Cogmind - Beta 13 *** ADVENTURER MODE // 2024.03.31 @ 23:33:24 Player: Indigo Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (13) 65 Value Destroyed (300) 300 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 565 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Small Matter Pod (50) Large Matter Pod (150) Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Seismic Detector Core Shielding > --- WEAPON ----------- Small Laser Small Laser > --- INVENTORY -------- Mining Laser [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Core Shielding Device Seismic Detector Processor Targeting Computer Protection Core Shielding Weapon Small Laser Energy Gun Small Laser Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 ------- Run | Yrd Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 20 | 7 13 Power 2 | 1 1 Engine 2 | 1 1 Core . | . . Reactor . | . . Propulsion 3 | 2 1 Treads . | . . Leg . | . . Wheel 3 | 2 1 Hover . | . . Flight . | . . Utility 3 | 1 2 Device 1 | 1 . Storage . | . . Processor 1 | . 1 Hackware . | . . Protection 1 | . 1 Artifact . | . . Weapon 12 | 3 9 Energy Gun 7 | 2 5 Energy Cannon . | . . Ballistic Gun . | . . Ballistic Cannon . | . . Launcher . | . . Special Weapon 3 | 1 2 Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon 2 | . 2 Unidentified Prototypes . | . . Parts Lost 10 | . 10 Power 2 | . 2 Propulsion 2 | . 2 Utility 3 | . 3 Weapon 3 | . 3 Highest Loss Streak 6 | . 6 To Critical Strikes . | . . Average Slot Usage (%) 90 | . 90 Engine 9 | . 9 Wheel 28 | . 28 Device 1 | . 1 Processor 11 | . 11 Protection 13 | . 13 Energy Gun 23 | . 23 Special Weapon 2 | . 2 Naked Turns 3 | . 3 Heaviest Build 8 | 6 8 Greatest Support 20 | 20 20 Greatest Overweight (x) . | . . Average Overweight (x) . | . . Largest Inventory Capacity 5 | 5 5 Average Capacity 5 | 5 5 Most Carried 5 | 3 5 Average Carried 2 | . 3 Final Capacity 5 | 5 5 Final Carried 3 | 1 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Yrd Mat Matter Collected 552 | 270 282 Remotely . | . . Salvage Created 358 | 57 301 Parts 18 | 3 15 Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Yrd Mat Combat Hostiles Destroyed 9 | 1 8 Guns 7 | . 7 Classes Destroyed 5 | 2 3 Worker 1 | . 1 Tunneler 1 | 1 . Watcher 2 | . 2 Swarmer 3 | . 3 Grunt 6 | 1 5 Best Kill Streak 5 | 2 5 Combat Bots Only 4 | 1 4 Max Kills in Single Turn 2 | 1 2 Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Yrd Mat Hostile Shots Fired 58 | 8 50 Missed 21 | 1 20 Damage Taken 895 | 57 838 Core 256 | . 256 Absorbed by Shields . | . . Redirected to Shielding 28 | . 28 Ignored by Resistances 108 | 18 90 Core Remaining (%) 100 | 100 . Volleys Fired 69 | 11 58 Largest 2 | 2 2 Hottest 140 | 100 140 Shots Fired 117 | 19 98 Gun 97 | 16 81 Cannon . | . . Launcher . | . . Special 20 | 3 17 Kinetic . | . . Thermal 117 | 19 98 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 28 | 11 28 Robot Miss Streak 2 | 1 2 Penetration Max . | . . Secondary Targets 3 | . 3 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 65 | 14 51 Core Hits 20 | 2 18 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks 5 | . 5 Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks 3 | . 3 Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 672 | 159 513 Guns 672 | 159 513 Cannons . | . . Explosions . | . . Melee . | . . Ramming . | . . Kinetic . | . . Thermal 672 | 159 513 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 15 | . 15 Average Corruption 5 | . 5 Corruption Purged . | . . Corruption Blocked . | . . Effects 2 | . 2 Energy Discharges 1 | . 1 Data Loss (minor) 1 | . 1 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 220 | 150 220 Average Temperature 84 | 61 89 Received Heat Transfer 234 | 42 192 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted 2 | 1 1 Combat Hostiles 2 | 1 1 Parts Melted 5 | 1 4 Heat Transferred 1525 | 350 1175 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Alert | -11 -10 ------- Run | Yrd Mat Peak Influence 220 | 25 220 Initial 13 | . 13 Average 72 | 12 87 Maximum Alert Level 1 | . 1 Low Security (%) 89 | 100 87 Level 1 10 | . 12 Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched . | . . Investigation . | . . Extermination . | . . Reinforcement . | . . Assault . | . . Garrison . | . . Intercept . | . . Searches Triggered . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Yrd Mat Distress Signals 1 | . 1 Communications Jammed . | . . Distress Signals . | . . Times Spotted 11 | 1 10 Peak Tracking Total 5 | 1 5 Tactical Retreats . | . . Traps | -11 -10 ------- Run | Yrd Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Yrd Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Repaired . | . . Machines Dismantled . | . . Machines Sabotaged . | . . Overloaded Fab Kills . | . . Hacking | -11 -10 --------- Run | Yrd Mat Machines Accessed 5 | . 5 Terminals 4 | . 4 Fabricators . | . . Repair Stations . | . . Recycling Units 1 | . 1 Scanalyzers . | . . Garrison Access . | . . Total Hacks 9 | . 9 Successful 6 | . 6 Failed 3 | . 3 Catastrophic 1 | . 1 Database Lockouts . | . . Manual 1 | . 1 Terminals 7 | . 7 Fabricators . | . . Repair Stations . | . . Recycling Units 2 | . 2 Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 4 | . 4 Record 2 | . 2 Locate Traps 1 | . 1 Zone Layout 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks 2 | . 2 Report Inventory 1 | . 1 Retrieve Components 1 | . 1 Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections . | . . Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Authchips . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Authchips . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components 10 | . 10 Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Yrd Mat Used RIF Installer . | . . Robots Hacked 2 | . 2 Non-combat 1 | . 1 Combat 1 | . 1 Robot Hacks Applied 4 | . 4 parse_system 2 | . 2 no_distress 1 | . 1 find_recycling 1 | . 1 Relay Couplers Released . | . . Fabnet Peak Effective % . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Yrd Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Yrd Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Yrd Mat Turns Passed 687 | 139 548 Spaces Moved 454 | 116 338 Core 17 | 17 . Treads . | . . Legs . | . . Wheels 437 | 99 338 Hover . | . . Flight . | . . Fastest Speed 50 | 50 80 Average Speed 78 | 75 80 Slowest Speed 80 | 80 80 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered 9 | . 9 Exploration Rate (%) 25 | 6 45 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug 17 | . 17 Terrain Destroyed 18 | 1 17 Melee . | . . Projectile 18 | 1 17 AOE . | . . Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Yrd Mat Total 628 | 142 486 Wait 53 | 1 52 Move 453 | 115 338 Hop . | . . Pick Up 14 | 7 7 Fast Attach 4 | . 4 Attach 15 | 7 8 Detach 8 | 1 7 Swap 1 | . 1 Drop 6 | . 6 Fire 69 | 11 58 Melee 5 | . 5 Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 49 | -11/Scrapyard | Discovered new exit (range 8) 140 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 12) 597 | -10/Materials | Crushed by falling debris 654 | -10/Materials | Crushed by falling debris 654 | -10/Materials | Core integrity fell below 50% 659 | -10/Materials | Crushed by falling debris 663 | -10/Materials | Crushed by falling debris 663 | -10/Materials | System corruption reached 10% 672 | -10/Materials | Crushed by falling debris 680 | -10/Materials | Crushed by falling debris 684 | -10/Materials | Crushed by falling debris 684 | -10/Materials | Core integrity fell below 20% 686 | -10/Materials | Crushed by falling debris 689 | -10/Materials | Crushed by falling debris 689 | -10/Materials | Smashed by cave-in Last Messages --------------- 00663_ Core Shielding destroyed. 00663_ System corrupted by crushing effect (+2). [Achievement: System Compromised] 00672_ The unstable cave ceiling collapses. 00672_ Crushed by falling debris. 00680_ The unstable cave ceiling collapses. 00680_ Crushed by falling debris. 00680_ Targeting Computer destroyed. 00680_ System corrupted by crushing effect (+1). 00682_ System corrupted: Component data lost. 00684_ The unstable cave ceiling collapses. 00684_ Crushed by falling debris. 00684_ Wheel destroyed. 00686_ The unstable cave ceiling collapses. 00686_ Crushed by falling debris. 00686_ Wheel destroyed. 00686_ System corrupted by crushing effect (+4). 00689_ The unstable cave ceiling collapses. 00689_ Crushed by falling debris. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????? ??????????????????????????????? | | ????????????????? ??????????????????????????????? | | ????????????????? ??????????????????????????????? | | ????????????????? #?????????????????????????????? | | ????????????????? #?????????????????????????????? | | ????????????????? #?????????????????????????????? | | ????????????????? #?????????????????????????????? | | ????????????????# #??????########???????????????? | | ????????????????# #??????# #???????????????? | | ????????????????# #??????# """ #???????????????? | | ????????????????# #????### """ #???????????????? | | ????????????##### #???##@# """ #???????????????? | | ?????######## ######## #???????????????? | | ?????# ## # ###!!! 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"#???????????????? | | ?????######## #??????# T#?????????????#?? | | ????????????## ##??????# """ "#?????????????# ? | | ?????????????# #???????# """ "#?????????????? | | ???########### #???????# """ "#??????????????? | | ???# !! # ###?????# #?????????????? | | ???# !! # ##########+################# | | ???# # | | ???# + | | ???# """ """ # | | ???# """ """ # #################+######+##### | | ??## """ """ ## ##???# ## # #? | | ??#" ## #????# """ !## # """ ## | | ##########+#### ^^#????# """ ## # """ + | | # # #??# ^^#????# """ ## # """ ## | | #"" # #??# #????# ## # ## | | #""" # #### #########+##################### | | #""" # # | | #""" +% % / | | #""" # """ # | | # # """ ############## ###### # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness It's Just You System Compromised Unlikely Earthworm Challenges ------------ None Game ------ Seed CarbideBeamMaul Manual? 0 Play Time 00:25:44 Cumulative 2.0 hours Start 2024.03.31 @ 23:06:00 End 2024.03.31 @ 23:33:24 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2839f693-1afe-4d67-87a8-88a47a07de51