Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 22:10:51 Player: Skyarmor Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (41) 205 Value Destroyed (1098) 1098 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 3845 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/700 Matter 141/300 Energy 113/150 System Corruption 0% Temperature Critical (665) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (3) --- Improved Carbon-fiber Leg > --- UTILITY (4) ------ Energy Filter > --- WEAPON (4) ------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (5) ---- Nuclear Core Target Analyzer Improved Propulsion Shielding Particle Gun Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Visual Processing Unit Recoil Stabilizer Energy Filter Shock Absorption System > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Carbon-fiber Leg Improved Heat Sink Target Analyzer Improved Propulsion Shielding [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Weapon Light Assault Rifle Energy Gun Shock Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . . 1 . Utility 2 | . . . 1 . 1 Weapon 2 | . . . 1 1 . Parts Attached 48 | 6 2 3 5 18 14 Power 8 | 1 . . 2 3 2 Engine 7 | 1 . . 2 3 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 5 | 2 . . . 1 2 Treads . | . . . . . . Leg 5 | 2 . . . 1 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 1 1 . 1 4 5 Device 9 | . 1 . 1 2 5 Storage 1 | 1 . . . . . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 23 | 2 1 3 2 10 5 Energy Gun 10 | 1 . . . 8 1 Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 1 2 1 2 . Ballistic Cannon 4 | . . . . . 4 Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Corrupted Parts 2 | . . . . 2 . System Corruption 6 | . . . . 6 . Parts Lost 26 | . . . . 21 5 Power 3 | . . . . 3 . Propulsion 4 | . . . . 3 1 Utility 7 | . . . . 4 3 Weapon 12 | . . . . 11 1 Highest Loss Streak 9 | . . . . 9 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 90 100 99 78 60 Engine 10 | . 14 14 11 8 5 Leg 20 | . 28 28 22 18 4 Device 15 | . 4 14 21 12 22 Storage 9 | . 14 14 11 7 . Processor 2 | . . . . 3 6 Energy Gun 4 | . 6 . . 16 . Ballistic Gun 13 | . 21 18 21 8 . Ballistic Cannon 3 | . . . . . 16 Launcher 5 | . . 9 11 2 . Naked Turns . | . . . . . . Heaviest Build 42 | 13 13 16 18 22 42 Greatest Support 33 | 20 20 20 20 30 33 Greatest Overweight (x) 11 | . . . . 2 11 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 7 5 Most Carried 8 | 5 6 8 8 8 5 Average Carried 5 | 1 2 7 7 5 1 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 1 6 8 7 . 4 Class Distribution -------------------- 59% | Mutant 15% | Scavenger-Skirmisher 14% | Skirmisher 10% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 946 | 204 56 109 202 197 178 Remotely . | . . . . . . Salvage Created 1058 | . 69 130 238 457 164 Parts 85 | . 9 16 16 28 16 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 30 | . 3 8 7 9 3 Guns 14 | . 3 3 3 5 . Cannons 3 | . . . . . 3 AOE 13 | . . 5 4 4 . Classes Destroyed 8 | . 3 1 2 1 1 Worker 3 | . . . 1 . 2 Builder 2 | . . . . 1 1 Operator 1 | . 1 . . . . Watcher 5 | . 1 . . 3 1 Swarmer 12 | . 3 6 . 3 . Grunt 9 | . . 2 5 1 1 Sentry 7 | . . . 2 5 . Programmer 1 | . . . . . 1 Thug 1 | . . . . . 1 Best Kill Streak 5 | . 4 3 3 5 3 Combat Bots Only 5 | . 3 3 3 5 2 Max Kills in Single Turn 3 | . 1 2 1 3 2 Gunslinging . | . . . . . . Exploded 2 | . . 2 1 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 255 | . 27 17 29 123 59 Missed 71 | . 4 5 9 41 12 Damage Taken 3638 | . 188 116 268 1679 1387 Core 1354 | . 33 35 69 472 745 Absorbed by Shields . | . . . . . . Core Remaining (%) 67 | 100 . 72 82 14 . Volleys Fired 98 | . 20 10 23 27 18 Largest 4 | . 2 2 3 4 4 Hottest 219 | . 60 53 73 206 219 Shots Fired 236 | . 40 20 54 88 34 Gun 187 | . 40 15 46 81 5 Cannon 29 | . . . . . 29 Launcher 20 | . . 5 8 7 . Special . | . . . . . . Kinetic 150 | . 28 15 46 32 29 Thermal 22 | . . . . 17 5 Explosive 20 | . . 5 8 7 . Electromagnetic 44 | . 12 . . 32 . Robot Hit Streak 11 | . 5 5 11 9 6 Robot Miss Streak 6 | . 4 3 3 6 6 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 130 | . 16 9 36 51 18 Core Hits 71 | . 7 10 15 28 11 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . 1 . . 1 2 Blast 2 | . . . . . 2 Corrupt 2 | . 1 . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3112 | . 171 345 580 1170 846 Guns 1340 | . 162 51 260 765 102 Cannons 438 | . . . . . 438 Explosions 1309 | . . 293 320 390 306 Melee . | . . . . . . Ramming 25 | . 9 1 . 15 . Kinetic 1002 | . 91 51 260 162 438 Thermal 739 | . . . . 331 408 Explosive 804 | . . 293 320 191 . Electromagnetic 542 | . 71 . . 471 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . . . 8 . Average Corruption 2 | . . . . 2 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . 3 . Message Errors 1 | . . . . 1 . Matter Fused 1 | . . . . 1 . Data Loss (minor) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 62 | . . . . 43 19 Projectiles 5 | . . . . . 5 Explosions 57 | . . . . 43 14 Melee . | . . . . . . Knockbacks 3 | . . . . . 3 Impact . | . . . . . . Kinetic 3 | . . . . . 3 Secondary . | . . . . . . Self-Inflicted Damage 243 | . . 18 37 188 . Shots 8 | . . 1 2 5 . Rammed 5 | . . . . 5 . Targets Rammed 11 | . 5 1 . 5 . Kicked 6 | . 5 1 . . . Crushed . | . . . . . . Highest Temperature 676 | . 40 18 70 197 676 Average Temperature 124 | . 21 10 17 63 404 Received Heat Transfer 1125 | . . 6 120 576 423 Effects 21 | . . . . . 21 Shutdowns 3 | . . . . . 3 Energy Bleed 1 | . . . . . 1 Interference 2 | . . . . . 2 Matter Decay 1 | . . . . . 1 Short Circuit 6 | . . . . . 6 Damage (major) 1 | . . . . . 1 Damage (core) 7 | . . . . . 7 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 2 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 2 . Heat Transferred 668 | . . . . 383 285 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . . . 3 . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 430 | . 142 196 348 430 136 Initial 146 | . . 55 40 146 84 Average 143 | . 91 76 226 307 80 Maximum Alert Level 2 | . . . 1 2 . Low Security (%) 75 | 100 100 100 34 21 100 Level 1 19 | . . . 65 55 . Level 2 4 | . . . . 22 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . . . 2 3 2 Investigation 1 | . . . 1 . . Extermination 2 | . . . . . 2 Reinforcement 3 | . . . 1 2 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 8 | . 1 . 4 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 8 8 8 25 8 Peak Tracking Total 6 | . 6 3 3 5 6 Tactical Retreats 3 | . 1 . . 2 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 2 | . . . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 6 | . . 1 3 1 1 Max in Single Turn 2 | . . 1 2 1 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 2 | . . 1 1 . . Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . . 1 6 . . Successful 4 | . . 1 3 . . Failed 3 | . . . 3 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 6 | . . . 6 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . 1 3 . . Open Door 1 | . . 1 . . . Emergency Access Points 1 | . . . 1 . . Dispatch Records 1 | . . . 1 . . Reinforcement Status 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2455 | 63 268 787 335 488 514 Spaces Moved 1492 | 67 166 593 213 257 196 Core 220 | 51 . . . 52 117 Treads . | . . . . . . Legs 1272 | 16 166 593 213 205 79 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 50 100 Average Speed 132 | 66 120 120 120 127 221 Slowest Speed 600 | 120 120 120 120 190 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 30 | 4 25 89 29 29 7 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 197 | . . 56 52 60 29 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE 191 | . . 56 52 60 23 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1800 | 84 200 652 255 359 250 Wait 88 | 7 . 34 6 41 . Move 1487 | 66 165 592 212 256 196 Hop . | . . . . . . Pick Up 51 | 5 7 7 5 10 17 Fast Attach 3 | 2 . . . . 1 Attach 40 | 4 2 1 5 15 13 Detach 1 | . . . . . 1 Swap 5 | . . 2 . 3 . Drop 16 | . 1 5 4 2 4 Fire 98 | . 20 10 23 27 18 Melee . | . . . . . . Ram 5 | . . . . 5 . Kick 6 | . 5 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 64 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 6) 332 | -10/Materials | Entered Mines 362 | -10/Mines | Found the Drone Emporium 368 | -10/Mines | Found Prototype Device 533 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 924 | -10/Mines | Learned Materials stockpile data 1107 | -10/Mines | Discovered new exit (range 10) 1119 | -10/Mines | Entered Materials 1119 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1416 | -9/Materials | Build established: Skirmisher 1442 | -9/Materials | Discovered new exit (range 12) 1454 | -9/Materials | Entered another Materials area 1454 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1498 | -8/Materials | Garrison activated, responded to threat 1619 | -8/Materials | Lost 3 parts (1p2w) 1783 | -8/Materials | Crushed by falling debris 1814 | -8/Materials | Lost 6 parts (2n2u2w) 1889 | -8/Materials | Core integrity fell below 50% 1911 | -8/Materials | Lost 9 parts (1p1n1u6w) 1934 | -8/Materials | Discovered new exit (range 4) 1940 | -8/Materials | Core integrity fell below 20% 1942 | -8/Materials | Entered Factory 1942 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2230 | -7/Factory | P-60 Hacker assimilated allied DG-RRH(g) 2434 | -7/Factory | Core integrity fell below 50% 2455 | -7/Factory | Core integrity fell below 20% 2457 | -7/Factory | Core destroyed Last Messages --------------- Destroyed Lgt. Nuclear Core. G-47 Trooper knocked back. U-05 Engineer lays Concrete. Energy Filter broken. Overheating: Short circuit. R-06 Scavenger collects Wheel. U-05 Engineer lays Concrete. Shock Absorption System broken. Overheating: Short circuit. W-25 Informer destroyed. R-06 Scavenger collects Sml. Storage Unit. U-05 Engineer lays Concrete. Power failure, Mic. Nuclear Core shutdown. Broken Shock Absorption System destroyed. U-05 Engineer lays Concrete. U-05 Engineer destroyed. K-01 Serf collects debris. Overheating: Core damaged (-84). Recoil Stabilizer destroyed. Overheating: Core damaged (-133). 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