Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.12 @ 17:34:54 Player: aperiodic Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (108) 540 Value Destroyed (3304) 3304 Prototype IDs (61) 1220 Alien Tech Used (0) 0 Bonus (1748) 1748 TOTAL SCORE: 11912 Bonus ------- High Alert Combat Kills 69 Follower Combat Kills 181 Aligned with FarCom 300 Destroyed Z-Imprinter 1000 Exposed GOLEM Chamber 500 Friendly Fire -302 Cogmind --------- Core Integrity 1000/1000 Matter 280/300 Energy 1100/1100 System Corruption 0% Temperature Cool (0) Movement Walking (163) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Assembled Flux Generator > --- PROPULSION (3) --- Armored Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (9) ------ Assembled Nanovents Assembled Nanovents Assembled Biocell Array Assembled Suspension Frame Hacking Suite System Shield GOLEM Unit > --- WEAPON (3) ------- Assembled Focal Cannon Assembled Focal Cannon Improved Proton Missile Launcher > --- INVENTORY (4) ---- Heavy Reflective Plating GOLEM Unit Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Armored Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Lightpack 2.0 Assembled Biocell Array Hacking Suite System Shield GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Improved Proton Missile Launcher > --- INVENTORY -------- Armored Leg Advanced Heat Sink High-capacity Storage Unit High-capacity Matter Pod Gravity Neutralizing Apparatus Long-range Sensor Array Surveybot 24 Scanner Surveybot 24 Chip Zionite Weapon Casing Heavy Reflective Plating Experimental Thermal Shield Improved Shield Generator Hacking Suite System Backup Module Long-range Tractor Beam GOLEM Unit Shock Rifle Improved EM Pulse Cannon Flak Gun Flak Gun Missile Launcher Phasing Sabre [Rating: 143] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Wheel Treads Medium Treads Leg Assembled Alloy Leg Wheel Wheel Utility Lightpack 2.0 Device Long-range Sensor Array Storage Lightpack 2.0 Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Flak Gun Energy Gun EM Pulse Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Flak Gun Ballistic Cannon Slug Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Slots Evolved 10 | . . . . . 4 2 . . . . . 2 2 Power 1 | . . . . . . . . . . . . 1 . Propulsion 1 | . . . . . . . . . . . . 1 . Utility 7 | . . . . . 3 2 . . . . . . 2 Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 209 | 7 12 10 2 1 46 70 3 . 4 35 4 14 1 Power 9 | 1 . 1 . . 2 2 . . . 3 . . . Engine 5 | 1 . . . . 2 2 . . . . . . . Core 1 | . . 1 . . . . . . . . . . . Reactor 3 | . . . . . . . . . . 3 . . . Propulsion 55 | 3 4 4 . . 15 26 . . . 2 . 1 . Treads 26 | . 2 2 . . 8 12 . . . 2 . . . Leg 1 | . . . . . . . . . . . . 1 . Wheel 28 | 3 2 2 . . 7 14 . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 48 | 1 4 . 1 . 6 9 2 . 2 12 . 10 1 Device 15 | . . . . . 1 2 1 . . 5 . 5 1 Storage 7 | 1 4 . 1 . . . . . . 1 . . . Processor 1 | . . . . . . . 1 . . . . . . Hackware 6 | . . . . . 1 2 . . . . . 3 . Protection 19 | . . . . . 4 5 . . 2 6 . 2 . Artifact . | . . . . . . . . . . . . . . Weapon 97 | 2 4 5 1 1 23 33 1 . 2 18 4 3 . Energy Gun 17 | 1 2 1 . 1 5 4 . . . 3 . . . Energy Cannon 3 | . . . . . . 2 . . . 1 . . . Ballistic Gun 30 | 1 . 2 . . 8 12 . . . 6 1 . . Ballistic Cannon 5 | . . . . . . 1 . . . 3 1 . . Launcher 17 | . . 2 1 . 3 4 1 . . 2 2 2 . Special Weapon 9 | . 2 . . . 5 2 . . . . . . . Impact Weapon 4 | . . . . . . 3 . . 1 . . . . Slashing Weapon 12 | . . . . . 2 5 . . 1 3 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 . . . . 7 . 1 . Parts Lost 17 | . . 3 . . 4 3 1 . . 1 . 3 2 Power 2 | . . 1 . . 1 . . . . . . . . Propulsion 3 | . . 1 . . 1 . 1 . . . . . . Utility 6 | . . . . . . 1 . . . 1 . 3 1 Weapon 6 | . . 1 . . 2 2 . . . . . . 1 Highest Loss Streak 2 | . . 2 . . 2 1 1 . . 1 . 1 2 Average Slot Usage (%) 87 | . 97 91 95 85 85 91 84 84 84 88 84 81 77 Engine 4 | . 14 3 . . 8 7 7 7 7 1 . . . Reactor 2 | . . . . . . . . . . 5 7 6 5 Treads 3 | . 3 8 . . 5 5 . . . 11 . . . Leg 4 | . . . . . . . . . . . 15 18 17 Wheel 7 | . 24 19 28 28 12 9 7 7 7 . . . . Device 7 | . . . . . 6 1 14 15 11 11 15 6 14 Storage 10 | . 25 28 24 14 9 7 7 7 7 7 7 12 9 Processor 1 | . . . . . . . 6 7 7 2 . . . Hackware 7 | . . . . . 6 19 7 7 4 . . 11 11 Protection 11 | . . . . . 9 16 7 7 13 21 15 6 . Energy Gun 2 | . 10 4 . 7 7 1 . . . 2 . . . Energy Cannon 2 | . . . . . . . . . . 3 . 12 11 Ballistic Gun 12 | . 14 14 28 14 14 16 15 15 15 10 13 1 . Launcher 1 | . . 5 . 6 . . 7 7 1 . 2 1 5 Slashing Weapon 2 | . . . . . . 1 . . 4 2 5 3 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 95 | 13 41 42 39 14 26 33 32 32 52 63 61 95 88 Greatest Support 88 | 26 20 40 20 20 40 56 10 10 10 56 60 88 88 Greatest Overweight (x) 19 | . 2 2 1 . 2 1 3 3 5 19 1 1 . Average Overweight (x) 1 | . 1 1 . . . . 3 3 3 1 . . . Largest Inventory Capacity 24 | 6 18 16 24 24 24 24 24 24 24 24 24 24 24 Average Capacity 23 | 5 13 16 18 24 24 24 24 24 24 24 24 24 19 Most Carried 24 | 6 10 13 16 22 24 24 23 24 24 24 24 24 24 Average Carried 21 | 3 7 10 12 21 22 23 21 23 23 23 24 22 19 Final Capacity 24 | 6 16 16 24 24 24 24 24 24 24 24 24 24 4 Final Carried 24 | 6 9 11 14 22 24 23 22 24 24 24 24 24 4 Class Distribution -------------------- 38% | Hauler-Mutant 16% | Hauler-Golem 10% | Hacker-Mutant 7% | Scavenger-Mutant 7% | Hauler-Tank 7% | Mutant 4% | Hacker-Tank 3% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hacker-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -7/Deep Caves Hauler-Golem | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Matter Collected 4491 | 276 177 241 16 20 420 1801 58 40 50 736 81 575 . Remotely . | . . . . . . . . . . . . . . Salvage Created 4510 | 44 232 250 . . 611 1203 45 54 . 808 130 1133 . Parts 239 | 8 11 29 . . 26 85 9 2 . 10 10 49 . Haulers Intercepted 8 | . 1 . . . 3 2 . . . . . 2 . Recyclers Shooed 3 | . 1 1 . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . 8 2 . . 7 . . Prevented 4 | . . . . . . . 4 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Combat Hostiles Destroyed 77 | . 4 14 . . 9 18 3 . . 11 7 11 . Melee 5 | . . . . . . . . . . 5 . . . Guns 31 | . 4 5 . . 6 11 1 . . 1 3 . . Cannons 8 | . . . . . . 1 . . . . . 7 . AOE 29 | . . 9 . . 3 5 2 . . 4 4 2 . Classes Destroyed 18 | 1 3 2 . . 4 3 . 1 . 3 1 . . Worker 8 | . . . . . 2 5 . . . . . 1 . Builder 3 | . . . . . . 2 . . . . . 1 . Tunneler 5 | 2 . 2 . . . . . . . . . 1 . Hauler 8 | . 1 . . . 3 2 . . . . . 2 . Recycler 6 | . . 1 . . . 3 . . . . . 2 . Minesweeper 1 | . . . . . . . . 1 . . . . . Operator 2 | . . . . . . 2 . . . . . . . Watcher 5 | . 1 . . . 2 . . . . . . 2 . Swarmer 27 | . . 12 . . . 5 3 . . . 4 3 . Grunt 17 | . 4 2 . . 6 3 . . . . 2 . . Brawler 1 | . . . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . . . 1 . . Sentry 6 | . . . . . 1 2 . . . . . 3 . Hunter 4 | . . . . . 1 1 . . . . . 2 . Programmer 10 | . . . . . . 7 . . . . . 3 . Enhanced Grunt 1 | . . . . . . . . . . 1 . . . Z-Technician 5 | . . . . . . . . . . 5 . . . Z-Light 1 | . . . . . . . . . . 1 . . . Decomposer 2 | . . . . . . . . 2 . . . . . Assembled 3 | . . . . . . . . . . 3 . . . Golem 6 | . . . . . . . . . . 6 . . . Best Kill Streak 5 | 2 3 4 . . 3 5 3 1 . 5 4 4 . Combat Bots Only 4 | . 2 3 . . 3 4 3 . . 3 4 3 . Max Kills in Single Turn 5 | 1 1 2 . . 2 2 2 1 . 5 2 2 . Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . 2 . . 2 1 2 . . 1 2 1 . Melee 1 | . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . . . Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Damage Taken 4330 | . 179 467 . . 488 1209 94 . . 489 427 977 . Core 508 | . 57 39 . . . 149 12 . . 31 66 154 . Absorbed by Shields 122 | . . . . . . . . . . . . 122 . Core Remaining (%) 81 | 100 . . . 61 100 . . . . . 63 81 . Volleys Fired 350 | 2 34 31 . . 82 67 3 4 1 43 28 55 . Largest 3 | 2 2 2 . . 3 3 2 2 2 3 3 2 . Hottest 131 | 70 120 60 . . 100 131 56 56 56 119 92 50 . Shots Fired 654 | 4 53 46 . . 161 160 5 8 2 75 37 103 . Gun 413 | 4 45 36 . . 121 136 4 8 2 43 14 . . Cannon 145 | . . . . . . 13 . . . 25 11 96 . Launcher 52 | . . 10 . . 8 7 1 . . 7 12 7 . Special 44 | . 8 . . . 32 4 . . . . . . . Kinetic 338 | 2 19 20 . . 81 121 4 8 2 56 25 . . Thermal 163 | 2 8 . . . 47 10 . . . . . 96 . Explosive 45 | . . 10 . . 8 7 1 . . 7 12 . . Electromagnetic 108 | . 26 16 . . 25 22 . . . 12 . 7 . Robot Hit Streak 14 | 1 5 11 . . 14 11 3 7 . 6 5 14 . Robot Miss Streak 9 | 1 6 5 . . 3 6 3 4 . 7 9 2 . Penetration Max 1 | . . . . . . 1 . . . . . . . Secondary Targets 4 | . . 1 . . 1 1 . . . . 1 . . Max Gunslinging Chain 1 | . . 1 . . 1 1 . . . . 1 . . Shots Hit Robots 404 | 2 25 30 . . 90 107 4 6 . 66 18 56 . Core Hits 241 | 2 10 21 . . 42 61 5 9 . 49 22 20 . Critical Hits 3 | . . . . . . 3 . . . . . . . Critical Kills 1 | . . . . . . 1 . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . . . . . Melee Attacks 104 | . . . . . 3 33 . . 22 37 8 1 . Impact 35 | . . . . . . 13 . . 22 . . . . Slashing 69 | . . . . . 3 20 . . . 37 8 1 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . 6 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14730 | 51 369 966 . . 1573 3120 247 101 . 4417 1002 2884 . Guns 3985 | 51 369 234 . . 925 1665 44 101 . 417 179 . . Cannons 2871 | . . . . . . 255 . . . 82 . 2534 . Explosions 5790 | . . 732 . . 648 550 203 . . 2484 823 350 . Melee 2084 | . . . . . . 650 . . . 1434 . . . Ramming . | . . . . . . . . . . . . . . Kinetic 3044 | 27 149 132 . . 469 1573 44 101 . 370 179 . . Thermal 5087 | 24 . 53 . . 281 22 . . . 2120 . 2587 . Explosive 3131 | . . 679 . . 573 489 203 . . 364 823 . . Electromagnetic 1384 | . 220 102 . . 250 386 . . . 129 . 297 . Impact 245 | . . . . . . 245 . . . . . . . Slashing 1839 | . . . . . . 405 . . . 1434 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 4 1 . . . . 1 . Average Corruption 2 | . . . . . . 2 1 . . . . 1 . Corruption Purged 6 | . . . . . . 4 1 . . . . 1 . Effects 47 | . . . . . . 45 . . . . . 2 . Message Errors 13 | . . . . . . 12 . . . . . 1 . Matter Fused 11 | . . . . . . 11 . . . . . . . Heat Flow Errors 6 | . . . . . . 6 . . . . . . . Energy Discharges 5 | . . . . . . 5 . . . . . . . Data Loss (minor) 4 | . . . . . . 4 . . . . . . . Targeting Errors 8 | . . . . . . 7 . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1087 | . . 17 . . . 131 . . . 604 56 279 . Projectiles 276 | . . . . . . . . . . 2 . 274 . Explosions 569 | . . 17 . . . . . . . 491 56 5 . Melee 242 | . . . . . . 131 . . . 111 . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 366 | . . 164 . . 26 24 32 . . 40 80 . . Shots 15 | . . 7 . . 1 2 1 . . 1 3 . . Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 330 | 9 60 7 . . 330 258 . . . 274 116 . . Average Temperature 65 | 6 27 4 . . 101 61 . . . 80 41 . . Received Heat Transfer 723 | . 78 48 . . 234 171 . . . 72 90 30 . Effects 1 | . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 1 . . . 1 . 2 . Combat Hostiles 4 | . . . . . . 1 . . . 1 . 2 . Parts Fried 7 | . 1 . . . . 1 . . . . . 5 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 1 . . . . . . 1 . Heat Transferred 2043 | 74 . 50 . . 457 37 . . . . . 1425 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . 2 . . 1 . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Peak Influence 635 | 10 208 321 . . 140 635 . . . . . 186 56 Initial 81 | . 6 81 . . . 63 . . . . . 44 56 Average 136 | 2 105 185 . . 52 206 . . . . . 104 51 Maximum Alert Level 2 | . 1 1 . . . 2 . . . . . . . Low Security (%) 80 | 100 87 73 . 100 100 58 . . . . . 100 100 Level 1 7 | . 12 26 . . . 12 . . . . . . . Level 2 11 | . . . . . . 29 . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 22 | . 3 . . . 2 12 . . . . . 5 . Investigation 8 | . 2 . . . . 5 . . . . . 1 . Extermination 8 | . . . . . . 5 . . . . . 3 . Reinforcement 6 | . 1 . . . 2 2 . . . . . 1 . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Distress Signals 6 | . 1 . . . 2 1 . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 122 | . 19 14 . . 21 30 3 . . 13 8 14 . Peak Tracking Total 10 | . 10 3 . . 5 4 3 . . 3 4 4 . Tactical Retreats 5 | . 1 . . . 1 2 . . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Traps Triggered 5 | . 1 . . . 1 1 . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused 2 | . . . . . 2 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 5 | . . . . . 2 . . . . 3 . . . Triggered 4 | . 1 . . . 2 . 1 . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Machines Disabled 20 | . . . . . 4 9 . . . 4 . 3 . Max in Single Turn 4 | . . . . . 2 4 . . . 1 . 1 . Garrison Access 1 | . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Machines Accessed 38 | . 4 . 2 . 9 19 . 1 . . . 3 . Terminals 25 | . 4 . . . 7 11 . . . . . 3 . Fabricators 3 | . . . . . . 3 . . . . . . . Repair Stations 3 | . . . . . 2 1 . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 130 | . 10 . 2 . 31 63 . 1 . . . 23 . Successful 92 | . 6 . 2 . 24 45 . 1 . . . 14 . Failed 37 | . 4 . . . 7 18 . . . . . 8 . Catastrophic 3 | . . . . . . 2 . . . . . 1 . Database Lockouts 1 | . . . . . . . . . . . . 1 . Manual 70 | . 3 . 1 . 12 33 . . 5 . . 16 . Terminals 95 | . 10 . . . 25 37 . . . . . 23 . Fabricators 11 | . . . . . . 11 . . . . . . . Repair Stations 9 | . . . . . 6 3 . . . . . . . Recycling Units 4 | . . . . . . 4 . . . . . . . Scanalyzers 7 | . . . . . . 7 . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Terminal Hacks 42 | . 4 . 2 . 12 14 . 1 . . . 9 . Record 1 | . . . 1 . . . . . . . . . . Part Schematic 3 | . . . . . . 2 . . . . . 1 . Robot Analysis 1 | . . . . . 1 . . . . . . . . Prototype ID Bank 12 | . 1 . . . 4 5 . . . . . 2 . Open Door 1 | . . . . . . . . 1 . . . . . Level Access Points 2 | . . . . . . 1 . . . . . 1 . Branch Access Points 3 | . . . . . 1 1 . . . . . 1 . Machine Index 1 | . . . . . . 1 . . . . . . . Terminal Index 3 | . . . . . 1 1 . . . . . 1 . Fabricator Index 1 | . . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . 1 . . . . . . . . Unreport Threat 3 | . . . . . 2 1 . . . . . . . Locate Traps 5 | . 3 . . . 1 . . . . . . 1 . Hauler Manifests 2 | . . . . . . 1 . . . . . 1 . Zone Layout 1 | . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 5 . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . Load Schematic 2 | . . . . . . 2 . . . . . . . Build 2 | . . . . . . 2 . . . . . . . Repair Station Hacks 6 | . . . . . 4 2 . . . . . . . Scan Component 3 | . . . . . 2 1 . . . . . . . Repair 3 | . . . . . 2 1 . . . . . . . Recycling Unit Hacks 3 | . . . . . . 3 . . . . . . . Process 1 | . . . . . . 1 . . . . . . . Retrieve Matter 2 | . . . . . . 2 . . . . . . . Scanalyzer 6 | . . . . . . 6 . . . . . . . Insert Component 2 | . . . . . . 2 . . . . . . . Analyze 4 | . . . . . . 4 . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . Unauthorized Hacks 29 | . 2 . . . 8 14 . . . . . 5 . Terminals 25 | . 2 . . . 8 10 . . . . . 5 . Track 13 | . 2 . . . 4 5 . . . . . 2 . Assimilate 3 | . . . . . 1 2 . . . . . . . Botnet 7 | . . . . . 3 2 . . . . . 2 . Operators 2 | . . . . . . 1 . . . . . 1 . Fabricators 2 | . . . . . . 2 . . . . . . . Siphon 1 | . . . . . . 1 . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . Tunnel 1 | . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Extract 1 | . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 27 | . 4 . . . 6 14 . . . . . 3 . Full Trace Events 4 | . . . . . . 3 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . 11 . . . . . 1 . Parts Built 3 | . . . . . . 3 . . . . . . . Matter 272 | . . . . . . 272 . . . . . . . Time 66 | . . . . . . 66 . . . . . . . Total Part Build Rating 10 | . . . . . . 10 . . . . . . . Parts Repaired 3 | . . . . . 2 1 . . . . . . . Time 102 | . . . . . 58 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 127 | . . . . . . 127 . . . . . . . Retrieved Matter 127 | . . . . . . 127 . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Total Allies 6 | . . . . 3 1 . . . 2 . . . . Largest Group 3 | . . . . 3 3 1 . . 2 2 . . . Highest-Rated Group 188 | . . . . 40 40 10 . . 188 188 . . . Highest-Rated Ally 94 | . . . . 16 16 10 . . 94 94 . . . Total Orders 25 | . . . . . 4 21 . . . . . . . STAY 13 | . . . . . 2 11 . . . . . . . ROAM 1 | . . . . . 1 . . . . . . . . FOLLOW 11 | . . . . . 1 10 . . . . . . . Ally Attacks 44 | . . . . . 19 . . . . 25 . . . Total Damage 621 | . . . . . 198 . . . . 423 . . . Kills 5 | . . . . . 4 . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Robot Analysis Total 1 | . . . . . 1 . . . . . . . . Derelict Logs Recovered 12 | . . 1 . 3 . . 1 2 2 . 3 . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Turns Passed 14821 | 79 379 757 348 326 1464 3229 429 537 1665 1932 1585 2035 56 Spaces Moved 9774 | 70 235 610 376 380 850 2302 377 466 1420 944 885 832 27 Core 22 | 20 . . . . . . . . . 2 . . . Treads 1700 | . 23 108 . . 177 635 . . . 757 . . . Legs 1745 | . . . . . . . . . . 1 885 832 27 Wheels 6307 | 50 212 502 376 380 673 1667 377 466 1420 184 . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 90 80 80 80 90 110 110 100 130 150 140 140 Average Speed 120 | 77 103 108 87 80 103 110 110 110 112 160 151 163 140 Slowest Speed 1000 | 100 200 180 90 80 160 180 110 110 130 1000 170 170 140 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 51 98 70 82 51 30 53 76 82 79 86 19 1 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 11 | . . 1 1 1 . 1 . 1 5 . 1 . . Known Exits Taken 7 | . . . . . 1 1 1 1 1 . 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . 1 . . . Scrap Searched 11 | . . 1 . 1 . . 2 1 4 . 2 . . Spaces Dug 113 | . 5 . . . 34 24 . . . 18 15 17 . Terrain Destroyed 477 | . 6 112 . . 73 55 12 . . 91 101 27 . Melee 40 | . . . . . 3 24 . . . 4 8 1 . Projectile 89 | . 6 . . . 32 1 . . . 17 7 26 . AOE 348 | . . 112 . . 38 30 12 . . 70 86 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Dee Pro Fac Fac Total 11968 | 87 297 658 397 401 1235 2808 384 485 1452 1237 1077 1404 46 Wait 1308 | . 7 2 . 13 222 275 1 4 . 131 153 485 15 Move 9761 | 69 234 609 375 379 849 2301 376 465 1419 943 884 831 27 Hop . | . . . . . . . . . . . . . . Pick Up 133 | 8 6 5 17 8 21 32 1 7 3 20 . 5 . Fast Attach 16 | 5 1 . . . 2 2 . . 1 1 . 4 . Attach 37 | 1 1 4 1 . 10 9 . . . 6 . 4 1 Detach 9 | . 1 1 . . . . . . . 2 . 3 2 Swap 156 | 1 10 6 1 1 34 59 3 . 3 28 4 6 . Drop 89 | 1 3 . 3 . 10 30 . 5 3 23 . 10 1 Fire 350 | 2 34 31 . . 82 67 3 4 1 43 28 55 . Melee 104 | . . . . . 3 33 . . 22 37 8 1 . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap 5 | . . . . . 2 . . . . 3 . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 7 exits: *Fac x4 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / Ext x2) -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Discovered new exit (range 14) 316 | -10/Materials | Build established: Mutant 459 | -10/Materials | Entered Mines 557 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 654 | -10/Mines | Discovered new exit (range 6) 925 | -10/Mines | Discovered new exit (range 15) 1055 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1055 | -10/Mines | Discovered new exit (range 5) 1216 | -10/Mines | Entered Exiles 1239 | -10/Exiles | Met 8R-AWN 1253 | -10/Exiles | Met EX-HEX 1312 | -10/Exiles | Met EX-DEC 1328 | -10/Exiles | Learned location of Zion (-7) 1350 | -10/Exiles | Build established: Scavenger-Mutant 1419 | -10/Exiles | Met EX-BIN 1430 | -10/Exiles | Aligned with FarCom system 1431 | -10/Exiles | Given EX-Vault access code 1454 | -10/Exiles | Opened EX-Vault 1458 | -10/Exiles | Found Lightpack 2.0 1504 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1553 | -10/Exiles | Discovered new exit (range 14) 1564 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1564 | -10/Exiles | Entered Mines 1573 | -9/Mines | Found a hidden stash of uninstalled traps 1597 | -9/Mines | Learned 4 Materials zone layouts 1633 | -9/Mines | Learned location of 1 exit from Materials 1648 | -9/Mines | Discovered new exit (range 5) 1690 | -9/Mines | Discovered new exit (range 12) 1833 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1864 | -9/Mines | Build established: Hauler-Mutant 1890 | -9/Mines | Entered Materials 1890 | -8/Materials | Accompanied by 3 allies 1890 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1891 | -8/Materials | Identified exit to Factory 1923 | -8/Materials | Repaired Assault Rifle 2221 | -8/Materials | Discovered exit to Factory (range 9) 3259 | -8/Materials | Repaired Hrd. Light Armor Plating? 3354 | -8/Materials | Entered Factory 3354 | -7/Factory | Accompanied by 1 ally 3354 | -7/Factory | Evolved 2 slots: Utility x2 3990 | -7/Factory | Build established: Scavenger-Tank 4586 | -7/Factory | Build established: Hauler-Mutant 5063 | -7/Factory | Discovered new exit (range 7) 5079 | -7/Factory | Identified exit to Factory 5605 | -7/Factory | Identified exit to Storage 5605 | -7/Factory | Identified exit to Lower Caves 5659 | -7/Factory | Build established: Hacker-Mutant 5682 | -7/Factory | Fabricated Lrn. Sensor Array? 5789 | -7/Factory | Fabricated Adv. Signal Interpreter (x2) 6131 | -7/Factory | Repaired Flak Gun? 6583 | -7/Factory | Entered Lower Caves 6881 | -7/Lower Caves | Build established: Hauler-Mutant 6900 | -7/Lower Caves | Learned Factory security intel 6991 | -7/Lower Caves | Discovered new exit (range 12) 7010 | -7/Lower Caves | Identified exit to Lower Caves 7012 | -7/Lower Caves | Entered another Lower Caves area 7036 | -7/Lower Caves | Discovered exit to Factory (range 10) 7419 | -7/Lower Caves | Learned location of 1 exit from Factory 7445 | -7/Lower Caves | Discovered new exit (range 5) 7448 | -7/Lower Caves | Identified exit to Zion 7461 | -7/Lower Caves | Encountered a Warlord checkpoint 7549 | -7/Lower Caves | Entered Zion 7607 | -7/Zion | Given the Hacking Drone Bay 7663 | -7/Zion | Discovered new exit (range 11) 7874 | -7/Zion | Learned location of Recycling (-7) 8163 | -7/Zion | Learned location of Warlord (-4) 8327 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8579 | -7/Zion | Learned Factory emergency access door positions 8789 | -7/Zion | Given A8's code to call for help 8884 | -7/Zion | Enhanced Grunt warped into view, answering call for help 8888 | -7/Zion | Enhanced Grunt warped into view, answering call for help 8891 | -7/Zion | Opened final containment barrier to the Deep Caves 8915 | -7/Zion | Discovered new exit (range 3) 8915 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 8919 | -7/Zion | Identified exit to Deep Caves 9214 | -7/Zion | Entered Deep Caves 9214 | -7/Deep Caves | Accompanied by 2 allies 9461 | -7/Deep Caves | Attacked by Z-Imprinter 9478 | -7/Deep Caves | Destroyed Z-Imprinter 9505 | -7/Deep Caves | Found Prototype Device 9506 | -7/Deep Caves | Identified Exp. Thermal Shield 9541 | -7/Deep Caves | Found Prototype Protection 9542 | -7/Deep Caves | Identified Zio. Weapon Casing 9572 | -7/Deep Caves | Build established: Hauler-Tank 9625 | -7/Deep Caves | Z-Facility disabled 9640 | -7/Deep Caves | Found Exp. Thermal Shield 10048 | -7/Deep Caves | Build established: Hauler-Mutant 10124 | -7/Deep Caves | Discovered new exit (range 6) 10457 | -7/Deep Caves | Found Surveybot 24 Scanner 10460 | -7/Deep Caves | Found Surveybot 24 Chip 10646 | -7/Deep Caves | Spotted as-61676 10662 | -7/Deep Caves | Destroyed as-61676 10709 | -7/Deep Caves | Exposed GOLEM chamber 10735 | -7/Deep Caves | Found GOLEM Unit 10793 | -7/Deep Caves | Found GOLEM Unit 10820 | -7/Deep Caves | Found GOLEM Unit 11088 | -7/Deep Caves | Spotted as-80273 11131 | -7/Deep Caves | Build established: Hauler-Golem 11146 | -7/Deep Caves | Entered Proximity Caves 11519 | -6/Proximity Caves | Learned Factory stockpile data 11537 | -6/Proximity Caves | Spotted B-75 Beast 12537 | -6/Proximity Caves | Discovered exit to Factory (range 14) 12731 | -6/Proximity Caves | Entered Factory 12731 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 12732 | -6/Factory | Identified exit to Extension 12733 | -6/Factory | Identified exit to Factory 13670 | -6/Factory | Build established: Hacker-Mutant 13711 | -6/Factory | Found Hvy. Reflective Plating 13847 | -6/Factory | Identified exit to Lower Caves 13847 | -6/Factory | Central database locked down 14328 | -6/Factory | Build established: Hauler-Mutant 14766 | -6/Factory | Entered another Factory area 14766 | -5/Factory | Evolved 2 slots: Utility x2 14822 | -5/Factory | Self-destructed Last Messages --------------- 14725_ Acquired 22 matter. 14728_ U-05 Engineer lays Concrete. 14738_ Acquired Prototype Device. 14738_ Identified Gravity Neutralizing Apparatus. 14740_ Dropped Gravity Neutralizing Apparatus. 14740_ Acquired 22 matter. 14745_ Acquired Gravity Neutralizing Apparatus. PARAMETERS=UTILITY_2 LOCATION=FACTORY GOAL=ESCAPE 14766_ Receiving FarCom transmissions... 14806_ GOLEM Unit beginning Asb. Nanovents integration. 14807_ Asb. Nanovents integration complete. 14808_ GOLEM Unit beginning Asb. Nanovents integration. 14809_ Asb. Nanovents integration complete. 14809_ Dropped Lightpack 2.0. 14809_ Shock Rifle crushed and broken. 14809_ System Backup Module crushed and broken. 14809_ Lightpack 2.0 crushed and broken. 14810_ GOLEM Unit beginning Asb. Suspension Frame integration. Map ----- +----------------------------------------------------+ | ??????????????????? ?????????????????? | | ??????????????????? #????????????????? | | ??????????????????? #????????????????? | | ??????????????????? #????????????????? | | ??????????????????? #????????????????? | | ??????????????????? #????????????????? | | ??????????????????# #????????????????? | | ??????????????????# #????????????????? | | ???????????######## #????????????????? | | ???????????# #????????????????? | | ???????????# #????????????????? | | ???????????# +????????????????? | | ???????????# #????????????????? | | ???????????# #????????????????? | | ???????????# #????????????????? | | ???????????# #????????????????? | | ?????????########## #????????????????? | | ?????????# + #????????????????? | | ?????????# """" # #??????????? | | ?????????# """" # ##### #??????????? | | ?????????# """" !# #????????????????? | | ?????????# """" !/#######????????????????? | | ?????????# """"[!!#??????????????????????? | | ?????????# """"!]!#??????????????????????? | | ?????????# """"=!]#??????????????????????? | | ?????????# ![!!!@#??????????????????????? | | ?????????##########??????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 45 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EM 15 Utility Shielding 66 Weapon Shielding 100 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Lrn. Sensor Array | -7/Factory | Hacked Adv. Signal Interpreter | -7/Factory | Hacked System Shield | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Imp. Shield Generator | -7/Factory | Extracted Arc Projector | -7/Factory | Extracted Maneuvering Thrusters | -7/Factory | Extracted Mic. Nuclear Core | -7/Factory | Extracted Matter Filter | -7/Factory | Extracted Particle Charger | -7/Factory | Extracted Shield Generator | -7/Factory | Extracted Flexi-carbon Leg | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lrn. Sensor Array | x1 | -7/Factory Adv. Signal Interpreter | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodPowerMatter Manual? 0 Play Time 03:20:18 Cumulative 199.9 hours Start 2020.12.12 @ 13:35:59 End 2020.12.12 @ 17:34:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 78 Adventurer 4 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 70 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8eb178f1-a79c-4a19-be90-694d921d8b13