 7 | . 5 12 5 Storage 4 | . 8 . . Processor 8 | . 1 12 18 Energy Gun 1 | . . . 5 Ballistic Gun 20 | . 27 17 8 Naked Turns . | . . . . Heaviest Build 25 | 10 25 11 14 Greatest Support 40 | 26 40 23 23 Greatest Overweight (x) 8 | . 8 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 5 5 Average Capacity 6 | 6 7 5 5 Most Carried 10 | 5 10 5 5 Average Carried 4 | 1 5 4 3 Final Capacity 8 | 8 5 5 5 Final Carried 5 | 2 5 5 3 Class Distribution -------------------- 63% | Mutant 30% | Scavenger-Mutant 6% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1094 | 279 306 179 330 Remotely . | . . . . Salvage Created 1421 | 83 575 179 584 Parts 85 | 2 42 11 30 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 4 | 1 1 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 26 | . 9 5 12 Melee 1 | . . . 1 Guns 23 | . 9 5 9 Classes Destroyed 11 | 1 6 1 3 Builder 1 | . 1 . . Tunneler 1 | . 1 . . Hauler 2 | . 2 . . Recycler 4 | 1 1 . 2 Operator 1 | . . . 1 Watcher 3 | . 2 1 . Swarmer 10 | . 3 3 4 Grunt 12 | . 6 . 6 Duelist 1 | . . . 1 Sentry 2 | . . 2 . Hunter 1 | . . . 1 Best Kill Streak 6 | 1 5 3 6 Combat Bots Only 4 | . 3 3 4 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2010 | . 449 317 1244 Core 720 | . 112 72 536 Absorbed by Shields . | . . . . Core Remaining (%) 79 | 100 55 82 . Volleys Fired 154 | 3 69 22 60 Largest 2 | 2 2 2 2 Hottest 130 | 40 40 46 130 Shots Fired 283 | 6 138 42 97 Gun 283 | 6 138 42 97 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 249 | 6 138 42 63 Thermal 34 | . . . 34 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 2 6 13 5 Robot Miss Streak 5 | 1 5 1 4 Penetration Max . | . . . . Secondary Targets 3 | . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 179 | 4 74 31 70 Core Hits 77 | 3 36 12 26 Critical Kills 1 | . . 1 . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 4 | . . 1 3 Burn 1 | . . . 1 Destroy 3 | . . 1 2 Melee Attacks 13 | . . . 13 Impact 13 | . . . 13 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2325 | 42 631 342 1310 Guns 1906 | 35 628 342 901 Cannons . | . . . . Explosions . | . . . . Melee 407 | . . . 407 Ramming 12 | 7 3 . 2 Kinetic 1600 | 35 628 342 595 Thermal 306 | . . . 306 Explosive . | . . . . Electromagnetic . | . . . . Impact 407 | . . . 407 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 58 | . . . 58 Projectiles . | . . . . Explosions . | . . . . Melee 58 | . . . 58 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 1 | . . . 1 Shots . | . . . . Rammed 1 | . . . 1 Targets Rammed 4 | 1 2 . 1 Kicked 3 | 1 2 . . Crushed . | . . . . Highest Temperature 200 | . 18 . 200 Average Temperature 29 | . 7 . 40 Received Heat Transfer 786 | . 231 87 468 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 4 | . . . 4 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 851 | . . . 851 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 401 | 5 210 261 401 Initial 109 | . 3 86 109 Average 154 | 3 115 174 259 Maximum Alert Level 2 | . 1 1 2 Low Security (%) 61 | 100 82 54 14 Level 1 36 | . 17 45 78 Level 2 1 | . . . 6 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 3 . 3 Investigation . | . . . . Extermination . | . . . . Reinforcement 4 | . 3 . 1 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 4 | . 1 . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 25 10 23 Peak Tracking Total 8 | . 4 6 8 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 4 | . 1 3 . Terminals 4 | . 1 3 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . 2 7 . Successful 4 | . 1 3 . Failed 5 | . 1 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 9 | . 2 7 . Terminals 9 | . 2 7 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 1 3 . Terminals 4 | . 1 3 . Assimilate 1 | . . 1 . Botnet 3 | . 1 2 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 3 | . . 3 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 . Highest-Rated Group 10 | . . 10 . Highest-Rated Ally 10 | . . 10 . Total Orders 1 | . . 1 . STAY 1 | . . 1 . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1404 | 101 669 297 337 Spaces Moved 1360 | 77 694 490 99 Core 19 | 15 1 . 3 Treads 63 | . 4 22 37 Legs 217 | 26 191 . . Wheels 36 | 36 . . . Hover . | . . . . Flight 1025 | . 498 468 59 Fastest Speed 31 | 50 37 34 31 Average Speed 56 | 92 61 39 80 Slowest Speed 450 | 120 450 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 3 | . 3 . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 7 70 36 8 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1721 | 103 825 554 239 Wait 49 | . 11 8 30 Move 1352 | 77 687 489 99 Hop 3 | . 3 . . Pick Up 50 | 11 20 8 11 Fast Attach 8 | 1 3 3 1 Attach 36 | 7 10 6 13 Detach 3 | . 1 1 1 Swap 12 | . 2 7 3 Drop 38 | 4 17 10 7 Fire 154 | 3 69 22 60 Melee 13 | . . . 13 Ram 1 | . . . 1 Kick 2 | . 2 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 14) 102 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 12) 628 | -10/Materials | Discovered new exit (range 12) 687 | -10/Materials | Discovered new exit (range 15) 740 | -10/Materials | Identified exit to Mines 770 | -10/Materials | Identified exit to Materials 771 | -10/Materials | Entered another Materials area 771 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1035 | -9/Materials | Discovered new exit (range 8) 1043 | -9/Materials | Build established: Scavenger-Mutant 1065 | -9/Materials | Discovered new exit (range 6) 1067 | -9/Materials | Identified exit to Materials 1068 | -9/Materials | Entered another Materials area 1068 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1164 | -8/Materials | Garrison activated, responded to threat 1237 | -8/Materials | Core integrity fell below 50% 1249 | -8/Materials | Core integrity fell below 20% 1258 | -8/Materials | Lost 7 parts (1p4n1u1w) 1360 | -8/Materials | Garrison activated, responded to threat 1405 | -8/Materials | Self-destructed Last Messages --------------- Acquired Particle Gun. K-01 Serf collects debris. R-06 Scavenger collects Aluminum Leg. R-06 Scavenger collects Lgt. Nuclear Core. R-06 Scavenger destroyed. U-05 Engineer builds a Door. K-01 Serf collects debris. W-25 Informer sends out distress signal. W-25 Informer calls for garrison support. ALERT: Activating Garrison Access M001. K-01 Serf collects debris. Acquired Lgt. Nuclear Core. K-01 Serf collects debris. R-06 Scavenger collects Imp. Aluminum Leg. K-01 Serf collects debris. R-06 Scavenger collects Sml. Storage Unit. K-01 Serf collects debris. G-47 Trooper destroyed. W-25 Informer sends out distress signal. Destroyed Imp. Hover Unit. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#######???????????????????????????????????????? | | ???# ?#####????????????????????????????????? | | ???# """?# #????????????????????????????????? | | ???# "T" # #????????????????????????????????? | | ???# # #????????????????????????????????? | | ???# + #????????????????????????????????? | | ???# """ # #????????????????????????????????? | | ???# """ # #????????????????????????????????? | | ???# """ !?# #????????????????????????????????? | | ???# ?# #????????????????????????????????? | | ????######??# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# ####################### #???????? | | ???##########o = #???????? | | ???# """ # Y! @ #???????? | | ???# "T" # ###################??????????????? | | ???# # # #??????????????????????? | | ???# """ # #== #??????????????????????? | | ???# """"" [# %# #??????????????????????? | | ???# """" !%/ + " #??????????????????????? | | ???# """"" =# % # % """" #??????????????????????? | | ?? + """ !#% #% """"" #??????????????????????? | | ???# # # """"" #??????????????????????? | | ???########## # """ #??????????????????????? | | ????????????# ###########??????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ???????????? #???????????????????????H????????? | | ???????????? #????????????????????????????????? | | ??????????? #????????????????????????????????? | | ??????????? #????????????????????????????????? | | ??????????? #????????????????????????????????? | | ?????????? #????????????????????????????????? | | ?????????? #????????????????????????????????? | | ?????????? #????????????????????????????????? | | ??????????? #????????????????????????????????? | | ???????????? ?????????????????????????????????? | | ???????????? #?????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorStealthMaul Manual? 0 Play Time 00:17:20 Cumulative 37.7 hours Start 2022.03.29 @ 23:23:40 End 2022.04.10 @ 16:08:37 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 41 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 402cf92d-f7fc-46da-8fcf-3a88c918b719