Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.20 @ 13:16:18 Player: Mogwok Wargfriend Result: Destroyed by Shrapnel Trap Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (29) 145 Value Destroyed (531) 531 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1076 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 249/250 System Corruption 0% Temperature Cool (0) Movement Rolling (110) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (2) ------ Large Storage Unit Core Shielding > --- WEAPON (2) ------- Medium Laser Assault Rifle > --- INVENTORY (15) --- Subdweller Power Source Light Treads Wheel Compact Wheel Subdweller Monowheel Heat Sink Medium Matter Pod (100) Sensor Array Signal Interpreter Medium Laser Subdweller Laser Assault Rifle Subdweller Machine Gun Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Large Storage Unit Sensor Array > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Wheel Wheel Large Storage Unit Small Matter Pod Core Shielding Medium Laser Assault Rifle Mining Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Protection Core Shielding Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 17 | 7 6 4 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | 1 1 . Leg . | . . . Wheel 2 | 1 1 . Hover . | . . . Flight . | . . . Utility 6 | 2 3 1 Device 2 | 1 1 . Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 11 | 4 10 14 Power . | . 1 . Propulsion 3 | 2 3 4 Utility 3 | . 3 4 Weapon 3 | 1 3 5 Tool/Special . | . . . Unused Backups 16 | . 3 13 Power 2 | . 1 1 Propulsion 6 | . 1 5 Utility 4 | . 1 3 Weapon 4 | . . 4 Tool/Special . | . . . Average Slot Usage (%) 99 | . 99 100 Engine 13 | . 13 14 Treads 14 | . 14 14 Wheel 14 | . 14 14 Device 7 | . 11 . Storage 14 | . 14 14 Protection 6 | . 2 13 Energy Gun 13 | . 14 12 Ballistic Gun 14 | . 14 14 Peak Build Rating 8 | 7 8 8 Average Rating 7 | 6 7 7 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 30 | 15 30 30 Greatest Support 16 | 16 16 10 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 12 | 7 11 15 Most Carried 15 | 8 15 15 Average Carried 11 | 4 10 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 8 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 810 | 371 295 144 Remotely . | . . . Salvage Created 1051 | 169 704 178 Parts 66 | 16 30 20 Haulers Intercepted 2 | . 2 . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 13 | . 9 4 Guns 13 | . 9 4 Classes Destroyed 9 | 3 5 1 Worker 4 | 2 2 . Tunneler 3 | 3 . . Hauler 2 | . 2 . Recycler 3 | 1 2 . Operator 1 | . 1 . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 6 | . 6 . Subdweller 4 | . . 4 Best Kill Streak 4 | 4 4 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 84 | . 53 31 Missed 27 | . 14 13 Hits 57 | . 39 18 Projectile 57 | . 39 18 Critical Strikes 3 | . 2 1 Damage Taken 879 | . 448 431 Core 288 | . 100 188 Absorbed by Shields . | . . . Redirected to Shielding 27 | . 8 19 Regen/Repaired (Parts) 140 | . 140 . Core Remaining (%) 100 | 100 . . Volleys Fired 117 | 17 70 30 Largest 2 | 2 2 2 Hottest 100 | 70 70 100 Shots Fired 220 | 34 139 47 Gun 208 | 34 139 35 Cannon . | . . . Launcher . | . . . Special 12 | . . 12 Kinetic 105 | 17 70 18 Thermal 115 | 17 69 29 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 17 | 5 11 17 Robot Miss Streak 5 | 2 5 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 132 | 21 84 27 Core Hits 50 | 7 31 12 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 9 | . 6 3 Burn 9 | . 6 3 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1717 | 264 1100 353 Guns 1669 | 264 1100 305 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 847 | 126 577 144 Thermal 870 | 138 523 209 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 151 | 63 151 . Average Temperature 38 | 26 41 . Received Heat Transfer 315 | . 249 66 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | 1 1 2 Heat Transferred 3171 | 407 1961 803 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 98 | 10 98 . Initial . | . . . Average 29 | 1 32 . Influence Increases 411 | 30 381 . Destroy 0b10 Robot/C 180 | . 180 . Destroy 0b10 Robot/NC 80 | 30 50 . Destroy Leader 60 | . 60 . Successful Hack 30 | . 30 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 60 | . 60 . Influence Decreases 411 | 30 364 17 Entered New Map 9 | . . 9 Time Decay 394 | 30 364 . Lost Part 8 | . . 8 Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 25 4 Peak Tracking Total 5 | . 5 2 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 3 | . 2 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 7 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 24 | . 24 . Successful 17 | . 17 . Failed 7 | . 7 . Catastrophic . | . . . Database Lockouts . | . . . Manual 15 | . 15 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations 5 | . 5 . Recycling Units 6 | . 6 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Robot Analysis 3 | . 3 . Fabricator Hacks . | . . . Repair Station Hacks 5 | . 5 . Scan Component 3 | . 3 . Repair 2 | . 2 . Recycling Unit Hacks 3 | . 3 . Report Inventory 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 3 | . 3 . Botnet 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Reject 2 | . 2 . Mask 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1189 | 95 1068 26 Sensors 997 | . 971 26 Seismic 192 | 95 97 . Robot Analysis Total 3 | . 3 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2129 | 154 1286 689 Spaces Moved 1314 | 88 808 418 Core 5 | 5 . . Treads . | . . . Legs . | . . . Wheels 1309 | 83 808 418 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 95 110 Average Speed 106 | 97 105 110 Slowest Speed 110 | 100 110 110 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 4 92 30 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1798 | 119 1105 574 Wait 312 | . 202 110 Move 1312 | 87 807 418 Hop . | . . . Pick Up 24 | 8 12 4 Fast Attach 8 | 7 1 . Attach 2 | . . 2 Detach . | . . . Swap 14 | . 6 8 Drop 9 | . 7 2 Fire 117 | 17 70 30 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / [*Sub]) -10/Subcaves (discovered 1 exit: [*Scr]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 155 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 14) 702 | -10/Materials | Discovered new exit (range 11) 956 | -10/Materials | Discovered new exit (range 13) 1177 | -10/Materials | Discovered new exit (range 6) 1348 | -10/Materials | Repaired Assault Rifle 1380 | -10/Materials | Repaired Ion Engine 1436 | -10/Materials | Discovered new exit (range 6) 1441 | -10/Materials | Entered Subcaves 1442 | -10/Subcaves | Approached by a straggling Scientist 1444 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1461 | -10/Subcaves | Core integrity fell below 50% 1468 | -10/Subcaves | Core integrity fell below 20% 2095 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2130 | -10/Subcaves | Destroyed by Shrapnel Trap Last Messages --------------- here" 01743_ Acquired 21 matter. BO-DYJ(c): "I think it's somewhere south of here" 01819_ 7A-CLO(R): "ECOKILL!" 01828_ 7A-CLO(R) suffers critical hit (Burn). 01831_ 7A-CLO(R) destroyed. 01834_ Acquired 54 matter. BO-DYJ(c): "I think it's somewhere south of here" BO-DYJ(c): "We're getting close, I can feel it." BO-DYJ(c): "I think it's somewhere south of here" 02095_ BO-DYJ(c): "Hah, right again, there it is!" 02100_ BO-DYJ(c) exits level. 02130_ Triggered Shrapnel Trap. 02130_ An expanding cloud of shrapnel blasts out in all directions. Map ----- +----------------------------------------------------+ | # ## "#???##" ##??????????????????????????? | | # ?## #???# ##???????????????????????????? | | # ??## "#???# #????????????????????????????? | | ## ????# ##### ##???????????????????????????? | | ?## ## # ##* #???????????????????????????? | | ??# ## &&%&##???????????????????????????? | | #?# # # #=#&#????????????????????????????? | | ## # ########????????????????????????????? | | ## ## #??????????????????????????????????? | | ## #?# ###??????????????????????????????????? | | ##### ?## #????????????????????????????????????? | | #??# ## ##???????????????????????????????????? | | #??## # ##??????#???????????????????????????? | | ????# #??????# ??????????????????????????? | | ????# ##??????# ??????????????????????????? | | ????# ## #?####?## ??????????????????????????? | | ????####?# #?# ## ??????????????????????????? | | ?????????# ##? ?????????????????????????? | | #????????## #?? ?????????????????????????? | | ##????????## #??? ?????????????????????????? | | ##???????## #???? ###??????????????????????? | | #????#### #?????# ??????????????????????? | | #???## ##?????# ??????????????????????? | | ##???# ##??????# #??????????????????????? | | #??### #???????# #??????????????????????? | | #### ##????????# @####???????????????????? | | ## #???######### ####???? #????????? | | ###?# ### ## ???????? | | ^ ### ## ???????? | | ^ ^ ## #?????????? | | ## #?????????? | | # ### ###?? #?????????? | | ## ### ##?## ##?????? ##?????????? | | ### ##?####???####????????#???????????? | | ### # ##?????????????????????????????????? | | ##### # ##??????????????????????????????????? | | ### ## #???????????????????????????????????? | | ## # #???????????????????????????????????? | | ## > ## #???????????????????????????????????? | | ?## ## ## ##???????????????????????????????????? | | ??###########????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 41 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Assault Rifle | 17% | -10/Materials Ion Engine | 5% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepAlertJets Manual? 0 Play Time 00:18:29 Cumulative 324.2 hours Start 2025.08.19 @ 22:57:08 End 2025.08.20 @ 13:16:18 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 281 Rogue 281 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 65 Achievement% 53 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3193f3ff-f252-4a63-88c9-661f6d754039