Cogmind - Beta 14 *** ADVENTURER MODE // 2025.03.02 @ 23:23:34 Player: BoomBlip Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (137) 685 Value Destroyed (4939) 4939 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-62) -62 TOTAL SCORE: 10842 Bonus ------- High Alert Combat Kills 78 Friendly Fire -140 Cogmind --------- Core Integrity 0/1150 Matter 251/300 Energy 98/100 System Corruption 10% Temperature Cool (37) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Myomer Leg Advanced VSS Leg Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core Light Quantum Reactor > --- PROPULSION ------- Medium Armored Exoskeleton Myomer Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Cooling System High-capacity Matter Pod Visual Processing Unit Improved Targeting Computer Improved Kinecellerator Hacking Suite System Shield Field Recycling Unit > --- WEAPON ----------- Improved Arc Projector Coil Gun Improved Heavy Machine Gun Plasma Sword > --- INVENTORY -------- Myomer Leg Advanced VSS Leg KE Penetrator Mass Driver Heavy Gauss Cannon [Rating: 99] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Improved Treads Leg Medium Armored Exoskeleton Wheel Wheel Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Powered Armor Weapon Coil Gun Energy Gun Medium Laser Ballistic Gun Coil Gun Ballistic Cannon Advanced Assault Cannon Launcher Improved Proton Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Plasma Sword Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Fac Fac Upp Slots Evolved 12 | . . 2 2 2 2 . . . 2 2 . Power 1 | . . . . . . . . . . 1 . Propulsion 3 | . . . 1 . 1 . . . . 1 . Utility 6 | . . 1 1 1 1 . . . 2 . . Weapon 2 | . . 1 . 1 . . . . . . . Parts Attached 144 | . 13 21 8 7 21 1 10 . 24 38 1 Power 24 | . 2 3 1 1 1 . 4 . 3 9 . Engine 9 | . 2 2 1 1 . . 2 . 1 . . Core 11 | . . 1 . . 1 . 2 . 2 5 . Reactor 4 | . . . . . . . . . . 4 . Propulsion 36 | . 3 3 2 2 11 . 2 . 5 8 . Treads 3 | . . . . . . . . . . 3 . Leg 5 | . . . . . . . . . 1 4 . Wheel 21 | . 3 3 2 2 11 . . . . . . Hover . | . . . . . . . . . . . . Flight 7 | . . . . . . . 2 . 4 1 . Utility 35 | . 3 2 3 1 6 . 1 . 11 8 . Device 15 | . 1 . 1 1 4 . . . 4 4 . Storage 3 | . 2 . . . . . . . . 1 . Processor 4 | . . 1 1 . . . . . 1 1 . Hackware 3 | . . . . . . . . . 1 2 . Protection 10 | . . 1 1 . 2 . 1 . 5 . . Artifact . | . . . . . . . . . . . . Weapon 49 | . 5 13 2 3 3 1 3 . 5 13 1 Energy Gun 4 | . 2 . . . . . . . . 2 . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 37 | . 3 13 2 3 2 . 2 . 3 9 . Ballistic Cannon 3 | . . . . . 1 . . . . 1 1 Launcher 2 | . . . . . . 1 . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . Slashing Weapon 2 | . . . . . . . . . 1 1 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . . 1 . . . 1 1 . Parts Lost 32 | . . 1 1 . 6 6 2 . 5 11 . Power 4 | . . . . . . . 1 . 2 1 . Propulsion 11 | . . . 1 . 3 2 . . 2 3 . Utility 8 | . . . . . 2 2 . . 1 3 . Weapon 9 | . . 1 . . 1 2 1 . . 4 . Highest Loss Streak 6 | . . 1 1 . 3 6 2 . 3 3 . To Critical Strikes 1 | . . . . . . . . . . 1 . Average Slot Usage (%) 66 | . 85 96 98 99 93 60 12 26 61 77 . Engine 3 | . 12 9 7 7 4 . 3 6 1 . . Core 2 | . . 1 2 . 1 3 . . 3 5 . Leg 2 | . 8 . . . . . . . 4 7 . Wheel 8 | . 18 22 27 22 25 11 . . . . . Device 8 | . 2 9 5 15 17 16 . . 9 11 . Storage 3 | . 14 11 9 7 6 4 . . . 1 . Processor 4 | . . 10 12 7 4 . . . 4 6 . Hackware 1 | . . . . . . . . . . 7 . Protection 5 | . . . 8 7 5 3 . . 12 9 . Ballistic Gun 16 | . 14 31 27 30 21 16 5 . 15 13 . Launcher 1 | . . . . . . 1 . . 3 2 . Peak Build Rating 99 | 6 7 20 25 34 49 49 16 12 77 99 9 Average Rating 40 | 6 5 13 23 31 41 31 7 12 58 79 2 On Entrance 20 | 6 6 7 20 24 34 49 1 12 12 77 2 Naked Turns 529 | . . . . . . 29 237 . . 12 251 Heaviest Build 64 | 12 28 37 38 49 60 56 18 8 59 64 12 Greatest Support 100 | 20 26 26 36 42 60 50 8 8 50 100 3 Greatest Overweight (x) 5 | . 1 1 1 1 1 3 5 . 1 4 3 Average Overweight (x) . | . . 1 . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 8 | 8 13 15 15 15 15 11 5 5 5 5 5 Most Carried 15 | 6 9 15 15 15 15 15 5 5 5 5 4 Average Carried 7 | 6 6 13 14 14 14 11 3 5 4 4 3 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 6 8 15 15 15 15 5 5 5 5 4 4 Class Distribution -------------------- 35% | Scavenger-Tank 24% | Mutant 14% | Skirmisher 8% | Scavenger-Skirmisher 8% | Scavenger-Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/Waste Mutant | -6/Factory Sprinter | -6/Lower Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Fac Fac Upp Matter Collected 4904 | 200 55 894 146 95 1025 296 128 . 574 1491 . Remotely . | . . . . . . . . . . . . Salvage Created 6978 | . 97 1237 146 91 1347 689 239 . 1104 2028 . Parts 315 | . 3 72 11 8 78 . 5 . 51 87 . Haulers Intercepted 2 | . . . . . 1 . . . . 1 . Recyclers Shooed 12 | . . 1 . . 5 . . . 4 2 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented 2 | . . . . . . . . . . . 2 Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Fac Fac Upp Combat Hostiles Destroyed 95 | . 2 27 2 1 18 3 6 . 15 21 . Melee 11 | . . . . . . . 4 . 4 3 . Guns 72 | . 2 26 2 1 13 . 1 . 11 16 . Cannons 6 | . . . . . 5 . . . . 1 . AOE 5 | . . 1 . . . 3 . . . 1 . Classes Destroyed 16 | . 1 7 1 1 2 1 . . 1 2 . Worker 6 | . . . . 1 3 . 1 . . 1 . Builder 12 | . . . 2 . 6 . . . 1 3 . Tunneler 5 | . . 3 . . 1 . . . 1 . . Hauler 2 | . . . . . 1 . . . . 1 . Recycler 12 | . . 2 . . 4 . . . 2 4 . Operator 3 | . . 1 . . 1 . . . 1 . . Watcher 1 | . . . . . . . . . 1 . . Swarmer 18 | . . 4 . . 7 . 3 . 4 . . Grunt 37 | . 2 17 2 . 5 . . . 5 6 . Brawler 2 | . . 1 . . . . . . 1 . . Duelist 3 | . . 1 . . . . . . . 2 . Sentry 12 | . . 4 . 1 3 . 2 . 1 1 . Specialist 4 | . . . . . . . . . . 4 . Hunter 2 | . . . . . . . . . . 2 . Programmer 14 | . . . . . 3 . 1 . 4 6 . Compactor 3 | . . . . . . 3 . . . . . Thug 1 | . . . . . . 1 . . . . . Best Kill Streak 8 | . 2 8 2 1 7 3 4 . 5 6 . Combat Bots Only 6 | . 2 6 2 1 5 3 3 . 4 5 . Max Kills in Single Turn 3 | . 1 3 1 1 3 1 1 . 2 2 . Gunslinging 2 | . . 2 . . . . . . . 1 . Exploded 1 | . . 1 . . . 1 . . . 1 . Melee 1 | . . . . . . . 1 . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Fac Fac Upp Hostile Shots Fired 835 | . 9 81 11 18 143 6 141 . 81 326 19 Missed 271 | . 3 26 2 7 43 1 62 . 30 90 7 Damage Taken 8247 | . 65 580 134 67 1200 305 899 . 838 3994 165 Core 2105 | . 47 80 12 8 51 98 552 . 105 987 165 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 6 | . . . . . 6 . . . . . . Ignored by Resistances 2233 | . 19 169 40 22 346 81 258 . 233 1017 48 Core Remaining (%) 80 | 100 81 80 97 98 . . . 17 89 . . Volleys Fired 239 | . 6 61 7 3 49 10 12 . 33 57 1 Largest 4 | . 2 3 3 4 4 4 2 . 4 4 1 Hottest 155 | . 70 69 69 97 129 122 53 . 118 155 61 Shots Fired 773 | . 12 184 21 12 196 40 19 . 101 187 1 Gun 714 | . 12 184 21 12 157 34 19 . 100 175 . Cannon 52 | . . . . . 39 . . . . 12 1 Launcher 7 | . . . . . . 6 . . 1 . . Special . | . . . . . . . . . . . . Kinetic 749 | . 6 184 21 12 196 34 19 . 100 176 1 Thermal 6 | . 6 . . . . . . . . . . Explosive 6 | . . . . . . 6 . . . . . Electromagnetic 12 | . . . . . . . . . 1 11 . Robot Hit Streak 45 | . 11 19 7 16 12 12 8 . 45 40 . Robot Miss Streak 6 | . . 2 1 1 4 6 2 . 2 1 . Penetration Max 1 | . . . . . . 1 . . 1 1 . Secondary Targets 9 | . . 3 . . . . . . 3 3 . Max Gunslinging Chain 2 | . . 2 . . . . . . 1 1 . Shots Hit Robots 617 | . 11 144 12 9 133 36 31 . 85 156 . Core Hits 325 | . 5 62 6 6 113 12 11 . 42 68 . Critical Kills 4 | . . 1 . . 1 1 . . . 1 . Critical Parts Destroyed 9 | . . 2 . . . . 4 . 1 2 . Critical Strikes 18 | . . 3 . . 3 1 4 . 1 6 . Destroy 9 | . . 3 . . 1 1 . . 1 3 . Blast 2 | . . . . . 2 . . . . . . Smash 4 | . . . . . . . 4 . . . . Sever 3 | . . . . . . . . . . 3 . Melee Attacks 42 | . . . . . . . 16 . 9 17 . Impact 16 | . . . . . . . 16 . . . . Slashing 26 | . . . . . . . . . 9 17 . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 2 . . 2 . Combat Hostiles 1 | . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 16446 | . 136 2336 194 145 3399 2150 988 . 2183 4915 . Guns 11719 | . 136 2126 194 145 2465 723 271 . 1931 3728 . Cannons 910 | . . . . . 539 . . . . 371 . Explosions 2188 | . . 210 . . 395 1427 . . 33 123 . Melee 1588 | . . . . . . . 687 . 217 684 . Ramming 41 | . . . . . . . 30 . 2 9 . Kinetic 12429 | . 60 2126 194 145 3004 723 271 . 1931 3975 . Thermal 199 | . 76 . . . . . . . . 123 . Explosive 2032 | . . 210 . . 395 1427 . . . . . Electromagnetic 157 | . . . . . . . . . 33 124 . Impact 687 | . . . . . . . 687 . . . . Slashing 901 | . . . . . . . . . 217 684 . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . 5 1 . . 6 9 9 2 10 10 Average Corruption 5 | . . 5 1 . . 6 7 9 1 6 10 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 91 | . . 22 . . . 2 24 . 9 26 8 Message Errors 24 | . . 4 . . . . 8 . 2 8 2 Matter Fused 21 | . . 4 . . . 1 6 . 2 7 1 Heat Flow Errors 8 | . . 1 . . . . 4 . 1 1 1 Energy Discharges 7 | . . 3 . . . . 2 . 1 . 1 Parts Rejected 2 | . . 1 . . . . . . . 1 . Parts Fused 1 | . . 1 . . . . . . . . . Data Loss (minor) 11 | . . 3 . . . . 4 . 1 2 1 Data Loss (major) 5 | . . 2 . . . 1 . . 1 1 . Misfires 4 | . . 3 . . . . . . 1 . . Alerts 2 | . . . . . . . . . . . 2 Misdirections 2 | . . . . . . . . . . 2 . Weapon Failures 4 | . . . . . . . . . . 4 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 417 | . . . . . 36 36 266 . 8 71 . Projectiles 42 | . . . . . 36 . . . . 6 . Explosions 41 | . . . . . . 36 . . . 5 . Melee 334 | . . . . . . . 266 . 8 60 . Knockbacks 10 | . . . . . 4 . 2 . 1 3 . Impact 3 | . . . . . . . 2 . 1 . . Kinetic 7 | . . . . . 4 . . . . 3 . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 309 | . . 44 . . 74 139 13 . . 39 . Shots 6 | . . 1 . . 1 3 . . . 1 . Rammed 11 | . . . . . 1 . 10 . . . . Targets Rammed 13 | . . . . . 1 . 10 . 1 1 . Kicked 2 | . . . . . . . . . 1 1 . Crushed . | . . . . . . . . . . . . Highest Temperature 741 | . 81 229 33 11 47 . 216 . 212 741 58 Average Temperature 99 | . 38 29 12 7 16 . 79 . 35 364 36 Received Heat Transfer 1522 | . 45 282 72 30 357 . 246 . 165 279 46 Effects 13 | . . . . . . . . . . 13 . Shutdowns 3 | . . . . . . . . . . 3 . Energy Bleed 1 | . . . . . . . . . . 1 . Interference 2 | . . . . . . . . . . 2 . Matter Decay 1 | . . . . . . . . . . 1 . Short Circuit 3 | . . . . . . . . . . 3 . Damage (minor) 1 | . . . . . . . . . . 1 . Damage (core) 2 | . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . Parts Fried 5 | . . . . . . . 5 . . . . Impact Corruptions 10 | . . . . . . . 10 . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . Heat Transferred 322 | . 222 . . . . . . . . 100 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Fac Fac Upp Peak Influence 575 | . 76 575 271 155 424 97 375 . 406 360 . Initial 207 | . . 27 207 101 65 74 27 . 70 58 . Average 160 | . 35 264 228 123 148 68 105 . 219 107 . Maximum Alert Level 2 | . . 2 1 . 2 . 1 . 2 1 . Low Security (%) 65 | 100 100 35 . 100 72 100 89 . 46 79 . Level 1 29 | . . 35 100 . 24 . 10 . 49 20 . Level 2 5 | . . 29 . . 3 . . . 3 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 21 | . . 5 1 . 5 . 2 . 2 6 . Investigation 2 | . . 1 1 . . . . . . . . Extermination 8 | . . . . . 1 . 2 . 2 3 . Reinforcement 10 | . . 4 . . 3 . . . . 3 . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . 1 . Haulers Reinforced 2 | . . . . . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Fac Fac Upp Distress Signals 5 | . . 2 . . 2 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 181 | . 4 40 8 1 25 6 23 . 21 46 7 Peak Tracking Total 14 | . 3 5 6 1 5 4 6 . 5 14 2 Tactical Retreats 14 | . . 2 . . 1 . 5 . 2 3 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Fac Fac Upp Traps Triggered 11 | . 2 1 2 . 3 . . . 2 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Fac Fac Upp Machines Disabled 7 | . . 2 . . 1 . . . 2 2 . Max in Single Turn 1 | . . 1 . . 1 . . . 1 1 . Garrison Access 3 | . . . . . 1 . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Fac Fac Upp Machines Accessed 26 | . 2 3 1 1 7 . 2 . 5 4 1 Terminals 22 | . 2 3 1 1 6 . 1 . 4 3 1 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . 1 . 1 1 . Total Hacks 53 | . 4 10 3 1 14 . 2 . 6 7 6 Successful 22 | . 3 2 1 1 5 . 1 . 1 2 6 Failed 31 | . 1 8 2 . 9 . 1 . 5 5 . Catastrophic 12 | . 1 3 . . 2 . . . 3 3 . Database Lockouts . | . . . . . . . . . . . . Manual 32 | . 4 9 2 . 8 . . . 3 6 . Terminals 46 | . 4 10 3 1 11 . 1 . 4 6 6 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 7 | . . . . . 3 . 1 . 2 1 . Terminal Hacks 18 | . 2 2 1 1 4 . 1 . . 1 6 Record 9 | . . . 1 . 2 . . . . . 6 Open DSF 3 | . . . . 1 1 . 1 . . . . Level Access Points 1 | . 1 . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . Unreport Threat 3 | . . 1 . . 1 . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . 1 1 . Seal Access 3 | . . . . . 1 . . . 1 1 . Unauthorized Hacks 1 | . 1 . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used 1 | . . . . . 1 . . . . . . Hacking Detections 20 | . 1 3 1 . 6 . 1 . 4 3 1 Full Trace Events 3 | . . 1 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 4 . . . . . . Programmers 4 | . . . . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Fac Fac Upp Total Allies 2 | . . . . . . 1 . 1 . . . Largest Group 1 | . . . . . . 1 . 1 . . . Highest-Rated Group 167 | . . . . . . 31 . 167 . . . Highest-Rated Ally 167 | . . . . . . 31 . 167 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 10 | . . . . . . 10 . . . . . Total Damage 172 | . . . . . . 172 . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Fac Fac Upp Turns Passed 5670 | 3 200 755 173 91 826 95 859 9 1173 1222 264 Spaces Moved 4265 | 3 138 435 128 67 644 84 1021 26 651 562 506 Core 1314 | . . . . . . 60 711 . 2 35 506 Treads . | . . . . . . . . . . . . Legs 896 | 3 44 . . . . . . . 446 403 . Wheels 1392 | . 94 435 128 67 644 24 . . . . . Hover . | . . . . . . . . . . . . Flight 663 | . . . . . . . 310 26 203 124 . Fastest Speed 26 | 120 90 105 86 93 82 50 32 32 26 40 50 Average Speed 101 | 120 110 105 100 106 93 67 71 32 151 157 51 Slowest Speed 300 | 120 190 105 105 108 105 135 300 32 250 250 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 26 | 2 29 33 20 2 21 74 35 5 17 15 63 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . . . . 1 Known Exits Taken 1 | . 1 . . . . . . . . . . Unknown Exits Taken 8 | 1 . 1 1 1 . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 3 | . . . . . . . . . . 2 1 Terrain Destroyed 148 | . . 28 . . 20 59 . . 5 35 1 Melee . | . . . . . . . . . . . . Projectile 42 | . . . . . 7 . . . 5 29 1 AOE 106 | . . 28 . . 13 59 . . . 6 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Low Fac Fac Upp Total 5004 | 2 170 606 154 79 763 97 1100 25 752 747 509 Wait 162 | . 6 54 9 . 10 . 24 . 14 45 . Move 4251 | 2 137 434 127 66 644 83 1020 25 650 557 506 Hop 2 | . . . . . . . . . . 2 . Pick Up 57 | . 3 17 1 1 14 . 4 . 10 7 . Fast Attach 61 | . 9 6 4 . 7 . 3 . 17 15 . Attach 31 | . 2 4 2 3 3 . 5 . 5 6 1 Detach 6 | . . 2 . . . . 2 . . 1 1 Swap 52 | . 2 11 2 4 11 1 2 . 2 17 . Drop 88 | . 5 17 2 2 24 3 2 . 11 22 . Fire 239 | . 6 61 7 3 49 10 12 . 33 57 1 Melee 42 | . . . . . . . 16 . 9 17 . Ram 11 | . . . . . 1 . 10 . . . . Kick 2 | . . . . . . . . . 1 1 . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -5/Factory -4/Factory -4/Upper Caves (discovered 1 exit: Upp) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 47 | -10/Materials | Discovered new exit (range 11) 123 | -10/Materials | Identified exit to Materials 123 | -10/Materials | Identified exit to Mines 204 | -10/Materials | Entered another Materials area 204 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 267 | -9/Materials | Discovered new exit (range 10) 466 | -9/Materials | Build established: Skirmisher 841 | -9/Materials | Discovered new exit (range 16) 959 | -9/Materials | Entered another Materials area 959 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1120 | -8/Materials | Discovered new exit (range 15) 1132 | -8/Materials | Entered Factory 1132 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1193 | -7/Factory | Discovered new exit (range 8) 1223 | -7/Factory | Entered another Factory area 1223 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1592 | -6/Factory | Lost 3 parts (1n2u) 1695 | -6/Factory | Build established: Scavenger-Skirmisher 1817 | -6/Factory | Found Powered Armor 1820 | -6/Factory | Found Powered Armor 2029 | -6/Factory | Garrison activated, responded to threat 2049 | -6/Factory | Sucked down chute 2049 | -6/Factory | Entered Waste 2050 | -6/Waste | Met a frightened Derelict 2064 | -6/Waste | EMP discharged 2069 | -6/Waste | Spotted C-40 Crusher 2073 | -6/Waste | Spotted C-40 Crusher 2078 | -6/Waste | Spotted C-40 Crusher 2086 | -6/Waste | Destroyed C-40 Crusher 2087 | -6/Waste | Spotted C-40 Crusher 2097 | -6/Waste | Spotted C-40 Crusher 2100 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2100 | -6/Waste | Destroyed C-40 Crusher 2103 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2104 | -6/Waste | Destroyed C-40 Crusher 2108 | -6/Waste | Spotted C-40 Crusher 2113 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2115 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2136 | -6/Waste | Discovered new exit (range 14) 2144 | -6/Waste | Entered Factory 2146 | -6/Factory | Lost 6 parts (2n2u2w) 2409 | -6/Factory | Build established: Mutant 2697 | -6/Factory | Core integrity fell below 50% 2922 | -6/Factory | Core integrity fell below 20% 3001 | -6/Factory | Discovered new exit (range 4) 3003 | -6/Factory | Entered Lower Caves 3007 | -6/Lower Caves | P1-3CE showed up to help 3009 | -6/Lower Caves | P1-3CE revealed a hidden path 3012 | -6/Lower Caves | Entered Factory 3012 | -5/Factory | Evolved 2 slots: Utility x2 3104 | -5/Factory | Lost 3 parts (1p2n) 3570 | -5/Factory | Build established: Scavenger-Tank 4058 | -5/Factory | Discovered new exit (range 14) 4185 | -5/Factory | Entered another Factory area 4185 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 4872 | -4/Factory | Lost 3 parts (1n2u) 4944 | -4/Factory | Cargo convoy interrupted 5004 | -4/Factory | System corruption reached 10% 5134 | -4/Factory | Build established: Scavenger-Gunner 5308 | -4/Factory | Core integrity fell below 50% 5311 | -4/Factory | Released all parts (11) 5341 | -4/Factory | Lost 3 parts (1p1n1w) 5394 | -4/Factory | Discovered new exit (range 13) 5407 | -4/Factory | Core integrity fell below 20% 5407 | -4/Factory | Entered Upper Caves 5411 | -4/Upper Caves | Encountered a Warlord checkpoint 5622 | -4/Upper Caves | Build established: Mutant 5670 | -4/Upper Caves | Learned location of 2 exits from Lower Caves 5670 | -4/Upper Caves | Learned 8 Research zone layouts 5670 | -4/Upper Caves | Identified exit to Upper Caves 5671 | -4/Upper Caves | Attracted the attention of an 0b10 base 5671 | -4/Upper Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 05670_ Current location identified: Upper Caves >>Query(Status Report 148Y) RESTORED EXTERNAL LINK TO 0B10. >>Query(Status Report 419P) PATROL 7C FAILED TO REPORT. REQUESTING REINFORCEMENTS. >>Query(Status Report 984X) INTERCEPTED DERELICT INTEL. World map updated: -4/Factory. >>Query(Status Report 317X) INTERCEPTED DERELICT INTEL. Data stored: Lower Caves exits (x2). >>Query(Status Report 857X) INTERCEPTED DERELICT INTEL. Data stored: Research zone layouts (x8). >>Query(Status Report 452X) INTERCEPTED DERELICT INTEL. Loading 6 Upper Caves zones... 05670_ G-67 Veteran springs to life. 05671_ Critical hit (Burn: +50). 05671_ G-67 Veteran springs to life. Map ----- +----------------------------------------------------+ | ??????????????????????????????????## #?????? | | ??????????????????????????????????# ## #?????? | | ??????????????????????????????????# # # # #?????? | | ??????????????????????????????????# # ^# #?####? | | ??????????????????????????????????# # #?# ## | | ????????????????????# ???????????# ### # | | ????????????????????# ???????????## # | | ????????????????????# ???????????# # # | | ????????????????????# ???????????####### ## | | ???????????????????## #???????????????# ##? | | ???????????????????# #??????????????# ##?? | | ???????????????????? ??????????????# ##??? | | ????????????????????? ??????????????## ##???? | | ???????????# #### ##??????????????# #????? | | ??????????## #?# #???????????????# ##????? | | ??????????# ### ##??????????????# #?????? | | ?????????## ### ##?????????????# #?????? | | ????????? #### ############??# ####??# | | ????????? #### ## ### | | ?????????##### ## ## | | ?????????##??## #####+##### ##### # | | ????????? #???# #""" """# ###?##### | | ????????? ##### #""" "# #????# | | ????????? #""" T"# ????# | | ????????? #""" "# ??# #### ## | | ????????? #### # @g"# ?#####??# ### | | ????????? #??### #"s g"# ???????# #?? | | ????????? #????# #"s gg"# #??????# #?? | | ?????????##????# #"s "# ## ??????# #?? | | ?????????#?????# #" "# ### "????? ??? | | ?????????#####?# #####+##### #?##" ???? ???# | | ?????????# ### #???" ????? ???# | | ????????? > ## #???? ??????# ???# | | ????????? ###???????????## ???# | | ????????? ####??????????????# ???# | | ????????? ##### ##????????????????#????# | | ????????? ##???## ##????????????????????? | | ?????????####?????## #????????????????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????## #?????????? | | ????????????????????????????????????####?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Energy Generation 41 Energy Capacity 290 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 85 Additional Mass Support 12 Armor Coverage 850 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 64 Targeting Accuracy 6 Kinecelleration 40 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger Challenges ------------ None Game ------ Seed ThermoelectricArmorStatue Manual? 0 Play Time 01:01:15 Cumulative 110.2 hours Start 2024.10.07 @ 14:48:13 End 2025.03.02 @ 23:23:34 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 163 Rogue 150 Adventurer 11 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 54 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14021836-9958-479c-9f3b-bf413e95b14e