Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.20 @ 19:57:32 Player: FrigidRock Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (250) 1250 Value Destroyed (11408) 11408 Prototype IDs (56) 1120 Alien Tech Used (2) 400 Bonus (6731) 6731 TOTAL SCORE: 30409 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3287 Follower Combat Kills 2347 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -603 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 92/100 System Corruption 19% Temperature Cool (27) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Advanced Heat Sink Terrain Scan Processor Experimental Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Point Defense System Hacking Suite Advanced Hacking Suite Improved System Shield Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Siege Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Advanced Coolant Injector High-capacity Storage Unit Experimental Terrain Scan Processor Advanced Recoil Stabilizer Advanced Weapon Cycler Improved Transmission Jammer Improved Utility Shielding Advanced Powered Armor Advanced Remote Shield System Mapper System Shield > --- WEAPON ----------- Matter Neutralizer Multirail Enhanced Hardcell Cannon > --- INVENTORY -------- Advanced Heavy Siege Treads Advanced Energy Well Improved Terrain Scanner Improved Armor Integrity Analyzer Advanced Point Defense System Hacking Suite Advanced Hacking Suite System Shield System Shield Improved System Shield Improved System Restoration Module Splice Drone Bay Transdimensional Reconstructor High-powered Disruptor Cannon Hypervelocity Gauss Cannon Linear Accelerator Enhanced Hardcell Cannon Fusion Bomb Launcher [Rating: 204] Favorites ----------- Power Fusion Reactor Engine Heavy Deuterium Engine Power Core Nuclear Core Reactor Fusion Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Improved Heavy Laser Energy Gun Improved Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Linear Accelerator Launcher Precision Grenade Launcher Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 2 . . . . 2 . 2 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . 1 . Utility 11 | . . . . . 2 2 . . . . . . . . . 1 2 . . . . 2 . 1 1 Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Attached 212 | 7 2 14 1 . 39 12 1 1 2 2 5 . 4 1 2 9 9 2 3 1 2 13 10 2 68 Power 32 | 1 . 5 . . 5 1 . . . . . . . 1 . 3 . . . 1 . 1 . 1 13 Engine 9 | 1 . 4 . . 2 1 . . . . . . . 1 . . . . . . . . . . . Core 4 | . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . Reactor 19 | . . . . . . . . . . . . . . . . 3 . . . 1 . 1 . 1 13 Propulsion 46 | 2 2 4 . . 8 3 . . . . 1 . . . 1 1 4 . . . 1 . 1 . 18 Treads 26 | . . . . . 7 3 . . . . 1 . . . 1 1 4 . . . 1 . 1 . 7 Leg 17 | 2 2 4 . . 1 . . . . . . . . . . . . . . . . . . . 8 Wheel 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 82 | 2 . 2 1 . 14 4 1 1 . 1 1 . 3 . . 5 4 2 3 . 1 8 5 1 23 Device 49 | 2 . 1 . . 10 2 1 . . . 1 . 1 . . 4 3 2 3 . 1 5 4 . 9 Storage 6 | . . 1 1 . 1 . . . . . . . . . . . . . . . . 1 . . 2 Processor 11 | . . . . . 2 1 . . . . . . . . . . 1 . . . . . 1 . 6 Hackware 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 Protection 12 | . . . . . 1 1 . 1 . 1 . . 2 . . . . . . . . 2 . 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 52 | 2 . 3 . . 12 4 . . 2 1 3 . 1 . 1 . 1 . . . . 4 4 . 14 Energy Gun 19 | 1 . 1 . . 6 2 . . 1 . 3 . . . 1 . 1 . . . . . . . 3 Energy Cannon 10 | . . . . . . 1 . . . . . . . . . . . . . . . 2 1 . 6 Ballistic Gun 4 | 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 10 | . . . . . 3 1 . . . . . . . . . . . . . . . 1 2 . 3 Launcher 7 | . . . . . 2 . . . . 1 . . 1 . . . . . . . . 1 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . . 3 1 . . . . 3 . 3 . . 1 . . . 2 . 3 6 . 4 Corrupted Parts 5 | . . . . . 3 . . . . . . . . . . 1 . . . . . . . . 1 System Corruption 25 | . . . . . 11 . . . . . . . . . . 9 . . . . . . . . 5 Parts Lost 88 | . . 5 . . 10 1 . 1 . . . . . . . 3 . 2 3 . 1 1 . 1 60 Power 11 | . . 2 . . 2 . . . . . . . . . . . . . . . . . . . 7 Propulsion 19 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . 16 Utility 38 | . . 1 . . 4 1 . 1 . . . . . . . 1 . 2 3 . 1 1 . 1 22 Weapon 20 | . . 2 . . 3 . . . . . . . . . . . . . . . . . . . 15 Highest Loss Streak 23 | . . 4 . . 2 1 . 1 . . . . . . . 1 . 2 1 . 1 1 . 1 23 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 17 | . . 4 6 8 17 19 19 18 18 18 18 19 20 20 19 17 19 19 17 18 20 18 19 18 17 Power 1 | . . . 1 1 2 2 2 2 2 2 2 2 2 2 1 1 2 2 2 2 2 2 2 2 . Propulsion 2 | . . 1 1 1 3 2 3 3 3 3 3 3 3 3 3 2 2 1 1 1 1 2 1 1 . Utility 7 | . . 1 3 5 6 7 7 6 6 7 8 8 9 9 9 8 10 10 8 8 9 8 12 11 10 Weapon 4 | . . . 1 1 4 5 6 6 6 5 4 5 5 5 5 4 4 4 5 5 5 3 2 2 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 28 | . . . . 1 7 4 . . . . 1 . . . . 1 . 1 . . . 2 1 . 10 Power 7 | . . . . . 2 3 . . . . . . . . . 1 . . . . . . . . 1 Propulsion 4 | . . . . . 2 . . . . . . . . . . . . 1 . . . 1 . . . Utility 10 | . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . 7 Weapon 5 | . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . 2 Tool/Special 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 92 100 100 97 99 100 99 99 95 84 86 92 93 100 99 95 93 93 79 93 92 84 80 82 Engine 4 | . 14 13 14 14 4 7 7 7 7 7 6 6 6 6 13 2 . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . 8 10 10 10 10 10 9 9 8 10 Treads 22 | . . . . . 34 30 30 30 30 30 26 26 26 26 26 28 22 21 21 21 21 19 16 13 8 Leg 2 | . 28 28 28 28 . . . . . . . . . . . . . . . . . . . . 4 Device 21 | . 28 20 14 14 13 21 18 17 15 15 12 13 13 13 13 22 30 28 29 31 34 36 29 26 22 Storage 6 | . . 2 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 6 4 4 5 Processor 4 | . . . . . 8 8 11 7 7 7 6 6 6 6 6 1 . . . . . . 3 4 9 Hackware 2 | . . . . . . . . . . . . . . . . 4 5 5 5 5 5 4 4 4 4 Protection 6 | . . . . . 3 6 7 12 15 10 6 6 12 13 13 4 4 7 6 5 . 1 4 6 4 Energy Gun 9 | . 14 5 14 14 10 9 7 7 4 8 16 20 19 13 19 17 14 15 14 1 14 9 . . . Energy Cannon 2 | . . . . . . 5 7 7 4 5 2 . . . . . . . . . . 2 4 4 5 Ballistic Gun 1 | . 14 20 14 14 1 . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . 5 . . . . . . . . . . . . . . . . . 5 8 4 Peak Build Rating 204 | 9 9 11 8 8 41 44 48 46 49 53 64 59 66 70 72 88 112 114 114 112 115 136 153 148 204 Average Rating 79 | 4 9 8 8 8 34 43 45 45 45 51 57 58 65 65 70 83 107 109 108 92 114 128 143 145 172 On Entrance 65 | . 9 9 8 8 8 38 44 46 46 49 53 57 59 65 70 72 88 112 107 108 112 115 130 142 148 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 224 | 10 10 12 12 12 68 77 77 77 78 82 86 84 84 81 81 87 97 99 106 108 110 130 149 161 224 Greatest Support 245 | 20 20 20 20 20 84 86 86 86 86 86 89 89 89 89 89 111 157 156 156 156 156 156 177 177 245 Greatest Overweight (x) 8 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 8 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 5 5 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 Average Capacity 18 | 5 5 5 8 8 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 24 | . 4 6 8 8 20 20 20 19 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 24 Average Carried 17 | . . 4 6 8 17 19 19 18 19 19 18 19 20 19 19 17 19 19 17 18 19 18 19 19 19 Final Capacity 20 | 5 5 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | . 4 6 8 8 19 20 19 18 19 19 20 20 20 19 20 17 20 20 17 20 20 20 20 20 4 Class Distribution -------------------- 34% | Mutant 16% | Tank 14% | Scavenger-Tank 11% | Scavenger-Mutant 6% | Scavenger-Gunner 6% | Messiah-Tank 4% | Gunner 4% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Messiah-Tank | -6/Lower Caves Messiah-Tank | -6/Data Miner Messiah-Tank | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Tank | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Tank | -3/Proximity Caves Tank | -3/Research Tank | -3/Testing Tank | -2/Research Hacker-Tank | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Matter Collected 6315 | 279 26 224 . . 1507 137 85 10 26 96 . 90 73 . 131 159 77 135 210 . 243 252 299 151 2105 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10761 | 131 122 324 . . 1794 413 56 286 . 350 103 71 149 . 360 353 236 112 414 . 447 663 256 . 4121 Parts 475 | 8 6 31 . . 103 18 . 13 . 13 2 2 5 . 11 22 8 9 13 . 12 26 13 . 160 Haulers Intercepted 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . . . 4 . . . . . . . . . . . . . . . . 1 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 111 | . . . . . . . 4 13 1 30 . 10 8 . 19 . . 11 10 . 5 . . . . Prevented 30 | . . . . . . . 1 . . 9 . . 2 . 7 . . 1 4 . 6 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Combat Hostiles Destroyed 210 | . 3 15 . . 47 7 1 6 . 10 . 1 3 . 10 9 3 2 13 . 6 9 2 . 63 Melee 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Guns 80 | . 3 15 . . 16 2 1 4 . 4 . 1 1 . 4 5 1 1 6 . 5 . . . 11 Cannons 73 | . . . . . 20 5 . 2 . 6 . . . . . . . . . . . 5 2 . 33 AOE 40 | . . . . . 10 . . . . . . . 2 . 5 2 . . 6 . . 1 . . 14 Classes Destroyed 21 | 3 1 1 . . 8 1 . 1 . 1 . . . . . 1 . . . . . 1 . . 3 Worker 8 | 1 . 1 . . 1 1 . . . . . . . . . . . . . . . . . . 4 Builder 6 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . 4 Tunneler 3 | 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . Recycler 8 | 1 . . . . 3 . . . . . . . . . . . . . . . . . 1 . 3 Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Watcher 10 | . . . . . 5 2 . . . . . . . . . 1 1 . . . . . . . 1 Swarmer 53 | . . 12 . . 11 . . . . 7 . . . . 6 5 . . 5 . 1 1 . . 5 Cutter 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 73 | . 3 3 . . 20 4 1 4 . 2 . . 2 . 3 2 1 . 2 . 4 . . . 22 Brawler 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Duelist 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 22 | . . . . . 11 2 . . . . . 1 . . 1 . . . 1 . 1 3 . . 2 Specialist 4 | . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . Hunter 21 | . . . . . . 1 . . . . . . . . . 1 2 . 4 . . . . . 13 Programmer 22 | . . . . . . . . 2 . . . . . . . . . 2 1 . . 2 2 . 13 Decomposer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Best Kill Streak 17 | 3 2 5 . . 6 6 1 2 . 4 1 1 2 . 5 5 2 2 5 . 5 3 2 . 17 Combat Bots Only 17 | . 2 5 . . 5 4 1 2 . 4 . 1 2 . 5 5 2 2 5 . 5 3 2 . 17 Max Kills in Single Turn 5 | 1 2 1 . . 5 2 1 1 . 2 1 1 2 . 3 2 1 1 1 . 1 1 1 . 5 Gunslinging 1 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Exploded 5 | . . . . . 3 . . . . . . . 2 . 3 2 . . 1 . . 1 . . 5 Melee 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Hostile Shots Fired 1768 | . 25 117 . . 293 78 5 14 . 23 18 . 19 . 10 23 12 27 121 . 46 61 2 15 859 Missed 512 | . 3 26 . . 99 27 2 4 . 5 3 . 8 . 5 5 4 7 37 . 13 21 1 9 233 Hits 1256 | . 22 91 . . 194 51 3 10 . 18 15 . 11 . 5 18 8 20 84 . 33 40 1 6 626 Melee 11 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 9 Projectile 1245 | . 22 91 . . 194 51 3 10 . 18 15 . 11 . 5 16 8 20 84 . 33 40 1 6 617 AOE 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 56 | . . . . . 7 . 1 . . 1 . . . . . . 1 4 1 . 3 1 . . 37 Part Disruptions 3 | . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . Damage Taken 22151 | . 268 774 . . 3093 616 47 154 . 419 197 . 143 . 95 501 124 322 971 . 477 562 13 113 13262 Core 2430 | . 37 206 . . 303 23 . . . 15 . . 19 . . 64 33 51 108 . . . . . 1571 Absorbed by Shields 1718 | . . . . . . . . . . . . . . . . . 38 96 528 . 270 126 12 83 565 Reduced by Siege Mode 1094 | . . . . . . . . . . . . . . . . . . . . . . . . . 1094 Redirected to Shielding 292 | . . . . . . . . . . . . . 22 . . 97 . . 35 . . . . . 138 Regen/Repaired (Parts) 494 | . . . . . 494 . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 79 | 100 . . . 2 44 . . . . 94 . . . . 97 93 . . . . 83 . 100 100 . Volleys Fired 645 | 13 12 60 . . 138 42 4 11 . 27 5 2 7 . 11 20 17 10 37 . 15 25 18 5 166 Largest 3 | 2 2 2 . . 2 2 2 2 . 2 3 3 3 . 3 3 3 3 3 . 3 3 3 3 3 Hottest 360 | 70 70 70 . . 110 145 145 145 . 161 226 190 190 . 190 190 190 190 190 . 185 258 224 210 360 Shots Fired 1436 | 26 24 111 . . 270 70 5 22 . 53 13 6 16 . 28 60 37 30 105 . 44 62 35 11 408 Gun 805 | 26 24 111 . . 149 42 1 11 . 28 8 6 15 . 25 60 34 30 94 . 44 34 2 . 61 Cannon 586 | . . . . . 109 25 4 11 . 22 5 . . . . . . . . . . 26 33 11 340 Launcher 45 | . . . . . 12 3 . . . 3 . . 1 . 3 . 3 . 11 . . 2 . . 7 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 450 | 13 12 86 . . 141 2 . . . . . . . . . . . . . . . 3 22 8 163 Thermal 771 | 13 12 25 . . 113 65 5 22 . 50 13 4 14 . 16 33 12 20 62 . 15 39 9 3 226 Explosive 36 | . . . . . 9 3 . . . 3 . . 1 . 2 . . . 11 . . . . . 7 Electromagnetic 179 | . . . . . 7 . . . . . . 2 1 . 10 27 25 10 32 . 29 20 4 . 12 Robot Hit Streak 30 | 7 9 10 . . 22 12 4 24 . 8 24 4 16 . 18 4 4 6 8 . 11 21 8 3 30 Robot Miss Streak 9 | 3 3 6 . . 9 3 . 2 . 3 1 1 . . 3 3 3 8 4 . 4 3 2 2 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Secondary Targets 11 | . 1 3 . . . . . . . . . . . . 2 3 . 1 . . 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . 1 1 . 1 . . 1 . . . . Shots Hit Robots 881 | 17 16 57 . . 199 35 1 17 9 37 12 3 14 . 16 28 12 14 36 . 28 48 16 4 262 Core Hits 535 | 6 8 29 . . 134 24 2 14 . 24 6 2 6 . 15 12 6 3 30 . 15 19 6 1 173 Critical Kills 11 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 8 Critical Parts Destroyed 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 5 Critical Strikes 53 | 2 . . . . 8 1 . . . 3 . . 2 . . 4 . . 2 . 1 4 3 1 22 Burn 19 | 2 . . . . 7 1 . . . 3 . . 2 . . 2 . . 1 . 1 . . . . Meltdown 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Destroy 14 | . . . . . . . . . . . . . . . . . . . . . . 3 2 1 8 Blast 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 9 Corrupt 4 | . . . . . . . . . . . . . . . . 2 . . 1 . . 1 . . . Sever 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Melee Attacks 15 | . . . . . 4 . . . 10 . . . . . . . . . . . . 1 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . 4 . . . 1 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . 8 . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 32523 | 181 189 525 . . 4766 1278 39 531 . 1451 326 69 544 . 804 1190 575 401 2154 . 905 1490 652 114 14339 Guns 11111 | 181 189 524 . . 1765 507 39 334 . 547 217 69 329 . 381 890 473 401 874 . 775 655 . . 1961 Cannons 13324 | . . . . . 1761 406 . 197 . 456 109 . . . . . . . . . . 633 652 114 8996 Explosions 7792 | . . . . . 1083 365 . . . 448 . . 215 . 423 277 102 . 1213 . 130 192 . . 3344 Melee 87 | . . . . . 87 . . . . . . . . . . . . . . . . . . . . Ramming 209 | . . 1 . . 70 . . . . . . . . . . 23 . . 67 . . 10 . . 38 Kinetic 7246 | 56 76 348 . . 1953 . . . . . . . . . . . . . . . . 58 440 76 4239 Thermal 15141 | 125 113 176 . . 1626 913 39 531 . 1003 326 24 301 . 180 539 118 377 651 . 388 786 84 38 6803 Explosive 6119 | . . . . . 881 365 . . . 448 . . 215 . 351 277 . . 1213 . . . . . 2369 Electromagnetic 3721 | . . . . . 149 . . . . . . 45 28 . 273 351 457 24 223 . 517 636 128 . 890 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 87 | . . . . . 87 . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . 8 . . 1 1 . . . . . . 9 . 5 5 5 5 3 3 1 19 Average Corruption 4 | . . . . . 4 . . 1 1 . . . . . . 5 . 4 5 5 5 2 1 1 8 Corruption Purged 25 | . . . . . 15 . . . . . . . . . . 5 . . . . . . 3 . 2 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 214 | . . . . . 48 . . 2 . . . . . . . 12 . 11 50 9 19 7 3 2 51 Message Errors 49 | . . . . . 6 . . 1 . . . . . . . 3 . 3 11 3 8 1 1 1 11 Matter Fused 55 | . . . . . 15 . . 1 . . . . . . . 1 . 1 13 4 4 . 1 . 15 Heat Flow Errors 17 | . . . . . 4 . . . . . . . . . . . . . 4 . 2 1 . . 6 Energy Discharges 19 | . . . . . 8 . . . . . . . . . . 3 . 2 2 1 . 1 1 . 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Parts Fused 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 26 | . . . . . 5 . . . . . . . . . . 4 . 4 7 1 2 1 . . 2 Data Loss (major) 17 | . . . . . 3 . . . . . . . . . . . . 1 5 . 2 2 . 1 3 Misfires 13 | . . . . . 3 . . . . . . . . . . . . . 6 . 1 . . . 3 Alerts 6 | . . . . . 1 . . . . . . . . . . 1 . . 2 . . . . . 2 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 7 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 937 | . . . . . 104 19 . . . . . . . . 10 1 . . 79 . . 14 41 . 669 Projectiles 500 | . . . . . . . . . . . . . . . . . . . . . . 10 41 . 449 Explosions 436 | . . . . . 104 19 . . . . . . . . 10 . . . 79 . . 4 . . 220 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Knockbacks 60 | . . . . . 23 . . . . . . . . . . . . . . . . 1 4 . 32 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Kinetic 56 | . . . . . 21 . . . . . . . . . . . . . . . . . 4 . 31 Secondary 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 823 | . . . . . 277 49 . . . . . . . . . 28 . . 133 . 57 14 . . 265 Shots 20 | . . . . . 6 2 . . . . . . . . . 1 . . 5 . 1 1 . . 4 Rammed 19 | . . . . . 10 . . . . . . . . . . . . . 6 . . 2 . . 1 Targets Rammed 25 | . . 2 . . 10 . . . . . . . . . . 1 . . 6 . . 2 . . 4 Kicked 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 3 Highest Temperature 471 | 130 273 220 . . 262 84 10 27 . 101 300 96 48 . 93 471 110 386 420 . 149 99 16 62 199 Average Temperature 71 | 57 115 70 . . 44 24 4 6 . 37 128 48 21 . 33 131 40 160 106 . 24 35 12 40 75 Received Heat Transfer 3946 | . 141 69 . . 1350 198 45 63 . 112 36 . 51 . 9 90 . . 30 . 96 232 . . 1424 Effects 5 | . . . . . . . . . . . 1 . . . . 3 . . 1 . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Interference 2 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 12 Total Turns 215 | . . . . . . . . . . . . . . . . . . . . . . . . . 215 Longest Duration 58 | . . . . . . . . . . . . . . . . . . . . . . . . . 58 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 Robots Corrupted 7 | . . . . . . . . . . . . . . . 1 2 2 . . . 1 1 . . . Combat Hostiles 7 | . . . . . . . . . . . . . . . 1 2 2 . . . 1 1 . . . Parts Fried 14 | . . . . . . . . . . . . . . . . 3 5 . . . . 2 2 . 2 Impact Corruptions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Melted 8 | . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . 5 Combat Hostiles 7 | . . . . . 1 . . . . . . . . . . . . 1 . . . 1 . . 4 Parts Melted 26 | . 1 1 . . 3 2 . 2 . 2 1 . . . . . . 1 . . 2 . 2 . 9 Heat Transferred 20649 | 518 333 518 . . 3676 1589 75 872 . 1723 571 37 592 . 259 814 139 370 888 . 544 1073 74 37 5947 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 4 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Maximum Alert Level 5 | . . 1 . . 3 1 . . . . 1 . . . . 3 1 . . . . 1 . . 5 Low Security (%) 43 | 100 100 90 . 100 28 6 . . . . . . . . . . 68 . . . . 97 100 100 20 Level 1 20 | . . 9 . . 19 93 . . . . 100 . . . . 1 31 . . . . 2 . . 8 Level 2 14 | . . . . . 26 . . . . . . . . . . 71 . . . . . . . . 10 Level 3 12 | . . . . . 26 . . . . . . . . . . 27 . . . . . . . . 18 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 High Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1915 | 5 65 230 . . 795 335 . . . . 362 . . . . 766 282 . . . . 203 97 96 1915 Initial 364 | . 3 25 . . . 310 . . . . 361 . . . . 364 282 . . . . . 92 27 . Average 410 | . 19 137 . . 432 264 . . . . 317 . . . . 642 124 . . . . 124 47 21 906 Influence Increases 9842 | 20 139 523 . . 1570 243 20 195 . 966 57 90 257 . 490 832 181 55 325 . 130 421 192 159 2977 Destroy 0b10 Robot/C 5200 | . 60 340 . . 940 140 20 120 . 560 20 40 140 . 260 260 100 40 260 . 120 260 60 40 1420 Destroy 0b10 Robot/NC 280 | 20 . 10 . . 65 25 . . . 5 5 . . . 10 10 10 . . . . . 15 15 90 Destroy Leader 942 | . 20 60 . . 232 46 . 30 . 50 12 10 10 . 30 42 12 10 20 . 10 60 10 24 254 Allied During Kill 1077 | . . 8 . . . . . . . 351 19 40 107 . 190 70 28 5 . . . 48 27 38 146 Successful Hack 57 | . 14 . . . 19 . . . . . . . . . . 24 . . . . . . . . . Select Force Hacks 30 | . . . . . 30 . . . . . . . . . . . . . . . . . . . . Disable Machine 270 | . . . . . 60 15 . . . . . . . . . 30 15 . . . . . 60 . 90 Anti-Garrison Action 400 | . . . . . . . . . . . . . . . . 200 . . . . . . . . 200 Destroy Structure 806 | . . . . . 104 17 . . . . 1 . . . . 46 16 . . . . 8 20 42 552 Advance Influence 150 | . . . . . . . . . . . . . . . . 150 . . . . . . . . . Lose Combat Pursuer 630 | . 45 105 . . 120 . . 45 . . . . . . . . . . 45 . . 45 . . 225 Influence Decreases 8047 | 15 79 482 106 . 888 744 201 195 . 392 373 286 244 75 148 598 757 55 309 16 130 256 308 208 1182 Entered New Map 1518 | . 2 40 106 . . 372 68 . . . 213 96 13 75 . 128 294 . . 16 . . 73 22 . Time Decay 5113 | 15 77 392 . . 608 362 133 185 . 352 160 190 211 . 148 380 403 45 279 . 120 226 235 110 482 Lost Part 850 | . . 50 . . 90 10 . 10 . . . . . . . 30 . 10 30 . 10 10 . . 600 Lost Ally 416 | . . . . . 40 . . . . 40 . . 20 . . 60 60 . . . . 20 . 76 100 Purge Threat 150 | . . . . . 150 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 58 | . 1 . . . 16 2 . . . 1 4 . . . . 4 2 . . . . 3 2 2 21 Investigation 12 | . . . . . 6 . . . . . . . . . . 2 . . . . . 1 . . 3 Extermination 13 | . . . . . . 1 . . . . 1 . . . . 1 2 . . . . 1 2 1 4 Reinforcement 13 | . 1 . . . 4 1 . . . . 3 . . . . 1 . . . . . 1 . 1 1 Assault 14 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 13 Garrison 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 3 Construction Impeded 4 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 1 Haulers Reinforced 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Distress Signals 13 | . 1 . . . 5 3 . . . . . . . . . . . . . . . . . 1 3 Communications Jammed 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 Distress Signals 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 Times Spotted 396 | . 9 24 . . 75 10 2 6 . 27 3 3 7 . 15 15 9 2 16 . 6 16 6 4 141 Peak Tracking Total 28 | . 4 5 . . 6 4 3 4 . 9 1 1 4 . 5 5 4 2 5 . 4 4 2 2 28 Tactical Retreats 27 | . 2 5 . . 7 . . 2 . . . . . . . . . . 2 . . 1 . . 8 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Traps Triggered 6 | . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Disabled 18 | . . . . . 4 1 . . . . . . . . . 2 1 . . . . . 4 . 6 Max in Single Turn 1 | . . . . . 1 1 . . . . . . . . . 1 1 . . . . . 1 . 1 Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Accessed 39 | . 4 1 1 . 16 . . . . . 1 . . 4 . 2 1 2 . 4 . . 1 . 2 Terminals 17 | . 4 . . . 12 . . . . . . . . . . . . 1 . . . . . . . Fabricators 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . . . . 1 1 . . . . . . . 1 Total Hacks 112 | . 9 1 4 . 39 . . . . . 2 . . 30 . 4 1 2 . 17 . . 1 . 2 Successful 86 | . 5 1 4 . 23 . . . . . . . . 30 . 2 . 2 . 17 . . . . 2 Failed 25 | . 4 . . . 15 . . . . . 2 . . . . 2 1 . . . . . 1 . . Catastrophic 5 | . 1 . . . 2 . . . . . 1 . . . . . 1 . . . . . . . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Manual 81 | . 6 . . . 20 . . . 1 . 8 . . 1 . 12 4 1 . . . 5 15 . 8 Terminals 38 | . 9 . . . 28 . . . . . . . . . . . . 1 . . . . . . . Fabricators 5 | . . . . . . . . . . . 2 . . . . 2 . . . . . . 1 . . Repair Stations 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 2 . . . . . . . . . . 2 1 . . . . . . . 1 Terminal Hacks 67 | . 4 1 4 . 9 . . . . . . . . 30 . . . 2 . 17 . . . . . Record 21 | . . . 4 . . . . . . . . . . 11 . . . 1 . 5 . . . . . Part Schematic 17 | . . . . . . . . . . . . . . 13 . . . . . 4 . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . Robot Analysis 8 | . 1 . . . 3 . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 8 | . . . . . 1 . . . . . . . . 3 . . . . . 4 . . . . . Open Door 2 | . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . Scan Component 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Repair 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Retrieve Components 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 1 . . . 6 . . . . . . . . . . 2 . . . . . . . . 1 Terminals 5 | . 1 . . . 4 . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . 1 Reprogram 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Jam 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 3 . . . 13 . . . . . 1 . . . . 1 1 . . . . . 1 . . Full Trace Events 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 4 . . . . 3 . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 42 | . . . . . . . . . 15 . . . . 13 . . . . . 4 . . 10 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Time 114 | . . . . . 114 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . 9 . . . . . . . . . . . . . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Combat 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Hacks Applied 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . parse_system 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Total Allies 33 | . . 2 . . 3 . . . 7 2 3 . . . . 3 1 . . . . 6 . 1 5 Largest Group 9 | . . 2 2 . 2 . . . 7 7 9 9 9 7 7 6 5 2 1 . . 3 3 4 2 Highest-Rated Group 413 | . . 45 45 . 15 . . . 243 243 413 413 413 273 273 233 156 60 34 . . 243 243 300 269 Highest-Rated Ally 269 | . . 31 31 . 15 . . . 40 40 70 70 70 70 70 70 38 34 34 . . 81 81 81 269 Zionite Dispatches 6 | . . . . . . . . . . . 1 . . . . 1 1 . . . . 2 . . 1 Light 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fire 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heavy Resupply 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Total Orders 4 | . . . . . 1 . . . . . 1 . . . . . 2 . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . RETURN 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Ally Attacks 393 | . . 6 . . 13 . . . . 87 7 9 21 . 27 27 29 3 1 . . 22 36 39 66 Total Damage 11954 | . . 66 . . 54 . . . . 2446 49 156 502 . 590 539 508 17 11 . . 384 509 1410 4713 Kills 67 | . . 2 . . . . . . . 20 1 1 4 . 6 5 3 . . . . 4 2 5 14 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Active Infowar (turns) 18565 | 23 218 935 408 28 1805 837 336 404 2018 1159 319 391 617 172 576 391 1145 589 1664 274 927 629 639 292 1769 Terrain 7226 | 17 218 774 . . 61 . . . . . . . . . . . . . 1654 274 927 629 639 292 1741 Structural 10164 | . . 346 408 28 418 837 336 404 2018 1159 319 391 617 172 576 391 1145 589 10 . . . . . . Seismic 467 | 23 218 226 . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 1482 | . . . . . 1482 . . . . . . . . . . . . . . . . . . . . Jamming 3075 | . . . . . . . . . . . . . . . . . . . . . . 604 639 292 1540 Robot Analysis Total 8 | . 1 . . . 3 . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . 2 3 . . 1 . 1 . . 1 . . . . . . . Drone Launches 15 | . . . . . 5 . . . . . 1 . . . . . . . . . . . . . 9 Drone Recoveries 11 | . . . . . 5 . . . . . 1 . . . . . . . . . . . . . 5 Zionite Intel Received 7 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 4 . 1 Main Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Branch Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Turns Passed 21315 | 112 218 935 408 28 3177 837 350 404 2018 1159 335 391 617 172 576 884 1214 707 1706 274 927 629 639 292 2306 Spaces Moved 9556 | 57 113 585 338 23 1223 388 222 225 1285 556 174 228 304 85 281 238 270 388 454 156 298 272 318 131 944 Core 15 | 3 . . . . . . . . . . . . . . . . . . . . . . . . 12 Treads 8130 | . . . . . 1178 388 222 225 1285 556 174 228 304 85 281 238 270 388 454 156 298 272 318 131 679 Legs 1346 | 54 113 585 338 23 45 . . . . . . . . . . . . . . . . . . . 188 Wheels 44 | . . . . . . . . . . . . . . . . . . . . . . . . . 44 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . . . . . . . . . . . . . . . . . . . . . . . . . 21 Fastest Speed 40 | 50 120 120 120 120 120 151 151 151 151 151 148 148 148 148 148 155 158 167 167 167 167 167 167 170 40 Average Speed 153 | 116 120 120 120 120 163 154 151 151 151 151 148 148 148 148 149 163 163 167 167 167 167 167 168 209 152 Slowest Speed 320 | 120 120 120 120 120 250 157 151 151 151 151 151 148 148 148 157 237 167 167 167 167 167 167 170 265 320 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Potential Cave-ins 14 | . . . . . . 2 . . . . . . . . . . . . 4 . . . . . 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 41 | 3 16 91 53 12 87 11 39 41 91 71 9 48 56 69 56 7 10 54 60 61 55 7 40 5 28 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 13 | . . 1 1 . 1 . . . 2 1 . . . 1 . . . 1 . 3 . . 2 . . Known Exits Taken 5 | . 1 . . . . 1 . . . . 1 . . . 1 . 1 . . . . . . . . Unknown Exits Taken 20 | 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 . 1 . 1 1 1 1 1 1 1 . Scrap Searched 17 | . . 1 . . . . 3 2 1 4 . 1 2 . . . . 2 1 . . . . . . Spaces Dug 86 | . . . . . 2 5 1 . . . 1 . . . 14 3 5 . 18 . . 3 4 2 28 Terrain Destroyed 599 | . . . . . 137 18 2 3 . 34 1 . 14 . 19 22 7 8 105 . 24 4 6 5 190 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 190 | . . . . . 6 8 2 3 . 3 1 . . . . 14 7 8 27 . 2 4 6 5 94 AOE 408 | . . . . . 131 10 . . . 31 . . 14 . 19 8 . . 78 . 22 . . . 95 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Total 15016 | 76 173 727 341 24 2117 553 231 265 1356 827 242 277 455 131 411 691 1018 429 1335 169 699 409 399 142 1519 Wait 4160 | . 45 49 . . 618 91 2 29 51 215 45 46 137 45 112 411 707 18 831 . 380 64 9 1 254 Move 9523 | 56 112 584 337 22 1222 387 221 224 1284 555 173 227 303 84 280 237 269 387 453 155 297 271 317 130 936 Hop 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Pick Up 120 | . 2 5 2 1 28 8 . . 3 1 4 1 . . . 3 4 5 . 3 1 6 10 2 31 Fast Attach 124 | 7 . 5 . . 23 3 . . . 1 3 . 3 . . 5 4 . . 6 . 12 12 1 39 Attach 88 | . . 3 . . 14 3 . 1 2 . 2 1 . 1 . 6 2 2 3 . 1 4 3 2 38 Detach 22 | . . . . . 7 . . . 1 . 1 . . . . 1 2 . . . . 5 3 . 2 Swap 112 | . 2 8 1 . 26 9 3 . 3 2 3 . 3 1 8 2 7 4 5 . 5 4 3 . 13 Drop 156 | . . 11 1 1 27 10 1 . 2 3 6 . 2 . . 5 6 3 . 5 . 15 24 1 33 Fire 645 | 13 12 60 . . 138 42 4 11 . 27 5 2 7 . 11 20 17 10 37 . 15 25 18 5 166 Melee 15 | . . . . . 4 . . . 10 . . . . . . . . . . . . 1 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Crush 23 | . . . . . 10 . . . . . . . . . . 1 . . 6 . . 2 . . 4 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 23 | . . . . . . . . . . 23 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 119 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 331 | -10/Materials | Entered Mines 489 | -10/Mines | Core integrity fell below 50% 544 | -10/Mines | Discovered new exit (range 15) 589 | -10/Mines | Lost 4 parts (1p1u2w) 610 | -10/Mines | Build established: Scavenger-Mutant 644 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 667 | -10/Mines | Core integrity fell below 20% 846 | -10/Mines | Learned location of Recycling (-9) 1035 | -10/Mines | Discovered new exit (range 14) 1071 | -10/Mines | Found the Drone Emporium 1077 | -10/Mines | Found Prototype Device 1243 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1243 | -10/Mines | Discovered new exit (range 5) 1266 | -10/Mines | Entered Exiles 1266 | -10/Exiles | Accompanied by 2 allies 1282 | -10/Exiles | Discovered new exit (range 15) 1296 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1296 | -10/Exiles | Met 8R-AWN 1317 | -10/Exiles | Met EX-HEX 1354 | -10/Exiles | Met EX-BIN 1366 | -10/Exiles | Met EX-DEC 1374 | -10/Exiles | Learned location of Zion (-7) 1664 | -10/Exiles | Discovered new exit (range 11) 1674 | -10/Exiles | Entered Mines 1686 | -9/Mines | Discovered new exit (range 8) 1693 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1702 | -9/Mines | Entered Materials 1702 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1702 | -8/Materials | Identified Splice Drone Bay 2513 | -8/Materials | Build established: Mutant 2819 | -8/Materials | Garrison activated, responded to threat 2981 | -8/Materials | Build established: Scavenger-Mutant 3011 | -8/Materials | Repaired Arm. Treads 3050 | -8/Materials | Repaired Arm. Treads 3090 | -8/Materials | Repaired Arm. Treads 3123 | -8/Materials | Garrison activated, responded to threat 3555 | -8/Materials | Build established: Mutant 3632 | -8/Materials | Core integrity fell below 50% 3921 | -8/Materials | Central database locked down 4403 | -8/Materials | Discovered new exit (range 7) 4879 | -8/Materials | Entered Factory 4879 | -7/Factory | Evolved 2 slots: Utility x2 5548 | -7/Factory | Discovered new exit (range 5) 5556 | -7/Factory | Identified exit to Lower Caves 5714 | -7/Factory | Cargo convoy interrupted 5716 | -7/Factory | Entered Lower Caves 5814 | -7/Lower Caves | Encountered a Warlord checkpoint 6034 | -7/Lower Caves | Discovered new exit (range 11) 6066 | -7/Lower Caves | Entered another Lower Caves area 6449 | -7/Lower Caves | Discovered new exit (range 15) 6470 | -7/Lower Caves | Entered Zion 6546 | -7/Zion | System corruption cleaned by Quarantine Array 6576 | -7/Zion | Gained Derelict followers 6603 | -7/Zion | Discovered new exit (range 16) 6887 | -7/Zion | Given the Hacking Drone Bay 6890 | -7/Zion | Found Prototype Device 6917 | -7/Zion | Given A8's code to call for help 7071 | -7/Zion | Received a visual enhancement algorithm 7072 | -7/Zion | Ran a visual enhancement algorithm 7597 | -7/Zion | Met Imprinter 7642 | -7/Zion | Imprinted 7644 | -7/Zion | Declared Zion's savior 8008 | -7/Zion | Learned location of Warlord (-5) 8488 | -7/Zion | Entered Proximity Caves 8488 | -6/Proximity Caves | Accompanied by 7 allies 8745 | -6/Proximity Caves | Learned Factory machine intel 9073 | -6/Proximity Caves | Discovered new exit (range 5) 9371 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 9647 | -6/Proximity Caves | Entered Factory 9647 | -6/Factory | Accompanied by 6 allies 9647 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 9648 | -6/Factory | Identified exit to Lower Caves 9649 | -6/Factory | Loaded intel: 234 machine locations 9779 | -6/Factory | Identified Hacking Drone Bay 9876 | -6/Factory | Retrieved Zion intel report: Main Access 9876 | -6/Factory | Identified exit to Factory 9877 | -6/Factory | Zion Light squad teleported in 9956 | -6/Factory | Build established: Gunner 9982 | -6/Factory | Entered Lower Caves 9982 | -6/Lower Caves | Accompanied by 9 allies 10115 | -6/Lower Caves | Encountered a Warlord checkpoint 10194 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10330 | -6/Lower Caves | Discovered new exit (range 9) 10373 | -6/Lower Caves | Entered another Lower Caves area 10373 | -6/Lower Caves | Accompanied by 9 allies 10439 | -6/Lower Caves | Found Prototype Protection 10439 | -6/Lower Caves | Identified Zio. Weapon Casing 10554 | -6/Lower Caves | Learned Factory stockpile data 10729 | -6/Lower Caves | Build established: Messiah-Tank 10763 | -6/Lower Caves | Encountered a Warlord checkpoint 10914 | -6/Lower Caves | Discovered new exit (range 5) 10923 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10990 | -6/Lower Caves | Entered Data Miner 10990 | -6/Data Miner | Accompanied by 7 allies 10990 | -6/Data Miner | Discovered new exit (range 6) 11019 | -6/Data Miner | Met Data Miner 11048 | -6/Data Miner | Learned location of Section 7 (-2) 11048 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11057 | -6/Data Miner | Ran a visual enhancement algorithm 11073 | -6/Data Miner | Received God Mode back door access code from Data Miner 11162 | -6/Data Miner | Entered Proximity Caves 11162 | -5/Proximity Caves | Accompanied by 7 allies 11168 | -5/Proximity Caves | Spotter reported a threat 11359 | -5/Proximity Caves | Learned Factory stockpile data 11497 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11684 | -5/Proximity Caves | Discovered exit to Factory (range 15) 11738 | -5/Proximity Caves | Entered Factory 11738 | -5/Factory | Accompanied by 6 allies 11738 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11846 | -5/Factory | Lost 3 allies 12040 | -5/Factory | Build established: Scavenger-Gunner 12106 | -5/Factory | Incoming investigation squad redirected 12108 | -5/Factory | Discovered new exit (range 10) 12144 | -5/Factory | Retrieved Zion intel report: Branch Access 12144 | -5/Factory | Identified exit to Upper Caves 12145 | -5/Factory | Zion Fire squad teleported in 12622 | -5/Factory | Entered another Factory area 12622 | -4/Factory | Accompanied by 5 allies 12622 | -4/Factory | Evolved 2 slots: Utility x2 12732 | -4/Factory | Discovered new exit (range 4) 12738 | -4/Factory | Identified exit to Upper Caves 12817 | -4/Factory | Lost 3 allies 12917 | -4/Factory | Build established: Scavenger-Tank 12951 | -4/Factory | Zion Heavy Resupply teleported in 13836 | -4/Factory | Entered Upper Caves 13836 | -4/Upper Caves | Accompanied by 2 allies 14315 | -4/Upper Caves | Discovered new exit (range 14) 14386 | -4/Upper Caves | Ran a visual enhancement algorithm 14543 | -4/Upper Caves | Entered another Upper Caves area 14543 | -4/Upper Caves | Accompanied by 1 ally 14882 | -4/Upper Caves | Build established: Tank 14972 | -4/Upper Caves | Spotted B-86 Titan 15618 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15755 | -4/Upper Caves | Ambushed by research squad 15939 | -4/Upper Caves | Build established: Scavenger-Tank 16176 | -4/Upper Caves | Discovered new exit (range 8) 16249 | -4/Upper Caves | Entered Zhirov 16249 | -4/Zhirov | Discovered new exit (range 3) 16288 | -4/Zhirov | Met Zhirov 16324 | -4/Zhirov | Learned location of Quarantine (-2) 16324 | -4/Zhirov | Learned location of Testing (-3) 16324 | -4/Zhirov | Learned location of Command (-1) 16346 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16373 | -4/Zhirov | Found Alien Artifact 16373 | -4/Zhirov | Identified Integrated Dissipator 16373 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16396 | -4/Zhirov | Found Alien Artifact 16523 | -4/Zhirov | Entered Proximity Caves 16650 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16958 | -3/Proximity Caves | Build established: Tank 17440 | -3/Proximity Caves | Discovered new exit (range 7) 17450 | -3/Proximity Caves | Entered Research 17450 | -3/Research | Evolved 2 slots: Utility x2 17544 | -3/Research | Found Prototype Launcher 17544 | -3/Research | Identified Tesla Bomb Launcher 17578 | -3/Research | Zion Fire squad teleported in 17694 | -3/Research | P-80 Master assimilated allied 6S-CIB(i) 17735 | -3/Research | Build established: Scavenger-Tank 17896 | -3/Research | Incoming investigation squad redirected 17910 | -3/Research | Discovered new exit (range 15) 18052 | -3/Research | Zion Hacker squad teleported in 18053 | -3/Research | Build established: Tank 18079 | -3/Research | Entered Testing 18079 | -3/Testing | Accompanied by 3 allies 18121 | -3/Testing | Found Prototype Hackware 18161 | -3/Testing | Retrieved Zion intel report: Emergency Access 18210 | -3/Testing | Found Prototype Energy Cannon 18210 | -3/Testing | Identified Hpw. Disruptor Cannon 18236 | -3/Testing | Found Prototype Processor 18236 | -3/Testing | Identified Exp. Terrain Scan Processor 18256 | -3/Testing | Retrieved Zion intel report: Unaware Schematics 18289 | -3/Testing | Found Prototype Launcher 18289 | -3/Testing | Identified Com. Tesla Bomb Launcher 18394 | -3/Testing | Found Fusion Bomb Launcher 18416 | -3/Testing | Found Adv. Powered Armor 18518 | -3/Testing | Retrieved Zion intel report: Depthwide Sectors/-2 18616 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 18691 | -3/Testing | Discovered new exit (range 14) 18718 | -3/Testing | Entered Research 18718 | -2/Research | Accompanied by 3 allies 18718 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18958 | -2/Research | Discovered new exit (range 15) 18979 | -2/Research | Spotted B-90 Cyclops 19010 | -2/Research | Entered Access 19010 | -1/Access | Evolved 2 slots: Power x1, Utility x1 19035 | -1/Access | Lost 4 allies 19341 | -1/Access | Retrieved Zion intel report: Main Access 19341 | -1/Access | Identified exit to Surface 19342 | -1/Access | Zion Experimental squad teleported in 19393 | -1/Access | Spotted B-99 Colossus 19404 | -1/Access | Allies destroyed B-99 Colossus 19450 | -1/Access | Found Prototype Ballistic Gun 19450 | -1/Access | Identified Multirail 19468 | -1/Access | Identified System Mapper 19738 | -1/Access | Build established: Hacker-Tank 20010 | -1/Access | First assault squad dispatched 20385 | -1/Access | Destroyed 17 combat bots 20389 | -1/Access | Lost 5 parts (1p1n1u2w) 20409 | -1/Access | Incoming assault squad redirected 20418 | -1/Access | System corruption reached 10% 20465 | -1/Access | Lost 3 parts (1n2u) 20505 | -1/Access | Terminal network hard line cut 20639 | -1/Access | Destroyed 10 combat bots 20642 | -1/Access | Lost 9 parts (1p2n4u2w) 20723 | -1/Access | Lost 5 parts (1n2u2w) 20785 | -1/Access | Incoming assault squad redirected 20787 | -1/Access | Incoming assault squad redirected 20851 | -1/Access | Build established: Scavenger-Gunner 20992 | -1/Access | High security lockdown imminent 21053 | -1/Access | Lost 12 parts (1p4n3u4w) 21072 | -1/Access | High security lockdown engaged 21284 | -1/Access | Core integrity fell below 50% 21305 | -1/Access | Identified Transdimensional Reconstructor 21305 | -1/Access | Warped through subspace 21307 | -1/Access | Core integrity fell below 20% 21315 | -1/Access | Spotted Investigator 21316 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 21308_ Acquired 11 matter. 21309_ System corrupted: IFF burst signal emitted. 21312_ C-30 ARC bursts open, deploying its payload. 21312_ G-73 Enforcer unfolds itself. 21312_ L-61 Swordsman unfolds itself. 21312_ U-05 Engineer lays Concrete. 21313_ Impulse Thruster destroyed. 21313_ M-36 Artificer repairs G-73 Enforcer Phase Gun. 21313_ G-73 Enforcer IFF system glitched. 21314_ U-05 Engineer lays Concrete. 21315_ C-30 ARC bursts open, deploying its payload. 21315_ L-61 Swordsman unfolds itself. 21315_ B-74 Champion unfolds itself. 21315_ E-15 Imp unfolds itself. 21315_ Investigator unfolds itself. 21315_ Investigator: "PRIMARY THREAT IDENTIFIED. CONTAINMENT PROTOCOL APPLICABLE." 21315_ U-05 Engineer lays Concrete. 21316_ Imp. Armor Integrity Analyzer destroyed. 21316_ U-05 Engineer lays Concrete. 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"" ###??? | | ???????###### # # "" #????? | | ??????#################### # ?????? | | ?????##?################## ### ??????? | | ???????####??#?#######?### ###############??????? | | ?????####?####?########### ####??#?#???#????????? | | ?????????##?#??##?######## ######?#?????????????? | | ??????????????###?#?###?#? # ? ?????????????????? | | ????????????????????####?? "#????????????????????? | | ?????????????????????????? %?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 154 Coolant Potential 100 Energy Generation 65 Energy Capacity 1150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 1085 Jamming Range 14 Power Amplification 30 Armor Coverage 2000 Propulsion Shielding 33 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 160 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 16 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 12 Particle Charging 20 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Imp. Thermal Generator | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Focal Shield | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Chainsword | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive IFF Parser | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Imp. Dynamic Insulation System | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Antigrav System | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Lgt. Antimatter Reactor | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Adv. Recalibrator | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Stealth Drone Bay | -3/Testing | Z-intel Hvy. Proton Cannon | -3/Testing | Z-intel Vibroblade | -3/Testing | Z-intel Cld. Gravmag System | -3/Testing | Z-intel Cld. Field Propulsion Drive | -3/Testing | Z-intel Exp. Signal Interpreter | -3/Testing | Z-intel Imp. Lightning Gun | -3/Testing | Z-intel Exp. Hacking Suite | -3/Testing | Z-intel Adv. EM Shield | -3/Testing | Z-intel Exp. Field Recycling Unit | -3/Testing | Z-intel Robot Schematics ------------------ M-14 Sweeper | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive M-28 Smith | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Y-54 Guardian | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free S-43 Plague | -3/Testing | Z-intel R-06 Scavenger | -3/Testing | Z-intel K-01 Serf | -3/Testing | Z-intel Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 38% | -8/Materials Arm. Treads | 44% | -8/Materials Arm. Treads | 52% | -8/Materials Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- What Is This Thing? Challenges ------------ None Game ------ Seed CentriumChromaticBlaster Manual? 0 Play Time 03:41:01 Cumulative 345.7 hours Start 2025.08.19 @ 19:05:00 End 2025.08.20 @ 19:57:32 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 144 Rogue 73 Adventurer 68 Explorer 3 Win Type - Total 28 Types 16/2/2/4/3/0/0/0/0/1 Lore% 77 Gallery% 76 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4254cadd-3c26-40f8-bf61-f5fb4f21672b