Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 12:23:45 Player: puppuppit Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (265) 1325 Value Destroyed (8796) 8796 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (4785) 4785 TOTAL SCORE: 20186 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2500 Follower Combat Kills 846 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Friendly Fire -161 Cogmind --------- Core Integrity 0/1000 Matter 96/300 Energy 99/100 System Corruption 3% Temperature Warm (106) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Zionite Light DM Reactor Matter Compressor (250) Advanced Recoil Stabilizer Mobile Refinery Mk. CCLXVII Phasing AFG Mini Assault Cannon Mass Driver Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Improved Plasma Cutter Longsword +1 GAL Module Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Antigrav System Antigrav System Gyrokinetic Inverter Gyrokinetic Inverter Linear Gravjet Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Core Analyzer Advanced Recoil Stabilizer Makeshift Hacking Suite Advanced System Shield > --- WEAPON ----------- Heavy Assault Rifle Mini Assault Cannon Enhanced Gauss Cannon Longsword +1 > --- INVENTORY -------- Zionite Light DM Reactor Linear Gravjet Linear Gravjet Matter Compressor Advanced Recoil Stabilizer Improved Kinecellerator Hardlight Generator Mobile Refinery Mk. CCLXVII Phasing AFG Mass Driver Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Hypervelocity Gauss Cannon Improved Plasma Cutter GAL Module [Rating: 100] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Gravmag Array Treads Light Treads Leg Titanium Leg Wheel Subdweller Monowheel Hover Unit Gravmag Array Utility Large Storage Unit Device Makeshift Microdissipator Network Storage Large Storage Unit Processor Core Analyzer Hackware Makeshift System Shield Protection Tower Shield Weapon Advanced Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Barrage Gun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Slots Evolved 10 | . . . . . 8 . . . . . 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . 2 Utility 4 | . . . . . 4 . . . . . . Weapon 2 | . . . . . 2 . . . . . . Parts Attached 156 | 7 7 11 4 4 54 11 3 3 10 . 42 Power 15 | 1 2 1 . . 7 1 1 . 1 . 1 Engine 7 | 1 1 1 . . 4 . . . . . . Core 6 | . 1 . . . 3 1 1 . . . . Reactor 2 | . . . . . . . . . 1 . 1 Propulsion 43 | 2 . 6 1 2 12 1 . . 2 . 17 Treads 4 | 2 . 2 . . . . . . . . . Leg 15 | . . . . . 9 . . . . . 6 Wheel 5 | . . 4 1 . . . . . . . . Hover 19 | . . . . 2 3 1 . . 2 . 11 Flight . | . . . . . . . . . . . . Utility 51 | 2 2 . . 1 17 6 . 3 6 . 14 Device 27 | 1 . . . 1 8 4 . 1 2 . 10 Storage 4 | 1 2 . . . 1 . . . . . . Processor 10 | . . . . . 6 2 . 1 . . 1 Hackware 5 | . . . . . 2 . . . . . 3 Protection 5 | . . . . . . . . 1 4 . . Artifact . | . . . . . . . . . . . . Weapon 47 | 2 3 4 3 1 18 3 2 . 1 . 10 Energy Gun 1 | . 1 . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . Ballistic Gun 20 | 2 2 2 1 1 5 2 1 . 1 . 3 Ballistic Cannon 18 | . . . 1 . 12 . . . . . 5 Launcher 6 | . . 2 . . 1 1 1 . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 . . . 7 . 1 Parts Lost 56 | . 2 . 2 . 18 2 . . 5 . 27 Power 7 | . . . . . 5 . . . 1 . 1 Propulsion 22 | . . . . . 7 . . . 1 . 14 Utility 11 | . . . . . . . . . 3 . 8 Weapon 16 | . 2 . 2 . 6 2 . . . . 4 Highest Loss Streak 17 | . 2 . 2 . 3 2 . . 5 . 17 To Critical Strikes . | . . . . . . . . . . . . Average Backups 11 | . 6 12 11 10 11 11 10 8 11 13 11 Power . | . . . . . . . . . . 1 . Propulsion 2 | . 3 1 3 1 3 1 2 2 2 3 1 Utility 4 | . 2 2 2 3 5 8 7 4 5 6 5 Weapon 2 | . 1 7 6 4 2 1 1 1 2 3 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 31 | . . 5 . 2 10 . 4 . 2 . 8 Power 1 | . . . . . 1 . . . . . . Propulsion 6 | . . 1 . . 5 . . . . . . Utility 16 | . . 2 . 1 3 . 4 . 1 . 5 Weapon 7 | . . 2 . 1 1 . . . 1 . 2 Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 85 | . 96 99 90 83 83 75 82 77 82 85 88 Engine 3 | . 13 14 14 3 3 . . . . . . Core 2 | . . . . . 1 5 6 6 3 . . Reactor 1 | . . . . . . . . . 3 6 4 Treads 4 | . 28 22 . . . . . . . . . Leg 6 | . . . . . 18 . . . . . 11 Wheel 1 | . . 5 28 . . . . . . . . Hover 9 | . . . . 27 . 14 13 14 19 20 16 Device 8 | . 14 14 14 14 5 4 4 5 12 13 10 Storage 7 | . 14 14 14 14 5 6 6 4 5 6 5 Processor 11 | . . . . . 15 24 27 19 7 6 4 Hackware 3 | . . . . . 7 . . . . . 9 Ballistic Gun 12 | . 22 24 9 15 2 11 15 16 20 25 5 Ballistic Cannon 9 | . . . 7 7 19 6 6 4 2 . 11 Peak Build Rating 100 | 9 11 22 22 26 84 67 62 95 99 80 100 Average Rating 60 | 6 8 17 18 23 76 61 60 75 82 76 85 On Entrance 41 | . 9 10 20 18 25 46 60 62 95 77 77 Naked Turns . | . . . . . . . . . . . . Heaviest Build 93 | 15 28 32 38 30 63 45 41 90 93 61 60 Greatest Support 105 | 40 40 40 40 20 87 40 40 60 60 48 105 Greatest Overweight (x) 11 | . . 1 1 1 11 1 1 1 1 1 6 Average Overweight (x) . | . . . . 1 . . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 9 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 10 15 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 6 13 14 14 14 13 14 12 12 15 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 5 10 15 15 15 15 14 15 10 15 15 12 Class Distribution -------------------- 31% | Gunner 17% | Scavenger-Gunner 13% | Mutant 11% | Hacker-Gunner 7% | Commander-Mutant 5% | Scavenger-Tank 4% | Commander-Gunner 3% | Derelict-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Scavenger-Tank | -6/Deep Caves Scavenger-Tank | -5/Proximity Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Matter Collected 12026 | 472 370 607 143 63 4558 1569 562 483 547 115 2537 Remotely . | . . . . . . . . . . . . Salvage Created 10664 | 203 782 521 157 . 3648 340 298 332 302 . 4081 Parts 460 | 14 51 27 14 . 135 14 19 23 14 . 149 Haulers Intercepted 7 | . 1 . . . 5 . . . . . 1 Recyclers Shooed 15 | . 3 . . . 1 . . . . . 11 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 58 | . . 15 . . . 6 37 . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Combat Hostiles Destroyed 165 | . 9 16 3 . 68 8 5 2 8 . 46 Guns 43 | . 8 12 2 . 7 5 1 1 4 . 3 Cannons 77 | . . . 1 . 49 1 2 1 1 . 22 AOE 45 | . 1 4 . . 12 2 2 . 3 . 21 Classes Destroyed 20 | 3 4 3 2 . 3 . 1 2 2 . . Worker 19 | 2 . . . . 5 . . . . . 12 Builder 18 | . 4 . 1 . 3 . . . . . 10 Tunneler 6 | 4 1 . . . 1 . . . . . . Hauler 7 | . 1 . . . 5 . . . . . 1 Recycler 32 | 1 3 . . . 11 . . . . . 17 Minesweeper 1 | . . . . . . . 1 . . . . Watcher 8 | . 2 . . . 3 . . . . . 3 Swarmer 27 | . . 4 . . 13 4 2 . . . 4 Grunt 71 | . 9 . . . 31 . 1 . . . 30 Brawler 2 | . . . . . 2 . . . . . . Duelist 3 | . . . . . 2 . 1 . . . . Sentry 13 | . . 1 1 . 8 . 1 . . . 2 Hunter 7 | . . . 1 . 2 . . . . . 4 Programmer 16 | . . . 1 . 10 . . . . . 5 Behemoth 2 | . . . . . 1 . . . . . 1 Subdweller 11 | . . 11 . . . . . . . . . Zionite 10 | . . . . . . . . 10 . . . Z-Light 5 | . . . . . . . . . 5 . . Assembled 3 | . . . . . . . . . 3 . . Thug 1 | . . . . . . . 1 . . . . Savage 1 | . . . . . . 1 . . . . . Butcher 3 | . . . . . . 3 . . . . . Mutant 1 | . . . . . . . . 1 . . . Best Kill Streak 13 | 3 7 4 2 . 7 3 3 5 5 . 13 Combat Bots Only 9 | . 3 4 2 . 5 3 3 1 5 . 9 Max Kills in Single Turn 6 | 1 2 2 1 . 3 3 2 1 2 . 6 Gunslinging 1 | . 1 1 . . . . . . . . . Exploded 3 | . 1 2 . . 3 2 2 . 2 . 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 . . . Imprinter (-6/Zion) Combat | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Hostile Shots Fired 943 | . 49 46 18 . 443 31 4 21 33 . 298 Missed 306 | . 9 16 5 . 166 11 . 5 4 . 90 Hits 637 | . 40 30 13 . 277 20 4 16 29 . 208 Melee 1 | . . . . . 1 . . . . . . Projectile 636 | . 40 30 13 . 276 20 4 16 29 . 208 AOE 4 | . . . . . . . . . . . 4 Critical Strikes 26 | . . 1 . . 12 . . 1 . . 12 Part Disruptions 1 | . . . . . 1 . . . . . . Damage Taken 11443 | . 557 596 204 . 4276 297 158 371 721 . 4263 Core 2071 | . 73 75 73 . 511 65 21 143 106 . 1004 Absorbed by Shields 213 | . . . . . 85 . . 60 48 . 20 Redirected to Shielding 173 | . . . . . . . . . 173 . . Regen/Repaired (Parts) 900 | . . . . . 205 . . 635 . . 60 Core Remaining (%) 37 | 100 . . . 11 . . . . . . . Volleys Fired 535 | 17 67 49 12 . 189 15 10 23 21 3 129 Largest 5 | 2 2 2 2 . 4 4 4 4 5 1 4 Hottest 174 | 40 40 58 110 . 168 141 126 126 154 43 174 Shots Fired 1450 | 34 110 86 24 . 637 34 30 89 68 3 335 Gun 537 | 34 110 74 20 . 71 17 20 66 47 . 78 Cannon 857 | . . . 4 . 548 16 9 23 17 . 240 Launcher 56 | . . 12 . . 18 1 1 . 4 3 17 Special . | . . . . . . . . . . . . Kinetic 1390 | 34 110 74 20 . 619 33 29 89 64 . 318 Thermal 4 | . . . 4 . . . . . . . . Explosive 55 | . . 12 . . 18 . 1 . 4 3 17 Electromagnetic 1 | . . . . . . 1 . . . . . Robot Hit Streak 14 | 8 10 9 4 . 14 6 7 5 5 . 10 Robot Miss Streak 9 | 2 3 3 4 . 5 3 1 4 9 . 5 Penetration Max 1 | . . . . . 1 1 1 . . . 1 Secondary Targets 5 | . 2 2 . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . Shots Hit Robots 785 | 21 82 41 14 . 339 17 22 36 24 . 189 Core Hits 488 | 8 35 22 6 . 188 12 11 19 20 . 167 Critical Kills 10 | . . 1 . . . . 1 . 1 . 7 Critical Parts Destroyed 16 | . . 1 1 . . . . 3 . . 11 Critical Strikes 65 | . . 2 1 . 24 1 3 4 2 . 28 Destroy 26 | . . 2 1 . . . 1 3 1 . 18 Blast 39 | . . . . . 24 1 2 1 1 . 10 Melee Attacks 20 | . . . . . . . . . . . 20 Impact . | . . . . . . . . . . . . Slashing 20 | . . . . . . . . . . . 20 Piercing . | . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . 6 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 27451 | 281 1142 1236 323 . 11909 572 698 649 702 . 9939 Guns 5475 | 281 1039 706 240 . 961 250 318 432 430 . 818 Cannons 13217 | . . . 83 . 8549 166 213 217 117 . 3872 Explosions 7912 | . 103 530 . . 2287 156 167 . 155 . 4514 Melee 731 | . . . . . . . . . . . 731 Ramming 116 | . . . . . 112 . . . . . 4 Kinetic 18609 | 281 1039 706 240 . 9510 416 531 649 547 . 4690 Thermal 281 | . 103 . 83 . . 95 . . . . . Explosive 7625 | . . 530 . . 2259 . 167 . 155 . 4514 Electromagnetic 89 | . . . . . 28 61 . . . . . Impact . | . . . . . . . . . . . . Slashing 731 | . . . . . . . . . . . 731 Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . 2 2 4 . 4 4 5 5 2 2 5 Average Corruption 2 | . 2 2 3 . 2 4 4 2 2 2 3 Corruption Purged 5 | . . . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . . . Effects 116 | . 1 18 6 . 9 31 17 1 9 3 21 Message Errors 34 | . . 6 3 . 3 6 6 . 1 2 7 Matter Fused 21 | . 1 5 . . 1 3 3 1 2 1 4 Heat Flow Errors 15 | . . 2 . . 1 5 2 . 1 . 4 Energy Discharges 10 | . . 2 . . 1 4 1 . 1 . 1 Data Loss (minor) 14 | . . 2 1 . . 8 2 . 1 . . Data Loss (major) 6 | . . . 2 . . 1 . . 1 . 2 Misfires 12 | . . 1 . . 1 4 1 . 2 . 3 Alerts 2 | . . . . . . . 2 . . . . Weapon Failures 2 | . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 742 | . 75 . . . 256 4 18 . 9 . 380 Projectiles 152 | . . . . . 98 . 18 . 9 . 27 Explosions 467 | . 75 . . . 158 4 . . . . 230 Melee 123 | . . . . . . . . . . . 123 Knockbacks 71 | . . . . . 32 2 2 2 . . 33 Impact 1 | . . . . . 1 . . . . . . Kinetic 65 | . . . . . 29 2 2 2 . . 30 Secondary 5 | . . . . . 2 . . . . . 3 Self-Inflicted Damage 221 | . 85 12 . . 12 . . . 21 . 91 Shots 8 | . 1 1 . . 1 . . . 1 . 4 Rammed . | . . . . . . . . . . . . Targets Rammed 11 | . . . . . 10 . . . . . 1 Kicked 11 | . . . . . 10 . . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 626 | . 11 139 107 . 258 256 302 530 200 36 626 Average Temperature 94 | . 3 57 34 . 79 91 63 118 116 19 108 Received Heat Transfer 2683 | . 264 108 . . 1093 . 9 48 137 . 1024 Effects 24 | . . . . . 3 . . 4 . . 17 Shutdowns 2 | . . . . . . . . 2 . . . Energy Bleed 3 | . . . . . . . . 1 . . 2 Interference 8 | . . . . . 3 . . . . . 5 Matter Decay 2 | . . . . . . . . . . . 2 Short Circuit 3 | . . . . . . . . . . . 3 Damage (minor) 3 | . . . . . . . . . . . 3 Damage (major) 2 | . . . . . . . . . . . 2 Damage (core) 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 9 | . . 1 . . . 1 . 7 . . . Heat Transferred 261 | . 100 . 111 . . 50 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Maximum Alert Level 5 | . . . . . 5 . . . . . 5 Low Security (%) 29 | 100 100 . 100 . 8 . . . . . 29 Level 1 23 | . . . . . 36 . . . . . 11 Level 2 9 | . . . . . 9 . . . . . 13 Level 3 15 | . . . . . 21 . . . . . 13 Level 4 11 | . . . . . 10 . . . . . 21 Level 5 8 | . . . . . 10 . . . . . 10 High Security 1 | . . . . . 2 . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 2083 | 15 149 . 71 . 2083 . . . . . 1679 Initial 31 | . . . 31 . . . . . . . . Average 608 | 2 81 . 27 . 717 . . . . . 725 Influence Increases 6954 | 35 425 205 66 . 3106 160 524 . . . 2433 Destroy 0b10 Robot/C 3240 | . 180 100 60 . 1560 80 300 . . . 960 Destroy 0b10 Robot/NC 470 | 35 55 . 5 . 155 . 5 . . . 215 Destroy Leader 634 | . 46 . . . 370 20 10 . . . 188 Allied During Kill 278 | . . . . . 65 . 209 . . . 4 Successful Hack 188 | . 16 . . . 152 . . . . . 20 Select Force Hacks 30 | . 30 . . . . . . . . . . Disable Machine 510 | . 30 . . . 270 . . . . . 210 Destroy Structure 674 | . 38 . 1 . 249 . . . . . 386 Partial Spotted 75 | . 15 . . . . . . . . . 60 Lose Combat Pursuer 855 | . 15 105 . . 285 60 . . . . 390 Influence Decreases 5324 | 35 349 216 131 . 1043 1296 547 904 . . 803 Entered New Map 1916 | . . 37 34 . . 764 177 904 . . . Time Decay 2698 | 35 329 179 77 . 713 502 350 . . . 513 Lost Part 510 | . 20 . 20 . 180 20 . . . . 270 Lost Ally 200 | . . . . . 150 10 20 . . . 20 Squads Dispatched 61 | . 3 . . . 38 . . . . . 20 Investigation 20 | . 2 . . . 12 . . . . . 6 Extermination 11 | . . . . . 8 . . . . . 3 Reinforcement 15 | . 1 . . . 5 . . . . . 9 Assault 12 | . . . . . 10 . . . . . 2 Garrison 3 | . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 7 | . . . . . 3 . . . . . 4 Haulers Reinforced 4 | . . . . . 1 . . . . . 3 Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Distress Signals 9 | . 1 . . . 3 . . . . . 5 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 310 | . 13 21 3 . 118 13 13 34 8 . 87 Peak Tracking Total 9 | . 4 3 2 . 7 9 7 9 5 . 9 Tactical Retreats 32 | . 1 4 . . 12 1 . . . . 14 Traps | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Traps Triggered 4 | . 2 1 . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 2 | . . . . . . . . 2 . . . Traps Extracted . | . . . . . . . . . . . . Installed 4 | . . . . . . . . 4 . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 4 | . . . . . . . 4 4 . . . Machines | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Machines Disabled 38 | . 2 2 . . 18 . 1 . 1 . 14 Max in Single Turn 6 | . 2 2 . . 2 . . . . . 6 Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Machines Accessed 56 | . 5 2 . 1 27 . 2 . . 1 18 Terminals 21 | . 4 . . . 9 . . . . 1 7 Fabricators 5 | . . . . . 3 . . . . . 2 Repair Stations 4 | . . . . . 2 . . . . . 2 Recycling Units 13 | . 1 . . . 8 . . . . . 4 Scanalyzers 4 | . . . . . 3 . . . . . 1 Garrison Access 4 | . . . . . 2 . . . . . 2 Total Hacks 189 | . 11 13 . 4 103 . 7 . . 1 50 Successful 110 | . 6 13 . 4 61 . 7 . . 1 18 Failed 79 | . 5 . . . 42 . . . . . 32 Catastrophic 9 | . . . . . 6 . . . . . 3 Database Lockouts . | . . . . . . . . . . . . Manual 74 | . 9 . . . 35 . . 5 . . 25 Terminals 68 | . 10 . . . 32 . . . . 1 25 Fabricators 13 | . . . . . 10 . . . . . 3 Repair Stations 16 | . . . . . 11 . . . . . 5 Recycling Units 25 | . 1 . . . 14 . . . . . 10 Scanalyzers 34 | . . . . . 32 . . . . . 2 Garrison Access 9 | . . . . . 4 . . . . . 5 Terminal Hacks 33 | . 1 13 . 4 4 . 7 . . 1 3 Record 23 | . . 12 . 4 . . 6 . . 1 . Part Schematic 1 | . . . . . 1 . . . . . . Robot Analysis 1 | . . . . . 1 . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . 1 Open Door 2 | . . . . . . . 1 . . . 1 Branch Access Points 1 | . . . . . 1 . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 Proto ID Catalog 1 | . . 1 . . . . . . . . . Fabricator Hacks 10 | . . . . . 9 . . . . . 1 Network Status 3 | . . . . . 2 . . . . . 1 Load Schematic 3 | . . . . . 3 . . . . . . Build 4 | . . . . . 4 . . . . . . Repair Station Hacks 11 | . . . . . 8 . . . . . 3 Scan Component 6 | . . . . . 4 . . . . . 2 Repair 5 | . . . . . 4 . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . . . 1 Scanalyzer 26 | . . . . . 26 . . . . . . Insert Component 12 | . . . . . 12 . . . . . . Analyze 14 | . . . . . 14 . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . 1 Unlock Access 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks 26 | . 5 . . . 13 . . . . . 8 Terminals 16 | . 4 . . . 7 . . . . . 5 Botnet 16 | . 4 . . . 7 . . . . . 5 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 10 | . 1 . . . 6 . . . . . 3 Recyclers 1 | . . . . . . . . . . . 1 Tunnel 1 | . 1 . . . . . . . . . . Fedlink 6 | . . . . . 5 . . . . . 1 Scrapoids 1 | . . . . . 1 . . . . . . Scraphulk 1 | . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 40 | . 4 . . . 21 . . . . . 15 Full Trace Events 10 | . . . . . 6 . . . . . 4 Feedback Events 2 | . . . . . 1 . . . . . 1 Corruption 2 | . . . . . 1 . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built 1 | . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . Time 81 | . . . . . 81 . . . . . . Total Robot Build Rating 1 | . . . . . 1 . . . . . . Part Schematics Acquired 12 | . . . . . 12 . . . . . . Parts Built 6 | . . . . . 6 . . . . . . Authchips . | . . . . . . . . . . . . Time 168 | . . . . . 168 . . . . . . Total Part Build Rating 24 | . . . . . 24 . . . . . . Parts Repaired 4 | . . . . . 3 . . . . . 1 Time 213 | . . . . . 163 . . . . . 50 Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 12 | . . . . . 12 . . . . . . Part Schematics Acquired 11 | . . . . . 11 . . . . . . Parts Damaged 3 | . . . . . 3 . . . . . . Bothacking | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 7 | . . . 5 . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled 1 | . . . . . 1 . . . . . . Allies | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Total Allies 21 | . . . 5 . 6 5 4 . . . 1 Largest Group 9 | . . . 5 5 6 5 9 5 1 . 1 Highest-Rated Group 352 | . . . 89 89 156 238 352 195 47 . 123 Highest-Rated Ally 123 | . . . 27 27 31 50 50 47 47 . 123 Total Orders 17 | . . . . . 13 4 . . . . . STAY 4 | . . . . . 3 1 . . . . . FOLLOW 5 | . . . . . 5 . . . . . . COLLECT 3 | . . . . . 3 . . . . . . EXPLORE 5 | . . . . . 2 3 . . . . . Ally Attacks 282 | . . . . . 97 . 44 126 7 . 8 Total Damage 5049 | . . . . . 1482 . 778 2339 91 . 359 Kills 58 | . . . . . 13 . 10 31 2 . 2 Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Active Infowar (turns) 9890 | 81 774 1536 205 274 3747 1355 799 638 . . 481 Optics 33 | . . . . . 33 . . . . . . Terrain 3067 | 81 774 1536 205 274 . 197 . . . . . Decoding 6539 | . . . . . 3747 1355 799 638 . . . Triangulation 481 | . . . . . . . . . . . 481 Robot Analysis Total 1 | . . . . . 1 . . . . . . Derelict Logs Recovered 16 | . . 2 . 5 . 3 3 3 . . . Drone Launches 5 | . . . . . 2 3 . . . . . Drone Recoveries 1 | . . . . . . 1 . . . . . Decoded 0b10 Intel 190 | . . . . . 190 . . . . . . Items 190 | . . . . . 190 . . . . . . Exploration | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Turns Passed 14142 | 175 774 1536 205 943 3750 1355 799 1480 742 456 1927 Spaces Moved 11175 | 70 342 943 94 682 2398 1399 1077 1327 580 369 1894 Core 11 | 2 . . . . 6 . . . . . 3 Treads 1068 | 68 342 658 . . . . . . . . . Legs 2532 | . . . . . 2272 . . . . . 260 Wheels 387 | . . 285 94 8 . . . . . . . Hover 7177 | . . . . 674 120 1399 1077 1327 580 369 1631 Flight . | . . . . . . . . . . . . Fastest Speed 30 | 50 160 95 110 116 52 52 56 98 52 52 30 Average Speed 97 | 156 160 142 111 116 109 80 67 102 106 114 59 Slowest Speed 600 | 160 160 260 120 120 600 106 106 106 115 115 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 56 | 5 47 64 11 49 56 98 98 87 68 53 44 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 7 | . 1 1 . 1 1 . 1 2 . . . Known Exits Taken 3 | . . . . . 1 . 1 . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 . 1 1 . . Scrap Searched 23 | . . 8 . 4 . 5 3 2 . 1 . Spaces Dug 53 | . . . . . 15 . . . 1 15 22 Terrain Destroyed 771 | . 43 47 2 . 313 7 14 1 74 43 227 Melee 11 | . . . . . . . . . . . 11 Projectile 152 | . . . 2 . 101 3 . 1 8 . 37 AOE 608 | . 43 47 . . 212 4 14 . 66 43 179 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -6 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Zio Dee Pro Fac Total 13301 | 98 457 1066 172 835 3092 1593 1127 1391 661 395 2414 Wait 985 | . 34 9 15 133 335 150 8 14 26 16 245 Move 11163 | 69 341 942 93 681 2397 1398 1076 1326 579 367 1894 Hop . | . . . . . . . . . . . . Pick Up 126 | 5 4 22 2 6 35 7 8 8 8 . 21 Fast Attach 65 | 7 2 2 2 . 19 3 1 1 6 2 20 Attach 61 | . 1 2 2 1 18 8 . 6 2 . 21 Detach 38 | . 1 4 2 1 10 4 . 1 1 . 14 Swap 117 | . 5 12 2 5 42 5 4 2 12 5 23 Drop 122 | . 2 24 3 8 37 2 7 6 5 2 26 Fire 535 | 17 67 49 12 . 189 15 10 23 21 3 129 Melee 20 | . . . . . . . . . . . 20 Ram . | . . . . . . . . . . . . Kick 11 | . . . . . 10 . . . . . 1 Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 54 | . . . 39 . . 1 13 . 1 . . Trap 4 | . . . . . . . . 4 . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / [*Rec]) -9/Recycling -9/Scraptown -6/Factory (discovered 7 exits: *Fac x4 / *Low x2 / Gar) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x4 / *Upp / *Ext x2) History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 176 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 549 | -10/Materials | Discovered new exit (range 10) 944 | -10/Materials | Discovered new exit (range 4) 950 | -10/Materials | Entered Subcaves 1002 | -10/Subcaves | Visited Clippyterm 1006 | -10/Subcaves | Learned Research security intel 1006 | -10/Subcaves | Learned 40 Factory zone layouts 1051 | -10/Subcaves | Discovered new exit (range 14) 1107 | -10/Subcaves | Visited 4L-MR0's lab 1124 | -10/Subcaves | Found Tower Shield 1305 | -10/Subcaves | Disturbed a concealed Subdweller 1312 | -10/Subcaves | Disturbed a concealed Subdweller 1431 | -10/Subcaves | Discovered new exit (range 14) 1482 | -10/Subcaves | Learned 2 Materials zone layouts 1777 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1799 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2088 | -10/Subcaves | Disturbed a concealed Subdweller 2096 | -10/Subcaves | Build established: Derelict-Mutant 2161 | -10/Subcaves | Learned location of Recycling (-9) 2294 | -10/Subcaves | A Subdweller sparked back to life 2295 | -10/Subcaves | Core integrity fell below 50% 2335 | -10/Subcaves | Found Arachnoskeleton 2486 | -10/Subcaves | Entered Recycling 2544 | -9/Recycling | Core integrity fell below 20% 2635 | -9/Recycling | Scanned before Scraplab entrance 2663 | -9/Recycling | Entered Scraplab 2672 | -9/Recycling | Discovered new exit (range 2) 2691 | -9/Recycling | Entered Scraptown 2691 | -9/Scraptown | Accompanied by 5 allies 2691 | -9/Scraptown | System corruption cleaned by C-Scrubber 2742 | -9/Scraptown | Learned location of Extension (-5) 2795 | -9/Scraptown | Visited TADAMA 2822 | -9/Scraptown | Visited Fellowship of the Rings 2858 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 2861 | -9/Scraptown | Learned 8 Factory zone layouts 2862 | -9/Scraptown | Learned 8 Research zone layouts 2863 | -9/Scraptown | Learned location of 1 exit from Research 2864 | -9/Scraptown | Learned location of 1 exit from Factory 2865 | -9/Scraptown | Learned Factory stockpile data 2924 | -9/Scraptown | Build established: Commander-Mutant 2934 | -9/Scraptown | Visited UFD Registry 2934 | -9/Scraptown | Registered with UFD as "Bladedrive" 2944 | -9/Scraptown | Visited Bundlers 3034 | -9/Scraptown | Visited Scrapoid Pod Storage 3039 | -9/Scraptown | Found Scrapoid Pod 3081 | -9/Scraptown | Visited A0-MCA Data Center 3104 | -9/Scraptown | Visited Infowarlord's Domain 3131 | -9/Scraptown | Visited Junk Repository 3165 | -9/Scraptown | Visited Cartography Club 3176 | -9/Scraptown | Visited Abandonware Association 3187 | -9/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 3187 | -9/Scraptown | Learned abandonware demo "MELTYB.EXE" 3213 | -9/Scraptown | Visited Supply Room 3549 | -9/Scraptown | Met Optimus 3549 | -9/Scraptown | Accepted into 0bPrime 3606 | -9/Scraptown | Discovered new exit (range 3) 3634 | -9/Scraptown | Entered Factory 3634 | -6/Factory | Accompanied by 5 allies 3634 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x4, Weapon x2 3635 | -6/Factory | Identified exit to Factory 3636 | -6/Factory | Identified exit to Lower Caves 3636 | -6/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 3671 | -6/Factory | Loaded intel: 8 recycling unit locations 3742 | -6/Factory | Lost 3 allies 3914 | -6/Factory | Learned location of Protoforge (-3) 3922 | -6/Factory | Garrison activated, responded to threat 4241 | -6/Factory | Spotted B-75 Beast 4258 | -6/Factory | Destroyed B-75 Beast 4324 | -6/Factory | Build established: Gunner 4377 | -6/Factory | Fabricated A-02 Transporter (x1) 4473 | -6/Factory | Repaired Recoil Stabilizer 4801 | -6/Factory | Scrapoid reinforcements arrived 5037 | -6/Factory | Identified exit to Garrison 5106 | -6/Factory | Build established: Commander-Gunner 5176 | -6/Factory | Lost 3 allies 5744 | -6/Factory | Build established: Gunner 5993 | -6/Factory | Fabricated Adv. Assault Cannon (x2) 6056 | -6/Factory | Build established: Hacker-Gunner 6084 | -6/Factory | First assault squad dispatched 6189 | -6/Factory | Repaired Adv. Assault Cannon 6241 | -6/Factory | Repaired Magnetic Acceleration Cannon 6292 | -6/Factory | Repaired Magnetic Acceleration Cannon? 6465 | -6/Factory | Fabricated Adv. Assault Cannon (x2) 6717 | -6/Factory | Fabricated Adv. Assault Cannon? 7284 | -6/Factory | High security lockdown imminent 7335 | -6/Factory | Lost 3 parts (1p1n1w) 7364 | -6/Factory | High security lockdown engaged 7368 | -6/Factory | Core integrity fell below 50% 7384 | -6/Factory | Entered Lower Caves 7477 | -6/Lower Caves | Attacked by a faux Warlord 7597 | -6/Lower Caves | Build established: Mutant 7740 | -6/Lower Caves | Learned Factory security intel 7844 | -6/Lower Caves | Discovered new exit (range 67) 7871 | -6/Lower Caves | Learned Factory emergency access door positions 7900 | -6/Lower Caves | Build established: Gunner 8493 | -6/Lower Caves | Scrapoid Pod released 06L10-D (x5) 8739 | -6/Lower Caves | Entered another Lower Caves area 8739 | -6/Lower Caves | Accompanied by 5 allies 8739 | -6/Lower Caves | Discovered exit to Factory (range 11) 8752 | -6/Lower Caves | Identified exit to Zion 8799 | -6/Lower Caves | Learned Factory security intel 8994 | -6/Lower Caves | Entered an active Warlord outpost 8998 | -6/Lower Caves | A Commander dispatched an escort 9004 | -6/Lower Caves | Learned 4 Factory zone layouts 9006 | -6/Lower Caves | Learned Factory trap positions 9006 | -6/Lower Caves | Learned Research trap positions 9006 | -6/Lower Caves | Learned Armory terminal intel 9006 | -6/Lower Caves | Learned Extension garrison access intel 9136 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9538 | -6/Lower Caves | Entered Zion 9538 | -6/Zion | Accompanied by 6 allies 9539 | -6/Zion | Commander's escort returned to base 9573 | -6/Zion | System corruption cleaned by Quarantine Array 9616 | -6/Zion | Discovered new exit (range 16) 9799 | -6/Zion | Learned Factory recycling unit intel 10016 | -6/Zion | Turned away by Imprinter 10126 | -6/Zion | Learned Factory stockpile data 10178 | -6/Zion | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 10179 | -6/Zion | Found GAL Module 10297 | -6/Zion | Learned location of 1 exit from Proximity Caves 10303 | -6/Zion | Learned location of 2 exits from Factory 10433 | -6/Zion | Visited the Megawrench Repair Shop 10433 | -6/Zion | Megawrench repaired 15 parts 10579 | -6/Zion | Found Prototype Device 10681 | -6/Zion | Found Prototype Device 10713 | -6/Zion | Build established: Scavenger-Gunner 10770 | -6/Zion | Warned about trapping Zion interior 10773 | -6/Zion | Attacked by Zionites 10777 | -6/Zion | Destroyed Imprinter 10780 | -6/Zion | Core integrity fell below 20% 10783 | -6/Zion | Extracted access codes from Imprinter's data core 10999 | -6/Zion | Opened final containment barrier to the Deep Caves 11012 | -6/Zion | Discovered new exit (range 5) 11014 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11018 | -6/Zion | Entered Deep Caves 11018 | -6/Deep Caves | Accompanied by 1 ally 11199 | -6/Deep Caves | Z-Facility disabled 11267 | -6/Deep Caves | Found Prototype Protection 11294 | -6/Deep Caves | Identified Zio. Weapon Casing 11342 | -6/Deep Caves | Lost 5 parts (1p1n3u) 11353 | -6/Deep Caves | Found Zio. Weapon Casing 11386 | -6/Deep Caves | Found Prototype Protection 11386 | -6/Deep Caves | Identified Zio. Heavy Carapace 11558 | -6/Deep Caves | Discovered new exit (range 7) 11625 | -6/Deep Caves | Build established: Scavenger-Tank 11639 | -6/Deep Caves | Identified Phasing AFG 11650 | -6/Deep Caves | Found Prototype Slashing Weapon 11666 | -6/Deep Caves | Identified Mobile Refinery Mk. CCLXVII 11760 | -6/Deep Caves | Entered Proximity Caves 12216 | -5/Proximity Caves | Entered Factory 12216 | -5/Factory | Evolved 2 slots: Propulsion x2 12217 | -5/Factory | Identified exit to Factory 12217 | -5/Factory | Identified exit to Extension 12217 | -5/Factory | Identified Longsword +1 12218 | -5/Factory | Identified exit to Upper Caves 12220 | -5/Factory | Loaded intel: 72 trap records 12224 | -5/Factory | Loaded intel: 8 recycling unit locations 12366 | -5/Factory | Repaired Gravmag Array 12505 | -5/Factory | Build established: Scavenger-Gunner 12649 | -5/Factory | Discovered exit to Factory (range 15) 12814 | -5/Factory | Lost 3 parts (3n) 12829 | -5/Factory | Loaded intel: 8 recycling unit locations 13601 | -5/Factory | Destroyed 9 combat bots 13809 | -5/Factory | Spotted B-75 Beast 14016 | -5/Factory | First assault squad dispatched 14053 | -5/Factory | Scraphulk reinforcements arrived? 14099 | -5/Factory | Core integrity fell below 50% 14120 | -5/Factory | Destroyed B-75 Beast 14132 | -5/Factory | Core integrity fell below 20% 14143 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 14131_ Slug penetrates Door. 14131_ Penetrated by Slug. 14131_ U-05 Engineer lays Concrete. 14132_ U-05 Engineer builds a Wall. 14132_ U-05 Engineer lays Concrete. 14134_ Penetrated by Slug. 14134_ Gyrokinetic Inverter destroyed. 14134_ Slug penetrates Door. 14135_ U-05 Engineer lays Concrete. 14136_ R-10 Processor collects Carbon-fiber Leg. 14136_ U-05 Engineer lays Concrete. 14137_ R-10 Processor collects Adv. Heat Sink. 14137_ U-05 Engineer lays Concrete. 14138_ Slug penetrates Wall. 14138_ Penetrated by Slug. 14139_ U-05 Engineer lays Concrete. 14142_ R-10 Processor collects Adv. Heat Sink. 14142_ Slug penetrates R-10 Processor. 14142_ U-05 Engineer lays Concrete. 14143_ M-28 Smith repairs R-10 Processor. Map ----- +----------------------------------------------------+ | ####???????????????????????????## ############ | | ???????????????????????????##^^^^^"########### | | "?????????????????????#####?## # ! | | "??????????????##?????# " #??# # | | "??????????????#T"????#"G"#### # | | ???????######## "#####" "#"##% # | | "???????# # | | "???????# % #[ | | ^ "?????? # % +^ | | ???????" !!! # | | ?????^?# %!!! # | | ???????# % ###### !!! ######## | | ???????# # # #??????# ! | | ##+####?#### # ; ###????# | | " # ;% % #????######+##### | | " " " " " + # %; %% #?????????# % | | " " " " " # # %%%%%R] % ###?????????# | | " " " " " # # ;mR% #???????????# | | " " " " " # ; % ;;;;##+#######???????# | | " " " " " " " gg!; #???????# | | " " " " " # " g ; u #???????# | | " " " " " # "###;; #???????####### | | " " " " " " #### ; #?????????????? | | " " " " "%+ #??# # #?????????????? | | % " #??# # ###???????????? | | [ " #?## # @ u ######??????? | | #######+#### #?# # ## ######## | | #??# # # " | | #??# # # ######## | | #?? # ## ######### | | #?? # ] # # # | | ####"; ! # # # # | | #+########## # % p [ # + | | ! #??# # "" % # ! # | | #??# # " # # # # | | #??# # " ### + # | | " """ #??# # " #???## # # | | " """ #??# + #???? # # # | | " """ #??# # [#????# # # # | | #??# # #?????? ### # # | | " """ #### #####"################# # # | | " ""??? ## ######### | | " "?????## #???????# | | ??????# < #???????? | | ??????# #?????### | | ###??????# #?????#"" | | ?????????#####+############+#######+####+#######"" | | ????????????? ??????# # + | | ????????????? ??????# """ # ##### | | ???????????? ?????# """ # #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 80 Energy Generation 27 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 2000 Weapon Shielding 100 Evasion (%) 57 Targeting Accuracy 16 Target Analysis 5 Core Analysis 6 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 11 Defensive Hacking 14 Item Schematics ----------------- Adv. Assault Cannon | -6/Factory | Scanalyzed Gravmag System | -6/Factory | Scanalyzed System Restoration Module | -6/Factory | Scanalyzed Imp. Gravmag System | -6/Factory | Scanalyzed Recoil Stabilizer | -6/Factory | Scanalyzed Lrn. Missile Launcher | -6/Factory | Scanalyzed Lgt. Angular Momentum Engine | -6/Factory | Scanalyzed Kinecellerator | -6/Factory | Scanalyzed Matter Compressor | -6/Factory | Scanalyzed Adv. Heat Sink | -6/Factory | Scanalyzed Antimatter Reactor | -6/Factory | Hacked Gravmag Array | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -6/Factory | Preloaded Adv. Assault Cannon | x2 | -6/Factory Adv. Assault Cannon | x2 | -6/Factory Adv. Assault Cannon | x2 | -6/Factory Repaired ---------- Recoil Stabilizer | 48% | -6/Factory Adv. Assault Cannon | 24% | -6/Factory Magnetic Acceleration Cannon | 60% | -6/Factory Gravmag Array | 66% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionZioniteChainsaw Manual? 0 Play Time 03:59:22 Cumulative 248.9 hours Start 2025.05.31 @ 15:13:09 End 2025.06.03 @ 12:23:45 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 3 Types 1/0/1/1/0/0/0/0/0/0 Lore% 79 Gallery% 65 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1bd615da-9149-4610-9c7e-c729e7102b8c