Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.07 @ 22:54:36 Player: Owlsley Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (84) 420 Value Destroyed (3556) 3556 Prototype IDs (31) 620 Alien Tech Used (1) 200 Bonus (4005) 4005 TOTAL SCORE: 16701 Bonus ------- High Alert Combat Kills 73 Follower Combat Kills 274 Entered DSFs 500 Acquired ECA 300 Win 3000 Friendly Fire -142 Cogmind --------- Core Integrity 1559/1600 Matter 222/300 Energy 436/440 System Corruption 2% Temperature Cool (8) Movement Flying (74) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Electron Diverter Electron Diverter Electron Diverter (fused) Electron Diverter Electron Diverter Electron Diverter Electron Diverter Electron Diverter > --- UTILITY (12) ----- Coolant Network Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Improved Melee Analysis Suite Advanced Target Analyzer Core Analyzer Improved Transmission Jammer Advanced System Shield > --- WEAPON (3) ------- Hypervelocity Multirail Omega Cannon > --- INVENTORY (15) --- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Cooled Field Propulsion Drive Cooled Field Propulsion Drive Experimental Coolant Injector High-capacity Storage Unit Advanced Energy Well (500) High-capacity Matter Pod (93) Improved Sensor Array Advanced Powered Armor Phasing Sabre Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Electron Diverter Electron Diverter Electron Diverter Electron Diverter Electron Diverter Electron Diverter Electron Diverter Electron Diverter > --- UTILITY ---------- Coolant Network Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Improved Melee Analysis Suite Advanced Target Analyzer Core Analyzer Improved Transmission Jammer Advanced System Shield > --- WEAPON ----------- Hypervelocity Multirail Omega Cannon > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Cooled Field Propulsion Drive Cooled Field Propulsion Drive Experimental Coolant Injector High-capacity Storage Unit Advanced Energy Well High-capacity Matter Pod Improved Sensor Array Advanced Powered Armor Phasing Sabre [Rating: 197] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Gravmag Array Treads Armored Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Electron Diverter Utility Advanced Sensor Array Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Omega Cannon Launcher Heavy Rocket Launcher Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Slots Evolved 18 | . . . 2 2 2 . 2 2 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . . 1 . . 1 2 . . . . . . . . 2 Utility 10 | . . . 2 1 1 . 1 . 1 . . . . 2 . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . Parts Attached 118 | 1 4 . 7 13 3 13 12 9 6 3 1 1 1 7 24 6 7 Power 18 | . 1 . . 1 . 2 2 1 2 1 1 1 1 . 2 1 2 Engine 5 | . 1 . . 1 . . 2 . . 1 . . . . . . . Core 6 | . . . . . . 2 . 1 2 . . . . . 1 . . Reactor 7 | . . . . . . . . . . . 1 1 1 . 1 1 2 Propulsion 27 | . . . 2 1 . 6 3 1 . . . . . 3 9 . 2 Treads 6 | . . . 2 1 . 3 . . . . . . . . . . . Leg 4 | . . . . . . 3 1 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 9 | . . . . . . . 2 1 . . . . . 3 3 . . Flight 8 | . . . . . . . . . . . . . . . 6 . 2 Utility 50 | 1 2 . 3 4 2 5 6 3 3 2 . . . 3 8 5 3 Device 28 | 1 1 . . 2 1 4 4 1 1 2 . . . 1 5 3 2 Storage 4 | . 1 . 1 1 . . . . 1 . . . . . . . . Processor 12 | . . . 2 . 1 . 1 1 . . . . . 2 3 1 1 Hackware 2 | . . . . . . . 1 . . . . . . . . 1 . Protection 4 | . . . . 1 . 1 . 1 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 23 | . 1 . 2 7 1 . 1 4 1 . . . . 1 5 . . Energy Gun 5 | . 1 . . 1 . . 1 . . . . . . . 2 . . Energy Cannon 3 | . . . . 2 . . . . . . . . . . 1 . . Ballistic Gun 12 | . . . 2 4 1 . . 3 1 . . . . . 1 . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 . . Launcher 1 | . . . . . . . . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . 3 . . . . 1 . . 2 . . 12 . . Parts Lost 20 | . . . . 1 . 1 . . 2 1 . . 1 2 10 1 1 Power 6 | . . . . . . 1 . . 1 1 . . 1 . 1 1 . Propulsion 2 | . . . . . . . . . . . . . . . 2 . . Utility 7 | . . . . 1 . . . . . . . . . 2 3 . 1 Weapon 5 | . . . . . . . . . 1 . . . . . 4 . . Highest Loss Streak 7 | . . . . 1 . 1 . . 2 1 . . 1 1 7 1 1 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . Average Backups 13 | 6 5 6 12 17 18 18 18 13 13 13 14 14 14 12 12 13 12 Power . | 1 . . . 1 1 . . 1 . 1 1 1 1 1 1 1 1 Propulsion 1 | 4 . . 1 1 1 1 . 2 3 3 3 3 3 3 3 4 2 Utility 7 | . 1 3 3 8 10 11 10 7 7 7 7 7 7 4 5 5 6 Weapon 3 | 1 2 3 6 7 6 5 5 2 1 1 1 1 1 2 1 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 47 | . 11 . . 5 . 5 7 3 3 1 1 . . . 3 . 8 Power 8 | . 2 . . 1 . . . . . 1 . . . . 1 . 3 Propulsion 15 | . 6 . . . . 2 1 2 1 . . . . . 1 . 2 Utility 17 | . 2 . . 3 . . 5 1 2 . 1 . . . . . 3 Weapon 6 | . 1 . . 1 . 3 1 . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 90 | . 100 100 99 97 99 95 96 81 83 83 84 84 83 80 80 80 86 Engine 5 | . 14 14 11 9 7 . 4 3 . 1 5 5 4 . . . . Core 1 | . . . . . . 6 1 2 9 8 5 3 . . . . . Reactor 1 | . . . . . . . . . . . . 1 5 4 4 4 7 Treads 5 | . . . 18 27 23 15 . . . . . . . . . . . Leg 7 | . 28 28 3 . . 7 23 . . . . . . . . . . Hover 6 | . . . . . . . 1 17 15 15 15 15 15 15 9 . . Flight 2 | . . . . . . . . . . . . . . . 13 26 31 Device 16 | . 24 14 16 15 22 24 29 12 9 10 10 11 15 14 8 15 14 Storage 6 | . 3 14 11 9 7 7 6 5 5 5 5 5 5 4 4 4 4 Processor 12 | . . . 15 14 14 8 7 14 15 15 15 15 15 20 23 20 21 Hackware 2 | . . . . . . . . 5 5 5 5 5 5 4 3 4 4 Protection 1 | . . . . 3 . . . 1 5 5 5 3 . 1 . . . Energy Gun 3 | . 2 14 11 2 . . 5 . . . . . . . . . . Energy Cannon 1 | . . . . 9 . . . . . . . . . . . . . Ballistic Gun 12 | . 25 14 11 6 23 23 13 16 15 15 15 15 15 12 1 . . Peak Build Rating 197 | 7 7 7 17 36 44 57 70 81 93 90 95 91 97 104 155 143 197 Average Rating 63 | 6 6 7 15 28 43 48 65 79 89 88 89 89 90 99 112 141 166 On Entrance 63 | 6 7 7 7 17 36 44 57 63 79 89 89 89 91 90 104 123 143 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 89 | 12 20 20 31 62 57 59 65 53 58 59 57 58 58 61 61 46 89 Greatest Support 73 | 20 20 20 40 60 60 60 73 60 60 60 60 60 60 62 72 48 64 Greatest Overweight (x) 3 | . . . . 1 . 2 3 . . . . . . . 2 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 20 20 20 20 15 15 15 15 15 15 15 15 15 15 Average Capacity 15 | 8 6 10 14 18 20 20 19 15 15 15 15 15 15 15 15 15 15 Most Carried 20 | 7 6 7 15 20 19 20 20 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 6 5 6 12 17 18 19 19 14 14 14 15 15 14 13 13 14 13 Final Capacity 20 | 8 10 10 15 20 20 20 15 15 15 15 15 15 15 15 15 15 15 Final Carried 20 | 6 6 7 15 20 19 20 15 15 15 15 15 15 14 15 15 15 12 Class Distribution -------------------- 36% | Mutant 19% | Gunner 12% | Scavenger-Gunner 8% | Scavenger-Skirmisher 7% | Scavenger-Scout 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Gunner | -7/DSF Scavenger-Skirmisher | -6/Factory Gunner | -5/Factory Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Zhirov Gunner | -3/Proximity Caves Scavenger-Scout | -3/Research Scavenger-Scout | -3/Testing Scavenger-Sprinter | -2/Research Scavenger-Sprinter | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Matter Collected 4014 | 216 70 32 107 332 . 536 91 290 831 248 172 95 90 316 200 126 262 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4589 | 16 79 68 116 636 . 645 91 293 976 406 234 247 119 316 141 126 80 Parts 237 | 1 4 11 8 30 . 30 6 15 48 20 11 8 6 27 4 5 3 Haulers Intercepted 5 | . . . 1 2 . . . 1 . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . . 16 10 6 11 . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Combat Hostiles Destroyed 59 | . 2 3 1 12 . 11 2 2 12 4 3 . 2 4 . . 1 Guns 44 | . 2 3 1 1 . 11 2 2 8 4 3 . 2 4 . . 1 Cannons 10 | . . . . 10 . . . . . . . . . . . . . AOE 4 | . . . . . . . . . 4 . . . . . . . . Classes Destroyed 15 | 1 1 1 2 4 . 3 . . 2 1 . . . . . . . Worker 5 | . . . . . . . . . 3 . . . . . 1 1 . Builder 2 | . . . . . . . . . 1 . . . . 1 . . . Tunneler 2 | 1 . 1 . . . . . . . . . . . . . . . Hauler 5 | . . . 1 2 . . . 1 . . . . . . . 1 . Recycler 4 | . . . . 1 . . . . 2 . . . . . 1 . . Operator 2 | . . . 1 . . . . 1 . . . . . . . . . Watcher 4 | . . . . 1 . . . 1 2 . . . . . . . . Swarmer 15 | . . 3 . 6 . . . . 5 . . . 1 . . . . Grunt 17 | . 2 . 1 4 . 6 . 1 . . 1 . 1 . . . 1 Sentry 4 | . . . . 1 . . 1 . 2 . . . . . . . . Specialist 3 | . . . . . . 3 . . . . . . . . . . . Hunter 11 | . . . . 1 . . . . 2 4 2 . . 2 . . . Programmer 8 | . . . . . . 1 1 1 3 . . . . 2 . . . Heavy 1 | . . . . . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . Best Kill Streak 12 | 1 1 4 1 5 . 6 1 2 12 2 2 . 1 3 2 1 1 Combat Bots Only 6 | . 1 3 1 4 . 6 1 1 6 2 2 . 1 2 . . 1 Max Kills in Single Turn 6 | 1 1 2 1 1 . 1 1 1 6 2 1 . 1 2 1 1 1 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . Exploded 3 | . . . . . . . . . 3 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Hostile Shots Fired 483 | . 6 6 . 70 . 39 41 22 23 37 18 . 8 94 52 46 21 Missed 216 | . 2 3 . 14 . 15 15 10 7 22 11 . 3 52 14 35 13 Hits 267 | . 4 3 . 56 . 24 26 12 16 15 7 . 5 42 38 11 8 Projectile 267 | . 4 3 . 56 . 24 26 12 16 15 7 . 5 42 38 11 8 Critical Strikes 14 | . . . . 1 . 2 . 1 . . . . . 5 2 2 1 Damage Taken 4753 | . 39 24 . 689 . 591 199 235 438 287 124 . 113 793 764 236 221 Core 592 | . . . . 93 . 91 33 42 20 31 . . . 69 152 20 41 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Ignored by Resistances 25 | . . . . . . . 25 . . . . . . . . . . Core Remaining (%) 94 | 100 . 100 100 83 . 87 96 95 . . . . 95 . 83 98 97 Volleys Fired 201 | 4 11 3 9 41 . 28 6 24 22 13 10 3 7 17 . . 3 Largest 3 | 2 2 2 2 2 . 3 3 3 3 3 3 3 3 3 . . 1 Hottest 150 | 40 60 60 60 150 . 75 125 99 99 99 99 99 99 99 . . 100 Shots Fired 527 | 8 22 6 18 82 . 84 18 70 66 39 30 9 21 51 . . 3 Gun 467 | 8 22 6 18 24 . 84 18 69 66 39 30 9 21 51 . . 2 Cannon 59 | . . . . 58 . . . . . . . . . . . . 1 Launcher 1 | . . . . . . . . 1 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 439 | 8 21 3 9 14 . 84 12 69 66 39 30 9 21 51 . . 3 Thermal 64 | . . . . 58 . . 6 . . . . . . . . . . Explosive 1 | . . . . . . . . 1 . . . . . . . . . Electromagnetic 23 | . 1 3 9 10 . . . . . . . . . . . . . Robot Hit Streak 17 | 1 3 2 4 11 . 9 6 8 17 11 11 5 6 10 . . 7 Robot Miss Streak 5 | 2 5 4 3 2 . 2 3 3 3 2 1 2 3 4 . . . Penetration Max 2 | . . . . . . . . 2 2 1 . 1 . 2 . . . Secondary Targets 7 | . . . . . . 3 . . 3 . . . . 1 . . . Max Gunslinging Chain 2 | . . . . . . 1 . . 2 . . . . 1 . . . Shots Hit Robots 332 | 3 9 3 9 60 . 62 13 28 47 26 20 5 9 29 2 5 2 Core Hits 192 | 1 5 4 4 23 . 25 9 17 45 12 9 7 4 21 2 2 2 Critical Kills 30 | . . . . 1 . . . 3 9 5 2 3 1 5 . . 1 Critical Parts Destroyed 47 | . . . . . . . . 9 14 5 4 . 2 12 . . 1 Critical Strikes 78 | . . . . 1 . . . 12 24 10 6 3 3 17 . . 2 Meltdown 1 | . . . . 1 . . . . . . . . . . . . . Destroy 77 | . . . . . . . . 12 24 10 6 3 3 17 . . 2 Melee Attacks 46 | . . . . . . . . . . . . . . 9 14 18 5 Impact . | . . . . . . . . . . . . . . . . . . Slashing 46 | . . . . . . . . . . . . . . 9 14 18 5 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . . . . . . . . 2 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 6107 | 27 94 64 126 1257 . 1147 239 436 1582 140 105 52 51 294 146 327 20 Guns 3360 | 27 94 64 126 232 . 1147 239 318 458 140 105 52 51 294 . . 13 Cannons 1025 | . . . . 1025 . . . . . . . . . . . . . Explosions 1249 | . . . . . . . . 118 1124 . . . . . . . 7 Melee 473 | . . . . . . . . . . . . . . . 146 327 . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 3029 | 27 94 40 51 111 . 1147 128 318 458 140 105 52 51 294 . . 13 Thermal 1143 | . . . . 1025 . . 111 . . . . . . . . . 7 Explosive 1242 | . . . . . . . . 118 1124 . . . . . . . . Electromagnetic 220 | . . 24 75 121 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 473 | . . . . . . . . . . . . . . . 146 327 . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 4 . 1 1 . . . 3 7 . 2 Average Corruption 2 | . . . . . . . 3 . 1 1 . . . 2 3 . 1 Corruption Purged 1 | . . . . . . . . . . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 8 | . . . . . . . . . . 1 . . . . 5 . 2 Matter Fused 3 | . . . . . . . . . . . . . . . 2 . 1 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . 1 . . Data Loss (major) 2 | . . . . . . . . . . . . . . . 2 . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 192 | . . . . 10 . . . 38 50 . . . . . . 94 . Projectiles 10 | . . . . 10 . . . . . . . . . . . . . Explosions 88 | . . . . . . . . 38 50 . . . . . . . . Melee 94 | . . . . . . . . . . . . . . . . 94 . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 41 | . . . . . . . . . . . . . . . . . 41 Shots 1 | . . . . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 394 | . 6 . . 242 . . . 183 394 170 179 133 146 190 31 86 158 Average Temperature 85 | . 6 . . 105 . . . 71 128 75 83 65 65 74 13 24 97 Received Heat Transfer 759 | . 12 . . 153 . 117 66 51 36 . 12 . . . 258 45 9 Effects 1 | . . . . . . . . . 1 . . . . . . . . Shutdowns 1 | . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . 1 1 . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . Parts Melted 3 | . . . . 3 . . . . . . . . . . . . . Heat Transferred 1662 | . . . . 1517 . . 95 . . . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Maximum Alert Level 2 | . . . 1 1 . 1 . 1 2 . . . . . . 1 2 Low Security (%) 83 | 100 100 100 95 87 100 59 100 22 84 . . . . 100 100 60 37 Level 1 15 | . . . 4 12 . 40 . 78 5 . . . . . . 39 39 Level 2 1 | . . . . . . . . . 9 . . . . . . . 23 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . . . . . . . . . . Peak Influence 523 | 5 30 80 253 232 74 286 153 273 523 . . . . 181 127 303 509 Initial 181 | . . . . 106 74 36 149 1 105 . . . . 156 96 32 181 Average 102 | 1 9 8 84 113 63 201 46 223 147 . . . . 119 56 141 304 Influence Increases 4075 | 5 50 80 413 437 8 260 133 429 588 100 70 10 40 385 258 411 398 Destroy 0b10 Robot/C 1460 | . 40 60 280 240 . 220 60 40 240 80 60 . 40 80 . . 20 Destroy 0b10 Robot/NC 145 | 5 . 5 25 20 . . . 15 40 . . 10 . 5 10 10 . Destroy Leader 334 | . 10 10 58 56 . 40 30 14 64 20 10 . . 20 . 2 . Allied During Kill 51 | . . . 49 . . . 2 . . . . . . . . . . Successful Hack 178 | . . 5 . 46 8 . 41 12 14 . . . . 7 45 . . Disable Machine 465 | . . . . 15 . . . 210 105 . . . . . 120 . 15 Destroy Structure 347 | . . . 1 15 . . . 78 110 . . . . 18 8 39 78 Advance Influence 150 | . . . . . . . . . . . . . . 150 . . . Partial Spotted 210 | . . . . . . . . . . . . . . 15 15 135 45 Lose Combat Pursuer 735 | . . . . 45 . . . 60 15 . . . . 90 60 225 240 Influence Decreases 3576 | 5 50 80 160 525 121 26 415 217 291 390 153 150 30 222 373 166 202 Entered New Map 1107 | . . . . 147 91 16 137 3 111 190 43 140 . 4 77 26 122 Time Decay 2173 | 5 50 80 140 368 30 . 258 214 160 190 110 10 30 198 130 130 70 Lost Part 190 | . . . . 10 . 10 . . 20 10 . . . 20 100 10 10 Lost Ally 40 | . . . 20 . . . 20 . . . . . . . . . . Purge Threat 66 | . . . . . . . . . . . . . . . 66 . . Squads Dispatched 18 | . 2 . 1 . . 2 2 3 . . . . . 1 3 1 3 Investigation 2 | . . . . . . . 1 . . . . . . . . . 1 Extermination 7 | . . . . . . . 1 1 . . . . . 1 2 1 1 Reinforcement 9 | . 2 . 1 . . 2 . 2 . . . . . . 1 . 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Distress Signals 8 | . 2 . 2 1 . . . . 2 . . . 1 . . . . Communications Jammed 14 | . . . . . . . . . . . . . . . . 11 3 Distress Signals 14 | . . . . . . . . . . . . . . . . 11 3 Times Spotted 172 | . 9 2 10 18 . 11 11 10 12 3 3 . 2 14 20 27 20 Peak Tracking Total 20 | . 6 2 4 5 . 4 3 5 6 2 2 . 1 6 18 20 10 Tactical Retreats 22 | . . . . 3 . . . 3 1 . . . . 4 2 5 4 Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Traps Triggered 6 | . . . . . . 1 2 . 1 . . . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Disabled 31 | . . . . 1 . . . 14 7 . . . . . 8 . 1 Max in Single Turn 9 | . . . . 1 . . . 9 3 . . . . . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Machines Accessed 41 | . . 1 1 4 2 . 5 2 2 2 . 6 . 3 7 3 3 Terminals 24 | . . 1 1 3 2 . 2 1 1 . . . . 2 6 2 3 Fabricators 3 | . . . . . . . 2 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . 1 . . . . . . . . . . Garrison Access 4 | . . . . . . . . . 1 . . . . 1 1 1 . Total Hacks 95 | . . 1 3 12 5 . 8 4 7 6 . 19 . 6 10 9 5 Successful 54 | . . 1 . 8 2 . 5 2 5 6 . 19 . 2 3 1 . Failed 41 | . . . 3 4 3 . 3 2 2 . . . . 4 7 8 5 Catastrophic 10 | . . . . . . . 1 . . . . . . . 3 4 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 14 | . . . . 5 . . 1 . 5 . . . . 3 . . . Terminals 52 | . . 1 3 9 5 . 4 2 4 . . . . 4 9 6 5 Fabricators 4 | . . . . . . . 2 2 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . 3 . . 2 . . . . . . . . . . Garrison Access 9 | . . . . . . . . . 3 . . . . 2 1 3 . Terminal Hacks 42 | . . 1 . 4 2 . 1 1 3 6 . 19 . 1 3 1 . Record 12 | . . . . . . . . . . 5 . 7 . . . . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . . Robot Analysis 5 | . . . . 1 . . . . . . . 4 . . . . . Prototype ID Bank 5 | . . . . . . . . . 1 . . 4 . . . . . Open Door 1 | . . . . . . . . . . 1 . . . . . . . Open DSF 2 | . . . . . 1 . 1 . . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . Branch Access Points 2 | . . . . . . . . . 1 . . . . 1 . . . Terminal Index 2 | . . . . . . . . . . . . . . . 1 1 . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . Zone Layout 4 | . . 1 . 1 . . . 1 . . . . . . 1 . . Fabricator Hacks 2 | . . . . . . . 1 1 . . . . . . . . . Network Status 2 | . . . . . . . 1 1 . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . 2 . . 2 . . . . . . . . . . Insert Component 2 | . . . . 1 . . 1 . . . . . . . . . . Analyze 2 | . . . . 1 . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 5 | . . . . 2 . . 1 . 2 . . . . . . . . Terminals 2 | . . . . 2 . . . . . . . . . . . . . Track 1 | . . . . 1 . . . . . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . Liberate 1 | . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 2 . . . . . . . . Broadcast 1 | . . . . . . . . . 1 . . . . . . . . Reprogram 1 | . . . . . . . . . 1 . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . . . 1 4 2 . 1 2 1 . . . . 3 7 3 3 Full Trace Events 2 | . . . . . . . 1 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . 1 . . 1 . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . 1 . . 1 . . . . . . . . . . Part Schematics Acquired 2 | . . . . 1 . . 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Total Allies 6 | . . 3 . . . . 3 . . . . . . . . . . Largest Group 3 | . . 3 3 . . . 3 . . . . . . . . . . Highest-Rated Group 87 | . . 40 40 . . . 87 . . . . . . . . . . Highest-Rated Ally 29 | . . 16 16 . . . 29 . . . . . . . . . . Initial Warlord ECA Mod 72 | . . . . . . . 9 8 7 7 7 7 6 6 6 5 4 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 85 | . . . 64 . . . 21 . . . . . . . . . . Total Damage 809 | . . . 563 . . . 246 . . . . . . . . . . Kills 17 | . . . 16 . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Active Infowar (turns) 6021 | 20 189 778 331 841 70 117 775 450 337 390 237 123 225 419 294 274 151 Optics 1844 | . . . 143 841 70 80 . . . . . . . 419 291 . . Sensors 3815 | . . . . . 69 117 775 450 306 390 237 123 225 419 279 274 151 Structural 329 | . 144 . 185 . . . . . . . . . . . . . . Seismic 1792 | 20 189 778 331 474 . . . . . . . . . . . . . Cloaking 981 | . . . . . . . . . 336 177 . 47 225 196 . . . Jamming 215 | . . . . . . . . . . . . . . . . 89 126 Robot Analysis Total 5 | . . . . 1 . . . . . . . 4 . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Turns Passed 6310 | 53 189 778 331 841 70 371 775 450 337 390 237 125 225 419 294 274 151 Spaces Moved 7703 | 34 117 603 172 372 39 163 656 599 463 634 383 202 379 626 639 953 669 Core . | . . . . . . . . . . . . . . . . . . Treads 647 | . . . 138 372 39 98 . . . . . . . . . . . Legs 1395 | 34 117 603 34 . . 65 542 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 3603 | . . . . . . . 114 599 463 634 383 202 379 626 203 . . Flight 2058 | . . . . . . . . . . . . . . . 436 953 669 Fastest Speed 14 | 120 120 120 120 170 170 120 56 52 52 52 52 52 52 43 20 20 14 Average Speed 65 | 120 120 120 160 176 170 165 109 52 52 52 52 52 52 49 28 20 14 Slowest Speed 260 | 120 120 120 170 250 170 260 230 52 52 52 52 52 52 52 155 20 74 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . . . . . . . . . 4 9 7 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 30 93 26 35 2 92 16 15 11 79 67 61 48 19 72 31 17 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 4 | . . . . . . . . . . 1 . 3 . . . . . Known Exits Taken 12 | . . . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . . Scrap Searched 6 | . . 1 . . . . . . . 3 1 . 1 . . . . Spaces Dug 29 | . . . . . . . . . . . . . . 8 4 13 4 Terrain Destroyed 179 | . . . . 14 . . . 47 60 4 3 . 1 9 4 13 24 Melee 29 | . . . . . . . . . . . . . . 8 4 13 4 Projectile 14 | . . . . 14 . . . . . . . . . . . . . AOE 124 | . . . . . . . . 44 60 . . . . . . . 20 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Fac Upp Upp Zhi Pro Res Tes Res Acc Total 8505 | 39 147 651 208 479 42 239 713 686 512 664 398 214 391 685 725 1003 709 Wait 183 | . 3 45 5 25 . . 4 33 4 11 . . . 16 5 16 16 Move 7646 | 33 116 602 171 371 38 162 655 598 462 633 382 201 378 625 630 934 655 Hop 19 | . . . . . . . . . . . . . . . 4 9 6 Pick Up 115 | 1 6 1 12 15 1 10 10 11 9 2 1 1 1 7 11 11 5 Fast Attach 54 | . . . 1 5 . 8 4 1 1 1 1 4 1 . 23 1 3 Attach 52 | 1 1 . 2 3 2 1 4 3 5 1 . . . 7 8 6 8 Detach 11 | . 1 . . . . 1 2 . 1 . . . . . 3 1 2 Swap 41 | . 3 . 5 5 1 5 6 6 1 1 1 1 1 2 2 . 1 Drop 132 | . 6 . 3 14 . 19 22 10 7 2 3 4 3 2 25 7 5 Fire 201 | 4 11 3 9 41 . 28 6 24 22 13 10 3 7 17 . . 3 Melee 46 | . . . . . . . . . . . . . . 9 14 18 5 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Sto]) -8/Materials -7/Factory (discovered 5 exits: Fac x4 / DSF) -7/DSF -6/Factory -5/Factory -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / *Tes x2) -3/Testing -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 54 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 16) 243 | -10/Materials | Entered Mines 311 | -10/Mines | Build established: Mutant 339 | -10/Mines | Learned 2 Materials zone layouts 350 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 351 | -10/Mines | Learned Materials emergency access door positions 458 | -10/Mines | Discovered new exit (range 9) 483 | -10/Mines | Discovered new exit (range 16) 1021 | -10/Mines | Entered Materials 1021 | -9/Materials | Accompanied by 3 allies 1021 | -9/Materials | Evolved 2 slots: Utility x2 1022 | -9/Materials | Identified exit to Materials 1025 | -9/Materials | Discovered new exit (range 15) 1323 | -9/Materials | Discovered exit to Materials (range 17) 1352 | -9/Materials | Entered another Materials area 1352 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2181 | -8/Materials | Discovered new exit (range 4) 2193 | -8/Materials | Entered Factory 2193 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2238 | -7/Factory | Identified exit to Factory 2263 | -7/Factory | Identified exit to DSF 2263 | -7/Factory | Entered DSF 2281 | -7/DSF | Additional patrols routed to DSF 2456 | -7/DSF | Discovered exit to Factory (range 16) 2483 | -7/DSF | Sterilization system engaged 2503 | -7/DSF | Ambient heat levels rising (+10) 2518 | -7/DSF | Ambient heat levels rising (+10) 2533 | -7/DSF | Ambient heat levels rising (+10) 2548 | -7/DSF | Ambient heat levels rising (+10) 2563 | -7/DSF | Ambient heat levels rising (+10) 2578 | -7/DSF | Ambient heat levels rising (+10) 2593 | -7/DSF | Ambient heat levels rising (+10) 2608 | -7/DSF | Ambient heat levels rising (+10) 2623 | -7/DSF | Ambient heat levels rising (+10) 2634 | -7/DSF | Entered Factory 2634 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3026 | -6/Factory | Discovered new exit (range 15) 3067 | -6/Factory | Identified exit to Factory 3292 | -6/Factory | Build established: Scavenger-Skirmisher 3409 | -6/Factory | Entered another Factory area 3409 | -5/Factory | Evolved 2 slots: Propulsion x2 3739 | -5/Factory | Build established: Gunner 3840 | -5/Factory | Discovered new exit (range 8) 3845 | -5/Factory | Identified exit to Factory 3859 | -5/Factory | Entered another Factory area 3859 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 4033 | -4/Factory | Identified exit to Upper Caves 4033 | -4/Factory | Identified exit to Extension 4033 | -4/Factory | Identified exit to Armory 4196 | -4/Factory | Entered Upper Caves 4227 | -4/Upper Caves | Met a Warlord Commander 4234 | -4/Upper Caves | Warlord Commander delivered Encrypted Comm Array 4237 | -4/Upper Caves | Found Encrypted Comm Array 4367 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 4388 | -4/Upper Caves | Entered an active Warlord outpost 4391 | -4/Upper Caves | Learned location of 1 exit from Research 4398 | -4/Upper Caves | Learned location of 1 exit from Factory 4398 | -4/Upper Caves | Learned Research trap positions 4398 | -4/Upper Caves | Learned Factory security intel 4398 | -4/Upper Caves | Learned Armory terminal intel 4398 | -4/Upper Caves | Learned 8 Factory zone layouts 4448 | -4/Upper Caves | Build established: Scavenger-Gunner 4527 | -4/Upper Caves | Discovered new exit (range 9) 4585 | -4/Upper Caves | Identified exit to Upper Caves 4586 | -4/Upper Caves | Entered another Upper Caves area 4810 | -4/Upper Caves | Discovered new exit (range 15) 4816 | -4/Upper Caves | Identified exit to Zhirov 4823 | -4/Upper Caves | Entered Zhirov 4823 | -4/Zhirov | Discovered new exit (range 3) 4849 | -4/Zhirov | Learned location of Quarantine (-2) 4849 | -4/Zhirov | Learned location of Testing (-3) 4849 | -4/Zhirov | Learned location of Command (-1) 4866 | -4/Zhirov | Found Alien Artifact 4866 | -4/Zhirov | Identified Integrated Reactor 4866 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4948 | -4/Zhirov | Identified exit to Proximity Caves 4948 | -4/Zhirov | Entered Proximity Caves 4949 | -3/Proximity Caves | Identified exit to Research 5008 | -3/Proximity Caves | Spotter reported a threat 5173 | -3/Proximity Caves | Entered Research 5173 | -3/Research | Evolved 2 slots: Utility x2 5174 | -3/Research | Identified exit to Testing 5175 | -3/Research | Identified exit to Research 5176 | -3/Research | Loaded intel: 83 trap records 5229 | -3/Research | Discovered exit to Research (range 19) 5372 | -3/Research | Spotted B-86 Titan 5592 | -3/Research | Entered Testing 5620 | -3/Testing | Spotted PG-N84ZUVRJ48 5694 | -3/Testing | Lost 7 parts (1p2n1u3w) 5711 | -3/Testing | Found Prototype Ballistic Cannon 5711 | -3/Testing | Identified Omega Cannon 5771 | -3/Testing | Found Prototype Energy Gun 5771 | -3/Testing | Identified Warp Gun 5780 | -3/Testing | Found Prototype Ballistic Gun 5780 | -3/Testing | Identified Hyp. Multirail 5792 | -3/Testing | Found Prototype Energy Cannon 5792 | -3/Testing | Identified Hpw. Disruptor Cannon 5815 | -3/Testing | Build established: Scavenger-Scout 5822 | -3/Testing | Found Prototype Processor 5822 | -3/Testing | Identified Exp. Targeting Computer 5837 | -3/Testing | Found Prototype Energy Gun 5837 | -3/Testing | Identified Tachyon Dispersion Ray 5842 | -3/Testing | Found Prototype Processor 5842 | -3/Testing | Identified Exp. Melee Analysis Suite 5884 | -3/Testing | Discovered exit to Research (range 8) 5886 | -3/Testing | Entered Research 5886 | -2/Research | Evolved 2 slots: Utility x2 5915 | -2/Research | Lost 3 parts (2u1w) 6033 | -2/Research | Spotted B-90 Cyclops 6049 | -2/Research | Found Adv. Powered Armor 6155 | -2/Research | Discovered new exit (range 15) 6160 | -2/Research | Identified exit to Access 6160 | -2/Research | Entered Access 6160 | -1/Access | Evolved 2 slots: Propulsion x2 6294 | -1/Access | Energy Cycler disabled 6309 | -1/Access | Discovered new exit (range 6) 6309 | -1/Access | Identified exit to Surface 6311 | *** | Escaped! Last Messages --------------- 06266_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 06278_ HV Slug penetrates Wall. 06282_ Dropped Adv. Thermal Shield. 06284_ Acquired 80 matter. 06284_ Acquired 118 matter. 06285_ K-01 Serf collects debris. 06286_ Dropped Coolant Network. 06286_ Acquired Adv. Heat Sink. 06288_ Dropped Adv. Heat Sink. 06288_ Acquired Coolant Network. 06289_ K-01 Serf collects debris. 06294_ ALERT: Power surge detected, dispatching additional patrols. 06294_ Energy Cycler explodes. 06294_ U-05 Engineer call for reinforcements jammed. 06297_ System corrupted: Matter fused (-8). 06299_ K-01 Serf collects debris. 06309_ The Access Shell folds into the floor. 06309_ EXIT=FOUND 06309_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" k#????????? | | ????????????????????" #????????? | | ????????????????????" 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"""T""" #??????# | | ????????????????????########## ####### #??????# | | ?????????????????????????????###?????# #??????# | | ?????????????????????????????????????#k #??????# | | ?????????????????????????????????????# k#??????# | | ?????????????????????????????????????# #??????# | | ?????????????????????????????????????# #??????# | | ?????????????????????????????????????# #??????### | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????????????# ########## | | ?????????????????????????????????????# # | | ?????????????????????????????????????# + | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # | | ?????????????????????????????????????# # =!! ! | | ?????????????????????????????????????# #! !! | | ?????????????????????????????????????# # !! | | ???????????????????????????########### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 148 Coolant Potential 120 Energy Generation 55 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 20 Phase Shifting 10 Evasion (%) 77 Targeting Accuracy 14 Melee Accuracy 6 Target Analysis 8 Core Analysis 6 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Imp. Spread Laser | -6/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed GhostHeavyMask Manual? 0 Play Time 01:15:11 Cumulative 2.6 hours Start 2025.05.07 @ 16:28:49 End 2025.05.07 @ 22:54:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 4 Adventurer 1 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 11 Achievement% 76 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0aeac4a7-e2f6-400c-a585-5fe0cf6862a6