Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.01 @ 23:32:15 Player: LYMPH NODE JONES Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (628) 628 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1873 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 224/300 Energy 100/100 System Corruption 0% Temperature Cool (15) Movement Core (50) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Aluminum Leg Improved Heat Sink Large Matter Pod (150) Light Armor Plating Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Visual Processing Unit Signal Interpreter > --- WEAPON ----------- Particle Gun Light Assault Rifle Grenade Launcher Datajack > --- INVENTORY -------- Improved Heat Sink Large Matter Pod Light Armor Plating [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Improved Heat Sink Storage Large Matter Pod Processor Signal Interpreter Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 2 | . . . 2 Parts Attached 25 | 5 13 2 5 Power 5 | 1 3 . 1 Engine 4 | 1 2 . 1 Core 1 | . 1 . . Reactor . | . . . . Propulsion 7 | 2 2 1 2 Treads . | . . . . Leg 7 | 2 2 1 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | . 4 . 1 Device 2 | . 1 . 1 Storage 1 | . 1 . . Processor 2 | . 2 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 4 1 1 Energy Gun 3 | 1 2 . . Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 1 | . . . 1 Parts Lost 11 | . 2 1 8 Power 2 | . 1 . 1 Propulsion 3 | . . 1 2 Utility 1 | . . . 1 Weapon 5 | . 1 . 4 Highest Loss Streak 6 | . 1 1 6 To Critical Strikes . | . . . . Average Backups 4 | 2 4 4 4 Power . | . . . . Propulsion . | 1 . . . Utility 2 | . 1 3 3 Weapon 1 | . 1 . . Tool/Special . | . . . . Unused Backups 4 | . 3 . 1 Power . | . . . . Propulsion 2 | . 2 . . Utility 2 | . 1 . 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 96 | . 96 98 93 Engine 6 | . 10 . 1 Core 6 | . 2 14 9 Leg 25 | . 27 26 21 Device 5 | . 5 . 9 Storage 2 | . 5 . . Processor 16 | . 13 28 11 Energy Gun 15 | . 19 14 9 Ballistic Gun 8 | . 6 9 12 Launcher 3 | . . 4 9 Special Melee Weapon 2 | . . . 10 Peak Build Rating 13 | 5 11 11 13 Average Rating 10 | 3 9 10 12 On Entrance 6 | . 5 11 11 Naked Turns . | . . . . Heaviest Build 15 | 7 12 11 15 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | 1 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 4 5 5 5 Average Carried 4 | 2 4 4 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 4 4 5 5 Class Distribution -------------------- 56% | Scavenger-Mutant 25% | Mutant 18% | Scavenger-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Tank | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 865 | 179 441 151 94 Remotely . | . . . . Salvage Created 595 | . 306 127 162 Parts 41 | . 21 9 11 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 22 | . 9 8 5 Guns 16 | . 8 6 2 AOE 6 | . 1 2 3 Classes Destroyed 4 | . 3 . 1 Builder 1 | . . . 1 Watcher 2 | . 1 . 1 Swarmer 9 | . 3 6 . Grunt 13 | . 6 2 5 Best Kill Streak 3 | . 2 3 3 Combat Bots Only 3 | . 2 3 3 Max Kills in Single Turn 2 | . 1 2 2 Gunslinging . | . . . . Exploded 1 | . 1 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 211 | . 56 39 116 Missed 72 | . 25 12 35 Hits 139 | . 31 27 81 Projectile 139 | . 31 27 81 Critical Strikes 3 | . . . 3 Damage Taken 1610 | . 351 309 950 Core 499 | . 30 53 416 Absorbed by Shields 86 | . . . 86 Regen/Repaired (Parts) 88 | . 88 . . Core Remaining (%) 83 | 100 . 66 . Volleys Fired 86 | . 37 26 23 Largest 3 | . 2 2 3 Hottest 115 | . 105 95 115 Shots Fired 166 | . 71 38 57 Gun 150 | . 68 34 48 Cannon . | . . . . Launcher 16 | . 3 4 9 Special . | . . . . Kinetic 65 | . 25 8 32 Thermal 79 | . 37 26 16 Explosive 16 | . 3 4 9 Electromagnetic 6 | . 6 . . Robot Hit Streak 10 | . 5 8 10 Robot Miss Streak 8 | . 8 6 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 73 | . 32 17 24 Core Hits 44 | . 18 12 14 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 2 . Burn 3 | . 1 2 . Melee Attacks 3 | . 1 . 2 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1546 | . 626 408 512 Guns 1030 | . 515 268 247 Cannons . | . . . . Explosions 516 | . 111 140 265 Melee . | . . . . Ramming . | . . . . Kinetic 328 | . 147 14 167 Thermal 636 | . 302 254 80 Explosive 516 | . 111 140 265 Electromagnetic 66 | . 66 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 55 | . . 44 11 Shots 3 | . . 2 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 447 | . 207 447 346 Average Temperature 115 | . 74 163 98 Received Heat Transfer 784 | . 129 81 574 Effects 2 | . . 2 . Shutdowns 1 | . . 1 . Matter Decay 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . 1 . 1 Heat Transferred 1739 | . 814 740 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 139 | . 60 97 139 Initial 9 | . . 9 1 Average 22 | . 12 37 36 Influence Increases 728 | . 271 211 246 Destroy 0b10 Robot/C 440 | . 180 160 100 Destroy 0b10 Robot/NC 15 | . 5 . 10 Destroy Leader 94 | . 32 30 32 Trap Triggered on 0b10 10 | . . . 10 Successful Hack 5 | . 5 . . Disable Machine 30 | . . . 30 Destroy Structure 89 | . 19 21 49 Lose Combat Pursuer 45 | . 30 . 15 Influence Decreases 694 | . 245 231 218 Entered New Map 22 | . . 17 5 Time Decay 569 | . 232 204 133 Lost Part 103 | . 13 10 80 Squads Dispatched 3 | . . . 3 Investigation 3 | . . . 3 Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 22 8 9 Peak Tracking Total 4 | . 4 3 3 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 1 | . . . 1 Reused 1 | . . . 1 Traps Extracted . | . . . . Installed . | . . . . Triggered 1 | . . . 1 Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 4 | . 2 . 2 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 11 | . 5 . 6 Successful 7 | . 4 . 3 Failed 4 | . 1 . 3 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 1 . 6 Fabricators . | . . . . Repair Stations 4 | . 4 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . . . 3 Terminal Index 1 | . . . 1 Reprogram Traps 1 | . . . 1 Reinforcement Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 . 2 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat 1 | . 1 . . Combat . | . . . . Robot Hacks Applied 1 | . 1 . . no_distress 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1119 | . 601 507 11 Optics 1119 | . 601 507 11 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2336 | 80 1208 507 541 Spaces Moved 1312 | 64 740 336 172 Core 18 | 18 . . . Treads . | . . . . Legs 1294 | 46 740 336 172 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 119 | 107 120 121 120 Slowest Speed 190 | 120 190 190 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 38 | 5 66 67 14 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 90 | . 23 23 44 Melee . | . . . . Projectile . | . . . . AOE 90 | . 23 23 44 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1918 | 73 986 397 462 Wait 455 | 1 172 31 251 Move 1309 | 63 739 335 172 Hop . | . . . . Pick Up 16 | 4 9 1 2 Fast Attach 15 | 5 6 1 3 Attach 9 | . 6 . 3 Detach 6 | . 3 . 3 Swap 8 | . 4 3 1 Drop 11 | . 9 . 2 Fire 86 | . 37 26 23 Melee 3 | . 1 . 2 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -10/Mines -9/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 11) 250 | -10/Materials | Repaired Aluminum Leg 262 | -10/Materials | Discovered new exit (range 7) 316 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 15) 597 | -10/Materials | Repaired Assault Rifle 711 | -10/Materials | Identified exit to Mines 747 | -10/Materials | Build established: Scavenger-Mutant 855 | -10/Materials | Discovered new exit (range 5) 861 | -10/Materials | Identified exit to Materials 1289 | -10/Materials | Entered Mines 1656 | -10/Mines | Assembled infested the area 1776 | -10/Mines | Discovered exit to Materials (range 15) 1796 | -10/Mines | Entered Materials 1796 | -9/Materials | Evolved 2 slots: Weapon x2 2104 | -9/Materials | Build established: Scavenger-Tank 2326 | -9/Materials | Core integrity fell below 50% 2333 | -9/Materials | Core integrity fell below 20% 2337 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02232_ Dropped Lgt. Nuclear Core. 02232_ Acquired Ion Engine. 02238_ Identified Imp. Assault Rifle. 02247_ Purification Channel disabled. 02250_ Critical hit (Burn: +27). 02253_ Particle Gun destroyed. 02265_ Shield Generator destroyed. 02267_ Critical hit (Burn: +37). 02294_ K-01 Serf collects debris. 02299_ Datajack destroyed. 02302_ K-01 Serf collects debris. 02307_ K-01 Serf destroyed. 02308_ Aluminum Leg destroyed. 02313_ Ion Engine destroyed. 02315_ Imp. Assault Rifle destroyed. 02315_ Aluminum Leg destroyed. 02321_ K-01 Serf collects debris. 02323_ Critical hit (Burn: +37). 02324_ Lgt. Assault Rifle destroyed. 02325_ K-01 Serf collects debris. 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