Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.04 @ 19:56:13 // Halloween2020/ForbiddenLore Player: CrossedViper Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (74) 370 Value Destroyed (2515) 2515 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (91) 91 TOTAL SCORE: 5756 Bonus ------- High Alert Combat Kills 91 Cogmind --------- Core Integrity 0/700 Matter 177/300 Energy 85/100 System Corruption 12% Temperature Cool (6) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Damper Plating Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Kinecellerator Damper Plating > --- WEAPON ----------- Gauss Rifle Gauss Rifle Gauss Rifle > --- INVENTORY -------- Heavy Treads Armored Huge Wheel Improved Cooling System Advanced Terrain Scanner Improved ECM Suite Hacking Suite Hacking Suite Gauss Rifle [Rating: 56] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Gatling Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 4 | . . 1 2 1 . . Weapon 1 | . . 1 . . . . Parts Attached 80 | . 3 6 14 3 15 39 Power 12 | . 1 . 2 1 2 6 Engine 6 | . 1 . 1 1 1 2 Core 5 | . . . 1 . . 4 Reactor 1 | . . . . . 1 . Propulsion 17 | . . 2 3 1 3 8 Treads 6 | . . . 1 . 2 3 Leg 4 | . . . . 1 . 3 Wheel 7 | . . 2 2 . 1 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | . 2 2 4 1 4 10 Device 10 | . . 2 2 . 2 4 Storage 3 | . 2 . . . . 1 Processor 6 | . . . 2 1 . 3 Hackware 1 | . . . . . . 1 Protection 3 | . . . . . 2 1 Artifact . | . . . . . . . Weapon 28 | . . 2 5 . 6 15 Energy Gun 5 | . . 1 . . . 4 Energy Cannon 2 | . . . 2 . . . Ballistic Gun 14 | . . . 3 . 6 5 Ballistic Cannon 5 | . . . . . . 5 Launcher 1 | . . 1 . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . . . 4 Parts Lost 31 | . 2 7 . . 5 17 Power 7 | . 1 1 . . 1 4 Propulsion 8 | . . 3 . . . 5 Utility 4 | . . . . . 1 3 Weapon 12 | . 1 3 . . 3 5 Highest Loss Streak 7 | . 1 6 . . 2 7 Average Slot Usage (%) 83 | . 84 76 82 87 62 87 Engine 3 | . 12 10 8 7 4 1 Core 2 | . . . . . . 3 Treads 7 | . . . 1 . 6 10 Leg 4 | . 28 19 . 3 . 2 Wheel 2 | . . 1 9 7 . 1 Device 9 | . . 10 15 15 5 9 Storage 15 | . 17 22 18 15 8 14 Processor 10 | . . . 5 14 8 13 Hackware 1 | . . . . . . 2 Protection 2 | . . . . . 5 3 Energy Gun 3 | . 24 9 . . . 2 Ballistic Gun 9 | . . . 22 23 17 7 Ballistic Cannon 5 | . . . . . . 8 Slashing Weapon 1 | . . . . . . 1 Naked Turns . | . . . . . . . Heaviest Build 99 | 13 41 43 59 59 99 87 Greatest Support 92 | 20 20 20 28 28 70 92 Greatest Overweight (x) 4 | . 2 4 3 2 2 3 Average Overweight (x) 1 | . . 1 2 2 1 . Largest Inventory Capacity 16 | . 16 16 16 16 16 14 Average Capacity 13 | . 8 16 16 16 11 13 Most Carried 16 | . 6 14 16 16 16 14 Average Carried 12 | . 5 11 15 16 11 13 Final Capacity 16 | 6 16 16 16 16 10 4 Final Carried 16 | 6 5 12 16 16 10 3 Class Distribution -------------------- 40% | Gunner 25% | Scavenger-Mutant 23% | Mutant 6% | Scavenger-Gunner 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Gunner | -7/Factory Gunner | -7/Waste Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Matter Collected 2823 | 162 32 70 275 92 770 1422 Remotely . | . . . . . . . Salvage Created 3692 | . 209 128 325 92 1498 1440 Parts 145 | . 10 11 18 6 26 74 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 56 | . 7 4 5 4 6 30 Melee 2 | . . . . . . 2 Guns 28 | . 5 1 5 4 6 7 Cannons 20 | . . . . . . 20 AOE 6 | . 2 3 . . . 1 Classes Destroyed 13 | . 2 2 3 . 1 5 Worker 6 | . . . . . . 6 Builder 5 | . . 2 . . . 3 Tunneler 1 | . . . . . . 1 Recycler 4 | . . . . . . 4 Operator 1 | . . . 1 . . . Watcher 1 | . . . 1 . . . Swarmer 14 | . 3 . . 4 . 7 Grunt 21 | . 4 3 . . . 14 Brawler 2 | . . . . . . 2 Sentry 10 | . . 1 4 . . 5 Hunter 1 | . . . 1 . . . Programmer 2 | . . . . . . 2 Compactor 6 | . . . . . 6 . Best Kill Streak 10 | . 3 3 2 4 1 10 Combat Bots Only 5 | . 3 2 2 4 1 5 Max Kills in Single Turn 2 | . 1 2 2 1 1 2 Gunslinging . | . . . . . . . Exploded 2 | . 1 2 . . . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Damage Taken 6346 | . 254 807 204 174 956 3951 Core 966 | . 45 221 . 68 . 632 Absorbed by Shields 12 | . . . . . . 12 Core Remaining (%) 81 | 100 82 44 100 . . . Volleys Fired 223 | . 19 19 12 8 51 114 Largest 3 | . 2 2 3 3 3 3 Hottest 165 | . 80 80 84 84 84 165 Shots Fired 490 | . 34 22 36 24 127 247 Gun 351 | . 34 12 36 24 127 118 Cannon 129 | . . . . . . 129 Launcher 10 | . . 10 . . . . Special . | . . . . . . . Kinetic 423 | . . . 36 24 127 236 Thermal 18 | . . 7 . . . 11 Explosive 10 | . . 10 . . . . Electromagnetic 39 | . 34 5 . . . . Robot Hit Streak 31 | . 4 8 7 8 31 13 Robot Miss Streak 6 | . 2 3 3 2 2 6 Penetration Max 1 | . . . 1 . . . Secondary Targets 3 | . 2 . . 1 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 352 | . 19 16 18 16 110 173 Core Hits 153 | . 11 13 8 4 20 97 Critical Hits 9 | . . . . . 6 3 Critical Kills 5 | . . . . . 3 2 Critical Parts Destroyed 2 | . . . . . 1 1 Melee Attacks 9 | . . . . . . 9 Impact . | . . . . . . . Slashing 9 | . . . . . . 9 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8830 | . 365 455 367 299 2530 4814 Guns 5234 | . 279 99 367 299 2530 1660 Cannons 2299 | . . . . . . 2299 Explosions 900 | . 78 350 . . . 472 Melee 292 | . . . . . . 292 Ramming 105 | . 8 6 . . . 91 Kinetic 6995 | . . . 367 299 2530 3799 Thermal 469 | . 78 65 . . . 326 Explosive 656 | . . 350 . . . 306 Electromagnetic 313 | . 279 34 . . . . Impact . | . . . . . . . Slashing 292 | . . . . . . 292 Piercing . | . . . . . . . Highest Corruption 12 | . . . . . 10 12 Average Corruption 10 | . . . . . 10 11 Corruption Purged . | . . . . . . . Effects 188 | . . . . . 28 160 Message Errors 27 | . . . . . 4 23 Matter Fused 24 | . . . . . 4 20 Heat Flow Errors 16 | . . . . . 1 15 Energy Discharges 11 | . . . . . 5 6 Parts Rejected 4 | . . . . . . 4 Data Loss (minor) 19 | . . . . . 1 18 Data Loss (major) 5 | . . . . . 2 3 Misfires 6 | . . . . . . 6 Alerts 3 | . . . . . . 3 Misdirections 18 | . . . . . . 18 Targeting Errors 45 | . . . . . 10 35 Weapon Failures 10 | . . . . . 1 9 Overload Shots . | . . . . . . . Overflow Damage 202 | . . 3 . . . 199 Projectiles 65 | . . . . . . 65 Explosions 79 | . . 3 . . . 76 Melee 58 | . . . . . . 58 Knockbacks 14 | . . . . . . 14 Impact . | . . . . . . . Kinetic 14 | . . . . . . 14 Secondary . | . . . . . . . Self-Inflicted Damage 112 | . 48 64 . . . . Shots 5 | . 2 3 . . . . Rammed 19 | . . 1 . . . 18 Targets Rammed 21 | . 1 2 . . . 18 Kicked 2 | . 1 1 . . . . Crushed . | . . . . . . . Highest Temperature 504 | . 142 54 72 36 504 365 Average Temperature 121 | . 60 22 24 16 183 118 Received Heat Transfer 1620 | . 78 366 45 . . 1131 Effects 11 | . . . . . 5 6 Shutdowns 2 | . . . . . 1 1 Energy Bleed 1 | . . . . . . 1 Interference 7 | . . . . . 3 4 Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 712 | . 100 150 . . . 462 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Peak Influence 723 | . 200 229 357 283 104 723 Initial 162 | . . 84 96 162 99 . Average 211 | . 144 132 194 180 82 253 Maximum Alert Level 3 | . 1 1 1 1 . 3 Low Security (%) 67 | . 85 91 55 81 100 58 Level 1 17 | . 15 8 44 18 . 18 Level 2 13 | . . . . . . 22 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 12 | . 1 3 1 . . 7 Investigation 4 | . . 1 1 . . 2 Extermination 3 | . . . . . . 3 Reinforcement 4 | . 1 2 . . . 1 Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Distress Signals 6 | . 2 2 . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 114 | . 11 21 8 5 6 63 Peak Tracking Total 14 | . 6 14 2 4 2 9 Tactical Retreats 11 | . 2 1 . 1 . 7 Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Traps Triggered 9 | . . 1 . 1 . 7 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Machines Disabled 17 | . . 1 1 1 . 14 Max in Single Turn 5 | . . 1 1 1 . 5 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Machines Accessed 10 | . . 1 2 . . 7 Terminals 9 | . . 1 2 . . 6 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 20 | . . 2 4 . . 14 Successful 6 | . . 1 1 . . 4 Failed 14 | . . 1 3 . . 10 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 18 | . . 2 4 . . 12 Terminals 19 | . . 2 4 . . 13 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Terminal Hacks 2 | . . . 1 . . 1 Branch Access Points 1 | . . . 1 . . . Alert Level 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks 3 | . . 1 . . . 2 Terminals 3 | . . 1 . . . 2 Assimilate 2 | . . 1 . . . 1 Botnet 1 | . . . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 9 | . . 1 2 . . 6 Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Total Allies 1 | . . . . . . 1 Largest Group 1 | . . . . . . 1 Highest-Rated Group 10 | . . . . . . 10 Highest-Rated Ally 10 | . . . . . . 10 Total Orders 1 | . . . . . . 1 STAY 1 | . . . . . . 1 Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Turns Passed 4113 | . 180 341 340 240 433 2579 Spaces Moved 2174 | 1 85 184 220 173 142 1369 Core 5 | . . . . . . 5 Treads 1175 | . . . . . 122 1053 Legs 236 | 1 85 138 . . . 12 Wheels 758 | . . 46 220 173 20 299 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 120 120 110 110 120 120 50 Average Speed 147 | 120 130 148 120 120 169 154 Slowest Speed 240 | 120 180 240 130 120 180 210 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 2 18 23 21 6 85 44 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 151 | . 6 53 3 . 1 88 Melee . | . . . . . . . Projectile 19 | . . . 3 . 1 15 AOE 132 | . 6 53 . . . 73 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Total 2677 | . 120 227 271 189 230 1640 Wait 59 | . 8 3 . 1 6 41 Move 2169 | . 84 183 219 173 141 1369 Hop . | . . . . . . . Pick Up 62 | . 3 13 14 2 7 23 Fast Attach 34 | . . . 5 2 8 19 Attach 40 | . 2 5 9 . 6 18 Detach 2 | . . . 1 . 1 . Swap 7 | . 1 1 . 1 1 3 Drop 48 | . 2 1 11 2 9 23 Fire 223 | . 19 19 12 8 51 114 Melee 9 | . . . . . . 9 Ram . | . . . . . . . Kick 3 | . 1 2 . . . . Crush 18 | . . . . . . 18 Escape Stasis 3 | . . . . . . 3 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 3) 181 | -10/Materials | Entered another Materials area 181 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 303 | -9/Materials | Build established: Mutant 504 | -9/Materials | Discovered new exit (range 16) 515 | -9/Materials | Core integrity fell below 50% 522 | -9/Materials | Entered another Materials area 522 | -8/Materials | Evolved 2 slots: Utility x2 537 | -8/Materials | Lost 6 parts (1p3n2w) 818 | -8/Materials | Discovered new exit (range 5) 862 | -8/Materials | Entered Factory 862 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1102 | -7/Factory | Sucked down chute 1102 | -7/Factory | Entered Waste 1117 | -7/Waste | EMP discharged 1117 | -7/Waste | System corruption reached 10% 1123 | -7/Waste | Spotted C-40 Crusher 1149 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1153 | -7/Waste | Destroyed C-40 Crusher 1170 | -7/Waste | Found Damper Plating 1186 | -7/Waste | Spotted C-40 Crusher 1196 | -7/Waste | Build established: Gunner 1204 | -7/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 1207 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 1207 | -7/Waste | Destroyed C-40 Crusher 1217 | -7/Waste | EMP discharged 1260 | -7/Waste | Spotted C-40 Crusher 1278 | -7/Waste | Destroyed C-40 Crusher 1295 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 1298 | -7/Waste | Crushed by Compactor (1 part destroyed) 1301 | -7/Waste | Destroyed C-40 Crusher 1317 | -7/Waste | EMP discharged 1318 | -7/Waste | Found Damper Plating 1362 | -7/Waste | Spotted C-40 Crusher 1381 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1387 | -7/Waste | Crushed by Compactor (1 part destroyed) 1387 | -7/Waste | Destroyed C-40 Crusher 1415 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 1417 | -7/Waste | EMP discharged 1417 | -7/Waste | Spotted C-40 Crusher 1426 | -7/Waste | Crushed by Compactor (1 part destroyed) 1429 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 1434 | -7/Waste | Destroyed C-40 Crusher 1441 | -7/Waste | Found Damper Plating 1517 | -7/Waste | EMP discharged 1517 | -7/Waste | Discovered new exit (range 11) 1535 | -7/Waste | Entered Factory 1721 | -7/Factory | Build established: Scavenger-Mutant 2039 | -7/Factory | Discovered new exit (range 15) 2682 | -7/Factory | Discovered new exit (range 15) 2761 | -7/Factory | Build established: Gunner 3553 | -7/Factory | Core integrity fell below 50% 3638 | -7/Factory | Lost 7 parts (1p2n2u2w) 3935 | -7/Factory | First assault squad dispatched 4097 | -7/Factory | Core integrity fell below 20% 4111 | -7/Factory | Discovered new exit (range 15) 4114 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 04072_ I-36 Angel unfolds itself. 04074_ K-01 Serf collects debris. 04077_ System corrupted: Matter fused (-5). 04079_ K-01 Serf collects debris. 04081_ U-05 Engineer destroyed. 04083_ K-01 Serf collects debris. 04084_ Discarded Core Analyzer. 04089_ Arm. Wheel destroyed. 04095_ Imp. Deuterium Engine destroyed. 04095_ Identified Gauss Rifle. 04095_ Imp. Cooling System destroyed. 04098_ Aluminum Leg destroyed. 04098_ Hvy. Laser destroyed. 04104_ Gauss Rifle severed. 04109_ Aluminum Leg destroyed. 04110_ Dropped Mni. Assault Cannon. 04110_ Dropped Lrg. Storage Unit. 04111_ Dropped Med. Storage Unit. 04111_ EXIT=FOUND 04113_ T-07 Excavator is excavating. 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"?????????# | | ?????????????????????????????? ??? ???????### | | ????????????????????????################### | | ????????????????????????# | | ????????????????????????# | | ????????????????????????# [ | | ???????????############## """ """ """ ! | | ???????????# # """ """^""" ! | | ???????????# """ """ # """^""" """ ! | | ???????????# """ """ # | | ???????????# """ """ # ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 EM Shielding 2 Armor Coverage 1200 Resistance: EM 90 Evasion (%) 40 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutralizingResetSlayer Manual? 0 Play Time 00:36:27 Cumulative 109.9 hours Start 2020.11.04 @ 18:50:31 End 2020.11.04 @ 19:56:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 109 Rogue 102 Adventurer 0 Explorer 7 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 54 Gallery% 82 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b6ac5fb7-338a-443d-bcd4-8eb2b07845c4