Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.07 @ 23:08:25 Player: puppuppit Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (460) 2300 Value Destroyed (11002) 11002 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (4985) 4985 TOTAL SCORE: 22647 Bonus ------- High Alert Combat Kills 4198 Follower Combat Kills 517 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -230 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 100/100 System Corruption 2% Temperature Warm (148) Movement Flying (35) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module > --- UTILITY (4) ------ Advanced Visual Processing Unit Targeting Computer Core Analyzer System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Recoil Stabilizer Lightning Gun Backup Laser I Gauss Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit > --- UTILITY ---------- Improved Cooling System Large Storage Unit Core Analyzer System Shield > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Precision Assault Rifle Precision Assault Rifle > --- INVENTORY -------- Aerolev Unit Aerolev Unit Aerolev Unit Antigrav System Core Analyzer Recoil Stabilizer Army-in-a-Box Enhanced Autogun Enhanced Autogun Heavy Missile Launcher [Rating: 59] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aerolev Unit Leg Aluminum Leg Wheel Wheel Hover Unit Aerolev Unit Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Core Analyzer Hackware System Shield Weapon Autogun Energy Gun Advanced Beam Rifle Ballistic Gun Autogun Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Slots Evolved 6 | . . . 2 . . . 2 . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . Utility 2 | . . . . . . . . . . 2 Weapon 2 | . . . 2 . . . . . . . Parts Attached 330 | 7 29 23 71 9 4 3 44 34 47 59 Power 32 | 1 4 5 3 1 . 1 5 1 4 7 Engine 16 | 1 1 4 3 1 . 1 2 . 1 2 Core 16 | . 3 1 . . . . 3 1 3 5 Reactor . | . . . . . . . . . . . Propulsion 96 | 2 5 8 21 5 2 . 13 9 10 21 Treads . | . . . . . . . . . . . Leg 6 | . . . . . . . 2 4 . . Wheel 35 | 2 5 8 12 5 . . 3 . . . Hover 49 | . . . 8 . 2 . 8 5 10 16 Flight 6 | . . . 1 . . . . . . 5 Utility 39 | 2 5 4 7 . . . 6 3 3 9 Device 22 | 1 4 2 3 . . . 5 3 2 2 Storage 6 | 1 . 2 2 . . . . . 1 . Processor 7 | . 1 . 1 . . . . . . 5 Hackware 4 | . . . 1 . . . 1 . . 2 Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 163 | 2 15 6 40 3 2 2 20 21 30 22 Energy Gun 12 | . . . . . . . 4 4 . 4 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 115 | 2 12 4 36 2 2 1 12 10 20 14 Ballistic Cannon . | . . . . . . . . . . . Launcher 36 | . 3 2 4 1 . 1 4 7 10 4 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 3 . . . . . 1 1 Parts Lost 64 | . 2 6 7 . . . 13 7 2 27 Power 7 | . 1 2 . . . . 2 . . 2 Propulsion 31 | . . 3 3 . . . 7 3 1 14 Utility 6 | . 1 . 2 . . . 1 . . 2 Weapon 20 | . . 1 2 . . . 3 4 1 9 Highest Loss Streak 11 | . 1 4 2 . . . 8 2 1 11 To Critical Strikes 2 | . . . . . . . . . 1 1 Average Slot Usage (%) 94 | . 97 95 92 100 96 88 91 95 99 93 Engine 5 | . 7 10 7 11 7 . 4 5 5 . Core 2 | . 5 1 . . . . 3 3 3 6 Leg 1 | . . . . . . . 1 12 . . Wheel 9 | . 28 25 15 22 14 . 1 7 . . Hover 16 | . . . 6 . 7 22 29 13 36 25 Device 8 | . 5 13 6 11 11 11 4 9 9 4 Storage 9 | . 14 14 11 11 11 11 9 9 9 5 Processor 1 | . 6 . . . . . . . . 9 Hackware 2 | . . . 3 . . . 4 . . 8 Energy Gun 2 | . . . . . . . 6 7 1 2 Ballistic Gun 32 | . 27 27 41 43 44 43 25 26 33 23 Peak Build Rating 59 | 9 10 19 17 16 21 21 30 43 51 59 Average Rating 26 | 5 8 7 13 16 17 19 25 29 47 51 On Entrance 18 | . 9 7 8 16 16 19 21 25 40 47 Naked Turns . | . . . . . . . . . . . Heaviest Build 45 | 13 14 16 27 26 26 26 27 30 39 45 Greatest Support 40 | 20 20 26 26 26 26 12 31 40 39 35 Greatest Overweight (x) 3 | . . 2 3 . 2 2 2 2 1 1 Average Overweight (x) . | . . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 8 8 10 10 10 10 10 10 15 15 Average Capacity 10 | 6 8 7 8 10 10 10 10 10 13 13 Most Carried 15 | 4 8 8 10 10 10 10 10 10 15 15 Average Carried 9 | 1 7 7 7 10 9 10 9 9 12 13 Final Capacity 15 | 8 8 8 10 10 10 10 10 10 15 15 Final Carried 15 | 4 8 8 10 10 10 10 10 10 15 15 Class Distribution -------------------- 35% | Scavenger-Skirmisher 19% | Scavenger-Gunner 13% | Skirmisher 12% | Mutant 8% | Gunner 5% | Scavenger-Mutant 5% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Matter Collected 12980 | 269 721 672 2821 631 298 1118 1251 1169 2284 1746 Remotely . | . . . . . . . . . . . Salvage Created 16144 | 206 1265 591 3461 781 . 2329 2105 936 2192 2278 Parts 981 | 12 72 27 241 63 . 131 128 62 120 125 Haulers Intercepted 23 | . 2 . 6 . . . 5 . 6 4 Recyclers Shooed 26 | . 3 4 6 1 . 7 2 . 1 2 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Combat Hostiles Destroyed 226 | . 16 12 51 10 . 3 30 32 41 31 Guns 154 | . 12 6 36 7 . 2 21 20 25 25 AOE 71 | . 4 6 15 3 . 1 9 12 16 5 Classes Destroyed 19 | 2 7 1 5 . . . . 1 2 1 Worker 68 | . 6 3 12 7 . 16 9 . 7 8 Builder 39 | . 3 . 15 3 . 13 2 . 2 1 Tunneler 32 | 5 . 2 1 5 . 15 1 . 1 2 Hauler 23 | . 2 . 6 . . . 5 . 6 4 Recycler 56 | 1 6 5 12 4 . 18 2 . 2 6 Mechanic 6 | . . . 3 . . . . . 1 2 Operator 5 | . 1 . 2 . . . 1 . . 1 Watcher 17 | . 2 . 5 . . . 5 . 4 1 Swarmer 47 | . 3 . 14 7 . 3 2 11 2 5 Cutter 4 | . . . . . . . . . 4 . Grunt 110 | . 13 2 27 3 . . 22 8 20 15 Brawler 8 | . . . 2 . . . 1 2 2 1 Duelist 7 | . . . 1 . . . 2 1 3 . Protector 3 | . . . 1 . . . . . 1 1 Sentry 26 | . . . 6 . . . 3 7 8 2 Specialist 2 | . . . . . . . . . . 2 Hunter 3 | . . . . . . . . . 1 2 Programmer 6 | . . . . . . . . 3 . 3 Assembled 10 | . . 10 . . . . . . . . Guerrilla 1 | . . . . . . . . . 1 . Best Kill Streak 19 | 6 13 4 19 8 . 12 9 5 9 10 Combat Bots Only 9 | . 9 4 8 4 . 3 7 5 8 4 Max Kills in Single Turn 5 | 1 3 2 5 3 . 2 2 4 3 4 Gunslinging 1 | . . . 1 . . . . . . . Exploded 4 | . 1 2 3 3 . 1 2 4 3 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Hostile Shots Fired 846 | . 61 37 146 28 . 7 93 91 90 293 Missed 318 | . 19 12 50 5 . 6 28 27 41 130 Damage Taken 8421 | . 521 477 1208 282 . 7 1141 954 919 2912 Core 1579 | . 154 70 234 23 . . 37 234 120 707 Absorbed by Shields 26 | . . . . . . . . 26 . . Regen/Repaired (Parts) 645 | . 120 . 404 . . . 121 . . . Core Remaining (%) 43 | 100 . 10 . . . 35 . . 28 . Volleys Fired 872 | 11 89 69 190 39 . 86 95 79 119 95 Largest 4 | 2 2 2 4 4 . 4 4 4 4 4 Hottest 170 | 40 50 50 102 102 . 92 130 135 148 170 Shots Fired 2860 | 21 177 139 685 156 . 336 337 221 457 331 Gun 2764 | 21 171 132 670 154 . 335 324 204 435 318 Cannon . | . . . . . . . . . . . Launcher 96 | . 6 7 15 2 . 1 13 17 22 13 Special . | . . . . . . . . . . . Kinetic 2613 | 21 171 132 670 154 . 335 274 166 415 275 Thermal 135 | . . . . . . . 50 38 20 27 Explosive 91 | . 6 7 10 2 . 1 13 17 22 13 Electromagnetic 21 | . . . 5 . . . . . . 16 Robot Hit Streak 23 | 5 20 6 13 18 . 14 11 23 15 20 Robot Miss Streak 6 | 1 5 6 5 5 . 4 5 4 6 6 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 17 | . 1 . 4 1 . . 4 5 1 1 Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 1 1 1 Shots Hit Robots 1461 | 12 110 69 345 76 . 164 158 116 221 190 Core Hits 775 | 7 59 41 171 33 . 71 98 62 111 122 Critical Kills 10 | . 1 1 1 . . 3 3 . 1 . Critical Parts Destroyed 10 | . 1 . 2 . . 4 1 . 2 . Critical Strikes 30 | . 2 1 4 . . 7 8 3 5 . Burn 8 | . . . . . . . 3 3 2 . Destroy 22 | . 2 1 4 . . 7 5 . 3 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 31613 | 157 1461 1096 6045 1375 . 2766 3989 2931 6104 5689 Guns 23450 | 157 1229 698 4610 1247 . 2659 2971 1902 4168 3809 Cannons . | . . . . . . . . . . . Explosions 8163 | . 232 398 1435 128 . 107 1018 1029 1936 1880 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 21803 | 157 1229 698 4610 1247 . 2659 2389 1366 4012 3436 Thermal 1923 | . . . 473 . . . 582 536 156 176 Explosive 7404 | . 232 398 694 128 . 107 1018 1029 1936 1862 Electromagnetic 483 | . . . 268 . . . . . . 215 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . 4 12 . . . . . 1 1 2 Average Corruption 2 | . 3 8 . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 60 | . 10 28 . . . . . 6 11 5 Message Errors 16 | . 3 9 . . . . . . 4 . Matter Fused 14 | . 2 7 . . . . . 3 1 1 Heat Flow Errors 6 | . 1 2 . . . . . 1 . 2 Energy Discharges 5 | . 1 2 . . . . . 1 1 . Parts Rejected 2 | . . . . . . . . . 2 . Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 6 | . 2 1 . . . . . . 1 2 Data Loss (major) 3 | . . 2 . . . . . 1 . . Misfires 3 | . . 3 . . . . . . . . Alerts 1 | . . 1 . . . . . . . . Weapon Failures 3 | . 1 1 . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 86 | . . . 36 . . . . 41 9 . Projectiles . | . . . . . . . . . . . Explosions 86 | . . . 36 . . . . 41 9 . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 370 | . 20 . . 49 . . 96 72 71 62 Shots 12 | . 1 . . 1 . . 3 2 3 2 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 314 | . 117 238 179 15 . . 294 243 314 236 Average Temperature 57 | . 9 87 32 6 . . 82 39 76 61 Received Heat Transfer 2529 | . 255 15 405 69 . . 558 252 342 633 Effects 3 | . . . . . . . 3 . . . Interference 3 | . . . . . . . 3 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 5 | . . . . . . . . . . 5 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . 1 . Heat Transferred 3994 | . . . 450 . . . 1221 1147 444 732 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Peak Influence 2097 | 30 454 249 1516 791 . 190 660 1967 2097 1971 Initial 958 | . 19 118 1 591 . . 33 429 958 915 Average 879 | 11 217 104 1042 680 . 91 313 1191 1549 1380 Maximum Alert Level 5 | . 2 1 4 3 . . 2 5 5 5 Low Security (%) 21 | 100 45 57 1 . . 100 41 . . . Level 1 8 | . 36 42 4 . . . 17 . . . Level 2 14 | . 17 . 19 47 . . 41 21 . . Level 3 14 | . . . 11 52 . . . 24 16 24 Level 4 25 | . . . 63 . . . . 25 39 39 Level 5 16 | . . . . . . . . 29 44 36 High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 2 | . . . 1 . . . . . 1 . Squads Dispatched 55 | . 4 . 9 . . . 10 . 18 14 Investigation 15 | . 3 . 3 . . . 1 . 4 4 Extermination 2 | . . . . . . . . . . 2 Reinforcement 19 | . 1 . 2 . . . 5 . 6 5 Assault 9 | . . . 4 . . . 1 . 2 2 Garrison 10 | . . . . . . . 3 . 6 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 9 | . . . 2 . . . 2 . 2 3 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Distress Signals 12 | . 2 . 4 . . . 3 . 2 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 337 | . 22 25 73 10 . 2 41 34 55 75 Peak Tracking Total 16 | . 5 16 8 4 . 2 5 5 6 15 Tactical Retreats 18 | . 1 3 5 . . . . . . 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Traps Triggered 14 | . 4 . 1 . . . . 4 . 5 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 12 | . 6 . . . . . . . . 6 Reprogrammed 4 | . 4 . . . . . . . . . Reused 3 | . . 1 2 . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed 3 | . . 1 2 . . . . . . . Triggered 2 | . . . 2 . . . . . . . Most Traps Carried 2 | . . 2 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Machines Disabled 37 | . . . 10 1 . . 3 10 6 7 Max in Single Turn 5 | . . . 4 1 . . 1 1 1 5 Garrison Access 2 | . . . . . . . . . 1 1 Garrison Relay 5 | . . . . . . . . 5 . . Phase Generator 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Machines Accessed 64 | . 8 1 13 . 5 . 6 4 13 14 Terminals 44 | . 7 . 8 . . . 3 4 9 13 Fabricators . | . . . . . . . . . . . Repair Stations 5 | . 1 . 2 . . . 1 . . 1 Recycling Units 2 | . . . 1 . . . . . 1 . Scanalyzers 5 | . . . 2 . . . 1 . 2 . Garrison Access 2 | . . . . . . . 1 . 1 . Total Hacks 251 | . 32 1 54 . 50 . 24 11 40 39 Successful 143 | . 15 1 33 . 50 . 17 2 15 10 Failed 107 | . 16 . 21 . . . 7 9 25 29 Catastrophic 20 | . 3 . . . . . 2 3 6 6 Database Lockouts 1 | . 1 . . . . . . . . . Manual 64 | . 18 . 14 . 2 . 9 . 17 4 Terminals 135 | . 25 . 27 . . . 9 11 26 37 Fabricators . | . . . . . . . . . . . Repair Stations 32 | . 7 . 19 . . . 4 . . 2 Recycling Units 2 | . . . 1 . . . . . 1 . Scanalyzers 27 | . . . 7 . . . 10 . 10 . Garrison Access 4 | . . . . . . . 1 . 3 . Terminal Hacks 90 | . 9 1 10 . 50 . 3 2 6 9 Record 50 | . . . . . 49 . . . . 1 Part Schematic 1 | . . . . . . . . . . 1 Robot Analysis 16 | . 5 . 6 . . . 3 . 2 . Prototype ID Bank 8 | . . . 4 . . . . . 1 3 Open Door 2 | . . 1 . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . 1 . . Terminal Index 3 | . 1 . . . . . . . 1 1 Unreport Threat 2 | . . . . . . . . . 2 . Disarm Traps 2 | . 1 . . . . . . . . 1 Reprogram Traps 1 | . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . 1 Zone Layout 2 | . 1 . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 27 | . 6 . 16 . . . 4 . . 1 Scan Component 13 | . 3 . 8 . . . 2 . . . Repair 13 | . 3 . 8 . . . 2 . . . Refit 1 | . . . . . . . . . . 1 Recycling Unit Hacks 2 | . . . 1 . . . . . 1 . Retrieve Components 2 | . . . 1 . . . . . 1 . Scanalyzer 23 | . . . 6 . . . 9 . 8 . Insert Component 10 | . . . 3 . . . 3 . 4 . Analyze 13 | . . . 3 . . . 6 . 4 . Garrison Access Hacks 1 | . . . . . . . 1 . . . Unlock Access 1 | . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used 1 | . . . 1 . . . . . . . Hacking Detections 50 | . 8 . 11 . . . 3 3 13 12 Full Trace Events 19 | . 5 . 4 . . . 1 2 5 2 Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . . 3 . . . 3 . 2 1 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 13 | . 3 . 8 . . . 2 . . . Time 414 | . 90 . 222 . . . 102 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 16 | . . . 6 . . . . . 10 . Parts Scanalyzed 9 | . . . 3 . . . 3 . 3 . Part Schematics Acquired 8 | . . . 3 . . . 3 . 2 . Parts Damaged 1 | . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 23 | . . . . . . . . 20 2 1 Machine Destruction 23 | . . . . . . . . 20 2 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . 6 . 1 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Total Allies 8 | . . . . 1 . . . 6 . 1 Largest Group 6 | . . . . 1 1 . . 6 6 1 Highest-Rated Group 141 | . . . . 31 31 . . 141 141 32 Highest-Rated Ally 39 | . . . . 31 31 . . 39 39 32 Total Orders . | . . . . . . . . . . . Ally Attacks 99 | . . . . . . . . 23 67 9 Total Damage 1347 | . . . . . . . . 314 789 244 Kills 21 | . . . . . . . . 4 15 2 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Robot Analysis Total 16 | . 5 . 6 . . . 3 . 2 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Turns Passed 11775 | 87 871 886 1805 679 489 952 965 1793 1676 1572 Spaces Moved 9789 | 51 616 774 1113 597 479 568 658 1603 1899 1431 Core 22 | 1 . 20 1 . . . . . . . Treads . | . . . . . . . . . . . Legs 449 | . . . . . . . 20 429 . . Wheels 3598 | 50 616 754 741 597 343 . 56 441 . . Hover 5331 | . . . 371 . 136 568 582 733 1899 1042 Flight 389 | . . . . . . . . . . 389 Fastest Speed 29 | 50 80 80 56 90 90 116 48 48 43 29 Average Speed 78 | 79 80 82 78 90 98 117 63 76 63 78 Slowest Speed 260 | 80 80 150 200 90 176 176 260 260 100 112 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 6 | . . . . . . . . . . 6 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 76 | 4 90 96 86 98 91 96 48 98 90 41 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken 2 | . . . . . . . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 894 | . 39 62 121 11 . 13 115 244 152 137 Melee . | . . . . . . . . . . . Projectile 4 | . . . . . . . 1 1 1 1 AOE 890 | . 39 62 121 11 . 13 114 243 151 136 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Total 12241 | 72 824 898 1705 660 506 658 989 2015 2235 1679 Wait 815 | . 65 3 260 5 4 . 160 151 106 61 Move 9767 | 50 615 773 1112 596 478 567 657 1602 1898 1419 Hop 6 | . . . . . . . . . . 6 Pick Up 120 | 4 11 12 23 2 7 1 12 7 27 14 Fast Attach 92 | 7 9 6 20 . . 1 13 10 5 21 Attach 55 | . 3 3 11 . . . 14 4 2 18 Detach 28 | . 1 . 8 . . . 8 3 . 8 Swap 183 | . 17 14 40 9 4 2 17 20 40 20 Drop 175 | . 14 17 39 9 13 1 13 15 38 16 Fire 872 | 11 89 69 190 39 . 86 95 79 119 95 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 19 | . . . . . . . . 19 . . Rewire 106 | . . . . . . . . 105 . 1 Trap 3 | . . 1 2 . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / *Mat) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 88 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 307 | -10/Materials | Central database locked down 318 | -10/Materials | Discovered new exit (range 15) 533 | -10/Materials | Discovered new exit (range 7) 586 | -10/Materials | Repaired Assault Rifle 625 | -10/Materials | Repaired Lgt. Nuclear Core 631 | -10/Materials | Discovered new exit (range 5) 719 | -10/Materials | Core integrity fell below 50% 743 | -10/Materials | Repaired Assault Rifle 759 | -10/Materials | Destroyed 9 combat bots 776 | -10/Materials | Discovered new exit (range 15) 881 | -10/Materials | Discovered new exit (range 13) 959 | -10/Materials | Entered Mines 1017 | -10/Mines | Discovered new exit (range 5) 1019 | -10/Mines | Met a Derelict bent on vengeance 1095 | -10/Mines | Learned Materials stockpile data 1104 | -10/Mines | Assembled infested the area 1109 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1154 | -10/Mines | Core integrity fell below 20% 1214 | -10/Mines | Lost 4 parts (1p3n) 1345 | -10/Mines | System corruption reached 10% 1415 | -10/Mines | Found a hidden stash of uninstalled traps 1695 | -10/Mines | Build established: Scavenger-Mutant 1724 | -10/Mines | Discovered new exit (range 16) 1817 | -10/Mines | Found the Drone Emporium 1823 | -10/Mines | Found Prototype Device 1823 | -10/Mines | Identified Decoy Drone Bay 1845 | -10/Mines | Entered Materials 1845 | -9/Materials | Evolved 2 slots: Weapon x2 1920 | -9/Materials | Destroyed 8 combat bots 1989 | -9/Materials | Destroyed 7 combat bots 2038 | -9/Materials | Discovered new exit (range 10) 2175 | -9/Materials | Build established: Scavenger-Gunner 2245 | -9/Materials | First assault squad dispatched 2376 | -9/Materials | Destroyed 8 combat bots 2532 | -9/Materials | Discovered new exit (range 4) 2578 | -9/Materials | Repaired Hvy. Assault Rifle 2718 | -9/Materials | Core integrity fell below 50% 2892 | -9/Materials | Discovered new exit (range 10) 2938 | -9/Materials | Repaired Autogun 2972 | -9/Materials | Repaired Autogun 3005 | -9/Materials | Repaired Autogun 3039 | -9/Materials | Repaired Autogun 3066 | -9/Materials | Repaired Hover Unit 3093 | -9/Materials | Repaired Wheel 3121 | -9/Materials | Repaired Hover Unit 3271 | -9/Materials | Discovered new exit (range 15) 3383 | -9/Materials | Discovered new exit (range 6) 3578 | -9/Materials | Sterilization system engaged 3578 | -9/Materials | Non-combat units ordered to evacuate 3650 | -9/Materials | Entered Mines 3794 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3846 | -9/Mines | Build established: Gunner 3852 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3895 | -9/Mines | Discovered new exit (range 7) 4153 | -9/Mines | Discovered new exit (range 8) 4173 | -9/Mines | Received a Mining Laser from a helpful Derelict 4211 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4212 | -9/Mines | Discovered new exit (range 5) 4235 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4244 | -9/Mines | Build established: Scavenger-Gunner 4329 | -9/Mines | Entered Exiles 4329 | -9/Exiles | Accompanied by 1 ally 4351 | -9/Exiles | Met 8R-AWN 4366 | -9/Exiles | Met EX-HEX 4434 | -9/Exiles | Visited The Gauntlet 4549 | -9/Exiles | Met EX-DEC 4572 | -9/Exiles | Learned location of Zion (-6) 4587 | -9/Exiles | Met EX-BIN 4602 | -9/Exiles | Aligned with FarCom system 4603 | -9/Exiles | Given EX-Vault access code 4639 | -9/Exiles | Opened EX-Vault 4652 | -9/Exiles | Found Army-in-a-Box 4707 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4808 | -9/Exiles | Discovered new exit (range 11) 4818 | -9/Exiles | Left Exiles lab with Army-in-a-Box 4818 | -9/Exiles | Entered Mines 5125 | -8/Mines | Build established: Scavenger-Skirmisher 5308 | -8/Mines | Discovered new exit (range 8) 5595 | -8/Mines | Discovered new exit (range 6) 5770 | -8/Mines | Entered Materials 5770 | -8/Materials | Evolved 2 slots: Propulsion x2 5771 | -8/Materials | Identified exit to Factory 5909 | -8/Materials | Repaired Imp. Assault Rifle 5961 | -8/Materials | Repaired Imp. Assault Rifle 6258 | -8/Materials | Lost 3 parts (1p2n) 6322 | -8/Materials | Discovered exit to Factory (range 15) 6444 | -8/Materials | Garrison activated, responded to threat 6482 | -8/Materials | Discovered exit to Factory (range 12) 6523 | -8/Materials | Identified exit to Garrison 6570 | -8/Materials | First assault squad dispatched 6587 | -8/Materials | Garrison activated, responded to threat 6662 | -8/Materials | Lost 8 parts (1p4n1u2w) 6665 | -8/Materials | Destroyed 7 combat bots 6735 | -8/Materials | Entered Garrison 6775 | -8/Garrison | Triggered checkpoint 6785 | -8/Garrison | Garrison Relay disabled 6963 | -8/Garrison | Phase Generator disabled 7047 | -8/Garrison | Triggered checkpoint 7187 | -8/Garrison | Discovered exit to Factory (range 9) 7324 | -8/Garrison | Garrison Relay disabled 7433 | -8/Garrison | Triggered checkpoint 7470 | -8/Garrison | Discovered new exit (range 3) 7543 | -8/Garrison | Triggered checkpoint 7638 | -8/Garrison | Discovered exit to Factory (range 9) 7671 | -8/Garrison | Triggered checkpoint 7688 | -8/Garrison | Garrison Relay disabled 8152 | -8/Garrison | Discovered exit to Factory (range 11) 8216 | -8/Garrison | Garrison Relay disabled 8443 | -8/Garrison | Garrison Relay disabled 8528 | -8/Garrison | Entered Materials 8528 | -8/Materials | Accompanied by 6 allies 8746 | -8/Materials | Discovered exit to Factory (range 16) 8794 | -8/Materials | Core integrity fell below 50% 8829 | -8/Materials | Lost 3 allies 9231 | -8/Materials | Build established: Skirmisher 9312 | -8/Materials | Discovered exit to Factory (range 9) 9328 | -8/Materials | First assault squad dispatched 9379 | -8/Materials | Destroyed 8 combat bots 9458 | -8/Materials | Garrison activated, responded to threat 9910 | -8/Materials | Sterilization system engaged 9910 | -8/Materials | Non-combat units ordered to evacuate 10010 | -8/Materials | Combat units ordered to evacuate 10092 | -8/Materials | Discovered exit to Factory (range 5) 10204 | -8/Materials | Entered Factory 10204 | -7/Factory | Evolved 2 slots: Utility x2 10509 | -7/Factory | Build established: Gunner 10898 | -7/Factory | Discovered new exit (range 13) 11121 | -7/Factory | Build established: Hacker-Skirmisher 11404 | -7/Factory | First assault squad dispatched 11421 | -7/Factory | Cargo convoy interrupted 11477 | -7/Factory | Lost 9 parts (1p3n1u4w) 11497 | -7/Factory | Core integrity fell below 50% 11553 | -7/Factory | Garrison activated, responded to threat 11588 | -7/Factory | Lost 11 parts (8n3w) 11709 | -7/Factory | Core integrity fell below 20% 11772 | -7/Factory | Lost 7 parts (1p3n1u2w) 11776 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 11725_ Slug penetrates Wall. 11725_ Penetrated by Slug. 11726_ Slug penetrates Wall. 11728_ Imp. Hover Unit destroyed. 11728_ Lightning Gun destroyed. 11730_ K-01 Serf collects debris. 11730_ Slug penetrates X-62 Marksman. 11735_ Slug penetrates Wall. 11735_ VTOL Module destroyed. 11735_ Dropped Mic. Nuclear Core. 11738_ Slug penetrates Wall. 11738_ Acquired 67 matter. 11738_ Slug penetrates Wall. 11739_ Acquired 100 matter. 11739_ Core Analyzer destroyed. 11741_ Backup Laser I destroyed. 11749_ Acquired Adv. Visual Processing Unit. 11760_ T-07 Excavator is excavating. 11762_ Connecting with Terminal... 11774_ System corrupted: Heat flow error (+199). Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????? ????????????????????????????? | | ???????????????????? ????????????????????????????? | | ????##############?? ????????????????????????????? | | ????# T #?? #???????????????????????????? | | ????# [ #?? #???????????????????????????? | | ????# """ #?? #???????????????????????????? | | ????# """"" #?? #???????????????????????????? | | ????# """"" #?? #???????????????????????????? | | ????# #?? #???????????????????????????? | | ????##########+##### #???????????????????????????? | | ???????????# #???????????????????????????? | | ?########### #???????????????????????????? | | ?# + #???????????????????????????? | | ?# ! # "" #???????????????????????????? | | ?# # "" #???????????????????????????? | | ?# ?# ## """ #???????????????????????????? | | ?# ?# ## """ #???????????????????????????? | | ?# = ??# ## """ ####????????????????????????? | | ?########+## # ????????????????????????? | | ?# # t## ############?????????????? | | ?# + u @ u t ????? | | ?# [ # ###+## #########?????????????? | | ?# """ # #????# #?????????????????????? | | ?# " " """ ## #????+ #?????????????????????? | | ?# "T" """ ## #????# #?????????????????????? | | ?# """ ## #????# #?????????????????????? | | ?# ## #????# #?????????????????????? | | ?############ #????#gk #?????????????????????? | | ???#! ??# #????#g #?????????????????????? | | ???# "" # ###??# #?????????????????????? | | ???# """ + #??#+##+######????????????????? | | ???# S" # #??# #????????????????? | | ???# ??# #??# #????????????????? | | ???#""" ??# #??# #????????????????? | | ???#""" = # #### ||= #????????????????? | | ???#""" + + |== #????????????????? | | ???# ########### |= #????????????????? | | ???#######????????????# #????????????????? | | ###########???????????# #????????????????? | | ! #################+#####????????????????? | | ""# # #????? ?????????? | | == [ T"# # ### ????????? | | == ""# # ! ????????? | | = # # #########??????????? | | =# # #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 64 Targeting Accuracy 5 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Autogun | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Hover Unit | -9/Materials | Scanalyzed Imp. Assault Rifle | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Antigrav System | -8/Materials | Scanalyzed Core Analyzer | -8/Materials | Scanalyzed Adv. Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombRecoilDatajack Manual? 0 Play Time 02:21:52 Cumulative 492.0 hours Start 2024.10.07 @ 20:46:55 End 2024.10.07 @ 23:08:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 196 Adventurer 0 Explorer 0 Win Type - Total 4 Types 0/0/2/2/0/0/0/0/0 Lore% 48 Gallery% 76 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a5104d7b-b840-4203-8df7-fc8579194415