Cogmind - Beta 13 *** ADVENTURER MODE // 2024.06.19 @ 19:38:57 Player: FloridaMan Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (106) 530 Value Destroyed (3716) 3716 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (212) 212 TOTAL SCORE: 7858 Bonus ------- High Alert Combat Kills 201 Follower Combat Kills 35 Friendly Fire -24 Cogmind --------- Core Integrity 0/850 Matter 178/300 Energy 200/200 System Corruption 4% Temperature Cool (12) Movement Walking (260) Ox2 Location -6/Extension Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Huge Storage Unit Improved Signal Interpreter > --- WEAPON (4) ------- Heavy Laser Beamcaster Flak Gun Coil Gun > --- INVENTORY (25) --- Light Angular Momentum Engine Aluminum Leg Small Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Targeting Computer > --- WEAPON ----------- Heavy Laser Gatling Laser Plasma Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Small Laser Heavy Laser Gauss Rifle Gauss Rifle [Rating: 63] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility Heat Sink Device Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Special Weapon Enhanced Flamer Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Slots Evolved 8 | . . 2 . 2 2 2 . Power 1 | . . . . 1 . . . Propulsion 2 | . . 1 . . . 1 . Utility 3 | . . 1 . 1 1 . . Weapon 2 | . . . . . 1 1 . Parts Attached 115 | 6 . 21 5 11 3 50 19 Power 22 | 1 . 1 2 3 . 11 4 Engine 16 | 1 . 1 1 3 . 7 3 Core 5 | . . . 1 . . 4 . Reactor 1 | . . . . . . . 1 Propulsion 44 | 2 . 10 1 5 1 18 7 Treads . | . . . . . . . . Leg 44 | 2 . 10 1 5 1 18 7 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 16 | 1 . 3 1 1 1 7 2 Device 10 | . . 3 1 . 1 3 2 Storage 3 | 1 . . . 1 . 1 . Processor 3 | . . . . . . 3 . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 33 | 2 . 7 1 2 1 14 6 Energy Gun 14 | 1 . 2 . . . 8 3 Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 14 | 1 . 5 . 1 . 4 3 Ballistic Cannon 2 | . . . . . 1 1 . Launcher 1 | . . . . . . 1 . Special Weapon 1 | . . . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 1 | . . . . . . 1 . System Corruption 3 | . . . . . . 3 . Parts Lost 52 | . . 7 . 7 . 24 14 Power 10 | . . 1 . 1 . 6 2 Propulsion 15 | . . 2 . 3 . 6 4 Utility 10 | . . 1 . 1 . 4 4 Weapon 17 | . . 3 . 2 . 8 4 Highest Loss Streak 10 | . . 6 . 6 . 10 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 87 | . 85 87 100 83 74 87 89 Engine 9 | . 14 10 10 10 15 5 8 Core 2 | . . . . 7 . 5 . Leg 26 | . 28 30 33 26 23 25 23 Device 12 | . . 14 22 12 8 10 10 Storage 8 | . 14 11 11 9 7 6 6 Processor 4 | . . . . . . 7 12 Energy Gun 7 | . 14 8 2 . . 12 5 Energy Cannon 1 | . . . . 2 7 3 . Ballistic Gun 8 | . 14 13 11 9 7 4 9 Ballistic Cannon 2 | . . . . . 4 3 4 Special Weapon 1 | . . . 8 6 . . . Naked Turns . | . . . . . . . . Heaviest Build 131 | 14 14 16 19 44 51 119 131 Greatest Support 80 | 20 20 30 35 35 43 80 60 Greatest Overweight (x) 2 | . . 1 . 1 1 2 2 Average Overweight (x) . | . . . . . 1 . 1 Largest Inventory Capacity 25 | 8 8 8 8 15 15 25 25 Average Capacity 14 | 6 8 8 8 10 15 17 25 Most Carried 15 | 5 5 7 8 8 9 15 12 Average Carried 8 | 2 2 4 7 6 7 11 9 Final Capacity 25 | 8 8 8 8 15 15 25 25 Final Carried 8 | 2 5 5 8 5 8 8 3 Class Distribution -------------------- 43% | Scavenger-Gunner 37% | Scavenger-Mutant 11% | Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Extension Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Matter Collected 2542 | 131 131 343 100 168 36 1196 437 Remotely . | . . . . . . . . Salvage Created 4284 | . 131 665 182 358 50 2145 753 Parts 237 | . 8 40 11 16 2 121 39 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | . . 1 . . . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Combat Hostiles Destroyed 78 | . 2 15 4 10 1 36 10 Guns 49 | . 2 15 4 4 . 21 3 Cannons 24 | . . . . 4 1 13 6 AOE 1 | . . . . . . 1 . Classes Destroyed 15 | . 2 6 . . . 5 2 Worker 7 | . . 1 . . . 6 . Builder 10 | . . 1 . . . 6 3 Recycler 4 | . . 1 . . . 2 1 Operator 1 | . . . . . . . 1 Watcher 6 | . 1 . . . . 3 2 Swarmer 18 | . . 5 . 3 . 10 . Grunt 29 | . 2 3 4 6 1 10 3 Brawler 1 | . . . . . . 1 . Duelist 3 | . . 2 . . . 1 . Sentry 13 | . . 5 . 1 . 1 6 Specialist 2 | . . . . . . 2 . Hunter 8 | . . . . . . 8 . Programmer 2 | . . . . . . 2 . Heavy 1 | . . . . . . 1 . Behemoth 1 | . . . . . . . 1 Best Kill Streak 20 | . 3 4 3 4 1 20 4 Combat Bots Only 7 | . 2 4 3 4 1 7 2 Max Kills in Single Turn 4 | . 1 2 1 2 1 4 1 Gunslinging 1 | . . 1 . . . . . Exploded 1 | . . . . . . 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Hostile Shots Fired 734 | . 8 115 25 81 1 335 169 Missed 196 | . 2 24 7 21 1 91 50 Damage Taken 6839 | . 70 1114 201 687 . 3469 1298 Core 1193 | . 24 179 32 94 . 674 190 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1906 | . 20 318 60 196 . 924 388 Regen/Repaired (Parts) 400 | . . 400 . . . . . Core Remaining (%) 83 | 100 90 . 47 82 100 . . Volleys Fired 217 | . 6 63 12 29 2 73 32 Largest 4 | . 2 2 2 2 2 4 4 Hottest 264 | . 60 63 103 103 98 264 167 Shots Fired 588 | . 12 118 22 55 4 273 104 Gun 447 | . 12 118 18 29 2 186 82 Cannon 116 | . . . . 10 2 82 22 Launcher 5 | . . . . . . 5 . Special 20 | . . . 4 16 . . . Kinetic 286 | . 6 79 12 29 2 86 72 Thermal 281 | . . 29 10 26 2 182 32 Explosive . | . . . . . . . . Electromagnetic 21 | . 6 10 . . . 5 . Robot Hit Streak 39 | . 5 26 8 9 7 39 17 Robot Miss Streak 7 | . 1 1 3 1 1 7 4 Penetration Max 1 | . . . . . . 1 1 Secondary Targets 9 | . . 3 1 . . 5 . Max Gunslinging Chain 1 | . . 1 1 . . 1 . Shots Hit Robots 451 | . 9 101 14 43 2 203 79 Core Hits 263 | . 6 33 7 18 2 156 41 Critical Kills 4 | . . 1 . . . 2 1 Critical Parts Destroyed 4 | . . 1 . . . 2 1 Critical Strikes 17 | . . 2 . 2 . 7 6 Burn 6 | . . . . 2 . 2 2 Destroy 8 | . . 2 . . . 4 2 Blast 3 | . . . . . . 1 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9550 | . 128 1325 245 689 50 4832 2281 Guns 6423 | . 128 1229 210 332 . 3120 1404 Cannons 2242 | . . . . 225 50 1098 869 Explosions 706 | . . 92 . . . 614 . Melee . | . . . . . . . . Ramming 12 | . . 4 . . . . 8 Kinetic 4415 | . 55 837 141 332 . 1224 1826 Thermal 4474 | . . 377 104 357 50 3139 447 Explosive . | . . . . . . . . Electromagnetic 649 | . 73 107 . . . 469 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . 1 . . . 1 4 4 Average Corruption 3 | . 1 . . . 1 3 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 19 | . . . . . 1 1 17 Message Errors 2 | . . . . . 1 . 1 Matter Fused 5 | . . . . . . . 5 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 3 | . . . . . . . 3 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . 1 Misfires 1 | . . . . . . 1 . Alerts 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 38 | . . . . . . 38 . Projectiles 35 | . . . . . . 35 . Explosions 3 | . . . . . . 3 . Melee . | . . . . . . . . Knockbacks 11 | . . . . . . 10 1 Impact . | . . . . . . . . Kinetic 10 | . . . . . . 9 1 Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 41 | . . . . . . 41 . Shots 4 | . . . . . . 4 . Rammed . | . . . . . . . . Targets Rammed 2 | . . 1 . . . . 1 Kicked 2 | . . 1 . . . . 1 Crushed . | . . . . . . . . Highest Temperature 709 | . 45 15 1 165 . 709 514 Average Temperature 157 | . 31 4 1 58 . 189 135 Received Heat Transfer 2262 | . 54 339 147 441 . 834 447 Effects 41 | . . . . . . 36 5 Shutdowns 16 | . . . . . . 14 2 Energy Bleed 6 | . . . . . . 5 1 Interference 3 | . . . . . . 3 . Matter Decay 5 | . . . . . . 5 . Short Circuit 4 | . . . . . . 4 . Damage (minor) 4 | . . . . . . 3 1 Damage (major) 2 | . . . . . . 1 1 Damage (core) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . 1 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 4 | . . . . 2 . 1 1 Combat Hostiles 4 | . . . . 2 . 1 1 Parts Melted 26 | . . 1 . 6 . 18 1 Heat Transferred 9897 | . . 800 390 1613 74 6021 999 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . 1 . . . 3 . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Peak Influence 576 | . 72 323 213 286 53 576 429 Initial 209 | . . 25 92 70 33 22 209 Average 224 | . 30 220 116 202 47 318 275 Maximum Alert Level 2 | . . 1 1 1 . 2 2 Low Security (%) 43 | 100 100 28 97 43 100 32 5 Level 1 44 | . . 71 2 56 . 27 88 Level 2 12 | . . . . . . 39 6 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 18 | . . 1 1 . . 14 2 Investigation 3 | . . 1 1 . . 1 . Extermination 2 | . . . . . . 2 . Reinforcement 8 | . . . . . . 6 2 Assault . | . . . . . . . . Garrison 5 | . . . . . . 5 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Distress Signals 7 | . . 1 . . . 4 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 113 | . 3 20 11 12 1 50 16 Peak Tracking Total 8 | . 4 5 3 5 1 8 3 Tactical Retreats 6 | . . 1 . 2 . 1 2 Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Traps Triggered 4 | . 2 . . . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Machines Disabled 2 | . . 1 . . . 1 . Max in Single Turn 1 | . . 1 . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Machines Accessed 14 | . 3 3 1 1 . 2 4 Terminals 12 | . 2 2 1 1 . 2 4 Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 39 | . 6 18 2 2 . 3 8 Successful 14 | . 1 11 . . . . 2 Failed 25 | . 5 7 2 2 . 3 6 Catastrophic 11 | . 2 3 . 1 . 2 3 Database Lockouts . | . . . . . . . . Manual 22 | . 3 5 2 2 . 3 7 Terminals 23 | . 3 5 2 2 . 3 8 Fabricators . | . . . . . . . . Repair Stations 13 | . . 13 . . . . . Recycling Units 3 | . 3 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . . . . . . 2 Record 1 | . . . . . . . 1 Open Door 1 | . . . . . . . 1 Fabricator Hacks . | . . . . . . . . Repair Station Hacks 11 | . . 11 . . . . . Scan Component 6 | . . 6 . . . . . Repair 5 | . . 5 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Matter 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 2 3 1 1 . 2 3 Full Trace Events 5 | . 1 2 1 . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 5 | . . 5 . . . . . Time 136 | . . 136 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Total Allies 2 | . . . 1 . . . 1 Largest Group 1 | . . . 1 . . . 1 Highest-Rated Group 31 | . . . 31 . . . 31 Highest-Rated Ally 31 | . . . 31 . . . 31 Total Orders . | . . . . . . . . Ally Attacks 7 | . . . 3 . . . 4 Total Damage 136 | . . . 42 . . . 94 Kills 1 | . . . 1 . . . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . 1 . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Turns Passed 3534 | 54 143 666 375 405 218 1037 636 Spaces Moved 1574 | 39 102 226 252 203 108 453 191 Core 12 | 12 . . . . . . . Treads . | . . . . . . . . Legs 1562 | 27 102 226 252 203 108 453 191 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 120 190 Average Speed 146 | 98 120 120 120 136 190 134 246 Slowest Speed 260 | 120 120 190 120 190 190 260 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 3 20 27 68 19 5 13 32 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . . 2 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 29 | . . 4 . 1 . 13 11 Melee . | . . . . . . . . Projectile 15 | . . . . 1 . 3 11 AOE 14 | . . 4 . . . 10 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Fac Fac Ext Total 2303 | 53 110 503 301 262 117 689 268 Wait 293 | 4 . 175 24 13 . 66 11 Move 1567 | 38 101 225 251 202 107 452 191 Hop . | . . . . . . . . Pick Up 85 | 5 3 18 4 5 5 36 9 Fast Attach 5 | 3 . . . 1 . 1 . Attach 72 | 3 . 15 . 7 2 31 14 Detach . | . . . . . . . . Swap 38 | . . 6 5 3 1 18 5 Drop 19 | . . . 5 2 . 12 . Fire 217 | . 6 63 12 29 2 73 32 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 2 | . . 1 . . . . 1 Crush . | . . . . . . . . Escape Stasis 5 | . . . . . . . 5 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 157 | -10/Materials | Discovered new exit (range 16) 198 | -10/Materials | Entered another Materials area 198 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 311 | -9/Materials | Build established: Mutant 468 | -9/Materials | Lost 6 parts (1p1n1u3w) 687 | -9/Materials | Discovered new exit (range 9) 717 | -9/Materials | Build established: Scavenger-Mutant 731 | -9/Materials | Repaired Aluminum Leg 758 | -9/Materials | Repaired Aluminum Leg 787 | -9/Materials | Repaired Aluminum Leg 815 | -9/Materials | Repaired Aluminum Leg 848 | -9/Materials | Repaired Hvy. Assault Rifle 864 | -9/Materials | Entered Mines 901 | -9/Mines | Core integrity fell below 50% 906 | -9/Mines | Escorted by a lone wolf Derelict 926 | -9/Mines | Learned location of Storage (-7) 946 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1041 | -9/Mines | Learned Materials security intel 1197 | -9/Mines | Discovered new exit (range 8) 1239 | -9/Mines | Entered Materials 1239 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1580 | -8/Materials | Lost 6 parts (1p3n2w) 1613 | -8/Materials | Discovered new exit (range 14) 1644 | -8/Materials | Entered Factory 1644 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1841 | -7/Factory | Discovered new exit (range 11) 1862 | -7/Factory | Entered another Factory area 1862 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1881 | -6/Factory | Garrison activated, responded to threat 1993 | -6/Factory | Garrison activated, responded to threat 2076 | -6/Factory | Build established: Scavenger-Gunner 2360 | -6/Factory | Destroyed 7 combat bots 2693 | -6/Factory | Core integrity fell below 50% 2744 | -6/Factory | Lost 6 parts (1p3n2w) 2823 | -6/Factory | Lost 10 parts (3p2n2u3w) 2884 | -6/Factory | Garrison activated, responded to threat 2888 | -6/Factory | Discovered new exit (range 7) 2897 | -6/Factory | Identified exit to Extension 2899 | -6/Factory | Entered Extension 3106 | -6/Extension | Core integrity fell below 20% 3408 | -6/Extension | Rescued a captive Derelict 3413 | -6/Extension | Lost 3 parts (1n1u1w) 3449 | -6/Extension | Spotted B-75 Beast 3508 | -6/Extension | Destroyed B-75 Beast 3526 | -6/Extension | Spotted B-75 Beast 3535 | -6/Extension | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- dispatching reinforcements to local area. 03493_ Lgt. Antimatter Reactor destroyed. 03494_ Acquired 3 matter. 03496_ Imp. Thermal Generator destroyed. 03496_ Slug penetrates B-75 Beast. 03499_ Carbon-fiber Leg destroyed. 03500_ Slug penetrates B-75 Beast. 03502_ Carbon-fiber Leg destroyed. 03502_ Knocked back. 03502_ Imp. Heat Sink destroyed. 03505_ Flak Gun destroyed. 03505_ Carbon-fiber Leg destroyed. 03508_ B-75 Beast destroyed. 03509_ Overheating: Energy bleed (-36). 03515_ Acquired 7 matter. 03518_ Acquired 5 matter. 03520_ Acquired 2 matter. 03525_ Acquired Lgt. Angular Momentum Engine. 03526_ Acquired 37 matter. 03532_ Acquired Beamcaster. Map ----- +----------------------------------------------------+ | #?????????????????###????????????????????????????? | | #?????????????????# #????????????????????????????? | | ##????????????????# ##???????????????????????????? | | "#????????????????# T#???????????????????????????? | | =################## #######??????????????????????? | | #??????????????????????? | | ############ #??????????????????????? | | ###?????????# #??????????????????????? | | T#?????????# !#??????????????????????? | | "##?????????# ==%#??????????????????????? | | ????????????#############[#??????????????????????? | | ???????????????????????##%#??????????????????????? | | ????????????????????????#%#??????????????????????? | | ??????????????????????###%#??????????????????????? | | ??????????????????????# #=#??????????????????????? | | ??????????????????????" +%#??????????????????????? | | ??????????????????????#T#*#??????????????????????? | | ??????????????????????###!#??????????????????????? | | ????????????????????????#!#??????????????????????? | | ????????????????????????#=#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ##?????????????????????? | | ???????????????????????##%;#?????????????????????? | | ???????????????????????#;@;#?????????????????????? | | ??????????????????????#"=% " ??????????????????? | | ??????????????????????#!|!= ??????????????? | | ??????????????????????# u ???????????? | | ??????????????????????# % ???????????? | | ??????????????????????# ????????????? | | ?????????????????????? ????????????? | | ?????????????????????? ?????????????? | | ????????????????????? ????????????? | | ????????????????????? k k tBB ???????????? | | ???????????????????? tk u BB ????????????? | | ????????????????????### k ????????????? | | ??????????????????????# ??????????????? | | ??????????????????????# ????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 38 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherSurgeMaul Manual? 0 Play Time 00:39:24 Cumulative 13.7 hours Start 2024.06.18 @ 20:29:36 End 2024.06.19 @ 19:38:57 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 37 Rogue 14 Adventurer 23 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a1a65a31-610e-4b0f-9268-bbc22e780f2c