Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.15 @ 01:32:24 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (2) 10 Value Destroyed (21) 21 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2551 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 700/700 Matter 260/300 Energy 261/265 System Corruption 0% Temperature Cool (0) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine Nuclear Core > --- PROPULSION (4) --- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (5) ------ Advanced Visual Processing Unit ECM Suite ECM Suite Improved Utility Shielding Improved Utility Shielding > --- WEAPON (2) ------- Improved EM Shotgun Flail > --- INVENTORY (5) ---- Titanium Leg Weight Redist. System Utility Shielding Flail Peak State ------------ > --- POWER ------------ Light Ion Engine Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Weight Redist. System Advanced Visual Processing Unit Improved Utility Shielding Improved Utility Shielding Hardlight Generator > --- WEAPON ----------- Improved EM Shotgun Flail > --- INVENTORY -------- Titanium Leg Utility Shielding Flail [Rating: 35] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Flight Unit Cesium-ion Thruster Utility Improved Utility Shielding Device Weight Redist. System Processor Advanced Visual Processing Unit Protection Improved Utility Shielding Weapon Flail Energy Gun Improved EM Shotgun Impact Weapon Flail Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility 3 | . . 2 1 . Weapon . | . . . . . Parts Attached 20 | 1 . 5 10 4 Power 3 | 1 . . 1 1 Engine 2 | 1 . . . 1 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 5 | . . . 4 1 Treads . | . . . . . Leg 4 | . . . 3 1 Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 8 | . . 2 4 2 Device 4 | . . 1 1 2 Storage . | . . . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 3 | . . 1 2 . Artifact . | . . . . . Weapon 4 | . . 3 1 . Energy Gun 3 | . . 2 1 . Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 1 | . . 1 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak . | . . . . . To Critical Strikes . | . . . . . Average Backups 4 | . 1 3 4 3 Power . | . 1 1 1 . Propulsion 1 | . . . 1 1 Utility 1 | . . 1 1 1 Weapon 1 | . . . 1 1 Tool/Special . | . . . . . Unused Backups 5 | . . 1 1 3 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . 1 . 1 Weapon 2 | . . . 1 1 Tool/Special . | . . . . . Average Slot Usage (%) 85 | . 14 40 94 99 Engine 3 | . 14 11 1 7 Core 6 | . . . 7 7 Leg 20 | . . . 23 29 Device 10 | . . 9 9 14 Processor 7 | . . . 8 7 Protection 19 | . . 5 24 15 Energy Gun 8 | . . 8 8 7 Impact Weapon 8 | . . 5 9 7 Peak Build Rating 35 | 1 1 10 32 35 Average Rating 25 | . 1 6 28 33 On Entrance 8 | . 1 1 10 32 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 24 | 3 3 9 21 24 Greatest Support 68 | 3 3 9 57 68 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 1 1 5 5 4 Average Carried 4 | . 1 3 4 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 1 1 5 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 360 | 175 . 17 168 . Remotely . | . . . . . Salvage Created 37 | . . 17 20 . Parts . | . . . . . Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed . | . . . . . Classes Destroyed 2 | . . 1 1 . Builder 1 | . . . 1 . Operator 1 | . . 1 . . Best Kill Streak 1 | . . 1 1 . Combat Bots Only . | . . . . . Max Kills in Single Turn 1 | . . 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 78 | . 13 2 58 5 Missed 40 | . 5 . 31 4 Hits 38 | . 8 2 27 1 Projectile 38 | . 8 2 27 1 Critical Strikes 1 | . . . 1 . Damage Taken 508 | . 61 32 401 14 Core 129 | . 61 . 68 . Absorbed by Shields . | . . . . . Redirected to Shielding 36 | . . . 36 . Core Remaining (%) 90 | 100 75 100 87 . Volleys Fired 2 | . . 1 1 . Largest 1 | . . 1 1 . Hottest 45 | . . 45 45 . Shots Fired 2 | . . 1 1 . Gun 2 | . . 1 1 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 2 | . . 1 1 . Robot Hit Streak . | . . . . . Robot Miss Streak . | . . . . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 3 | . . 1 2 . Core Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 13 | . . 9 4 . Impact 13 | . . 9 4 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . 1 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 200 | . . 57 143 . Guns . | . . . . . Cannons . | . . . . . Explosions . | . . . . . Melee 200 | . . 57 143 . Ramming . | . . . . . Kinetic . | . . . . . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 200 | . . 57 143 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 118 | . . 27 91 . Projectiles . | . . . . . Explosions . | . . . . . Melee 118 | . . 27 91 . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 9 | . . 1 9 . Average Temperature 5 | . . 1 9 . Received Heat Transfer 225 | . . 9 207 9 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . . 1 1 . Combat Hostiles . | . . . . . Parts Fried 4 | . . 3 1 . Impact Corruptions 4 | . . 1 3 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 81 | . 9 42 81 6 Initial 9 | . . 3 9 6 Average 8 | . 4 11 9 . Influence Increases 215 | . 9 79 127 . Destroy 0b10 Robot/NC 10 | . . 5 5 . Successful Hack 18 | . 9 9 . . Destroy Structure 7 | . . 5 2 . Partial Spotted 45 | . . 15 30 . Lose Combat Pursuer 135 | . . 45 90 . Influence Decreases 215 | . . 64 136 15 Entered New Map 30 | . . 6 15 9 Time Decay 176 | . . 58 112 6 Purge Threat 9 | . . . 9 . Squads Dispatched 4 | . 1 . 2 1 Investigation 3 | . . . 2 1 Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 29 | . 5 4 17 3 Peak Tracking Total 8 | . 5 2 8 3 Tactical Retreats 6 | . . 3 3 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 11 | . 2 3 4 2 Terminals 9 | . 2 3 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 26 | . 3 10 8 5 Successful 4 | . 1 2 1 . Failed 22 | . 2 8 7 5 Catastrophic 9 | . 2 1 4 2 Database Lockouts . | . . . . . Manual 18 | . 3 7 8 . Terminals 21 | . 3 10 8 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . . 3 Scanalyzers . | . . . . . Garrison Access 2 | . . . . 2 Terminal Hacks 4 | . 1 2 1 . Level Access Points 2 | . 1 1 . . Unreport Threat 1 | . . . 1 . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 10 | . 1 3 4 2 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1063 | . . . 910 153 Optics 1063 | . . . 910 153 ECM 52 | . . . . 52 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 1305 | 23 36 165 928 153 Spaces Moved 785 | 41 71 252 308 113 Core 438 | 41 71 252 74 . Treads . | . . . . . Legs 208 | . . . 95 113 Wheels . | . . . . . Hover . | . . . . . Flight 139 | . . . 139 . Fastest Speed 35 | 50 50 50 35 130 Average Speed 68 | 50 50 50 67 130 Slowest Speed 130 | 50 50 50 130 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 3 | . . 3 . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 3 29 23 40 3 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug 10 | . . 8 2 . Terrain Destroyed 10 | . . 8 2 . Melee 10 | . . 8 2 . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1523 | 42 70 274 1018 119 Wait 688 | . . . 688 . Move 781 | 40 70 251 307 113 Hop . | . . . . . Pick Up 9 | 1 . 5 3 . Fast Attach 16 | 1 . 5 8 2 Attach 3 | . . . 1 2 Detach 2 | . . 1 . 1 Swap 1 | . . . 1 . Drop 8 | . . 2 5 1 Fire 2 | . . 1 1 . Melee 13 | . . 9 4 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 24 | -11/Scrapyard | Entered Materials 44 | -10/Materials | Identified exit to Materials 60 | -10/Materials | Entered another Materials area 60 | -9/Materials | Evolved 2 slots: Utility x2 72 | -9/Materials | Identified exit to Materials 225 | -9/Materials | Entered another Materials area 225 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 361 | -8/Materials | Build established: Mutant 1144 | -8/Materials | Discovered new exit (range 8) 1153 | -8/Materials | Entered Factory 1153 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1306 | -7/Factory | Self-destructed Last Messages --------------- 01146_ C-30 ARC bursts open, deploying its payload. 01146_ S-10 Pest unfolds itself. 01147_ S-10 Pest destroyed. PARAMETERS=POWER+1,PROPULSION+1 LOCATION=UNKNOWN GOAL=ESCAPE 01207_ Connecting with Recycling Unit... 01207_ Current location identified: Factory 01230_ K-01 Serf collects debris. 01253_ Dropped Hardlight Generator. 01254_ Acquired ECM Suite. 01257_ R-06 Scavenger collects Hardlight Generator. 01262_ Acquired ECM Suite. 01300_ ALERT: All DSF locations entering lockdown mode. 01306_ Connecting with Garrison Access... 01306_ ALERT: Suspicious activity at Garrison Access F003. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ??????????????### ###????????????????????????????? | | ????????????### #????????????????????????????? | | ????????????? #????????????????????????????? | | ????????????? 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