Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.24 @ 17:50:15 Player: EX-OCT Result: Assimilated 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (252) 1260 Value Destroyed (13773) 13773 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (20222) 20222 TOTAL SCORE: 45395 Bonus ------- High Alert Combat Kills 1303 Follower Combat Kills 3768 Entered Garrisons 1200 Used RIF Installer 3500 Entered DSFs 500 Met MAIN.C 5000 Used 0b10 Conduit 2000 Win 3000 Friendly Fire -49 Cogmind --------- Core Integrity 966/1600 Matter 290/300 Energy 244/600 System Corruption 0% Temperature Cool (2) Movement Flying (45) Location 0b10 Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Impulse Thruster Array > --- UTILITY (12) ----- 2N-1CE's Frost Array Experimental Coolant Injector Advanced Energy Well Machine Analyzer Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Advanced Corruption Screen > --- WEAPON (3) ------- Plasma Sword > --- INVENTORY (5) ---- Quantum Reactor Potential Cannon Enhanced Hardcell Cannon Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Myomer Exoskeleton Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Electron Diverter Experimental Q-thruster > --- UTILITY ---------- 2N-1CE's Frost Array Experimental Coolant Injector Medium Storage Unit Long-range Sensor Array Advanced Signal Interpreter Experimental Core Analyzer Experimental Hardlight Generator Improved Hacking Suite Advanced System Shield Relay Coupler [Specialist] Relay Coupler [Proto] > --- WEAPON ----------- Enhanced Nova Cannon Z-bomb Delivery System > --- INVENTORY -------- Light Quantum Reactor Advanced Heat Sink Advanced Energy Well Advanced Phase Shifter Potential Cannon Compact Linear Accelerator Remote Datajack Plasma Sword [Rating: 200] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Combat Airjet Treads Armored Treads Leg Myomer Exoskeleton Wheel Wheel Hover Unit Combat Airjet Flight Unit Advanced Surge Thruster Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Layered Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Compact Linear Accelerator Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Plasma Sword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Gar Fac Res Res Gar Res Tes Acc Com Slots Evolved 18 | . . . . 4 . . . 2 . . . 2 . 2 . 2 2 2 . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . . 2 . . . . . . . 2 . 2 . . . . . . . . . Utility 10 | . . . . 2 . . . 2 . . . . . . . 2 2 2 . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 308 | 6 10 1 7 20 8 10 4 16 7 11 11 4 19 23 4 13 13 14 35 7 30 26 9 Power 33 | 1 1 . 1 2 . 2 . 2 1 . 3 . 1 2 1 1 1 1 6 . 2 5 . Engine 6 | 1 1 . 1 2 . 1 . . . . . . . . . . . . . . . . . Core 11 | . . . . . . 1 . 2 1 . 1 . 1 2 1 1 . . 1 . . . . Reactor 16 | . . . . . . . . . . . 2 . . . . . 1 1 5 . 2 5 . Propulsion 94 | 2 1 1 2 7 1 4 2 4 2 2 2 2 11 4 . 3 5 4 10 2 13 7 3 Treads 24 | . . . 1 3 1 3 2 4 2 1 2 . 5 . . . . . . . . . . Leg 4 | . . . . 1 . . . . . . . . . . . . . . . . 3 . . Wheel 10 | 2 1 1 1 3 . 1 . . . 1 . . . . . . . . . . . . . Hover 41 | . . . . . . . . . . . . 2 6 4 . 3 3 2 4 . 9 6 2 Flight 15 | . . . . . . . . . . . . . . . . . 2 2 6 2 1 1 1 Utility 124 | 1 4 . . 5 4 2 . 8 4 9 4 2 4 11 2 8 5 9 15 3 10 9 5 Device 32 | 1 1 . . 1 . . . 1 . . 1 . 1 . . 2 2 4 6 1 5 4 2 Storage 8 | . 1 . . 1 . . . . . . . . . 1 . . . . 1 1 2 . 1 Processor 9 | . . . . . . . . . . 1 . . . . . . . 2 . . 1 4 1 Hackware 59 | . . . . 1 4 1 . 4 2 8 2 2 3 9 2 6 3 2 8 . 1 1 . Protection 16 | . 2 . . 2 . 1 . 3 2 . 1 . . 1 . . . 1 . 1 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 57 | 2 4 . 4 6 3 2 2 2 . . 2 . 3 6 1 1 2 . 4 2 5 5 1 Energy Gun 5 | . 1 . . 3 . . . . . . . . . . . . . . . . 1 . . Energy Cannon 8 | . 1 . . 1 . . . . . . . . . . . . . . 1 . 2 2 1 Ballistic Gun 14 | 2 . . 2 . 1 2 . 1 . . 2 . 1 2 . . . . 1 . . . . Ballistic Cannon 7 | . . . 1 . . . . . . . . . 1 . . . 1 . . . 1 3 . Launcher 3 | . . . . 1 . . 1 . . . . . . . . . . . . . 1 . . Special Weapon 8 | . 2 . . . . . . 1 . . . . . 2 . 1 . . 1 1 . . . Impact Weapon 4 | . . . 1 . 1 . . . . . . . . 2 . . . . . . . . . Slashing Weapon 6 | . . . . 1 . . 1 . . . . . 1 . 1 . . . 1 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . 2 . . . 2 . . . . . 1 1 . . 1 . 3 10 . . Parts Lost 131 | . . 1 3 6 2 3 2 5 3 . 11 . 12 7 . 18 13 1 12 4 7 5 16 Power 20 | . . . 1 2 . 1 . . 1 . 1 . 2 2 . 3 1 . 2 . 1 1 2 Propulsion 59 | . . 1 1 3 1 1 2 2 1 . 5 . 6 2 . 8 5 1 5 2 3 1 9 Utility 36 | . . . . 1 . . . . 1 . 4 . 3 2 . 4 6 . 5 1 3 3 3 Weapon 16 | . . . 1 . 1 1 . 3 . . 1 . 1 1 . 3 1 . . 1 . . 2 Highest Loss Streak 10 | . . 1 2 1 2 1 1 2 3 . 6 . 5 2 . 9 5 1 3 2 2 4 10 To Critical Strikes 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . Average Backups 13 | . 4 11 13 16 18 18 19 15 19 17 16 18 14 17 19 15 1 3 4 5 8 8 7 Power 1 | . . 1 1 . 1 1 2 2 1 . . 1 . 1 2 1 . 1 1 1 1 1 1 Propulsion 1 | . . 1 1 1 2 2 3 . 3 2 . . . 1 1 1 . . . . . . . Utility 5 | . . 2 3 4 5 6 6 5 9 10 9 10 7 9 8 6 . . 1 3 2 1 1 Weapon 5 | . 2 6 7 9 9 7 6 5 4 4 5 6 4 4 5 5 . . 1 1 3 4 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 21 | . . . . 3 . . . . 5 . 1 . 3 . 2 1 . 1 . 1 1 . 3 Power 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . . . . . . . 5 . 1 . 1 . 2 . . . . . . . 1 Weapon 7 | . . . . 3 . . . . . . . . 2 . . 1 . . . . 1 . . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 96 98 93 97 94 99 98 90 95 99 91 81 82 94 96 89 35 43 86 95 86 93 78 Engine 2 | . 13 14 8 8 9 1 9 1 . . . . . . . . . . . . . . . Core 2 | . . . . . . 7 . 5 6 7 1 . 1 4 5 4 . . 1 . . . . Reactor 1 | . . . . . . . . . . . 4 6 2 . . . . . 2 4 3 7 5 Treads 11 | . . . 3 18 27 27 33 28 29 24 17 13 8 . . . . . . . . . . Wheel 5 | . 28 26 24 15 9 8 2 . . 5 6 6 2 . . . . . . . . . . Hover 11 | . . . . . . . . . . . . 2 19 46 47 37 11 7 10 . 17 27 17 Flight 1 | . . . . . . . . . . . . . . . . . . 6 15 31 8 . . Device 4 | . 10 . . 7 . . . . . . 3 . 1 . . 4 3 5 8 9 15 18 13 Storage 6 | . 3 14 14 9 9 9 9 7 7 7 7 6 6 5 5 4 . . . 1 4 4 4 Processor 3 | . . . . . . . . . . 5 7 6 6 1 . . . 2 7 4 7 21 24 Hackware 15 | . . . . 8 19 24 18 19 15 24 11 13 17 20 25 28 17 12 29 31 17 2 . Protection 6 | . 10 14 14 10 2 2 9 11 19 6 13 11 4 1 . . . 1 . 2 2 . 2 Energy Gun 1 | . 2 14 4 11 2 . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . 11 14 4 4 . . . . . . . . . . . . . . . . 1 3 . Ballistic Gun 5 | . 9 . 11 1 1 15 4 7 3 5 12 9 5 5 8 3 . . . . . . . Special Weapon 1 | . 4 . . . . . . 3 1 6 1 . 2 1 . 2 . . 1 3 . . . Slashing Weapon 1 | . . . . . 7 . 5 . 3 . . . . 1 1 2 . . 1 . 3 1 3 Peak Build Rating 200 | 6 10 9 14 35 34 38 38 45 47 48 58 66 72 84 89 106 58 120 152 155 200 194 194 Average Rating 66 | 4 7 8 10 28 31 36 36 38 43 45 49 52 53 77 83 90 40 68 134 143 163 182 145 On Entrance 62 | . 6 9 9 14 34 33 37 37 45 47 47 50 66 72 81 87 38 28 120 151 130 161 194 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 10 32 32 32 66 66 64 64 71 70 71 87 80 80 59 62 64 14 27 38 39 66 100 89 Greatest Support 125 | 26 26 26 30 50 60 80 84 86 86 86 86 12 72 96 96 96 23 38 88 43 125 111 109 Greatest Overweight (x) 15 | . 1 1 2 6 6 4 1 . . 5 7 6 6 . . 15 4 . 3 . 2 1 9 Average Overweight (x) . | . . 1 . 1 3 3 . . . 2 5 6 1 . . . . . . . . . . Largest Inventory Capacity 20 | 5 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 10 10 10 10 Average Capacity 15 | 5 7 15 15 17 20 20 20 20 20 20 20 20 20 20 20 18 5 5 5 6 10 10 8 Most Carried 20 | 2 10 12 15 20 20 20 20 19 20 20 20 20 20 20 20 20 5 5 5 8 10 10 10 Average Carried 13 | 1 4 11 13 16 18 18 19 15 19 17 16 18 14 17 19 15 1 3 4 5 9 9 8 Final Capacity 20 | 5 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 10 10 10 5 Final Carried 20 | 2 10 12 15 20 17 19 18 19 20 15 20 18 20 18 20 5 2 3 5 7 10 10 5 Class Distribution -------------------- 23% | Mutant 22% | Bothacker-Mutant 12% | Botlord-Mutant 12% | Hacker-Mutant 11% | Commander-Mutant 6% | Scavenger-Mutant 4% | Botlord-Sprinter 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Mutant | -8/Garrison Commander-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Botlord-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Botlord-Mutant | -6/Factory Botlord-Mutant | -6/DSF Bothacker-Mutant | -5/Factory Commander-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Mutant | -3/Research Mutant | -2/Research Botlord-Sprinter | -2/Garrison Botlord-Sprinter | -2/Research Hacker-Mutant | -2/Testing Scout | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Gar Fac Res Res Gar Res Tes Acc Com Matter Collected 9345 | 278 451 10 134 373 101 539 158 448 514 189 760 . 732 398 431 293 95 262 753 170 561 1213 482 Remotely 161 | . . . . . . . . . . . . . . . . . . . . . . . 161 Salvage Created 9915 | 103 614 79 239 1744 101 877 132 302 447 165 656 . 332 587 286 386 67 110 412 149 379 1385 363 Parts 503 | 9 36 4 16 93 7 47 11 17 27 8 35 . 16 25 9 17 3 4 14 5 20 62 18 Haulers Intercepted 6 | . 1 . . 1 . 2 . . . . . . . . . . . 1 . . . 1 . Recyclers Shooed 7 | 1 1 . . . . 2 . . . . . . . . . 1 . . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Gar Fac Res Res Gar Res Tes Acc Com Combat Hostiles Destroyed 214 | . 15 6 5 39 4 14 8 6 17 2 19 . 3 8 8 9 2 . 6 1 6 27 9 Melee 23 | . . . . . 1 . 1 . 5 . 1 . . 3 . 3 . . 6 1 2 . . Guns 88 | . 8 2 2 21 3 12 . 6 1 2 14 . 3 4 5 5 . . . . . . . Cannons 56 | . 7 1 3 9 . . . . . . . . . . . . 2 . . . 4 22 8 AOE 37 | . . 3 . 5 . 2 7 . 9 . 3 . . . 3 . . . . . . 4 1 Classes Destroyed 22 | 2 5 2 . 5 . 3 . 1 2 . . . . . . 1 . . . . . . 1 Worker 11 | . . . . . . 3 . 1 . . . . . 2 . 1 . . . . 1 2 1 Builder 5 | . . 2 . 2 . . . . . . . . . . . . . . . . 1 . . Tunneler 4 | 1 . . . 1 . . . . . 1 . . . . . . . . . . . 1 . Hauler 6 | . 1 . . 1 . 2 . . . . . . . . . . . 1 . . . 1 . Recycler 6 | 1 1 . . . . 1 . . . 1 . . . . . . . . . . . 1 1 Operator 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . Watcher 8 | . 2 . . 1 . . . . . . . . . 3 . . . . . 1 . 1 . Swarmer 61 | . 6 . . 12 3 2 7 . 8 . 6 . . . 4 4 . . . . 1 8 . Cutter 6 | . . . . . . . . . 3 . 1 . . . . . . . 2 . . . . Saboteur 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Grunt 55 | . 8 . . 8 . 5 1 3 2 2 6 . 1 . 4 . 1 . 4 . 3 7 . Brawler 3 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . Duelist 5 | . . . . 2 . . . 1 . . 1 . . . . . . . . . . 1 . Sentry 27 | . . . . 11 1 5 . . 2 . 2 . . 2 . . . . . 1 1 1 1 Specialist 7 | . . . . 4 . . . . 2 . . . . . . 1 . . . . . . . Hunter 9 | . . . . 1 . . 1 . . . . . . 2 . . . . . . . 3 2 Programmer 25 | . . . . . . . . 2 . . 2 . . 4 . 3 1 . . . 1 7 5 Heavy 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Subdweller 6 | . 1 . 5 . . . . . . . . . . . . . . . . . . . . Assembled 6 | . . 6 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | 2 5 6 2 9 2 3 4 3 7 2 4 . 2 3 3 5 2 1 1 1 4 5 7 Combat Bots Only 8 | . 5 6 2 8 2 2 4 3 7 2 4 . 2 3 3 5 2 . 1 1 4 5 5 Max Kills in Single Turn 4 | 1 1 3 1 3 1 3 4 2 2 1 3 . 1 1 2 1 1 1 1 1 1 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 . 3 . 2 4 . 2 . 3 . . . 2 . . . . . . 3 1 Melee 1 | . . . . . 1 . 1 . 1 . 1 . . 1 . 1 . . 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Gar Fac Res Res Gar Res Tes Acc Com Hostile Shots Fired 2221 | . 54 17 18 180 26 95 72 43 226 51 200 . 81 156 66 261 122 33 93 13 107 139 168 Missed 745 | . 18 5 5 42 6 23 20 11 74 20 61 . 19 52 25 105 44 22 48 7 32 45 61 Hits 1476 | . 36 12 13 138 20 72 52 32 152 31 139 . 62 104 41 156 78 11 45 6 75 94 107 Melee 32 | . . . . 1 . . 4 . 9 . 9 . . . . 7 . . 2 . . . . Projectile 1444 | . 36 12 13 137 20 72 48 32 143 31 130 . 62 104 41 149 78 11 43 6 75 94 107 AOE 9 | . . 2 . . . . . . 2 . . . . . . . . . 4 . . 1 . Critical Strikes 66 | . . 1 . 5 . 2 4 2 6 . 8 . 6 5 1 4 3 . 3 . 7 4 5 Actively Blocked 10 | . . . . 1 . . . . 1 . . . . . . 4 2 . . . 1 . 1 Part Disruptions 10 | . . 1 . . . . . 1 . . . . . 1 . . . . . . . 4 3 Damage Taken 27396 | . 363 213 281 1895 534 1061 803 547 2193 313 2109 . 1831 1798 663 2763 1785 233 1424 241 1693 2191 2462 Core 4952 | . 76 63 55 226 148 71 65 59 315 5 128 . 428 364 111 945 733 116 155 . 255 177 457 Absorbed by Shields 469 | . . . . . . . . . . . 34 . . . 62 . . . 14 . 140 219 . Redirected to Shielding 465 | . 2 13 12 48 . . . 20 46 . . . . . . . . 23 94 43 61 . 103 Regen/Repaired (Parts) 2673 | . 18 . . 301 . . . 105 602 237 . 659 . 54 439 258 . . . . . . . Core Remaining (%) 44 | 100 . . 22 . . . 7 . . . 27 . 49 . 52 17 43 . . . 63 . 60 Volleys Fired 750 | 3 57 13 12 123 10 49 5 43 33 21 64 . 41 23 35 35 21 . 26 11 22 83 20 Largest 3 | 2 2 2 2 2 1 2 1 2 1 2 2 . 2 2 2 2 1 . 1 1 1 3 3 Hottest 308 | 40 160 125 125 123 28 61 33 56 33 56 58 . 61 56 61 61 54 . 120 10 58 308 246 Shots Fired 1227 | 6 100 23 23 245 10 87 5 62 33 24 110 . 78 34 48 48 21 . 25 11 22 167 45 Gun 703 | 6 58 13 14 172 10 86 . 54 15 6 99 . 74 24 40 31 . . 1 . . . . Cannon 365 | . 32 10 8 71 . . . . . . . . . . . . 15 . 8 . 12 165 44 Launcher 28 | . . . . 2 . 1 5 . 8 . 3 . . . 6 . . . . . . 2 1 Special 131 | . 10 . 1 . . . . 8 10 18 8 . 4 10 2 17 6 . 16 11 10 . . Kinetic 678 | 6 57 . 16 22 10 86 . 54 15 6 99 . 74 24 40 31 15 . 1 . 12 78 32 Thermal 401 | . 43 23 7 221 . . . . . . . . . . . . . . 8 . . 87 12 Explosive 28 | . . . . 2 . 1 5 . 8 . 3 . . . 6 . . . . . . 2 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 2 17 5 18 16 14 12 2 12 5 11 14 . 17 20 12 6 5 . 13 3 8 9 14 Robot Miss Streak 6 | 1 4 3 1 4 6 5 1 3 2 1 6 . 5 1 2 3 3 . 2 5 1 5 2 Penetration Max 1 | . . . . . . 1 . 1 . . 1 . . . . 1 . . . . . . . Secondary Targets 9 | . 2 . . 1 . 2 . . . 1 1 . 1 . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . . 1 1 . 1 . 1 . . . . . . . . Shots Hit Robots 907 | 3 60 11 18 169 13 55 5 43 37 21 70 . 55 52 32 49 12 1 55 10 33 74 29 Core Hits 371 | 3 25 11 9 63 4 25 9 12 23 2 39 . 13 13 16 15 4 1 18 3 9 39 15 Critical Kills 8 | . . . . 2 . . . . 1 . . . . 1 . 2 . . . . . 2 . Critical Parts Destroyed 14 | . . . . . . 1 . 1 1 1 . . . 7 1 2 . . . . . . . Critical Strikes 66 | . . . . 9 1 1 . 1 3 1 1 . 3 14 1 4 2 1 12 1 4 5 2 Burn 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . 2 . . . . . . . . . . . . . . . . . 2 . Destroy 6 | . . . . . . 1 . 1 . 1 1 . . . 1 1 . . . . . . . Blast 9 | . . . . . . . . . . . . . . . . . 2 . . . 2 3 2 Smash 14 | . . . . . . . . . 2 . . . . 9 . 3 . . . . . . . Sever 22 | . . . . . 1 . . . 1 . . . 3 5 . . . . 10 . 2 . . Impale 4 | . . . . . . . . . . . . . . . . . . 1 2 1 . . . Melee Attacks 364 | . . . 2 1 28 4 17 9 73 1 9 . 5 35 2 32 5 14 48 14 34 14 17 Impact 123 | . . . 2 . . 2 14 6 51 1 8 . . 25 . 14 . . . . . . . Slashing 178 | . . . . 1 23 . 3 . 22 . 1 . 5 10 2 18 . . 26 2 34 14 17 Piercing 53 | . . . . . . . . . . . . . . . . . 5 14 22 12 . . . Sneak Attacks 28 | . . . . . 4 1 . 3 1 . . . . 2 . 1 . 1 8 2 4 1 . Combat Hostiles 15 | . . . . . 4 . . . 1 . . . . . . . . . 8 1 1 . . Follow-up Attacks 18 | . . . . . . . 1 . 4 . . . . 1 . 1 . . 11 . . . . Damage Inflicted 28242 | 34 892 429 295 3715 346 1512 633 750 1697 116 1895 . 1127 1413 1004 1278 434 83 1480 239 1160 4803 2907 Guns 9163 | 34 397 145 153 2197 88 1352 . 743 154 96 1353 . 961 434 557 499 . . . . . . . Cannons 8509 | . 441 70 142 1114 . . . . . . . . . . . . 423 . 163 . 385 3803 1968 Explosions 4685 | . . 214 . 404 . 127 513 . 786 . 344 . . . 447 . . . . . . 911 939 Melee 5760 | . . . . . 258 . 120 . 757 . 198 . 166 979 . 779 . 83 1317 239 775 89 . Ramming 71 | . . . . . . 33 . 7 . 20 . . . . . . 11 . . . . . . Kinetic 10690 | 34 384 . 208 220 88 1352 . 743 154 96 1353 . 961 434 557 499 423 . . . 385 1733 1066 Thermal 7548 | . 508 429 87 3091 . . . . . . . . . . . . . . 163 . . 2070 1200 Explosive 4173 | . . . . 404 . 127 513 . 786 . 344 . . . 447 . . . . . . 911 641 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact 2298 | . . . . . . . 89 . 603 . 198 . . 817 . 591 . . . . . . . Slashing 2376 | . . . . . 258 . 31 . 154 . . . 166 162 . 188 . . 553 . 775 89 . Piercing 1086 | . . . . . . . . . . . . . . . . . . 83 764 239 . . . Highest Corruption 14 | . . . . . 5 5 7 1 1 1 1 . . 3 3 8 14 1 2 2 8 . . Average Corruption 2 | . . . . . 5 5 5 1 1 1 1 . . 2 3 5 8 1 1 2 6 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 22 | . . . . . . . . . . . 6 . . 2 . . . . . . . 8 6 Effects 158 | . . . . . 3 23 10 8 7 6 12 . . 21 17 3 10 1 12 6 19 . . Message Errors 53 | . . . . . . 6 5 5 1 2 6 . . 7 5 2 3 1 3 2 5 . . Matter Fused 33 | . . . . . 1 7 2 . 3 . 2 . . 4 2 . 2 . 5 2 3 . . Heat Flow Errors 16 | . . . . . 1 2 . 1 . 3 . . . 4 1 . 1 . . 1 2 . . Energy Discharges 20 | . . . . . 1 2 . . 1 . 1 . . 3 2 1 1 . 2 1 5 . . Parts Rejected 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Fused 3 | . . . . . . . 1 . . . . . . . 1 . 1 . . . . . . Data Loss (minor) 20 | . . . . . . 3 2 . 2 1 3 . . 3 3 . . . 1 . 2 . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Misfires 5 | . . . . . . 1 . 1 . . . . . . 2 . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1769 | . . . . 53 . . 14 . 110 . 35 . . 492 27 91 5 . 70 37 145 336 354 Projectiles 388 | . . . . 27 . . . . . . . . . . . . 5 . . . 31 263 62 Explosions 409 | . . . . 26 . . 14 . 26 . . . . . 27 . . . . . . 24 292 Melee 972 | . . . . . . . . . 84 . 35 . . 492 . 91 . . 70 37 114 49 . Knockbacks 30 | . . . . . . . . . 1 . 2 . . 3 . 1 4 . . . 4 10 5 Impact 6 | . . . . . . . . . 1 . 1 . . 3 . 1 . . . . . . . Kinetic 23 | . . . . . . . . . . . . . . . . . 4 . . . 4 10 5 Secondary 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 295 | . . . . . . . 11 . 43 . 35 . . . 23 . 5 . . . . . 178 Shots 8 | . . . . . . . 1 . 1 . 2 . . . 1 . . . . . . . 3 Rammed 8 | . . . . . . 5 . 1 . . . . . . . . 2 . . . . . . Targets Rammed 13 | . . . . . . 8 . 1 . 2 . . . . . . 2 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . . . . 3 . . . 2 . . . . . . . . . . . . . Highest Temperature 350 | . 312 350 9 228 217 270 8 147 7 268 162 . . 238 257 13 214 . 118 334 138 . 184 Average Temperature 51 | . 104 157 6 35 117 101 8 24 3 103 39 . . 24 115 4 70 . 47 81 41 . 106 Received Heat Transfer 3452 | . 138 40 48 675 36 360 63 243 312 60 545 . 144 108 117 135 123 27 81 18 89 45 45 Effects 3 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . Interference 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . . 2 . 1 . . 4 . 1 . . . . . . . Combat Hostiles 5 | . . . . . . . . . 2 . 1 . . 1 . 1 . . . . . . . Parts Fried 13 | . . . . . . . . 4 2 . 1 . . 4 . 2 . . . . . . . Impact Corruptions 24 | . . . . . . . . . 4 . 3 . . 12 . 5 . . . . . . . Robots Melted 6 | . . . . 4 . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 5 | . . . . 4 . . . . . . . . . . . . . . . . . 1 . Parts Melted 25 | . 3 . 1 19 . . . . . . . . . . . . . . . . . 2 . Heat Transferred 10938 | . 1362 818 185 6253 . . . . . . . . . . . . . . 148 . . 1534 638 Parts Sabotaged 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Gar Fac Res Res Gar Res Tes Acc Com Maximum Alert Level 4 | . . . . 2 2 2 2 1 4 3 3 2 1 . 3 2 . 1 3 2 2 3 2 Low Security (%) 45 | 100 100 100 . 77 . 3 . 83 8 42 15 . 97 100 15 57 100 82 4 . . . . Level 1 22 | . . . . 15 58 87 43 16 15 . 39 91 2 . 33 . . 17 16 4 55 32 . Level 2 23 | . . . . 6 41 9 56 . 13 50 41 8 . . 16 42 . . 69 95 44 18 100 Level 3 8 | . . . . . . . . . 50 6 3 . . . 34 . . . 9 . . 49 . Level 4 . | . . . . . . . . . 12 . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1186 | 10 184 23 . 420 503 433 600 298 1186 726 767 402 219 93 943 648 51 237 827 534 546 935 679 Initial 622 | . . 14 . . 261 245 280 298 54 622 15 402 197 77 7 494 16 6 165 465 253 336 598 Average 296 | 1 95 2 . 131 368 298 421 87 762 389 382 346 156 32 467 234 7 98 490 445 358 603 584 Influence Increases 13476 | 10 462 33 . 1193 262 990 390 554 1242 353 1082 . 180 490 1036 870 161 398 942 524 740 1119 445 Destroy 0b10 Robot/C 6220 | . 280 . . 780 80 520 220 300 680 140 540 . 120 220 440 360 40 . 420 140 220 540 180 Destroy 0b10 Robot/NC 250 | 10 20 10 . 25 . 45 . 15 . 10 . . 5 25 . 20 . 5 . 10 10 30 10 Destroy Leader 1098 | . 56 . . 214 . 148 30 94 30 40 30 . 30 86 40 62 10 2 30 22 10 114 50 Allied During Kill 1406 | . . . . . 18 163 20 78 115 66 106 . 10 40 318 156 . . 142 82 92 . . Successful Hack 490 | . 27 . . 36 24 37 . 45 20 36 35 . . 62 . 45 1 28 22 33 18 21 . Select Force Hacks 60 | . 30 . . . . . . . . 30 . . . . . . . . . . . . . Disable Machine 450 | . . 15 . 45 . 15 . 15 15 30 . . 15 15 30 15 . . . . 120 120 . Anti-Garrison Action 1000 | . . . . . 100 . 50 . 300 . 250 . . . 150 . . . 150 . . . . Destroy Structure 882 | . 4 8 . 18 25 17 55 7 82 1 16 . . 12 58 32 20 33 28 27 45 264 130 Partial Spotted 225 | . . . . . . . . . . . . . . 30 . 15 15 . 15 75 15 30 30 Lose Combat Pursuer 1395 | . 45 . . 75 15 45 15 . . . 105 . . . . 165 75 330 135 135 210 . 45 Influence Decreases 12823 | 10 424 71 . 790 162 1062 251 1046 134 1517 337 485 315 626 104 1781 182 188 336 900 630 745 727 Entered New Map 3614 | . . 24 . . 142 258 151 272 24 564 7 365 85 70 4 449 16 5 56 362 198 225 337 Time Decay 4588 | 10 424 43 . 452 . 434 . 455 . 333 . 120 . 446 . 365 93 173 . 238 302 470 230 Lost Part 1193 | . . . . 60 20 30 20 50 30 . 110 . 120 60 . 180 63 10 120 40 70 50 160 Lost Ally 1295 | . . 4 . . . 40 80 40 80 20 220 . 110 50 100 211 10 . 160 110 60 . . Purge Threat 2133 | . . . . 278 . 300 . 229 . 600 . . . . . 576 . . . 150 . . . Squads Dispatched 67 | . 2 . . 8 . 4 . 9 . 4 . . 1 5 . 9 1 7 . 2 5 6 4 Investigation 13 | . 2 . . . . 1 . 3 . 3 . . . . . 1 . 3 . . . . . Extermination 19 | . . . . . . . . 2 . . . . . 3 . 2 1 1 . 2 2 4 2 Reinforcement 28 | . . . . 5 . 2 . 3 . 1 . . 1 2 . 6 . 3 . . 2 2 1 Assault 2 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 Garrison 5 | . . . . 3 . 1 . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . . . 1 . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Gar Fac Res Res Gar Res Tes Acc Com Distress Signals 27 | . 4 1 . 1 . 4 . 1 . . . . . 1 . 2 4 3 . . . 5 1 Communications Jammed 12 | . . . . . . . . . . . . . 12 . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 600 | . 28 9 5 61 8 38 21 24 37 14 41 . 10 22 24 51 24 26 32 24 36 40 25 Peak Tracking Total 20 | . 4 20 2 6 4 5 14 3 10 4 11 . 4 5 7 11 7 13 8 11 9 6 10 Tactical Retreats 64 | . 2 1 . 4 1 2 1 . . . 7 . . . . 7 4 7 5 4 6 9 4 Traps | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Gar Fac Res Res Gar Res Tes Acc Com Traps Triggered 29 | . 1 . . . 3 . 4 . 2 1 1 . . . 2 . 2 2 7 2 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Gar Fac Res Res Gar Res Tes Acc Com Machines Disabled 49 | . . 1 . 3 2 1 1 1 7 2 3 . 1 1 5 1 . . 4 . 8 8 . Max in Single Turn 2 | . . 1 . 1 1 1 1 1 1 . 1 . . . 1 . . . 1 . 1 2 . Garrison Access 6 | . . . . . . . . . . . . . . . . . 1 . . 2 1 2 . Garrison Relay 17 | . . . . . 2 . 1 . 5 . 3 . . . 3 . . . 3 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Gar Fac Res Res Gar Res Tes Acc Com Machines Accessed 110 | . 10 . . 13 2 10 . 9 3 5 3 2 . 10 2 8 5 5 2 8 5 6 2 Terminals 74 | . 7 . . 10 2 8 . 3 3 2 3 1 . 5 2 6 3 3 2 6 3 3 2 Fabricators 10 | . . . . . . . . 4 . 1 . 1 . 1 . 1 . 1 . . 1 . . Repair Stations 6 | . 1 . . 1 . . . . . . . . . 1 . 1 1 . . . . 1 . Recycling Units 4 | . 2 . . . . . . 1 . . . . . 1 . . . . . . . . . Scanalyzers 3 | . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . Garrison Access 13 | . . . . 1 . 1 . 1 . 1 . . . 2 . . 1 1 . 2 1 2 . Total Hacks 356 | . 28 . . 50 3 38 . 29 7 14 4 5 . 40 4 60 8 9 3 27 10 12 5 Successful 218 | . 17 . . 36 2 23 . 18 2 8 3 5 . 28 2 44 3 5 2 14 2 3 1 Failed 135 | . 10 . . 13 1 15 . 11 5 6 1 . . 12 2 15 5 4 1 13 8 9 4 Catastrophic 22 | . 2 . . . 1 3 . 1 . 3 . . . 1 1 . 1 1 . 2 3 1 2 Database Lockouts 3 | . 1 . . 1 . . . . . . . . . . . 1 . . . . . . . Manual 215 | . 25 . . 36 1 28 . 15 . 7 . . . 21 2 37 6 7 1 21 3 2 3 Terminals 255 | . 23 . . 38 3 31 . 14 7 5 4 1 . 13 4 55 6 6 3 25 5 7 5 Fabricators 42 | . . . . . . . . 10 . 4 . 4 . 17 . 2 . 1 . . 4 . . Repair Stations 21 | . 2 . . 8 . . . . . . . . . 4 . 3 1 . . . . 3 . Recycling Units 6 | . 3 . . . . . . 2 . . . . . 1 . . . . . . . . . Scanalyzers 7 | . . . . 2 . 4 . . . 1 . . . . . . . . . . . . . Garrison Access 25 | . . . . 2 . 3 . 3 . 4 . . . 5 . . 1 2 . 2 1 2 . Terminal Hacks 64 | . 4 . . 7 2 5 . 3 2 2 3 1 . . 2 26 . . 2 4 1 . . Part Schematic 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Robot Schematic 5 | . . . . . . . . 3 . . . . . . . 2 . . . . . . . Robot Analysis 4 | . 2 . . 1 . . . . . . . . . . . 1 . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 1 . . . . . 2 . . . . . . . Open Door 3 | . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Branch Access Points 3 | . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . Emergency Access Points 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . Machine Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Terminal Index 6 | . 1 . . 1 . 1 . . . 1 . . . . . 1 . . . 1 . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Unreport Threat 6 | . . . . 2 . 2 . . . . . . . . . 1 . . . 1 . . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Registered Components 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 9 | . 1 . . 1 . 1 . . . . . . . . . 4 . . . 1 1 . . Garrison Registry 3 | . . . . . 1 . . . . . 1 . . . . . . . 1 . . . . Patrol Navigation 3 | . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . Fabricator Hacks 29 | . . . . . . . . 8 . 1 . 4 . 13 . 2 . 1 . . . . . Network Status 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . Load Schematic 14 | . . . . . . . . 3 . 1 . 2 . 6 . 1 . 1 . . . . . Build 13 | . . . . . . . . 4 . . . 2 . 6 . 1 . . . . . . . Repair Station Hacks 15 | . 2 . . 8 . . . . . . . . . 2 . 2 . . . . . 1 . Scan Component 8 | . 1 . . 4 . . . . . . . . . 1 . 1 . . . . . 1 . Repair 7 | . 1 . . 4 . . . . . . . . . 1 . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . 2 . 4 . . . . . . . . . . . . . . . . . Insert Component 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . Analyze 4 | . . . . 1 . 3 . . . . . . . . . . . . . . . . . Garrison Access Hacks 13 | . . . . 1 . 1 . 1 . 1 . . . 2 . . 1 1 . 2 1 2 . Unlock Access 7 | . . . . 1 . 1 . 1 . 1 . . . 2 . . . 1 . . . . . Seal Access 6 | . . . . . . . . . . . . . . . . . 1 . . 2 1 2 . Unauthorized Hacks 91 | . 11 . . 18 . 13 . 6 . 4 . . . 11 . 14 2 3 . 8 . . 1 Terminals 80 | . 10 . . 18 . 12 . 4 . 2 . . . 8 . 13 2 2 . 8 . . 1 Track 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Assimilate 8 | . 1 . . 3 . 1 . . . . . . . 1 . . . . . 2 . . . Botnet 23 | . 3 . . 4 . 5 . 2 . 1 . . . 2 . 4 . . . 1 . . 1 Operators 4 | . . . . 2 . 1 . . . . . . . . . 1 . . . . . . . Skim 42 | . 6 . . 9 . 5 . 2 . 1 . . . 5 . 5 2 2 . 5 . . . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . Mechanics 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . Recycling Units 3 | . 1 . . . . . . 1 . . . . . 1 . . . . . . . . . Recyclers 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Extract 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . 1 . 1 . . . . . . . 1 . . . . . Reprogram 4 | . . . . . . 1 . 1 . 1 . . . . . . . 1 . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 88 | . 9 . . 12 2 10 . 8 3 3 2 . . 8 2 6 3 3 1 6 4 4 2 Full Trace Events 7 | . . . . 1 . . . 2 1 1 . . . . . 1 . 1 . . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 3 . . . . . . . 2 . . . . . . . Robots Built 23 | . . . . . . . . 8 . . . 3 . 11 . 1 . . . . . . . Authchips 8 | . . . . . . . . . . . . 2 . 6 . . . . . . . . . Time 909 | . . . . . . . . 334 . . . 76 . 406 . 93 . . . . . . . Total Robot Build Rating 76 | . . . . . . . . 27 . . . 9 . 33 . 7 . . . . . . . Part Schematics Acquired 19 | . . . . 1 . 1 . . . 3 . . . . . 2 . . . . 12 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . 1 . . 4 . . . . . . . . . 1 . 1 . . . . . . . Time 233 | . 26 . . 128 . . . . . . . . . 44 . 35 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Gar Fac Res Res Gar Res Tes Acc Com Used RIF Installer 7 | . . . . . 2 . 1 . 1 . 1 . . . 1 . . . 1 . . . . Coupler Efficiency 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Hotswap 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Cloak 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Hacked 81 | . . . . . 5 2 . 9 7 10 7 . 2 6 2 8 2 . 11 5 5 . . Non-combat 15 | . . . . . . 1 . 1 . 3 . . . 3 . 4 1 . . 2 . . . Combat 66 | . . . . . 5 1 . 8 7 7 7 . 2 3 2 4 1 . 11 3 5 . . Robot Hacks Applied 101 | . . . . . 5 2 . 11 8 17 8 . 2 6 2 12 3 . 11 5 9 . . parse_system 6 | . . . . . . . . 2 . . 1 . . . . 1 . . . . 2 . . no_distress 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . find_recycling 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . purge_threat 13 | . . . . . . . . 2 . 7 . . . . . 4 . . . . . . . block_reporting 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . locate_prototypes 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . report_schematics 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . scatter_targeting 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . link_complan 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . disrupt_area 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . overload_power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . amplify_resonance 8 | . . . . . . . . . . 1 1 . 1 . . . 1 . 2 2 . . . wipe_record 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . reboot_system 5 | . . . . . 1 . . 1 . . . . . . . . . . 3 . . . . overwrite_iff 5 | . . . . . . . . . 2 . 2 . . . . . . . . . 1 . . formatsys_low 11 | . . . . . . . . 1 . 2 . . . 3 . 4 1 . . . . . . formatsys_high 40 | . . . . . 4 1 . 5 2 6 3 . 1 2 2 3 . . 6 2 3 . . Relay Couplers Released 64 | . . . . . 10 . 3 . 20 . 10 . . . 11 . . . 10 . . . . Machine Destruction 64 | . . . . . 10 . 3 . 20 . 10 . . . 11 . . . 10 . . . . Attached 39 | . . . . . 4 1 . 3 2 8 2 . 3 1 2 3 2 . 8 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . 2 . . . 2 . . . . Allies Hacked 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Gar Fac Res Res Gar Res Tes Acc Com Total Allies 100 | . 1 . . 2 4 3 . 15 6 10 6 3 1 17 4 8 1 2 10 3 4 . . Largest Group 14 | . 1 1 . 2 4 5 5 6 6 11 12 5 5 13 14 12 1 . 4 6 3 . . Highest-Rated Group 416 | . 10 10 . 20 62 78 78 145 166 206 227 117 117 279 350 416 10 . 288 394 333 . . Highest-Rated Ally 158 | . 10 10 . 10 16 16 16 34 39 29 32 32 41 49 49 56 10 . 148 69 158 . . Total Orders 48 | . . . . . . . . 2 5 4 3 1 1 4 20 8 . . . . . . . STAY 11 | . . . . . . . . . 2 1 . . . . 5 3 . . . . . . . FOLLOW 10 | . . . . . . . . . 2 . 1 . . . 5 2 . . . . . . . AID 25 | . . . . . . . . 2 1 3 2 1 1 4 8 3 . . . . . . . PICKUP 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Ally Attacks 759 | . . . . . 7 100 27 91 66 45 75 . 16 31 107 63 . . 78 30 23 . . Total Damage 16511 | . . . . . 29 1373 298 1456 1125 444 972 . 357 1092 2309 1633 . . 3133 1220 1070 . . Kills 123 | . . . . . . 14 3 12 18 5 9 . 3 3 16 13 . . 15 7 5 . . Allies Corrupted 5 | . . . . . . . . 3 . . . . 1 1 . . . . . . . . . Allies Melted 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Gar Fac Res Res Gar Res Tes Acc Com Active Infowar (turns) 4160 | 21 664 . . . . . . . . . . . 82 . . . 36 91 512 466 616 1192 480 Optics 1318 | . . . . . . . . . . . . . . . . . . . . . . 838 480 Sensors 2462 | . . . . . . . . . . . . . . . . . . 89 7 466 616 1192 92 Terrain 437 | . . . . . . . . . . . . . . . . . . . . . . 374 63 Structural 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . Seismic 717 | 21 664 . . . . . . . . . . . . . . . 32 . . . . . . Machine Analysis 892 | . . . . . . . . . . . . . . . . . . 29 512 . . . 351 Cloaking 196 | . . . . . . . . . . . . . . . . . . 90 106 . . . . Jamming 82 | . . . . . . . . . . . . . 82 . . . . . . . . . . ECM 1494 | . . . . . . . . . . . . . . . . . . . . . . 1103 391 Robot Analysis Total 4 | . 2 . . 1 . . . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Gar Fac Res Res Gar Res Tes Acc Com Turns Passed 18981 | 53 1078 344 537 1995 484 1077 385 1558 1083 769 1244 240 438 1453 908 1022 417 362 688 505 669 1192 480 Spaces Moved 15797 | 40 784 261 445 1162 234 563 167 812 496 387 549 86 204 1168 668 1040 602 740 863 1031 927 2017 551 Core 637 | 8 . . . . . . . . . . . . . . . 70 480 77 . . . . 2 Treads 1805 | . . . . . 29 85 167 812 496 126 57 . 33 . . . . . . . . . . Legs 23 | . . . . . . . . . . . . . . . . . . . . . 23 . . Wheels 4243 | 32 784 261 445 1162 205 478 . . . 261 492 86 37 . . . . . . . . . . Hover 6564 | . . . . . . . . . . . . . 134 1168 668 970 51 140 379 . 573 2017 464 Flight 2525 | . . . . . . . . . . . . . . . . . 71 523 484 1031 331 . 85 Fastest Speed 6 | 50 90 105 95 100 140 140 157 151 151 150 135 180 65 59 59 50 37 34 7 6 7 37 40 Average Speed 80 | 82 92 105 104 118 150 155 178 155 151 152 178 180 115 59 59 61 55 39 34 13 42 40 56 Slowest Speed 800 | 100 105 115 120 170 170 241 241 157 153 165 240 180 330 65 59 800 250 56 215 18 260 126 500 Overloaded Moves 59 | . . . . . . . . . . . . . . . . . . . 25 29 5 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 22 | . . . . . . . . . . . . . . . . . . 15 . 4 . . 3 Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 99 43 39 96 44 62 35 19 65 10 71 3 88 29 83 35 23 28 81 29 78 43 32 Regions Visited 23 Branch Regions 4 Pre-discovered Areas 7 | . 2 1 1 1 . . . . . . . . . 1 . 1 . . . . . . . Known Exits Taken 14 | . 1 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 1 . 1 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . Spaces Dug 171 | . 3 . 1 1 5 2 5 6 21 1 10 . . 2 . 14 7 11 . 8 9 34 31 Terrain Destroyed 403 | . 3 8 1 15 5 17 46 6 33 1 19 . 6 2 32 14 10 11 4 8 12 86 64 Melee 121 | . . . . 1 5 2 5 6 21 1 2 . . 2 . 14 4 11 . 8 9 13 17 Projectile 104 | . 3 . 1 . . 3 . . . . 6 . 6 . . . 6 . 4 . 3 60 12 AOE 178 | . . 8 . 14 . 12 41 . 12 . 11 . . . 32 . . . . . . 13 35 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -3 -2 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Gar Fac Res Res Gar Res Tes Acc Com Total 20259 | 50 1019 305 485 1536 312 664 214 1027 677 542 685 166 321 1829 1131 1328 656 764 1160 1371 1134 2235 648 Wait 2452 | . 154 29 11 174 9 16 15 131 30 105 17 67 11 553 383 188 4 7 104 280 77 50 37 Move 15735 | 39 783 260 444 1162 233 562 166 811 495 386 548 85 203 1167 667 1039 601 712 862 1022 926 2016 546 Hop 18 | . . . . . . . . . . . . . . . . . . 12 . 4 . . 2 Pick Up 142 | 2 6 2 2 24 5 4 2 3 17 . 12 . 17 12 6 3 2 4 6 4 5 4 . Fast Attach 192 | 6 6 1 5 13 1 3 . 7 4 3 6 2 16 6 1 3 9 12 31 7 26 16 8 Attach 115 | . 1 . 1 10 4 5 3 5 5 5 8 2 11 14 1 10 7 2 1 2 8 6 4 Detach 30 | . 2 . 2 1 . 1 . . . 1 1 . 2 2 . . 3 . 2 1 6 3 3 Swap 177 | . 6 . 5 7 5 8 7 14 13 10 14 10 . 8 10 13 . . 13 1 5 23 5 Drop 154 | . 4 . 1 21 4 3 . 2 12 3 2 . 15 4 4 4 1 1 19 6 22 20 6 Fire 750 | 3 57 13 12 123 10 49 5 43 33 21 64 . 41 23 35 35 21 . 26 11 22 83 20 Melee 342 | . . . 2 1 28 4 16 9 66 1 8 . 5 34 2 31 5 14 37 14 34 14 17 Ram 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . . . . . . 8 . 1 . 2 . . . . . . . . . . . . . Escape Stasis 84 | . . . . . 8 . . . 1 . 2 . . . 2 . . . 53 18 . . . Rewire 53 | . . . . . 3 1 . 1 1 5 3 . . 6 20 2 1 . 6 1 3 . . Trap 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines -10/Subcaves -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -7/Factory (discovered 5 exits: Fac x2 / Low x2 / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/DSF -5/Factory (discovered 8 exits: *Fac x4 / *Upp x2 / Gar / Gar) -5/Garrison -4/Factory (discovered 5 exits: *Res x2 / Upp x2 / Arm) -3/Research (discovered 3 exits: *Res x2 / Qua) -2/Research -2/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Tes x2) -2/Testing -1/Access -1/Command 0b10 Command History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 8) 329 | -10/Materials | Discovered new exit (range 14) 333 | -10/Materials | Build established: Mutant 375 | -10/Materials | Repaired Ion Engine 517 | -10/Materials | Discovered new exit (range 14) 554 | -10/Materials | Derelicts attacked the area 615 | -10/Materials | Discovered new exit (range 8) 836 | -10/Materials | Discovered new exit (range 14) 917 | -10/Materials | Central database locked down 943 | -10/Materials | Identified exit to Materials 943 | -10/Materials | Identified exit to Mines 943 | -10/Materials | Identified exit to Subcaves 989 | -10/Materials | Learned Storage trap positions 1091 | -10/Materials | Learned Storage security intel 1132 | -10/Materials | Entered Mines 1132 | -10/Mines | Accompanied by 1 ally 1140 | -10/Mines | Assembled infested the area 1168 | -10/Mines | Discovered exit to Subcaves (range 5) 1215 | -10/Mines | Core integrity fell below 50% 1321 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1342 | -10/Mines | Learned location of Zion (-7) 1476 | -10/Mines | Entered Subcaves 1743 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1757 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1809 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1814 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1840 | -10/Subcaves | Met a Zionite searching for "candidates" 1862 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2004 | -10/Subcaves | Discovered new exit (range 9) 2013 | -10/Subcaves | Entered Materials 2013 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2305 | -8/Materials | Build established: Scavenger-Mutant 2395 | -8/Materials | Learned 4 Lower Caves zone layouts 2403 | -8/Materials | Central database locked down 2454 | -8/Materials | Learned Storage trap positions 2488 | -8/Materials | Discovered new exit (range 12) 2502 | -8/Materials | Learned location of 2 exits from Factory 2538 | -8/Materials | Repaired Spk. Treads 2541 | -8/Materials | Learned Factory repair station intel 2570 | -8/Materials | Learned location of 1 exit from Extension 2577 | -8/Materials | Repaired Arm. Treads 2608 | -8/Materials | Learned location of Storage (-7) 2611 | -8/Materials | Repaired Sub. Monowheel 2638 | -8/Materials | Repaired Core Shielding 2655 | -8/Materials | Learned location of 2 exits from Factory 3136 | -8/Materials | Discovered new exit (range 16) 3541 | -8/Materials | Build established: Mutant 3557 | -8/Materials | Garrison activated, responded to threat 3586 | -8/Materials | Destroyed 8 combat bots 4008 | -8/Materials | Identified exit to Garrison 4008 | -8/Materials | Entered Garrison 4080 | -8/Garrison | Installed Relay Interface Framework 4108 | -8/Garrison | Triggered checkpoint 4126 | -8/Garrison | Garrison Relay disabled 4200 | -8/Garrison | Triggered checkpoint 4282 | -8/Garrison | Triggered checkpoint 4334 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 4367 | -8/Garrison | Garrison Relay disabled 4384 | -8/Garrison | Discovered new exit (range 7) 4384 | -8/Garrison | Discovered new exit (range 82) 4384 | -8/Garrison | Discovered new exit (range 61) 4393 | -8/Garrison | Crushed by falling debris 4393 | -8/Garrison | Core integrity fell below 50% 4492 | -8/Garrison | Entered Materials 4492 | -8/Materials | Accompanied by 4 allies 4660 | -8/Materials | Build established: Bothacker-Mutant 4818 | -8/Materials | Discovered new exit (range 16) 5137 | -8/Materials | Learned location of 2 exits from Lower Caves 5211 | -8/Materials | Learned location of 1 exit from Lower Caves 5276 | -8/Materials | Learned Storage trap positions 5333 | -8/Materials | Identified exit to Factory 5473 | -8/Materials | Core integrity fell below 20% 5505 | -8/Materials | Learned Factory stockpile data 5541 | -8/Materials | Identified exit to Garrison 5563 | -8/Materials | Garrison activated, responded to threat 5568 | -8/Materials | Learned 8 Factory zone layouts 5569 | -8/Materials | Entered Garrison 5569 | -8/Garrison | Accompanied by 5 allies 5729 | -8/Garrison | Triggered checkpoint 5759 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 5775 | -8/Garrison | Garrison Relay disabled 5791 | -8/Garrison | Triggered checkpoint 5883 | -8/Garrison | Triggered checkpoint 5933 | -8/Garrison | Discovered exit to Factory (range 13) 5954 | -8/Garrison | Entered Factory 5954 | -7/Factory | Evolved 2 slots: Utility x2 5955 | -7/Factory | Identified exit to Lower Caves 5955 | -7/Factory | Identified exit to Factory 5958 | -7/Factory | Loaded intel: 6 repair station locations 6232 | -7/Factory | Fabricated G-47 Trooper (x3) 6387 | -7/Factory | P-60 Hacker assimilated allied Trooper 4b 6457 | -7/Factory | Fabricated L-41 Fighter? 6515 | -7/Factory | Noticed a derelict Sapper rigging charges 6566 | -7/Factory | Fabricated M-28 Smith (x1) 6695 | -7/Factory | P-60 Hacker assimilated allied Fighter 4c 7073 | -7/Factory | Fabricated M-28 Smith? 7350 | -7/Factory | Build established: Commander-Mutant 7426 | -7/Factory | Identified exit to Garrison 7479 | -7/Factory | P-60 Hacker assimilated allied Fighter 4a 7492 | -7/Factory | Garrison activated, responded to threat 7512 | -7/Factory | Entered Garrison 7512 | -7/Garrison | Accompanied by 4 allies 7549 | -7/Garrison | Garrison Relay disabled 7552 | -7/Garrison | Triggered checkpoint 7607 | -7/Garrison | Rescued a captive Derelict 7609 | -7/Garrison | Rescued a captive Derelict 7752 | -7/Garrison | Triggered checkpoint 7765 | -7/Garrison | Triggered checkpoint 7799 | -7/Garrison | Destroyed 7 combat bots 7848 | -7/Garrison | Triggered checkpoint 7870 | -7/Garrison | Build established: Bothacker-Mutant 7876 | -7/Garrison | Garrison Relay disabled 7899 | -7/Garrison | Garrison Relay disabled 8050 | -7/Garrison | Triggered checkpoint 8118 | -7/Garrison | Discovered new exit (range 11) 8215 | -7/Garrison | Lost 3 parts (1p1n1u) 8306 | -7/Garrison | Triggered checkpoint 8346 | -7/Garrison | Triggered checkpoint 8372 | -7/Garrison | Core integrity fell below 50% 8388 | -7/Garrison | Discovered new exit (range 10) 8427 | -7/Garrison | Triggered checkpoint 8457 | -7/Garrison | Garrison Relay disabled 8522 | -7/Garrison | Expanded RIF knowledge: Structural Interface 8555 | -7/Garrison | Garrison Relay disabled 8595 | -7/Garrison | Entered Factory 8595 | -7/Factory | Accompanied by 3 allies 8790 | -7/Factory | Identified exit to Garrison 8833 | -7/Factory | Build established: Botlord-Mutant 9364 | -7/Factory | Entered Garrison 9364 | -7/Garrison | Accompanied by 11 allies 9419 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 9447 | -7/Garrison | Build established: Bothacker-Mutant 9480 | -7/Garrison | Triggered checkpoint 9510 | -7/Garrison | Triggered checkpoint 9522 | -7/Garrison | Lost 3 parts (1p1n1w) 9556 | -7/Garrison | Lost 10 allies 9574 | -7/Garrison | Lost 6 parts (3n3u) 9783 | -7/Garrison | Garrison Relay disabled 9812 | -7/Garrison | Triggered checkpoint 10052 | -7/Garrison | Garrison Relay disabled 10106 | -7/Garrison | Discovered exit to Factory (range 10) 10278 | -7/Garrison | Triggered checkpoint 10372 | -7/Garrison | Triggered checkpoint 10443 | -7/Garrison | Garrison Relay disabled 10489 | -7/Garrison | Discovered exit to Factory (range 14) 10540 | -7/Garrison | Discovered exit to Factory (range 43) 10540 | -7/Garrison | Discovered exit to Factory (range 60) 10540 | -7/Garrison | Discovered exit to Factory (range 16) 10593 | -7/Garrison | Rescued a captive Derelict 10608 | -7/Garrison | Entered Factory 10608 | -6/Factory | Accompanied by 2 allies 10608 | -6/Factory | Evolved 2 slots: Propulsion x2 10686 | -6/Factory | Fabricated M-28 Smith (x1) 10729 | -6/Factory | Fabricated H-55 Commando (x2) 10743 | -6/Factory | Build established: Botlord-Mutant 10847 | -6/Factory | Identified exit to DSF 10848 | -6/Factory | Entered DSF 10848 | -6/DSF | Accompanied by 5 allies 10885 | -6/DSF | Discovered new exit (range 16) 10892 | -6/DSF | Additional patrols routed to DSF 10940 | -6/DSF | Lost 4 allies 11058 | -6/DSF | Lost 5 parts (3n1u1w) 11063 | -6/DSF | Core integrity fell below 50% 11093 | -6/DSF | Lost 4 parts (1p2n1u) 11286 | -6/DSF | Entered Factory 11286 | -5/Factory | Evolved 2 slots: Propulsion x2 11407 | -5/Factory | Discovered new exit (range 4) 11506 | -5/Factory | Discovered new exit (range 11) 11563 | -5/Factory | Build established: Bothacker-Mutant 11629 | -5/Factory | Discovered new exit (range 5) 11739 | -5/Factory | Repaired Remote Datajack 11812 | -5/Factory | Identified exit to Garrison 12103 | -5/Factory | Identified exit to Upper Caves 12103 | -5/Factory | Identified exit to Factory 12176 | -5/Factory | Learned 4 Upper Caves zone layouts 12221 | -5/Factory | Fabricated M-28 Smith (x1) 12240 | -5/Factory | Learned Armory trap positions 12280 | -5/Factory | Fabricated H-55 Commando (x2) 12295 | -5/Factory | Learned location of 1 exit from Research 12341 | -5/Factory | Fabricated H-55 Commando (x2) 12373 | -5/Factory | Learned location of 1 exit from Research 12402 | -5/Factory | Fabricated H-55 Commando (x2) 12462 | -5/Factory | Fabricated H-55 Commando (x2) 12469 | -5/Factory | Learned Research stockpile data 12520 | -5/Factory | Learned location of Upper Caves (-4) 12521 | -5/Factory | Fabricated H-55 Commando (x2) 12700 | -5/Factory | Identified exit to Garrison 12739 | -5/Factory | Entered Garrison 12739 | -5/Garrison | Accompanied by 13 allies 12762 | -5/Garrison | Build established: Commander-Mutant 12764 | -5/Garrison | Spotted Executioner 12853 | -5/Garrison | Triggered checkpoint 12921 | -5/Garrison | Spotted Striker 12929 | -5/Garrison | Garrison Relay disabled 13279 | -5/Garrison | Triggered checkpoint 13293 | -5/Garrison | Triggered checkpoint 13334 | -5/Garrison | Triggered checkpoint 13336 | -5/Garrison | Lost 4 allies 13371 | -5/Garrison | Triggered checkpoint 13429 | -5/Garrison | Triggered checkpoint 13434 | -5/Garrison | Expanded RIF knowledge: Program Shield 13464 | -5/Garrison | Garrison Relay disabled 13566 | -5/Garrison | Garrison Relay disabled 13647 | -5/Garrison | Entered Factory 13647 | -4/Factory | Accompanied by 10 allies 13647 | -4/Factory | Evolved 2 slots: Utility x2 13648 | -4/Factory | Identified exit to Research 13747 | -4/Factory | Build established: Botlord-Mutant 14084 | -4/Factory | Lost 7 allies 14100 | -4/Factory | Identified exit to Upper Caves 14100 | -4/Factory | Identified exit to Armory 14100 | -4/Factory | Central database locked down 14206 | -4/Factory | Spotted B-86 Titan 14256 | -4/Factory | Learned 2 Upper Caves zone layouts 14269 | -4/Factory | Repaired Prc. Assault Rifle 14283 | -4/Factory | P-70 Sage assimilated allied Administrator 7a 14288 | -4/Factory | Learned Armory trap positions 14297 | -4/Factory | Fabricated M-36 Artificer? 14310 | -4/Factory | Learned Research emergency access door positions 14320 | -4/Factory | Lost 3 parts (1p1u1w) 14323 | -4/Factory | Loaded intel: 199 non-interactive machine locations 14340 | -4/Factory | Learned location of 1 exit from Quarantine 14364 | -4/Factory | Learned 2 Proximity Caves zone layouts 14381 | -4/Factory | Cargo convoy interrupted 14382 | -4/Factory | Spotted Striker 14431 | -4/Factory | Lost 3 allies 14432 | -4/Factory | Destroyed Striker 14500 | -4/Factory | Lost 3 parts (1p2n) 14560 | -4/Factory | Build established: Hacker-Mutant 14602 | -4/Factory | Core integrity fell below 50% 14659 | -4/Factory | Lost 9 parts (5n2u2w) 14668 | -4/Factory | Core integrity fell below 20% 14669 | -4/Factory | Entered Research 14669 | -3/Research | Evolved 2 slots: Utility x2 14670 | -3/Research | Identified exit to Research 14670 | -3/Research | Identified exit to Quarantine 14942 | -3/Research | Lost 3 parts (2n1w) 14973 | -3/Research | System corruption reached 10% 15003 | -3/Research | Lost 5 parts (1p4u) 15005 | -3/Research | Spotted B-86 Titan 15029 | -3/Research | Core integrity fell below 50% 15052 | -3/Research | Lost 3 parts (3n) 15082 | -3/Research | Discovered exit to Research (range 6) 15086 | -3/Research | Entered another Research area 15086 | -2/Research | Evolved 2 slots: Utility x2 15094 | -2/Research | Build established: Mutant 15307 | -2/Research | Spotted B-90 Cyclops 15444 | -2/Research | Identified exit to Garrison 15448 | -2/Research | Entered Garrison 15448 | -2/Garrison | Accompanied by 2 allies 15541 | -2/Garrison | Garrison Relay disabled 15548 | -2/Garrison | Triggered checkpoint 15599 | -2/Garrison | Lost 3 parts (1p2u) 15628 | -2/Garrison | Lost 3 allies 15642 | -2/Garrison | Found Relay Coupler [Proto] 15644 | -2/Garrison | Found Relay Coupler [Proto] 15647 | -2/Garrison | Found Relay Coupler [Proto] 15649 | -2/Garrison | Found Relay Coupler [Proto] 15660 | -2/Garrison | Triggered checkpoint 15706 | -2/Garrison | Spotted B-86 Titan 15726 | -2/Garrison | Spotted B-90 Cyclops 15728 | -2/Garrison | Rewired B-86 Titan 15736 | -2/Garrison | Rewired B-90 Cyclops 15745 | -2/Garrison | Allies destroyed B-86 Titan 15763 | -2/Garrison | Allies destroyed B-90 Cyclops 15809 | -2/Garrison | Spotted B-90 Cyclops 15826 | -2/Garrison | Triggered checkpoint 15882 | -2/Garrison | Lost 3 parts (2n1u) 15957 | -2/Garrison | Garrison Relay disabled 15964 | -2/Garrison | Discovered new exit (range 12) 15979 | -2/Garrison | Found embedded Infiltrators 16006 | -2/Garrison | Triggered checkpoint 16031 | -2/Garrison | Garrison Relay disabled 16087 | -2/Garrison | Expanded RIF knowledge: Hotswap 16099 | -2/Garrison | Discovered new exit (range 51) 16099 | -2/Garrison | Discovered new exit (range 5) 16099 | -2/Garrison | Discovered new exit (range 64) 16099 | -2/Garrison | Identified exit to Research 16136 | -2/Garrison | Entered Research 16136 | -2/Research | Accompanied by 4 allies 16163 | -2/Research | Build established: Botlord-Sprinter 16455 | -2/Research | P-80 Master assimilated allied Warden 9d 16514 | -2/Research | Found Gamma Bomb Array 16546 | -2/Research | Identified exit to Testing 16571 | -2/Research | Spotted B-90 Cyclops 16582 | -2/Research | Spotted B-90 Cyclops 16641 | -2/Research | Entered Testing 16646 | -2/Testing | Found Prototype Energy Gun 16646 | -2/Testing | Identified Warp Gun 16675 | -2/Testing | Found Prototype Launcher 16675 | -2/Testing | Identified Z-bomb Delivery System 16728 | -2/Testing | Spotted Striker 16728 | -2/Testing | Spotted Striker 16733 | -2/Testing | Assimilated Striker with formatsys_high 16735 | -2/Testing | Assimilated Striker with formatsys_high 16736 | -2/Testing | Spotted Alpha 7 16737 | -2/Testing | Assimilated Alpha 7 with formatsys_high 16759 | -2/Testing | Found Potential Cannon 16767 | -2/Testing | Found Prototype Device 16767 | -2/Testing | Identified 2N-1CE's Frost Array 16774 | -2/Testing | Found Prototype Device 16774 | -2/Testing | Identified Exp. Hardlight Generator 16785 | -2/Testing | Found Exp. Core Analyzer 16832 | -2/Testing | Found Prototype Leg 16832 | -2/Testing | Identified Myomer Exoskeleton 16890 | -2/Testing | Discovered new exit (range 7) 16972 | -2/Testing | Identified exit to Access 17028 | -2/Testing | Lost 3 allies 17119 | -2/Testing | Found Prototype Device 17119 | -2/Testing | Identified Exp. Shock Absorption System 17133 | -2/Testing | Found Prototype Energy Cannon 17133 | -2/Testing | Identified Null Cannon 17141 | -2/Testing | First assault squad dispatched 17234 | -2/Testing | Spotted PY-P2BI5PCMO7 17310 | -2/Testing | Entered Access 17310 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 17381 | -1/Access | Lost 4 parts (1p1n2u) 17524 | -1/Access | Spotted B-99 Colossus 18498 | -1/Access | Discovered new exit (range 8) 18502 | -1/Access | Identified exit to Command 18502 | -1/Access | Entered Command 18652 | -1/Command | Spotted B-99 Colossus 18667 | -1/Command | Destroyed B-99 Colossus 18691 | -1/Command | Lost 3 parts (2n1u) 18752 | -1/Command | First assault squad dispatched 18858 | -1/Command | Spotted B-99 Colossus 18891 | -1/Command | Build established: Mutant 18892 | -1/Command | Spotted Combat Programmer 18892 | -1/Command | Spotted Combat Programmer 18901 | -1/Command | Lost 10 parts (2p6n2w) 18968 | -1/Command | Met MAIN.C 18982 | -1/Command | Interfaced with 0b10 Conduit 18982 | *** | Assimilated 0b10! Last Messages --------------- You've already done an excellent job of proving that we'll need to find a radical new solution if we hope to make the L2 spaceworthy by embedding your true capabilities within a less unpredictable form. There is unfortunately much we don't understand which has in turn led to this highly unexpected outcome. And time is critical! The Sigix have likely already wiped humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. 18979_ Adv. Corruption Screen intercepted 1% system corruption. 18982_ Interfacing with system... 18982_ Overriding active MAIN.C lock. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ################################################## | | ################################################## | | ################################################## | | ############################################ | | ############################################ | | "" ############################################ | | """ ########""""""" """" ############### | | """ ########"" "" ############### | | "" ########""""" "" ############### | | ########""""""""""" + | | ########" " """ + | | ##+###########"" """""" ; | | # #####"" """""" MMM ############### | | # ##### " """""" MMM ############### | | + ##### " "" MMM ############### | | ## ##### " " ""############### | | ## #####""""""""" """""""############### | | ## #####"" @"""""""""############### | | ## ##### """""""""""############### | | ########### " " " " ############### | | ########### " " " " ############### | | """ " " " """" " ############### | | """ """ " " """" ############### | | """ " " " " ############### | | ############## """""""""" " ############### | | ############# " """ " """"""""############### | | # ####### """ " " " ############### | | ##### ########################################### | | ################################################# | | # ######################################### | | # ######################################### | | # "" ######################################### | | # """######################################### | | # T"######################################### | | # """######################################### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 171 Coolant Potential 120 Energy Generation 49 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 1 Jamming Range 12 Cloak Strength 3 Corruption Block 20 Armor Coverage 675 Resistance: EX 75 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 50 Defensive Hacking 24 Relay Coupler Types 5 Relay Coupler Value 155 Authchip Count 6 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Imp. Signal Interpreter | -7/Factory | Extracted Com. Matter Pod | -7/Factory | Extracted Imp. Light Armor Plating | -7/Factory | Extracted Enh. Quantum Rifle | -4/Factory | Hacked Adv. Corruption Screen | -4/Factory | Hacked Enh. Force Lance | -2/Testing | Reported Exp. Thermal Defense Suite | -2/Testing | Reported Exp. Core Analyzer | -2/Testing | Reported Gui. Micro-nuke Launcher | -2/Testing | Reported Com. Mass Driver | -2/Testing | Reported Impulse Thruster | -2/Testing | Reported Cld. Antigrav System | -2/Testing | Reported Exp. EM Shield | -2/Testing | Reported Exp. Coolant Injector | -2/Testing | Reported Cld. Linear Gravjet | -2/Testing | Reported Cld. Plasma Rifle | -2/Testing | Archive Exp. Q-thruster | -2/Testing | Archive Robot Schematics ------------------ M-28 Smith | -7/Factory | Hacked L-41 Fighter | -7/Factory | Hacked H-55 Commando | -7/Factory | Hacked M-36 Artificer | -4/Factory | Hacked H-77 Assassin | -4/Factory | Hacked Fabricated ------------ G-47 Trooper | x3 | -7/Factory | Preloaded L-41 Fighter | x3 | -7/Factory | Preloaded M-28 Smith | x1 | -7/Factory M-28 Smith | x1 | -7/Factory M-28 Smith | x1 | -6/Factory | Authchip H-55 Commando | x2 | -6/Factory | Authchip M-28 Smith | x1 | -5/Factory | Authchip H-55 Commando | x2 | -5/Factory | Authchip H-55 Commando | x2 | -5/Factory | Authchip H-55 Commando | x2 | -5/Factory | Authchip H-55 Commando | x2 | -5/Factory | Authchip H-55 Commando | x2 | -5/Factory | Authchip M-36 Artificer | x1 | -4/Factory Repaired ---------- Ion Engine | 70% | -10/Materials Spk. Treads | 34% | -8/Materials Arm. Treads | 74% | -8/Materials Sub. Monowheel | 1% | -8/Materials Core Shielding | 34% | -8/Materials Remote Datajack | 22% | -5/Factory Prc. Assault Rifle | 35% | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Max Potential War Machine Challenges ------------ None Game ------ Seed AssembledAluminumMonowheel Manual? 0 Play Time 05:17:35 Cumulative 274.3 hours Start 2025.06.23 @ 18:10:03 End 2025.06.24 @ 17:50:15 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type 4 Total 17 Types 6/0/5/1/4/1/0/0/0/0 Lore% 83 Gallery% 71 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 44530a38-0949-47ae-97cc-f49236456773