Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.05 @ 15:54:59 Player: Cinder Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (120) 600 Value Destroyed (4261) 4261 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (298) 298 TOTAL SCORE: 8159 Bonus ------- High Alert Combat Kills 298 Cogmind --------- Core Integrity 0/850 Matter 280/300 Energy 45/100 System Corruption 11% Temperature Cool (0) Movement Walking (260) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Micro Nuclear Core Fission Core Wheel Improved Heat Sink Structural Scanner System Restoration Module Heavy Laser Gauss Cannon Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Targeting Computer Improved Power Shielding Hacking Suite > --- WEAPON ----------- Arc Projector High-powered Shock Rifle Minigun Gauss Cannon > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Fission Core Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Wheel Advanced ECM Suite Plasma Cannon Plasma Cannon Plasma Cannon Assault Cannon Assault Cannon Gauss Cannon Gauss Cannon Magnetic Acceleration Cannon Rocket Launcher Rocket Launcher [Rating: 54] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 2 . . . Utility 3 | . . . 2 . 1 Weapon 2 | . . . . 1 1 Parts Attached 139 | 5 11 13 45 15 50 Power 18 | 1 2 2 6 2 5 Engine 12 | 1 2 1 2 2 4 Core 6 | . . 1 4 . 1 Reactor . | . . . . . . Propulsion 46 | 2 2 7 13 7 15 Treads 16 | 2 . . 8 6 . Leg 28 | . 2 7 5 . 14 Wheel 2 | . . . . 1 1 Hover . | . . . . . . Flight . | . . . . . . Utility 31 | 1 3 2 14 . 11 Device 11 | . 1 1 3 . 6 Storage 4 | 1 1 . 1 . 1 Processor 2 | . . . 2 . . Hackware 1 | . . . . . 1 Protection 13 | . 1 1 8 . 3 Artifact . | . . . . . . Weapon 44 | 1 4 2 12 6 19 Energy Gun 8 | . 2 1 . . 5 Energy Cannon 2 | . . . . . 2 Ballistic Gun 18 | 1 2 1 7 1 6 Ballistic Cannon 8 | . . . 2 3 3 Launcher 8 | . . . 3 2 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 75 | . 7 3 25 1 39 Power 12 | . 2 1 3 . 6 Propulsion 26 | . 1 . 8 . 17 Utility 12 | . 1 1 7 . 3 Weapon 25 | . 3 1 7 1 13 Highest Loss Streak 18 | . 3 1 10 1 18 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 93 | . 92 95 93 100 90 Engine 7 | . 13 7 . 15 10 Core 3 | . . 3 7 . 1 Treads 20 | . 22 . 24 29 19 Leg 8 | . 3 39 10 . 3 Device 7 | . 7 8 8 7 7 Storage 8 | . 14 11 9 7 6 Processor 4 | . . . 3 7 6 Hackware 2 | . . . . . 5 Protection 6 | . 4 2 11 7 3 Energy Gun 4 | . 10 11 1 . 4 Ballistic Gun 10 | . 14 11 14 6 8 Ballistic Cannon 4 | . . . 2 14 6 Naked Turns . | . . . . . . Heaviest Build 78 | 12 52 56 62 76 78 Greatest Support 80 | 40 40 40 80 80 80 Greatest Overweight (x) 7 | . 2 1 1 . 7 Average Overweight (x) . | . . 1 . . 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 Most Carried 20 | 6 19 20 20 20 20 Average Carried 17 | 2 8 18 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 5 19 20 20 20 9 Class Distribution -------------------- 44% | Gunner 37% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 3704 | 234 241 192 1161 687 1189 Remotely 288 | . 196 92 . . . Salvage Created 3828 | . 413 513 1345 566 991 Parts 221 | . 21 25 88 34 53 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 1 . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 104 | . 11 13 39 15 26 Guns 64 | . 11 13 28 4 8 Cannons 28 | . . . 4 11 13 AOE 12 | . . . 7 . 5 Classes Destroyed 11 | . 3 1 4 2 1 Worker 8 | . 1 1 . 2 4 Builder 6 | . . . 2 2 2 Recycler 1 | . . . . 1 . Operator 1 | . . . 1 . . Swarmer 28 | . 3 2 11 4 8 Grunt 55 | . 8 9 18 9 11 Sentry 10 | . . 2 7 . 1 Specialist 2 | . . . . . 2 Hunter 2 | . . . 2 . . Programmer 5 | . . . . 2 3 Heavy 2 | . . . 1 . 1 Best Kill Streak 8 | . 5 3 8 6 6 Combat Bots Only 6 | . 4 2 6 4 4 Max Kills in Single Turn 4 | . 2 1 3 3 4 Gunslinging . | . . . . . . Exploded 3 | . . . 2 . 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 1112 | . 125 89 378 93 427 Missed 278 | . 30 20 94 17 117 Damage Taken 12596 | . 1091 831 4279 1146 5249 Core 1817 | . 244 185 419 104 865 Absorbed by Shields . | . . . . . . Redirected to Shielding 210 | . . . . 73 137 Regen/Repaired (Parts) 178 | . . . 178 . . Core Remaining (%) 52 | 100 2 53 23 85 . Volleys Fired 294 | . 46 36 126 30 56 Largest 4 | . 2 2 2 3 4 Hottest 251 | . 70 88 96 121 251 Shots Fired 654 | . 81 72 222 90 189 Gun 461 | . 81 72 178 30 100 Cannon 174 | . . . 30 60 84 Launcher 19 | . . . 14 . 5 Special . | . . . . . . Kinetic 514 | . 50 36 199 90 139 Thermal 109 | . 31 36 9 . 33 Explosive 19 | . . . 14 . 5 Electromagnetic 12 | . . . . . 12 Robot Hit Streak 21 | . 21 12 13 10 15 Robot Miss Streak 4 | . 2 2 4 3 4 Penetration Max 1 | . . . . 1 . Secondary Targets 7 | . 1 2 4 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 438 | . 61 55 153 57 112 Core Hits 217 | . 22 24 80 27 64 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 18 | . . . 4 6 8 Burn 1 | . . . . . 1 Blast 17 | . . . 4 6 7 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9918 | . 768 823 3248 1564 3515 Guns 4702 | . 768 823 1923 271 917 Cannons 3459 | . . . 593 1276 1590 Explosions 1716 | . . . 717 . 999 Melee . | . . . . . . Ramming 41 | . . . 15 17 9 Kinetic 6922 | . 510 417 2453 1547 1995 Thermal 1279 | . 258 406 63 . 552 Explosive 1656 | . . . 717 . 939 Electromagnetic 20 | . . . . . 20 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . 2 2 10 Average Corruption 2 | . . . 2 1 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 52 | . . . 14 3 35 Message Errors 14 | . . . 6 . 8 Matter Fused 14 | . . . 4 1 9 Heat Flow Errors 5 | . . . 2 1 2 Energy Discharges 6 | . . . . 1 5 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 5 | . . . 1 . 4 Data Loss (major) 4 | . . . . . 4 Alerts 1 | . . . . . 1 Weapon Failures 2 | . . . 1 . 1 Overload Shots . | . . . . . . Overflow Damage 81 | . . . 9 26 46 Projectiles 57 | . . . . 26 31 Explosions 24 | . . . 9 . 15 Melee . | . . . . . . Knockbacks 46 | . . . 4 25 17 Impact . | . . . . . . Kinetic 40 | . . . 4 21 15 Secondary 6 | . . . . 4 2 Self-Inflicted Damage 275 | . . . 232 . 43 Shots 12 | . . . 11 . 1 Rammed 12 | . . . 5 3 4 Targets Rammed 12 | . . . 5 3 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 405 | . 262 329 405 196 343 Average Temperature 90 | . 61 96 118 43 92 Received Heat Transfer 3933 | . 528 396 1584 297 1128 Effects 9 | . . 2 7 . . Shutdowns 2 | . . . 2 . . Energy Bleed 4 | . . 1 3 . . Matter Decay 1 | . . 1 . . . Short Circuit 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 1 3 1 . 2 Heat Transferred 2742 | . 623 931 148 . 1040 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 605 | . 161 352 478 605 601 Initial 210 | . . 63 95 210 191 Average 281 | . 57 209 289 423 321 Maximum Alert Level 2 | . . 1 2 2 2 Low Security (%) 31 | 100 100 39 18 . 27 Level 1 46 | . . 60 74 33 39 Level 2 22 | . . . 7 66 32 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 28 | . 3 2 8 7 8 Investigation 4 | . . . 1 2 1 Extermination 5 | . . . . 2 3 Reinforcement 14 | . 3 2 4 1 4 Assault 2 | . . . . 2 . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 4 | . . . 1 1 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 10 | . 3 . 5 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 157 | . 23 18 49 21 46 Peak Tracking Total 13 | . 8 3 9 5 13 Tactical Retreats 6 | . 1 . . 1 4 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . . . 2 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 1 | . . . 1 . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 13 | . . . 1 1 11 Max in Single Turn 11 | . . . 1 1 11 Garrison Access 2 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 22 | . 2 2 7 5 6 Terminals 12 | . 2 2 4 2 2 Fabricators 1 | . . . . 1 . Repair Stations 1 | . . . 1 . . Recycling Units 4 | . . . 1 1 2 Scanalyzers 1 | . . . . 1 . Garrison Access 3 | . . . 1 . 2 Total Hacks 50 | . 5 4 18 10 13 Successful 20 | . 1 1 6 6 6 Failed 30 | . 4 3 12 4 7 Catastrophic 7 | . 1 2 2 1 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 28 | . 5 4 10 5 4 Fabricators 2 | . . . . 2 . Repair Stations 3 | . . . 3 . . Recycling Units 8 | . . . 2 1 5 Scanalyzers 2 | . . . . 2 . Garrison Access 7 | . . . 3 . 4 Terminal Hacks 9 | . 1 1 3 2 2 Record 2 | . . . . 1 1 Open DSF 1 | . . . . . 1 Level Access Points 1 | . . 1 . . . Reprogram Traps 1 | . . . 1 . . Dispatch Records 1 | . . . 1 . . Patrol Status 1 | . . . 1 . . Zone Layout 2 | . 1 . . 1 . Fabricator Hacks 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 3 | . . . . . 3 Process 1 | . . . . . 1 Retrieve Matter 2 | . . . . . 2 Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks 2 | . . . 1 . 1 Seal Access 2 | . . . 1 . 1 Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 1 1 5 5 4 Full Trace Events 4 | . . . 1 2 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built 2 | . . . . 2 . Authchips . | . . . . . . Time 73 | . . . . 73 . Total Part Build Rating 6 | . . . . 6 . Parts Repaired 1 | . . . 1 . . Time 32 | . . . 32 . . Parts Recycled . | . . . . . . Recycled Matter 15 | . . . . . 15 Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 5929 | 73 664 630 1710 858 1994 Spaces Moved 2435 | 42 218 212 681 404 878 Core 7 | 7 . . . . . Treads 1685 | 35 187 . 509 404 550 Legs 514 | . 31 212 172 . 99 Wheels 229 | . . . . . 229 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 190 167 167 120 Average Speed 184 | 141 224 190 174 168 188 Slowest Speed 320 | 160 320 190 190 170 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 25 | 4 32 26 55 11 22 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 161 | . . . 69 11 81 Melee . | . . . . . . Projectile 27 | . . . 12 11 4 AOE 134 | . . . 57 . 77 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 3358 | 56 313 375 1004 517 1093 Wait 277 | . 12 69 75 49 72 Move 2430 | 41 217 211 680 403 878 Hop . | . . . . . . Pick Up 137 | 10 25 25 46 7 24 Fast Attach 7 | . . . 5 . 2 Attach 79 | 5 9 5 26 2 32 Detach . | . . . . . . Swap 53 | . 2 8 14 13 16 Drop 69 | . 2 21 27 10 9 Fire 294 | . 46 36 126 30 56 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick . | . . . . . . Crush 9 | . . . 5 3 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 13) 74 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 367 | -10/Materials | Core integrity fell below 50% 373 | -10/Materials | Lost 3 parts (1p1u1w) 593 | -10/Materials | Core integrity fell below 20% 654 | -10/Materials | Discovered new exit (range 16) 738 | -10/Materials | Entered another Materials area 738 | -9/Materials | Evolved 2 slots: Propulsion x2 1116 | -9/Materials | Discovered new exit (range 14) 1132 | -9/Materials | Identified exit to Materials 1368 | -9/Materials | Entered another Materials area 1368 | -8/Materials | Evolved 2 slots: Utility x2 1390 | -8/Materials | Build established: Scavenger-Mutant 1556 | -8/Materials | Garrison activated, responded to threat 1906 | -8/Materials | Lost 10 parts (1p3n3u3w) 2257 | -8/Materials | Lost 3 parts (1p1u1w) 2367 | -8/Materials | Repaired Hrd. Light Armor Plating 2526 | -8/Materials | Build established: Mutant 2918 | -8/Materials | Discovered new exit (range 12) 2948 | -8/Materials | Core integrity fell below 50% 3012 | -8/Materials | Lost 6 parts (1p2n2u1w) 3078 | -8/Materials | Entered Factory 3078 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3364 | -7/Factory | Build established: Gunner 3379 | -7/Factory | Fabricated Arm. Treads? 3878 | -7/Factory | First assault squad dispatched 3912 | -7/Factory | Discovered new exit (range 14) 3936 | -7/Factory | Entered another Factory area 3936 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4776 | -6/Factory | Lost 3 parts (1p1n1w) 5620 | -6/Factory | Lost 6 parts (1p2n1u2w) 5785 | -6/Factory | Lost 8 parts (1p4n3w) 5869 | -6/Factory | Cargo convoy interrupted 5870 | -6/Factory | Core integrity fell below 50% 5925 | -6/Factory | Core integrity fell below 20% 5929 | -6/Factory | System corruption reached 10% 5930 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05923_ Penetrated by Slug. 05923_ Gauss Cannon destroyed. 05924_ K-01 Serf collects debris. 05924_ Penetrated by Slug. 05925_ Carbon-fiber Leg destroyed. 05926_ K-01 Serf collects debris. 05927_ M-28 Smith repairs R-10 Processor. 05928_ K-01 Serf collects debris. 05928_ Penetrated by Slug. 05928_ Aluminum Leg destroyed. 05928_ P-60 Hacker resets H-66 Slayer, system corruption cleaned. 05928_ Carbon-fiber Leg destroyed. 05928_ Penetrated by Slug. 05929_ System corrupted: Substantial component data lost. 05929_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 05929_ Slug penetrates Wall. 05929_ Penetrated by Slug. 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Treads | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Significant Disruption Challenges ------------ None Game ------ Seed PortableDimensionalConstruct Manual? 0 Play Time 01:13:23 Cumulative 19.5 hours Start 2024.07.05 @ 14:04:41 End 2024.07.05 @ 15:54:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 35020f4b-4ba7-4efe-93bf-5dbd671cc04f