Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.19 @ 17:23:05 Player: Xplodonator Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (82) 410 Value Destroyed (2144) 2144 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4994 Bonus ------- None Cogmind --------- Core Integrity 365/700 Matter 189/300 Energy 7/100 System Corruption 8% Temperature Cool (18) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Weight Redist. System Advanced Visual Processing Unit > --- WEAPON (4) ------- Gauss Rifle Gauss Rifle Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (20) --- Light Nuclear Core Improved Deuterium Engine Aluminum Leg High-capacity Storage Unit High-capacity Storage Unit Large Matter Pod (0) Seismic Detector Seismic Detector Target Analyzer Recoil Stabilizer Transmission Jammer Light Armor Plating Particle Gun Particle Gun Heavy Ion Cannon Mini Assault Cannon Mini Assault Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Weight Redist. System Advanced Visual Processing Unit Transmission Jammer > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine High-capacity Storage Unit High-capacity Storage Unit Large Matter Pod Weight Redist. System Seismic Detector Seismic Detector Target Analyzer Light Armor Plating Lightning Gun Gauss Rifle Gauss Rifle [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Protection Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Particle Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . . 2 . Weapon 2 | . . 1 . 1 Parts Attached 56 | 6 5 7 10 28 Power 7 | . 3 1 1 2 Engine 7 | . 3 1 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 . 3 1 5 Treads 11 | 2 . 3 1 5 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 15 | 2 2 . 3 8 Device 7 | 1 1 . . 5 Storage 3 | 1 1 . . 1 Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 23 | 2 . 3 5 13 Energy Gun 2 | . . . . 2 Energy Cannon 1 | . . . . 1 Ballistic Gun 14 | 2 . 3 5 4 Ballistic Cannon 6 | . . . . 6 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 25 | . . 5 3 17 Power 3 | . . 1 1 1 Propulsion 9 | . . 2 1 6 Utility 7 | . . . 1 6 Weapon 6 | . . 2 . 4 Highest Loss Streak 7 | . . 1 2 7 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 89 | . 99 94 98 80 Engine 9 | . 13 9 8 6 Treads 20 | . 28 29 26 11 Device 11 | . 13 11 9 10 Storage 11 | . 13 11 9 10 Processor 4 | . . . 9 6 Protection 1 | . . . 8 1 Energy Gun 1 | . . . . 2 Energy Cannon 1 | . . . . 2 Ballistic Gun 20 | . 28 32 27 11 Ballistic Cannon 6 | . . . . 13 Peak Build Rating 41 | 6 8 13 24 41 Average Rating 21 | 4 7 10 21 33 On Entrance 10 | . 6 8 13 23 Naked Turns . | . . . . . Heaviest Build 76 | 10 48 50 64 76 Greatest Support 83 | 40 40 60 63 83 Greatest Overweight (x) 23 | . 1 1 1 23 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 13 20 20 20 Most Carried 20 | 4 11 19 20 20 Average Carried 12 | 2 7 14 19 13 Final Capacity 20 | 8 20 20 20 20 Final Carried 19 | 4 11 17 19 17 Class Distribution -------------------- 32% | Scavenger-Skirmisher 27% | Skirmisher 25% | Mutant 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2515 | 278 383 615 243 996 Remotely 167 | . . . . 167 Salvage Created 2769 | 101 499 777 327 1065 Parts 169 | 5 42 52 23 47 Haulers Intercepted 7 | . . 4 . 3 Recyclers Shooed 4 | 1 1 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 57 | . 17 14 6 20 Guns 47 | . 17 14 6 10 Cannons 9 | . . . . 9 AOE 1 | . . . . 1 Classes Destroyed 11 | 2 4 2 . 3 Worker 5 | . 1 . 1 3 Builder 3 | . . . . 3 Tunneler 1 | 1 . . . . Hauler 7 | . . 4 . 3 Recycler 5 | 1 . 1 1 2 Watcher 4 | . 2 2 . . Swarmer 16 | . 9 5 . 2 Grunt 30 | . 8 7 5 10 Brawler 2 | . . . . 2 Sentry 7 | . . 2 1 4 Programmer 2 | . . . . 2 Best Kill Streak 8 | 2 4 5 4 8 Combat Bots Only 4 | . 4 3 3 4 Max Kills in Single Turn 2 | 1 2 1 1 2 Gunslinging 1 | . 1 . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 427 | . 67 81 67 212 Missed 127 | . 19 25 20 63 Damage Taken 3842 | . 466 586 621 2169 Core 597 | . 72 121 69 335 Absorbed by Shields 28 | . . . . 28 Core Remaining (%) 81 | 100 71 69 87 . Volleys Fired 192 | 3 49 62 15 63 Largest 4 | 2 2 3 3 4 Hottest 223 | 40 40 63 73 223 Shots Fired 554 | 6 98 185 45 220 Gun 442 | 6 98 185 45 108 Cannon 112 | . . . . 112 Launcher . | . . . . . Special . | . . . . . Kinetic 528 | 6 98 185 45 194 Thermal 26 | . . . . 26 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | 3 9 11 11 9 Robot Miss Streak 10 | 1 4 10 6 8 Penetration Max 1 | . . . . 1 Secondary Targets 8 | . 5 1 1 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 310 | 5 51 106 31 117 Core Hits 156 | 2 30 36 25 63 Critical Kills 2 | 1 . 1 . . Critical Parts Destroyed 2 | . . 1 1 . Critical Strikes 8 | 1 . 2 1 4 Destroy 4 | 1 . 2 1 . Blast 4 | . . . . 4 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5577 | 57 692 1263 598 2967 Guns 3819 | 57 692 1263 598 1209 Cannons 1376 | . . . . 1376 Explosions 379 | . . . . 379 Melee . | . . . . . Ramming 3 | . . . . 3 Kinetic 4976 | 57 692 1263 598 2366 Thermal 598 | . . . . 598 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 63 | . . . . 63 Message Errors 14 | . . . . 14 Matter Fused 10 | . . . . 10 Heat Flow Errors 9 | . . . . 9 Energy Discharges 9 | . . . . 9 Parts Rejected 2 | . . . . 2 Data Loss (minor) 7 | . . . . 7 Data Loss (major) 7 | . . . . 7 Misfires 3 | . . . . 3 Alerts 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 112 | . . . . 112 Projectiles . | . . . . . Explosions 112 | . . . . 112 Melee . | . . . . . Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 5 | . . . . 5 Secondary . | . . . . . Self-Inflicted Damage 253 | . . . . 253 Shots 3 | . . . . 3 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 534 | . . 6 40 534 Average Temperature 104 | . . 3 17 119 Received Heat Transfer 1250 | . 150 189 288 623 Effects 7 | . . . . 7 Shutdowns 1 | . . . . 1 Energy Bleed 2 | . . . . 2 Interference 2 | . . . . 2 Short Circuit 1 | . . . . 1 Damage (core) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 620 | . . . . 620 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 384 | 10 362 324 278 384 Initial 124 | . 6 86 124 37 Average 180 | 4 226 195 162 165 Maximum Alert Level 1 | . 1 1 1 1 Low Security (%) 60 | 100 29 49 79 73 Level 1 39 | . 70 50 20 26 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 19 | . 3 3 1 12 Investigation 6 | . 1 2 1 2 Extermination 2 | . . . . 2 Reinforcement 5 | . 2 1 . 2 Assault . | . . . . . Garrison 6 | . . . . 6 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 7 | . 2 4 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 93 | . 25 23 14 31 Peak Tracking Total 7 | . 6 5 7 5 Tactical Retreats 5 | . 3 1 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . 2 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 3 | . . . . 3 Max in Single Turn 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 13 | . 4 3 2 4 Terminals 6 | . 2 2 1 1 Fabricators 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units 4 | . 2 . . 2 Scanalyzers 2 | . . 1 1 . Garrison Access . | . . . . . Total Hacks 45 | . 15 13 6 11 Successful 29 | . 9 11 5 4 Failed 16 | . 6 2 1 7 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 21 | . 9 6 3 3 Fabricators 2 | . . . . 2 Repair Stations . | . . . . . Recycling Units 12 | . 6 . . 6 Scanalyzers 10 | . . 7 3 . Garrison Access . | . . . . . Terminal Hacks 14 | . 5 5 3 1 Record 8 | . 2 4 1 1 Robot Analysis 1 | . . . 1 . Prototype ID Bank 3 | . 2 1 . . Level Access Points 1 | . . . 1 . Branch Access Points 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 7 | . 4 . . 3 Recycle Component 1 | . . . . 1 Report Inventory 3 | . 2 . . 1 Retrieve Matter 1 | . . . . 1 Retrieve Components 2 | . 2 . . . Scanalyzer 8 | . . 6 2 . Insert Component 4 | . . 3 1 . Analyze 4 | . . 3 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 2 1 4 Full Trace Events 5 | . 1 2 . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . 2 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 1 | . . . . 1 Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 8 | . 8 . . . Parts Scanalyzed 3 | . . 2 1 . Part Schematics Acquired 3 | . . 2 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4068 | 85 957 632 498 1896 Spaces Moved 1431 | 43 392 220 203 573 Core 53 | 7 . . . 46 Treads 1378 | 36 392 220 203 527 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 215 | 142 191 178 171 266 Slowest Speed 1200 | 160 240 240 240 1200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 3 81 19 21 18 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 75 | . . . . 75 Melee . | . . . . . Projectile 22 | . . . . 22 AOE 53 | . . . . 53 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2024 | 61 501 331 327 804 Wait 241 | . 36 28 72 105 Move 1427 | 42 391 219 202 573 Hop . | . . . . . Pick Up 74 | 10 15 14 15 20 Fast Attach 2 | . 2 . . . Attach 54 | 6 3 7 10 28 Detach 13 | . . . 4 9 Swap . | . . . . . Drop 20 | . 5 1 9 5 Fire 192 | 3 49 62 15 63 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 591 | -10/Materials | Identified exit to Mines 797 | -10/Materials | Discovered new exit (range 10) 1043 | -10/Materials | Entered another Materials area 1043 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1606 | -9/Materials | Discovered new exit (range 7) 1657 | -9/Materials | Build established: Scavenger-Skirmisher 1675 | -9/Materials | Entered another Materials area 1675 | -8/Materials | Evolved 2 slots: Utility x2 1794 | -8/Materials | Identified exit to Factory 1963 | -8/Materials | Build established: Scavenger-Gunner 2173 | -8/Materials | Entered Factory 2173 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2279 | -7/Factory | Lost 3 parts (1n2u) 2458 | -7/Factory | Garrison activated, responded to threat 2485 | -7/Factory | Lost 7 parts (2n2u3w) 2750 | -7/Factory | Build established: Scavenger-Skirmisher 3092 | -7/Factory | Build established: Skirmisher 3974 | -7/Factory | Build established: Scavenger-Skirmisher 4069 | -7/Factory | Self-destructed Last Messages --------------- Engine shutdown. 03984_ G-47 Trooper destroyed. 03984_ Slug penetrates Wall. 03985_ Acquired 46 matter. 03988_ Overheating: Core damaged (-112). 03993_ Acquired Aluminum Leg. 04005_ Dropped Particle Gun. 04009_ Acquired Particle Gun. 04010_ System corrupted: Heat flow error (+225). 04019_ Connecting with Recycling Unit... 04027_ System corrupted: Energy discharge (-49). 04045_ System corrupted: Component data lost. 04053_ Lgt. Angular Momentum Engine destroyed. 04055_ K-01 Serf cleans the Repair Station. 04055_ Tractor Beam destroyed. 04062_ Slug penetrates Wall. 04063_ System corrupted: Matter fused (-8). 04063_ Lgt. Treads destroyed. 04065_ Critical hit (Burn: +26). 04068_ Hardlight Generator destroyed. 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"""?????????? ???????? | | ! ^ /!! *]! "T"?????????????????# | | %%=% ^ /![ *! #??????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 450 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Med. Armor Plating | -9/Materials | Scanalyzed Mni. Assault Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassLightningRecalibrator Manual? 0 Play Time 00:51:54 Cumulative 20.6 hours Start 2024.08.19 @ 16:29:50 End 2024.08.19 @ 17:23:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 17 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95d56372-af7a-40e1-a195-f9a7751b5c60