Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.20 @ 02:09:07 Player: Envian Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (155) 775 Value Destroyed (5277) 5277 Prototype IDs (39) 780 Alien Tech Used (1) 200 Bonus (3229) 3229 TOTAL SCORE: 19361 Bonus ------- High Alert Combat Kills 207 Follower Combat Kills 40 Entered Garrisons 400 Used RIF Installer 1000 Entered DSFs 1000 Aligned with FarCom 300 Met Zhirov 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/1600 Matter 152/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (15) ----- Improved Melee Analysis Suite Hacking Suite Makeshift System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor ECM Suite Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Improved Surge Thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Small Storage Unit Improved Melee Analysis Suite ECM Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite System Shield System Shield Makeshift System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Micro Fission Core Improved Fusion Compressor Great Maul [Rating: 102] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Armored Treads Treads Armored Treads Flight Unit Cooled VTOL Module Utility Hacking Suite Device Trap Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Hypervelocity Railgun Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Power Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Gar Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 2 . 2 . . . . 2 . . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . 1 . . 1 1 . . . . . . 1 . . . . Utility 13 | . . . 2 . . . 1 1 . . 1 1 . 2 . . . . 1 . . 2 2 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 119 | 7 3 1 21 . 1 . 2 6 8 8 21 . . 12 1 3 5 . 1 5 1 12 1 Power 16 | 1 1 . 2 . . . . 1 1 2 2 . . 2 . 1 1 . . 1 . 1 . Engine 8 | 1 1 . 2 . . . . 1 . 2 1 . . . . . . . . . . . . Core 6 | . . . . . . . . . 1 . 1 . . 1 . 1 . . . 1 . 1 . Reactor 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . Propulsion 29 | 2 . 1 5 . . . . 2 2 2 6 . . . 1 1 . . 1 3 . 2 1 Treads 13 | 2 . 1 5 . . . . 2 2 1 . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 16 | . . . . . . . . . . 1 6 . . . 1 1 . . 1 3 . 2 1 Utility 46 | 2 2 . 6 . 1 . 1 3 1 1 10 . . 8 . . 4 . . 1 1 5 . Device 22 | 1 1 . 3 . . . 1 1 . 1 5 . . 5 . . 1 . . 1 . 2 . Storage 6 | 1 1 . 1 . 1 . . . . . 1 . . . . . . . . . 1 . . Processor 4 | . . . 1 . . . . . . . 1 . . 1 . . . . . . . 1 . Hackware 9 | . . . 1 . . . . 1 . . 2 . . 1 . . 2 . . . . 2 . Protection 5 | . . . . . . . . 1 1 . 1 . . 1 . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 28 | 2 . . 8 . . . 1 . 4 3 3 . . 2 . 1 . . . . . 4 . Energy Gun 14 | 2 . . 3 . . . 1 . 2 3 1 . . . . . . . . . . 2 . Energy Cannon 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . 2 . . . . . . . . . . . . 1 . Special Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . 1 . . 2 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . . . . . . 1 . . . 3 . . 4 . . . . 1 . Parts Lost 77 | . . 1 12 . . . . 1 8 3 12 . 1 1 . 6 . 1 . 3 3 12 13 Power 10 | . . . 2 . . . . 1 1 1 1 . . . . 1 . 1 . . . 1 1 Propulsion 22 | . . 1 1 . . . . . 2 2 4 . . . . 2 . . . 1 1 4 4 Utility 27 | . . . 4 . . . . . 2 . 4 . 1 . . 1 . . . 2 2 5 6 Weapon 18 | . . . 5 . . . . . 3 . 3 . . 1 . 2 . . . . . 2 2 Highest Loss Streak 13 | . . 1 7 . . . . 1 4 2 9 . 1 1 . 4 . 1 . 3 2 10 13 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 1 8 9 9 17 17 18 18 19 19 19 12 2 4 6 8 7 7 7 6 7 7 4 3 Power 2 | . 2 3 1 1 1 1 2 2 2 3 1 . . . 1 1 1 . . . 1 1 1 Propulsion 3 | 1 3 3 3 5 5 5 5 4 4 3 2 . . 1 1 1 1 1 . . 1 . . Utility 4 | . 1 2 3 4 4 5 5 6 5 7 5 1 2 2 2 2 3 4 3 3 2 . . Weapon 3 | . 1 1 1 7 7 7 5 5 5 4 2 1 1 3 3 2 2 2 2 3 3 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 23 | . 2 . 3 . . . . 1 1 5 5 . 1 . . . 1 . . 1 . . 3 Power 8 | . 2 . . . . . . . 1 2 1 . . . . . . . . . . . 2 Propulsion 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . . . Utility 7 | . . . . . . . . 1 . 2 2 . 1 . . . . . . . . . 1 Weapon 5 | . . . 1 . . . . . . . 2 . . . . . 1 . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 89 100 100 100 97 97 93 99 85 93 94 91 94 92 86 89 86 82 77 66 34 Engine 6 | . 14 14 10 11 11 11 9 6 3 5 5 . . . . . . . . . . . . Core 1 | . . . . . . . . . 3 1 . 5 5 4 5 4 5 5 4 4 4 3 1 Treads 17 | . 28 28 21 22 22 22 18 23 20 22 9 . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . 11 29 29 26 26 25 26 26 28 26 27 17 6 Device 13 | . 14 14 12 11 11 11 16 15 12 14 12 17 17 19 15 15 13 8 7 7 5 6 3 Storage 7 | . 14 14 12 11 11 11 9 7 7 7 3 5 5 5 5 5 5 5 4 4 4 3 . Processor 3 | . . . 9 11 11 11 9 4 . . 1 . . . 5 5 5 5 4 4 4 4 6 Hackware 12 | . . . 2 11 11 11 9 10 15 15 16 17 17 20 21 21 23 26 23 23 23 25 14 Protection 4 | . . . . . . . . 5 7 7 5 4 5 5 5 4 1 6 9 5 . . . Energy Gun 16 | . 28 28 6 22 22 22 27 23 18 23 10 . . . . . . . . . . . . Energy Cannon 1 | . . . 14 . . . . . . . . . . . . . . . . . . . . Peak Build Rating 102 | 7 9 9 27 27 27 27 35 45 47 51 60 63 65 77 78 78 73 73 77 94 99 102 76 Average Rating 41 | 4 7 8 14 27 27 27 34 42 43 48 51 62 63 67 77 71 68 72 74 77 83 72 43 On Entrance 48 | . 7 9 9 27 27 27 27 35 45 44 50 55 63 60 77 78 64 73 71 74 94 75 76 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 120 | 11 30 30 120 95 95 55 60 63 69 68 68 23 23 25 25 25 23 23 18 22 21 27 20 Greatest Support 68 | 40 40 40 40 40 40 40 40 68 68 68 68 26 26 26 28 28 24 24 20 38 38 30 20 Greatest Overweight (x) 9 | . . 1 9 2 2 1 1 1 1 3 2 . 2 . . . . . . . . 1 1 Average Overweight (x) . | . . . 1 2 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 20 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 5 Average Capacity 17 | 7 11 15 21 25 23 20 20 20 20 20 13 8 8 8 8 8 8 8 8 8 8 7 5 Most Carried 20 | 3 13 10 19 17 19 18 20 20 20 20 20 3 8 8 8 8 8 8 6 8 7 6 5 Average Carried 14 | 1 8 9 9 17 17 18 18 19 18 19 12 2 4 6 8 7 7 7 5 6 7 4 3 Final Capacity 25 | 8 15 15 25 25 20 20 20 20 20 20 8 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 20 | 3 10 9 17 17 18 18 20 19 17 20 4 3 8 8 8 8 8 7 6 7 7 5 3 Class Distribution -------------------- 42% | Hacker-Skirmisher 26% | Mutant 15% | Hacker-Sprinter 8% | Skirmisher 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Hacker-Skirmisher | -7/Garrison Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/DSF Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/DSF Hacker-Sprinter | -3/Garrison Wizard-Sprinter | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Gar Res Acc Matter Collected 2803 | 193 107 10 209 40 . 24 21 84 496 490 140 21 35 143 72 71 . . . 15 327 215 90 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5866 | 23 389 44 974 96 . 41 376 419 1121 1349 380 21 35 165 73 70 . . . . 60 230 . Parts 311 | 4 21 8 69 6 . 3 22 23 34 63 17 2 3 5 4 9 . . . . 7 11 . Haulers Intercepted 10 | . . . 2 . . . 1 2 . 3 1 . . 1 . . . . . . . . . Recyclers Shooed 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . . . . 4 6 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Gar Res Acc Combat Hostiles Destroyed 123 | . 10 3 21 2 . 3 4 6 27 23 6 . 1 1 2 5 . . . . 5 4 . Melee 6 | . . . . . . . . . . . 2 . 1 . 2 1 . . . . . . . Guns 68 | . 10 3 6 2 . 3 3 6 8 20 3 . . . . . . . . . . 4 . Cannons 13 | . . . 13 . . . . . . . . . . . . . . . . . . . . AOE 29 | . . . 1 . . . . . 18 . . . . 1 . 4 . . . . 5 . . Classes Destroyed 14 | 1 3 . 5 . . . 1 2 1 . . . 1 . . . . . . . . . . Worker 4 | . . . 2 . . . . . . . 2 . . . . . . . . . . . . Builder 7 | . . . 2 . . . . . . . . 1 . 1 . . . . . . . 3 . Tunneler 2 | 1 . . . . . . . . . 1 . . . . . . . . . . . . . Hauler 10 | . . . 2 . . . 1 2 . 3 1 . . 1 . . . . . . . . . Recycler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Operator 4 | . . . 1 . . . 1 . . 2 . . . . . . . . . . . . . Watcher 4 | . 1 . . . . . 1 . . . 1 . . . . . . . . . . 1 . Swarmer 42 | . 4 3 6 . . 3 . . 4 3 4 . . . 1 5 . . . . 5 4 . Cutter 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Grunt 47 | . 6 . 12 2 . . 3 1 13 10 . . . . . . . . . . . . . Brawler 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . Sentry 14 | . . . 3 . . . 1 2 5 2 . . . 1 . . . . . . . . . Hunter 3 | . . . . . . . . 1 1 1 . . . . . . . . . . . . . Programmer 12 | . . . . . . . . 2 . 7 2 . . . 1 . . . . . . . . Best Kill Streak 6 | 1 3 3 4 2 . 3 3 2 6 3 4 1 1 1 2 5 . . . . 5 4 . Combat Bots Only 6 | . 3 3 4 2 . 3 2 1 6 3 3 . 1 1 2 5 . . . . 5 4 . Max Kills in Single Turn 3 | 1 1 1 3 2 . 1 1 1 2 1 2 1 1 1 1 3 . . . . 3 1 . Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . 1 . . . . . 2 . . . . 1 . 3 . . . . 3 . . Melee 1 | . . . . . . . . . . . 1 . 1 . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Gar Res Acc Hostile Shots Fired 1278 | . 36 23 171 6 . 11 6 60 272 118 148 . 12 6 15 48 . 12 . 23 16 58 237 Missed 472 | . 10 4 42 2 . 1 2 21 102 42 40 . 8 1 8 14 . 8 . 11 8 26 122 Hits 806 | . 26 19 129 4 . 10 4 39 170 76 108 . 4 5 7 34 . 4 . 12 8 32 115 Projectile 806 | . 26 19 129 4 . 10 4 39 170 76 108 . 4 5 7 34 . 4 . 12 8 32 115 AOE 6 | . . . . . . . . 3 . . . . 3 . . . . . . . . . . Critical Strikes 11 | . . . . . . . . 1 1 3 1 . . 1 . . . . . . 1 . 3 Damage Taken 12463 | . 313 150 1533 60 . 90 61 472 1618 1048 1689 . 205 149 130 551 . 106 . 591 230 1002 2465 Core 3738 | . 95 10 309 . . 6 . 73 169 137 333 . 135 24 40 127 . . . 297 . 362 1621 Absorbed by Shields 211 | . . . . . . . . . . . . . . . . . . . . 90 . . 121 Redirected to Shielding 272 | . . . . . . . . . . . . . . 16 33 57 . . . 126 40 . . Regen/Repaired (Parts) 638 | . . . 95 . . . . . . 269 254 . . . . . . . . . . 20 . Core Remaining (%) 70 | 100 . 58 . . . 21 100 . . 45 60 . 86 . . . . 83 . . 77 75 . Volleys Fired 357 | 1 36 6 66 3 . 4 16 21 67 78 12 . . 2 . 5 . 3 . . 9 28 . Largest 3 | 2 2 2 2 2 . 2 3 3 3 3 3 . . 1 . 1 . 1 . . 1 2 . Hottest 193 | 80 80 80 140 110 . 110 165 165 173 193 193 . . 36 . 36 . 36 . . 36 130 . Shots Fired 797 | 2 72 12 104 6 . 8 48 64 159 238 34 . . 2 . 5 . 3 . . 9 31 . Gun 659 | 2 72 12 42 6 . 8 48 64 119 238 34 . . . . . . . . . . 14 . Cannon 58 | . . . 54 . . . . . 4 . . . . . . . . . . . . . . Launcher 72 | . . . . . . . . . 36 . . . . 2 . 5 . 3 . . 9 17 . Special 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . Thermal 662 | 2 72 12 50 6 . 8 48 64 119 238 34 . . . . . . . . . . 9 . Explosive 72 | . . . . . . . . . 36 . . . . 2 . 5 . 3 . . 9 17 . Electromagnetic 58 | . . . 54 . . . . . 4 . . . . . . . . . . . . . . Robot Hit Streak 18 | 2 11 2 14 7 . 4 11 18 13 6 4 . . . . 1 . . . . 2 3 . Robot Miss Streak 8 | . 5 2 5 1 . 3 4 3 5 8 6 . . . . . . . . . . 1 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Secondary Targets 9 | . . . 2 1 . . . . 1 2 2 . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . . . 1 1 . . . . 1 1 1 . . . . . . . . . . 1 . Shots Hit Robots 474 | 2 46 5 62 5 . 4 26 41 95 133 27 2 1 5 3 3 . . . . 1 13 . Core Hits 250 | 1 19 3 34 3 . 3 11 18 64 54 10 1 1 4 2 5 . . . . 11 5 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Critical Strikes 17 | . . . . 1 . 1 1 1 6 5 . . . . . . . . . . . 2 . Burn 15 | . . . . 1 . 1 1 1 6 5 . . . . . . . . . . . . . Destroy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Smash 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 76 | . . . . . . . . . . . 23 3 5 12 5 6 . 2 . 2 . 17 1 Impact 22 | . . . . . . . . . . . . . . . . . . 2 . 2 . 17 1 Slashing 51 | . . . . . . . . . . . 20 3 5 12 5 6 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . . . 4 1 . 2 . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13112 | 22 497 56 1485 95 . 96 498 856 3580 2691 922 118 32 465 191 369 . . . . 518 585 36 Guns 7195 | 22 491 56 230 95 . 96 495 835 1633 2676 341 . . . . . . . . . . 225 . Cannons 1070 | . . . 1026 . . . . . 44 . . . . . . . . . . . . . . Explosions 3105 | . . . 151 . . . . . 1903 . . . . 240 . 267 . . . . 518 26 . Melee 1583 | . . . . . . . . . . . 581 118 32 225 191 102 . . . . . 334 . Ramming 87 | . 6 . 6 . . . 3 21 . 15 . . . . . . . . . . . . 36 Kinetic 35 | . . . . . . . . . . . . . . . . . . . . . . 35 . Thermal 7606 | 22 491 56 453 95 . 96 495 835 1633 2676 341 . . 223 . . . . . . . 190 . Explosive 2731 | . . . . . . . . . 1903 . . . . 17 . 267 . . . . 518 26 . Electromagnetic 1070 | . . . 1026 . . . . . 44 . . . . . . . . . . . . . . Impact 334 | . . . . . . . . . . . . . . . . . . . . . . 334 . Slashing 1249 | . . . . . . . . . . . 581 118 32 225 191 102 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . 1 1 1 1 . 2 2 5 . . . . . . . . . . 1 14 3 Average Corruption 2 | . . . 1 1 1 1 . 1 2 2 . . . . . . . . . . 1 13 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 102 | . . . 9 1 7 2 . 5 17 51 . . . . . . . . . . . 8 2 Message Errors 24 | . . . 2 1 1 1 . . 4 15 . . . . . . . . . . . . . Matter Fused 25 | . . . 1 . 1 1 . 3 4 11 . . . . . . . . . . . 3 1 Heat Flow Errors 18 | . . . 2 . 3 . . 1 3 9 . . . . . . . . . . . . . Energy Discharges 9 | . . . 1 . . . . . 3 4 . . . . . . . . . . . . 1 Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 9 | . . . 1 . 1 . . . 3 2 . . . . . . . . . . . 2 . Data Loss (major) 4 | . . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 . Misfires 7 | . . . . . . . . 1 . 6 . . . . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Weapon Failures 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 463 | . . . 2 . . . . . 34 . 96 56 . 75 1 4 . . . . 4 191 . Projectiles 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Explosions 62 | . . . . . . . . . 34 . . . . . . 4 . . . . 4 20 . Melee 399 | . . . . . . . . . . . 96 56 . 75 1 . . . . . . 171 . Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 347 | . . . . . . . . . 145 . . . . 34 . 42 . . . . 49 60 17 Shots 13 | . . . . . . . . . 5 . . . . 1 . 1 . . . . 3 3 . Rammed 18 | . 1 . 3 . . . 2 4 . 1 . . . . . . . . . . . . 7 Targets Rammed 18 | . 1 . 3 . . . 2 4 . 1 . . . . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 561 | 18 115 126 391 7 245 . 72 190 296 551 561 . . . 8 4 . . . . . . . Average Temperature 115 | 12 46 63 126 4 95 . 26 32 80 155 237 . . . 8 4 . . . . . . . Received Heat Transfer 1908 | . 147 . 597 33 . . 36 117 531 360 . . . 27 21 . . . . 12 . 9 18 Effects 33 | . . . 7 . . . . . 4 18 4 . . . . . . . . . . . . Shutdowns 6 | . . . 3 . . . . . . 1 2 . . . . . . . . . . . . Energy Bleed 7 | . . . 1 . . . . . 1 3 2 . . . . . . . . . . . . Interference 8 | . . . . . . . . . 3 5 . . . . . . . . . . . . . Matter Decay 4 | . . . 1 . . . . . . 3 . . . . . . . . . . . . . Short Circuit 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Damage (major) 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . 1 . . . . . . . . . . . . . . . . . . 3 . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . 2 . . . . . . . . . . . . . . . . . . 3 . Impact Corruptions 9 | . . . . . . . . . . . . . . . . . . . . . . 9 . Robots Melted 7 | . . . . . . . 1 . 2 3 1 . . . . . . . . . . . . Combat Hostiles 6 | . . . . . . . 1 . 1 3 1 . . . . . . . . . . . . Parts Melted 43 | 1 3 . . . . . 4 2 11 17 3 . . . . . . . . . . 2 . Heat Transferred 15286 | 50 1125 125 975 259 . 259 1036 1628 3587 5291 629 . . 100 . . . . . . . 222 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Gar Res Acc Maximum Alert Level 3 | . . . . . . . . . 3 2 . . . . . . . . . . . 1 1 Low Security (%) 73 | 100 100 100 100 100 . 100 100 100 21 57 100 100 100 100 . . . . 100 100 100 48 34 Level 1 17 | . . . . . . . . . 24 40 . . . . . . . . . . . 51 65 Level 2 4 | . . . . . . . . . 27 2 . . . . . . . . . . . . . Level 3 4 | . . . . . . . . . 26 . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 829 | 5 70 75 193 71 . 70 50 44 829 434 148 30 58 196 . . . . 33 26 193 342 296 Initial 434 | . . . 21 61 . . 3 . 12 434 148 30 . 25 . . . . 33 24 11 102 196 Average 156 | . 21 38 83 46 . 39 9 8 454 203 42 12 16 95 . . . . 33 13 141 201 227 Influence Increases 5224 | 5 264 85 646 50 . 70 148 185 937 756 325 5 58 289 125 185 . 60 . 19 202 525 285 Destroy 0b10 Robot/C 2476 | . 200 60 420 40 . 60 80 120 560 460 116 . 20 20 40 100 . . . . 100 80 . Destroy 0b10 Robot/NC 167 | 5 5 . 35 . . . 20 10 10 30 17 5 . 10 . . . . . . . 20 . Destroy Leader 496 | . 22 10 94 10 . 10 14 54 40 156 32 . . 12 10 10 . . . . 10 12 . Allied During Kill 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . Successful Hack 156 | . 22 . 9 . . . 4 . 25 16 53 . . 13 . . . . . . . 14 . Disable Machine 180 | . . . 45 . . . 15 . 15 15 . . . 90 . . . . . . . . . Anti-Garrison Action 100 | . . . . . . . . . 100 . . . . . . . . . . . . . . Destroy Structure 523 | . . . 13 . . . . 1 150 4 8 . 8 84 . . . . . 4 92 159 . Partial Spotted 117 | . . . . . . . . . . . 42 . . 45 . . . . . . . 15 15 Lose Combat Pursuer 1002 | . 15 15 30 . . . 15 . 30 75 57 . 30 15 75 75 . 60 . 15 . 225 270 Influence Decreases 4933 | 5 264 30 544 166 41 60 158 167 126 1282 566 67 10 231 90 198 128 10 17 37 34 381 321 Entered New Map 1227 | . . . 34 96 41 . 7 . 6 395 155 32 . 23 40 28 128 . 17 9 4 81 131 Time Decay 2874 | 5 264 30 399 70 . 60 151 167 . 707 378 35 . 198 50 110 . 10 . . . 180 60 Lost Part 642 | . . . 111 . . . . . 80 30 33 . 10 10 . 60 . . . 28 30 120 130 Lost Ally 40 | . . . . . . . . . 40 . . . . . . . . . . . . . . Purge Threat 150 | . . . . . . . . . . 150 . . . . . . . . . . . . . Squads Dispatched 47 | . . . 4 . . . . 3 . 21 7 . 1 3 . . . . . . . 7 1 Investigation 15 | . . . 2 . . . . . . 7 4 . . . . . . . . . . 2 . Extermination 13 | . . . . . . . . 2 . 6 2 . . 1 . . . . . . . 1 1 Reinforcement 15 | . . . 2 . . . . 1 . 5 1 . 1 2 . . . . . . . 3 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . . 3 . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . . . 1 . . . . . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Gar Res Acc Distress Signals 17 | . 1 . 2 . . . 1 2 . 3 . . . 1 . . . . . . . 5 2 Communications Jammed 25 | . . . . . . . . . . . 25 . . . . . . . . . . . . Distress Signals 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Times Spotted 254 | . 17 4 27 2 . 3 10 10 25 36 18 . 8 5 7 11 . 8 . 2 8 21 32 Peak Tracking Total 18 | . 3 3 5 2 . 2 3 2 6 4 3 . 5 5 4 5 . 5 . 2 11 16 18 Tactical Retreats 33 | . 1 1 2 . . . 1 . 1 5 3 . 2 2 2 1 . 1 . 1 . 5 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Gar Res Acc Traps Triggered 10 | . . . . . . . . . 1 1 1 . . 1 . . . . . 2 2 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Gar Res Acc Machines Disabled 12 | . . . 3 . . . 1 . 1 1 . . . 6 . . . . . . . . . Max in Single Turn 5 | . . . 1 . . . 1 . 1 1 . . . 5 . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 1 1 . 1 . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Gar Res Acc Machines Accessed 64 | . 6 . 2 . 1 . 3 3 4 12 17 2 . 6 . . 1 . 1 . . 6 . Terminals 38 | . 6 . 1 . . . 2 2 4 6 8 1 . 4 . . . . 1 . . 3 . Fabricators 3 | . . . . . . . . . . 1 2 . . . . . . . . . . . . Repair Stations 7 | . . . 1 . . . . . . 3 2 . . . . . . . . . . 1 . Recycling Units 5 | . . . . . . . 1 . . . 2 . . 1 . . . . . . . 1 . Scanalyzers 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 1 . . 2 1 . 1 . . . . . . . 1 . Total Hacks 129 | . 14 . 6 . 1 . 7 12 4 25 31 2 . 13 . . 1 . 1 . . 12 . Successful 83 | . 8 . 4 . 1 . 5 6 4 14 22 2 . 8 . . 1 . 1 . . 7 . Failed 46 | . 6 . 2 . . . 2 6 . 11 9 . . 5 . . . . . . . 5 . Catastrophic 6 | . . . 1 . . . . . . 1 1 . . 1 . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 69 | . 15 . 2 . 1 . 6 5 . 12 16 . . 5 . . . . . . . 7 . Terminals 80 | . 14 . 3 . . . 6 9 4 12 14 1 . 10 . . . . 1 . . 6 . Fabricators 7 | . . . . . . . . . . 3 4 . . . . . . . . . . . . Repair Stations 14 | . . . 3 . . . . . . 5 5 . . . . . . . . . . 1 . Recycling Units 10 | . . . . . . . 1 . . . 3 . . 2 . . . . . . . 4 . Scanalyzers 6 | . . . . . . . . . . 5 1 . . . . . . . . . . . . Garrison Access 10 | . . . . . . . . 3 . . 4 1 . 1 . . . . . . . 1 . Terminal Hacks 28 | . 2 . 2 . 1 . . 3 4 2 5 1 . 4 . . 1 . 1 . . 2 . Record 3 | . . . 1 . . . . 1 . . . . . . . . 1 . . . . . . Part Schematic 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . Prototype ID Bank 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Open DSF 3 | . . . . . . . . . . . 1 1 . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 3 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Assault Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . 2 4 . . . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . 1 2 . . . . . . . . . . . . Build 3 | . . . . . . . . . . 1 2 . . . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . . . . . 2 . . . . . . . . . . . . Scan Component 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . Repair 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . . . 1 . . . 3 . . 1 . . . . . . . 2 . Report Inventory 5 | . . . . . . . 1 . . . 2 . . 1 . . . . . . . 1 . Retrieve Components 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . Scanalyzer 6 | . . . . . . . . . . 5 1 . . . . . . . . . . . . Insert Component 3 | . . . . . . . . . . 2 1 . . . . . . . . . . . . Analyze 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 1 . . 1 1 . 1 . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 4 | . . . . . . . . . . . 1 1 . 1 . . . . . . . 1 . Unauthorized Hacks 27 | . 6 . . . . . 4 2 . 5 6 . . 2 . . . . . . . 2 . Terminals 20 | . 6 . . . . . 4 2 . 2 3 . . 2 . . . . . . . 1 . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 16 | . 4 . . . . . 2 2 . 2 3 . . 2 . . . . . . . 1 . Operators 3 | . 1 . . . . . 2 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . . . . . . . . 3 2 . . . . . . . . . . 1 . Patch 6 | . . . . . . . . . . 3 2 . . . . . . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Reprogram 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 3 . 2 . . . 2 2 4 9 11 . . 2 . . . . . . . 2 . Full Trace Events 10 | . 1 . 2 . . . 1 . . 4 2 . . . . . . . . . . . . Feedback Events 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . Corruption 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . 2 1 . . 1 . . . . . . . . . Parts Built 3 | . . . . . . . . . . 1 2 . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 226 | . . . . . . . . . . 67 159 . . . . . . . . . . . . Total Part Build Rating 9 | . . . . . . . . . . 4 5 . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . Time 71 | . . . 36 . . . . . . . 35 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . 2 . . . . . . . . . . 1 . Parts Scanalyzed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Gar Res Acc Used RIF Installer 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . Zone Cloak 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Non-combat 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . no_distress 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . ignore_repairs 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Gar Res Acc Total Allies 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Largest Group 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . Highest-Rated Group 40 | . . . . . . . . . 40 . . . . . . . . . . . . . . Highest-Rated Ally 20 | . . . . . . . . . 20 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . Total Damage 210 | . . . . . . . . . 210 . . . . . . . . . . . . . . Kills 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Gar Res Acc Active Infowar (turns) 9397 | 6 854 81 679 . . . 473 904 1617 3015 755 89 95 313 118 181 . 45 11 63 . 98 . Sensors 78 | . . . 78 . . . . . . . . . . . . . . . . . . . . Structural 1576 | . 816 81 679 . . . . . . . . . . . . . . . . . . . . Traps 6386 | . . . . . . . 473 904 1617 3015 194 . . 138 . . . . 9 36 . . . Seismic 188 | 6 38 . 144 . . . . . . . . . . . . . . . . . . . . Cloaking 794 | . . . . . . . . . . . 48 89 95 159 118 181 . 45 . 59 . . . Jamming 558 | . . . . . . . . . . . 476 11 . 44 . . . . 11 4 . 12 . ECM 207 | . . . . . . . . . . . 37 . . 73 . . . . . . . 97 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . . . . . . 1 3 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Gar Res Acc Turns Passed 13252 | 92 854 81 1187 141 1095 127 578 906 1797 3124 1450 110 95 407 118 223 64 138 12 71 75 369 138 Spaces Moved 9836 | 52 423 38 300 41 367 47 176 399 766 1475 1682 288 164 855 310 545 168 445 29 108 133 701 324 Core 76 | 6 . . 2 . . . . . . . . . . . . . . . . . . . 68 Treads 4489 | 46 423 38 298 41 367 47 176 399 766 1475 413 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 5271 | . . . . . . . . . . . 1269 288 164 855 310 545 168 445 29 108 133 701 256 Fastest Speed 20 | 50 160 160 160 330 250 250 250 166 166 166 27 24 24 24 24 22 22 22 26 20 21 24 27 Average Speed 104 | 147 160 162 271 330 297 250 250 168 190 172 64 24 42 24 24 23 22 22 26 23 25 31 37 Slowest Speed 500 | 160 160 240 500 330 330 250 250 250 246 410 330 24 162 24 26 26 22 22 26 26 26 106 96 Overloaded Moves 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . . 2 . . . . . . . . . . 1 3 Potential Cave-ins 33 | . . . . . . . . . . . . . . . . . . . . . 6 27 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Exploration Rate (%) 38 | 5 76 21 32 13 63 18 22 11 81 37 37 8 97 20 55 69 62 48 1 80 31 25 11 Regions Visited 23 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . 1 . 1 1 1 1 1 1 . . . 1 . . . . . . 1 . . 1 . Unknown Exits Taken 9 | 1 . 1 . . . . . . . 1 1 . . 1 1 1 1 1 . . . . . Scrap Searched 4 | . . . . . . . . . . . . . . . 1 3 . . . . . . . Spaces Dug 401 | . . . . . . . . . 44 . 8 . 4 17 2 44 . 31 . 2 71 178 . Terrain Destroyed 830 | . . . 11 . . . . . 163 . 8 . 4 77 2 63 . 45 . 2 105 350 . Melee 36 | . . . . . . . . . . . 8 . 4 5 2 . . 2 . 2 . 13 . Projectile 3 | . . . 1 . . . . . 1 . . . . . . . . . . . . 1 . AOE 791 | . . . 10 . . . . . 162 . . . . 72 . 63 . 43 . . 105 336 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Gar Res Acc Total 11955 | 62 529 46 544 43 370 50 278 584 957 1887 1987 323 182 1034 341 618 194 474 32 149 161 774 336 Wait 1304 | . 54 2 129 . . . 76 143 98 296 230 30 7 129 24 52 4 20 . 5 . 4 1 Move 9797 | 51 422 37 299 40 366 46 175 398 764 1474 1677 287 163 854 309 544 167 444 28 107 131 696 318 Hop 6 | . . . . . . . . . . . 2 . . . . . . . . . . 1 3 Pick Up 112 | 3 9 . 17 . 2 . 5 6 6 13 9 1 6 10 1 4 8 . . 4 . 6 2 Fast Attach 34 | 7 . . 10 . . . 1 1 . 5 1 . . 2 . . 1 . . 1 1 4 . Attach 75 | . . 1 8 . . . 1 3 7 2 17 2 . 11 . 5 2 1 2 2 . 9 2 Detach 8 | . . . 1 . . . . . . . 1 . . 3 . 1 . . 1 . . 1 . Swap 63 | . 3 . 6 . 1 . . 3 14 6 4 . . 4 1 1 5 4 1 4 1 5 . Drop 65 | . 4 . 5 . 1 . 2 5 1 12 11 . 1 7 1 . 7 . . 4 1 1 2 Fire 357 | 1 36 6 66 3 . 4 16 21 67 78 12 . . 2 . 5 . 3 . . 9 28 . Melee 76 | . . . . . . . . . . . 23 3 5 12 5 6 . 2 . 2 . 17 1 Ram 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 11 | . 1 . 3 . . . 2 4 . 1 . . . . . . . . . . . . . Escape Stasis 40 | . . . . . . . . . . . . . . . . . . . . 20 18 2 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -6/Factory -5/Factory -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Res / DSF) -3/DSF -3/Garrison -2/Research (discovered 3 exits: *Acc x3) -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 8) 264 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 651 | -10/Materials | Discovered new exit (range 12) 713 | -10/Materials | Discovered new exit (range 6) 770 | -10/Materials | Discovered new exit (range 10) 778 | -10/Materials | Identified exit to Mines 947 | -10/Materials | Entered Mines 963 | -10/Mines | Discovered new exit (range 16) 1028 | -10/Mines | Entered Materials 1028 | -9/Materials | Evolved 2 slots: Utility x2 1226 | -9/Materials | Lost 4 parts (2u2w) 1291 | -9/Materials | Repaired Broken Lgt. Treads 1381 | -9/Materials | Core integrity fell below 50% 1436 | -9/Materials | Lost 7 parts (2p1n1u3w) 1461 | -9/Materials | Discovered new exit (range 10) 1984 | -9/Materials | Identified exit to Mines 1984 | -9/Materials | Identified exit to Storage 2215 | -9/Materials | Entered Mines 2245 | -9/Mines | Met a Derelict bent on vengeance 2288 | -9/Mines | Discovered new exit (range 7) 2289 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2323 | -9/Mines | Identified exit to Materials 2323 | -9/Mines | Identified exit to Zion 2343 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2343 | -9/Mines | Discovered new exit (range 5) 2353 | -9/Mines | Identified exit to Exiles 2356 | -9/Mines | Entered Exiles 2436 | -9/Exiles | Met 8R-AWN 2492 | -9/Exiles | Met EX-HEX 2591 | -9/Exiles | Met EX-BIN 2627 | -9/Exiles | Aligned with FarCom system 2630 | -9/Exiles | Given EX-Vault access code 2706 | -9/Exiles | Opened EX-Vault 2726 | -9/Exiles | Found 0b10 Alert Chip 2793 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2889 | -9/Exiles | Met EX-DEC 3129 | -9/Exiles | Discovered new exit (range 12) 3154 | -9/Exiles | Identified exit to Mines 3421 | -9/Exiles | Discovered exit to Mines (range 14) 3451 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 3451 | -9/Exiles | Entered Mines 3556 | -8/Mines | Discovered exit to Materials (range 11) 3578 | -8/Mines | Entered Materials 3578 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3868 | -8/Materials | Build established: Skirmisher 4116 | -8/Materials | Discovered new exit (range 11) 4139 | -8/Materials | Identified exit to Factory 4156 | -8/Materials | Entered Factory 4156 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4983 | -7/Factory | Build established: Hacker-Skirmisher 5060 | -7/Factory | Identified exit to Garrison 5062 | -7/Factory | Entered Garrison 5068 | -7/Garrison | Triggered checkpoint 5086 | -7/Garrison | Triggered checkpoint 5418 | -7/Garrison | Triggered checkpoint 5541 | -7/Garrison | Triggered checkpoint 5683 | -7/Garrison | Learned Factory security intel 5698 | -7/Garrison | Triggered checkpoint 5741 | -7/Garrison | Discovered new exit (range 8) 5856 | -7/Garrison | Triggered checkpoint 5912 | -7/Garrison | Lost 4 parts (1p1n1u1w) 5938 | -7/Garrison | Triggered checkpoint 6178 | -7/Garrison | Rescued a captive Derelict 6188 | -7/Garrison | Rescued a captive Derelict 6289 | -7/Garrison | Discovered new exit (range 15) 6332 | -7/Garrison | Lost 3 parts (1n1u1w) 6789 | -7/Garrison | Discovered new exit (range 15) 6833 | -7/Garrison | Installed Relay Interface Framework 6859 | -7/Garrison | Entered Factory 6894 | -7/Factory | Discovered new exit (range 3) 7910 | -7/Factory | Discovered new exit (range 15) 8077 | -7/Factory | Garrison activated, responded to threat 8753 | -7/Factory | Core integrity fell below 50% 8794 | -7/Factory | Identified exit to Lower Caves 9684 | -7/Factory | Fabricated Cld. VTOL Module? 9983 | -7/Factory | Entered another Factory area 9983 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10169 | -6/Factory | Identified exit to DSF 10815 | -6/Factory | Lost 9 parts (1p3n2u3w) 11057 | -6/Factory | Build established: Hacker-Sprinter 11127 | -6/Factory | Fabricated Cld. VTOL Module? 11205 | -6/Factory | Fabricated Sml. Storage Unit (x1) 11334 | -6/Factory | Repaired Cld. VTOL Module 11430 | -6/Factory | Discovered new exit (range 7) 11433 | -6/Factory | Entered another Factory area 11433 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11543 | -5/Factory | Identified exit to DSF 11543 | -5/Factory | Entered DSF 11594 | -5/DSF | Additional patrols routed to DSF 11624 | -5/DSF | Discovered new exit (range 11) 11638 | -5/DSF | Entered Factory 11638 | -4/Factory | Evolved 2 slots: Utility x2 11961 | -4/Factory | Discovered new exit (range 4) 12045 | -4/Factory | Entered Upper Caves 12115 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12130 | -4/Upper Caves | Learned 4 Research zone layouts 12148 | -4/Upper Caves | Spotted B-86 Titan 12161 | -4/Upper Caves | Discovered new exit (range 12) 12163 | -4/Upper Caves | Entered another Upper Caves area 12187 | -4/Upper Caves | Learned 4 Research zone layouts 12194 | -4/Upper Caves | Learned 8 Research zone layouts 12285 | -4/Upper Caves | Lost 4 parts (1p2n1w) 12326 | -4/Upper Caves | Entered a destroyed Warlord outpost 12334 | -4/Upper Caves | Learned location of 1 exit from Research 12385 | -4/Upper Caves | Discovered new exit (range 6) 12386 | -4/Upper Caves | Entered Zhirov 12386 | -4/Zhirov | Discovered new exit (range 3) 12390 | -4/Zhirov | Met Zhirov 12399 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12405 | -4/Zhirov | Found Alien Artifact 12406 | -4/Zhirov | Identified Integrated Dissipator 12406 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12450 | -4/Zhirov | Entered Proximity Caves 12472 | -3/Proximity Caves | Spotted B-86 Titan 12586 | -3/Proximity Caves | Discovered new exit (range 7) 12588 | -3/Proximity Caves | Entered Research 12588 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 12589 | -3/Research | Identified exit to Research 12600 | -3/Research | Identified exit to DSF 12600 | -3/Research | Entered DSF 12619 | -3/DSF | Additional patrols routed to DSF 12640 | -3/DSF | Discovered new exit (range 16) 12667 | -3/DSF | Lost 3 parts (1n2u) 12671 | -3/DSF | Entered Garrison 12733 | -3/Garrison | Discovered exit to Research (range 12) 12735 | -3/Garrison | Expanded RIF knowledge: Zone Cloak 12746 | -3/Garrison | Entered Research 12746 | -2/Research | Evolved 2 slots: Utility x2 12807 | -2/Research | Identified exit to Access 12854 | -2/Research | Found Fusion Bomb Launcher 12955 | -2/Research | Crushed by falling debris 12958 | -2/Research | Crushed by falling debris 12959 | -2/Research | System corruption reached 10% 12994 | -2/Research | Lost 10 parts (1p4n4u1w) 13102 | -2/Research | Garrison activated, responded to threat 13115 | -2/Research | Entered Access 13115 | -1/Access | Evolved 2 slots: Utility x2 13180 | -1/Access | Spotted B-99 Colossus 13217 | -1/Access | Core integrity fell below 50% 13234 | -1/Access | Allied Derelicts emerged from ambush trap array 13245 | -1/Access | Core integrity fell below 20% 13253 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 13234_ FQ-1G2(g) emerges from a hatch in the floor. 13234_ BW-OZK(g) emerges from a hatch in the floor. 13234_ YF-O0N(g) emerges from a hatch in the floor. 13236_ FQ-1G2(g): "We were hacked into the system waiting for the right moment to spring our attack, but seeing as you've already triggered the mechanism and given away our position, let's roll with it." 13237_ FQ-1G2(g) destroyed. 13237_ Acquired 81 matter. 13238_ BW-OZK(g) destroyed. 13239_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 9I. 13240_ YF-O0N(g) system terminally corrupted. 13241_ P-80 Master resets S-43 Plague, system corruption cleaned. 13243_ S-43 Plague destroyed. 13244_ K-01 Serf collects debris. 13244_ S-43 Plague suffers critical hit (Destroy). 13244_ S-43 Plague IFF system glitched. 13245_ P-80 Master resets S-43 Plague, system corruption cleaned. 13247_ Door malfunctions. 13249_ P-80 Master resets P-80 Master, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????###+#######! # [ ????# | | ??????????????????#### %= # ??# | | ???????????????? ######[ # # | | ???????????????????? # +*%# # | | ????????????????????? # #[[# """ """ # | | ????????############## # #[=# """T""" #### | | ????????# # # ?# #############??? | | ????????# # # ! ?# #??????????????? | | ????????# # p ###??# #??????????????? | | ????????# # p###### ##?????????????? | | ????????# # p % #?????????????? | | ????????# / s #?????????????? | | ????????# # p #?????????????? | | ????????# # sp #?????????????? | | ????????# ##s####### #?????????????? | | ????????# ## #?????# #?????????????? | | ????????# ##s#?????# #?????????????? | | ????????# ## #?????# #???????? ] | | ????????###############s####### #???????? | | ????????????????????# sss # ???????? | | ????????????????????# s # ??????? | | ????????????????????# # ??????#### | | ????????????????????# = # """"?????????### | | ????????????????????# + ""?????????????? | | ????????????????????# # "??????????????? | | ????????????????????# @ # ???????????????? | | ????????????????????# #??????????????????? | | ????????????????????####+######??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 2 Power Amplification 30 Armor Coverage 150 Propulsion Shielding 90 Utility Shielding 66 Evasion (%) 75 Melee Accuracy 12 Recoil Reduction 3 Offensive Hacking 44 Defensive Hacking 31 Item Schematics ----------------- Imp. Flight Unit | -7/Factory | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Sml. Storage Unit | -6/Factory | Hacked Q-thruster | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -7/Factory Cld. VTOL Module | x1 | -6/Factory Sml. Storage Unit | x1 | -6/Factory Repaired ---------- Lgt. Treads | 32% | -9/Materials | Broken Cld. VTOL Module | 18% | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- Dramatic Entrance Just What I Needed Slippery One Total Silence Watch This! Challenges ------------ None Game ------ Seed PowerTimingFlamer Manual? 0 Play Time 03:18:18 Cumulative 49.0 hours Start 2025.06.19 @ 21:45:42 End 2025.06.20 @ 02:09:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 32 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5d25176-e341-49d4-8c8a-5f57ab691622